No edit summary Tags: Visual edit apiedit |
No edit summary |
||
Line 5: | Line 5: | ||
Session Attacks are special attack chains that are triggered by taking advantage of an enemy's weakness. If a character strikes the enemy with an attack the enemy is weak against, the other party members can immediately follow-up with attacks of their own. Strengths and weaknesses are based on a combination of ''Fire Emblem's ''standard weapon types (Sword, Axe, Lance, Bow) and the elemental categories of ''Shin Megami Tensei'' (Fire, Ice, Electric, Force, Expel, and Death). |
Session Attacks are special attack chains that are triggered by taking advantage of an enemy's weakness. If a character strikes the enemy with an attack the enemy is weak against, the other party members can immediately follow-up with attacks of their own. Strengths and weaknesses are based on a combination of ''Fire Emblem's ''standard weapon types (Sword, Axe, Lance, Bow) and the elemental categories of ''Shin Megami Tensei'' (Fire, Ice, Electric, Force, Expel, and Death). |
||
− | {{ |
+ | {{TMSFE}} |
− | [[Category: |
+ | [[Category:Tokyo Mirage Sessions ♯FE]] |
Revision as of 00:47, 26 October 2017
Session Attacks are a type of attack in Tokyo Mirage Sessions ♯FE.
Profile
Session Attacks are special attack chains that are triggered by taking advantage of an enemy's weakness. If a character strikes the enemy with an attack the enemy is weak against, the other party members can immediately follow-up with attacks of their own. Strengths and weaknesses are based on a combination of Fire Emblem's standard weapon types (Sword, Axe, Lance, Bow) and the elemental categories of Shin Megami Tensei (Fire, Ice, Electric, Force, Expel, and Death).