(These ailments appear in one Persona/SMT game along with the Devil Children ones.) |
(SMT IV exclusive ailments) Tag: Visual edit |
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==Common ailments== |
==Common ailments== |
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==Uncommon Ailments== |
==Uncommon Ailments== |
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==Game Specific== |
==Game Specific== |
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===''Majin Tensei II: Spiral Nemesis''=== |
===''Majin Tensei II: Spiral Nemesis''=== |
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===''Digital Devil Saga: Avatar Tuner''=== |
===''Digital Devil Saga: Avatar Tuner''=== |
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=== ''Devil Survivor'' === |
=== ''Devil Survivor'' === |
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|When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage, and a Maggot is summoned next to them. Only inflicted by [[Beelzebub|Belzeboul's]] Dark Finger attack, and his minions Swarm attack. |
|When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage, and a Maggot is summoned next to them. Only inflicted by [[Beelzebub|Belzeboul's]] Dark Finger attack, and his minions Swarm attack. |
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+ | === ''Shin Megami Tensei IV'' === |
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+ | {| class="table smt4" width="80%" align="center" style="text-align:center;" |
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+ | !Name |
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+ | !Effect |
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+ | |- |
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+ | |Sick |
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+ | |Reduces affected character's damage by 25% and its evasion to 0. At the end of turn of party holding this character, there's 5% chance that another character will be infected. Can be cured with Dis-Poison or Posumudi skill. |
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+ | |- |
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+ | |Brand |
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+ | |DLC only. Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle. |
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+ | |} |
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+ | |||
==See Also== |
==See Also== |
Revision as of 11:12, 19 January 2015
Status ailments are negative conditions that affects a character or demon during battle. While many are volatile and wear off at the end of battle, some will persist while exploring field areas. Some demons are naturally resistant to status ailments, either to the associated skill type or to ailments in general (Anti-Ailment).
Some skills, such as Eternal Rest, will cause instant death to targets under a specific ailment. Also exact effects may vary slightly between games.
Common ailments
Name | Effect |
---|---|
Freeze | Prevents any action in battle. Usually caused by ice skills, and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit. |
Shock | Prevents any action in battle. Usually caused by electric skills, and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit. |
Poison | Depletes health at the end of each turn, often persisting on the field. Typically removed by Posumudi or Dis-Poison. |
Paralyze | Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Typically removed by Paraladai or Dis-Paralyze. |
Confused | Confused characters become indecisive, and may either attack a random enemy, do nothing, or flee in a panic. |
Charm | Character begins attacking their own allies. Typically removed with Charmdi or Dis-Charm. |
Stone | Prevents the target from moving. This persists even on the field, and is treated as similar to being dead. In most games, if the protagonist is petrified, it is game over. In some games, Force spells will shatter a petrified opponent. |
Dead | Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells. |
Uncommon Ailments
Name | Effect |
---|---|
Bomb | When hit by an attack bomb explodes, dealing damage to the demon/entire party. Defending will prevent damage. |
Happy | Overjoyed and will not attack for a turn. |
Game Specific
Majin Tensei II: Spiral Nemesis
Name | Effect |
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Bind | Prevents any action from a unit. |
Close | Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills. |
Digital Devil Saga: Avatar Tuner
Name | Effect |
---|---|
Ache |
After a successful hunt, the character that just ate might get affected by a stomach ache. This prevents the character from gaining any AP after the battle. Note that his allies still won't get any AP from the consumed monster. Cured by Dis-Ache. |
Devil Survivor
Name | Effect |
---|---|
Egg | When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage, and a Maggot is summoned next to them. Only inflicted by Belzeboul's Dark Finger attack, and his minions Swarm attack. |
Shin Megami Tensei IV
Name | Effect |
---|---|
Sick | Reduces affected character's damage by 25% and its evasion to 0. At the end of turn of party holding this character, there's 5% chance that another character will be infected. Can be cured with Dis-Poison or Posumudi skill. |
Brand | DLC only. Reduces HP and MP recovery to 1 point. Can't be cured, but wears off randomly or automatically after battle. |
See Also
- Status Changes in Devil Summoner: Soul Hackers
- Status Changes in Persona
- Status Changes in Persona 3
- Status Changes in Persona 4
- Status Changes in Devil Survivor
- Status Changes in Devil Survivor 2