This article is about the Fusion Spell. For the demon, see Sylph. |
Sylph (シルフ, Shirufu)? is a Wind Fusion Spell.
Effect[]
Sylph deals Wind damage to all enemies. The power is based on the level of the party member casting Summon Spirits.
In Persona 2: Eternal Punishment, Sylph is unlocked upon spreading a rumor that Dangerous Garula can be used in a Fusion Spell.
Game | Effect | Power | Prerequisites |
---|---|---|---|
Persona 2: Innocent Sin | Sylph deals Wind damage to all enemies. Damage determined by summoner's level. | 65 + X | |
Persona 2: Eternal Punishment | Inflicts damage (depends on casters' levels) to all enemies. | 16 + X |