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Poison (毒, Doku)? is a recurring negative status effect in the series, and has appeared in almost all installments. Poisoned targets lose a portion of their HP after taking their turn.
Inflict[]
- The spell Poisma can inflict this effect on a single target.
- The spell Poison Mist can inflict this effect on all enemy targets. In Devil Survivor 2, this effect was caused by the spell Nigayomogi.
- In the Digital Devil Saga series, Foul Breath can inflict poison on random targets in addition to inflicting a light amount of damage.
Removal[]
- The spell Posumudi can remove this effect on one ally.
- The spell Amrita can remove this effect on one ally.
- The spell Salvation can remove this effect on all allies.
- The item Dokudami Tea can remove this effect on one ally.
- The item Hiranya can remove this effect on one ally.
- The item Amrita Soda can remove this effect on all allies.
Resist[]
Shin Megami Tensei V / Vengeance[]
Certain demons, bosses and playable ones alike, innately are weak to, resist or even null poison, and are as such tied to their respective Essence. Being weak or negating an attempt to poison a certain demon can affect either side's Press Turn Icons. Unlike with elemental affinities, ailment affinities cannot be altered with passive skills.
The Nahobino can take on a demon's affinity chart via Essence fusion, including that demon's affinity to how they deal with poison.
Added Effect[]
- The skill Pestilence in Shin Megami Tensei III: Nocturne is able to instantly kill all enemy targets that have been poisoned.