"A world heading towards death, and a world steeped in death. How canst thy life shine so brilliantly amidst it? Show me... thou blue knight filled to th'brim with death...!"
—Pale Rider, Shin Megami Tensei: Strange Journey
Pale Rider, also written as Pale Knight, is a demon in the series.
"When the Lamb broke the fourth seal, I heard the voice of the fourth living creature saying, “Come.” I looked, and behold, an ashen horse; and he who sat on it had the name Death; and Hades was following with him. Authority was given to them over a fourth of the earth, to kill with sword and with famine and with pestilence and by the wild beasts of the earth."
—Revelation 6:7-8.
The Pale Rider, or Pale Horseman, is the fourth and final Horseman of the Apocalypse, according to Christian scripture. The rider traditionally represents death and bears a scythe of death. Despite typically being portrayed carrying a scythe as his weapon (much like the GrimReaper), in the Book of Revelation, he is described as bringing Hades (Hell) wherever he rides as his symbol. His color being pale, as opposed to an actual color, could be reflecting the sickly appearance of a corpse (though old translations could be interpreted as the rider being pale green and yellowish green.)
Unlike the other three Horsemen, Death has also been specifically mentioned in texts surrounding the Day of Judgement where God himself takes both Hades and Death, alongside the devil and all his followers and places them in the Lake of Fire for all of eternity.
"Origin: Middle East. One of the 4 Horsemen of the Apocalypse. He is Death incarnate, riding a pale horse. Some sources say the Four Horsemen will kill 1/4 of the world's population."
—Shin Megami Tensei A-Mode DDS dictionary
The Pale Rider is one of three rare and difficult fiend bosses that can be found hidden throughout the game. If the protagonist beats him, he has a slim chance of dropping the Angel's Trumpet, the most powerful Law-aligned weapon in the game.
Shin Megami Tensei III: Nocturne[]
"One of the four horsemen of the apocalypse. He rides on a pale horse, and hades follows behind it."
—Shin Megami Tensei III: Nocturne compendium
Pale Rider appears as one of the Candelabrum holders sent by Lucifer to test the Demi-fiend, possessing the Candelabrum of Majesty. He first appears with the other Horsemen of the Apocalypse when the Demi-fiend first ventures into the Third Kalpa. After Black Rider is defeated, he will appear in Asakusa, near the Collector Manikin's shop. After defeating Pale Rider in battle, the Demi-fiend will receive the Candelabrum of Majesty.
After being defeated and once the Demi-fiend reaches level 63, Pale Rider can be fused in the Cathedral of Shadows on the New Kagutsuchi phase if the Demi-fiend possesses a Deathstone, a special item found only in the Labyrinth of Amala. Pale Rider can be fused by any combination of demons resulting in a Tyrant Race demon.
Shin Megami Tensei IMAGINE[]
Pale Rider appears as the summon orb boss of Shibuya's Celu Tower silver-level instance. He also appears as a boss within the Chain of Curse Deep Docks instance and a boss of the TR-Route of Denshi Kairo, through which the ability to fuse him can be obtained. He is a special triple fusion of Black Rider, Loa and Bishamonten.
Shin Megami Tensei: Strange Journey[]
"So... a son of man hath called me from one underworld to another... I am the Pale Rider, one of the Four Horsemen. The end times approacheth..."
—When summoned through fusion
Pale Rider returns as a Fiend demon, however, before he can be summoned he must be engaged in combat in Sector Grus and defeated. Fusing Pale Rider with the other three Riders in a special fusion will result in Mother Harlot.
Shin Megami Tensei IV[]
Pale Rider has a 1/256 chance appearing in Minami Sunamachi, on the western edge of the eastmost pair of buildings, just south of the line that runs down the center lane (see below). Pale Rider most will use Pandemic Bomb followed by Death's Door, while also using Deadly Wind to pick off any vulnerable targets. Null Nerve is not very common, and demons oftentimes are not immune to Sick, with some like Zhen and Taotie having no resistance to Force. If the entire party bears Force resistance, Pale Rider will switch to using Megidolaon instead, though it is preferrable to bring immunity or resistance to Sick anyway. The reward for defeating him is a large amount of experience points, 3 Heavy Grimoires and the ability to create him in a special fusion.
Pale Rider is fought alongside the other three in the Challenge Quest, Errand for the Apocalypse. Belial has sealed the four in a Domain found in Infernal Tokyo's Ikebukuro. They are weaker than when they are encountered normally, as Pale Rider only carries Zandyne and Pandemic Bomb. If Flynn makes any attempt to challenge them before accepting the quest, the Fiends will eject him from the domain. Completing the quest grants Flynn the Peacemaker, which is only surpassed by the plasma gun in terms of raw power.
Location Screenshot
Location Minimap
Shin Megami Tensei IV Apocalypse[]
Pale Rider, along with all the other Fiends, is encountered in Twisted Tokyo. Pale Rider is encountered on B27F and drops the Reaping Blade in the second cycle onwards. He is fought at level 970 on cycle nine.
Pale Rider's strategy is focused on Force attacks and inflicting ailments to boost the strength of his Pestilence attack. For the former, the Lost status can quickly become a nuisance, especially if it happens to those normally immune to that ailment due to Will of Wind. For the latter, all the ailments he attempts to inflict to the party are Nerve ailments, so a simple Null Nerve can quickly drain his Press Turns.
Shin Megami Tensei V[]
Pale Rider, along with the other Fiends that held Menorahs and the Demi-fiend, appears as part of the Return of the True Demon DLC pack. As before, defeating Pale Rider unlocks the ability to fuse him.
Shin Megami Tensei V: Vengeance[]
Pale Rider, along with all of the DLC demons available for the original version of Shin Megami Tensei V, returns for Vengeance, and will come prepackaged into the game.
Persona 3[]
The protagonist can fuse Mithra and Ares to get Pale Rider. Although, before the protagonist can fuse them, they must complete Elizabeth's Request to fuse Valkyrie with Tarukaja. Then, she will award the protagonist with the Torn Black Cloth item, which is required for the fusion of Pale Rider.
Reload[]
"One of the Four Horsemen of the Apocalypse, he rides a pale horse and represents death. He has the power to destroy life."
—Persona 3 Reload background
Pale Rider is a Persona of the Death Arcana and the protagonist can summon him through special fusion once he is level 23. Pale Rider's fusion recipe consists of Berith, Gurulu and Matador.
Persona 4 Golden[]
Pale Rider appears as a Persona of the Jester/Hunger Arcana, and thus can only be obtained through fusion in the Velvet Room.
"One of the Four Horseman of the Apocalypse, he rides a pale horse and represents death. He has the power to destroy life."
—Persona 5 background
Pale Rider is the seventh Persona of the Death Arcana and can only be obtained through fusion in the Velvet Room. Pale Rider is the second of two Personas to learn the Brain Shake skill and the first Persona to learn the Megidola and Evade Bless skills. He is the last of the three Personas that learns the Curse Boost skill. Pale Rider is one of the Personas required in order to summon Trumpeter using advanced fusion. When itemized through Electric Chair execution, Pale Rider will yield a Megidola Skill Card.
Royal[]
When itemized through Electric Chair execution, Pale Rider will yield the Hex Ringaccessory, which allows the wearer to use Eigaon. During a fusion alarm, Pale Rider will yield the Spiral Hex Ring accessory instead, which allows the wearer to use Maeigaon.
Persona Q2: New Cinema Labyrinth[]
Pale Rider's special fusion recipe consists of the Red, White, and Black Riders. This special fusion is unlocked after obtaining the 4 Knight Crest key item from the Depths of the Theater District.
Persona 5 Tactica[]
Pale Rider is a Hypno type Persona and is one of the four Personas needed to summon Trumpeter through special fusion.
Inflicts Force (Magic) damage with 160 power on a Single Enemy
Innate
Plague
Auto
Adds Force Pierce. +20% to Force damage.
After this demon uses a Force skill or at end of own turn: Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison.
Innate
Pestilence
Auto
At end of enemy turn: Inflicts 50% fractional damage (2,000 max) on all Poisoned enemies based on their max HP. Nullifies all death prevention skills.
Innate
Mazandyne
7 MP
Inflicts Force (Magic) damage with 120 power on All Enemies.
Aragami (Awaken)
Force Amp
Auto
+25% to Force damage
Aragami (Gacha)
Debilitate
8 MP
Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
Protector (Awaken)
Epitome of Madness
Auto
+15% chance to inflict status ailments, +15% to EV.
Protector (Gacha)
Auto-Rakunda
Auto
Casts Rakunda at the beginning of the 1st turn.
Psychic (Awaken)
Killing Wind
7 MP
Inflicts Force (Magic) damage with 180 power on a Single Enemy.
Psychic (Gacha)
Null Elec
Auto
Adds Elec Null.
Elementalist (Awaken)
Enduring Soul
Auto
Heals 200 HP upon receiving the first killing blow.
Elementalist (Gacha)
Gallery[]
Pale Rider as he appears in Shin Megami Tensei III: Nocturne
Pale Rider in Shin Megami Tensei: Strange Journey
Pale Rider in Persona 5 Royal
Pale Rider in Persona 3 Reload
Pale Rider in Persona O.A.
Pale Rider casting Pestilence in Shin Megami Tensei V