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Documentation for this module may be created at Module:Skills/P5S/doc

local skills = {
	['Lunge'] = {
		name = '[[Bash|Lunge]]',
		cost = '5% HP',
		effect = 'Light Physical damage to a narrow range.',
	},
	['Cleave'] = {
		name = '[[Cleave]]',
		cost = '6% HP',
		effect = 'Light Physical damage to a narrow range.',
	},
	['Giant Slice'] = {
		name = '[[Giant Slice]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to a narrow range.',
	},
	['Assault Dive'] = {
		name = '[[Assault Dive]]',
		cost = '13% HP',
		effect = 'Heavy Physical damage to a narrow range.',
	},
	['Megaton Raid'] = {
		name = '[[Megaton Raid]]',
		cost = '16% HP',
		effect = 'Severe Physical damage to a narrow range.',
	},
	['Sword Dance'] = {
		name = '[[Sword Dance]]',
		cost = '21% HP',
		effect = 'Colossal Physical damage to a narrow range.',
	},
	['Brave Blade'] = {
		name = '[[Brave Blade]]',
		cost = '24% HP',
		effect = 'Colossal Physical damage to a narrow range.',
	},
	["God's Hand"] = {
		name = "[[God's Hand]]",
		cost = '25% HP',
		effect = 'Colossal Physical damage to a narrow range.',
	},
	['Double Fangs'] = {
		name = '[[Double Fangs]]',
		cost = '10% HP',
		effect = 'Light Physical damage to a narrow range 2x.',
	},
	['Myriad Slashes'] = {
		name = '[[Myriad Slashes]]',
		cost = '20% HP',
		effect = 'Medium Physical damage to a narrow range 2x to 3x.',
	},
	['Tempest Slash'] = {
		name = '[[Tempest Slash]]',
		cost = '17% HP',
		effect = 'Miniscule Physical damage to a narrow range 3x to 5x.',
	},
	['Dream Needle'] = {
		name = '[[Dream Needle]]',
		cost = '8% HP',
		effect = 'Light Physical damage to a narrow range. Medium chance of Sleep.',
	},
	['Terror Claw'] = {
		name = '[[Terror Claw]]',
		cost = '8% HP',
		effect = 'Light Physical damage to a narrow range. Medium chance of Fear.',
	},
	['Headbutt'] = {
		name = '[[Headbutt]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to a narrow range. Medium chance of Forget.',
	},
	['Hysterical Slap'] = {
		name = '[[Hysterical Slap]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to a narrow range. Medium chance of Rage.',
	},
	['Brain Shake'] = {
		name = '[[Brain Shake]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to a narrow range. Medium chance of Brainwash.',
	},
	['Sledgehammer'] = {
		name = '[[Sledgehammer]]',
		cost = '10% HP',
		effect = 'Medium Physical damage to a narrow range. Medium chance of Dizzy.',
	},
--Multi-target physical
	['Vajra Blast'] = {
		name = '[[Vajra Blast]]',
		cost = '14% HP',
		effect = 'Medium Physical damage to a wide range.',
	},
	['Vicious Strike'] = {
		name = '[[Vicious Strike]]',
		cost = '18% HP',
		effect = 'Medium Physical damage to a wide range.',
	},
	['Heat Wave'] = {
		name = '[[Heat Wave]]',
		cost = '20% HP',
		effect = 'Heavy Physical damage to a wide range.',
	},
	['Vorpal Blade'] = {
		name = '[[Vorpal Blade]]',
		cost = '23% HP',
		effect = 'Severe Physical damage to a wide range.',
	},
	['Gigantomachia'] = {
		name = '[[Gigantomachia]]',
		cost = '25% HP',
		effect = 'Colossal Physical damage to a wide range.',
	},
	['Deathbound'] = {
		name = '[[Deathbound]]',
		cost = '22% HP',
		effect = 'Medium Physical damage to a wide range 1x to 2x.',
	},
	['Rampage'] = {
		name = '[[Rampage]]',
		cost = '13% HP',
		effect = 'Light Physical damage to a wide range 1x to 3x.',
	},
	['Agneyastra'] = {
		name = '[[Agneyastra]]',
		cost = '24% HP',
		effect = 'Medium Physical damage to a wide range 1x to 3x.',
	},
	['Swift Strike'] = {
		name = '[[Swift Strike]]',
		cost = '17% HP',
		effect = 'Light Physical damage to a wide range 3x to 4x.',
	},
	['Hassou Tobi'] = {--Yoshutsune
		name = '[[Hassou Tobi]]',
		cost = '25% HP',
		effect = 'Light Physical damage to a wide range 8x.',
	},
	['Memory Blow'] = {
		name = '[[Memory Blow]]',
		cost = '15% HP',
		effect = 'Light Physical damage to a wide range. Low chance of Forget.',
	},
	['Dormin Rush'] = {
		name = '[[Dormin Rush]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to a wide range. Low chance of Sleep.',
	},
	['Oni-Kagura'] = {
		name = '[[Oni-Kagura]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to a wide range. Low chance of Rage.',
	},
	['Mind Slice'] = {
		name = '[[Mind Slice]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to a wide range. Low chance of Confuse.',
	},
	['Flash Bomb'] = {
		name = '[[Flash Bomb]]',
		cost = '19% HP',
		effect = 'Medium Physical damage to a wide range. Low chance of Dizzy.',
	},
	['Bloodbath'] = {
		name = '[[Bloodbath]]',
		cost = '19% HP',
		effect = 'Medium Physical damage to a wide range. Low chance of Fear.',
	},
	['Brain Buster'] = {
		name = '[[Brain Buster]]',
		cost = '21% HP',
		effect = 'Heavy Physical damage to a wide range. Low chance of Brainwash.',
	},
--Gun
	['Snap'] = {
		name = '[[Snap]]',
		cost = '9% HP',
		effect = 'Medium Gun damage to a narrow range.',
	},
	['One-shot Kill'] = {
		name = '[[One-shot Kill]]',
		cost = '17% HP',
		effect = 'Severe Gun damage to a narrow range. High Critical Rate.',
	},
	['Triple Down'] = {
		name = '[[Triple Down]]',
		cost = '16% HP',
		effect = 'Light Gun damage to a wide range 3x.',
	},
	['Riot Gun'] = {
		name = '[[Riot Gun]]',
		cost = '24% HP',
		effect = 'Severe Gun damage to a wide range.',
	},
--Fire
	['Agi'] = {
		name = '[[Agi]]',
		cost = '4 SP',
		effect = 'Light Fire damage to a narrow range. Rare chance of Burn.',
	},
	['Agilao'] = {
		name = '[[Agilao]]',
		cost = '8 SP',
		effect = 'Medium Fire damage to a narrow range. Rare chance of Burn.',
	},
	['Agidyne'] = {
		name = '[[Agidyne]]',
		cost = '12 SP',
		effect = 'Heavy Fire damage to a narrow range. Rare chance of Burn.',
	},
	['Inferno'] = {
		name = '[[Inferno (skill)|Inferno]]',
		cost = '48 SP',
		effect = 'Severe Fire damage to a narrow range. Rare chance of Burn.',
	},
	['Maragi'] = {
		name = '[[Maragi]]',
		cost = '10 SP',
		effect = 'Light Fire damage to a wide range. Rare chance of Burn.',
	},
	['Maragion'] = {
		name = '[[Maragion]]',
		cost = '16 SP',
		effect = 'Medium Fire damage to a wide range. Rare chance of Burn.',
	},
	['Maragidyne'] = {
		name = '[[Maragidyne]]',
		cost = '22 SP',
		effect = 'Heavy Fire damage to a wide range. Rare chance of Burn.',
	},
	['Blazing Hell'] = {
		name = '[[Blazing Hell]]',
		cost = '54 SP',
		effect = 'Severe Fire damage to a wide range. Rare chance of Burn.',
	},
--Ice
	['Bufu'] = {
		name = '[[Bufu]]',
		cost = '4 SP',
		effect = 'Light Ice damage to a narrow range. Rare chance of Freeze.',
	},
	['Bufula'] = {
		name = '[[Bufula]]',
		cost = '8 SP',
		effect = 'Medium Ice damage to a narrow range. Rare chance of Freeze.',
	},
	['Bufudyne'] = {
		name = '[[Bufudyne]]',
		cost = '12 SP',
		effect = 'Heavy Ice damage to a narrow range. Rare chance of Freeze.',
	},
	['Diamond Dust'] = {
		name = '[[Diamond Dust]]',
		cost = '48 SP',
		effect = 'Severe Ice damage to a narrow range. Rare chance of Freeze.',
	},
	['Mabufu'] = {
		name = '[[Mabufu]]',
		cost = '10 SP',
		effect = 'Light Ice damage to a wide range. Rare chance of Freeze.',
	},
	['Mabufula'] = {
		name = '[[Mabufula]]',
		cost = '16 SP',
		effect = 'Medium Ice damage to a wide range. Rare chance of Freeze.',
	},
	['Mabufudyne'] = {
		name = '[[Mabufudyne]]',
		cost = '22 SP',
		effect = 'Heavy Ice damage to a wide range. Rare chance of Freeze.',
	},
	['Ice Age'] = {
		name = '[[Ice Age]]',
		cost = '54 SP',
		effect = 'Severe Ice damage to a wide range. Rare chance of Freeze.',
	},
--Electric
	['Zio'] = {
		name = '[[Zio]]',
		cost = '4 SP',
		effect = 'Light Electric damage to a narrow range. Rare chance of Shock.',
	},
	['Zionga'] = {
		name = '[[Zionga]]',
		cost = '8 SP',
		effect = 'Medium Electric damage to a narrow range. Rare chance of Shock.',
	},
	['Ziodyne'] = {
		name = '[[Ziodyne]]',
		cost = '12 SP',
		effect = 'Heavy Electric damage to a narrow range. Rare chance of Shock.',
	},
	['Thunder Reign'] = {
		name = '[[Thunder Reign]]',
		cost = '48 SP',
		effect = 'Severe Electric damage to a narrow range. Rare chance of Shock.',
	},
	['Mazio'] = {
		name = '[[Mazio]]',
		cost = '10 SP',
		effect = 'Light Electric damage to a wide range. Rare chance of Shock.',
	},
	['Mazionga'] = {
		name = '[[Mazionga]]',
		cost = '16 SP',
		effect = 'Medium Electric damage to a wide range. Rare chance of Shock.',
	},
	['Maziodyne'] = {
		name = '[[Maziodyne]]',
		cost = '22 SP',
		effect = 'Heavy Electric damage to a wide range. Rare chance of Shock.',
	},
	['Wild Thunder'] = {
		name = '[[Wild Thunder]]',
		cost = '54 SP',
		effect = 'Severe Electric damage to a wide range. Rare chance of Shock.',
	},
--Wind
	['Garu'] = {
		name = '[[Garu]]',
		cost = '3 SP',
		effect = 'Light Wind damage to a narrow range. Technical dmg: Burn.',
	},
	['Garula'] = {
		name = '[[Garula]]',
		cost = '6 SP',
		effect = 'Medium Wind damage to a narrow range. Technical dmg: Burn.',
	},
	['Garudyne'] = {
		name = '[[Garudyne]]',
		cost = '10 SP',
		effect = 'Heavy Wind damage to a narrow range. Technical dmg: Burn.',
	},
	['Panta Rhei'] = {
		name = '[[Panta Rhei]]',
		cost = '10 SP',
		effect = 'Severe Wind damage to a narrow range. Technical dmg: Burn.',
	},
	['Magaru'] = {
		name = '[[Magaru]]',
		cost = '8 SP',
		effect = 'Light Wind damage to a wide range. Technical dmg: Burn.',
	},
	['Magarula'] = {
		name = '[[Magarula]]',
		cost = '14 SP',
		effect = 'Medium Wind damage to a wide range. Technical dmg: Burn.',
	},
	['Magarudyne'] = {
		name = '[[Magarudyne]]',
		cost = '20 SP',
		effect = 'Heavy Wind damage to a wide range. Technical dmg: Burn.',
	},
	['Vacuum Wave'] = {
		name = '[[Vacuum Wave]]',
		cost = '48 SP',
		effect = 'Severe Wind damage to a wide range. Technical dmg: Burn.',
	},
--Psy
	['Psi'] = {
		name = '[[Psi]]',
		cost = '4 SP',
		effect = 'Light Psy damage to a narrow range. Technical dmg: Mental ailment.',
	},
	['Psio'] = {
		name = '[[Psio]]',
		cost = '8 SP',
		effect = 'Medium Psy damage to a narrow range. Technical dmg: Mental ailment.',
	},
	['Psiodyne'] = {
		name = '[[Psiodyne]]',
		cost = '12 SP',
		effect = 'Heavy Psy damage to a narrow range. Technical dmg: Mental ailment.',
	},
	['Psycho Force'] = {
		name = '[[Psycho Force]]',
		cost = '48 SP',
		effect = 'Severe Psy damage to a narrow range. Technical dmg: Mental ailment.',
	},
	['Mapsi'] = {
		name = '[[Mapsi]]',
		cost = '10 SP',
		effect = 'Light Psy damage to a wide range. Technical dmg: Mental ailment.',
	},
	['Mapsio'] = {
		name = '[[Mapsio]]',
		cost = '16 SP',
		effect = 'Medium Psy damage to a wide range. Technical dmg: Mental ailment.',
	},
	['Mapsiodyne'] = {
		name = '[[Mapsiodyne]]',
		cost = '22 SP',
		effect = 'Heavy Psy damage to a wide range. Technical dmg: Mental ailment.',
	},
	['Psycho Blast'] = {
		name = '[[Psycho Blast]]',
		cost = '54 SP',
		effect = 'Severe Psy damage to a wide range. Technical dmg: Mental ailment.',
	},
--Nuclear
	['Frei'] = {
		name = '[[Frei]]',
		cost = '4 SP',
		effect = 'Light Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Freila'] = {
		name = '[[Freila]]',
		cost = '8 SP',
		effect = 'Medium Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Freidyne'] = {
		name = '[[Freidyne]]',
		cost = '12 SP',
		effect = 'Heavy Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Atomic Flare'] = {
		name = '[[Atomic Flare]]',
		cost = '48 SP',
		effect = 'Severe Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafrei'] = {
		name = '[[Mafrei]]',
		cost = '10 SP',
		effect = 'Light Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafreila'] = {
		name = '[[Mafreila]]',
		cost = '16 SP',
		effect = 'Medium Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafreidyne'] = {
		name = '[[Mafreidyne]]',
		cost = '22 SP',
		effect = 'Heavy Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
	},
	['Cosmic Flare'] = {
		name = '[[Cosmic Flare]]',
		cost = '54 SP',
		effect = 'Severe Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
	},
--Bless
	['Kouha'] = {
		name = '[[Kouha]]',
		cost = '4 SP',
		effect = 'Light Bless damage to a narrow range.',
	},
	['Kouga'] = {
		name = '[[Kouga]]',
		cost = '8 SP',
		effect = 'Medium Bless damage to a narrow range.',
	},
	['Kougaon'] = {
		name = '[[Kougaon]]',
		cost = '12 SP',
		effect = 'Heavy Bless damage to a narrow range.',
	},
	['Makouha'] = {
		name = '[[Makouha]]',
		cost = '10 SP',
		effect = 'Light Bless damage to a wide range.',
	},
	['Makouga'] = {
		name = '[[Makouga]]',
		cost = '16 SP',
		effect = 'Medium Bless damage to a wide range.',
	},
	['Makougaon'] = {
		name = '[[Makougaon]]',
		cost = '22 SP',
		effect = 'Heavy Bless damage to a wide range.',
	},
	['Hama'] = {
		name = '[[Hama]]',
		cost = '8 SP',
		effect = 'Small chance of instantly killing a narrow range. Bless-type.',
	},
	['Hamaon'] = {
		name = '[[Hamaon]]',
		cost = '15 SP',
		effect = 'Medium chance of instantly killing a narrow range. Bless-type.',
	},
	['Mahama'] = {
		name = '[[Mahama]]',
		cost = '18 SP',
		effect = 'Small chance of instantly killing a wide range. Bless-type.',
	},
	['Mahamaon'] = {
		name = '[[Mahamaon]]',
		cost = '34 SP',
		effect = 'Medium chance of instantly killing a wide range. Bless-type.',
	},
--Curse
	['Eiha'] = {
		name = '[[Eiha]]',
		cost = '4 SP',
		effect = 'Light Curse damage to a narrow range.',
	},
	['Eiga'] = {
		name = '[[Eiga]]',
		cost = '8 SP',
		effect = 'Medium Curse damage to a narrow range.',
	},
	['Eigaon'] = {
		name = '[[Eigaon]]',
		cost = '12 SP',
		effect = 'Heavy Curse damage to a narrow range.',
	},
	['Maeiha'] = {
		name = '[[Maeiha]]',
		cost = '10 SP',
		effect = 'Light Curse damage to a wide range.',
	},
	['Maeiga'] = {
		name = '[[Maeiga]]',
		cost = '16 SP',
		effect = 'Medium Curse damage to a wide range.',
	},
	['Maeigaon'] = {
		name = '[[Maeigaon]]',
		cost = '22 SP',
		effect = 'Heavy Curse damage to a wide range.',
	},
	['Mudo'] = {
		name = '[[Mudo]]',
		cost = '8 SP',
		effect = 'Small chance of instantly killing a narrow range. Curse-type.',
	},
	['Mudoon'] = {
		name = '[[Mudoon]]',
		cost = '15 SP',
		effect = 'Medium chance of instantly killing a narrow range. Curse-type.',
	},
	['Mamudo'] = {
		name = '[[Mamudo]]',
		cost = '18 SP',
		effect = 'Small chance of instantly killing a wide range. Curse-type.',
	},
	['Mamudoon'] = {
		name = '[[Mamudoon]]',
		cost = '34 SP',
		effect = 'Medium chance of instantly killing a wide range. Curse-type.',
	},
	['Die For Me!'] = {--Alice
		name = '[[Die For Me!]]',
		cost = '44 SP',
		effect = 'High chance of instantly killing a wide range. Curse-type.',
	},
--Almighty
	['Megido'] = {
		name = '[[Megido]]',
		cost = '15 SP',
		effect = 'Medium Almighty damage to a wide range.',
	},
	['Megidola'] = {
		name = '[[Megidola]]',
		cost = '24 SP',
		effect = 'Heavy Almighty damage to a wide range.',
	},
	['Megidolaon'] = {
		name = '[[Megidolaon]]',
		cost = '38 SP',
		effect = 'Severe Almighty damage to a wide range.',
	},
	['Life Drain'] = {
		name = '[[Life Drain]]',
		cost = '3 SP',
		effect = 'Drain HP from a narrow range. Almighty-type.',
	},
	['Morning Star'] = {--Lucifer
		name = '[[Morning Star]]',
		cost = '52 SP',
		effect = 'Colossal Almighty damage to a wide range.',
	},
--Ailment magic
--Physiological ailments
	['Dazzler'] = {
		name = '[[Dazzler]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Dizzy to a narrow range.',
	},
	['Nocturnal Flash'] = {
		name = '[[Nocturnal Flash]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Dizzy to a wide range.',
	},
	['Makajam'] = {
		name = '[[Makajam]]',
		cost = '5 SP',
		effect = 'High Chance of inflicting Forget to a narrow range.',
	},
	['Makajamaon'] = {
		name = '[[Makajamaon]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Forget to a wide range.',
	},
	['Dormina'] = {
		name = '[[Dormina]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Sleep to a narrow range.',
	},
	['Lullaby'] = {
		name = '[[Lullaby]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Sleep to a wide range.',
	},
--Mental ailments
	['Evil Touch'] = {
		name = '[[Evil Touch]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Fear to a narrow range.',
	},
	['Evil Smile'] = {
		name = '[[Evil Smile]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Fear to a wide range.',
	},
	['Taunt'] = {
		name = '[[Taunt]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Rage to a narrow range.',
	},
	['Wage War'] = {
		name = '[[Wage War]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Rage to a wide range',
	},
	['Marin Karin'] = {
		name = '[[Marin Karin]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Brainwash to a narrow range.',
	},
	['Brain Jack'] = {
		name = '[[Brain Jack]]',
		cost = '12 SP',
		effect = 'Medium Chance of inflicting Brainwash to a wide range',
	},
--Healing
	['Dia'] = {
		name = '[[Dia]]',
		cost = '3 SP',
		effect = 'Restore slight amount of HP of 1 ally.',
	},
	['Diarama'] = {
		name = '[[Diarama]]',
		cost = '6 SP',
		effect = 'Restore Medium amount of HP of 1 ally.',
	},
	['Diarahan'] = {
		name = '[[Diarahan]]',
		cost = '18 SP',
		effect = 'Fully restore HP of 1 ally.',
	},
	['Media'] = {
		name = '[[Media]]',
		cost = '7 SP',
		effect = 'Restore slight amount of HP of party.',
	},
	['Mediarama'] = {
		name = '[[Mediarama]]',
		cost = '12 SP',
		effect = 'Restore Medium amount of HP of party.',
	},
	['Mediarahan'] = {
		name = '[[Mediarahan]]',
		cost = '30 SP',
		effect = 'Fully restore HP of party.',
	},
	['Salvation'] = {
		name = '[[Salvation]]',
		cost = '48 SP',
		effect = 'Fully restore HP of party and cure all non-special ailments.',
	},
	['Recarm'] = {
		name = '[[Recarm]]',
		cost = '8 SP',
		effect = 'Revive 1 ally with 50% HP.',
	},
	['Samarecarm'] = {
		name = '[[Samarecarm]]',
		cost = '18 SP',
		effect = 'Revive 1 ally with maximum HP.',
	},
	['Amrita Drop'] = {
		name = '[[Amrita Drop]]',
		cost = '6 SP',
		effect = 'Cure 1 ally of all non-special ailments.',
	},
	['Amrita Shower'] = {
		name = '[[Amrita Shower]]',
		cost = '12 SP',
		effect = 'Cure all allies of all non-special ailments.',
	},
--Stat modifiers 1
	['Tarukaja'] = {
		name = '[[Tarukaja]]',
		cost = '8 SP',
		effect = 'Buff attack power of 1 ally for a certain period of time.',
	},
	['Matarukaja'] = {
		name = '[[Matarukaja]]',
		cost = '24 SP',
		effect = 'Buff party attack power for a certain period of time.',
	},
	['Tarunda'] = {
		name = '[[Tarunda]]',
		cost = '8 SP',
		effect = 'Debuff attack power of a narrow range for a certain period of time.',
	},
	['Matarunda'] = {
		name = '[[Matarunda]]',
		cost = '24 SP',
		effect = 'Debuff attack power of a wide range for a certain period of time.',
	},
	['Rakukaja'] = {
		name = '[[Rakukaja]]',
		cost = '8 SP',
		effect = 'Buff defense of 1 ally for a certain period of time.',
	},
	['Marakukaja'] = {
		name = '[[Marakukaja]]',
		cost = '24 SP',
		effect = 'Buff party defense for a certain period of time.',
	},
	['Rakunda'] = {
		name = '[[Rakunda]]',
		cost = '8 SP',
		effect = 'Debuff defense of a narrow range for a certain period of time.',
	},
	['Marakunda'] = {
		name = '[[Marakunda]]',
		cost = '24 SP',
		effect = 'Debuff defense of a wide range for a certain period of time.',
	},
	['Sukukaja'] = {
		name = '[[Sukukaja]]',
		cost = '8 SP',
		effect = 'Buff agility of 1 ally for a certain period of time.',
	},
	['Masukukaja'] = {
		name = '[[Masukukaja]]',
		cost = '24 SP',
		effect = 'Buff party agility for a certain period of time.',
	},
	['Sukunda'] = {
		name = '[[Sukunda]]',
		cost = '8 SP',
		effect = 'Debuff agility of a narrow range for a certain period of time.',
	},
	['Masukunda'] = {
		name = '[[Masukunda]]',
		cost = '24 SP',
		effect = 'Debuff agility of a wide range for a certain period of time.',
	},
	['Heat Riser'] = {
		name = '[[Heat Riser]]',
		cost = '30 SP',
		effect = 'Buff attack, defense and agility of 1 ally for a certain period of time.',
	},
	['Debilitate'] = {
		name = '[[Debilitate]]',
		cost = '30 SP',
		effect = 'Debuff attack, defense and agility of a narrow range for a certain period of time.',
	},
--Stat modifiers 2
	['Charge'] = {
		name = '[[Charge]]',
		cost = '15 SP',
		effect = 'Next physical attack inflicts 2.5x damage.'
	},
	['Concentrate'] = {
		name = '[[Concentrate]]',
		cost = '15 SP',
		effect = 'Next magic attack inflicts 2.5x damage.',
	},
--Shields
	['Tetraja'] = {
		name = '[[Tetraja]]',
		cost = '24 SP',
		effect = 'Erect shields on party to nullify one insta-death attack of Light or Curse types.',
	},
--Negation
	['Dekaja'] = {
		name = '[[Dekaja]]',
		cost = '10 SP',
		effect = 'Negate all buff effects of a wide range.',
	},
	['Dekunda'] = {
		name = '[[Dekunda]]',
		cost = '10 SP',
		effect = 'Negate all debuff effects of party.',
	},
--Auto
--Offensive
    ['Rebel Will'] = {
		name = '[[Rebel Will]]',
        cost = 'Auto',
        effect = 'Improves rate for increasing Showtime Gauge.',
	},
	['Down Technique'] = {
		name = '[[Down Technique]]',
		cost = 'Auto',
		effect = 'Improves rate for decreasing Down Gauge when inflicting critical hits.',
    },
	['Fire Boost'] = {
		name = '[[Fire Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Fire attacks by 25%.',
	},
	['Ice Boost'] = {
		name = '[[Ice Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Ice attacks by 25%.',
	},
	['Elec Boost'] = {
		name = '[[Elec Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Electric attacks by 25%.',
	},
	['Wind Boost'] = {
		name = '[[Wind Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Wind attacks by 25%.',
	},
	['Psy Boost'] = {
		name = '[[Psy Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Psy attacks by 25%.',
	},
	['Nuke Boost'] = {
		name = '[[Nuke Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Nuclear attacks by 25%.',
	},
	['Bless Boost'] = {
		name = '[[Bless Boost]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
	},
	['Curse Boost'] = {
		name = '[[Curse Boost]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
	},
	['Fire Amp'] = {
		name = '[[Fire Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Fire attacks by 50%.',
	},
	['Ice Amp'] = {
		name = '[[Ice Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Ice attacks by 50%.',
	},
	['Elec Amp'] = {
		name = '[[Elec Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Electric attacks by 50%.',
	},
	['Wind Amp'] = {
		name = '[[Wind Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Wind attacks by 50%.',
	},
	['Psy Amp'] = {
		name = '[[Psy Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Psy attacks by 50%.',
	},
	['Nuke Amp'] = {
		name = '[[Nuke Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Nuclear attacks by 50%.',
	},
	['Bless Amp'] = {
		name = '[[Bless Amp]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
	},
	['Curse Amp'] = {
		name = '[[Curse Amp]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
	},
	['Hama Boost'] = {
		name = '[[Hama Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of Bless insta-death.',
	},
	['Mudo Boost'] = {
		name = '[[Mudo Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of Curse insta-death.',
	},
	['Burn Boost'] = {
		name = '[[Burn Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Burn status.',
	},
	['Freeze Boost'] = {
		name = '[[Freeze Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Freeze status.',
	},
	['Shock Boost'] = {
		name = '[[Shock Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Shock status.',
	},
	['Dizzy Boost'] = {
		name = '[[Dizzy Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Dizzy.',
	},
	['Forget Boost'] = {
		name = '[[Forget Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Forget.',
	},
	['Sleep Boost'] = {
		name = '[[Sleep Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Sleep.',
	},
	['Fear Boost'] = {
		name = '[[Fear Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Fear.',
	},
	['Rage Boost'] = {
		name = '[[Rage Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Rage.',
	},
	['Brainwash Boost'] = {
		name = '[[Brainwash Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Brainwash.',
	},
	['Ailment Boost'] = {
		name = '[[Ailment Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting all ailments.',
	},
	['Critical Boost'] = {
		name = '[[Critical Boost]]',
		cost = 'Auto',
		effect = 'Increases chance of inflicting critical hits',
	},
	['Spell Master'] = {
		name = '[[Spell Master]]',
		cost = 'Auto',
		effect = 'Half SP cost for magic skills.',
	},
	['Snipe'] = {
		name = '[[Snipe]]',
		cost = 'Auto',
		effect = 'Strengthen Gun attacks by 25%.',
	},
	['Cripple'] = {
		name = '[[Cripple]]',
		cost = 'Auto',
		effect = 'Strengthen Gun attacks by 50%.',
	},
--Defensive
	['Fortify Spirit'] = {
		name = '[[Fortify Spirit]]',
		cost = 'Auto',
		effect = 'Lower susceptibilities to all ailments.',
	},
	['Finesse'] = {
		name = '[[Finesse]]',
		cost = 'Auto',
		effect = 'Increase damage inflicted by technical hits.',
	},
	['Null Nuke'] = {
		name = '[[Null Nuke]]',
		cost = 'Auto',
		effect = 'Impart immunity against Nuclear attacks.',
	},
	['Null Dizzy'] = {
		name = '[[Null Dizzy]]',
		cost = 'Auto',
		effect = 'Impart immunity against Dizzy.',
	},
	['Null Forget'] = {
		name = '[[Null Forget]]',
		cost = 'Auto',
		effect = 'Impart immunity against Forget.',
	},
	['Null Sleep'] = {
		name = '[[Null Sleep]]',
		cost = 'Auto',
		effect = 'Impart immunity against Sleep.',
	},
	['Null Fear'] = {
		name = '[[Null Fear]]',
		cost = 'Auto',
		effect = 'Impart immunity against Fear.',
	},
	['Null Rage'] = {
		name = '[[Null Rage]]',
		cost = 'Auto',
		effect = 'Impart immunity against Rage.',
	},
	['Null Brainwash'] = {
		name = '[[Null  Brainwash]]',
		cost = 'Auto',
		effect = 'Impart immunity against Brainwash.',
	},
	['Firm Stance'] = {
		name = '[[Firm Stance]]',
		cost = 'Auto',
		effect = 'Half damage taken by sacrificing evasion.',
	},
--Evasion
	['Dodge Phys'] = {
		name = '[[Dodge Phys]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Physical attacks.',
	},
	['Dodge Fire'] = {
		name = '[[Dodge Fire]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Fire attacks.',
	},
	['Dodge Ice'] = {
		name = '[[Dodge Ice]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Ice attacks.',
	},
	['Dodge Elec'] = {
		name = '[[Dodge Elec]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Electric attacks.',
	},
	['Dodge Wind'] = {
		name = '[[Dodge Wind]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Wind attacks.',
	},
	['Dodge Nuke'] = {
		name = '[[Dodge Nuke]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Nuclear attacks.',
	},
	['Dodge Curse'] = {
		name = '[[Dodge Curse]]',
		cost = 'Auto',
		effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
	},
	['Evade Fire'] = {
		name = '[[Evade Fire]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Fire attacks.',
	},
	['Evade Ice'] = {
		name = '[[Evade Ice]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Ice attacks.',
	},
	['Evade Elec'] = {
		name = '[[Evade Elec]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Electric attacks.',
	},
	['Evade Wind'] = {
		name = '[[Evade Wind]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Wind attacks.',
	},
	['Angelic Grace'] = {
		name = '[[Angelic Grace]]',
		cost = 'Auto',
		effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
	},
--Recovery
	['Regenerate 1'] = {
		name = '[[Regenerate 1]]',
		cost = 'Auto',
		effect = 'Restore 2% of max HP each turn in battle.',
	},
	['Regenerate 2'] = {
		name = '[[Regenerate 2]]',
		cost = 'Auto',
		effect = 'Restore 4% of max HP each turn in battle.',
	},
	['Regenerate 3'] = {
		name = '[[Regenerate 3]]',
		cost = 'Auto',
		effect = 'Restore 6% of max HP each turn in battle.',
	},
	['Divine Grace'] = {
		name = '[[Divine Grace]]',
		cost = 'Auto',
		effect = 'Effects of healing magic are increased by 50%.',
	},
	['Soul Stealer'] = {
		name = '[[Soul Stealer]]',
		cost = 'Auto',
		effect = 'Attacks will drain SP from Foes afflicted with ailments.',
	},
    ["Lamentation"] = {
    	name = '[[Lamentation]]',
        cost = 'Auto',
        effect = "Recovers SP when draining damage.",
    },
--One-off effect per battle
	['Attack Master'] = {
		name = '[[Attack Master]]',
		cost = 'Auto',
		effect = 'Automatic Tarukaja on user at start of battle.',
	},
	['Defense Master'] = {
		name = '[[Defense Master]]',
		cost = 'Auto',
		effect = 'Automatic Rakukaja on user at start of battle.',
	},
	['Speed Master'] = {
		name = '[[Speed Master]]',
		cost = 'Auto',
		effect = 'Automatic Sukukaja on user at start of battle.',
	},
	['Endure'] = {
		name = '[[Endure (skill)|Endure]]',
		cost = 'Auto',
		effect = 'Survive one fatal blow with 1 HP remaining.',
	},
	['Survival Trick'] = {
		name = '[[Survival Trick]]',
		cost = 'Auto',
		effect = 'Survive one insta-death attack with 1 HP remaining.',
	},
	['Enduring Soul'] = {
		name = '[[Enduring Soul]]',
		cost = 'Auto',
		effect = 'Survive one fatal blow with HP fully recovered.',
	},
--Futaba:
	['Analysis'] = {
		name = '[[Analysis]]',
		cost = 'Auto',
		effect = 'Confirm affinities you have previously attacked.',
	},
    ["Moral Support"] = {
		name = '[[Moral Support]]',
        cost = 'Auto',
        effect = "Chance to recover HP, recover SP, or cast random -kaja effect on all Allies.",
    },
    ["Active Support"] = {
		name = '[[Active Support]]',
        cost = 'Auto',
        effect = "Chance to Charge and increase Showtime Gauge.",
    },
    ["Moral Boost"] = {
		name = '[[Moral Boost]]',
        cost = 'Auto',
        effect = "Raises chance of Moral Support activating.",
    },
    ["Active Boost"] = {
		name = '[[Active Boost]]',
        cost = 'Auto',
        effect = "Improves Active Support rate for increasing Showtime Gauge.",
    },
    ["Moral Boost EX"] = {
		name = '[[Moral Boost EX]]',
        cost = 'Auto',
        effect = "Greatly raises chance of Moral Support activating.",
    },
    ["Active Boost EX"] = {
		name = '[[Active Boost EX]]',
        cost = 'Auto',
        effect = "Greatly improves Active Support rate for increasing Showtime Gauge.",
    },
    ["Final Guard"] = {
		name = '[[Final Guard]]',
        cost = 'Auto',
        effect = "Chance to nullify fatal attack for all Allies.",
    },
    -- Mad Rabbit Alice
	["This person, and that person!"] = {
		name = ' This person, and that person! ',
		cost = ' 0 ',
		effect = ' Mad Rabbit Alice claws at nearby targets four times.',
	},
	["Kick Attack"] = {
		name = ' Kick Attack ',
		cost = ' 0 ',
		effect = ' Mad Rabbit Alice kicks at a nearby target, then stomps on the floor.',
	},
	    ["Staff Attack"] = {
        name = ' Staff Attack ',
        cost = ' 0 ',
        effect = ' Mad Rabbit Alice hits the closest target with her staff.',
    },
	    ["Everyone, can you see this?"] = {
        name = ' Everyone, can you see this? ',
        cost = ' 0 ',
        effect = ' Mad Rabbit Alice goes to the center pole and dances around it, flinging numerous hearts across the screen, then finishes with a shockwave that affects the entire arena.',
    },
    	    ["I'll crush you!"] = {
        name = ' I will Crush you!',
        cost = ' 0 ',
        effect = ' Mad Rabbit Alice pounces her body on the floor.',
    },
	["I will grind you to pieces!"] = {
		name = ' I will grind you to pieces! ',
		cost = ' 0 ',
		effect = ' Mad Rabbit Alice curls up and tumbles around at a zig-zagging fashion. User is unable to move around temporarily.',
	},
-- Nightmare Dragon Ango
    ["Masterpiece: Descent of the Demon Lord"] = {
        name = ' Masterpiece: Descent of the Demon Lord ',
        cost = ' 0 ',
        effect = " Nightmare Dragon Ango charges himself up, heavily increasing his stats and resistances and allowing him to fly. Buffs are removed once user's stagger gauge is broken by 1.",
    },
        ["Judgement Hail"] = {
        name = ' Judgement Hail ',
        cost = ' 0 ',
        effect = " Ice attack that affects a wide range. Nightmare Dragon Ango may only use it if he is up in the air.",
    },
        ["Leg-Breaker Outrage Blade"] = {
        name = ' Leg-Breaker Outrage Blade ',
        cost = ' 0 ',
        effect = " Nightmare Dragon Ango swipes his tail on nearby foes.",
    },
            ["Demon King Ice-Fire Drake Breaker"] = {
        name = " Demon King Ice-Fire Drake Breaker ",
        cost = ' 0 ',
        effect = " A havy-hitting attack of ice and fireballs are used on a large range. Almighty-type. Nightmare Dragon Ango might only use this attack if he is up in the air.",
    },
            ["Skyfall Gouran Kick"] = {
        name = " Skyfall Gouran Kick ",
        cost = ' 0 ',
        effect = " Nightmare Dragon Ango slams his body to the ground. ",
    },
            ["Claw Scratch"] = {
        name = " Claw Scratch ",
        cost = ' 0 ',
        effect = " Nightmare Dragon Ango claws nearby foes. ",
    },
-- Snow White Mariko
            ["Pounce Attack"] = {
        name = " Pounce Attack ",
        cost = ' 0 ',
        effect = " Snow White Mariko jumps and creates glacier shards around her. ",
    },
            ["Tentacle Swipe"] = {
        name = " Tentacle Swipe ",
        cost = ' 0 ',
        effect = " Snow White Mariko uses the utensils to charge and impale foes. ",
    },
            ["Rage"] = {
        name = " Rage ",
        cost = ' 0 ',
        effect = " Snow White Mariko turns red in color. User's attack heavily increasaes, but defense is heavily lowered. ",
    },
            ["You are annoying!"] = {
        name = " You are annoying! ",
        cost = ' 0 ',
        effect = " Snow White Mariko spins 360 degrees and creates Glaciers around her. ",
    },
            ["Dinner Time"] = {
        name = " Dinner Time ",
        cost = ' 0 ',
        effect = " Snow White Mariko swallows a random party member whole <br> Members that are eaten whole cannot be saved unless Mariko is hit by one of the Chandeliers, or a Showtime. <br> If the last party member is eaten, the game is over. ",
    },
            ["The Politicians will Dance!"] = {
        name = " The Politicians will Dance! ",
        cost = ' 0 ',
        effect = " Snow White Mariko spins very quickly and creates glacier shards to wherever she flings herself at. Ice-affinity attack. ",
    },
            ["Freeze and Shiver!"] = {
        name = " Freeze and Shiver! ",
        cost = ' 0 ',
        effect = " Creates a room-wide blizzard that heavily slows down movement of party members. Attack one of the heaters in the room to revert movement speed back to normal. ",
    },

--Shadow Akane/My Dear Joker
            ["Slash Attack"] = {
        name = " Slash Attack ",
        cost = ' 0 ',
        effect = " Attacks Joker with its knife. ",
    },
            ["Gun Shot"] = {
        name = " Gun Shot ",
        cost = ' 0 ',
        effect = " Attacks Joker with its revolver. ",
    },
            ["Spinning Move"] = {
        name = " Spinning Move ",
        cost = ' 0 ',
        effect = " Spins on one of the red lantern posts inside the boss room. <br> May counter with its Gun if Joker is far away enough. ",
    },
--Armored Zephyrus/Hero Akira
            ["Rocket Punch"] = {
        name = " Rocket Punch ",
        cost = ' 0 ',
        effect = " Armored Zephyrus fires its fists to the front. ",
    },
            ["Pounce Attack (Akira)"] = {
        name = " Pounce Attack ",
        cost = ' 0 ',
        effect = " Armored Zephyrus slams its body into the ground. ",
    },
            ["Supernova"] = {
        name = " Supernova ",
        cost = ' 0 ',
        effect = " Armored Zephyrus rotates clockwise and fires two laser beams from that direction and counters targets out of the laser's range using floating missiles. <br> User cannot move for a while after executing this attack. ",
    },
            ["Prominence Ray"] = {
        name = " Prominence Ray ",
        cost = ' 0 ',
        effect = " Armored Zephyrus fires a massive beam from its chest while slowly moving around. ",
    },
            ["Homing Missiles"] = {
        name = " Homing Missiles ",
        cost = ' 0 ',
        effect = " Creates a flurry of missiles that home onto targets. ",
    },
            ["Double Laser"] = {
        name = " Double Laser ",
        cost = ' 0 ',
        effect = " Armored Zephyrus slowly rotates while firing lasers from its feet. ",
    },
            ["Justice Slash - Type 1"] = {
        name = " Justice Slash - Type 1 ",
        cost = ' 0 ',
        effect = " Hero Akira swings his saber in front of him three times. ",
    },
            ["Justice Slash - Type 2"] = {
        name = " Justice Slash - Type 2 ",
        cost = ' 0 ',
        effect = " Hero Akira hits a party member with his saber. ",
    },
            ["Justice Slash - Type 3"] = {
        name = " Justice Slash - Type 3 ",
        cost = ' 0 ',
        effect = " Hero Akira dashes quickly while slashing any foes with his saber. ",
    },
            ["Justice Slash - Type Zero"] = {
        name = " Justice Slash - Type Zero ",
        cost = ' 0 ',
        effect = " Hero Akira fires a shockwave from his saber. ",
    },
            ["Dynamic Meteo"] = {
        name = " Dynamic Meteo ",
        cost = ' 0 ',
        effect = " Hero Akira jumps and creates a shockwave when slamming down the floor. ",
    },
--Sophie
            ["Yoyo Attack"] = {
        name = " Yoyo Attack ",
        cost = ' 0 ',
        effect = " Attack from Sophie's yoyo. ",
    },
--Demiurge/Sefirot
            ["Light of Judgement"] = {
        name = " Light of Judgement ",
        cost = ' 0 ',
        effect = " Fires five laser beams from horizontal or vertical directions. ",
    },
            ["Homing Beam"] = {
        name = " Homing Beam ",
        cost = ' 0 ',
        effect = " Fires a flurry of homing lasers. ",
    },
            ["Arrows of Light"] = {
        name = " Arrows of Light ",
        cost = ' 0 ',
        effect = " False God Demiurge raises the panel she holds, firing a series of light projectiles from above that covers the whole section of the ground. <br> Run clockwise across the room to avoid. ",
    },
            ["Enclosing Wings"] = {
        name = " Enclosing Wings ",
        cost = ' 0 ',
        effect = " False God Demiurge traps the party with her wings before firing a series of arrows that cover the whole panel. <br> Attack is stopped if wings sustained enough damage. ",
    },
            ["Scepter Swipe"] = {
        name = " Scepter Swipe ",
        cost = ' 0 ',
        effect = " False God Demiurge bashes the ground with her scepter, before swiping it. ",
    },
            ["Scepter Strike"] = {
        name = " Scepter Strike ",
        cost = ' 0 ',
        effect = " False God Demiurge lunges her scepter to the front 3 times. ",
    },
            ["Thunder of Cleansing"] = {
        name = " Thunder of Cleansing ",
        cost = ' 0 ',
        effect = " False God Demiurge holds the panel on her hand upfront, before firing a massive beam that homes around the player's direction, starting from where the player is standing at. <br> Run in circles across the boss room to dodge this attack. ",
    },
            ["Summon Apostle Alpha"] = {
        name = " Summon Apostle Alpha ",
        cost = ' 0 ',
        effect = " Summons a [[Lock Keeper]] (shifting weapons). ",
    },
            ["Summon Apostle Beta"] = {
        name = " Summon Apostle Beta ",
        cost = ' 0 ',
        effect = " Summons a swarm of [[Soldier]] shadows. ",
    },
            ["Dash Attack"] = {
        name = " Dash Attack ",
        cost = ' 0 ',
        effect = " Netzach charges in a straight line, across the room. ",
    },

-- placeholder for unknown skills
	["unknown"] = {
		name = ' ? ',
		cost = ' ? ',
		effect = ' ? ',
	},
}
 
local aliases = {
	[""] = "",
	-- Alternative name = Name used as key in data table.
	["Bash"] = "Lunge",
	["Slash"] = "Cleave",
	["Great Slash"] = "Giant Slice",
	["Rainy Death"] = "Myriad Slashes",
	["Herculean Strike"] = "Vajra Blast",
	["Oni Kagura"] = "Oni-Kagura",
	["God Hand"] = "God's Hand",
	["Incineration"] = "Blazing Hell",
	["Psy"] = "Psi",
	["Psyo"] = "Psio",
	["Psydyne"] = "Psiodyne",
	["Mapsy"] = "Mapsi",
	["Mapsyo"] = "Mapsio",
	["Mapsydyne"] = "Mapsiodyne",
	["Mapsidyne"] = "Mapsiodyne",
	["Divine Judgement"] = "Divine Judgment",
	["War Declaration"] = "Wage War",
	["Vicedi"] = "Baisudi",
	["Mavicedi"] = "Mabaisudi",
	["Power Charge"] = "Charge",
	["Mind Charge"] = "Concentrate",
	["Focus"] = "Concentrate",
	["Makajam"] = "Makajama",
	["Provoke"] = "Taunt",
	["Dodge Physical"] = "Dodge Phys",
	["Absorb Phys"] = "Drain Phys",
	["Electric Break"] = "Elec Break",
	["Electric Wall"] = "Elec Wall",
	["Electric Boost"] = "Elec Boost",
	["Electric Amp"] = "Elec Amp",
	["Resist Electricity"] = "Resist Elec",
	["Dodge Electricity"] = "Dodge Elec",
	["Dodge Electric"] = "Dodge Elec",
	["Nuclear Wall"] = "Nuke Wall",
	["Nuclear Break"] = "Nuke Break",
	["Resist Nuclear"] = "Resist Nuke",
	["Null Nuclear"] = "Null Nuke",
	["Repel Nuclear"] = "Repel Nuke",
	["Absorb Nuclear"] = "Drain Nuke",
	["Dodge Nuclear"] = "Dodge Nuke",
	["Evade Nuclear"] = "Evade Nuke",
	["Resist Mind"] = "Resist Ailment",
	["Resist Dark"] = "Resist Curse",
	["Dodge Dark"] = "Dodge Curse",
	["Absorb Curse"] = "Drain Curse",
	["Combustion Boost"] = "Burn Boost",
	["Crisis Resolve"] = "Adverse Resolve",
	["Resist Ailment"] = "Fortify Spirit",
	["Cool Breeze"] = "Life Aid",
	["?"] = "unknown",
	["Unknown"] = "unknown",
}
return {
	skills = skills,
	aliases = aliases,
}
 
--[[Category:Skills modules|P]]
--[[Category:Persona 5|~]]
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