"I am Norn. The Keeper of Fate... Destiny's guide..."
—Norn, DemiKids Dark Version
Norn is a demon in the series.
History
Norn, also known as Nornir, are the numerous female goddesses who rule the fates of the various races that exist in Norse Mythology. The three most important of the Norns are Urd, Verdandi and Skuld. These three are said to live near a lake under the roots of Yggdrasil, the world tree.
They come out from a hall standing at the Well of Urðr (Fate). They draw water from the well and take sand that lies around it, which they pour over the Yggdrasill tree so that its branches will not rot. These three main Norns are described as powerful maiden giantesses (Jotuns) whose arrival from Jötunheimr ended the golden age of the gods.
Beside these three famous Norns, there are many others who appear at a person's birth in order to determine his or her future. In the pre-Christian Norse societies, Norns were thought to have visited newborn children. There were both malevolent and benevolent Norns: the former caused all the malevolent and tragic events in the world while the latter were kind and protective goddesses.
Appearances
Profile
Shin Megami Tensei IMAGINE
Norn appears as the final boss of any Shinagawa Ice Cave instance except those created during the new moon period. By defeating her, there is a small chance to obtain Destiny's Chronometer, which will allow the player to fuse her. As in most games, she can be obtained through a fusion of Atropos, Lachesis and Clotho.
Shin Megami Tensei: Strange Journey
"Goddesses of fate in Norse lore.
They live below the roots of Yggdrasil and weave the threads of fate, which bind even the gods."
—Shin Megami Tensei: Strange Journey Compendium
As usual, Norn can be summoned by special fusion between the Moirae Sisters: Clotho, Lachesis and Atropos. In the plot, she is however, a fusion between three Disir sisters.
Norn is met as part of the EX Mission, Fateful aid, in the top floor of Sector Eridanus if the earlier EX Mission The madness of Yggdrasil has been completed. She is located in a patch of land recorded in the auto map data which is a logical impossibility considering Eridanus had been until then inaccessible. Upon entering then attempting to leave the room, Norn shows reveals herself to the protagonist and explains the situation; her form before the fusion into Norn was, in fact, the three Disir sisters who the protagonist had met in Sector Bootes.
She explained that she had been the unknown force intervening in his fight against Yggdrasil and canceled the time-based powers he had previously stolen, allowing a second assailant to take down the rampaging tree after the protagonist was previously at the mercy of Yggdrasil. Norn reveals then the second attacker was in fact, the protagonist himself, seasoned and grown from his experiences so he could challenge Yggdrasil on more even terms. Norn then takes the protagonist to the past at Sector Eridanus for a rematch against Yggdrasil to save himself. With Norn supporting the timeline from the future, the violent tree was defeated, completing the ontological paradox, returning her time powers to her earlier selves and sealing Yggdrasil in a cycle of power and defeat he could never escape.
Defeating Yggdrasil unlocks him and Norn for fusion, and grants the protagonist the Nornir Ring.
Shin Megami Tensei IV
"Goddesses of fate in Norse lore. They live below the roots of Yggdrasil and weave the threads of fate, which even the gods are bound by."
—Shin Megami Tensei IV compendium
Shin Megami Tensei IV Apocalypse
Norn can teach Nanashi the Luster Candy, Dekaja, Samarecarm and Mediarahan skills through its Demon Whisper. It benefits from learning healing and support skills.
Devil Summoner: Soul Hackers
"Goddesses of fate in Norse lore.
Giantesses, they live below the roots of Yggdrasil and weave the threads of fate, which even the gods are bound by."
—Soul Hackers 3DS compendium
Persona 3
Norn, "the Sisters of Fate" is the Ultimate Persona of the Fortune Arcana. Once the protagonist has completed the Fortune Arcana Social Link and reached Lv. 62, Norn can once again be fused using the three Moirae Sisters; Clotho, Lachesis and Atropos.
Norn is the only Persona to initially learn the most powerful single-target Wind skill in the game, Panta Rhei.
Persona 4
Norn returns as the ultimate Persona of the Fortune Arcana. They are available to be summoned once the protagonist reaches Lv. 72 or above and completes the Fortune Arcana Social Link (Naoto Shirogane's). Similar to its predecessor, Norn's fusion prerequisite requires the special fusion of Clotho, Lachesis and Atropos in the Velvet Room. However, Norn no longer learns the skill Panta Rhei, as Odin now learns the skill; to make up for this, Norn holds the distinction of being one of the two Personas (the other being Trumpeter) in the game that naturally learns the skill Debilitate.
Persona Q: Shadow of the Labyrinth
Norn can only be fused using Clotho, Lachesis and Atropos, once the current protagonist has reached level 66 or higher.
Persona 5
"Goddesses of fate in Norse lore. They live below the roots of Yggdrasil and weave the threads of fate, which even the gods are bound by."
—Persona 5 Compendium
Norn is the sixth Persona of the Fortune Arcana and can be found as a Shadow in Niijima's Palace and the Sheriruth area of Mementos, with the title "Final Measurer." Norn is the first Persona that the protagonist can use in battle that learns Ziodyne and Garudyne, as well as one of the four Personas to learn Nocturnal Flash and Amrita Drop. When itemized using Electric Chair execution, Norn will yield a Diarahan skill card.
Norn is fought in the Members Floor Lobby of Niijima's Palace. After the Phantom Thieves rig the Dice Game and Slot Machines in their favor and obtain the High Limit Card, the Shadow will be waiting for them in front of the elevator.
Devil Children Black Book & Red Book
Norn is the overseer of the Orgel Room and the administrator of the Ragnarok and Armageddon programs. In the past, Norn created the Keys of Norn, which are necessary to activate either program.
DemiKids Light & Dark
"An immortal demon that physically exists in the past, present, and future."
—DemiKids Demonary
After recruiting the Three Time Maidens and beating the game, go back to the temples where Lucifer talks with Darklord/Lord Light. The three will fuse together to become Norn in the same room the discussion happened. It is also possible to earn a Norn by doing the Battlenet Tournament, which requires one battle against 100 opponents in a row.
Norn can do the dark type combo attack Doombringer with Ankuu, which does no defense damage for 25 MP.
Devil Survivor 2
"Goddesses of fate in Norse lore. Said to be giantesses.
They live below the roots of Yggdrasil and weave the threads of fate, which bind even the gods."
—Shin Megami Tensei: Devil Survivor 2 compendium
Stats
Shin Megami Tensei: if...
|
CP
|
NOA
|
ATK
|
ACC
|
DEF
|
EVA
|
M.ATK
|
M.EFC
|
80
|
1-3
|
162
|
113
|
150
|
112
|
24
|
21
|
|
|
St
|
20
|
|
In
|
16
|
|
Ma
|
20
|
|
Vi
|
14
|
|
Ag
|
14
|
|
Lu
|
12
|
|
|
Swd
|
Gun
|
Fir
|
Ice
|
Elc
|
For
|
Nrv
|
Exp
|
Crs
|
Mgc
|
Bnd
|
Rsh
|
Hnd
|
Leg
|
Fly
|
Alm
|
-
|
-
|
-
|
5/8
|
5/8
|
-
|
Nu
|
Nu
|
Nu
|
1/8
|
1/8
|
-
|
-
|
-
|
-
|
-
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Mabufudyne
|
22 MP
|
Heavy Ice damage to all foes.
|
Mediarahan
|
80 MP
|
Recovers the maximum amount of HP, all allies.
|
Hamaon
|
10 MP
|
Chance of inflicting instant death, 3-5 foes.
|
Mamudo
|
15 MP
|
Chance of inflicting instant death, all foes.
|
Samarecarm
|
24 MP
|
Revives with full HP, one ally.
|
|
Shin Megami Tensei IMAGINE
|
Race
|
Alignment
|
Level
|
HP
|
MP
|
Growth
|
Inherit
|
St
|
Ma
|
Vi
|
In
|
Sp
|
Lu
|
Goddess
|
Law
|
72
|
861
|
398
|
Master Eihwaz
|
Curative
|
70
|
84
|
57
|
100
|
42
|
38
|
Force Slot
|
Close
|
Long
|
Spell
|
Support
|
P.Def
|
M.Def
|
Critical
|
Crt.Def
|
3
|
63
|
54
|
79
|
86
|
31
|
39
|
50
|
40
|
|
Features
|
Hand of Fate, Magic Torrent, Asgard, (Post-Mitama: Magic Thread of Life, Thread Weaver's Spring)
|
See also
|
[1]
|
Default Skills
|
Skill
|
Cost
|
Effect
|
40% Mana Bonus
|
Passive
|
Increases max MP by 40%.
|
Anti-Demon Stance
|
2 MP
|
User enters a guard stance, decreasing damage taken from attack and spin moves. Slows enemy's recovery from attacks.
|
Gale
|
1 MP
|
User enters a dodge stance, negating the next enemy shot or rapid move.
|
Silent Eyes
|
8 MP
|
A magic skill that inflicts mute (85%) on a single target.
|
Bufula
|
15 MP
|
Deals ice damage to a single target and inflicts freeze ailment (70%).
|
Manma
|
20 MP
|
Deals expel damage to all enemies in range.
|
Diarama
|
10 MP
|
Recovers a medium amount of a single ally's HP.
|
Mepatra
|
10 MP
|
Heals sleep, bind, and blindness ailments for surrounding allies.
|
|
Shin Megami Tensei: Strange Journey
D-Source Skills
|
|
|
|
Samarecarm
|
Laplace Curse
|
Drain Wind
|
Password
|
aX#X6+carZcSCygA YegAme#%3egTYefs
|
|
Shin Megami Tensei IV
Race
|
Level
|
HP
|
MP
|
Strength
|
71
|
|
Dexterity
|
79
|
|
Magic
|
102
|
|
Agility
|
67
|
|
Luck
|
94
|
|
|
Megami
|
76
|
404
|
391
|
Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Light
|
Dark
|
-
|
-
|
-
|
-
|
-
|
-
|
Null
|
Null
|
Normal Attack
|
Phys x1, 1 enemy
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Amrita
|
20 MP
|
Removes all ailments from one ally.
|
Innate
|
Mana Aid
|
Auto
|
Recovers MP moderately after victory.
|
Innate
|
Chakra Walk
|
Auto
|
Recovers MP gradually while moving.
|
77
|
Mana Surge
|
Auto
|
Increases max MP by 30%.
|
78
|
|
Shin Megami Tensei IV Apocalypse
Race
|
Level
|
HP
|
MP
|
Strength
|
75
|
|
Dexterity
|
48
|
|
Magic
|
96
|
|
Agility
|
68
|
|
Luck
|
83
|
|
|
Megami
|
69
|
522
|
345
|
Phys
|
Gun
|
Fire
|
Ice
|
Elec
|
Force
|
Light
|
Dark
|
-
|
-
|
-
|
-
|
-
|
-
|
Null
|
Null
|
Ailment Resistance
|
Null: Mute
|
Normal Attack
|
Phys x1, 1 enemy
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Luster Candy
|
80 MP
|
Buffs party's attack, defense and agility by 1 level.
|
Innate
|
Dekaja
|
30 MP
|
Negates all stat buffs from all foes.
|
Innate
|
Samarecarm
|
40 MP
|
Revives one dead ally with HP fully restored.
|
70
|
Chakra Walk
|
Auto
|
Recovers MP gradually while moving. Inactive while in stock.
|
71
|
Mediarahan
|
90 MP
|
Fully restores party's HP.
|
72
|
|
Devil Summoner: Soul Hackers
|
Race
|
Level
|
HP
|
MP
|
St
|
In
|
Ma
|
En
|
Ag
|
Lu
|
Megami
|
63
|
487
|
353
|
15
|
18
|
23
|
12
|
16
|
15
|
CP
|
MAG Summon
|
Personality
|
P.ATK
|
P.HIT
|
B.DEF
|
AVD
|
M.ATK
|
M.HIT
|
13
|
1,001
|
Kind
|
156
|
103
|
166
|
101
|
206
|
58
|
|
Reflects
|
Absorbs
|
Void
|
Resists
|
Weak
|
Force
|
-
|
Expel
|
-
|
-
|
|
Persona 3
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Wind
|
-
|
Wind
|
-
|
-
|
Electricity
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Magarudyne
|
24 SP
|
Deals heavy Wind damage to all foes.
|
Innate
|
Wind Amp
|
Passive
|
Greatly strengthens Wind attacks by 50%.
|
Innate
|
Panta Rhei
|
30 SP
|
Deals severe Wind damage to one foe.
|
Innate
|
Regenerate 3
|
Passive
|
Restores 6% HP each turn in battle.
|
66
|
Invigorate 3
|
Passive
|
Restores 7 SP each turn in battle.
|
67
|
Absorb Elec
|
Passive
|
Drains damage from Elec attacks.
|
69
|
|
Persona 4
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Wind
|
-
|
Wind
|
Dark
|
Ice
|
Electricity
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Garudyne
|
12 SP
|
Deals heavy Wind damage to 1 foe.
|
Innate
|
Magarudyne
|
22 SP
|
Deals heavy Wind damage to all foes.
|
Innate
|
Diarahan
|
18 SP
|
Fully restores 1 ally's HP.
|
Innate
|
Auto-Masuku
|
Passive
|
Party begins the battle with Masukukaja.
|
74
|
Invigorate 3
|
Passive
|
Recovers 7 SP each turn in battle.
|
75
|
Wind Amp
|
Passive
|
Strengthens Wind attacks by 50%.
|
76
|
Insta-Heal
|
Passive
|
Recovers from ailments in 1 turn.
|
77
|
Debilitate
|
30 SP
|
Decreases 1 foe's Attack, Defense and Hit/Evasion rate for 3 turns.
|
79
|
|
Persona Q: Shadow of the Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Runic Shield
|
Passive
|
Medium chance to nullify Fire, Wind, Ice, and Elec versus the user's row.
|
Innate
|
Garudyne
|
46 SP
|
A heavy Wind attack. (1 Enemy)
|
Innate
|
Bufudyne
|
46 SP
|
A heavy Ice attack. (1 Enemy)
|
67
|
Ziodyne
|
46 SP
|
A heavy Elec attack. (1 Enemy)
|
68
|
Agidyne
|
46 SP
|
A heavy Fire attack. (1 Enemy)
|
69
|
Diarahan
|
36 SP
|
Full HP restore. (1 Ally)
|
70
|
Mediarahan
|
42 SP
|
Full HP restore. (Party)
|
71
|
Samarecarm
|
34 SP
|
Revive, with full HP restore. (1 Ally)
|
72
|
|
|
Persona 5 / Royal
Arcana
|
Level
|
HP
|
SP
|
Strength
|
30
|
|
Magic
|
50
|
|
Endurance
|
32
|
|
Agility
|
38
|
|
Luck
|
35
|
|
|
Fortune
|
52
|
609
|
3,697
|
|
List of Skills
|
Skill
|
Effect
|
Garudyne
|
Heavy Wind damage to 1 foe. Technical dmg: Burn.
|
Ziodyne
|
Heavy Electric damage to 1 foe. Rare chance of Shock.
|
Diarahan
|
Fully restore HP of 1 ally.
|
Rakukaja
|
Buff defense of 1 ally for 3 turns.
|
|
"I am Norn. To you with the mask... I wish good fortune upon thee."
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Almighty
|
-
|
Wind
|
-
|
Ice
|
-
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Ziodyne
|
12 SP
|
Heavy Electric damage to 1 foe. Rare chance of Shock.
|
Innate
|
Garudyne
|
10 SP
|
Heavy Wind damage to 1 foe. Technical dmg: Burn.
|
Innate
|
Nocturnal Flash
|
12 SP
|
Medium chance of inflicting Dizzy to all foes.
|
Innate
|
Diarahan
|
18 SP
|
Fully restore HP of 1 ally.
|
54
|
Amrita Drop
|
6 SP
|
Cure 1 ally of all non-special ailments.
|
55
|
Tetraja
|
24 SP
|
Erect shields on party to nullify one insta-death attack of Light or Curse types.
|
56
|
Samarecarm
|
18 SP
|
Revive 1 ally with maximum HP.
|
57
|
|
"I am Norn. To you with the mask... I wish good fortune upon thee."
|
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Almighty
|
Elec
|
Wind
|
-
|
Bless
|
-
|
Persona Trait
|
Intense Focus: Strengthen single-target magic attacks by 20%.
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Ziodyne
|
12 SP
|
Heavy Elec damage and inflict Shock (low odds) to 1 foe.
|
Innate
|
Garudyne
|
10 SP
|
Heavy Wind damage to 1 foe.
|
Innate
|
Nocturnal Flash
|
8 SP
|
Inflict Dizzy (med odds) to all foes.
|
Innate
|
Diarahan
|
18 SP
|
Fully restore HP of 1 ally.
|
54
|
Amrita Drop
|
6 SP
|
Cure all non-special ailments of 1 ally.
|
55
|
Tetraja
|
24 SP
|
Erect shields on party to nullify one instant death attack of Bless or Curse types.
|
56
|
Samarecarm
|
18 SP
|
Revive 1 ally with all HP recovered.
|
57
|
|
Persona Q2: New Cinema Labyrinth
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Purifying Rain
|
2 Gauges
|
Remove all ailments and Binds. (Party)
|
Innate
|
Heroic Wind
|
Passive
|
Restore 5% of HP each turn. (Party)
|
Innate
|
Paths of Light
|
Passive
|
Moderately restore HP while walking in the labyrinth.
|
59
|
Life Aid
|
Passive
|
Restore 20% of HP after battle. (Party)
|
60
|
|
Persona 5 Strikers
Inherit
|
Reflects
|
Absorbs
|
Block
|
Resists
|
Weak
|
Wind
|
-
|
Wind
|
Electricity
|
Bless
|
Nuclear, Curse
|
|
List of Skills
|
Skill
|
Cost
|
Effect
|
Level
|
Magarudyne
|
24 SP
|
Heavy Wind damage to a wide range. Technical dmg: Burn.
|
Innate
|
Megidola
|
24 SP
|
Heavy Almighty damage to a wide area of foes.
|
Innate
|
Diarahan
|
40 SP
|
Fully restore HP of 1 ally.
|
54
|
Samarecarm
|
48 SP
|
Revive 1 ally with maximum HP.
|
56
|
Wind Amp
|
Auto
|
Strengthen Wind attacks by 50%.
|
58
|
Panta Rhei
|
34 SP
|
Severe Wind damage to an area of foes. Technical dmg: Burn.
|
74
|
|
DemiKids Light & Dark
|
Class
|
Element
|
Type
|
Level
|
HP
|
MP
|
Exp
|
King
|
Light
|
Boss
|
60
|
665
|
278
|
|
ATK
|
DEF
|
MGC
|
RES
|
SPD
|
LCK
|
62
|
65
|
67
|
64
|
65
|
67
|
|
List of Skills
|
Skill
|
Element
|
Cost
|
Effect
|
Pyromax
|
Fire
|
45 MP
|
Large dmg x2. Foes
|
Shockmax
|
Thunder
|
45 MP
|
Large dmg x2. Foes
|
Polarmax
|
Ice
|
45 MP
|
Large dmg x2 +Freeze. Foes
|
Petramax
|
Earth
|
45 MP
|
Large dmg x2. Foes
|
Cyclomax
|
Wind
|
45 MP
|
Large dmg x2. Foes
|
Aquamax
|
Water
|
45 MP
|
Large dmg x2. Foes
|
|
Devil Children Fire/Ice Book
|
Class
|
Type
|
Race
|
Level
|
HP
|
MP
|
Exp
|
King
|
Light
|
Boss
|
60
|
665
|
278
|
|
Attack
|
Guard
|
Magic
|
M Guard
|
Speed
|
Luck
|
62
|
65
|
67
|
64
|
65
|
67
|
|
List of Skills
|
|
|
|
Maragidyne
|
Maziodyne
|
Mabufudyne
|
Mamagdyne
|
Mazandyne
|
Malaquadyne
|
|
Devil Survivor
I am the goddess, Norn, she who governs fate. I shall spin your wheel toward our future.
|
I foresaw this moment in the threads of fate. Farewell, and good luck to you.
|
|
I am the goddess, Norn, she who governs fate. I shall spin your wheel toward our future.
|
I foresaw this moment in the threads of fate. Farewell, and good luck to you.
|
|
Devil Survivor 2
We are the Megami Norn. May our metting be a blessing upon your fate...
|
We are the Fates... we will watch over your struggles from Yggdrasil.
|
|
Gallery
Norn as she appears in Shin Megami Tensei: Strange Journey
Norn as she appears in Devil Children Black Book & Red Book
Norn from DemiKids Dark Version
Norn, right behind the "door of destiny"
Norn as she appears in Card Summoner
Norn as she appears in Persona 4 The Golden Animation
Trivia
- Even though Norn are a group of Norse goddesses, they are usually made by fusing the Moirae Sisters which, while both have similar roles, the Moirae are from a different Mythology (Greek); the only games that avert this are the Demikids games.