Overview[edit | edit source]
Morgana is able to heal the group with special skills, and unique to him as a party member, revive fainted allies as well. Morgana can also use Me Patra to cure the ailments Dizzy, Forget, Sleep and Hunger at once for the whole party.
Morgana has the highest luck stat out of all Phantom Thieves, although very close to Ann Takamaki. This helps stack damage over time through critical hits and One Mores. In addition, this stat can also enhance Lucky Punch, a Physical skill that has minuscule damage, but also a high chance of performing critical hits on enemies, downing them and leaving them vulnerable to the party's attack in the process. Morgana can later learn Miracle Punch, which delivers medium damage, and more importantly, has the highest Critical hit ratio out of any skill. Both of these skills can help with swiftly deactivating enemies and making them more vulnerable to damage, and are especially useful for initiating Hold Ups and All-Out Attacks when there are very few enemies on the field. Otherwise, by giving away his turn, he can quickly start Baton Passes with his allies without the need to exploit an enemy weakness.
Morgana has the 2nd highest agility stat from the group, only slightly behind Makoto Niijima. This allows him to usually act early before other allies. This can apply against enemies as well, which can further be improved with Masukunda, a skill which debuffs the enemies' agility for 3 turns. Being able to heal early can be an useful perk, especially when it comes to avoiding an ally getting knocked out by an enemy before he can act. This healing can further be used in succession with the Lucky Punch set of skills, which consume HP upon usage.
In addition, at the same time, this stat can sharpen his attack accuracy and evasion. His available armor options also grant a substantial boost to evasion compared to the available equivalent for other party members.
However, Morgana's the most fragile member of the group, having the lowest Endurance stat and HP total. Although evasiveness and luck can help cover up from attacks and status ailments, it is easier for Morgana to faint upon getting hit compared to other members. It's important to give him proper care in battle in order for him to support the rest of the group and make the most out of his abilities.
Morgana has the 2nd weakest physical attack stat, and although he has the 2nd highest magic stat, he's the only party member that doesn't gain learn a Severe or stronger attack by leveling up late in the game, with his skills only being able to inflict Heavy damage at most. In its place, on Level 75, Morgana can learn Salvation, which can fully heal the entire party and cure any non-special ailments.
Morgana is naturally resistant to Wind skills, and is vulnerable to Electric skills. Morgana's Wind skills are slightly cheaper in SP when compared to other elemental attacks, making it possible to save up in the process. More importantly, his Wind skills are able to inflict Technical damage on enemies that have been burned from Fire skills.
If Morgana's Persona Zorro evolves into Mercurius, he'll be able to learn Evade Elec, boosting the chance of evading Electric attacks. In addition, he now can completely block Wind, and gain resistance to Bless. Unlike other party members, Morgana's Persona is only able to evolve on December 24th, as his Confidant is automatic, meaning these perks can only be used while exploring the Depths of Mementos and anything after.
Morgana's strongest melee weapon is Claiomh Solais which is created by using Electric Chair Execution on Mother Harlot. His strongest ranged weapon is Utopia and can be bought from Untouchable on 12/22. His second strongest weapon is Sudarshana, which is created by using Electric Chair Execution on Kohryu.
In Persona 5 Royal, Morgana can learn Pulinpa on Level 19, a skill with a high chance of Confusing foes. If the protagonist reads "Knowing the Heart," Morgana will also be able to use his Wind skills in succession to perform Technical damage on the afflicted foe.
Morgana's special Persona Trait is Proud Presence, which helps increase the effect of allies' healing skills when he's on the field.
Morgana's Persona will automatically transform into Diego on the evening of January 10th, a few days before the full group is able to properly infiltrate Maruki's Palace and Path of Da'at. Diego will make it possible for Morgana to learn Miracle Rush, a variation of Miracle Punch, which now targets all enemies. Like with other party members, this skill can only be used during the very end of the game. In addition, his Persona Trait will upgrade to Majestic Presence, which can also save SP.
Morgana's strongest melee weapon remains Claiomh Solais which still requires Mother Harlot to create, but if it is created during a fusion alarm, it becomes its strongest variation. Sudarshana now is his strongest ranged weapon in Persona 5 Royal, requring an Electric Chair execution on Vishnu and becomes its strongest variation under a fusion alarm.
Morgana's stat distribution in Persona 5 Strikers is very similar to that of Persona 5, with the exception of several minor stat raises. Hence, he plays very similarly in Strikers as well.
Morgana's battle style has him focus more as a healer with a side of offensive magic damage. Although his Luck stat remains intact, his skillpool no longer has any focus on Critical hits, particularly because he can not learn the line of Lucky Punch, and because his attacks are mostly magic-oriented.
Morgana's ability to inflict Technicals is emphasized on, as he can learn the skill Technical Adept, which increases damage inflicted by technical hits. This in particular can be made use of if he teams up with Ann Takamaki or the protagonist, who both have the potential to inflict their enemies with Burn. Additionally, he is able to learn Dormin Rush, a physical skill which has a chance of inflicting any enemy within a wide range with Sleep, essentially making them vulnerable to a Technical hit from any direction. Furthermore, its ability to inflict Critical hits can also be exploited.
Base Stats[edit | edit source]
Persona 5 / Royal[edit | edit source]
Note: These are the base stats for Level 99.
Note: These are the base stats for Level 99.
Equipment[edit | edit source]
Persona 5 / Royal[edit | edit source]
Melee Weapons[edit | edit source]
|Venture Saber||10||60||+Critical Rate up (high)||-||Complete "The Money-grubbing Uncle" request|
|Ryozanpaku Sword||68||94||-||-||Locked chest - Kamoshida's Palace, Old Castle 3F, East Building Annex|
Chest - Mementos, Qimranut
|Sonic Blade||78||94||-||¥9,600||Untouchable, (Madarame's Palace)|
|Scimitar||86||96||-||¥11,200||Untouchable, (Madarame's Palace)|
|Talwar||98||94||+Confuse (low)||¥12,200||Chest - Mementos, Chemdah|
Untouchable, (Kaneshiro's Palace)
|Sleeper Blade||118||96||+Sleep (low)||¥15,600||Untouchable, (Kaneshiro's Palace)|
|Shamshir||126||94||-||¥16,400||Untouchable, (Futaba's Palace)|
|Headhunter Ladle||128||90||+Critical Rate up (low)||-||Electric Chair Execution - Pisaca|
|Resting Sword||130||90||+Sleep (med)||¥21,600||Untouchable, (Futaba's Palace)|
|Blood Scimitar||140||98||+Despair (med)||Complete the request "Calling for Justice for Cats"|
|Chief's Cutlass||150||94||-||¥22,000||Untouchable, (Okumura's Palace)|
|Cosmic Sword||160||90||+Shock (med)||¥27,200||Untouchable, (Okumura's Palace)|
|Damascus Sword||180||94||-||¥29,400||Untouchable, (Niijima's Palace)|
|Heavy Saber||200||96||-||¥31,200||Untouchable, (Niijima's Palace)|
|Panic Sword||224||94||+Confuse (low)||¥34,400||Untouchable, (Shido's Palace)|
|God Saber||242||96||Ma+3||¥38,400||Untouchable, (Shido's Palace)|
|Bright Sword||248||94||-||¥40,800||Untouchable (12/22)|
|Claiomh Solais||280||90||+50 SP||-||Electric Chair Execution - Mother Harlot|
Ranged Weapons[edit | edit source]
|Shrike||114||94||5||-||¥8,600||Untouchable, (Madarame's Palace)|
|Mount Liang||122||98||5||-||¥10,600||Untouchable, (Madarame's Palace)|
|Upsilon||128||90||3||-||¥11,600||Untouchable, (Kaneshiro's Palace)|
|Comet 3||142||94||5||-||¥13,400||Untouchable, (Kaneshiro's Palace)|
|Catnap||168||90||5||+Sleep (med)||-||Electric Chair Execution - Neko Shogun|
|Spirit Sling||172||94||5||-||¥18,200||Untouchable, (Futaba's Palace)|
|Northern Light||178||98||5||-||¥21,400||Untouchable, (Futaba's Palace)|
|Stronger||194||98||5||-||¥23,200||Untouchable, (Okumura's Palace)|
|Shooting Star||210||98||5||-||¥26,600||Untouchable, (Okumura's Palace)|
|Intercept||216||90||5||-||¥27,200||Untouchable, (Niijima's Palace)|
|Star Slayer||246||98||5||-||¥32,000||Untouchable, (Niijima's Palace)|
|Pirate Killer||254||92||5||-||¥32,400||Untouchable, (Shido's Palace)|
|Dreamstone||274||96||5||-||¥32,800||Untouchable, (Shido's Palace)|
|Sling Cannon||298||96||5||-||¥38,800||Untouchable (12/22)|
|Sudarshana||308||98||5||+Random Ailment (low)||-||Electric Chair Execution - Kohryu|
|Utopia||326||100||5||+Forget (med)||¥42,800||Untouchable (12/22)|
Armor[edit | edit source]
|Cat Sweater||34||15||+Resist Freeze||Cats||¥4,200||Untouchable|
|Well-worn Scarf||42||19||Ma+3||Cats||-||Wash Grimy Gear|
|Guard Bandana||49||20||+Resist Freeze||Cats||-||Wash Soiled Armor|
|Breeze Scarf||57||15||Ag+2||Cats||¥8,600||Chest - Mementos, Aiyatsbus|
Untouchable, (Madarame's Palace)
|E-Collar||67||16||Ma+4||Cats||¥11,800||Untouchable, (Madarame's Palace)|
|Flowing Scarf||74||20||Ag+3||Cats||-||Wash Acrylic-coated Gear|
|Camo Collar||80||16||+Evade Physical (low)||Cats||¥12,000||Locked Chest - Mementos, Aiyatsbus|
Untouchable, (Kaneshiro's Palace)
|Renoir Scarf||85||21||Ma+5||Cats||-||Wash Paint-flecked Armor|
|Water Crown||93||17||+Resist Burn||Cats||¥16,200||Untouchable, (Kaneshiro's Palace)|
|Fancy Collar||99||21||-||Cats||-||Wash Tarnished Gear|
|Id Collar||105||17||+Resist Brainwash||Cats||¥17,200||Chest - Mementos, Kaitul|
Untouchable, (Futaba's Palace)
|Flexible Collar||115||22||Ag+3||Cats||-||Wash Gold-tainted Armor|
|Sparkly Collar||118||18||+Evade Curse (low)||Cats||¥22,200||Untouchable, (Futaba's Palace)|
|Bandage Collar||127||22||+Resist Forget||Cats||-||Wash Dust-crusted Gear|
|Frost Hood||130||20||+20 SP||Cats||-||Electric Chair Execution - Jack Frost|
|Memorial Collar||132||18||+Resist Forget||Cats||¥23,000||Locked Chest - Mementos, Kaitul|
Untouchable, (Okumura's Palace)
|Magical Scarf||141||24||Ma+5||Cats||-||Wash Timeworn Armor|
|Rubber Scarf||147||19||+Resist Shock||Cats||¥28,200||Untouchable, (Okumura's Palace)|
|Measure Collar||161||19||Lu+5||Cats||¥30,800||Locked Chest - Mementos, Akzeriyyuth|
Chest - Mementos, Adyeshach
Untouchable, (Niijima's Palace)
|Solar Wind Scarf||163||25||+Resist Shock||Cats||-||Wash Fragmented Armor|
|Quiet Collar||175||24||-||Cats||-||Wash Spyware-laden Gear|
|Morose Collar||180||20||+Resist Rage||Cats||¥32,400||Untouchable, (Niijima's Palace)|
Locked Chest - Niijima's Palace, House of Darkness
|Scam Collar||188||25||Lu+8||Cats||-||Wash Seedy Gear|
|Killer Collar||193||20||+Auto-Tarukaja||Cats||¥34,000||Untouchable, (Shido's Palace)|
|Gambler Collar||210||26||Lu+5||Cats||-||Wash Smokestained Armor|
|Insomnia Collar||211||21||+Resist Sleep||Cats||¥38,800||Untouchable, (Shido's Palace)|
|Sublime Collar||224||22||-||Cats||¥42,400||Locked chest - Sheriruth, Mementos|
|Revelry Collar||224||26||En+5||Cats||-||Wash Corrupt Gear|
|Gorgeous Collar||243||27||-||Cats||-||Wash Classified Armor|
|Nekomata Coat||251||23||+Evade Psy (med)||Cats||¥47,600||Untouchable (12/22)|
|Glorious Collar+||258||28||-||Cats||-||Wash Desecrated Gear|
|Nekomata Coat+||287||29||+Evade Psy (high)||Cats||-||Wash Unholy Armor|