This article lists the status changes that allies and enemies can be inflicted with in Persona 5: The Phantom X.
Incapacitated[]
| This topic is in need of research. This can be discussed on the article's talk page. |
If a party member is incapacitated, they will be unable to participate in battle. Unlike in most entries in the Persona series, if the protagonist loses all of his HP, the battle will not immediately end and result in Defeat.
| Status | Effect | Inflict | Remove |
|---|---|---|---|
| Incapacitated | Unable to participate in battle. Recovers with 1 HP after battle is over. | Lose all HP | Mona's Highlight
Ange Awareness 2 |
Status Ailments[]
| This topic is in need of research. This can be discussed on the article's talk page. |
| Status | Effect | Technical | Inflict | Remove |
|---|---|---|---|---|
| Down | Affected characters take increased damage.
Downed characters recover from it when they take their turn. |
- | Critical hit Exploit weakness |
-- |
| Take damage after every action for 2 turns. | Wind Nuclear |
Fire Skills | Baisudi Mabaisudi Amrita Drop Amrita Shower Hiranya Recover Oil Nohar-M | |
| Decrease Attack for 2 turns. | Physical Gun Nuclear |
Ice Skills | Baisudi Mabaisudi Amrita Drop Amrita Shower Hiranya Recover Oil Nohar-M | |
| Increase the chance of receiving a critical hit for 2 turns. | Physical Gun Nuclear |
Electric Skills | Baisudi Mabaisudi Amrita Drop Amrita Shower Hiranya Recover Oil Nohar-M | |
| Windswept | Decrease Defense for 2 turns. | Fire | Wind Skills | Nohar-M |
| Attack accuracy greatly reduced.
Dizzy is automatically cured when negotiating in Hold Up. |
Any | Sledgehammer Flash Bomb Dazzler Nocturnal Flash |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Unable to use any Skill. Enemies will waste turns if they attempt to do so. | - | Headbutt Memory Blow Makajama Makajamaon |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Unable to take actions.
HP and SP will slowly restore each turn. (+10% max HP) Attacking affected target will remove the ailment. |
Any | Dream Needle Dormin Rush Dormina Lullaby Spirit's Lullaby |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| High chance of ignoring commands. Cannot evade. | Psychic | Terror Claw Bloodbath Evil Touch Evil Smile |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Unable to take actions.
SP will decrease by 5%, and the character becomes incapacitated after 3 turns while in despair. |
Psychic | Pale Death (Enemy Pale Rider Only) | Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Attack power doubled, while defense, evasion, and accuracy are all halved.
The character will not listen to orders and will automatically perform basic melee attacks. |
Psychic | Hysterical Slap Oni-Kagura Taunt Wage War |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Heal an enemy, attack an ally or use a support skill on an enemy. | Psychic | Brain Shake Brain Buster Marin Karin Brain Jack |
Patra Me Patra Amrita Drop Amrita Shower Hiranya Recover Oil Refresh Aroma Alert Capsule | |
| Greatly lowers damage of attacks from affected party members, independent from -Kaja and -Kunda skills. | - | Big Bang Challenge (If target is not hungry) |
Patra Me Patra Amrita Drop Amrita Shower Salvation Hiranya Recover Oil Alert Capsule Big Bang Challenge (If target is hungry) | |
| Bleed | Take a set amount of damage every turn. Last 4 turns. Can stack. | - | Messa's Highlight
Moonlit Scalpel (Messa) |
Midnight Surgery (Messa)
Pathology (Messa) |
| Virus | Resistances changed. Last 1 turn.
(Null, Reflect, and Drain become Resist, Resist becomes Normal, and Normal becomes Weak. Weak attributes take 25% more weakness damage.) |
- | Data Link Established! (Oracle) | - |
| Take a set amount of damage every turn. Can stack. | - | -- | ||
| Famine | Attack decreased and SP costs increased. Lasts 1 turn. | - | Black Famine (Enemy Black Rider Only) | -- |
| Plague Curse | Deals damage equal to 5% of max HP at the end of the turn. | - | Spreading Sickness (Enemy Pazuzu Only)
Eternal Binding (Enemy Pazuzu Only) |
-- |
| Submerged | Deals damage equal to equal to 10% of max HP at the end of the turn. Last 4 turns. Can stack. | - | High Tide (Enemy Genbu Only)
Ebb Tide (Enemy Genbu Only) |
-- |
| Ant | Turns one party member into an ant, unable to take actions. Takes more damage. | - | Worker Ant (Enemy Only) | -- |
Battle Conditions[]
Stat Modifiers[]
| Status | Effect | Methods |
|---|---|---|
| Attack Up | Increases Attack powers by 40%. | Tarukaja Matarukaja Attack Master Auto-Mataru Heat Riser |
| Attack Down | Decreases Attack powers by 40%. | |
| Defense Up | Increases Defense powers by 40%. | Rakukaja Marakukaja Defense Master Auto-Maraku Heat Riser |
| Defense Down | Decreases Defense powers by 40%. | |
| Agility Up | Increases Accuracy/Evasion. | |
| Agility Down | Decreases Accuracy/Evasion. | |
| Critical Rate Up | Increases Critical Rate. | Rebellion |
| Data Storm | Increase damage by 10%. If dealing weakness damage, double the damage increase. | Pentest Complete! (Oracle)
Vulnerability Found! (Oracle) |
Charged Effects[]
Charged effects do not expire until they are used with the appropriate conditions.
| Status | Effect | Methods |
|---|---|---|
| Charged | Multiplies next Physical attack damage by 2.5. Effect remains until use. | Charge |
| Focused | Multiplies next Magic attack damage by 2.5. Effect remains until use. | Concentrate |
Elemental Walls[]
Elemental Walls last for 3 turns and follow the same countdown rules as stat modifiers. The affected target's affinity towards a specific element is set to Resistant if they were Weak or Neutral, causing them to take reduced damage from attacks of that element. They take precedence over corresponding elemental Break skills.
| Status | Effect | Methods |
|---|---|---|
| Fire Wall | Adds resistance against Fire Skills. | Fire Wall |
| Ice Wall | Adds resistance against Ice Skills. | Ice Wall |
| Elec Wall | Adds resistance against Electricity Skills. | Elec Wall |
| Wind Wall | Adds resistance against Wind Skills. | Wind Wall |
| Nuke Wall | Adds resistance against Nuclear Skills. | Nuke Wall |
| Psy Wall | Adds resistance against Psy Skills. | Psy Wall |
Other Barriers[]
| Status | Effect | Methods |
|---|---|---|
| Insta-kill Barrier | Nullifies one Bless or Curse insta-kill attack. Effect remains until use. | Tetraja |
Elemental Breaks[]
Elemental Break effects last for 3 turns and follow the same countdown rules as stat modifiers. The afflicted target's affinity towards a specific element is set to Neutral if they were Resistant, Null, Repel or Drain, causing them to take normal damage from attacks of that element. Break skills are suppressed by corresponding Wall skills, and they have no effects on Magic Barrier
| Status | Effect | Methods |
|---|---|---|
| Fire Break | Removes resistance against Fire Skills. | Fire Break |
| Ice Break | Removes resistance against Ice Skills. | Ice Break |
| Elec Break | Removes resistance against Electricity Skills. | Elec Break |
| Wind Break | Removes resistance against Wind Skills. | Wind Break |
| Nuke Break | Removes resistance against Nuclear Skills. | Nuke Break |
| Psy Break | Removes resistance against Psy Skills. | Psy Break |
Others[]
| Status | Effect | Methods |
|---|---|---|
| Ailment Susceptibility | Increases susceptibility to all ailments. Duration can stack up to 15 turns. | Foul Breath Stagnant Air |