Megami Tensei Wiki
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[[File:XXXX - Devil Survivor 2 (USA) 09 11033.png|thumb|A screenshot of Racial Skill up in Devil Survivor 2.]]
 
[[File:XXXX - Devil Survivor 2 (USA) 09 11033.png|thumb|A screenshot of Racial Skill up in Devil Survivor 2.]]
   
'''Racial Skills''' (種族特有スキル, ''Shuzoku tokuyū Sukiru'') are the special abilities of demons in ''[[Devil Survivor]]'' and ''[[Devil Survivor 2]]''. As the name indicates, the Racial Skills are unique to all demons belonging to that particular race. In Devil Survivor 2, stronger demons of a race will have enhanced versions of their Racial Skills. In rare cases, a basic skill will be enhanced into the better version by leveling up, e.g., a Fairy demon will upgrade its Glamour skill into the Fairy Dust skill.
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'''Racial Skills''' {{Kana|種族特有スキル|Shuzoku tokuyū Sukiru}} are the special abilities of demons in ''[[Devil Survivor]]'' and ''[[Devil Survivor 2]]''. As the name indicates, the Racial Skills are unique to all demons belonging to that particular race. As Racial Skills are unique to demons, they cannot be [[Skill Crack|cracked]] for use by the playable characters. In turns, leader characters can use the [[Auto Skill]]s instead which is not available to most demons. [[Mitama]]s and [[Element]]s have no Racial Skills.
   
  +
''Devil Survivor 2'' introduces enhanced versions of Racial Skills, which are achieved if a demon gains enough levels, e.g., a Fairy demon will upgrade its Glamour skill into the Fairy Dust skill. The exact required level of enhancement varies for each demon, but demons with higher base level require fewer level-ups to enhance their Racial Skills. Some demons with a very high base level will instead automatically have their enhanced Racial Skill from the get-go.
As racial skills are unique to demons, they cannot be [[Skill Crack|cracked]] for use by the playable characters. [[Mitama]]s and [[Element]]s have no Racial Skills.
 
  +
  +
The [[Foreigner]] race introduced in ''Record Breaker'' is special in that its three members all have unique Racials Skills that cannot be upgraded.
   
 
==List of Skills==
 
==List of Skills==
{|class="customtable" style="-moz-border-radius:7px; background: #222222; text-align:center;" align="center"
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{|class="customtable" style="text-align:center;" align="center"
  +
!style="background:linear-gradient(to right, #e83145 20%,#0078e8 80%)" width="15%" title="Available to Devil Survivor 2 only if there is the blue vertical bar beside the skill name"|<abbr style="border-bottom:1px dotted">Skill</abbr>
!style="background-color:black; -moz-border-radius:3.5px;" width="15%"|Skill
 
!style="background-color:black; -moz-border-radius:3.5px;" width="15%"|Enhanced
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!style="background:#0078e8" width="15%" title="Exclusive to Devil Survivor 2"|<abbr style="border-bottom:1px dotted">Enhanced</abbr>
!style="background-color:black; -moz-border-radius:3.5px;" width="10%"|Race
+
!width="10%"|Race
!style="background-color:black; -moz-border-radius:3.5px;" width="30%"|Effect
+
!style="background:linear-gradient(to right, #e83145 20%,#0078e8 80%)" width="30%"|Effect
!style="background-color:black; -moz-border-radius:3.5px;" width="30%"|Enhanced Effects
+
!style="background:#0078e8" width="30%"|Enhanced Effects
 
|-
 
|-
  +
!Affection
!style="background:#e83145; -moz-border-radius:3.5px;"|Affection<br />女神の慈愛
 
!style="background:#0078e8; -moz-border-radius:3.5px;"|{{nowrap|Goddess Grace}}<br />女神の恩寵
+
!{{nowrap|Goddess Grace}}
 
|[[Megami]]
 
|[[Megami]]
 
|Restores a large amount of HP and cures all ailments to one team, range: 4
 
|Restores a large amount of HP and cures all ailments to one team, range: 4
 
|Range increased to 6
 
|Range increased to 6
 
|-
 
|-
  +
!Awakening
!style="background:#e83145; -moz-border-radius:3.5px;"|Awakening<br />魔力覚醒
 
  +
!Enlightenment
!style="background:#0078e8; -moz-border-radius:3.5px;"|Enlightenment<br />魔力開眼
 
 
|[[Deity]]
 
|[[Deity]]
 
|Damage from MP skills x1.5
 
|Damage from MP skills x1.5
 
|Innate reduction of MP skill cost by 25%
 
|Innate reduction of MP skill cost by 25%
 
|-
 
|-
  +
!Chaos Wave
!style="background:#e83145; -moz-border-radius:3.5px;"|Chaos Wave<br />混沌の波動
 
  +
!Chaos Breath
!style="background:#0078e8; -moz-border-radius:3.5px;"|Chaos Breath<br />混沌の息吹
 
 
|[[Vile]]
 
|[[Vile]]
|Attack range raised to 3, move range -1, doubled move cost, no Extra Turns
+
|Attack range raised to 3, move range -1, doubled move cost, no [[Extra Turn]]s
 
|Attack range increased to 4
 
|Attack range increased to 4
 
|-
 
|-
  +
![[Constrict]]
!style="background:#e83145; -moz-border-radius:3.5px;"|Constrict<br />龍胴締め
 
  +
!Dragon Bind
!style="background:#0078e8; -moz-border-radius:3.5px;"|Dragon Bind<br />龍胴固め
 
 
|[[Snake]]
 
|[[Snake]]
 
|Adjacent foes' move range reduced to 1, combat initiative when attacked
 
|Adjacent foes' move range reduced to 1, combat initiative when attacked
|Attacking enemies also lose Extra Turns, turn not delayed when attacked
+
|Attacking enemies also lose [[Extra Turn]]s, turn not delayed when attacked
 
|-
 
|-
  +
!Evil Wave
!style="background:#e83145; -moz-border-radius:3.5px;"|Evil Wave<br />邪念の波動
 
  +
!Evil Flow
!style="background:#0078e8; -moz-border-radius:3.5px;"|Evil Flow<br />邪念流動
 
 
|[[Dragon]]
 
|[[Dragon]]
|Attack range raised to 2, doubled move cost, no Extra Turns
+
|Attack range raised to 2, doubled move cost, no [[Extra Turn]]s
|Additional option to raise range by 4
+
|Additional option to raise range by 4 until end of turn
 
|-
 
|-
  +
!Blood Wine
!style="background:#e83145; -moz-border-radius:3.5px;"|Blood Wine<br />天使の血杯
 
  +
!Angel Stigma
!style="background:#0078e8; -moz-border-radius:3.5px;"|Angel Stigma<br />天使の聖痕
 
 
|[[Divine]]
 
|[[Divine]]
 
|Restores an amount of MP (based on level) to the entire team
 
|Restores an amount of MP (based on level) to the entire team
 
|Greater amount of MP restored
 
|Greater amount of MP restored
 
|-
 
|-
  +
!Flight
!style="background:#e83145; -moz-border-radius:3.5px;"|Flight<br />飛翔
 
  +
!Winged Flight
!style="background:#0078e8; -moz-border-radius:3.5px;"|Winged Flight<br />飛翔天駆
 
 
|[[Avian]]
 
|[[Avian]]
 
|Move range +1, ignore obstacles
 
|Move range +1, ignore obstacles
 
|Move range +2 instead
 
|Move range +2 instead
 
|-
 
|-
  +
!Sacrifice
!style="background:#e83145; -moz-border-radius:3.5px;"|Sacrifice<br />{{nowrap|いけにえの盟約}}
 
  +
!Fallen's Mark
!style="background:#0078e8; -moz-border-radius:3.5px;"|Fallen's Mark<br />堕天の烙印
 
 
|[[Fallen]]
 
|[[Fallen]]
|Restores HP and MP when it defeats a foe. Amount dependent on foe's level.
+
|When it defeats a foe, team regains HP equal to the defeated foe's level and MP equal to half the defeated foe's level.
 
|Additional option to steal MP from an enemy team, Curse Element, range: 3
 
|Additional option to steal MP from an enemy team, Curse Element, range: 3
 
|-
 
|-
  +
!Switch
!style="background:#e83145; -moz-border-radius:3.5px;"|Switch<br />瞬転の舞
 
  +
!Warp Step
!style="background:#0078e8; -moz-border-radius:3.5px;"|Warp Step<br />瞬転の舞踏
 
 
|[[Avatar]]
 
|[[Avatar]]
 
|Switch positions with an allied team, range: 6
 
|Switch positions with an allied team, range: 6
 
|Range increased to 8
 
|Range increased to 8
 
|-
 
|-
  +
!Animal Leg
!style="background:#e83145; -moz-border-radius:3.5px;"|Animal Leg<br />獣の跳躍
 
  +
!Free Leap
!style="background:#0078e8; -moz-border-radius:3.5px;"|Free Leap<br />跳躍自在
 
 
|[[Beast]]
 
|[[Beast]]
 
|Team can move a second time after attacking
 
|Team can move a second time after attacking
|Additional option to escape combat during Extra Turn phase
+
|Additional option to escape combat during [[Extra Turn]] phase
 
|-
 
|-
  +
!Devil Speed
!style="background:#e83145; -moz-border-radius:3.5px;"|Devil Speed<br />妖気迅雷
 
  +
!Devil Flash
!style="background:#0078e8; -moz-border-radius:3.5px;"|Devil Flash<br />妖光一閃
 
 
|[[Wilder]]
 
|[[Wilder]]
 
|Team move range increased to 7, combat initiative granted
 
|Team move range increased to 7, combat initiative granted
 
|Team move range further increased to 8
 
|Team move range further increased to 8
 
|-
 
|-
  +
!Phantasma
!style="background:#e83145; -moz-border-radius:3.5px;"|Phantasma<br />夢幻の具足
 
  +
!True Phantasm
!style="background:#0078e8; -moz-border-radius:3.5px;"|True Phantasm<br />{{nowrap|真・夢幻の具足}}
 
 
|[[Genma]]
 
|[[Genma]]
 
|Ignore obstacles, move cost halved
 
|Ignore obstacles, move cost halved
|Additional option to teleport to a friendly team, range: 5
+
|Additional option to teleport next to a friendly team, range: 5
 
|-
 
|-
!style="background:#e83145; -moz-border-radius:3.5px;"|Charm<br />おまじない
+
!style="background:linear-gradient(to right, #e83145 2px,#111 12px)"|Charm
!style="background:#0078e8; -moz-border-radius:3.5px;" rowspan="2"|Fairy Dust<br />妖精の粉
+
!rowspan=2|Fairy Dust
|rowspan="2"|[[Fairy]]
+
|rowspan=2|[[Fairy]]
|rowspan="2"|Restores some HP to one team with chance of additional effects, range: 3
+
|rowspan=2|Restores some HP to one team with chance of additional effects, range: 3
|rowspan="2"|Ability affects all friendly teams in range
+
|rowspan=2|Ability affects all friendly teams in range
 
|-
 
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Glamour<br />おまじない
+
!style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Glamour
 
|-
 
|-
  +
!rowspan=3|Tyranny
!style="background:#e83145; -moz-border-radius:3.5px;"|Tyranny<br />覇王の盟約
 
  +
!rowspan=3|Blood Treaty
!style="background:#0078e8; -moz-border-radius:3.5px;"|Blood Treaty<br />覇王の密約
 
|[[Tyrant]]
+
|rowspan=3|[[Tyrant]]
|Restores MP to team (dependent on damage dealt) at end of battle, delays enemy turn / team foe initiative down (Devil Survivor 2)
+
|Restores MP to team (dependent on damage dealt) at the end of skirmish
|Additional option to triple effectiveness of all HP and MP drain and recovery
+
|rowspan=3|Additional option to triple effectiveness of all HP and MP drain and recovery during this turn's skirmish(es)
 
|-
 
|-
!style="background:#e83145; -moz-border-radius:3.5px;"|Double Up<br />鬼神双手
+
|style="background:linear-gradient(to right, #e83145 2px,#222 12px)"| + delays enemy turn after skirmish
  +
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Matchless<br />鬼神無双
 
  +
|style="background:linear-gradient(to right, #0078e8 2px,#222 12px)"| + reduces foe's initiative
  +
|-
  +
!Double Up
  +
!Matchless
 
|[[Kishin]]
 
|[[Kishin]]
 
|Team gets additional chance to attack
 
|Team gets additional chance to attack
|Team also gets additional chance to use skills outside battle after attacking
+
|Team also gets additional chance to use skills outside skirmish after attacking
 
|-
 
|-
  +
![[Aggravate]]
!style="background:#e83145; -moz-border-radius:3.5px;"|Aggravate<br />凶化
 
  +
!Agitate
!style="background:#0078e8; -moz-border-radius:3.5px;"|Agitate<br />大凶化
 
 
|[[Touki]]
 
|[[Touki]]
 
|First physical attack by each member has a guaranteed critical
 
|First physical attack by each member has a guaranteed critical
|Critical rate instead boosted to 100%, and slowly decreases after each successful critical
+
|Critical rate instead boosted to 100% until end of turn, and slowly decreases after each successful critical
 
|-
 
|-
  +
!Bind
!style="background:#e83145; -moz-border-radius:3.5px;"|Bind<br />呪縛
 
  +
!Evil Bind
!style="background:#0078e8; -moz-border-radius:3.5px;"|Evil Bind<br />邪念呪縛
 
 
|[[Jaki]]
 
|[[Jaki]]
 
|Reduces one enemy team's move range to 1, range: 3
 
|Reduces one enemy team's move range to 1, range: 3
 
|Affected team's turn is also delayed by one turn
 
|Affected team's turn is also delayed by one turn
 
|-
 
|-
  +
!Devotion
!style="background:#e83145; -moz-border-radius:3.5px;"|Devotion<br />献身
 
  +
!Mother's Love
!style="background:#0078e8; -moz-border-radius:3.5px;"|Mother's Love<br />慈母の献身
 
 
|[[Femme]]
 
|[[Femme]]
 
|Restores HP to one team equal to half of Femme's current HP, range: 2
 
|Restores HP to one team equal to half of Femme's current HP, range: 2
 
|Healing strength doubled, affected team's turn moved forward one position
 
|Healing strength doubled, affected team's turn moved forward one position
 
|-
 
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Asura Karma<br />修羅の業
+
!style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Asura Karma
  +
!Asura Destiny
!style="background:#0078e8; -moz-border-radius:3.5px;"|Asura Destiny<br />修羅の宿命
 
 
|[[Fury|Omega]]
 
|[[Fury|Omega]]
|Team members can gain Double Extra during the Extra Turn phase
+
|Team can gain [[Double Extra]] during the Extra Turn phase
|Team members also get increased chance of Extra Turn at the start of the battle
+
|Team also gets increased chance of Extra Turn at the start of skirmish
 
|-
 
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Ghost Wounds<br />霊障
+
!style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Ghost Wounds
  +
!Possession
!style="background:#0078e8; -moz-border-radius:3.5px;"|Possess<br />憑依
 
 
|[[Haunt|Ghost]]
 
|[[Haunt|Ghost]]
 
|Halves one enemy team's move range, reduces attack/heal range to 1, range: 3
 
|Halves one enemy team's move range, reduces attack/heal range to 1, range: 3
 
|Affected team is also cursed
 
|Affected team is also cursed
 
|-
 
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Uncanny Form<br />夢幻の住人
+
!style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Uncanny Form
  +
!Unearthly Form
!style="background:#0078e8; -moz-border-radius:3.5px;"|Unearthly Form<br />異界の住人
 
 
|[[Fiend]]
 
|[[Fiend]]
 
|Allows team to move and act a second time after use, cannot be used in succession
 
|Allows team to move and act a second time after use, cannot be used in succession
 
|MP % cost reduced
 
|MP % cost reduced
 
|-
 
|-
!style="background:#0078e8; -moz-border-radius:3.5px;"|Hero's Mark<br />英雄の印
+
!style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Hero's Mark
  +
!Hero's Proof
!style="background:#0078e8; -moz-border-radius:3.5px;"|Hero's Proof<br />英雄の証
 
 
|[[Hero]]
 
|[[Hero]]
 
|Damage taken by team reduced by 30% until next turn
 
|Damage taken by team reduced by 30% until next turn
 
|Damage reduction 50% instead
 
|Damage reduction 50% instead
  +
|-
  +
!colspan="2" style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Shinjuku Intelligence
  +
|rowspan="3"|[[Foreigner]]
  +
|colspan="2"|Single-target skills from the enemy will target the allies with highest resistance to it, but [[Izaya Orihara|Izaya]] is of lower priority.
  +
|-
  +
!colspan="2" style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Auto-Rampage Puppet
  +
|colspan="2"|Chance of retaliating when struck in battle. At the end of combat, will recover 50% of current HP unless inflicted with a status ailment. If the combat is initiated by the enemy, there's a higher chance of attacking first.
  +
|-
  +
!colspan="2" style="background:linear-gradient(to right, #0078e8 2px,#111 12px)"|Headless Rider
  +
|colspan="2"|Increases movement to 8 and reduces the enemy's critical rate by 90%.
 
|}
 
|}
 
<br />
 
<br />
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{{MIDS}}
 
{{MIDS}}
 
{{DSV2}}
 
{{DSV2}}
  +
{{Skills}}
 
[[Category:Devil Survivor Gameplay]]
 
[[Category:Devil Survivor Gameplay]]
 
[[Category:Devil Survivor Skills]]
 
[[Category:Devil Survivor Skills]]
  +
[[Category:Lists of Spells and Skills]]
  +
[[Category:Spells and Skills by Type]]

Revision as of 02:37, 8 April 2018

XXXX - Devil Survivor 2 (USA) 09 11033

A screenshot of Racial Skill up in Devil Survivor 2.

Racial Skills (種族特有スキル?) are the special abilities of demons in Devil Survivor and Devil Survivor 2. As the name indicates, the Racial Skills are unique to all demons belonging to that particular race. As Racial Skills are unique to demons, they cannot be cracked for use by the playable characters. In turns, leader characters can use the Auto Skills instead which is not available to most demons. Mitamas and Elements have no Racial Skills.

Devil Survivor 2 introduces enhanced versions of Racial Skills, which are achieved if a demon gains enough levels, e.g., a Fairy demon will upgrade its Glamour skill into the Fairy Dust skill. The exact required level of enhancement varies for each demon, but demons with higher base level require fewer level-ups to enhance their Racial Skills. Some demons with a very high base level will instead automatically have their enhanced Racial Skill from the get-go.

The Foreigner race introduced in Record Breaker is special in that its three members all have unique Racials Skills that cannot be upgraded.

List of Skills

Skill Enhanced Race Effect Enhanced Effects
Affection Goddess Grace Megami Restores a large amount of HP and cures all ailments to one team, range: 4 Range increased to 6
Awakening Enlightenment Deity Damage from MP skills x1.5 Innate reduction of MP skill cost by 25%
Chaos Wave Chaos Breath Vile Attack range raised to 3, move range -1, doubled move cost, no Extra Turns Attack range increased to 4
Constrict Dragon Bind Snake Adjacent foes' move range reduced to 1, combat initiative when attacked Attacking enemies also lose Extra Turns, turn not delayed when attacked
Evil Wave Evil Flow Dragon Attack range raised to 2, doubled move cost, no Extra Turns Additional option to raise range by 4 until end of turn
Blood Wine Angel Stigma Divine Restores an amount of MP (based on level) to the entire team Greater amount of MP restored
Flight Winged Flight Avian Move range +1, ignore obstacles Move range +2 instead
Sacrifice Fallen's Mark Fallen When it defeats a foe, team regains HP equal to the defeated foe's level and MP equal to half the defeated foe's level. Additional option to steal MP from an enemy team, Curse Element, range: 3
Switch Warp Step Avatar Switch positions with an allied team, range: 6 Range increased to 8
Animal Leg Free Leap Beast Team can move a second time after attacking Additional option to escape combat during Extra Turn phase
Devil Speed Devil Flash Wilder Team move range increased to 7, combat initiative granted Team move range further increased to 8
Phantasma True Phantasm Genma Ignore obstacles, move cost halved Additional option to teleport next to a friendly team, range: 5
Charm Fairy Dust Fairy Restores some HP to one team with chance of additional effects, range: 3 Ability affects all friendly teams in range
Glamour
Tyranny Blood Treaty Tyrant Restores MP to team (dependent on damage dealt) at the end of skirmish Additional option to triple effectiveness of all HP and MP drain and recovery during this turn's skirmish(es)
+ delays enemy turn after skirmish
+ reduces foe's initiative
Double Up Matchless Kishin Team gets additional chance to attack Team also gets additional chance to use skills outside skirmish after attacking
Aggravate Agitate Touki First physical attack by each member has a guaranteed critical Critical rate instead boosted to 100% until end of turn, and slowly decreases after each successful critical
Bind Evil Bind Jaki Reduces one enemy team's move range to 1, range: 3 Affected team's turn is also delayed by one turn
Devotion Mother's Love Femme Restores HP to one team equal to half of Femme's current HP, range: 2 Healing strength doubled, affected team's turn moved forward one position
Asura Karma Asura Destiny Omega Team can gain Double Extra during the Extra Turn phase Team also gets increased chance of Extra Turn at the start of skirmish
Ghost Wounds Possession Ghost Halves one enemy team's move range, reduces attack/heal range to 1, range: 3 Affected team is also cursed
Uncanny Form Unearthly Form Fiend Allows team to move and act a second time after use, cannot be used in succession MP % cost reduced
Hero's Mark Hero's Proof Hero Damage taken by team reduced by 30% until next turn Damage reduction 50% instead
Shinjuku Intelligence Foreigner Single-target skills from the enemy will target the allies with highest resistance to it, but Izaya is of lower priority.
Auto-Rampage Puppet Chance of retaliating when struck in battle. At the end of combat, will recover 50% of current HP unless inflicted with a status ailment. If the combat is initiated by the enemy, there's a higher chance of attacking first.
Headless Rider Increases movement to 8 and reduces the enemy's critical rate by 90%.


Overclocked - Manga
Playable Characters Protagonist - Atsuro Kihara - Yuzu Tanikawa - Naoya - Amane Kuzuryu - Keisuke Takagi - Midori Komaki - Mari Mochizuki - Kaido - Black Frost - Gin - Misaki Izuna
Non-Playable Characters Haru - Shomonkai Founder - Gigolo - Yasuyuki Honda - Shoji - Azuma - Commander Fushimi - Beldr - Jezebel - Belzaboul - Belberith - Metatron - Okuninushi
Locations Shibuya - Aoyama - Roppongi - Ikebukuro - Akasaka Tunnel - Omotesando - Shinjuku - Akihabara - Nagata-Cho - Shiba Park - Ueno - Kudanshita - Asakusa - Kanda
Music Devil Survivor OST Remix - Reset - Soul Survive
Terminology Extra Turn Battle - COMPs - Shomonkai - Tokyo Lockdown - Demon Summoning Program - Laplace Mail - Death Clock - King of Bel - Devil Auction - Dance Skills - Skill Crack - Racial Skill - Auto Skill - Demon World - Four Devas
Archives Demons (DeSu - DSO) - Skills (DeSu - DSO) - Status Ailments - Titles - Endings
Record Breaker - The Animation - Thursday 23:54
Characters
Playable Protagonist - Daichi Shijima - Io Nitta - Yuzuru Akie - Hinako Kujou - Keita Wakui - Airi Ban - Jungo Torii - Fumi Kanno - Makoto Sako - Otome Yanagiya - Yamato Hotsuin - Ronaldo Kuriki - Anguished One - Miyako Hotsuin
Non-Playable Tico (Male / Female) - Dera-Deka - Koharu - Jungo's Cat - Polaris - Canopus
Locations
Tokyo Tokyo Tower - Sunset Blvd - Diet Building - Akasaka Palace - Cine City Plaza - Sky Tower - Karamachi - Terminal - Bugeikan Arena - Central Gate - Sengakuji - Eikokuji
Osaka Tsuutenkaku - Main Branch (JP's) - Festival Gate - Bickman - Ebisu Bridge - Sankyu Line
Nagoya TV Tower - Planetarium - Gold Clock - Centering Park - Nagoya Branch (JP's) - Parking Garage
Other Fukuoka Tenjin - Sapporo - Akasha Stratum - Stake Terminal - Providence
Archives
Terminology Extra Turn Battle - Demon Tamers - Devil Auction - Fate System - JP's - Nicaea β ver. - Septentriones - Dance Skills - Racial Skill - Auto Skill - Skill Crack - Demon Summoning App - Add-On - Dragon Stream - Terminal - Administrator - Akashic Record - Void - Triangulum - Astrolabe
Lists Demons - Skills - Ailments - Titles (RB)- Translations
Other Media
Songs "Mugen no Sekai" - "Take Your Way" - "Be"
Publications -Show Your Free Will- - The Animation Manga - Cetus's Prequel
Mobile Games The Extra World
Misc Merchandise
Physical
Weapon Strike (Axe - Fist - Whip) - Slash (Sword - Two Handed) - Pierce (Gun - Spear - Bow - Thrown)
Other Havoc (Rush - Tech - Special) - Hunt Skill - Extra Skills - Passive Skills - Auto Skill - Racial Skill - All-out Attack
Magic
Elemental Fire - Ice - (Wind/Force) - Electricity - Earth - Water - Psychokinesis - Gravity - Nuclear - Bless - Curse
Light Light (Expel) - Recovery (Miracle/Bless) - Support (Prayer)
Dark Dark (Death) - Curse/Mystic - Occult - Nerve
Other Almighty - Ailment - Fusion - Miscellaneous - Force (Spell Type)
Skill Lists
Megami Tensei Megami Tensei - II - Kyūyaku
Shin Megami Tensei Shin Megami Tensei - II - if... - NINE (Combos) - III: Nocturne - 20XX - IMAGINE - Strange Journey - IV / Apocalypse - V
Last Bible Last Bible - II - Another - III
Majin Tensei Majin Tensei - II: Spiral Nemesis - Ronde
Devil Summoner Devil Summoner - Soul Hackers - Raidou vs. The Soulless Army - Raidou vs. King Abaddon - Soul Hackers 2
Persona Megami Ibunroku Persona - 2: Innocent Sin (Fusion Spells) - 2: Eternal Punishment (Fusion Spells) - 3 (Fusion Spells) - 4 / Arena Ultimax - Q - 5 (Royal) - Strikers - Tactica -Q2
Devil Children Red/Black/White Book - DemiKids - Fire/Ice Book - Messiah Riser
Digital Devil Saga Avatar Tuner (Mantra / Combos) - Avatar Tuner 2 (Mantra / Combos)
Devil Survivor Devil Survivor (Overclocked) - Devil Survivor 2 (Record Breaker)
Other Giten Megami Tensei - Card Summoner - Tokyo Mirage Sessions ♯FE