Megami Tensei Wiki
(It's his Shujin ID ofc)
Line 46: Line 46:
   
 
==Personality==
 
==Personality==
Takuto appears to be a counselor who cares about the students in the school and sympathizes with [[Suguru Kamoshida]]'s victims. As a counselor, he is quite friendly to those who reach out to him. He is also highly clumsy, quirky and is prone to messing up in comedic situations, unlike most of the the other teachers who have no-nonsense, regular personalities. He is quite popular with the Thieves and even Yusuke from [[Kosei High School]] comes to Shujin to take his counseling, effectively making him a popular figure among students and one of the Thieves' greatest sponsors. However, he does not like [[Kobayakawa]] due to him using the students for profit. He also appears to be a skilled cook.
+
Takuto appears to be a counselor who cares about the students in the school and sympathizes with [[Suguru Kamoshida]]'s victims. As a counselor, he is quite friendly to those who reach out to him and is extremely patient, allowing them to control the flow of their conversation. He is alert and quick to pick up on minor comments made by his patients that helps open them up. He is also highly clumsy, quirky and is prone to messing up in comedic situations, unlike most of the the other teachers who have no-nonsense, regular personalities. He is quite popular with the Thieves and even Yusuke from [[Kosei High School]] comes to Shujin to take his counseling, effectively making him a popular figure among students and one of the Thieves' greatest sponsors. However, he does not like [[Kobayakawa]] due to him using the students for profit. He also appears to be a skilled cook.
   
 
In reality, Maruki is a therapist with the magical power to warp cognition thanks to his Persona, who reached out to him because of his extreme grief of losing his ex-girlfriend and he used this ability to cope or neuter crippling mental illnesses by granting things that they wanted that would cancel out their depression, although if he is requested to transform a person into another during that time, he makes them think that they are that person instead of radically changing any qualities that person has, resulting in cognitive dissonance.
 
In reality, Maruki is a therapist with the magical power to warp cognition thanks to his Persona, who reached out to him because of his extreme grief of losing his ex-girlfriend and he used this ability to cope or neuter crippling mental illnesses by granting things that they wanted that would cancel out their depression, although if he is requested to transform a person into another during that time, he makes them think that they are that person instead of radically changing any qualities that person has, resulting in cognitive dissonance.

Revision as of 17:23, 25 April 2020

"Everyone is capable of changing themselves - your imagination is the only limit."
—Takuto Maruki, Persona 5 Royal

Takuto Maruki is a major non-playable character in Persona 5 Royal.

Appearances

Design

Takuto is a tall, bespectacled young man with brown, short unkempt hair and wears a blue suit with a blue checkered tie along with a white coat. He also wears light khaki slacks held on by a black belt and brown sandals without any socks. In his suit's chest pocket, he has a yellow pen and a staff ID that's further tied around his neck with a red strap.

While maintaining his palace, Takuto has his hair long and slicked back. He wears a white formal suit, gloves and shoes. His eyebrows are almost always slicked upwards in this form to emphasize him being an antagonist.

In the Metaverse, he wears a golden priest garb with a cylindrical mask, a white cape and holds a staff.

Personality

Takuto appears to be a counselor who cares about the students in the school and sympathizes with Suguru Kamoshida's victims. As a counselor, he is quite friendly to those who reach out to him and is extremely patient, allowing them to control the flow of their conversation. He is alert and quick to pick up on minor comments made by his patients that helps open them up. He is also highly clumsy, quirky and is prone to messing up in comedic situations, unlike most of the the other teachers who have no-nonsense, regular personalities. He is quite popular with the Thieves and even Yusuke from Kosei High School comes to Shujin to take his counseling, effectively making him a popular figure among students and one of the Thieves' greatest sponsors. However, he does not like Kobayakawa due to him using the students for profit. He also appears to be a skilled cook.

In reality, Maruki is a therapist with the magical power to warp cognition thanks to his Persona, who reached out to him because of his extreme grief of losing his ex-girlfriend and he used this ability to cope or neuter crippling mental illnesses by granting things that they wanted that would cancel out their depression, although if he is requested to transform a person into another during that time, he makes them think that they are that person instead of radically changing any qualities that person has, resulting in cognitive dissonance.

Eventually after understanding what the Phantom Thieves of Hearts wanted, a combination of the loss of his ex-fiancee, an embargo issued from Shido, and the Day of Reckoning removing all wisdom from his Persona has caused him to become a madman with only fragments of his former self. He conducts his final solution against all desire after Yaldabaoth's fall by granting all of them accordingly with no strings attached and takes his place as the world's savior, as frequent interaction with emotionally suffering people in the past made him conclude that all human desires will inevitably lead to such types of suffering, in a similar vein as his predecessor and successors. While unlike Yaldabaoth and much like his successors, he does genuinely want to make people happy, he is unaware of the heavy consequences of his actions, as his objective is to lead to the revival of Mementos and make it impossible to remove so no suffering ever happens, and his "perfect reality" is not very different from complete apathy and nihilism. Instead of forcing his view on the Phantom Thieves, he tries to persuade them several times to accept the reality he created of their own will, only using force if he absolutely has no other choice.

It was heavily implied that his personality prior to the Day of Reckoning is his genuine personality, and he used to only utilize his powers to make people feel better for a while instead of for complete stagnation. This holds true even for making Sumire Yoshizawa think that she's Kasumi. His "Salvation Plan" also used to be validating his cognitive psience research and saving lives with it by preventing depression and other mental illnesses, and not anything as seen in the Third Semester. In fact, he at first believes that there is no ability to prevent humanity in general from suffering during his conversation with Ann, although a specific Confidant meeting with him has the protagonist teach him how to use Mementos to do so, which he actually does during the third term.

His deluded savior complex during the winter terms is merely a distortion courtesy of the Day of Reckoning driving his Persona berserk combined with the loss of his ex fiancee and the fund embargo on his research laboratory, causing his beliefs to be distorted into the form seen in-game. It is also implied that Yaldabaoth's advance might have engineered his insanity, as he shows no signs of distortion up until the protagonist maxes his confidant.

Profile

Persona 5 Royal

"My "cognitive psience" is the study of people's hearts, and how they guide people's views of the world. Everyone comprehends the world in a different way, depending on their cognition...So basically, if one could tap into a person's "cognitive world"...One would even be able to alter how that person alters reality - in every way."
—Maruki addressing Rumi, Persona 5 Royal

During his past, the entire family of Maruki's ex-girlfriend, Rumi, was murdered in an indoor burglary, leading her to fall into a catatonic depression. Maruki tried to comfort her only to unwittingly invoke her trigger phrase by mentioning her family and driving her into a breakdown. When he was in extreme grief, he manifested Adam Kadmon as a Persona and made a deal with it. After the deal is made, Rumi fully recovered from her depression, but has also got her memories shuffled and consequentially forgotten about him completely. As to not remind Rumi of her grief, Maruki cut his ties with her. While he was already researching cognitive psience by then, this further motivated his research so he could help humanity as a whole.

Initially, his research was met with positive reaction, but suddenly, his research was swiftly rejected by his university due to it being completely original and unprecedented, and his lifelong dream of opening a cognitive psience research center in place of a stadium in Odaiba was crushed, as the fundraising was stopped midway because of a complete lack of proof of his research. Unbeknownst to him at this point, it was seized by Masayoshi Shido, although the researchers do not know what they are dealing with his research. Therefore, his dream never came to fruition and he left university as a result. This further motivates him to investigate deeper in his research so he can validate that his own brand of work was true.

Eventually, his research reveals that use of cognitive psience might be dangerous. While at first terrified, he continues to use his cognition warping powers from Adam Kadmon to assist people and make a better world and opened a clinic, eventually using his power on a girl known as Sumire Yoshizawa, gaining an understanding that she lost her sister Kasumi and wished to live as her, making Sumire think that she's Kasumi via his cognition manipulating powers as she requested him to do so. This has proven to be an effective halt on her suicidal tendencies even after the events that happened less than a year later, allowing her to regain her sanity back after interacting with the protagonist once her cognitive overlay peels off completely.

Maruki later become the student counselor at Shujin Academy and one of the protagonist's Confidants. Maruki is hired by Kobayakawa in order to improve the students' mental health after dealing with the exposure of the Kamoshida incident. When he is presented in the auditorium, he makes a clumsy speech before being pushed aside by Kobayakawa to end the assembly. After the speech, he tries to convince the protagonist, Ryuji and Ann to talk to him. While Ryuji doubts if he's actually trustworthy, he gains the trio's trust quickly when the protagonist realizes that he might be useful for the Phantom Thieves' activities.

Since then, he regularly meets up with members of the Phantom Thieves and has encountered all of its members save for Akechi. His goal is to collect information of the desires of students from Shujin in order to present an essay to his professor, who he was determined to prove to that his original research was true.

When he does a counseling session, he will start with typical banter to distract his guest with their goals, then lead them to main topic. He would also often offer sweets or juice to his guests, and he would sometimes suggest apple juice or bring in the topic of apples during his counseling sessions.

Maruki will leave Shujin on November 18th, during which he gives a speech for the students to avoid pain and negativity and live strong. He then personally bids the protagonist farewell. Additionally, before he enrolled to Shujin in order to research the resident students, a glimpse of him can be seen after the party escapes into the real world after Ann's awakening. During the last meeting with him after his final speech in the Shujin auditorium, he will confirm that he witnessed him, Ann and Ryuji exit Kamoshida's Palace, as after he was assigned to interview, he witnessed them appear out of nowhere.

On the 24th of December, should the protagonist complete his confidant before the November 18th deadline, he will publish his final essay to his professor, who chides him for trying to stop the powerful Masayoshi Shido alone and kicks him out of his room while Yaldabaoth's control plan began to appear. He only knew about Shido being the one issued the embargo against him during this point. Yaldabaoth's activities accidentally causes Adam Kadmon to corrupt and manifest as Azathoth who tells him to carry out his plans. He now becomes insane and was partially taken over by Azathoth, and both entities ignorantly unleash mass salvation by warping the very cognition of humanity using a palace directly connected to Mementos and the real world from Odaiba after Yaldabaoth's fall, even going as far as outright reviving the dead instead of projecting them as mere cognitions. This makes him the main mastermind of the Third Semester events, where he delusionally attempts to end all of humanity's pain by granting them eternal happiness. When approaching him in his Palace, he warns Joker, Akechi, and Kasumi not to approach him or they will see the pain of reality.

As the party ignores his multiple warnings, he decides to play back the accident to Kasumi to let her fully recollect her memories and experience pain in an attempt to make the party reconsider their actions. The shocking revelation results in Kasumi transforming back into Sumire. After Joker and Akechi deny his reality, he takes Sumire via a Shadow and orders it to attack, transforming it into Hastur. After the confrontation, he requests them to see how the rest of the Phantom Thieves' lives are in the reality he created in hope of changing their minds and come back on January 9th.

When the duo come back to meet him on January 9th, he offers them a deal to allow the protagonist to accept the reality. Should the protagonist refuse, Sumire will be in full denial of the mass awakening and fights him alone as Kasumi. Once this gets through, Maruki will separate Cendrillon from her and make it go berserk, forcing it to attack the protagonist and Akechi. To his shock, the rest of the Phantom Thieves arrives, having freed themselves from Maruki's influence. Realizing that further talking is pointless, Maruki returns Sumire and tells them to meet him on February 3rd, now determined to fight them if necessary.

Should the protagonist accept any of his offers to accept his reality, regardless of directly or indirectly, it will trigger a new bad ending where Maruki's spell kicks in full effect as the Phantom Thieves celebrate Setsubun at full content, with Sumire's name reverting into "Kasumi Yoshizawa." After the celebration ends, the protagonist is allowed stay at LeBlanc until he graduates from Shujin by his parents. Makoto and Haru graduate on the 15th of March, where Maruki gives them a photo shoot. During the photo shoot, all of the protagonist's friends display bright smiles while he stands on the back with a discontent mood. After he leaves, the protagonist will sense something is wrong before returning to his friends, as he was the only person who was not fully affected by Maruki's spell. The credits displays the Thieves' desires being fulfilled and all of them content with happiness, and ends with a snapshot of them partying at LeBlanc with Akechi and the protagonist looking towards the camera. The snapshot then burns and fades, spreading out from the protagonist, Akechi and "Kasumi's" direction afterwards.

It was revealed by Lavenza that as he meets the Thieves on counselor sessions, he has realized what they actually want and their collective desires had gave him the idea to create this reality; they all subconsciously wished for him to change the old one. The protagonist also told him about the collective unconsciousness on a specific meeting in his confidant, allowing him to fill in the gaps of Yaldabaoth after his fall and revive Mementos for his own use. If he is not stopped within a month, this new Mementos will completely fuse into the real world and become impossible to remove. By her persuasion, the Thieves made up the desire to defeat Maruki once and for all.

The deadline for the infiltration of his palace is 21 days and 20 nights; If the party fails to meet this deadline, the fusion of the two worlds becomes permanent and Maruki will consult the protagonist and tell him about his pain and sleep forever. When he wakes up, his phone runs out of battery, his room is ridden with cobwebs, he has no motivation to do anything and even Lavenza fails to contact him.

His sin is Cavum, or emptiness/melancholy, as stated on his Will Seed. While he himself has elements of melancholy such as losing Rumi to catatonic depression and his newfound powers, it also alludes to him creating a world of empty happiness that kills and stagnates all of humanity's potential of development, amounting to nothing short of nihilism.

After locating his treasure, the Phantom Thieves decide to let the protagonist send a calling card to Maruki on his own. The date is locked at February 3rd regardless of prior completion. Once the date comes, he will personally pay a visit to the protagonist, in which he insists that his methods are correct and reveals that Rumi is living happily in the reality he is in. In the final desperate effort to convince the protagonist, Maruki reveals that Akechi is alive because he creates a reality where the protagonist and Akechi can start over, meaning that Akechi in the true reality most likely is dead after the confrontation in Shido's Palace. Maruki then tells him that he will wait for them at the Palace if they still decide to fight. Once he leaves, the protagonist will have another chance to accept his offer on his own accord; Accepting it will result in a double confirmation by Akechi. Should he confirm the decision, the heist would be cancelled, resulting in the same bad ending as Maruki's direct offer.

If Akechi's promise was not fulfilled, Morgana will deny Maruki in place of Akechi, and Maruki himself will be confirming the deal instead of leaving the decision to the protagonist. Should he agree to Maruki and has confirmed to do so after being asked by Morgana, Maruki will be grateful for the protagonist's decision and leave. The same bad ending as above occurs afterwards.

He then invites the party to battle him on top of the Garden of Eden, in which he manifests his Persona Azathoth to attack the party as well as making him nearly invulnerable. His Persona manifests behind him consistently and must be destroyed in order to end the fight. To further compound this, he has three tentacles that constantly buff him or render Azathoth invulnerable. Once Azathoth is defeated the party escapes the collapsed palace while holding his treasure, a torch, only for him to combat the party again by transforming Azathoth into Adam Kadmon. He fights the party on foot, then fuses himself into Adam Kadmon and renders himself invincible until Futaba located his weakness. All of the protagonist's party members help fend off Adam's final attack while the protagonist targets its head and destroys it. His Palace then collapses, and he regains consciousness to confront the Phantom Thieves. With Yaldabaoth's and his Persona's influence removed, Maruki explains he was overwhelmed by his pain, and the events of the Third Semester started so everyone dealing with devastating anguish could escape their pain. His intention with the new reality was to help people tackle their hardships and grow, since reality makes that difficult - though due to Azathoth's corruption, he ended up stagnating growth entirely.

However, Maruki is still capable of using a cable to pull down the protagonist and realizing he had lost in his salvation plan, begs the protagonist for a final confrontation by fist, to end his regrets once and for all. Maruki was outmatched by the protagonist in a fist fight and slowly drops to his death, realizing that he doesn't have any strength and afraid to confront the original reality. Though Joker rescues him by holding his hand, and promising he'll return with him to the original reality as he is Maruki's ray of hope. Both Maruki and the protagonist leave Odaiba via Morgana's helicopter form afterwards.

Due to the destruction of his incredibly powerful cognition warping powers, all are reset to normal; The protagonist is now in Juvenile Hall making a testimony against Shido, with all of his maxed confidants (Including ones that he maxed on the third semester) supporting his release, Akechi vanishes as he is presumed to have indeed died (alongside Futaba's mother and anyone else who was alive due to the palace's existence) and Sumire no longer has Kasumi overlayed on her.

His treasure is a fire torch that represents the wisdom that he uses to restore Azathoth into Adam Kadmon. Once in the real world, it reveals itself to be actually a newsletter about the murder of Rumi's parents. It was picked by Sumire near where his Palace was and handed to Futaba, and the protagonist keeps it as a memento with him.

At the end of the game, he is shown to have become a taxi driver and assists him and his friends to drive the protagonist back to the train station while the others are distracting the agents following the protagonist. Takuto reveals that he decided to face his life head-on like the protagonist and his friends are before bidding him farewell.

Strategy

Maruki_Boss_Fight

Maruki Boss Fight

Maruki Boss Fight.

"No matter what happens to me in the end, I will fix this torturous world! That...is my own rebellion!"
—Maruki to the Phantom Thieves during his boss fight, Persona 5 Royal

Before battle, be prepared with any accessories or passives that can prevent fear and/or dizzy because these will be the greatest threats in this fight. Unlike Yaldabaoth, he mainly attacks with Nuke, Bless and Physical attacks with Almighty attacks as finishers, so Sumire and Makoto should be in the team at all costs as they prevent him from dealing serious dents to the party. Haru's Life Wall also helps a lot in addition to greatly reducing the odds of party members being affected by fear or dizzy, although she is weak to Nuke. For the same reasons, avoid bringing Akechi as he has the same effective profile as Sumire, but his elemental affinities makes him highly vulnerable to Gun Repel or Bless.

Additionally, remember to do shopping and sell all items on the daytime of February 2, as free movement is disabled during the night of that day. Unlike the Holy Grail or Shido, the party will also be confronting his strongest form right at the start with the second form being a bonus which is very difficult, if not impossible to lose, so go all out right there.

Takuto and Azathoth is consisted of five parts; Maruki himself, Azathoth and three tentacles. If either Azathoth or Maruki's drops to a quarter or below for the first time, the boss goes into its second phase; Defeating either one after this happens finishes the boss fight.

  • The frontmost one blocks any single-target move directed to Maruki or Azathoth if it is not destroyed.
  • The second one heals Maruki by 800 HP per turn. Destroying this is mandatory for reliably damaging Maruki as he heals himself every turn with this if it's present.
  • The third one will cast buffs on either Azathoth or debuffs on the party. It is also recommended to destroy this if possible, although not as mandatory as the others. If any buffs other than Amplify Force (Concentrate) occur, remove it with Dekaja or Debilitate. (Or vice versa with Dekunda or Thermoplyae on a Persona with Dying Will for debuffs.)

Maruki will also regenerate any fallen tentacle instantly during his final move in a turn.

Azathoth has a passive named Shield Tendril that causes any attack directed against it to deal no more than 1 damage. This includes Almighty attacks. If sufficient buffs are on the party and sufficient Debuffs are used on it, it will do slightly more than 1 damage. If at least 1 Tentacle is destroyed, Azathoth will begin to receive decent amounts of damage, although the damage dealt is still reduced slightly. When all three tentacles are destroyed, Azathoth will receive full damage.

As Azathoth cannot heal itself and has significantly lower HP than Maruki himself, it is strongly recommended to ignore Maruki and aim solely for Azathoth. All of the tentacles have weaknesses and can be downed for one mores, although they can block or repel some elements, so crowd control might be dangerous to use bar Almighty Skills such as Morning Star and Megidolaon. The party member's ultimate personas block the respective types they use, making them highly desirable for mass removal. Baton Pass is strongly recommended to be used in order to allow high damage output on any targets that have to be removed or damaged. While it is recommended to remove all of the tentacles to allow full damage to be dealt, occasionally only one Tentacle, preferably the frontmost one can be removed in order to save resources and continue the flow of offense, as the downgraded Shield Tendril passive does not filter away much damage.

Maruki does not attack himself, and all of the damaging moves come from Azathoth. Therefore, if one wishes to use debuffs, they should use it on Azathoth unless they want to hit Maruki harder.

His first phase majorly attacks with Memory Blow and a Nuke attack and only moves once per turn. The tentacle protecting Azathoth is also weak to Physical; A powerful Physical attack from the protagonist, followed by a Hassou Tobi can deal reasonable damage to Azathoth on its own.

Once the party drops either Azathoth or Maruki's HP to a quarter once, he will enter his second phase and use more tentacles to make Azathoth bigger. He can also limit various movements in a semi-random order starting from prohibiting magic for a turn, although he will do this rather sparsely, leaving huge windows where the party is allowed free movement. In harder difficulties however, he will always does this twice in a row and will do it more frequently. Baton Pass or Physicals will be prohibited for the second time he does this, healing will always be prohibited during the third time, (This includes all skills or items that recover HP, SP or Status, so the protagonist low on health when he does this is very likely lethal.) prohibits guarding on the fourth and items/support skills on the fifth.

Azathoth's tentacles now switch weaknesses, so be prepared to scan them. If an affinity has been changed from weak to a question mark from a tentacle, it indicates that the tentacle's affinity is changed and it now probably blocks or repels that affinity, so if the party's current situation disallows sufficient damage against a key target, switch tactics or use a regular attack on a less important tentacle weak to it so it can be downed for a Baton Pass.

Azathoth will also begin attacking twice per turn and will spam Evil Smile frequently; If he gets any one mores he will follow up with Evil Smile as well. He will only attack with Eternal Radiance, a Bless attack with an added Dizzy effect, and Raining Seeds. If he proceeds to follow up with any attacking move Eternal Radicance makes a party member Dizzy, it will result in Technical damage on anyone inflicted with it. These status conditions can make damaging him very difficult and every turn wasted on healing aliments is wasted damage output. At least Sumire should be able to block fear completely if the protagonist can, since that would allow the party to still do sufficient damage in case if fear affects the others. The protagonist can also equip one or more personas with Salvation in order for a quick getaway. Maria is recommended as it can recover aliments and even revive fallen party members completely.

Once his HP drops low enough, a message might appear on the top of the screen dictating that a party member is being specifically targeted. Have that member guard at all costs, since he will target that member with Piercing Strike, a multi-hit almighty attack that will most likely instantly kill them. If his HP drops to a critically low level, he can also Tyrant's Stance, followed by a movement block. Guard this as well if possible, since he will follow up with Tyrant Chaos. Unlike Yaldabaoth's Rays of Control, it is possible for a protagonist with high enough stats to tank this attack unguarded.

Under unknown and potentially rare conditions, presumably if the party takes too much turns to defeat him, Azathoth will cast a Megidolaon dealing around 1300 damage, which will most likely wipe out all party members.

Defeating Maruki will instantly end the fight. If the party defeats Azathoth, Maruki will be completely incapacitated with 1 HP left, allowing a single attack to end the fight.

If Azathoth or Maruki are defeated, he will move to regenerate it into its true form Adam Kadmon. Any HP or SP depleted in the previous fight will be fully restored. This phase is much easier than the previous as he merely has two attacks; He will use Origin Light, a severe-tier Almighty attack at first, but when his HP goes down by a quarter, he will use Revitalize Soul to deal a fixed 300 damage to each party member and recover 1200 HP. Since he has 3000 HP, this is usually a full recover. After this, he will switch to attacking using Grand Palm, an attack that does way over the amount a party member can usually endure. However, all party members will always endure the first hit of this attack. Furthermore, he also has a chance to squander a turn at random.

The final phase will involve the party confronting Adam Kadmon directly. While the party functions as usual, all three of Adam Kadmon's targets will take only 2 damage. Despite every time he uses attack position will allow the party to damage him normally, the HP for all three targets appear to be completely undepletable. He will always follow this up with Full Force, an attack that does way over 1000 damage when unguarded. However, the party will always endure this at 1 HP. Once he repeats the process twice, the battle ends.

Confidant

"It's hard to believe that an ordinary high school student could accomplish such grandiose heists. One would need a heart of steel, unaffected by outside influences and prepared to act without hesitating. There has to be someone who helped strengthen your mental state. Sound like somebody you know?"
—Sae Niijima talking about Takuto Maruki, Persona 5 Royal

Maruki's Confidant is enacted after his speech in the Shujin auditorium. He can be met at any time after school and does not require a matching Persona, although he will not be available past rank 5 prior to the 19th of September. Additionally, the final rank is automatic on November 18th should the protagonist advance his Confidant to Rank 9 prior to that date. His Confidant mainly unlocks bonuses in combat and increases the protagonist's max SP every time he consults him. Maxing this confidant unlocks Vohu Manah and is required to play the Third Semester events. All of his abilities activate once unlocked, even when he becomes hostile.

Music

"Ideal and the Real" plays in all of his counseling sessions, including the one with Sumire in his clinic.

A remixed version of this theme, "Ideal and the Real -end version-" can be heard during the credits of the third semester bad ending which happens if the protagonist decides to accept his version of reality, regardless if he directly offered it or not.

"Throw Away Your Mask" and its instrumental version, "Keep Your Faith" plays during the final fight with him, with "Keep Your Faith" for Azathoth and "Throw Away Your Mask" for Adam Kadmon.

Stats

I have to do this...
Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? ~8000
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
- - - - - - - - - - -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Regenerate". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Amplify Force". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Shapeless Guard". You may correct the skill name or modify module:Skills/P5 if needed.

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? ~6000
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
- - - - - - - - - - -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Shield Tendril". You may correct the skill name or modify module:Skills/P5 if needed.
Memory Blow Light Physical damage to all foes. Low chance of Forget.
Invalid skill name of "Nuclear Crush". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Raining Seeds". You may correct the skill name or modify module:Skills/P5 if needed.

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? ~6000
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
- - - - - - - - - - -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Shield Tendril". You may correct the skill name or modify module:Skills/P5 if needed.
Evil Smile Medium chance of inflicting Fear to all foes.
Invalid skill name of "Eternal Radiance". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Raining Seeds". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Piercing Strike". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Tyrant Stance". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Tyrant Chaos". You may correct the skill name or modify module:Skills/P5 if needed.
Megidolaon Severe Almighty damage to all foes.

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? 650
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
Wk Rp Rp Rp Nu Nu Nu Nu Rp Rp -
EXP Yen Battle Drop Negotiation Items
0 0 - -

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? 650
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
Nu - Nu Nu Rp Rp Wk Wk Wk Wk -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Energy Stream". You may correct the skill name or modify module:Skills/P5 if needed.

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? 650
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
Nu - Wk Wk Wk Wk Rp Rp Nu Nu -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Tarukaja Buff attack power of 1 ally for 3 turns.
Tarunda Debuff attack power of 1 foe for 3 turns.
Rakunda Debuff defense of 1 foe for 3 turns.

Adam Kadmon! Guide us all to our ideal reality!
Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? ~3000
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
- - - - - - - - - - -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Origin Light". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Grand Palm". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Revitalize Soul". You may correct the skill name or modify module:Skills/P5 if needed.

Level HP
Strength --
Magic --
Endurance --
Agility --
Luck --
??? 65535
Phys Gun Fire Ice Elec Wind Psy Nuke Bless Curse Almi
- - - - - - - - - - -
EXP Yen Battle Drop Negotiation Items
0 0 - -
List of Skills
Skill Effect
Invalid skill name of "Attack Position". You may correct the skill name or modify module:Skills/P5 if needed.
Invalid skill name of "Full Force". You may correct the skill name or modify module:Skills/P5 if needed.

Quotes

General

  • "My persona guides me!" (Start of battle during both phases)

When battling with Azathoth

  • "I have to do this..." (Introductory)
  • "Not bad..." (Randomly when being attacked)
  • "Ugh!" (Randomly when being attacked)
  • "I'm...not...done...yet!" (Randomly at the start of someone's turn, low HP)
  • "I won't lose!" (Randomly at the start of someone's turn, low HP)
  • "Not bad...but we've just begun!" (Transforming into Phase 2)
  • "So, let's move on!"
  • "I can't deny you're all strong -- But that's exactly what's making you suffer. It's time to end all of this. I'm going to save all of you!" (Randomly before charging up Tyrant Chaos or Preparing for Piercing Strike)
  • "A reality where none shall suffer...To realize it...I will use all of our power!" (Randomly before charging up Tyrant Chaos or Preparing for Piercing Strike)
  • The following occur before he bans a certain movement for a turn during his second phase. All of these dialogue require that character to be within the on-screen party.
    • "Sakamoto-kun! Your dream of running...Running would make life so much easier for your mother!" (Addressing Ryuji)
    • "Morgana-kun! I know how you truly feel..And there's no need to fear your differences anymore! Don't worry...You don't have to explain anything to me. All I have to to to help you is merely imagine it!" (Addressing Morgana)
    • "Takamaki-san! Didn't you always want to protect your friend? Don't abandon such a pure dream when it's right in front of you!" (Addressing Ann)
    • "Kitagawa-kun! I know you don't really want your approval to be earned through force! You want a world guided by beauty...and I can give you such a world!" (Addressing Yusuke)
    • "Niijima-san! Everyone has the right to wish for a happy family! You don't need to keep holding back your desires!" (Addressing Makoto Niijima)
    • "Okumura-san! Stop tormenting yourself over your father's sins! I swear, I'll give you a world where you'll have every chance to succeed on your own right!" (Addressing Haru Okumura)
    • "Akechi-kun! Don't throw away your life! If you're with [protagonist's name]-kun and his friends, you could begin to atone what you've done!" (Addressing Akechi)
    • "Yoshizawa-san! That pain you're suffering... It must be impossible to move on! I want to save you from that awful life!" (Addressing Sumire)
    • If addressing Joker when nobody else is in the party or randomly after Tyrant Stance:
      • "I understand the difficulty of accepting such a huge change, but that's nothing more than your fears controlling you! Please! Won't you please believe me?"
      • "Suffering and pain bring nothing to people except their ruin! Why would you force yourself into that? Just... let me save you all, just this once!"
      • "Do you remember how every one of your dreams was granted in my reality? Not a single person is in pain here...Why would you deny them that oppurtunity?"
  • "I won't fail...I CAN'T fail!" (When either Azathoth or himself drops to a critically low health)
  • "Azathoth!?" (After Azathoth is defeated)
  • "Ngh..." (After he is defeated)

When battling with Adam Kadmon

  • "I refuse to let it end like this...Adam Kadmon, Guide us all to our ideal reality!!" (Introductory)
  • "Persona!"
  • "Adam Kadmon...lend me your strength..." (Using Revitalize Soul)
  • "I still...can't do it!? And my reality is right before my eyes..." (After being defeated)

During the fist fight event

  • "I gave up everything! Everything!!! So, why!?" (Introductory)
  • "Why... Why Rumi!!" (After first turn)
  • "A reality where...no one suffers..." (After second turn)

Gallery

Persona 5 Royal
 
Maruki Cut-In
Maruki's Close Up
 
Takuto Maruki Concept
Concept Art
 
Takuto Portraits
Portraits
 
Maruki in Shujin
Maruki is briefly seen after escaping from Kamoshida's Palace after Ann's awakening
 
P5R EncounteringTakuto
Maruki in Shujin Academy
 
P5R TakutoCounseling
Maruki and the protagonist at counseling
Portraits
 
P5R Portrait Maruki
Maruki's portrait
 
P5R Portrait Maruki Smiling
Maruki smiling
 
P5R Portrait Maruki Serious
Maruki serious
 
P5R Portrait Maruki Sad
Maruki sad
 
P5R Portrait Maruki Surprised
Maruki surprised
 
P5R Portrait Maruki Harmed
Maruki harmed
 
P5R Portrait Maruki Menacing
Maruki menacing
 
P5R Portrait Maruki Contemplating
Maruki with fogged glasses
 
P5R Portrait Maruki Nostalgic
Maruki smiling (Fogged glasses)
 
P5R Portrait Maruki Regretful
Maruki sad (Fogged glasses)
 
P5R Portrait Maruki No Staff ID
Maruki without staff ID
 
P5R Portrait Maruki No Jacket
Maruki without coat and staff ID
 
P5R Portrait Maruki Winter Coat 2
Maruki's outdoor winter coat
 
P5R Portrait Maruki Winter Coat 1
Maruki's indoor winter coat
 
P5R Portrait Maruki Young
Maruki's portrait (Young)
 
P5R Portrait Maruki Young Smiling
Maruki smiling (Young)
 
P5R Portrait Maruki Young Serious
Maruki serious (Young)
 
P5R Portrait Maruki Young Sad
Maruki sad (Young)
 
P5R Portrait Maruki Young Surprised
Maruki surprised (Young)
 
P5R Portrait Maruki Young Harmed
Maruki harmed (Young)
 
P5R Portrait Maruki Young Lingering
Maruki lingering (Young)
 
Takuto enemy
Another Maruki
 
P5R Another Maruki smiling
Another Maruki smiling
 
P5R Another Maruki Angered
Another Maruki serious
 
P5R Another Maruki sad
Another Maruki sad
 
P5R Portrait Another Maruki Surprised
Another Maruki surpised
 
P5R Another Maruki Hurt
Another Maruki harmed
 
Takuto Azathoth
Maruki in Metaverse attire
 
P5R Portrait Maruki Mask Smiling
Maruki smiling (Metaverse attire)
 
P5R Portrait Maruki Mask Serious
Maruki serious (Metaverse attire)
 
P5R Portrait Maruki Mask Sad
Maruki sad (Metaverse attire)
 
P5R Portrait Maruki Mask Surprised
Maruki surprised (Metaverse attire)
 
P5R Portrait Maruki Mask Harmed
Maruki harmed (Metaverse attire)
 
P5R Maruki Broke Helmet
Maruki with damaged mask
 
P5R No Helmet Maruki
Maruki with no mask
 
P5R Portrait Maruki Metaverse BeatUp
Damaged Maruki with no mask
 
P5R Damaged No Battle Gear Maruki
Damaged Maruki with no battle gear

Videos

 
Maruki's Trailer
 
Triggering Maruki's bad ending via the 9th of January direct offer
 
Triggering Maruki's bad ending via the 2nd of Feburary indirect offer
 
Missing the Maruki deadline

Etymology

"Takuto" (拓人) could mean "developing man" and his last name, "Maruki," could mean "circular or pure joy", both which heavily contrast his actions and involvement during the third semester despite his positive intentions.

In Other Languages

Language Titles
Flag of the United States English Takuto Maruki
Flag of Japan Japanese 丸喜 拓人 (Maruki Takuto)
Flag of South Korea Korean 마루키 타쿠토 (Maruki Takuto)
Flag of Hong KongFlag of the Republic of China Traditional Chinese 丸喜 拓人 (Wánxǐ tà rén)

Trivia

  • According to an interview from Persona 5 Royal Official Complete Guide, Maruki is designed to be sympathetic unlike the other heist targets, so the development team took care and made sure that he didn't act in a heinous way or made mocking expressions just like most of the other targets.
  • Changing the PS4's main menu theme to Maruki's theme will also change its music to "Ideal and the Real."
  • Up to this day, Maruki has remained unmarried while nearly everyone he knew in his university hasn't.
  • The protagonist cannot confront Maruki in his Adam Kadmon phase without any other party members. If the protagonist alone defeats him in his Azathoth Phase, during the fight with his Adam Kadmon's phase, Ann, Morgana and Ryuji will automatically fill in.
  • Maruki has trouble preparing dishes with apples, unlike Sumire.
  • Maruki is one of the very few final bosses in the Megami Tensei franchise that are completely human.
  • Maruki is so far the first human character to be completely controlled by a rogue Persona. When accounting for non-human characters, Elizabeth is the first, having been overtaken by Zeus in Persona Q.
  • If Maruki manipulates the cognition of an individual to make them believe they are another person, such as in Sumire's case, their perception of others will change to make them believe they are being referred to by the name of the person whom they are impersonating. This implies that, without complete control of Mementos, Maruki's abilities can only manipulate his targets' memories and perceptions of themselves and others.
  • Maruki does not actually revive the dead using Azathoth. Rather, he rewrites history as if the events leading to that person's death and/or corruption never happened in the first place, resulting in their present-day counterparts being altered or restored accordingly.
  • Maruki is one of the very few people who crossed Shido's path without being assassinated or threatened with legislative action by him.
  • Maruki is the only Confidant in the game to be affected by Yaldabaoth's distortions even when his Confidant is maxed, although the way in which it affects him is vastly different from the rest of Tokyo due to his unique circumstance.
  • Maruki's Persona behaves in a drastically different way from other Personas. Not only can it manipulate the Metaverse from within the real world, it is extremely unstable when used to do so as seen in its ability to cause memory loss and cognitive dissonance as drawbacks to its powers. It is also highly susceptible to cognitive manipulation from beings born of the Collective Unconscious and displays an initiative and sentience separate to Takuto as a result of that, such as when Azathoth pressures him to continue his plan when he begins to have doubts. Additionally, when Maruki summons his Personas, they must remain tangible and vulnerable to attack, rather than appearing only momentarily when attacking, a trait shared thus far only with Asterius (excluding navigation Personas).
  • When Tokyo is affected by Maruki's cognition warping powers during the third semester, the black and white colors on the calendar's display invert.
  • Not all people can be affected within Maruki's reality. For example, Yohei Kiritani can obviously see something is strange around the people there.
  • Maruki is the only Palace-ruler who personally maintains his Palace in place of his Shadow Self.
  • A box of apple juice can often be seen on Maruki's desk when he was a part-time counselor of Shujin.
  • Maruki is so far the first major adult target for the Thieves' heists to be genuinely made a better person as designated, instead of being reduced into a weeping husk like the others.
  • Maruki's motives after becoming insane are extremely similar to Nyx's.
    • Both seek to end all matters with a swift blow that ends all of humanity's pain, with Nyx wiping out all life on Earth and Maruki drowning humanity in eternal happiness and taking away all of their growth using Mementos as a control device. If the protagonists accepts either of their deals, humanity will remain ignorant as their plans come to fruition.
    • Both are brought into action without their own consent; Nyx is reawakened by the Kirijo Group's experiments, while Maruki is driven to insanity when Yaldabaoth maddens Adam Kadmon and degenerates him into Azathoth.
    • While Nyx is related to death, Maruki is related to overabundant and stagnating life.
  • Unlike other major enemies in-game, Maruki has a Cut-in before attacking, like a party member. This also applies to other enemy Persona users, like the members of Strega and Tohru Adachi in previous games.


Characters
Playable Protagonist - Morgana - Ryuji Sakamoto - Ann Takamaki - Yusuke Kitagawa - Makoto Niijima - Futaba Sakura - Haru Okumura - Goro Akechi - Sumire Yoshizawa
Confidant Igor - Sojiro Sakura - Chihaya Mifune - Munehisa Iwai - Tae Takemi - Sadayo Kawakami - Ichiko Ohya - Shinya Oda - Hifumi Togo - Yuuki Mishima - Toranosuke Yoshida - Caroline & Justine - Sae Niijima - Takuto Maruki
Major Targets Suguru Kamoshida - Ichiryusai Madarame - Junya Kaneshiro - Shadow Futaba - Kunikazu Okumura - Masayoshi Shido - Holy Grail / Yaldabaoth - Azathoth / Adam Kadmon
Other Principal Kobayakawa - SIU Director - Shiho Suzui - Natsuhiko Nakanohara - Mika - Lala Escargot - Angel and Julian - Medjed - Wakaba Isshiki - Sugimura - President Tanaka - Kazuya Makigami - Naoya Makigami - Shadow Mishima - Shinichi Yoshizawa - Rumi - Shibusawa - Jose - Kasumi Yoshizawa - Coach Hiraguchi
Locations
Tokyo Yongen-Jaya (Café Leblanc) - Shibuya - Aoyama-Itchome (Shujin Academy) - Shinjuku - Akihabara - Kichijoji - Ogikubo - Inokashira Park - Tsukishima - Akasaka Mitsuke - Suidobashi - Odaiba Seaside Park - Ichigaya - Ikebukuro - Ginza - Harajuku - Meiji Shrine - Jinbocho - Miura Beach - Maihama (Tokyo Destinyland) - Kanda - Roppongi - Ueno - Asakusa - Chinatown - Nagatacho - Shinagawa - Nakano - Kosei High School
Palace Kamoshida's Palace - Madarame's Palace - Kaneshiro's Palace - Futaba's Palace - Okumura's Palace - Niijima's Palace - Shido's Palace - Mementos (Path of Qimranut - Path of Aiyatsbus - Path of Chemdah - Path of Kaitul - Path of Akzeriyyuth - Path of Adyeshach - Path of Sheriruth - Depths of Mementos - Qliphoth World - Path of Da'at) - Maruki's Palace
Other Velvet Room - Hawaii - Thieves Den
Music
Albums Original Soundtrack (Persona 5 / Royal (JP / EN))
Songs "Wake Up, Get Up, Get Out There" - "Life Will Change" - "Beneath the Mask" - "Last Surprise" - "Rivers in the Desert" - "The Whims of Fate" - "Tokyo Daylight" - "Hoshi To Bokura To" - "Break In To Break Out" - "Infinity" - "Dark Sun..." - "Autonomy" - "Found a Light" - "IT'S TOO LATE" - "Colors Flying High" - "Take Over" - "He's a Trickster☆" - "I Believe" - "No More What Ifs" - "Throw Away Your Mask" - "Bokura no Hikari (Our Light)"
Archives
Story Persona - Persona user - Shadow - Shadow Self - Second Awakening - Picaro Persona - I am thou - Cognition - P. A. D. - Metaverse - Metaverse Navigator - Mask - Wild Card - Phantom Thieves of Hearts - Phantom Aficionado Website - Antisocial Force - Treasure - Police - Calling Card - Change of Heart - Psychotic breakdown - Mental shutdown - General Public - Seven Deadly Sins - Sea of Souls - Bond - Featherman
School Life Calendar - Weather - Seasons
Confidant - Social Stats - Hideout - Class - Train - Invitations - Gifts - Decorations
Activities Bathhouse - Studying - Diner - Cleaning - Maid Café - Billiards - Books - DVDs - Retro Games - Movie Theater - Big Bang Challenge - Crane Game - Bed - Batting Cages - Fishing Pond - Crossword Puzzles - Darts - Infiltration Tools - Cooking - Training - Old Temple - Laundry - Part-time Jobs - Shrine - Confessional - Jazz Jin - Houseplant - Refrigerator - TV Quiz Show - Blackboard - Drink Stand - Lottery - Cultivation - Fortune Telling
Vendors Shops: (Persona 5 / Royal) - Vending Machines - Takemi Medical Clinic - Untouchable - Jose's Shop - Home Shopping Program - Tanaka's Shady Commodities - Military Vending Machine - Trading
Phantom Life Mementos Requests - Third Eye - Security Level - Search Objects - Treasure Chests - Safe Room - Thieves Guild - List of Shadows (Treasure Demon - Disaster Shadow - Savage Shadow) - List of Bosses - Skill Card - Will Seeds - Deviations - Slot Machines
Battle Items: (Persona 5 / Royal) - Skills: (Persona 5 / Royal) - Difficulty - Status Changes - Weaknesses - Traits - Navigator - Tactics - Guard - Party Switch - Baton Pass - One More - Critical - Technical - Showtime - Cut-in - All-out Attack - Hold Up - Personality - Drops - Game Over
Follow Up - Harisen Recovery - Endure - Protect - Pickpocket - Crocodile Tears - Sexy Technique - Down Shot - Bullet Hail - Oda Special - Kakoi Kuzushi - Sleuthing Instinct - Detox X - Mindfulness - Flow - Tumbling
Velvet Room List of Personas: (Persona 5 / Royal) - Fusion - Special Fusion - Hanging - Lockdown - Electric Chair - Arcana - Skill Inheritance - Fusion Accident - Fusion alarm - Challenge Battle
System Trophies: (Persona 5 / Royal) - Cutscenes - New Game Plus - Patches and Updates - Steam Profile Items
Unused Content: (Persona 5 / Royal)
Development
Corporate Atlus Co., Ltd. - Sega
Personnel Katsura Hashino - Shigenori Soejima - Shoji Meguro - Lyn Inaizumi - Atsushi Kitajoh - Ryota Kozuka - Kenichi Tsuchiya - Toshiki Konishi - Kazuhisa Wada - Lotus Juice
Other Media
Games Royal - Dancing in Starlight - Strikers - Tactica - The Phantom X
Productions Persona 5 The Animation The Day Breakers - Persona 5 The Animation (Episodes - Dark Sun... - Stars and Ours - Proof of Justice - A Magical Valentine's Day) - Persona O.A. - Persona 5 The Night Breakers - Persona Stalker Club V - PERSORA AWARDS 3 - Persora -The Golden Best 5- - Persona 20th Anniversary All Time Best Album - Persona 5 The Stage - Persona VS
Publications Manga - Dengeki Comic Anthology - Comic à La Carte - Comic Anthology (DNA Media Comics) - Tartarus Theater Wild - the Animation Dengeki Comic Anthology - Mementos Mission - Mementos Report - Persona Magazine
Events Night of the Phantom - Super Live 2017 - Super Live 2019 - TGS 2021 - 25th Anniversary Symphonic Concert
20th Anniversary Festival - 25th Anniversary - 25th FES
TGS 2015 - Take Tokyo Tower - E3 2016 - Take the Treasure - TGS 2016 - Morgana's Report - DJ Morgana
Miscellaneous Merchandise - Catherine: Full Body - Super Smash Bros. Ultimate