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The Reaper

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===''Persona Q: Shadow of the Labyrinth''===
 
===''Persona Q: Shadow of the Labyrinth''===
The Reaper is an [[F.O.E]] who appears on the second floor of the [[Clock Tower]] and all floors above it. Unlike most other games where The Reaper is simply a security guard patrolling areas related to the collective unconsciousness and remove any lingering threats, it is explicitly stated to be one of [[Chronos]]' servants who appeared to remove [[Zen]] for upsetting the natural providence of the world by creating the world from [[Rei (Persona Q)|Rei]]'s memories and preventing her soul from returning to the [[Sea of Souls]].
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The Reaper is an [[F.O.E]] who appears on the second floor of the [[Clock Tower]] and all floors above it. Unlike most other games where The Reaper is simply a security guard patrolling areas related to the collective unconsciousness and remove any lingering threats, he is explicitly stated to be one of [[Chronos]]' servants who appeared to remove [[Zen]] for upsetting the natural providence of the world by creating the world from [[Rei (Persona Q)|Rei]]'s memories and preventing her soul from returning to the [[Sea of Souls]].
   
 
While the player is in the same room as the Reaper, it will pursue them for 2 steps before resting for 1 step. Unlike many other aggressive FOEs in the previous dungeons, the Reaper can pursue the player over empty spaces - but not through columns. Noting the columns' locations or impeding its movement with the various block-like pistons scattered through the dungeon becomes critical in trying to avoid it.
 
While the player is in the same room as the Reaper, it will pursue them for 2 steps before resting for 1 step. Unlike many other aggressive FOEs in the previous dungeons, the Reaper can pursue the player over empty spaces - but not through columns. Noting the columns' locations or impeding its movement with the various block-like pistons scattered through the dungeon becomes critical in trying to avoid it.
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