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"No. 'Tis true in part. 'Tis why I stand here now. I ran from my past, and turned away from my pain. You prey on innocent lives. Your sin shall be repaid. Yet I cannot condemn you alone. Not when I could not see past my own suffering. Not when I locked myself away to be alone with my pain!"
"O lodestar, who falters in memory. O thou anguished traveler. Thy long-stagnant stance hath finally been broken. Now choose thy path."
"Choose? Ha, my choice is already made. You can't erase the past. All you can do is take it in hand... and reshape your future."
"Thank you. Thou hast chosen a noble parting. Henceforth, thy fears and insecurities are thy light. O lodestar, whose light reveals the king's own path... Awaken."
"I am Heismay Noctule! I believe the arc of life depends not upon birth. By these hands, soiled or sinless, I fight! Apologies, but I cannot do this alone. (...) En garde!"
—Heismay awakening to his Archetype, Metaphor: ReFantazio

Thief is an Archetype in Metaphor: ReFantazio.

History[]

"In times of yore, there lived heroes who shook the foundation of society through chivalrous thievery. Their souls together for the power of the Thief. Among them, the Adept who steals one's very destiny I dub the Assassin, and the Elite who lives and dies in shadow I dub the Ninja. The Thief Archetype manipulates the power of darkness to steal not just treasures, but the very life force of its foes as well. However, its power is unconventional, and works poorly against multitudes. To break the rules is to be punished by those rules. Let no Thief forget this truth."
—Research documents, Metaphor: ReFantazio

Profile[]

"The Origin Thief Archetype. Possesses the unique ability to steal items from enemies and can also learn to drain their HP and MP. They can imbue their attacks with Dark magic or status ailments, wielding Synthesis ability that nullify enemy buffs."
Metaphor: ReFantazio

The Thief is the sixth story-centric Archetype in the game, awakening within the fourth party member Heismay Noctule after he throws off the last of the shackles that he put on himself for not preventing his son's death and the grief he had wallowed in as he stands against the true kidnappers who had been abducting people in his name. Progression with the Thief lineage is maintained with the protagonist's bond with Heismay, with said bond also allowing his party to access the Archetype for themselves as well.

The Thief relies on both Slash and Dark skills for its offensive arsenal, some of which can afflict ailments, but more prominently has the gimmicky Steal skill: which has the chance to steal the enemy's rare drop once, the chances measured by the Agility stat, which means slower party members will have higher odds of failing against certain enemies. Later the Thief learns HP and MP-draining skills on top of that, ensuring the party member never runs out of MP. However, the Thief focuses solely on single-targets, and on its own is a poor combatant against large groups, especially considering that the Thief has poor Endurance to make up for its great Agility and decent offensive stat bonuses. It is recommended to rely on Synthesis or, when it is possible, skill inheritance, to cover for the user's weakness.

In terms of Synthesis Skills, the Thief has access to the crowd-hitting Dark Skills with some of the magical Archetypes, which comes by default to Heismay's Thief due to his Thief being advanced enough to learn Mudo, though compared to the standard unlock, the Thief would typically be locked to having only one Synthesis skill, which requires a party member in a physical attacking Archetype to use.

Stats[]

Lineage Rank
Strength --
Magic --
Endurance --
Agility --
Luck --
Thief ?
Slash Pierce Strike Fire Ice Elec Wind Light Dark Almi
- - - - - Weak - - Resist -
List of Skills
Skill Cost Effect Rank
Pickpocket - [Hero Passive] Chance of getting an item each time an enemy is stunned or defeated in overworld combat. Innate
Dark Sword 6 MP Deals weak physical Slash damage to one enemy. May inflict Forget. Innate
Steal 4 MP Steals a rare item from one enemy. (The higher your Agility, the higher your success rate.) 2
Mudo 4 MP Deals weak magic Dark damage to one enemy. 4
Plunder Life 6 MP Drains HP from one enemy to restore your own. 7
Plunder Magic 1 MP Drains MP from one enemy to restore your own. 11
Mudoon 10 MP Deals medium magic Dark damage to one enemy. 20
Synthesis Skills
Skill Cost Effect Skill prerequisite First ally Second ally
Mamudo 6 MP (✶✶) Deals weak magic Dark damage to all enemies. Mudo Seeker, Mage, or Healer Lineages None
Phantom Tracer 12 MP (✶✶) Deals extreme physical Slash damage to one enemy and removes buff effects. None Warrior, Thief, or Masked Dancer Lineages None
Mamudoon 10 MP (✶✶) Deals medium magic Dark damage to all enemies. Mudoon Seeker, Mage, or Healer Lineages None


Gallery[]


Characters
Main Characters Protagonist - Gallica - Leon Strohl da Haliaetus - Arvid Svendel Grius - Eiselin Burchelli Meijal Hulkenberg - Heismay Noctule - Juani Cygnus (Junah) - Euphausia Etoreika (Eupha) - Basilio Lupus Magnus
Followers More - Neueirus Corvus Corax (Neuras) - Maria Alces - Catherina Grann - Alonzo Crotalus - Elphas Maxim Bardon - Brigitta Lycaon
Other Prince - Hythlodaeus V - Sanctist Church Senate
Fabienne Lagopus Vulpes - Rella Melancoryphus Cygnus - Fidelio Aureus Magnus
Albus Procnias Batlin - Russell Albatrus - Gruidae
Louis Guiabern - Aestivum Svafriam Forden - Cercis Klinger - Cirsium Zorba - Matteuccia Morris - Joanna Tarar Calendula - Queen of Elda
Ovis Lydnad Gideaux - Idaeus Glodell - Milo Adriano Narcissus Maurizio - Loveless Muscar O'Shea - Rudolf Humulus Krause - Lina Cetula Kayden - Goddard Cattley Gunnar - Roger Arctium Ward - Jin Cerchine Dulls - Julian Ruta Castiglione - Edeni
Archetypes
Origin Archetypes Seeker - Mage - Warrior - Knight - Thief - Masked Dancer - Summoner - Berserker - Gunner - Healer - Brawler - Commander - Faker - Merchant
Adept Archetypes Magic Seeker - Wizard - Swordmaster - Magic Knight - Assassin - Sniper - Cleric - Pugilist - General
Elite Archetypes Soul Hacker - Elemental Master - Warlock - Samurai - Paladin - Dark Knight - Ninja - Persona Master - Devil Summoner - Destroyer - Dragoon - Saviour - Martial Artist - Warlord - Trickster - Tycoon
Royal Archetypes Prince - Royal Warrior - Royal Knight - Royal Thief - Royal Masked Dancer - Royal Summoner - Royal Berserker
Locations
United Kingdom of Euchronia Kingdom of Euchronia: Royal Capital Grand Trad - Martira, Old Castle Town - Tradia Desert - Northern Border Fort - Nord Mines - Mausoleum - Regalith Grand Cathedral - Belega Corridor - Scoundrel's Hold - Disgraced Ruins - Giant Sandworm's Nest - Giant Sandworm's Belly - Kriegante Castle - Abandoned Tomb - Imp's Den - Man-Eater's Grotto - Skybound Avatar - Tyrant's Star
Principality of Oceana: Port Brilehaven - Skyrunner Charadrius - Gracia Forest - Tomb of Lament - Forsaken Tower - Ancient Eldan Sanctum - Manor of the Ascendant
Principality of Montario: Altabury Heights - Montario Opera House - Everfrost Forest - Tower of Insolence - Mt. Vulkano - Abandoned Path
Malnova Archipelago: Eht Ria, Virga Island - Dragon Temple - Drakongrace Shinjuku - Orbwise Path - Spire of Blind Faith - Land of Ceremony
Other: Akademeia - Villages - Camps - Sights
Music
Albums N/A
Songs N/A
Archives
Terminology Tournament for the Throne - Gauntlet Runner - Tribes - Sanctism - Magla - Igniter - Faeries - Dragons - Humans - Fantasy Novel - Anxiety - World Before
Mechanics Archetype - Skill Inheritance
Difficulty - Party Switch - Synthesis Skills
Follower - Royal Virtues - Calendar - Weather
Travellers' Voices
Purification - Appraisal
Activities Town: Pagan - Activist - Story - Sightseeing - Podium - Coliseum - Bed
Gauntlet Runner: Cooking - Cleaning - Washing Machine - Fishing - Reading - Bathing - Pantry - Gardening
Lists Skills - Items - Status Changes - Requests - Monsters
Other Trophies - New Game Plus - List of Patches and Updates - List of Steam Profile Items
Other Media
Promotion Daily Journal
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