Megami Tensei Wiki
Advertisement
RedRider2

Red Rider as he appears in Shin Megami Tensei III: Nocturne.

"I am the freshly blooded knight… Everything is part of a battle to be soaked in blood… I’ll crush you, and that mechanical armor of yours too!"
—Red Rider, Shin Megami Tensei: Strange Journey

Red Rider (レッドライダー, Reddo Raidaa) is a recurring demon in the series.

History

The second of the Four Horsemen of the Apocalypse, named War. He represents war, and his red horse symbolizes blood. He holds a sword to represent battle. He takes peace from the Earth and allows men to kill one another.

Appearances

Profile

Shin Megami Tensei III: Nocturne

"One of the four horsemen of the apocalypse. He rides on a red horse and holds a great sword. He has the power to take peace from the earth and make men to kill each other."
Shin Megami Tensei III: Nocturne Compendium

Red Rider appears as one of the Candelabrum holders sent by Lucifer to test the Demi-fiend, possessing the Candelabrum of Insight. He first appears with the other Horsemen of the Apocalypse when the Demi-fiend first ventures into the Third Calpa. After defeating White Rider, Red Rider will appear outside the Terminal in the Great Underpass of Ginza. Defeating the Red Rider in battle will get the player the Candelabrum of Insight.

After being defeated and once the player reaches level 55, Red Rider can be fused in the Cathedral of Shadows on the New Kagutsuchi phase if the player possesses a Deathstone, a special item found only in the Labyrinth of Amala. Red Rider can be fused by any combination of demons resulting in a Fairy.

Shin Megami Tensei IV

Red Rider is one of seven fiends available to fight as an optional battle. He is found in Kasumigaseki, in the underground area that requires ID Card Lv3 to access; for this reason, he can only be fought on the Neutral route. He has a 1/256 chance of spawning behind the door that requires 100 Luck to open; if he doesn't show up, a message displays pops up saying that nobody is present. His Almighty-spam mode is set by Fire resistance. Defeating him awards you with a Soma, 10 of each incense, and the ability to obtain him through special fusion.

Red Rider is fought alongside the other three in the Challenge Quest, Errand for the Apocalypse. Belial has sealed the four in a Domain found in Infernal Tokyo's Ikebukuro. They are far weaker than they are when encountered normally, that does not make them any less threatening. If Flynn makes any attempt to challenge them before accepting the quest, the Fiends will eject him from the domain. Completing the quest grants Flynn the Peacemaker, which is only surpassed by the plasma gun in terms of raw power.

Shin Megami Tensei: Strange Journey

"One of the four horsemen of the Apocalypse, he rides a red horse and carries a great sword. He has the power to destroy peace and make people slay one another."
Shin Megami Tensei: Strange Journey Compendium
"Hoh! That a human should call on me, the freshly blooded horseman! ‘Tis most impressive. I am the Red Rider, one of the Four Horsemen. I shall scatter the blood of thy foes far and wide!"
—When summoned through fusion, Strange Journey

Red Rider appears as the resident Fiend of Sector Eridanus, and must be defeated in combat to unlock his fusion. He is the only demon that drops the Sword Shard Forma after its defeat.

Stats

Shin Megami Tensei III: Nocturne

Level Race HP MP STR MGC VIT AGL LCK
55 Fiend 438 228 23 21 18 15 13
Strong Void Drains Repels Weak
None Elec/Force/Expel/Death/Ailments None None None
List of Skills
Skill Cost Effect Level
Terrorblade Convo Small physical damage and 30% panic to random foes.
97% accuracy, 4% critical rate.
Innate
Wind Cutter Convo Mega force damage to one foe. Innate
Bolt Storm Convo Heavy electric damage and 15% shock to random foes. 56
Dekunda Convo Removes all debuffs from all allies. 57
Avenge Convo 50% chance of countering any physical attack with heavy physical damage. 58


Shin Megami Tensei: Strange Journey

Level Race Alignment HP MP ST MA AG VI LC
59 Fiend Dark-Neutral 490 268 36 39 44 37 36
Attack Type Physical Gun Fire Ice Elec Wind Expel Curse Almighty
Single Foe/1/Physical/None - - Null Weak - - Null Null -
Poison Paralyze Stone Strain Sleep Charm Mute Fear Bomb Rage
0% 0% 0% 0% 0% 0% 0% 0% 0% 100%
Natural Skills
Maragidyne True Lobotomy Retaliate
D-Source Skills
Trisagion Fire Boost Mana Surge
Password
zuAX3$i4p0740uA4

YOE40nQ4CzjWa9CC

Shin Megami Tensei IV

Boss

Race Level HP MP ST DX MA AG LU
Fiend 87 16422 ???? 145 145 145 145 145
Physical Phys Gun Gun Fire Fire Ice Ice Elec Elec Force Force Light Light Dark Dark
- - Repel Weak - - Null -
Ailment resistance Null: Panic
Normal attack Phys x1 hit, 1 enemy Turn icons 5
List of Skills
Skill Cost Effect Level
War Cry 45 MP Debuffs all foes' attack and defense by 1 level.
Trisagion 22 MP Severe fire damage to one foe.
Maragidyne 32 MP Heavy fire damage to all foes.
Antichthon 80 MP Severe almighty damage and Debilitate to all foes.
Dekunda 10 MP Negates all stat debuffs from all allies.
Purple Smoke 14 MP 1 to 3 hits of medium physical damage and 70% panic to multiple foes.
Drop Soma (Incense Set x10)


Summoned Ally

Race Level HP MP ST DX MA AG LU
Fiend 87 917 183 116 102 80 93 75
Physical Phys Gun Gun Fire Fire Ice Ice Elec Elec Force Force Light Light Dark Dark
- Resist Repel Weak - - Null -
Ailment resistance Null: Panic
Normal attack Phys x1 hit, 1 enemy
List of Skills
Skill Cost Effect Level
Antichthon 80 MP Severe almighty damage and Debilitate to all foes. Innate
War Cry 45 MP Debuffs all foes' attack and defense by 1 level. Innate
Purple Smoke 14 MP 1 to 3 hits of medium physical damage and 70% panic to multiple foes. 88
Trisagion 22 MP Severe fire damage to one foe. 89
Special fusion Fiend White Rider x Fairy Vivian x Spirit Inferno


Devil Summoner: Raidou Kuzunoha vs King Abaddon

Level Order HP ST MA VI LU Conversation Investigation
51 Fiend 627 14 28 17 11 Extortion -
Resists Block Absorbs Weak Frail
Physical Gun, Ice, Mind Death - Electricity
List of Skills
Skill Cost Effect Level
Mamudo 25 MAG Area Death attack, halves HP. Stun: Med Innate
Cocytus 38 MAG Severe Piercing Ice dmg. Stun: Extreme 52
Mabufudyne 28 MAG Heavy Ice dmg to an area. Stun: Long 53
Ice Boost Passive Increase Ice attack dmg Max Loyalty


Gallery

See Also

Advertisement