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P4 Battle Teddie

This article covers information on Teddie as a party member, uses and strategies in Persona 4.

Overview[]

Teddie joins the Investigation Team on July 10th after clearing Marukyu Striptease by defeating Shadow Teddie, though his stats cannot be viewed until July 11th.

Teddie takes over Chie Satonaka as the Ice specialist of the team, learning the whole Bufu line and gaining Ice Boost and Amp on top of having a competent Magic stat to use it with. He also has a good array of support skills, learning up to Mediarahan, Amrita and Samarecarm for healing, and Matarukaja and Marakukaja as group buffs. Pairing Teddie with Yosuke Hanamura allows the party to efficiently deploy all three group buffs in quick succession. Teddie makes for a versatile party member but the 8 skill limit prevents him from being able to use all of his skill set at once.

Teddie is strong against Ice and is weak against Electricity.

Unlike other party members, as Teddie's Social Link is automatic, and on December 6th, his Persona Kintoki-Douji will evolve into Kamui, a day after his Social Link maxes out. This will let him nullify Ice attacks, and will make him strong against Wind and Dark skills. He'll also earn an even boost between all of his stats by 1 point.

Pool Explanation
Bufudyne Marakukaja Combatant that doubles between offense and recovery. Though having a wide variety of healing, Teddie uses Marakukaja to negate the need of further protection, and has Amrita to cure allies precisely. Teddie emphasizes on control over strength, and can be interpreted as a team unifier.
Mabufudyne Matarukaja
Samarecarm Amrita
Mediarahan Ice Amp

Persona 4 Golden[]

In Persona 4 Golden, Teddie retains his original moveset and gains a few Physical skills so that he can make use of his Strength stat. As party members now learn skills by leveling up their Social Links in addition to the fact that Teddie's Social Link is automatic, these skills can be considered part of his developing moveset aside from being optional. Because of it, Teddie now learns Auto-Rakukaja from the beginning, and picks up Marakunda later into his Social Link. Recarm and Samarecarm have also been transferred into his Social Link.

Teddie's Bike skills offer a mixture of utility or support skills to use, but the most valuable skill at the end is Evade Physical - combined with Evade Elec that he picks up at the end of his Social Link, it gives Teddie the distinction of being able to possess two Evade passives. However, the 8 skill limit means that despite the many ways Teddie can be built, the player will be forced to give up part of his kit no matter what.

If the protagonist talks to Teddie in the Junes Department Store lobby during the winter, his Persona will evolve into Kamui-Moshiri, allowing him to drain Ice and nullify Wind and Dark skills. Additionally, he's able to learn Kamui Miracle, a powerful move with unknown effects, which can be either beneficial or detrimental to the group. As constant use can quickly lead the party to defeat, it is recommended to only use this skill in emergencies.

Pool Explanation
Bufudyne Amrita Support/Magic user with buffs and healing. Prioritize maintaining Matarukaja and Marakukaja to reduce the need to heal. If both buffs are active and the party is healthy, go on the offensive.
Mabufudyne Matarukaja
Diarahan Marakukaja
Mediarahan Ice Amp

Pool Explanation
Gigantic Fist Marakukaja Mixed attacker with buffs and healing. Prioritize maintaining Matarukaja and Marakukaja to reduce the need to heal. If both buffs are active and the party is healthy, go on the offensive.
Mabufudyne Matarukaja
Samarecarm Ice Amp
Mediarahan Evade Elec

Pool Explanation
Bufudyne Marakukaja Magic support with buffs and healing. Prioritize maintaining Matarukaja and Marakukaja to reduce the need to heal. If both buffs are active and the party is healthy, go on the offensive.
Mabufudyne Matarukaja
Amrita Evade Physical
Mediarahan Ice Amp

Pool Explanation
Mustard Bomb Marakukaja Mixed attacker with buffs and healing. Prioritize maintaining Matarukaja and Marakukaja to reduce the need to heal. If both buffs are active and the party is healthy, go on the offensive. With two Evade passives at his disposal, Teddie will be very difficult to hit, especially if backed up by a Masukukaja.
Mabufudyne Ice Amp
Mediarahan Evade Physical
Matarukaja Evade Elec

Pool Explanation
Mustard Bomb Marakukaja Mixed attacker with buffs and healing. Prioritize maintaining Matarukaja and Marakukaja to reduce the need to heal. If both buffs are active and the party is healthy, go on the offensive. Reserve Kamui Miracle for emergencies due to its unpredictable effects.
Mabufudyne Matarukaja
Amrita Kamui Miracle
Mediarahan Evade Elec

Base Stats[]

Note: These are the base stats for Level 99.

Arcana Level
Strength 61
Magic 75
Endurance 55
Agility 63
Luck 50
Star 99
Inherit Reflects Absorbs Block Resists Weak
N/A - - - Ice Electricity
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Bufula 8 SP Deals medium Ice damage to 1 foe. Innate
Energy Shower 18 SP Cures Exhaustion and Enervation (party). Innate
Traesto 18 SP Instantly escape from a dungeon. (Not available during combat) 36
Mabufula 16 SP Deals medium Ice damage to all foes. 38
Ice Boost Passive Strengthens Ice attacks by 25%. 40
Matarukaja 24 SP Increases party's Attack for 3 turns. 42
Ice Break 15 SP Nullifies 1 foe's Ice resistance (for 3 turns). 44
Diarahan 18 SP Fully restores 1 ally's HP. 49
Bufudyne 12 SP Deals heavy Ice damage to 1 foe. 54
Marakukaja 24 SP Increases party's Defense for 3 turns. 58
Amrita 12 SP Cures all ailments except Down and KO (party). 61
Samarecarm 18 SP Revives 1 ally with full HP. 63
Mabufudyne 22 SP Deals heavy Ice damage to all foes. 67
Mediarahan 30 SP Fully restores party's HP. 70
Ice Amp Passive Strengthens Ice attacks by 50%. 72

Arcana Level
Strength 62
Magic 76
Endurance 56
Agility 64
Luck 51
Star 99
Inherit Reflects Absorbs Block Resists Weak
N/A - - Ice Wind, Dark Electricity
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Bufula 8 SP Deals medium Ice damage to 1 foe. Innate
Energy Shower 18 SP Cures Exhaustion and Enervation (party). Innate
Traesto 18 SP Instantly escape from a dungeon. (Not available during combat) 36
Mabufula 16 SP Deals medium Ice damage to all foes. 38
Ice Boost Passive Strengthens Ice attacks by 25%. 40
Matarukaja 24 SP Increases party's Attack for 3 turns. 42
Ice Break 15 SP Nullifies 1 foe's Ice resistance (for 3 turns). 44
Diarahan 18 SP Fully restores 1 ally's HP. 49
Bufudyne 12 SP Deals heavy Ice damage to 1 foe. 54
Marakukaja 24 SP Increases party's Defense for 3 turns. 58
Amrita 12 SP Cures all ailments except Down and KO (party). 61
Samarecarm 18 SP Revives 1 ally with full HP. 63
Mabufudyne 22 SP Deals heavy Ice damage to all foes. 67
Mediarahan 30 SP Fully restores party's HP. 70
Ice Amp Passive Strengthens Ice attacks by 50%. 72

Arcana Level
Strength 61
Magic 75
Endurance 55
Agility 63
Luck 50
Star 99
Inherit Reflects Absorbs Block Resists Weak
N/A - - - Ice Electricity
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Bufula 8 SP Deals medium Ice damage to 1 foe. Innate
Energy Shower 18 SP Cures Exhaustion and Enervation (party). Innate
Poison Skewer 9% HP Deals light Phys damage to 1 foe with a chance of Poison. Innate
Re Patra 3 SP Recovers 1 ally from Knockdown or Dizzy status. Innate
Traesto 18 SP Instantly escape from a dungeon. (Not available during combat) 36
Mabufula 16 SP Deals medium Ice damage to all foes. 38
Ice Boost Passive Strengthens Ice attacks by 25%. 40
Matarukaja 24 SP Increases party's Attack for 3 turns. 42
Ice Break 15 SP Nullifies 1 foe's Ice resistance (for 3 turns). 44
Diarahan 18 SP Fully restores 1 ally's HP. 49
Bufudyne 12 SP Deals heavy Ice damage to 1 foe. 54
Marakukaja 24 SP Increases party's Defense for 3 turns. 58
Amrita 12 SP Cures all ailments except Down and KO (party). 61
Gigantic Fist 16% HP Deals heavy Phys damage to 1 foe. 63
Mabufudyne 22 SP Deals heavy Ice damage to all foes. 67
Mediarahan 30 SP Fully restores party's HP. 70
Ice Amp Passive Strengthens Ice attacks by 50%. 72

Arcana Level
Strength 62
Magic 76
Endurance 56
Agility 64
Luck 51
Star 99
Inherit Reflects Absorbs Block Resists Weak
- - - Ice Wind, Dark Electricity
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Bufula 8 SP Deals medium Ice damage to 1 foe. Innate
Energy Shower 18 SP Cures Exhaustion and Enervation (party). Innate
Poison Skewer 9% HP Deals light Phys damage to 1 foe with a chance of Poison. Innate
Re Patra 3 SP Recovers 1 ally from Knockdown or Dizzy status. Innate
Traesto 18 SP Instantly escape from a dungeon. (Not available during combat) 36
Mabufula 16 SP Deals medium Ice damage to all foes. 38
Ice Boost Passive Strengthens Ice attacks by 25%. 40
Matarukaja 24 SP Increases party's Attack for 3 turns. 42
Ice Break 15 SP Nullifies 1 foe's Ice resistance (for 3 turns). 44
Diarahan 18 SP Fully restores 1 ally's HP. 49
Bufudyne 12 SP Deals heavy Ice damage to 1 foe. 54
Marakukaja 24 SP Increases party's Defense for 3 turns. 58
Amrita 12 SP Cures all ailments except Down and KO (party). 61
Gigantic Fist 16% HP Deals heavy Phys damage to 1 foe. 63
Mabufudyne 22 SP Deals heavy Ice damage to all foes. 67
Mediarahan 30 SP Fully restores party's HP. 70
Ice Amp Passive Strengthens Ice attacks by 50%. 72

Arcana Level
Strength 62
Magic 76
Endurance 56
Agility 64
Luck 51
Star 99
Inherit Reflects Absorbs Block Resists Weak
- - Ice Wind, Dark - Electricity
List of Skills
Skill Cost Effect Level
Mediarama 12 SP Moderately restores party's HP. Innate
Bufula 8 SP Deals medium Ice damage to 1 foe. Innate
Energy Shower 18 SP Cures Exhaustion and Enervation (party). Innate
Poison Skewer 9% HP Deals light Phys damage to 1 foe with a chance of Poison. Innate
Re Patra 3 SP Recovers 1 ally from Knockdown or Dizzy status. Innate
Traesto 18 SP Instantly escape from a dungeon. (Not available during combat) 36
Mabufula 16 SP Deals medium Ice damage to all foes. 38
Ice Boost Passive Strengthens Ice attacks by 25%. 40
Matarukaja 24 SP Increases party's Attack for 3 turns. 42
Ice Break 15 SP Nullifies 1 foe's Ice resistance (for 3 turns). 44
Diarahan 18 SP Fully restores 1 ally's HP. 49
Bufudyne 12 SP Deals heavy Ice damage to 1 foe. 54
Marakukaja 24 SP Increases party's Defense for 3 turns. 58
Amrita 12 SP Cures all ailments except Down and KO (party). 61
Gigantic Fist 16% HP Deals heavy Phys damage to 1 foe. 63
Mabufudyne 22 SP Deals heavy Ice damage to all foes. 67
Mediarahan 30 SP Fully restores party's HP. 70
Ice Amp Passive Strengthens Ice attacks by 50%. 72
Kamui Miracle 25 SP Anything could happen...
1. All allies and/or all foes' HP and SP fully recovered;
2. All allies and/or all foes downed;
3. All allies and/or all foes inflicted with random status ailment;
4. Nothing.
Max SL Winter Event

Second Awakening Stat Changes[]

Arcana Level
Strength +1
Magic +1
Endurance +1
Agility +1
Luck +1
Star Inherited


Extra Skills[]

List of Social Link Skills
Skill Cost Effect Rank
Auto-Rakukaja Passive Automatic Rakukaja at the start of battle. 2
Recarm 8 SP Revives 1 ally with 50% HP. 4
Marakunda 24 SP Decreases all foes' Defense for 3 turns. 6
Samarecarm 18 SP Revives 1 ally with full HP. 8
Evade Elec Passive Triples evasion rate against Elec attacks. 10
List of Bike Skills
Skill Cost Effect Rank
Dekunda 10 SP Nullifies stat penalties on party. 1
Life Drain 3 SP Drains 30 HP from 1 foe. 2
Mustard Bomb 16% HP Deals medium Phys damage to all foes with a chance of Enervation. 3
White Wall 18 SP Add Ice resistance to 1 ally (for 3 turns). 4
Evade Physical Passive Triples evasion rate against Phys attacks. 5



v  e
Persona 4 Party Members
Protagonist - Yosuke Hanamura - Chie Satonaka - Yukiko Amagi - Kanji Tatsumi - Rise Kujikawa - Teddie - Naoto Shirogane
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