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(Persona series)
("Personality" exists alongside "Personality Traits" as a separate, older mechanic. begining on showing the disinctions between them. i think some of the ones listed here are "Personality" and not "Traits" and will need to be moved in the future)
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[[Demon]] '''Personality''' (性格) is a gameplay element in ''Devil Summoner'' and ''Persona''.
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'''Personality Traits''' (性格) are a gameplay element in ''Devil Summoner'' and ''Persona''. It is distinct from the "Personality" seen in other series in the franchise which defines the demons' {{w|personality}}, how they act and respond in conversations.
   
 
==Appearances==
 
==Appearances==
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*''[[Persona 2: Innocent Sin]]''
 
*''[[Persona 2: Innocent Sin]]''
 
*''[[Persona 2: Eternal Punishment]]''
 
*''[[Persona 2: Eternal Punishment]]''
*''[[DemiKids: Dark Version|Dark]]'' / ''[[DemiKids: Light Version|Light Version]]''
 
*''[[Devil Children Fire/Ice Book]]''
 
   
 
==Profile==
 
==Profile==
In the [[Devil Summoner (Series)|''Devil Summoner'' series]], each personality has their own likes and dislikes, so commanding demons to do something they don't like will decrease their [[Loyalty]] and vice versa. A demon with high enough Loyalty will obey the player regardless of their personality. Changing a demons' personality with Sake can make it easier to raise Loyalty.
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In the [[Devil Summoner (Series)|''Devil Summoner'' series]], each personality has their own likes and dislikes, so commanding demons to do something they don't like will decrease their [[Loyalty]] and vice versa. A demon with high enough Loyalty will obey the player regardless of their personality. Changing a [[demon]]s' personality traits with Sake can make it easier to raise Loyalty.
   
 
In the early [[Persona (series)|''Persona'']] installments, spell or tarot cards, required to summon personas, and items can be obtained from demons through negotiations. Its personality traits determine how it is likely to respond to different contact options. In the ''Persona 2'' duology, certain rumors can also be obtained and spread this way.
 
In the early [[Persona (series)|''Persona'']] installments, spell or tarot cards, required to summon personas, and items can be obtained from demons through negotiations. Its personality traits determine how it is likely to respond to different contact options. In the ''Persona 2'' duology, certain rumors can also be obtained and spread this way.
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[[Category:Devil Summoner: Raidou Kuzunoha vs. The Soulless Army]]
 
[[Category:Devil Summoner: Raidou Kuzunoha vs. The Soulless Army]]
 
[[Category:Devil Summoner: Raidou Kuzunoha vs. King Abaddon]]
 
[[Category:Devil Summoner: Raidou Kuzunoha vs. King Abaddon]]
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[[Category:Majin Tensei II: Spiral Nemesis]]
 
[[Category:Persona]]
 
[[Category:Persona]]
 
[[Category:Persona 2: Innocent Sin]]
 
[[Category:Persona 2: Innocent Sin]]
 
[[Category:Persona 2: Eternal Punishment]]
 
[[Category:Persona 2: Eternal Punishment]]
[[Category:Majin Tensei II: Spiral Nemesis]]
 

Revision as of 16:49, April 30, 2015

Personality Traits (性格) are a gameplay element in Devil Summoner and Persona. It is distinct from the "Personality" seen in other series in the franchise which defines the demons' personality, how they act and respond in conversations.

Appearances

Profile

In the Devil Summoner series, each personality has their own likes and dislikes, so commanding demons to do something they don't like will decrease their Loyalty and vice versa. A demon with high enough Loyalty will obey the player regardless of their personality. Changing a demons' personality traits with Sake can make it easier to raise Loyalty.

In the early Persona installments, spell or tarot cards, required to summon personas, and items can be obtained from demons through negotiations. Its personality traits determine how it is likely to respond to different contact options. In the Persona 2 duology, certain rumors can also be obtained and spread this way.

Personalities

Majin Tensei II: Spiral Nemesis

Personality Japanese
Child 子供
Youngster 若者
Noble 高貴
Elder 老人
Woman 女子
Lady 淑女
Beast

Shin Megami Tensei: Devil Summoner

Personality Japanese
None 虚心
Cowardly 臆病
Impatient 気短
Prideful 高慢
Vigorous 剛健
Insightful 慎重
Mild 温和
Wild 獰猛
Sly 狡猾
Calm 冷静

Devil Summoner: Soul Hackers

Personality Japanese Remarks
None 虚心 Belongs solely to Zeed. Will obey any command but will only guard when using the GO command.
Calm 冷静 Seems to prefer using what is most effective (e.g. if there is 6 enemies a Calm demon will prefer to use attacks to hit all of them instead of just one enemy, healing all wounded allies at once instead of attacking a single enemy, etc.). They will only accept rare gifts.
Dumb 愚鈍 Prefers to act on their own via the GO command. Favors receiving food as gifts. Mystic Changes into Life Stones or Dream Tickets (1/256 chance).
Wild 獰猛 Likes using anything physical whether it be via the ATTACK command or using a physical attack skill. Favors receiving food as gifts.
Sly 狡猾 The opposite of Wild. Prefers to use magic attacks or status ailments. Favors gems as gifts. Mystic Changes into unique items.
Kind 友愛 Likes being told to GUARD or use healing/supportive magic.

Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon

The Personalities of demons affect what conversation skills work on which demons and what other ones anger them. There are also certain barriers in the game that require a demon with a certain personality and special red crystals. The crystals contents tend to change and vary depending on which Personality type the demon has.

Personalities are:

Personality Remarks
Beast Demons that tend to speak in all caps and are beasts in mythology.
Jack The personality belonging to the Jack demons and Hiruko.
Knight Demons that have a noble and dignified attitude. They are mid to high level demons.
Little Kid Male demons that tend to act like little kids.
Old Man Demons with this personality tend to be very old or long lived.
Old Woman Same as the Old Man, with only Sati being the exception.
Punk Demons with an arrogant or rude attitude to them.
Seductive Has a low chance of getting Incense from Red Crystals
Show-off Only three demons have this personality: Obariyon, Mokoi, and Thoth.
Undead Despite the name, only two Zombie demons use the personality. Several speak only gibberish.
Young Girl Female demons that are either young or act childish. Alice has this personality.
Lady Has a low chance of getting Incense from Red Crystals
Foreigner Demons that tend to speak in gibberish. Several learn the language the more they talk with Raidou, and some will join the party while still only speaking gibberish.
Fiend The personality of all the Fiends except for Alice. They all use extortion as their conversation skill.

Persona series

In the early Persona games, a demon's personality traits determine how it will react to the characters' contact options.

Persona Innocent Sin Eternal Punishment Japanese Remarks
Revelations PSP
Smart Wise 賢い Knowledgeable
Stupid Foolish Fool 愚か Simplistic, Often responds with questions
Happy Joyful Cheerful 陽気 Easily made Happy
Grumpy Gloomy 陰気 Dark, Manipulative
Weak Timid Temperant 弱気 Withdrawn, Easily Scared
Strong Forceful Bluff 強気 Boastful
Surly Snappish 短気 Easily Angered
Snob Haughty Arrogant 高慢 Insists on its own view


In Persona 2, demons with the following traits won't engage in conversations and cannot form pacts, thus items, cards, and profiles cannot be obtained.

  • No Personality
  • Incoherent / Neophile / Hard-headed / Patriotic - Undead personality traits
  • Simpleminded / Lonely / Indecisive / Steady / Comedian / Self-conscious / Jumpy / Breeder - Rumor Demon personality traits
  • Maskist - Masked Circle personality trait
  • Philosophy - Last Battalion personality trait

In Persona 2: Eternal Punishment, one of the Sumaru Genie's fortunes, the Blue Dragon, reverses demons' personalities, swapping Wise and Fool, Cheerful and Gloomy, Temperant and Bluff, and Snappish and Arrogant.


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