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Ranged Attacks are a core mechanic in the series, and are a variant to melee attacks.
Shin Megami Tensei NINE
Most demons only have a melee attack skill. However, human enemies have both a melee attack skill and a ranged attack skill.
Persona 5 / Royal
In Persona 5, ranged attacks play a major role in combat. They're only available to party members, and enemies have no access to them. They can use up their turn to shoot and toggle between any enemy as many times as necessary. If the gun is shot at least once, leaving the menu will use up the combatant's turn.
Ranged Attacks are interrupted as soon as Hold Up is initiated, so ammo won't be wasted on accident.
Unlike melee attacks, guns are restricted by ammo, which doesn't replenish unless the party leaves the Palace for the day: the only other way to restore ammo is to craft Reserve Ammo. In Persona 5 Royal, ammo replenishes at the end of battle, and Reserve Ammo has been removed.
Each party member's ranged attack is titled according to their gun type (ex. Morgana's is called "Slingshot"), however those can only be viewed if the characters act automatically, which can be toggled via the tactics.