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A One more (spelled as "1 more") is a recurring element in the Persona series from Persona 3 onward.
- Persona 3 / FES / Portable
- Persona 4 / Golden
- Persona 4 Arena / Ultimax
- Persona 5 / Royal
- Persona 5 Strikers
When an ally or enemy Downs an opponent, usually by striking that opponent's elemental weakness or lands a Critical hit, they are able to gain an extra turn. This can lead to multiple 1 More!s if they continue fulfilling the necessary criteria, until either all enemies are knocked down (in which case it can lead to an All-Out Attack or a Hold Up) or they cannot hit any more weaknesses on opponents that are not knocked down.
If the protagonist switches Personas, they cannot switch Personas again in a "1 More!"
The technique is also useful when exploiting weaknesses, as the party member that did so can gain an additional action, and extend the streak in-between by downing other enemies. The final action can range from anything to dealing additional weak damage to an already Downed enemy (especially since they take more damage for being knocked down,) attacking a different enemy entirely, or even using that opportunity to end their turn with a Support or Healing skill. Certain things that can break a streak would be running out of SP or missing their attack.
Persona 3 / FES
In Persona 3 and Persona 3 FES, if the user casts a multi-target skill, 1 More! cannot be obtained unless it downs all enemies. Single-target skills are treated as normal, and only require the target of the attack to be knocked down.
Persona 3 Portable
Unlike the other two games, Persona 3 Portable's functions the same as it did in Persona 4, now being able to perform a 1 More with a multi-target skills, as long as it downs at least a single enemy.
Persona 4 / Golden
Persona 4 Arena / Ultimax
In Persona 4 Arena and Persona 4 Arena Ultimax, a "1 More" refers to a roman cancel, which is a way to end recovery of a move. It costs 50 SP.
Persona 5 / Royal
In Persona 5, if "One More" is activated, the user will have the ability to pass their turn to another ally, activating Baton Pass, strengthening their attack and recovery power.
In Persona 5 Royal, as there is now the chance to down enemies through Technical damage, it will also subsequently activate One More. If the party's Technical rank is maxed out, Technical attacks will always Down, guaranteeing a One More in succession.
Certain traits can only be activated while the user is under the effects of 1 More: Cold-Blooded will boost the user's chances of inflicting Freeze, Bolstering Force increases the user's Attack power by 50%, and Grace of the Olive nullifies the HP and SP cost of skills to 0.
In Persona 5, as the Down multiplier multiples the taken damage by x1.25, if the first attack has depleted at least 44.4% of the remaining HP, assuming the next attack isn't changed up with another, it will be enough to insta-kill the respective enemy. If the first attack was enhanced by Charge or Concentrate, it needs to deal at least 65% damage for the second attack to be a kill. The rules of damage variance can still affect the output of the attack and interfere with its success rate.
Persona 5 Strikers
In Persona 5 Strikers, a "1 More" can occur if an enemy with multiple Down Gauges has one broken, or if the player attacks a major boss with an environmental action during certain attacks. When this occurs, a "1 More" prompt will appear over the enemy. Pressing the Action Button while a "1 More" is on-screen will cause the playable character to jump towards the enemy and execute an automatic follow-up attack. After the Baton Pass ability is unlocked, a random party member will attempt to execute a 1 More when available; swapping to the prompted party member will execute a Baton Pass and a 1 More simultaneously.