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Levelup Haru

This article covers information about Haru Okumura as a party member, including uses and strategies in Persona 5 and its spinoffs.

Overview[]

Persona 5[]

Haru joins at Level 36 as early as September 19th, while the group is infiltrating Okumura's Palace, and is the final permanent member to join in Persona 5. She specializes in Psy and Gun skills, single-target or situational support, exploiting most ailments via Technical damage, and overall freedom in variety.

Haru's stats in terms of offense and defense are evenly distributed towards one another (specifically between Strength and Magic, as well as Endurance and Agility), making Haru a versatile ally. Much of her playstyle revolves around switching between Psy and Gun skills, with a variety of emergency support: there isn't enough room to fit all of her abilities in one, or at least not to their fullest potential, suggesting that her playstyle needs to be personalized.

One-ShotKill P5R

One-shot Kill, a strong skill with a high Critical rate.

She can use Triple Down to slowly shred all of the opponents' HP, by striking them with Light damage 3 times. Haru's Luck stat is moderate, but as her attack has an emphasis on targeting all enemies, she is efficient in landing Critical hits easily, giving an opening for a 1 More! or even a Baton Pass. Later on, she can also learn One-shot Kill, a severe single-target attack that has a high Critical rate, which can help swiftly kill enemies.

Gun skills are a special affinity in the sense that although they share the core mechanics of Physical skills, meaning they utilize the Strength stat over Magic and focus on exploiting Criticals over Weaknesses, they have the properties and offensive utilities of Magic skills, in the sense that they emphasize on accuracy over damage and also include Boost and Amp passives. This hybrid between Physical and Magic has Haru rely on blind luck to build an edge over the enemy, especially when there is no opportunity for Technical exploitation.

Mapsiodyne P5R

Mapsiodyne can exploit unique mental ailments.

Because of Haru's diverse offensive set-up, she is able to exploit almost all of the ailments in the game for Technical damage. As she uses Psy skills, it's possible for her to inflict Technical damage against enemies that have been inflicted with a mental ailment, a trait that is unique to her. Aside from Dizzy and Sleep, which can be exploited by all elements, Haru's Gun skills also allow her to induce Technical damage against Shock and Freeze. The only ailment she cannot exploit is Burn. Additionally, mental ailments don't have many opportunities to be afflicted by the party, as they either have less of a focus on using them or cannot inflict them to begin with, so it is recommended to have the protagonist open up on exploiting any remaining ailments to make the most out of Haru's role.

Aside from that, Haru has Boost and Amp skills for both her Psy and Gun skills, suggesting that her 2nd half of her movepool could be used for those, depending on one's preference.

Otherwise, it is recommended to improvise by reducing her variety of offense to give room for support: one extreme minimalistic example would be to preserve only a single-target Gun attack together with a multi-target Psy attack (specifically One-shot Kill and Mapsiodyne,) ensuring freedom in both affinity and range. Not only does One-Shot Kill guarantee raw damage with possibility of exploiting One More, Mapsiodyne gives room for dealing faction-wide damage while exploiting Technical damage from any afflicted enemies.

AmritaShower P5R

Amrita Shower heals any and all status ailments.

Although she has an emphasis on offense, Haru has a catalogue of support skills that serve to protect against certain abilities. She is able to cure her allies from any non-special status ailments with learning both Amrita Drop and Amrita Shower, helping them overcome numerous specific, but potentially dangerous disadvantages in battle, including vulnerability to Technical damage. This also protects from the ailments' effects of blocking users from performing various base combat abilities, such as being recipients of Baton Passes, participating in All-out Attacks or even switching out of battle.

Haru may otherwise use Fast Heal, a passive skill which helps her recover from her own ailments faster, which may act as a countermeasure when she is herself afflicted with an ailment, even worse if the entire party succumbs.

Tetrakarn P5R

Tetrakarn protects 1 user against a single Physical or Gun attack, repelling it back.

Haru is able to use Tetrakarn and Makarakarn to erect a shield on an ally, repelling a single physical or magical attack, respectively, which will remain on the field until activated. They can be used to protect allies and damage attackers, and can be especially effective against powerful attacks. Makarakarn also reflects ailments, further letting her protect the party from status changes. The ability can be useful if utilized properly, so it's recommended to analyze and strategize in advance. Although Makarakarn may be exploited as means to protect afflicted allies against Technical damage, and Tetrakarn can be used against enemies specifically afflicted with Rage, the shields cannot deal Criticals, Technicals and so on back at the attacker and only inflict pure damage, so the shields are primarily a strictly defensive maneuver.

However, using shields is generally costly when compared to simply healing allies with Amrita Shower or just attacking enemies, especially if it's against weak ones, so it is recommended to be wary of using them. These can be most effective against powerful enemies, especially ones that target everyone with their attacks, as the shields might be hit-or-miss otherwise.

The protective elements of the shields can be made use of in less complex battles, e.g. when against fewer enemies (and hence having to withstand fewer attacks), or when the affinity of enemies (between Phys and magical) match. In the case that attack types are divided between enemies, even though they won't be as accurate in protection, it is still possible to divide Haru's attention towards a specific group of enemies, depending on their attack types. However, these skills can be difficult to use against enemies with both attack types in their arsenal, especially if they're in a horde. Regardless, Almighty skills ignore shields.

From another perspective, Fast Heal and Makarakarn can both be used as a substitute to Amrita Shower if one is willing to endure having the party experience various ailments, as long as the movement of the entire party isn't disabled.

Haru is able to learn Climate Decorum, a passive skill which requires certain weather conditions, meaning it can only work under certain moments in the story. When active, Haru's evasiveness will be doubled.

HeatRiser P5

Heat Riser is a concentrated buff with deep undertones.

Haru can also learn Heat Riser which allows her to buff one ally with attack, defense and agility for three turns. Compared to the buffs and debuffs of other party members, Haru's is concentrated, increasing all of a single party member's stats. Past the straightforward aspect of giving allies a party boost, buffs also give allies proper flexibility when it comes to their playstyle: as support skills in Persona 5 give party members the opportunity to switch gears from primary to emergency skills, or to delay said switch. The examples are as follows:

  • For Ryuji, his attack boost allows him to switch to using Electricity skills at the chance of afflicting the Shock ailment, while covering for the reduced damage that Ryuji would otherwise deal;
  • For Morgana, his evasion boost gives him the excuse to stay on the defensive through attacking instead of healing, which is only reserved for emergencies;
  • For Ann, she focuses on offense and afflicting Burn, and only protects herself in emergencies;
  • For Yusuke, his agility boost is a necessity for him to switch gears to Physical skills;
  • For Makoto, increasing her defense is necessary to have her withdraw from healing and emphasize on Nuclear skills, as well as giving her the opportunity to exploit Technical damage;
  • For Akechi, maintaining his attack power lets him stick to damage-based attacks instead of having to resort to Insta-Kill spells.
  • If Haru were to use the buff on herself, it would enforce her to default to an offensive stance via Gun and Psy skills.

Overall, Haru's playstyle, although exploits vital weaknesses and ensures freedom of movement to the most basic extent, it is heavily reliant on luck. Aside from augmented properties like the accuracy and Critical rate of her attacks, as well as the luck-based element of the mental ailments which allow for Technical hits, her support skills such as her shields are also a gamble, as although powerful, they can only be applied to a specific user and can be activated only once, especially when pit against an unpredictable set of foes. Amrita Shower in a sense can be interpreted as a countermeasure against bad luck involving ailments, granting the party a sense of clarity.

GunAttack Noir

Haru's gun attack strikes all enemies at once. Only 1 round can be used per turn.

Haru is resistant to Psy, and is weak against Nuclear. Because Weakness and Technical multipliers don't stack, she cannot be dealt Technical damage from Burn, Freeze and Shock via Nuke, but she'll still be Downed.

If Haru uses her ranged weapon instead of a skill, she'll be able to hit all enemies with 1 round of ammunition, although she can only use it once, and her weapons' accuracy is lower than those of other members'.

See also: Confidant/Haru Okumura

If the protagonist maxes out Haru's Confidant, her Persona will evolve into Astarte, adding resistance to Ice, and completely block Psy. She can also learn Evade Nuke, making it easier for her to evade Nuclear attacks.

Haru's strongest melee weapon is Fleurs du Mal, which is created by performing an Electric Chair Execution on Beelzebub. It gives her Ma+5 and a high chance of inflicting Dizzy on her foes. Haru's strongest ranged weapon is Yagrush, which is created by itemizing on Baal, and has a medium chance of inflicting Shock.

Pool Explanation
Healing Icon P5Amrita Shower Assist Icon P5Heat Riser All-purpose combatant that doubles between offense, Technical exploitation as well as protection and purification.
Assist Icon P5Makarakarn Nav Skill Icon P5Cripple
Ranged Icon P5One-shot Kill Nav Skill Icon P5Psy Amp
Psy Icon P5Mapsiodyne Nav Skill Icon P5Evade Nuke
P5 MeleeHaruCeltis / Amazon Axe / Fleurs du Mal
P5 RangedHaruMagma Bucket (SP) / Pandemonium (SP) / Yagrush
P5 Item ArmorWomenHaten Robe / Empathy Cape / Titanium Set+ / Lucifer Guard / Soul Vest+ / Haten Robe+
P5 Icon AccessoryAny

Persona 5 Royal[]

Tentarafoo P5R

Haru can now cast Tentarafoo for quick Technical exploitation.

In Persona 5 Royal, Haru learns Tentarafoo when joining the party. This skill gives her a medium chance of Confusing all enemies, and can also be used in succession with her Gun skills to perform Technical damage, only if Knowing the Heart has been read. However, the ailment now lasts 2 turns, and hitting the enemy wears off the ailment instantly. The ailment can be treated as a swift way to stall enemies (at least mid-battle when compared to Sleep), and also as a quick way to open a Baton Pass streak.

Haru has a Showtime with Morgana and Makoto Niijima. Her Showtime with Morgana is unlocked from September 20th, and Makoto's on October 30th.

Haru's special Persona Trait is Icy Glare, decreasing allies' chances of getting inflicted by status ailments. This indirectly reduces the need to use Amrita Shower, or makes it more likely not to use Amrita Drop excessively. Otherwise, this trait encourages not to have Haru rely on Amrita Shower and give room for other skills, if not gives freedom for Fast Heal.

LifeWall P5R

Haru's unique skill, Life Wall.

If Haru's Confidant has been maxed out, starting from January 18th, a special Third Awakening scene will become available, where her Persona will merge into Lucy. This will give her the skill Life Wall, erecting a shield for the entire group that can repel 1 attack, regardless of type (excluding Almighty.) Additionally, her Persona Trait will change into Cool Customer, further increasing the chances of allies avoiding status ailments.

Also, on the properties of Heat Riser on new party members introduced during Maruki's Palace:

  • Akechi with Loki functions the same way as his Robin Hood counterpart in terms of being defensive first and foremost, except that Akechi is an opportunist that tries to find the right moment to exploit the enemy's weakness through more powerful attacks. That being said, Akechi's preferences and aims do not align, so Haru's Heat Riser might not do much to support Akechi;
  • Sumire, similar to Akechi, has conflicted preferences and aims, leaning towards Bless skills as a safety net but switching towards boosting her Critical rate to take a risk with Physical skills. Similarly to Akechi, Haru's Heat Riser doesn't have much use for Sumire past a power buff.

One unique thing about Haru's ranged weapons are that, although she can only fire once per battle, customizing her guns with elemental camo won't have her ammo halved unlike other party members, and will only cut down her attack power. This can be made use of in combat, considering her gun fires at all enemies. For most of the game, she can only upgrade her gun to afflict Burn, but her gun accessible during Maruki's Palace and her respective ultimate weapon both afflict Shock instead. Both variants can be used to exploit Technical combinations in battle, the latter of which Haru can make use of herself.

Her early electric chair weapons can afflict Confuse as well, which can serve as a great follow-up in the case that should an enemy or more have already been confused, allowing for Technical damage while potentially afflicting even more enemies, all the while conserving SP.

Haru's strongest weapons remain the same, though a fusion alarm must be active when creating them for the best results. Fleurs du Mal becomes Fleurs du Mal R which retains the high chance of inflicting Dizzy but has Ma+6 instead. Yagurush becomes Yagrush EX which has a high chance of inflicting Shock on her foes.

Persona 5 Strikers[]

Haru's stats and skills in Persona 5 Strikers are comparable to those in Persona 5, meaning she still plays the same in Strikers.

Haru now has Technical Adept, which increases damage inflicted by technical hits. She can make use of that with Hysterical Slap, Evil Touch, Evil Smile, and her Vertigo Slash Master Art, each having the chance to inflict the enemy with a Mental ailment (Rage, Fear, or Dizzy), with Evil Smile working in a wide range. She also possesses Gun attacks with high critical hit rates. However, Haru can no longer erect shields, as those aren't part of the game.

Haru's primary gimmick is her ability to extend combo finishers by holding down the heavy attack button (top button on PS4/Switch). While risky, and will also leave her open to retaliation, careful players who pay attention to the battlefield and enemy actions will be able to inflict massive damage across wide areas of the field; in particular, she can extend Psiodyne into a tornado capable of shredding the down gauges of anything weak to Psy or which currently has a Mental ailment. Overall, Haru is most effective against large crowds of weak enemies, or large bosses who cannot easily avoid the wide area her highly damaging attacks cover and who have large down gauges to wear down.

Strategies[]

With Party Members[]

Haru & Morgana[]

See also: Party/Morgana#Morgana & Haru

Haru and Morgana both put an emphasis on exploiting Technical damage, Morgana in particular excelling in exploiting Burn, with Haru being able to take care of the rest of the ailments.

Morgana and Haru have proper chemistry in controlling enemies according to their range, where Haru specializes in smaller groups of enemies due to her shields, whereas Morgana can take care of large hordes of enemies with Masukunda. On the offensive, Morgana can take care of small encounters with Miracle Punch, while Haru can take care of multiple enemies: Morgana's Masukunda also covers for the chaos that comes with her low accuracy.

In Persona 5 Royal, Haru can team up with Morgana to inflict Confuse on enemies, as they have Tentarafoo and Pulinpa respectively, which is especially potent should Knowing the Heart been read, allowing the two to deal Technical damage with Gun and Wind skills. As the effect now wears off in 2 turns or instantly upon being hit, it can primarily be used as a quick means to open up Baton Passes via Technical damage, letting each-other or other party members access Baton Pass with less difficulty.

Haru in particular can have her guns customized to inflict Burn on enemies, letting Morgana follow-up with Technical damage of his own. Otherwise, her early electric chair Grenade Launchers can inflict Confuse as well. This strategy may be ineffective during Maruki's Palace, however, as Haru's Yagrush inflicts Shock, which is more oriented towards Strength-based party-members.

During Maruki's Palace, should Morgana have his ultimate ranged weapon (either Sudarshana or Sudarshana EX), Haru may team up with him by having him inflict the enemy with Dizzy, while Haru protects the party with Life Wall, scoring a Technical hit in the process should the enemy try to attack.

Both Haru and Morgana have access to a Showtime attack that can be made use of when they're together in combat.

Haru & Ryuji[]

See also: Party/Ryuji Sakamoto#Ryuji & Haru

Ryuji's Electric skills may Shock enemies, allowing Haru to deal Techncial Damage via her Gun skills.

In Persona 5 only, Ryuji can inflict Despair, which Haru can use to exploit Technicals via her Psychic skills.

In Persona 5 Royal, Ryuji is able to inflict Forget via Headbutt or Memory Blow, which Haru can use to exploit Technical Damage via Psychic skills.

If Haru's Grenade Launchers are customized to inflict Shock, or she is using the Yagrush, Ryuji can use his Physical skills to deal Technical damage.

Haru & Ann[]

See also: Party/Ann Takamaki#Ann & Haru

Haru's shield skills and Ann's single-target healing skills allows for proper protection between multiple (but not all) party members in need of healing, letting Haru stall for one while Ann heals another, instead of healing everyone at once and wasting SP. Ann's single-target healing in particular may open up flexibility for other party members with more powerful healing skills, giving them room for other roles.

Additionally, if against specifically enemies that use Wind or Nuclear attacks, Ann can rely on burning them and have Haru reflect their attacks with Makarakarn, having them deal damage on their own. In the scenario of Nuclear, this can serve as a major upset if Haru protects herself, as she's weak to Nuke.

In Persona 5 only, Ann can use Tentarafoo to inflict enemies with Confuse and have Haru deal Technical damage while they're stunned.

Haru & Yusuke[]

Yusuke may use Sukukaja or Masukukaja to support both Haru or himself in raising their attacks' accuracy, as they both work under reduced hit rates, whether from their stats or from their attacks.

In Persona 5 only, Yusuke's Mind Slice can inflict Confuse, which Haru can make use of to deal Technical damage.

In Persona 5 Royal, during Maruki's Palace, Haru may use a Grenade Launcher enhanced with Shock to let Yusuke deal Technical damage.

Haru & Makoto[]

See also: Party/Makoto Niijima#Makoto & Haru

As both Haru and Makoto are efficient in different aspects of defense, their roles can be used in unison to support the party. Makoto emphasizes on general defense reduction, while Haru covers for ailments and exploiting weaknesses with shields.

In Persona 5 Royal only, almost all of Haru's Grenade Launchers can be customized to inflict Burn or Shock, which can be used to set-up enemies for Makoto deal Technical damage with her Nuclear attacks. Haru's Yagrush is able to inflict Shock without taking a penalty to damage.

Makoto is able to inflict Forget, which Haru can exploit for Technical damage with her Psychic skills.

Additionally, Makoto and Haru can initiate a Showtime attack if they're paired in battle.

In Persona 5 Strikers only, Makoto's Sledgehammer, which can make enemies Dizzy, can be exploited by Haru further, by setting up a shield and having the enemy reflect the attack back at themselves. This can be useful against powerful enemies, though otherwise it is recommended to have Haru simply afflict Technical damage herself.

Haru & the protagonist[]

See also: Party/Ren Amamiya#With Haru

The protagonist is the only party member that can heal Haru from Burn, Shock and Freeze, as he's the only one that can learn Baisudi and Mabaisudi, and as Shock and Freeze prevent her from acting, he's the only other party member that can learn Amrita Drop and Amrita Shower.

For both games, the protagonist is the only party member that has access to most mental ailment skills: in Persona 5, the pool consists of Rage, Fear and Brainwash, where Persona 5 Royal also includes Despair.

Haru, Morgana & Ryuji[]

This set-up emphasizes on Technical damage as well as ensure the most is made out of it.

Haru and Morgana alone are able to cover Technical damage for every ailment, and even if Ryuji is unable to contribute to Burn and mental ailments, he can cast Tarukaja on either Haru or Morgana to ensure they make the most out of their incoming attacks.

Haru, Ryuji & Makoto[]

The set-up puts an emphasis on exploiting Technical damage via Shock. With Ryuji emphasizing on afflicting Shock, all three party members are able to join in and deal Technical damage, whether it's through Physical, Gun or Nuclear attacks.

Base Stats[]

Persona 5 / Royal[]

Note: These are the base stats for Level 99.

Arcana Level HP SP
Strength 69
Magic 64
Endurance 59
Agility 59
Luck 53
Empress 99 542
310
Inherit Reflects Absorbs Block Resists Weak
- - - - Psy Nuclear
List of Skills
Skill Cost Effect Level
Psio 8 SP Medium Psy damage to 1 foe. Technical dmg: Mental ailment. Innate
Mapsio 16 SP Medium Psy damage to all foes. Technical dmg: Mental ailment. Innate
Triple Down 16% HP Light Gun damage to all foes 3x. Innate
Amrita Drop 6 SP Cure 1 ally of all non-special ailments. Innate
Fast Heal Auto Half the time needed to recover from an ailment. Innate
Psy Break 15 SP Suppress innate Psy resistance of all foes for 3 turns. Innate
Tetrakarn 36 SP Erect shield on 1 ally to repel 1 Physical/Gun attack. 38
Psy Boost Auto Strengthen Psy attacks by 25%. 42
Makarakarn 36 SP Erect shield on 1 ally to repel 1 magical attack. 44
Climate Decorum Auto Double evasion against all attacks in rain or special weather warning. 48
Psiodyne 12 SP Heavy Psy damage to 1 foe. Technical dmg: Mental ailment. 52
Snipe Auto Strengthen Gun attacks by 25%. 54
One-shot Kill 17% HP Severe Gun damage to 1 foe. High Critical Rate. 58
Amrita Shower 12 SP Cure all allies of all non-special ailments. 60
Mapsiodyne 22 SP Heavy Psy damage to all foes. Technical dmg: Mental ailment. 64
Cripple Auto Strengthen Gun attacks by 50%. 68
Psy Amp Auto Strengthen Psy attacks by 50%. 73
Heat Riser 30 SP Buff attack, defense and agility of 1 ally for 3 turns. 75

Arcana Level HP SP
Strength 69
Magic 64
Endurance 59
Agility 59
Luck 53
Empress 99 542
310
Inherit Reflects Absorbs Block Resists Weak
- - - Psy Ice Nuclear
List of Skills
Skill Cost Effect Level
Psio 8 SP Medium Psy damage to 1 foe. Technical dmg: Mental ailment. Innate
Mapsio 16 SP Medium Psy damage to all foes. Technical dmg: Mental ailment. Innate
Triple Down 16% HP Light Gun damage to all foes 3x. Innate
Amrita Drop 6 SP Cure 1 ally of all non-special ailments. Innate
Fast Heal Auto Half the time needed to recover from an ailment. Innate
Psy Break 15 SP Suppress innate Psy resistance of all foes for 3 turns. Innate
Tetrakarn 36 SP Erect shield on 1 ally to repel 1 Physical/Gun attack. 38
Psy Boost Auto Strengthen Psy attacks by 25%. 42
Makarakarn 36 SP Erect shield on 1 ally to repel 1 magical attack. 44
Climate Decorum Auto Double evasion against all attacks in rain or special weather warning. 48
Psiodyne 12 SP Heavy Psy damage to 1 foe. Technical dmg: Mental ailment. 52
Snipe Auto Strengthen Gun attacks by 25%. 54
One-shot Kill 17% HP Severe Gun damage to 1 foe. High Critical Rate. 58
Amrita Shower 12 SP Cure all allies of all non-special ailments. 60
Mapsiodyne 22 SP Heavy Psy damage to all foes. Technical dmg: Mental ailment. 64
Cripple Auto Strengthen Gun attacks by 50%. 68
Psy Amp Auto Strengthen Psy attacks by 50%. 73
Heat Riser 30 SP Buff attack, defense and agility of 1 ally for 3 turns. 75
Evade Nuke Auto Triple evasion chance against Nuclear attacks. Max Empress SL

Arcana Level HP SP
Strength 69
Magic 64
Endurance 59
Agility 59
Luck 53
Empress 99 542
310
Inherit Reflects Absorbs Block Resists Weak
- - - - Psy Nuclear
Persona Trait Icy Glare: Decreases allies' chance of being inflicted by ailments by 25%.
List of Skills
Skill Cost Effect Level
Psio 8 SP Medium Psy damage to 1 foe. Innate
Mapsio 16 SP Medium Psy damage to all foes. Innate
Triple Down 16% HP Light Gun damage to all foes 3x. Innate
Amrita Drop 6 SP Cure all non-special ailments of 1 ally. Innate
Fast Heal Passive Half the time needed to recover from ailments. Innate
Psy Break 15 SP Suppress innate Psy resistances of all foes for 3 turns. Innate
Tentarafoo 8 SP Inflict Confusion (med odds) to all foes. Innate
Tetrakarn 24 SP Erect a shield on 1 ally to repel 1 Physical or Gun attack. 38
Psy Boost Passive Strengthen Psy attacks by 25%. 42
Makarakarn 24 SP Erect a shield on 1 ally to repel 1 (non-Almighty) magical attack. 44
Climate Decorum Passive Double evasion against all attacks under rainy day or special weather warning. 48
Psiodyne 12 SP Heavy Psy damage to 1 foe. 52
Gun Boost Passive Strengthen Gun attacks by 25%. 54
One-shot Kill 17% HP Severe Gun damage to 1 foe, high critical rate. 58
Amrita Shower 12 SP Cure all non-special ailments of party. 60
Mapsiodyne 22 SP Heavy Psy damage to all foes. 64
Gun Amp Passive Strengthen Gun attacks by 50%. 68
Psy Amp Passive Strengthen Psy attacks by 50%. 73
Heat Riser 30 SP Increase Attack/Defense/Agility of 1 ally for 3 turns. 75

Arcana Level HP SP
Strength 69
Magic 64
Endurance 59
Agility 59
Luck 53
Empress 99 542
310
Inherit Reflects Absorbs Block Resists Weak
- - - Psy Ice Nuclear
Persona Trait Icy Glare: Decreases allies' chance of being inflicted by ailments by 25%.
List of Skills
Skill Cost Effect Level
Psio 8 SP Medium Psy damage to 1 foe. Innate
Mapsio 16 SP Medium Psy damage to all foes. Innate
Triple Down 16% HP Light Gun damage to all foes 3x. Innate
Amrita Drop 6 SP Cure all non-special ailments of 1 ally. Innate
Fast Heal Passive Half the time needed to recover from ailments. Innate
Psy Break 15 SP Suppress innate Psy resistances of all foes for 3 turns. Innate
Tentarafoo 8 SP Inflict Confusion (med odds) to all foes. Innate
Tetrakarn 24 SP Erect a shield on 1 ally to repel 1 Physical or Gun attack. 38
Psy Boost Passive Strengthen Psy attacks by 25%. 42
Makarakarn 24 SP Erect a shield on 1 ally to repel 1 (non-Almighty) magical attack. 44
Climate Decorum Passive Double evasion against all attacks under rainy day or special weather warning. 48
Psiodyne 12 SP Heavy Psy damage to 1 foe. 52
Gun Boost Passive Strengthen Gun attacks by 25%. 54
One-shot Kill 17% HP Severe Gun damage to 1 foe, high critical rate. 58
Amrita Shower 12 SP Cure all non-special ailments of party. 60
Mapsiodyne 22 SP Heavy Psy damage to all foes. 64
Gun Amp Passive Strengthen Gun attacks by 50%. 68
Psy Amp Passive Strengthen Psy attacks by 50%. 73
Heat Riser 30 SP Increase Attack/Defense/Agility of 1 ally for 3 turns. 75
Evade Nuke Passive Triple evasion rate against Nuclear attacks. Max Empress SL

Arcana Level HP SP
Strength 69
Magic 64
Endurance 59
Agility 59
Luck 53
Empress 99 542
310
Inherit Reflects Absorbs Block Resists Weak
- - - Psy Ice Nuclear
Persona Trait Cool Customer: Decreases allies' chance of being inflicted by ailments by 50%.
List of Skills
Skill Cost Effect Level
Psio 8 SP Medium Psy damage to 1 foe. Innate
Mapsio 16 SP Medium Psy damage to all foes. Innate
Triple Down 16% HP Light Gun damage to all foes 3x. Innate
Amrita Drop 6 SP Cure all non-special ailments of 1 ally. Innate
Fast Heal Passive Half the time needed to recover from ailments. Innate
Psy Break 15 SP Suppress innate Psy resistances of all foes for 3 turns. Innate
Tentarafoo 8 SP Inflict Confusion (med odds) to all foes. Innate
Tetrakarn 24 SP Erect a shield on 1 ally to repel 1 Physical or Gun attack. 38
Psy Boost Passive Strengthen Psy attacks by 25%. 42
Makarakarn 24 SP Erect a shield on 1 ally to repel 1 (non-Almighty) magical attack. 44
Climate Decorum Passive Double evasion against all attacks under rainy day or special weather warning. 48
Psiodyne 12 SP Heavy Psy damage to 1 foe. 52
Gun Boost Passive Strengthen Gun attacks by 25%. 54
One-shot Kill 17% HP Severe Gun damage to 1 foe, high critical rate. 58
Amrita Shower 12 SP Cure all non-special ailments of party. 60
Mapsiodyne 22 SP Heavy Psy damage to all foes. 64
Gun Amp Passive Strengthen Gun attacks by 50%. 68
Psy Amp Passive Strengthen Psy attacks by 50%. 73
Heat Riser 30 SP Increase Attack/Defense/Agility of 1 ally for 3 turns. 75
Evade Nuke Passive Triple evasion rate against Nuclear attacks. Max Empress SL
Life Wall 95 SP Erect a shield on party to repel 1 (non-Almighty) attack. Third Awakening Skill

Persona 5 Strikers[]

Arcana Level
Strength 72
Magic 64
Endurance 60
Agility 68
Luck 62
Empress 99
Inherit Reflects Absorbs Block Resists Weak
Psy - - - Psy Nuclear
List of Skills
Skill Cost Effect Level
Psi 8 SP Light Psy damage to an area of foes. Technical dmg: Mental ailment. Innate
Evil Touch 8 SP High chance of Fear to an area of foes. Innate
Snap 16% HP Medium Gun damage to an area of foes. 6
Hysterical Slap 9% HP Medium Physical damage to a narrow range. Medium chance of Rage. 9
Technical Adept Auto Increase damage inflicted by technical hits. 11
Amrita Drop 4 SP Cure 1 ally of all non-special ailments. 14
Mapsi 10 SP Light Psy damage to a wide range. Technical dmg: Mental ailment. 18
Gun Boost Auto Strengthen Gun attacks by 25%. 24
Psio 14 SP Medium Psy damage to an area of foes. Technical dmg: Mental ailment. 28
Triple Down 24% HP Light Gun damage to a wide area of foes 3x. 30
Mapsio 16 SP Medium Psy damage to a wide range. Technical dmg: Mental ailment. 33
Evil Smile 10 SP Medium chance of Fear to a wide area of foes. 37
Psy Boost Auto Strengthen Psy attacks by 25%. 40
Amrita Shower 8 SP Cure all allies of all non-special ailments. 42
Heat Riser 36 SP Temporarily Increase ATK/DEF and Critical/auto-evade rate of 1 ally for a certain period of time. 48
Psiodyne 24 SP Heavy Psy damage to an area of foes. Technical dmg: Mental ailment. 53
One-shot Kill 30% HP Severe Gun damage to an area of foes with very high chance of Critical. 56
Ailment Boost Auto Enhance chance of inflicting all ailments. 60
Mapsiodyne 26 SP Heavy Psy damage to a wide range. Technical dmg: Mental ailment. 64
Gun Amp Auto Strengthen Gun attacks by 50%. 67
Riot Gun 40% HP Severe Gun damage to a wide area of foes with very high chance of Critical. 73
Combo Attacks
Combo Attack Button Input Skills
C3 P5R PS4 SP5R PS4 SP5R PS4 T Psiodyne Heavy Psy damage to an area of foes. Technical dmg: Mental ailment.
Charged C3 P5R PS4 SP5R PS4 SP5R PS4 T (charge) Psiodyne Heavy Psy damage to an area of foes. Technical dmg: Mental ailment.
Midair C2 While in the air P5R PS4 SP5R PS4 T Psiodyne Heavy Psy damage to an area of foes. Technical dmg: Mental ailment.


Combo Attacks[]

Button input Effect
P5R PS4 SP5R PS4 SP5R PS4 SP5R PS4 S
(S4)
A chain of 4 axe slashes.
P5R PS4 T (hold to extend)
(C1)
Summon Milady for an explosive crossfire.
P5R PS4 SP5R PS4 T (hold to extend)
(C2)
Downward slice.
P5R PS4 SP5R PS4 SP5R PS4 T (hold to extend)
(C3)
Summon Milady to use a Psychokinesis skill.
P5R PS4 SP5R PS4 SP5R PS4 SP5R PS4 T (hold to extend)
(C4)
Giant spin attack.
Midair P5R PS4 T (hold to extend)
(C1)
Vertical spin attack. Hold P5R PS4 T to link into the downward slice.

Equipment[]

Persona 5 / Royal[]

Melee Weapons[]

Weapon Attack Accuracy Effect Price Location
Axe 134 90 - ¥19,200 Default
Untouchable (Okumura's Palace)
Death Contract 140 86 +Despair (low) - Electric Chair Execution - Mitra
Bardiche 166 90 - ¥28,800 Untouchable, (Okumura's Palace)
Mega Axe 188 90 - ¥34,600 Untouchable, (Niijima's Palace)
Crescent Axe 208 90 - ¥36,600 Untouchable, (Niijima's Palace)
Lethe Axe 216 84 +Forget (med) - Chest - Mementos, Path of Sheriruth
Ice Axe 226 84 +Freeze (med) ¥40,400 Untouchable, (Shido's Palace)
Gilgamesh Axe 250 92 - ¥45,200 Untouchable, (Shido's Palace)
Locked chest - Shido's Palace, Entertainment Hall
Celtis 256 90 - ¥48,000 Untouchable (12/22)
Amazon Axe 284 92 St+3 ¥53,600 Untouchable (12/22)
Fleurs du Mal 308 86 Ma+5/+Dizzy (high) - Electric Chair Execution - Beelzebub

Weapon Attack Accuracy Effect Price Location
Axe 159 90 - ¥23,300 Default
Untouchable (Okumura's Palace)
Bardiche 175 92 - ¥26,700 Untouchable (Okumura's Palace)
Big Bang Axe 183 92 - - Locked chest – Okumura's Palace: Export Line
Mega Axe 189 90 St+3 ¥30,500 Untouchable (Niijima's Palace)
Death Contract 190 80 Low Despair - Electric Chair Execution - Mitra
Death Promise 200 80 Med Despair - Electric Chair Execution - Mitra (fusion alarm)
Crescent Axe 209 92 - ¥33,500 Untouchable (Niijima's Palace)
Ice Axe 223 90 Med Freeze ¥38,100 Untouchable (Shido's Palace)
Kintaro Axe 235 92 +30 HP - Trade 1 Moon Dango to Trader Sakai in Kichijoji (11/13 - 11/17)
Gilgamesh Axe 243 92 - ¥41,400 Untouchable (Shido's Palace)
Amazon Axe 257 90 St+3 ¥46,200 Untouchable (12/22)
Celtis 285 92 - ¥50,100 Untouchable (12/22)
Death Axe 293 92 Low Despair - Chest - Qliphoth World, Path to the Holy Grail
Taiji Axe 301 90 En+5 ¥56,700 Untouchable (1/13)
Crusader 321 92 - ¥61,500 Untouchable (1/13)
Fleurs du Mal 325 86 Ma+5 / High Dizzy - Electric Chair Execution - Beelzebub
Fleurs du Mal R 345 86 Ma+6 / High Dizzy - Electric Chair Execution - Beelzebub (fusion alarm)

Ranged Weapons[]

  • (P5) - Ranged weapons marked with this symbol are a customization of unmarked weapon above.

Weapon Attack Accuracy Rounds Effect Price Location
GL Replica 132 86 1 - ¥24,200 Default
Untouchable, (Okumura's Palace)
GL Replica II 182 78 1 - ¥21,000
¥10,500
Customize GL Replica
Pawzooka 140 89 1 +Confuse (med) - Electric Chair Execution - Nekomata
Scorcher 170 82 1 - ¥30,800 Untouchable, (Okumura's Palace)
Scorcher SP 194 72 1 +Confuse (med) ¥21,800
¥10,900
Customize Scorcher
Multiple GL 196 86 1 - ¥38,000 Untouchable, (Niijima's Palace)
Multiple GL II 268 88 1 - ¥30,200
¥15,100
Customize Multiple GL
Town Burner 214 86 1 - ¥42,600 Untouchable, (Niijima's Palace)
Town Burner HP 246 78 1 - ¥26,200
¥13,100
Customize Town Burner
Town Burner SP 236 76 1 +Burn (med) ¥29,000
¥14,500
Customize Town Burner
Eraser 222 80 1 - ¥43,200 Untouchable, (Shido's Palace)
Eraser SP 244 68 1 +Forget (med) ¥29,200
¥14,600
Customize Eraser
Flame Ocean 242 84 1 +Burn (low) ¥43,800 Untouchable, (Shido's Palace)
Flame Ocean II 310 88 1 - ¥34,200
¥17,100
Customize Flame Ocean
Magma Bucket 284 84 1 +Burn (low) ¥50,200 Untouchable (12/22)
Magma Bucket SP 290 68 1 +Burn (high) ¥33,200
¥16,600
Customize Magma Bucket
Pandemonium 294 88 1 - ¥57,000 Untouchable (12/22)
Pandemonium SP 310 72 1 +Confuse (med) ¥33,200
¥16,600
Customize Pandemonium
Yagrush 330 80 1 +Shock (med) - Electric Chair Execution - Baal

Weapon Attack Accuracy Rounds Effect Price Location
GL Replica 176 70 1 - ¥24,200 Default
Untouchable, (Okumura's Palace)
Scorcher 200 ¥28,000 Untouchable, (Okumura's Palace)
Pawzooka 200 Med Confuse - Electric Chair Execution - Nekomata
Paw-omber 220 Med Confuse - Electric Chair Execution - Nekomata (fusion alarm)
Town Burner 230 - ¥35,400 Untouchable, (Niijima's Palace)
Eraser 260 ¥43,800 Untouchable, (Shido's Palace)
Pandemonium 300 ¥53,400 Untouchable (12/22)
Milkor 340 ¥64,000 Untouchable, (1/13)
Yagrush 345 Med Shock - Electric Chair Execution - Baal
Yagrush EX 360 High Shock Electric Chair Execution - Baal (fusion alarm)

Armor[]

List does not include dirty/sooty armor.

Name Defense Evasion Effect For Price Location
Baseball Jacket 23 6 - Females - Ann Default
Padded Shirt 27 4 En+2 Unisex ¥2,400 Untouchable
Battle Camisole 29 7 +10 HP Females ¥2,400 Untouchable
Moonlight Robe 30 30 Repel Physical dmg (high) Females - Electric Chair Execution - Kaguya
Lynx Camo Vest 36 5 +Resist Sleep Unisex ¥4,400 Untouchable
Magic Camisole 38 9 Ma+2 Females ¥4,600 Untouchable
Ancient Shirt 43 8 En+3 Unisex - Wash Grimy Gear
Old Camisole 45 13 - Females - Wash Grimy Gear
Worn Chainmail 50 9 - Unisex - Wash Soiled Armor
Retro Camisole 52 14 Ma+3 Females - Wash Soiled Armor
Chain Vest 57 5 - Unisex ¥8,800 Chest - Mementos, Path of Qimranut
Untouchable, (Madarame's Palace)
Robust Apron 59 9 - Females ¥9,000 Chest - Mementos, Path of Qimranut
Chest - Mementos, Path of Aiyatsbus
Untouchable, (Madarame's Palace)
Silk Dress 60 10 +Evade Magic (low) Females - Electric Chair Execution - Silky
Austere Haori 65 6 +Resist Dizzy Unisex ¥12,200 Untouchable, (Madarame's Palace)
Lady's Dress 68 10 +Resist Confuse Females ¥12,600 Untouchable, (Madarame's Palace)
Elegant Shirt 72 9 - Unisex - Wash Acrylic-coated Gear
Courbet Apron 75 14 - Females - Wash Acrylic-coated Gear
Army Vest 77 6 St+1 Unisex ¥12,400 Locked chest - Mementos, Path of Qimranut
Locked chest - Mementos, Path of Aiyatsbus
Chest - Mementos, Path of Chemdah
Untouchable, (Kaneshiro's Palace)
Pollock Vest 81 10 +Resist Fear Unisex - Wash Paint-flecked Armor
Power Camisole 81 10 St+2 Females ¥12,800 Locked chest - Mementos, Path of Qimranut
Chest - Mementos, Path of Chemdah
Untouchable, (Kaneshiro's Palace)
Scream Dress 85 15 +Resist Confuse Females - Wash Paint-flecked Armor
Turtleneck 88 12 - Females - Makoto Default
Reckless Vest 89 7 +Resist Fear Unisex ¥17,000 Untouchable, (Kaneshiro's Palace)
Glaring Cape 93 11 +Resist Dizzy Females ¥17,200 Untouchable, (Kaneshiro's Palace)
Gilded Vest 94 10 St+2 Unisex - Wash Tarnished Gear
Sponge Camisole 99 15 St+5 Females - Wash Tarnished Gear
Papal Robes 100 7 +Evade Bless (low) Unisex ¥17,800 Locked chest - Mementos, Path of Chemdah
Untouchable, (Futaba's Palace)
Elysian Robe 104 11 +Reduce Curse dmg (low) Females ¥18,200 Locked chest - Mementos, Path of Chemdah
Chest - Kaneshiro's Palace
Chest - Mementos, Path of Kaitul
Untouchable, (Futaba's Palace)
Bookkeeper Wrap 108 11 Ag+3 Unisex - Wash Gold-tainted Armor
Pink Top 108 12 - Females - Haru Default
Hope Shirt 112 8 +Resist Despair Unisex ¥23,200 Untouchable, (Futaba's Palace)
Accountant Cape 113 17 +Resist Dizzy Females - Wash Gold-tainted Armor
Dogwatch Kimono 117 12 +Resist Sleep Females ¥23,600 Untouchable, (Futaba's Palace)
Locked chest - Futaba's Palace, Chamber of Sanctuary
Pyramid Jacket 119 11 +30 HP Unisex - Wash Dust-crusted Gear
Brigandine 124 8 - Unisex ¥23,800 Locked chest - Mementos, Path of Kaitul
Chest - Mementos, Path of Akzeriyyuth
Untouchable (Okumura's Palace)
Rosetta Corset 125 17 - Females - Wash Dust-crusted Gear
Loose Cutsew 128 19 - Females - Futaba Default
Spiked Bra 129 12 +Repel Physical (low) Females ¥24,600 Chest - Mementos, Path of Akzeriyyuth
Untouchable (Okumura's Palace)
Royal Haori 132 12 +Resist Dizzy Unisex - Wash Timeworn Armor
Dieting Wrap 137 8 +Resist Hunger Unisex ¥29,400 Untouchable, (Okumura's Palace)
Pyramid Shawl 138 19 +Resist Sleep Females - Wash Timeworn Armor
King Frost Cape 140 16 +Reduce Ice dmg (high) Unisex - Electric Chair Execution - King Frost
Maillot 144 13 Ag+3 Females ¥30,000 Untouchable, (Okumura's Palace)
Ghillie Vest 149 8 +Evade Physical (low) Unisex ¥32,000 Locked chest - Mementos, Path of Akzeriyyuth
Untouchable, (Niijima's Palace)
Chest - Niijima's Palace, Slot Room main floor
Rune Dress 156 13 Ma+3 Females ¥32,800 Locked chest - Mementos, Path of Akzeriyyuth
Chest - Mementos, Path of Adyeshach
Untouchable, (Niijima's Palace)
Tapsuan 160 12 +Evade Wind (high) Females - Electric Chair Execution - Arahabaki
Weird Wrap 160 20 +Null Fear Unisex - Complete the "Shady Deal in the Shadows" request
Akashic Shirt 161 13 +Resist Forget Unisex - Wash Fragmented Armor
Space Suit 162 12 - Unisex - Wash Spyware-laden Gear
Egoist Shirt 167 9 +Resist Brainwash Unisex ¥33,800 Untouchable, (Niijima's Palace)
Zero-G Undies 168 20 Ag+5 Females - Wash Fragmented Armor
Astro Bra 170 19 - Females - Wash Spyware-laden Gear
Unyielding Vest 173 13 Lu+5 Unisex - Wash Seedy Gear
Yama Dress 174 14 +Evade Curse (med) Females ¥34,400 Untouchable, (Niijima's Palace)
Life Jacket 179 9 +20 HP Unisex - Locked chest - Shido's Palace, Pool Deck
Locked chest - Mementos, Path of Adyeshach
Chest - Mementos, Path of Sheriruth
Untouchable, (Shido's Palace)
Tsubofuri Wrap 182 20 En+5 Females - Wash Seedy Gear
Kotodama Cape 187 14 +Resist Brainwash Females ¥36,200 Locked chest - Mementos, Path of Adyeshach
Chest - Mementos, Path of Sheriruth
Untouchable, (Shido's Palace)
Gambler Shirt 193 14 +Resist Despair Unisex - Wash Smokestained Armor
Best Vest 194 10 - Unisex ¥40,400 Untouchable, (Shido's Palace)
Archangel Bra 200 18 +Reduce Elec dmg (high) Females - Electric Chair Execution - Sraosha
Gambler Dress 202 21 +Evade Curse (high) Females - Wash Smokestained Armor
Mizuha Doumaru 203 15 +Reduce Fire dmg (med) Females ¥41,400 Untouchable, (Shido's Palace)
Silver Vest 206 11 - Unisex ¥44,200 Locked chest - Mementos, Path of Sheriruth
Untouchable (12/22)
Magellan Robe 206 14 - Unisex - Wash Corrupt Gear
Titanium Set 216 17 +Resist Hunger Females ¥45,200 Locked chest - Mementos, Path of Sheriruth
Untouchable (12/22)
Aristocrat Cape 216 21 +Evade Magic (low) Females - Wash Corrupt Gear
Black Wing Robe 220 20 +Reduce Nuke dmg (med) Unisex - Electric Chair Execution - Yatagarasu
Steel Chef Vest 223 15 +Resist Burn Unisex - Wash Classified Armor
Soul Vest 230 12 +20 SP Unisex 10,000 points
¥49,600
Reward at Ichigaya fishing pond
Untouchable (12/22)
Millionaire Doumaru 234 22 - Females - Wash Classified Armor
Silver Vest+ 236 16 - Unisex - Wash Desecrated Gear
Haten Robe 243 18 Ma+3 Females ¥50,600 Complete the request "Swindling Old Folk is Pretty Low."
Untouchable (12/22)
Empathy Cape 246 12 +50 SP Unisex - Chest - Qliphoth World, Path to the Holy Grail
Titanium Set+ 247 24 +Resist Hunger Females - Wash Desecrated Gear
Lucifer Guard 250 10 +Reduce Magic dmg (high) Unisex - Electric Chair Execution - Messiah*
Soul Vest+ 263 16 +40 SP Unisex - Wash Unholy Armor
Haten Robe+ 275 25 Ma+5 Females - Wash Unholy Armor

Name Defense Evasion Effect For Price Location
Baseball Jacket 23 6 - Females - Ann default
Lynx Camo Vest 28 4 +Resist Sleep Unisex ¥2,400 Untouchable (Kamoshida's Palace)
Confident Camisole 38 7 +Resist Forget Females ¥4,500 Untouchable (Kamoshida's Palace)
Moonlight Robe 50 30 +Repel Physical dmg (high) Females - Electric Chair Execution - Kaguya
Old Pajamas 57 15 +Resist Sleep Unisex - Wash Sooty Ghastly Gear
Amulet Shirt 58 5 +Evade Curse (low) Unisex ¥8,400 Untouchable (Madarame's Palace)
Robust Apron 59 9 +Resist Freeze Females ¥9,300 Untouchable (Madarame's Palace)
Old Angel's Cape 60 11 +Evade Magic (low) Females - Wash Sooty Ladies' Armor
Succubus Pajamas 68 15 +Null Sleep Unisex - Wash Sooty Ghastly Gear
Lady's Dress 68 10 - Females ¥10,300 Untouchable (Madarame's Palace)
Moonlight Robe R 70 30 +Repel Physical dmg (high) Females - Electric Chair Execution - Kaguya (fusion alarm)
Angel's Cape 71 11 +Evade Magic (med) Females - Wash Sooty Ladies' Armor
Night Shift Haori 79 6 +Resist Sleep Unisex ¥12,300 Untouchable (Kaneshiro's Palace)
Lightning Blouse 81 10 +Resist Shock Females ¥13,600 Untouchable (Kaneshiro's Palace)
Zen Outfit 86 12 Ag+3 Unisex - Locked Chest - Madarame's Palace: Main Treasure Hall
Turtleneck 88 12 - Females - Makoto default
Old Cheongsam 88 12 Ag+1 Females - Wash Sooty Cheongsam
Clothing Grab Bag (Madarame's Palace post-deadline)
Silk Dress 95 10 +Evade Magic (low) Females - Electric Chair Execution - Silky
Power Camisole 99 11 - Females ¥15,900 Untouchable (Kaneshiro's Palace)
Fine Silk Dress 100 14 +Evade Magic (med) Females - Electric Chair Execution - Silky (fusion alarm)
Papal Robes 102 7 +Evade Bless (low) Unisex ¥16,900 Untouchable (Futaba's Palace)
Elysian Robe 104 11 +Resist Fear Females ¥18,700 Untouchable (Futaba's Palace)
Fairy Cheongsam 104 12 Ag+3 Females - Wash Sooty Cheongsam
Heavensent Dress 105 14 Ma+4 Females - Electric Chair Execution - Phoenix
Pink Top 108 12 - Females - Haru default
Godsent Dress 110 14 Ma+6 Females - Electric Chair Execution - Phoenix (fusion alarm)
Old Fiery Apron 111 13 +10 HP Females - Wash Sooty Ogress' Gear
Clothing Grab Bag (Kaneshiro's Palace)
Golden Vest 114 7 En+3 Unisex - Locked Chest - Kaneshiro's Palace: Vault: 2F
Hard Corset 125 12 - Females ¥21,200 Untouchable (Futaba's Palace)
Hope Shirt 126 8 +Resist Despair Unisex ¥22,100 Untouchable (Futaba's Palace)
Loose Cutsew 128 19 - Females - Futaba default
Robe of Hatred 129 12 Prevents Curse insta-kills Females - Locked Chest – Futaba's Palace: Chamber of Sanctuary 1F
Titanium Corset 129 12 +Resist Hunger Females ¥24,500 Untouchable (Okumura's Palace)
Fiery Apron 132 13 +30 HP Females - Wash Sooty Ogress' Gear
Old Robe 137 15 +10 SP Females - Wash Sooty Divine Armor
Clothing Grab Bag (Futaba's Palace)
Maillot 153 14 Ag+2 Females ¥29,100 Untouchable (Okumura's Palace)
Rune Vest 153 8 +Evade Curse (low) Unisex ¥28,100 Untouchable (Niijima's Palace)
Yama Dress 156 13 +Resist Fear Females ¥31,100 Untouchable (Niijima's Palace)
Weird Wrap 160 20 +Null Fear Unisex - Complete the request, "Shady Deal in the Shadows"
Arcane Robe 161 15 +30 SP Females - Wash Sooty Divine Armor
Old Undershirt 164 16 +Resist Brainwash Females - Wash Sooty Astro Armor
Clothing Grab Bag (Okumura's Palace)
Tapsuan 170 12 +Evade Wind (high) Females - Electric Chair Execution - Arahabaki
Royal Holy Shroud 171 10 +30 SP Unisex - Wash Sooty Wolf's Coat
Space Suit 172 8 - Unisex - Locked Chest – Okumura's Palace: Weapon Production
Panzer Dress 182 15 - Females ¥34,300 Untouchable (Niijima's Palace)
Egoist Shirt 183 9 +Resist Brainwash Unisex ¥35,000 Untouchable (Niijima's Palace)
Glaring Cape 187 14 +Resist Dizzy Females ¥38,800 Untouchable (Kaneshiro's Palace)
Lil Devil Undershirt 193 16 +Null Brainwash Females - Wash Sooty Astro Armor
Old Tights 194 17 En+1 Females - Wash Sooty Grifter's Garb
Clothing Grab Bag (Niijima's Palace)
Fine Tapsuan 195 15 +Evade Wind (high) Females - Electric Chair Execution - Arahabaki (fusion alarm)
Lucky Robe 210 18 Lu+5 Females - Electric Chair Execution - Fortuna
Akashic Shirt 213 11 +Resist Forget Unisex ¥42,500 Untouchable (12/22)
Tomoe's Doumaru 216 17 - Females ¥42,400 Untouchable (Shido's Palace)
Cozy Dress 218 17 +Resist Freeze Females ¥47,000 Untouchable (12/22)
Super Lucky Robe 220 18 Lu+10 Females - Electric Chair Execution - Fortuna (fusion alarm)
Old Khamrai Tao 226 19 +Reduce Fire dmg (low) Females - Wash Sooty Regalia
Clothing Grab Bag (Shido's Palace)
Divine Black Tights 228 17 En+6 Females - Wash Sooty Grifter's Garb
Immovable Shirt 240 10 +Repel Physical (low) Unisex - Locked Chest – Shido's Palace: Pool Deck
Light Undershirt 241 20 - Females - Sumire default
Black Wing Robe 250 20 +Reduce Nuke dmg (med) Unisex - Electric Chair Execution - Yatagarasu
Haten Robe 250 19 - Females ¥51,400 Complete the request, "Swindling Old Folk is Pretty Low."
Untouchable (12/22)
Bodhi Haori 251 12 +Resist Fear Unisex ¥52,200 Untouchable (1/9)
Tao Robe 257 18 +Resist Brainwash Females ¥57,800 Untouchable (1/13)
King Frost Cape 260 16 +Reduce Ice dmg (high) Unisex - Electric Chair Execution - King Frost
Khamrai Tao 265 19 +Reduce Fire dmg (high) Females - Wash Sooty Regalia
Black Wing Robe R 270 20 +Reduce Nuke dmg (high) Unisex - Electric Chair Execution - Yatagarasu (fusion alarm)
Vest of Life 280 12 +50 HP Unisex - Chest - Qliphoth World, Path to the Holy Grail
King Frost Cape EX 280 16 +Reduce Ice dmg (high) Unisex - Electric Chair Execution - King Frost (fusion alarm)
Unio Dress 293 20 - Females ¥62,900 Untouchable (1/13)
Old Sinful Bikini 298 20 +10 SP Females - Sooty Rogue's Garb
Archangel Bra 300 18 +Reduce Elec dmg (high) Females - Electric Chair Execution - Sraosha
Sirius Armor 10 305 +Reduce Magic dmg (high) Unisex - Electric Chair Execution - Messiah*
Golden Dress 306 19 Ag+5 Females - Locked Chest - Maruki's Palace: Research Ward
Old Witch's Robe 307 20 Ma+1 Females - Wash Sooty Dark Armor
Clothing Grab Bag (Maruki's Palace)
Sinful Bikini 311 20 +50 SP Females - Sooty Rogue's Garb
Lovely Witch's Robe 324 20 Ma+8 Females - Wash Sooty Dark Armor
High Archangel Bra 325 20 +Reduce Elec dmg (high) Females - Electric Chair Execution - Sraosha (fusion alarm)
Sirius Armor EX 330 10 +Reduce Magic dmg (high) Unisex - Electric Chair Execution - Messiah* (fusion alarm)

Persona 5 Strikers[]

Weapons[]

Weapon Attack Effect Price (¥) Location
Axe 48 - Initial
Felling Axe 60 2,200 Sophia's Shop
Battle Axe 64 2,600
Bardiche 82 4,000 Sophia's Shop (8/2)
Halberd 92 5,200
Enchanting Axe 96 +Dizzy (low) - Chest - Sendai Jail, Sendai World Center
Mega Axe 106 8,200 Sophia's Shop

Complete the request, "Sophia's Weapon Shop"

Crescent Axe 130 10,600
Death Contract S 134 +Fear (low) - Complete the request, "Psychokinetic Siege"
Great Axe 144 St +2 13,600 Sophia's Shop (Okinawa)
Beheading Axe 154 15,400
Ice Axe 196 +Freeze (low) 29,600 Sophia's Shop

Complete the request, "Sophia's Weapon Shop Redux"

Gilgamesh Axe 224 34,200
Tabar 230 Ag +2 - Lock Lv 2 Chest - Osaka Jail, Mt. Chashiro
Celtis 254 36,400 Sophia's Shop (Yokohama, 8/28)
Amazon Axe 276 St +2 42,000
Fleurs du Mal S 308 Ma +5 - Complete the request, "Painful Past+: Mariko Hyodo"
Parashu 348 Ma +5/+Fear (med) Defeat Dire Shadow in Osaka Jail on Merciless difficulty (NG+ only)

Armor[]

Name Defense Price (¥) Effect
Pink Dress 24 -
Padded Shirt 34 1,600 En +3
Lynx Camo Vest 44 2,600 +Null Sleep
Battle Camisole 34 1,800 +10 HP
Magic Camisole 44 2,800 Ma +3
Chain Vest 56 3,200
Reckless Vest 68 4,600 +Null Fear
Robust Apron 56 3,600
Lady’s Dress 68 5,000 +Null Rage
Army Vest 82 6,000 St +3
Austere Haori 96 8,400 +Null Dizzy
Power Camisole 84 6,600 St +3
Glaring Cape 98 9,000 +Null Dizzy
Papal Robes 114 12,200 +Reduce Bless dmg (low)
Hope Shirt 128 15,800 +Reduce Psy dmg (low)
Elysian Robe 114 13,200 +Reduce Curse dmg (low)
Dogwatch Kimono 128 16,800 +Null Sleep
Ghillie Vest 150 25,200 +Reduce Phys dmg (low)
Egoist Shirt 170 28,400 +Null Brainwash
Rune Dress 152 26,400 Ma +3
Kotodama Cape 172 29,800 +Null Brainwash
Silver Vest 204 33,600 +20 HP
Soul Vest 230 38,600 +20 SP
Titanium Corset 206 35,200 +25 HP
Haten Robe 232 40,400 Ma +3
Silver Vest+ 258 47,400 +40 HP
Titanium Corset+ 260 49,200 +50 HP


Protagonist - Ryuji Sakamoto - Morgana - Ann Takamaki - Yusuke Kitagawa - Makoto Niijima - Futaba Sakura - Haru Okumura
Goro AkechiP5/Royal - Sumire YoshizawaRoyal - SophiaStrikers - Zenkichi HasegawaStrikers
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