Treasures are recurring items in the Megami Tensei series.
- Megami Ibunroku Persona
- Persona 2: Innocent Sin
- Persona 2: Eternal Punishment
- Persona 3 / FES / Portable
- Persona 4 / Golden
- Persona Q: Shadow of the Labyrinth
- Persona Q2: New Cinema Labyrinth
- Persona 5 / Royal
Persona Q: Shadow of the Labyrinth
At the end of every labyrinth, a treasure chest is protected by a Labyrinth Guardian. Upon opening each treasure chest, a memento of Rei's life is found. Each unlocks more and more of both Rei and Zen's lost memories.
Persona 5 / Royal
There are two types of treasure in Persona 5: the items in the protagonist's inventory marked as "treasure", gained from dungeons, and the plot-related, corrupted desires that the Phantom Thieves steal in order to reform adults' hearts. Treasure in the protagonist's inventory has no purpose and can be sold in the real world.
The corrupted hearts all appear as Treasures for the Phantom Thieves to steal, and when they're successfully stolen, the adults progressively feel remorse for their actions. Initially, these treasures appear as a formless cloud of rainbow energy, as the Palace's host is not focused on that treasure. However, if the host feels "threatened" of having their secret exposed, their Treasure manifests a physical form, usually something related to the source of their distortion. The Phantom Thieves achieve this by issuing a calling card directly to the Palace's owner in the real world. Once taken out of the Palace, the host's world collapses into nothingness. As such, the host has lost their distorted desires, causing them to suffer immense guilt over their sins, to the point of making them willingly confess their crimes in public. As for the Treasure, when it's moved in the real world, it becomes a mundane but valuable item, representing the literary source of their distortions, which the Thieves sell to finance themselves.
List of Treasures
|Target||Form in the Metaverse||Form in the real world|
|Suguru Kamoshida||Crown||Olympic gold medal|
|Ichiryusai Madarame||The original Sayuri painting, golden frame||The original Sayuri painting, no frame|
|Junya Kaneshiro||Gold bars||Golden briefcase full of fake money|
|Kunikazu Okumura||Spaceship core||Model spaceship kit|
|Sae Niijima||Never revealed|
|Masayoshi Shido||Golden steering wheel||Legislator's pin|
|Takuto Maruki||Golden torch||Newspaper clipping about the murder of Rumi's parents|
Sae Niijima is the only Palace ruler who does not have her Treasure revealed, as it was deliberately never stolen so her Palace and Shadow could be used to outmaneuver Goro Akechi. However, it is theorized by Makoto to be their late father's police journal. As the protagonist is released from juvenile hall at the end of the game, Sae asks him what her Treasure was; he does not provide her with a straight answer, and she relents, deciding that it no longer matters.
The Holy Grail was the treasure at the core of Mementos, making it the collective treasure of the entire population of Tokyo. Despite this, unlike any other treasure, the Holy Grail is also a physical deity, and its true form is the "God of Control," Yaldabaoth, formed by humanity's collective desire to be free from the burdens of choice, even if it means being controlled and culled. Yaldabaoth uses this to fabricate extensive distortions, whose purpose are seemingly two-fold — it would decide if humanity was willing to think for itself, and if not, it would wipe out all life and start over. In reality, the God of Control would never let either situation happen. If either concept emerges victorious, it will proceed to do what it wishes to do anyway; merging the Metaverse with reality and having the public ignore its presence, establishing itself as the only savior of the masses.
Persona 5 The Animation The Day Breakers
When the Phantom Thieves defeated Kazuya Makigami's Shadow, his Treasure takes the form of a key. When his Treasure was taken, he feels remorseful for physically abusing his brother Naoya Makigami, and the crimes he committed with his fellow thieves.