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+ | ===''Majin Tensei II: Spiral Nemesis''=== |
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+ | {|class="table majin2" width="80%" align="center" style="text-align:center;" |
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+ | !Name |
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+ | !Effect |
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+ | |- |
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+ | |Bind |
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+ | |Prevents any action from a unit. |
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+ | |- |
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+ | |Close |
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+ | |Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills. |
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+ | |} |
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{{Mechanics}} |
{{Mechanics}} |
Revision as of 16:26, 30 June 2014
Status ailments are negative conditions that affects a character or demon during battle. While many are volatile and wear off at the end of battle, some will persist while exploring field areas. Some demons are naturally resistant to status ailments, either to the associated skill type or to ailments in general (Anti-Ailment).
Some skills, such as Eternal Rest, will cause instant death to targets under a specific ailment. Also exact effects may vary slightly between games.
Common ailments
Name | Effect |
---|---|
Freeze | Prevents any action in battle. Usually caused by ice spells, and generally only lasts for one turn. In later games, attacking a frozen enemy is guaranteed to cause a critical hit. |
Shock | Prevents any action in battle. Usually caused by electric spells, and generally only lasts for one turn. In later games, attacking a shocked enemy is guaranteed to cause a critical hit. |
Poison | Depletes health at the end of each turn, often persisting on the field. Typically removed by Posumudi or Dis-Poison. |
Paralyze | Paralyzed characters are unable to move. Unlike Shock, this often persists for more than one turn. Typically removed by Paraladai or Dis-Paralyze. |
Confused | Confused characters become indecisive, and may either attack a random enemy, do nothing, or flee in a panic. |
Charm | Character begins attacking their own allies. Typically removed with Charmdi or Dis-Charm. |
Stone | Prevents the target from moving. This persists even on the field, and is treated as similar to being dead. In most games, if the protagonist is petrified, it is game over. In some games, Force spells will shatter a petrified opponent. |
Dead | Can no longer participate in battle. In most games, if the protagonist dies, it is game over. Can only be recovered with Recarm spells. |
Game Specific
Devil Survivor
Name | Effect |
---|---|
Egg | When the team holding the affected character has their next turn, the affected character takes a large amount of Almighty damage, and a Maggot is summoned next to them. Only inflicted by Belzeboul's Dark Finger attack, and his minions Swarm attack. |
Digital Devil Saga: Avatar Tuner
Name | Effect |
---|---|
Ache |
After a successful hunt, the character that just ate might get affected by a stomach ache. This prevents the character from gaining any AP after the battle. Note that his allies still won't get any AP from the consumed monster. Cured by Dis-Ache. |
Majin Tensei II: Spiral Nemesis
Name | Effect |
---|---|
Bind | Prevents any action from a unit. |
Close | Prevents a unit from using their magic. Represented by kissing and hearts when inflicted by skills. |