Xeros-Beat (ゼロス・ビート, Zerosu Biito)? is a special damage-dealing skill.
Effect[]
Shin Megami Tensei III: Nocturne[]
After bending the body for a while and focusing the power, the body is made to emit light, and a myriad of light rays are emitted from the Full Body toward the Enemy Party. Damage + BIND (paralysis) effect is applied to the entire Enemy Party. Due to the performance of having a BIND effect, its power is low for 40% HP consumption.
Shin Megami Tensei V[]
Xeros Beat deals severe Physical damage to all foes and has a chance of inflicting Mirage. It is one of the signature skills of Lucifer that is used during the second phase of his boss fight.
Game | Effect | Power | Acc. | Crit. | Status | Cost |
---|---|---|---|---|---|---|
Shin Megami Tensei III: Nocturne | Medium physical damage and 30% Bind to all foes. Medium critical rate. | 37 | - | Medium | 30% | 40% HP |
Shin Megami Tensei V | Severe Physical attack to all foes. Chance of inflicting Mirage. | Severe | - | - | - | - |
Skillset[]
Magatama[]
Magatama | Level |
---|---|
Muspell | 56 |
Bosses[]
Shin Megami Tensei V[]
Enemy | Race | Level |
---|---|---|
Lucifer | Matter | 90 |
Gallery[]
Trivia[]
- The animations of Xeros-Beat and Javelin Rain in Shin Megami Tensei III: Nocturne are swapped in Digital Devil Saga: Avatar Tuner. Judging from the effect animations, this is likely a correction instead of development oversight.
- The animation of Xeros-Beat (Nocturne) is also recycled for Ragnarok in Digital Devil Saga: Avatar Tuner.