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In Shin Megami Tensei: Liberation Dx2, Skull Knight appears as a guest character alongside Guts, Schierke, and Mozgus who are also from the Berserk series.
Adds Phys Pierce. +20% to damage dealt by skills that target a single enemy. While the one with this skill is alive, all party members will receive the following effect: Reduces the cost of Almighty Attribute Skills by 1 MP.
At start of own turn: Decreases the DEF and EV/AC of all enemies by 20%. (1 turn)
At start of enemy turn: Increases DEF and EV/AC of all party members by 20%. (1 turn)
Innate
Sword of Actuation
6 MP
Inflicts Almighty (Physical) damage on a single enemy with 240 Power. Nullifies all death prevention skills. Enemies downed by this skill will not be able to revive
Innate
Hades Blast
5 MP
Inflicts Phys (Physical) damage with 120 power on All Enemies.
Aragami (Awaken)
God's Hand
8 MP
Inflicts Phys (Physical) damage with 200 power on a Single Enemy.
Aragami (Gacha)
Offensive Cry
7 MP
Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns.
Protector (Awaken)
Infernal Mask
Auto
-60% chance of receiving status ailments.
Protector (Gacha)
Master Assassin
Auto
+20% to single-target attack skill damage.
Psychic (Awaken)
Enduring Soul
Auto
Heals 200 HP upon receiving the first killing blow.