(Adding categories) Tag: categoryselect |
|||
(8 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | Status Effects in [[Persona 4 Arena]] are similar to their [[Persona 4]] incarnations but shifted slightly to match the fighting game style. |
+ | Status Effects in ''[[Persona 4 Arena]]'' are similar to their ''[[Persona 4]]'' and ''[[Persona 3]]'' incarnations but shifted slightly to match the fighting game style. |
− | They are inflicted by getting hit with a move that has it's properties with the exceptions of ''Negative Penality'' and ''Orgia Mode'', which have their own special conditions. To cure ailments, the ailed has to hit their opponent or wait for them to wear off. In the case of freeze, the frozen victim can simply mash out to break free. In addition, Status Effects can stack if the character can inflict different ailments like Elizabeth can. |
+ | They are inflicted by getting hit with a move that has it's properties with the exceptions of ''Negative Penality'' and ''Orgia Mode'', which have their own special conditions. To cure ailments, the ailed has to hit their opponent or wait for them to wear off. In the case of freeze, the frozen victim can simply mash out to break free. In addition, Status Effects can stack if the character can inflict different ailments like Elizabeth and Teddie can. Also, Aigis is immune to all the other Status Effects with the exception of Negative Penalty when she is in Orgia Mode. |
==Status Ailments== |
==Status Ailments== |
||
Line 12: | Line 12: | ||
|Character sustains damage over time. |
|Character sustains damage over time. |
||
| |
| |
||
⚫ | |||
− | Yosuke: Throw |
||
− | |||
− | |||
− | |||
− | Teddie: Mystery Food X and Puppeteddie (C) |
||
− | |||
− | |||
− | |||
⚫ | |||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Panic |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Panic |
||
− | | |
+ | |Left and right on character's joystick are reversed. |
| |
| |
||
− | Yosuke: Tentarafoo |
+ | Yosuke: Tentarafoo<br />Teddie: Amagiya Buckets<br />Elizabeth: Shuffle Time (150 SP) |
− | |||
− | |||
− | |||
− | Teddie: Amagiya Buckets |
||
− | |||
− | |||
− | |||
− | Elizabeth: Shuffle Time (150 SP) |
||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"| |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"| |
||
Fear |
Fear |
||
− | |Character |
+ | |Character receives Fatal Counters when hit and cannot break grabs. |
| |
| |
||
⚫ | |||
− | Teddie: Puppeteddie (D) |
||
− | |||
− | |||
− | |||
− | Naoto: Anti-S SP Pistol |
||
− | |||
− | |||
− | |||
⚫ | |||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"| |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"| |
||
Line 63: | Line 39: | ||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Shock |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Shock |
||
− | |All normal movement options are |
+ | |All normal movement options are unavailable. |
| |
| |
||
+ | Yu: Zio (SB)<br />Kanji: What a Pain!, This'll Hurt! (SB), and D attacks<br />Teddie: Ball Lighting<br />Akihiko: Thunder Fists and Maziodyne<br />Elizabeth: Maziodyne (SB) |
||
− | Yu: Zio (SB) |
||
− | Kanji: What a Pain!, This'll Hurt! (SB), and D attacks |
||
− | Teddie: Ball Lighting |
||
− | Akihiko: Thunder Fists and Maziodyne |
||
− | Elizabeth: Maziodyne (SB) |
||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Charm |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Charm |
||
|Character's SP is stolen. |
|Character's SP is stolen. |
||
| |
| |
||
− | Mitsuru: Marin Karin (Crouching C) |
+ | Mitsuru: Marin Karin (Crouching C)<br />Elizabeth: Shuffle Time (0-49 SP) |
− | |||
− | |||
− | |||
− | Elizabeth: Shuffle Time (0-49 SP) |
||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Frozen |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Frozen |
||
|Character is trapped in ice until hit or broken free. |
|Character is trapped in ice until hit or broken free. |
||
| |
| |
||
− | Mitsuru: Bufula, Bufudyne, Mabufudyne and D attacks |
+ | Mitsuru: Bufula, Bufudyne, Mabufudyne and D attacks<br />Teddie: Dry Ice<br />Elizabeth: Mabufudyne |
− | |||
− | |||
− | |||
− | Teddie: Dry Ice |
||
− | |||
− | |||
− | |||
− | Elizabeth: Mabufudyne |
||
|- |
|- |
||
− | !style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Negative |
+ | !style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Negative Penalty |
|Damage against character is upscaled. |
|Damage against character is upscaled. |
||
|Character is playing too defensively and rarely takes offensive actions, commonly due to backdashing too much. |
|Character is playing too defensively and rarely takes offensive actions, commonly due to backdashing too much. |
||
|- |
|- |
||
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Orgia Mode |
!style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Orgia Mode |
||
− | |Temporarily increases speed and damage output and allows access to certain moves unique to Orgia Mode. Aigis only. |
+ | |Temporarily increases speed and damage output, gives immunity to other Status Effects and allows access to certain moves unique to Orgia Mode. Turns into Overheat if Orgia Gauge is fully depleted. Aigis only. |
| |
| |
||
Aigis: Escape Change, Mode Change |
Aigis: Escape Change, Mode Change |
||
|- |
|- |
||
− | !style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"| |
+ | !style="background-color:#FFE600; -moz-border-radius:3.5px; color:black"|Overheat |
|Damage received is increased, and Orgia Mode will be unusable until the Orgia Gauge is fully replenished. Aigis only. |
|Damage received is increased, and Orgia Mode will be unusable until the Orgia Gauge is fully replenished. Aigis only. |
||
| |
| |
||
Line 108: | Line 68: | ||
|} |
|} |
||
{{P4A}} |
{{P4A}} |
||
− | [[ |
+ | [[Category:Persona 4 Arena]] |
+ | [[Category:Status Effects]] |
Revision as of 08:20, 22 June 2017
Status Effects in Persona 4 Arena are similar to their Persona 4 and Persona 3 incarnations but shifted slightly to match the fighting game style.
They are inflicted by getting hit with a move that has it's properties with the exceptions of Negative Penality and Orgia Mode, which have their own special conditions. To cure ailments, the ailed has to hit their opponent or wait for them to wear off. In the case of freeze, the frozen victim can simply mash out to break free. In addition, Status Effects can stack if the character can inflict different ailments like Elizabeth and Teddie can. Also, Aigis is immune to all the other Status Effects with the exception of Negative Penalty when she is in Orgia Mode.
Status Ailments
Status | Effect | Inflict |
---|---|---|
Poison | Character sustains damage over time. |
Yosuke: Throw |
Panic | Left and right on character's joystick are reversed. |
Yosuke: Tentarafoo |
Fear |
Character receives Fatal Counters when hit and cannot break grabs. |
Teddie: Puppeteddie (D) |
Rage |
Blocking is disabled but damage is increased. |
Teddie: Teddie Decoy, Puppeteddie (SB), and Muscle Drink |
Mute |
Certain system attacks and attacks involving Persona cannot be used. |
Naoto: Anti-S SP Pistol α |
Shock | All normal movement options are unavailable. |
Yu: Zio (SB) |
Charm | Character's SP is stolen. |
Mitsuru: Marin Karin (Crouching C) |
Frozen | Character is trapped in ice until hit or broken free. |
Mitsuru: Bufula, Bufudyne, Mabufudyne and D attacks |
Negative Penalty | Damage against character is upscaled. | Character is playing too defensively and rarely takes offensive actions, commonly due to backdashing too much. |
Orgia Mode | Temporarily increases speed and damage output, gives immunity to other Status Effects and allows access to certain moves unique to Orgia Mode. Turns into Overheat if Orgia Gauge is fully depleted. Aigis only. |
Aigis: Escape Change, Mode Change |
Overheat | Damage received is increased, and Orgia Mode will be unusable until the Orgia Gauge is fully replenished. Aigis only. |
Fully depleted Orgia Gauge. |