Documentation for this module may be created at Module:Skills/P5S/doc
local skills = {
['Lunge'] = {
name = '[[Bash|Lunge]]',
cost = '5% HP',
effect = 'Light Physical damage to a narrow range.',
},
['Cleave'] = {
name = '[[Cleave]]',
cost = '6% HP',
effect = 'Light Physical damage to a narrow range.',
},
['Giant Slice'] = {
name = '[[Giant Slice]]',
cost = '9% HP',
effect = 'Medium Physical damage to a narrow range.',
},
['Assault Dive'] = {
name = '[[Assault Dive]]',
cost = '13% HP',
effect = 'Heavy Physical damage to a narrow range.',
},
['Megaton Raid'] = {
name = '[[Megaton Raid]]',
cost = '16% HP',
effect = 'Severe Physical damage to a narrow range.',
},
['Sword Dance'] = {
name = '[[Sword Dance]]',
cost = '21% HP',
effect = 'Colossal Physical damage to a narrow range.',
},
['Brave Blade'] = {
name = '[[Brave Blade]]',
cost = '24% HP',
effect = 'Colossal Physical damage to a narrow range.',
},
["God's Hand"] = {
name = "[[God's Hand]]",
cost = '25% HP',
effect = 'Colossal Physical damage to a narrow range.',
},
['Double Fangs'] = {
name = '[[Double Fangs]]',
cost = '10% HP',
effect = 'Light Physical damage to a narrow range 2x.',
},
['Myriad Slashes'] = {
name = '[[Myriad Slashes]]',
cost = '20% HP',
effect = 'Medium Physical damage to a narrow range 2x to 3x.',
},
['Tempest Slash'] = {
name = '[[Tempest Slash]]',
cost = '17% HP',
effect = 'Miniscule Physical damage to a narrow range 3x to 5x.',
},
['Dream Needle'] = {
name = '[[Dream Needle]]',
cost = '8% HP',
effect = 'Light Physical damage to a narrow range. Medium chance of Sleep.',
},
['Terror Claw'] = {
name = '[[Terror Claw]]',
cost = '8% HP',
effect = 'Light Physical damage to a narrow range. Medium chance of Fear.',
},
['Headbutt'] = {
name = '[[Headbutt]]',
cost = '9% HP',
effect = 'Medium Physical damage to a narrow range. Medium chance of Forget.',
},
['Hysterical Slap'] = {
name = '[[Hysterical Slap]]',
cost = '9% HP',
effect = 'Medium Physical damage to a narrow range. Medium chance of Rage.',
},
['Brain Shake'] = {
name = '[[Brain Shake]]',
cost = '9% HP',
effect = 'Medium Physical damage to a narrow range. Medium chance of Brainwash.',
},
['Sledgehammer'] = {
name = '[[Sledgehammer]]',
cost = '10% HP',
effect = 'Medium Physical damage to a narrow range. Medium chance of Dizzy.',
},
--Multi-target physical
['Vajra Blast'] = {
name = '[[Vajra Blast]]',
cost = '14% HP',
effect = 'Medium Physical damage to a wide range.',
},
['Vicious Strike'] = {
name = '[[Vicious Strike]]',
cost = '18% HP',
effect = 'Medium Physical damage to a wide range.',
},
['Heat Wave'] = {
name = '[[Heat Wave]]',
cost = '20% HP',
effect = 'Heavy Physical damage to a wide range.',
},
['Vorpal Blade'] = {
name = '[[Vorpal Blade]]',
cost = '23% HP',
effect = 'Severe Physical damage to a wide range.',
},
['Gigantomachia'] = {
name = '[[Gigantomachia]]',
cost = '25% HP',
effect = 'Colossal Physical damage to a wide range.',
},
['Deathbound'] = {
name = '[[Deathbound]]',
cost = '22% HP',
effect = 'Medium Physical damage to a wide range 1x to 2x.',
},
['Rampage'] = {
name = '[[Rampage]]',
cost = '13% HP',
effect = 'Light Physical damage to a wide range 1x to 3x.',
},
['Agneyastra'] = {
name = '[[Agneyastra]]',
cost = '24% HP',
effect = 'Medium Physical damage to a wide range 1x to 3x.',
},
['Swift Strike'] = {
name = '[[Swift Strike]]',
cost = '17% HP',
effect = 'Light Physical damage to a wide range 3x to 4x.',
},
['Hassou Tobi'] = {--Yoshutsune
name = '[[Hassou Tobi]]',
cost = '25% HP',
effect = 'Light Physical damage to a wide range 8x.',
},
['Memory Blow'] = {
name = '[[Memory Blow]]',
cost = '15% HP',
effect = 'Light Physical damage to a wide range. Low chance of Forget.',
},
['Dormin Rush'] = {
name = '[[Dormin Rush]]',
cost = '16% HP',
effect = 'Medium Physical damage to a wide range. Low chance of Sleep.',
},
['Oni-Kagura'] = {
name = '[[Oni-Kagura]]',
cost = '16% HP',
effect = 'Medium Physical damage to a wide range. Low chance of Rage.',
},
['Mind Slice'] = {
name = '[[Mind Slice]]',
cost = '16% HP',
effect = 'Medium Physical damage to a wide range. Low chance of Confuse.',
},
['Flash Bomb'] = {
name = '[[Flash Bomb]]',
cost = '19% HP',
effect = 'Medium Physical damage to a wide range. Low chance of Dizzy.',
},
['Bloodbath'] = {
name = '[[Bloodbath]]',
cost = '19% HP',
effect = 'Medium Physical damage to a wide range. Low chance of Fear.',
},
['Brain Buster'] = {
name = '[[Brain Buster]]',
cost = '21% HP',
effect = 'Heavy Physical damage to a wide range. Low chance of Brainwash.',
},
--Gun
['Snap'] = {
name = '[[Snap]]',
cost = '9% HP',
effect = 'Medium Gun damage to a narrow range.',
},
['One-shot Kill'] = {
name = '[[One-shot Kill]]',
cost = '17% HP',
effect = 'Severe Gun damage to a narrow range. High Critical Rate.',
},
['Triple Down'] = {
name = '[[Triple Down]]',
cost = '16% HP',
effect = 'Light Gun damage to a wide range 3x.',
},
['Riot Gun'] = {
name = '[[Riot Gun]]',
cost = '24% HP',
effect = 'Severe Gun damage to a wide range.',
},
--Fire
['Agi'] = {
name = '[[Agi]]',
cost = '4 SP',
effect = 'Light Fire damage to a narrow range. Rare chance of Burn.',
},
['Agilao'] = {
name = '[[Agilao]]',
cost = '8 SP',
effect = 'Medium Fire damage to a narrow range. Rare chance of Burn.',
},
['Agidyne'] = {
name = '[[Agidyne]]',
cost = '12 SP',
effect = 'Heavy Fire damage to a narrow range. Rare chance of Burn.',
},
['Inferno'] = {
name = '[[Inferno (skill)|Inferno]]',
cost = '48 SP',
effect = 'Severe Fire damage to a narrow range. Rare chance of Burn.',
},
['Maragi'] = {
name = '[[Maragi]]',
cost = '10 SP',
effect = 'Light Fire damage to a wide range. Rare chance of Burn.',
},
['Maragion'] = {
name = '[[Maragion]]',
cost = '16 SP',
effect = 'Medium Fire damage to a wide range. Rare chance of Burn.',
},
['Maragidyne'] = {
name = '[[Maragidyne]]',
cost = '22 SP',
effect = 'Heavy Fire damage to a wide range. Rare chance of Burn.',
},
['Blazing Hell'] = {
name = '[[Blazing Hell]]',
cost = '54 SP',
effect = 'Severe Fire damage to a wide range. Rare chance of Burn.',
},
--Ice
['Bufu'] = {
name = '[[Bufu]]',
cost = '4 SP',
effect = 'Light Ice damage to a narrow range. Rare chance of Freeze.',
},
['Bufula'] = {
name = '[[Bufula]]',
cost = '8 SP',
effect = 'Medium Ice damage to a narrow range. Rare chance of Freeze.',
},
['Bufudyne'] = {
name = '[[Bufudyne]]',
cost = '12 SP',
effect = 'Heavy Ice damage to a narrow range. Rare chance of Freeze.',
},
['Diamond Dust'] = {
name = '[[Diamond Dust]]',
cost = '48 SP',
effect = 'Severe Ice damage to a narrow range. Rare chance of Freeze.',
},
['Mabufu'] = {
name = '[[Mabufu]]',
cost = '10 SP',
effect = 'Light Ice damage to a wide range. Rare chance of Freeze.',
},
['Mabufula'] = {
name = '[[Mabufula]]',
cost = '16 SP',
effect = 'Medium Ice damage to a wide range. Rare chance of Freeze.',
},
['Mabufudyne'] = {
name = '[[Mabufudyne]]',
cost = '22 SP',
effect = 'Heavy Ice damage to a wide range. Rare chance of Freeze.',
},
['Ice Age'] = {
name = '[[Ice Age]]',
cost = '54 SP',
effect = 'Severe Ice damage to a wide range. Rare chance of Freeze.',
},
--Electric
['Zio'] = {
name = '[[Zio]]',
cost = '4 SP',
effect = 'Light Electric damage to a narrow range. Rare chance of Shock.',
},
['Zionga'] = {
name = '[[Zionga]]',
cost = '8 SP',
effect = 'Medium Electric damage to a narrow range. Rare chance of Shock.',
},
['Ziodyne'] = {
name = '[[Ziodyne]]',
cost = '12 SP',
effect = 'Heavy Electric damage to a narrow range. Rare chance of Shock.',
},
['Thunder Reign'] = {
name = '[[Thunder Reign]]',
cost = '48 SP',
effect = 'Severe Electric damage to a narrow range. Rare chance of Shock.',
},
['Mazio'] = {
name = '[[Mazio]]',
cost = '10 SP',
effect = 'Light Electric damage to a wide range. Rare chance of Shock.',
},
['Mazionga'] = {
name = '[[Mazionga]]',
cost = '16 SP',
effect = 'Medium Electric damage to a wide range. Rare chance of Shock.',
},
['Maziodyne'] = {
name = '[[Maziodyne]]',
cost = '22 SP',
effect = 'Heavy Electric damage to a wide range. Rare chance of Shock.',
},
['Wild Thunder'] = {
name = '[[Wild Thunder]]',
cost = '54 SP',
effect = 'Severe Electric damage to a wide range. Rare chance of Shock.',
},
--Wind
['Garu'] = {
name = '[[Garu]]',
cost = '3 SP',
effect = 'Light Wind damage to a narrow range. Technical dmg: Burn.',
},
['Garula'] = {
name = '[[Garula]]',
cost = '6 SP',
effect = 'Medium Wind damage to a narrow range. Technical dmg: Burn.',
},
['Garudyne'] = {
name = '[[Garudyne]]',
cost = '10 SP',
effect = 'Heavy Wind damage to a narrow range. Technical dmg: Burn.',
},
['Panta Rhei'] = {
name = '[[Panta Rhei]]',
cost = '10 SP',
effect = 'Severe Wind damage to a narrow range. Technical dmg: Burn.',
},
['Magaru'] = {
name = '[[Magaru]]',
cost = '8 SP',
effect = 'Light Wind damage to a wide range. Technical dmg: Burn.',
},
['Magarula'] = {
name = '[[Magarula]]',
cost = '14 SP',
effect = 'Medium Wind damage to a wide range. Technical dmg: Burn.',
},
['Magarudyne'] = {
name = '[[Magarudyne]]',
cost = '20 SP',
effect = 'Heavy Wind damage to a wide range. Technical dmg: Burn.',
},
['Vacuum Wave'] = {
name = '[[Vacuum Wave]]',
cost = '48 SP',
effect = 'Severe Wind damage to a wide range. Technical dmg: Burn.',
},
--Psy
['Psi'] = {
name = '[[Psi]]',
cost = '4 SP',
effect = 'Light Psy damage to a narrow range. Technical dmg: Mental ailment.',
},
['Psio'] = {
name = '[[Psio]]',
cost = '8 SP',
effect = 'Medium Psy damage to a narrow range. Technical dmg: Mental ailment.',
},
['Psiodyne'] = {
name = '[[Psiodyne]]',
cost = '12 SP',
effect = 'Heavy Psy damage to a narrow range. Technical dmg: Mental ailment.',
},
['Psycho Force'] = {
name = '[[Psycho Force]]',
cost = '48 SP',
effect = 'Severe Psy damage to a narrow range. Technical dmg: Mental ailment.',
},
['Mapsi'] = {
name = '[[Mapsi]]',
cost = '10 SP',
effect = 'Light Psy damage to a wide range. Technical dmg: Mental ailment.',
},
['Mapsio'] = {
name = '[[Mapsio]]',
cost = '16 SP',
effect = 'Medium Psy damage to a wide range. Technical dmg: Mental ailment.',
},
['Mapsiodyne'] = {
name = '[[Mapsiodyne]]',
cost = '22 SP',
effect = 'Heavy Psy damage to a wide range. Technical dmg: Mental ailment.',
},
['Psycho Blast'] = {
name = '[[Psycho Blast]]',
cost = '54 SP',
effect = 'Severe Psy damage to a wide range. Technical dmg: Mental ailment.',
},
--Nuclear
['Frei'] = {
name = '[[Frei]]',
cost = '4 SP',
effect = 'Light Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
},
['Freila'] = {
name = '[[Freila]]',
cost = '8 SP',
effect = 'Medium Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
},
['Freidyne'] = {
name = '[[Freidyne]]',
cost = '12 SP',
effect = 'Heavy Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
},
['Atomic Flare'] = {
name = '[[Atomic Flare]]',
cost = '48 SP',
effect = 'Severe Nuclear damage to a narrow range. Technical dmg: Burn/Freeze/Shock.',
},
['Mafrei'] = {
name = '[[Mafrei]]',
cost = '10 SP',
effect = 'Light Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
},
['Mafreila'] = {
name = '[[Mafreila]]',
cost = '16 SP',
effect = 'Medium Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
},
['Mafreidyne'] = {
name = '[[Mafreidyne]]',
cost = '22 SP',
effect = 'Heavy Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
},
['Cosmic Flare'] = {
name = '[[Cosmic Flare]]',
cost = '54 SP',
effect = 'Severe Nuclear damage to a wide range. Technical dmg: Burn/Freeze/Shock.',
},
--Bless
['Kouha'] = {
name = '[[Kouha]]',
cost = '4 SP',
effect = 'Light Bless damage to a narrow range.',
},
['Kouga'] = {
name = '[[Kouga]]',
cost = '8 SP',
effect = 'Medium Bless damage to a narrow range.',
},
['Kougaon'] = {
name = '[[Kougaon]]',
cost = '12 SP',
effect = 'Heavy Bless damage to a narrow range.',
},
['Makouha'] = {
name = '[[Makouha]]',
cost = '10 SP',
effect = 'Light Bless damage to a wide range.',
},
['Makouga'] = {
name = '[[Makouga]]',
cost = '16 SP',
effect = 'Medium Bless damage to a wide range.',
},
['Makougaon'] = {
name = '[[Makougaon]]',
cost = '22 SP',
effect = 'Heavy Bless damage to a wide range.',
},
['Hama'] = {
name = '[[Hama]]',
cost = '8 SP',
effect = 'Small chance of instantly killing a narrow range. Bless-type.',
},
['Hamaon'] = {
name = '[[Hamaon]]',
cost = '15 SP',
effect = 'Medium chance of instantly killing a narrow range. Bless-type.',
},
['Mahama'] = {
name = '[[Mahama]]',
cost = '18 SP',
effect = 'Small chance of instantly killing a wide range. Bless-type.',
},
['Mahamaon'] = {
name = '[[Mahamaon]]',
cost = '34 SP',
effect = 'Medium chance of instantly killing a wide range. Bless-type.',
},
--Curse
['Eiha'] = {
name = '[[Eiha]]',
cost = '4 SP',
effect = 'Light Curse damage to a narrow range.',
},
['Eiga'] = {
name = '[[Eiga]]',
cost = '8 SP',
effect = 'Medium Curse damage to a narrow range.',
},
['Eigaon'] = {
name = '[[Eigaon]]',
cost = '12 SP',
effect = 'Heavy Curse damage to a narrow range.',
},
['Maeiha'] = {
name = '[[Maeiha]]',
cost = '10 SP',
effect = 'Light Curse damage to a wide range.',
},
['Maeiga'] = {
name = '[[Maeiga]]',
cost = '16 SP',
effect = 'Medium Curse damage to a wide range.',
},
['Maeigaon'] = {
name = '[[Maeigaon]]',
cost = '22 SP',
effect = 'Heavy Curse damage to a wide range.',
},
['Mudo'] = {
name = '[[Mudo]]',
cost = '8 SP',
effect = 'Small chance of instantly killing a narrow range. Curse-type.',
},
['Mudoon'] = {
name = '[[Mudoon]]',
cost = '15 SP',
effect = 'Medium chance of instantly killing a narrow range. Curse-type.',
},
['Mamudo'] = {
name = '[[Mamudo]]',
cost = '18 SP',
effect = 'Small chance of instantly killing a wide range. Curse-type.',
},
['Mamudoon'] = {
name = '[[Mamudoon]]',
cost = '34 SP',
effect = 'Medium chance of instantly killing a wide range. Curse-type.',
},
['Die For Me!'] = {--Alice
name = '[[Die For Me!]]',
cost = '44 SP',
effect = 'High chance of instantly killing a wide range. Curse-type.',
},
--Almighty
['Megido'] = {
name = '[[Megido]]',
cost = '15 SP',
effect = 'Medium Almighty damage to a wide range.',
},
['Megidola'] = {
name = '[[Megidola]]',
cost = '24 SP',
effect = 'Heavy Almighty damage to a wide range.',
},
['Megidolaon'] = {
name = '[[Megidolaon]]',
cost = '38 SP',
effect = 'Severe Almighty damage to a wide range.',
},
['Life Drain'] = {
name = '[[Life Drain]]',
cost = '3 SP',
effect = 'Drain HP from a narrow range. Almighty-type.',
},
['Morning Star'] = {--Lucifer
name = '[[Morning Star]]',
cost = '52 SP',
effect = 'Colossal Almighty damage to a wide range.',
},
--Ailment magic
--Physiological ailments
['Dazzler'] = {
name = '[[Dazzler]]',
cost = '5 SP',
effect = 'High chance of inflicting Dizzy to a narrow range.',
},
['Nocturnal Flash'] = {
name = '[[Nocturnal Flash]]',
cost = '12 SP',
effect = 'Medium chance of inflicting Dizzy to a wide range.',
},
['Makajam'] = {
name = '[[Makajam]]',
cost = '5 SP',
effect = 'High Chance of inflicting Forget to a narrow range.',
},
['Makajamaon'] = {
name = '[[Makajamaon]]',
cost = '12 SP',
effect = 'Medium chance of inflicting Forget to a wide range.',
},
['Dormina'] = {
name = '[[Dormina]]',
cost = '5 SP',
effect = 'High chance of inflicting Sleep to a narrow range.',
},
['Lullaby'] = {
name = '[[Lullaby]]',
cost = '12 SP',
effect = 'Medium chance of inflicting Sleep to a wide range.',
},
--Mental ailments
['Evil Touch'] = {
name = '[[Evil Touch]]',
cost = '5 SP',
effect = 'High chance of inflicting Fear to a narrow range.',
},
['Evil Smile'] = {
name = '[[Evil Smile]]',
cost = '12 SP',
effect = 'Medium chance of inflicting Fear to a wide range.',
},
['Taunt'] = {
name = '[[Taunt]]',
cost = '5 SP',
effect = 'High chance of inflicting Rage to a narrow range.',
},
['Wage War'] = {
name = '[[Wage War]]',
cost = '12 SP',
effect = 'Medium chance of inflicting Rage to a wide range',
},
['Marin Karin'] = {
name = '[[Marin Karin]]',
cost = '5 SP',
effect = 'High chance of inflicting Brainwash to a narrow range.',
},
['Brain Jack'] = {
name = '[[Brain Jack]]',
cost = '12 SP',
effect = 'Medium Chance of inflicting Brainwash to a wide range',
},
--Healing
['Dia'] = {
name = '[[Dia]]',
cost = '3 SP',
effect = 'Restore slight amount of HP of 1 ally.',
},
['Diarama'] = {
name = '[[Diarama]]',
cost = '6 SP',
effect = 'Restore Medium amount of HP of 1 ally.',
},
['Diarahan'] = {
name = '[[Diarahan]]',
cost = '18 SP',
effect = 'Fully restore HP of 1 ally.',
},
['Media'] = {
name = '[[Media]]',
cost = '7 SP',
effect = 'Restore slight amount of HP of party.',
},
['Mediarama'] = {
name = '[[Mediarama]]',
cost = '12 SP',
effect = 'Restore Medium amount of HP of party.',
},
['Mediarahan'] = {
name = '[[Mediarahan]]',
cost = '30 SP',
effect = 'Fully restore HP of party.',
},
['Salvation'] = {
name = '[[Salvation]]',
cost = '48 SP',
effect = 'Fully restore HP of party and cure all non-special ailments.',
},
['Recarm'] = {
name = '[[Recarm]]',
cost = '8 SP',
effect = 'Revive 1 ally with 50% HP.',
},
['Samarecarm'] = {
name = '[[Samarecarm]]',
cost = '18 SP',
effect = 'Revive 1 ally with maximum HP.',
},
['Amrita Drop'] = {
name = '[[Amrita Drop]]',
cost = '6 SP',
effect = 'Cure 1 ally of all non-special ailments.',
},
['Amrita Shower'] = {
name = '[[Amrita Shower]]',
cost = '12 SP',
effect = 'Cure all allies of all non-special ailments.',
},
--Stat modifiers 1
['Tarukaja'] = {
name = '[[Tarukaja]]',
cost = '8 SP',
effect = 'Buff attack power of 1 ally for a certain period of time.',
},
['Matarukaja'] = {
name = '[[Matarukaja]]',
cost = '24 SP',
effect = 'Buff party attack power for a certain period of time.',
},
['Tarunda'] = {
name = '[[Tarunda]]',
cost = '8 SP',
effect = 'Debuff attack power of a narrow range for a certain period of time.',
},
['Matarunda'] = {
name = '[[Matarunda]]',
cost = '24 SP',
effect = 'Debuff attack power of a wide range for a certain period of time.',
},
['Rakukaja'] = {
name = '[[Rakukaja]]',
cost = '8 SP',
effect = 'Buff defense of 1 ally for a certain period of time.',
},
['Marakukaja'] = {
name = '[[Marakukaja]]',
cost = '24 SP',
effect = 'Buff party defense for a certain period of time.',
},
['Rakunda'] = {
name = '[[Rakunda]]',
cost = '8 SP',
effect = 'Debuff defense of a narrow range for a certain period of time.',
},
['Marakunda'] = {
name = '[[Marakunda]]',
cost = '24 SP',
effect = 'Debuff defense of a wide range for a certain period of time.',
},
['Sukukaja'] = {
name = '[[Sukukaja]]',
cost = '8 SP',
effect = 'Buff agility of 1 ally for a certain period of time.',
},
['Masukukaja'] = {
name = '[[Masukukaja]]',
cost = '24 SP',
effect = 'Buff party agility for a certain period of time.',
},
['Sukunda'] = {
name = '[[Sukunda]]',
cost = '8 SP',
effect = 'Debuff agility of a narrow range for a certain period of time.',
},
['Masukunda'] = {
name = '[[Masukunda]]',
cost = '24 SP',
effect = 'Debuff agility of a wide range for a certain period of time.',
},
['Heat Riser'] = {
name = '[[Heat Riser]]',
cost = '30 SP',
effect = 'Buff attack, defense and agility of 1 ally for a certain period of time.',
},
['Debilitate'] = {
name = '[[Debilitate]]',
cost = '30 SP',
effect = 'Debuff attack, defense and agility of a narrow range for a certain period of time.',
},
--Stat modifiers 2
['Charge'] = {
name = '[[Charge]]',
cost = '15 SP',
effect = 'Next physical attack inflicts 2.5x damage.'
},
['Concentrate'] = {
name = '[[Concentrate]]',
cost = '15 SP',
effect = 'Next magic attack inflicts 2.5x damage.',
},
--Shields
['Tetraja'] = {
name = '[[Tetraja]]',
cost = '24 SP',
effect = 'Erect shields on party to nullify one insta-death attack of Light or Curse types.',
},
--Negation
['Dekaja'] = {
name = '[[Dekaja]]',
cost = '10 SP',
effect = 'Negate all buff effects of a wide range.',
},
['Dekunda'] = {
name = '[[Dekunda]]',
cost = '10 SP',
effect = 'Negate all debuff effects of party.',
},
--Auto
--Offensive
['Rebel Will'] = {
name = '[[Rebel Will]]',
cost = 'Auto',
effect = 'Improves rate for increasing Showtime Gauge.',
},
['Down Technique'] = {
name = '[[Down Technique]]',
cost = 'Auto',
effect = 'Improves rate for decreasing Down Gauge when inflicting critical hits.',
},
['Fire Boost'] = {
name = '[[Fire Boost]]',
cost = 'Auto',
effect = 'Strengthen Fire attacks by 25%.',
},
['Ice Boost'] = {
name = '[[Ice Boost]]',
cost = 'Auto',
effect = 'Strengthen Ice attacks by 25%.',
},
['Elec Boost'] = {
name = '[[Elec Boost]]',
cost = 'Auto',
effect = 'Strengthen Electric attacks by 25%.',
},
['Wind Boost'] = {
name = '[[Wind Boost]]',
cost = 'Auto',
effect = 'Strengthen Wind attacks by 25%.',
},
['Psy Boost'] = {
name = '[[Psy Boost]]',
cost = 'Auto',
effect = 'Strengthen Psy attacks by 25%.',
},
['Nuke Boost'] = {
name = '[[Nuke Boost]]',
cost = 'Auto',
effect = 'Strengthen Nuclear attacks by 25%.',
},
['Bless Boost'] = {
name = '[[Bless Boost]]',
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
},
['Curse Boost'] = {
name = '[[Curse Boost]]',
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
},
['Fire Amp'] = {
name = '[[Fire Amp]]',
cost = 'Auto',
effect = 'Strengthen Fire attacks by 50%.',
},
['Ice Amp'] = {
name = '[[Ice Amp]]',
cost = 'Auto',
effect = 'Strengthen Ice attacks by 50%.',
},
['Elec Amp'] = {
name = '[[Elec Amp]]',
cost = 'Auto',
effect = 'Strengthen Electric attacks by 50%.',
},
['Wind Amp'] = {
name = '[[Wind Amp]]',
cost = 'Auto',
effect = 'Strengthen Wind attacks by 50%.',
},
['Psy Amp'] = {
name = '[[Psy Amp]]',
cost = 'Auto',
effect = 'Strengthen Psy attacks by 50%.',
},
['Nuke Amp'] = {
name = '[[Nuke Amp]]',
cost = 'Auto',
effect = 'Strengthen Nuclear attacks by 50%.',
},
['Bless Amp'] = {
name = '[[Bless Amp]]',
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
},
['Curse Amp'] = {
name = '[[Curse Amp]]',
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
},
['Hama Boost'] = {
name = '[[Hama Boost]]',
cost = 'Auto',
effect = 'Enhance chance of Bless insta-death.',
},
['Mudo Boost'] = {
name = '[[Mudo Boost]]',
cost = 'Auto',
effect = 'Enhance chance of Curse insta-death.',
},
['Burn Boost'] = {
name = '[[Burn Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Burn status.',
},
['Freeze Boost'] = {
name = '[[Freeze Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Freeze status.',
},
['Shock Boost'] = {
name = '[[Shock Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Shock status.',
},
['Dizzy Boost'] = {
name = '[[Dizzy Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Dizzy.',
},
['Forget Boost'] = {
name = '[[Forget Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Forget.',
},
['Sleep Boost'] = {
name = '[[Sleep Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Sleep.',
},
['Fear Boost'] = {
name = '[[Fear Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Fear.',
},
['Rage Boost'] = {
name = '[[Rage Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Rage.',
},
['Brainwash Boost'] = {
name = '[[Brainwash Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting Brainwash.',
},
['Ailment Boost'] = {
name = '[[Ailment Boost]]',
cost = 'Auto',
effect = 'Enhance chance of inflicting all ailments.',
},
['Critical Boost'] = {
name = '[[Critical Boost]]',
cost = 'Auto',
effect = 'Increases chance of inflicting critical hits',
},
['Spell Master'] = {
name = '[[Spell Master]]',
cost = 'Auto',
effect = 'Half SP cost for magic skills.',
},
['Snipe'] = {
name = '[[Snipe]]',
cost = 'Auto',
effect = 'Strengthen Gun attacks by 25%.',
},
['Cripple'] = {
name = '[[Cripple]]',
cost = 'Auto',
effect = 'Strengthen Gun attacks by 50%.',
},
--Defensive
['Fortify Spirit'] = {
name = '[[Fortify Spirit]]',
cost = 'Auto',
effect = 'Lower susceptibilities to all ailments.',
},
['Finesse'] = {
name = '[[Finesse]]',
cost = 'Auto',
effect = 'Increase damage inflicted by technical hits.',
},
['Null Nuke'] = {
name = '[[Null Nuke]]',
cost = 'Auto',
effect = 'Impart immunity against Nuclear attacks.',
},
['Null Dizzy'] = {
name = '[[Null Dizzy]]',
cost = 'Auto',
effect = 'Impart immunity against Dizzy.',
},
['Null Forget'] = {
name = '[[Null Forget]]',
cost = 'Auto',
effect = 'Impart immunity against Forget.',
},
['Null Sleep'] = {
name = '[[Null Sleep]]',
cost = 'Auto',
effect = 'Impart immunity against Sleep.',
},
['Null Fear'] = {
name = '[[Null Fear]]',
cost = 'Auto',
effect = 'Impart immunity against Fear.',
},
['Null Rage'] = {
name = '[[Null Rage]]',
cost = 'Auto',
effect = 'Impart immunity against Rage.',
},
['Null Brainwash'] = {
name = '[[Null Brainwash]]',
cost = 'Auto',
effect = 'Impart immunity against Brainwash.',
},
['Firm Stance'] = {
name = '[[Firm Stance]]',
cost = 'Auto',
effect = 'Half damage taken by sacrificing evasion.',
},
--Evasion
['Dodge Phys'] = {
name = '[[Dodge Phys]]',
cost = 'Auto',
effect = 'Double evasion chance against Physical attacks.',
},
['Dodge Fire'] = {
name = '[[Dodge Fire]]',
cost = 'Auto',
effect = 'Double evasion chance against Fire attacks.',
},
['Dodge Ice'] = {
name = '[[Dodge Ice]]',
cost = 'Auto',
effect = 'Double evasion chance against Ice attacks.',
},
['Dodge Elec'] = {
name = '[[Dodge Elec]]',
cost = 'Auto',
effect = 'Double evasion chance against Electric attacks.',
},
['Dodge Wind'] = {
name = '[[Dodge Wind]]',
cost = 'Auto',
effect = 'Double evasion chance against Wind attacks.',
},
['Dodge Nuke'] = {
name = '[[Dodge Nuke]]',
cost = 'Auto',
effect = 'Double evasion chance against Nuclear attacks.',
},
['Dodge Curse'] = {
name = '[[Dodge Curse]]',
cost = 'Auto',
effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
},
['Evade Fire'] = {
name = '[[Evade Fire]]',
cost = 'Auto',
effect = 'Triple evasion chance against Fire attacks.',
},
['Evade Ice'] = {
name = '[[Evade Ice]]',
cost = 'Auto',
effect = 'Triple evasion chance against Ice attacks.',
},
['Evade Elec'] = {
name = '[[Evade Elec]]',
cost = 'Auto',
effect = 'Triple evasion chance against Electric attacks.',
},
['Evade Wind'] = {
name = '[[Evade Wind]]',
cost = 'Auto',
effect = 'Triple evasion chance against Wind attacks.',
},
['Angelic Grace'] = {
name = '[[Angelic Grace]]',
cost = 'Auto',
effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
},
--Recovery
['Regenerate 1'] = {
name = '[[Regenerate 1]]',
cost = 'Auto',
effect = 'Restore 2% of max HP each turn in battle.',
},
['Regenerate 2'] = {
name = '[[Regenerate 2]]',
cost = 'Auto',
effect = 'Restore 4% of max HP each turn in battle.',
},
['Regenerate 3'] = {
name = '[[Regenerate 3]]',
cost = 'Auto',
effect = 'Restore 6% of max HP each turn in battle.',
},
['Divine Grace'] = {
name = '[[Divine Grace]]',
cost = 'Auto',
effect = 'Effects of healing magic are increased by 50%.',
},
['Soul Stealer'] = {
name = '[[Soul Stealer]]',
cost = 'Auto',
effect = 'Attacks will drain SP from Foes afflicted with ailments.',
},
["Lamentation"] = {
name = '[[Lamentation]]',
cost = 'Auto',
effect = "Recovers SP when draining damage.",
},
--One-off effect per battle
['Attack Master'] = {
name = '[[Attack Master]]',
cost = 'Auto',
effect = 'Automatic Tarukaja on user at start of battle.',
},
['Defense Master'] = {
name = '[[Defense Master]]',
cost = 'Auto',
effect = 'Automatic Rakukaja on user at start of battle.',
},
['Speed Master'] = {
name = '[[Speed Master]]',
cost = 'Auto',
effect = 'Automatic Sukukaja on user at start of battle.',
},
['Endure'] = {
name = '[[Endure (skill)|Endure]]',
cost = 'Auto',
effect = 'Survive one fatal blow with 1 HP remaining.',
},
['Survival Trick'] = {
name = '[[Survival Trick]]',
cost = 'Auto',
effect = 'Survive one insta-death attack with 1 HP remaining.',
},
['Enduring Soul'] = {
name = '[[Enduring Soul]]',
cost = 'Auto',
effect = 'Survive one fatal blow with HP fully recovered.',
},
--Futaba:
['Analysis'] = {
name = '[[Analysis]]',
cost = 'Auto',
effect = 'Confirm affinities you have previously attacked.',
},
["Moral Support"] = {
name = '[[Moral Support]]',
cost = 'Auto',
effect = "Chance to recover HP, recover SP, or cast random -kaja effect on all Allies.",
},
["Active Support"] = {
name = '[[Active Support]]',
cost = 'Auto',
effect = "Chance to Charge and increase Showtime Gauge.",
},
["Moral Boost"] = {
name = '[[Moral Boost]]',
cost = 'Auto',
effect = "Raises chance of Moral Support activating.",
},
["Active Boost"] = {
name = '[[Active Boost]]',
cost = 'Auto',
effect = "Improves Active Support rate for increasing Showtime Gauge.",
},
["Moral Boost EX"] = {
name = '[[Moral Boost EX]]',
cost = 'Auto',
effect = "Greatly raises chance of Moral Support activating.",
},
["Active Boost EX"] = {
name = '[[Active Boost EX]]',
cost = 'Auto',
effect = "Greatly improves Active Support rate for increasing Showtime Gauge.",
},
["Final Guard"] = {
name = '[[Final Guard]]',
cost = 'Auto',
effect = "Chance to nullify fatal attack for all Allies.",
},
-- Mad Rabbit Alice
["This person, and that person!"] = {
name = ' This person, and that person! ',
cost = ' 0 ',
effect = ' Mad Rabbit Alice claws at nearby targets four times.',
},
["Kick Attack"] = {
name = ' Kick Attack ',
cost = ' 0 ',
effect = ' Mad Rabbit Alice kicks at a nearby target, then stomps on the floor.',
},
["Staff Attack"] = {
name = ' Staff Attack ',
cost = ' 0 ',
effect = ' Mad Rabbit Alice hits the closest target with her staff.',
},
["Everyone, can you see this?"] = {
name = ' Everyone, can you see this? ',
cost = ' 0 ',
effect = ' Mad Rabbit Alice goes to the center pole and dances around it, flinging numerous hearts across the screen, then finishes with a shockwave that affects the entire arena.',
},
["I'll crush you!"] = {
name = ' I will Crush you!',
cost = ' 0 ',
effect = ' Mad Rabbit Alice pounces her body on the floor.',
},
["I will grind you to pieces!"] = {
name = ' I will grind you to pieces! ',
cost = ' 0 ',
effect = ' Mad Rabbit Alice curls up and tumbles around at a zig-zagging fashion. User is unable to move around temporarily.',
},
-- Nightmare Dragon Ango
["Masterpiece: Descent of the Demon Lord"] = {
name = ' Masterpiece: Descent of the Demon Lord ',
cost = ' 0 ',
effect = " Nightmare Dragon Ango charges himself up, heavily increasing his stats and resistances and allowing him to fly. Buffs are removed once user's stagger gauge is broken by 1.",
},
["Judgement Hail"] = {
name = ' Judgement Hail ',
cost = ' 0 ',
effect = " Ice attack that affects a wide range. Nightmare Dragon Ango may only use it if he is up in the air.",
},
["Leg-Breaker Outrage Blade"] = {
name = ' Leg-Breaker Outrage Blade ',
cost = ' 0 ',
effect = " Nightmare Dragon Ango swipes his tail on nearby foes.",
},
["Demon King Ice-Fire Drake Breaker"] = {
name = " Demon King Ice-Fire Drake Breaker ",
cost = ' 0 ',
effect = " A havy-hitting attack of ice and fireballs are used on a large range. Almighty-type. Nightmare Dragon Ango might only use this attack if he is up in the air.",
},
["Skyfall Gouran Kick"] = {
name = " Skyfall Gouran Kick ",
cost = ' 0 ',
effect = " Nightmare Dragon Ango slams his body to the ground. ",
},
["Claw Scratch"] = {
name = " Claw Scratch ",
cost = ' 0 ',
effect = " Nightmare Dragon Ango claws nearby foes. ",
},
-- Snow White Mariko
["Pounce Attack"] = {
name = " Pounce Attack ",
cost = ' 0 ',
effect = " Snow White Mariko jumps and creates glacier shards around her. ",
},
["Tentacle Swipe"] = {
name = " Tentacle Swipe ",
cost = ' 0 ',
effect = " Snow White Mariko uses the utensils to charge and impale foes. ",
},
["Rage"] = {
name = " Rage ",
cost = ' 0 ',
effect = " Snow White Mariko turns red in color. User's attack heavily increasaes, but defense is heavily lowered. ",
},
["You are annoying!"] = {
name = " You are annoying! ",
cost = ' 0 ',
effect = " Snow White Mariko spins 360 degrees and creates Glaciers around her. ",
},
["Dinner Time"] = {
name = " Dinner Time ",
cost = ' 0 ',
effect = " Snow White Mariko swallows a random party member whole <br> Members that are eaten whole cannot be saved unless Mariko is hit by one of the Chandeliers, or a Showtime. <br> If the last party member is eaten, the game is over. ",
},
["The Politicians will Dance!"] = {
name = " The Politicians will Dance! ",
cost = ' 0 ',
effect = " Snow White Mariko spins very quickly and creates glacier shards to wherever she flings herself at. Ice-affinity attack. ",
},
["Freeze and Shiver!"] = {
name = " Freeze and Shiver! ",
cost = ' 0 ',
effect = " Creates a room-wide blizzard that heavily slows down movement of party members. Attack one of the heaters in the room to revert movement speed back to normal. ",
},
--Shadow Akane/My Dear Joker
["Slash Attack"] = {
name = " Slash Attack ",
cost = ' 0 ',
effect = " Attacks Joker with its knife. ",
},
["Gun Shot"] = {
name = " Gun Shot ",
cost = ' 0 ',
effect = " Attacks Joker with its revolver. ",
},
["Spinning Move"] = {
name = " Spinning Move ",
cost = ' 0 ',
effect = " Spins on one of the red lantern posts inside the boss room. <br> May counter with its Gun if Joker is far away enough. ",
},
--Armored Zephyrus/Hero Akira
["Rocket Punch"] = {
name = " Rocket Punch ",
cost = ' 0 ',
effect = " Armored Zephyrus fires its fists to the front. ",
},
["Pounce Attack (Akira)"] = {
name = " Pounce Attack ",
cost = ' 0 ',
effect = " Armored Zephyrus slams its body into the ground. ",
},
["Supernova"] = {
name = " Supernova ",
cost = ' 0 ',
effect = " Armored Zephyrus rotates clockwise and fires two laser beams from that direction and counters targets out of the laser's range using floating missiles. <br> User cannot move for a while after executing this attack. ",
},
["Prominence Ray"] = {
name = " Prominence Ray ",
cost = ' 0 ',
effect = " Armored Zephyrus fires a massive beam from its chest while slowly moving around. ",
},
["Homing Missiles"] = {
name = " Homing Missiles ",
cost = ' 0 ',
effect = " Creates a flurry of missiles that home onto targets. ",
},
["Double Laser"] = {
name = " Double Laser ",
cost = ' 0 ',
effect = " Armored Zephyrus slowly rotates while firing lasers from its feet. ",
},
["Justice Slash - Type 1"] = {
name = " Justice Slash - Type 1 ",
cost = ' 0 ',
effect = " Hero Akira swings his saber in front of him three times. ",
},
["Justice Slash - Type 2"] = {
name = " Justice Slash - Type 2 ",
cost = ' 0 ',
effect = " Hero Akira hits a party member with his saber. ",
},
["Justice Slash - Type 3"] = {
name = " Justice Slash - Type 3 ",
cost = ' 0 ',
effect = " Hero Akira dashes quickly while slashing any foes with his saber. ",
},
["Justice Slash - Type Zero"] = {
name = " Justice Slash - Type Zero ",
cost = ' 0 ',
effect = " Hero Akira fires a shockwave from his saber. ",
},
["Dynamic Meteo"] = {
name = " Dynamic Meteo ",
cost = ' 0 ',
effect = " Hero Akira jumps and creates a shockwave when slamming down the floor. ",
},
--Sophie
["Yoyo Attack"] = {
name = " Yoyo Attack ",
cost = ' 0 ',
effect = " Attack from Sophie's yoyo. ",
},
--Demiurge/Sefirot
["Light of Judgement"] = {
name = " Light of Judgement ",
cost = ' 0 ',
effect = " Fires five laser beams from horizontal or vertical directions. ",
},
["Homing Beam"] = {
name = " Homing Beam ",
cost = ' 0 ',
effect = " Fires a flurry of homing lasers. ",
},
["Arrows of Light"] = {
name = " Arrows of Light ",
cost = ' 0 ',
effect = " False God Demiurge raises the panel she holds, firing a series of light projectiles from above that covers the whole section of the ground. <br> Run clockwise across the room to avoid. ",
},
["Enclosing Wings"] = {
name = " Enclosing Wings ",
cost = ' 0 ',
effect = " False God Demiurge traps the party with her wings before firing a series of arrows that cover the whole panel. <br> Attack is stopped if wings sustained enough damage. ",
},
["Scepter Swipe"] = {
name = " Scepter Swipe ",
cost = ' 0 ',
effect = " False God Demiurge bashes the ground with her scepter, before swiping it. ",
},
["Scepter Strike"] = {
name = " Scepter Strike ",
cost = ' 0 ',
effect = " False God Demiurge lunges her scepter to the front 3 times. ",
},
["Thunder of Cleansing"] = {
name = " Thunder of Cleansing ",
cost = ' 0 ',
effect = " False God Demiurge holds the panel on her hand upfront, before firing a massive beam that homes around the player's direction, starting from where the player is standing at. <br> Run in circles across the boss room to dodge this attack. ",
},
["Summon Apostle Alpha"] = {
name = " Summon Apostle Alpha ",
cost = ' 0 ',
effect = " Summons a [[Lock Keeper]] (shifting weapons). ",
},
["Summon Apostle Beta"] = {
name = " Summon Apostle Beta ",
cost = ' 0 ',
effect = " Summons a swarm of [[Soldier]] shadows. ",
},
["Dash Attack"] = {
name = " Dash Attack ",
cost = ' 0 ',
effect = " Netzach charges in a straight line, across the room. ",
},
-- placeholder for unknown skills
["unknown"] = {
name = ' ? ',
cost = ' ? ',
effect = ' ? ',
},
}
local aliases = {
[""] = "",
-- Alternative name = Name used as key in data table.
["Bash"] = "Lunge",
["Slash"] = "Cleave",
["Great Slash"] = "Giant Slice",
["Rainy Death"] = "Myriad Slashes",
["Herculean Strike"] = "Vajra Blast",
["Oni Kagura"] = "Oni-Kagura",
["God Hand"] = "God's Hand",
["Incineration"] = "Blazing Hell",
["Psy"] = "Psi",
["Psyo"] = "Psio",
["Psydyne"] = "Psiodyne",
["Mapsy"] = "Mapsi",
["Mapsyo"] = "Mapsio",
["Mapsydyne"] = "Mapsiodyne",
["Mapsidyne"] = "Mapsiodyne",
["Divine Judgement"] = "Divine Judgment",
["War Declaration"] = "Wage War",
["Vicedi"] = "Baisudi",
["Mavicedi"] = "Mabaisudi",
["Power Charge"] = "Charge",
["Mind Charge"] = "Concentrate",
["Focus"] = "Concentrate",
["Makajam"] = "Makajama",
["Provoke"] = "Taunt",
["Dodge Physical"] = "Dodge Phys",
["Absorb Phys"] = "Drain Phys",
["Electric Break"] = "Elec Break",
["Electric Wall"] = "Elec Wall",
["Electric Boost"] = "Elec Boost",
["Electric Amp"] = "Elec Amp",
["Resist Electricity"] = "Resist Elec",
["Dodge Electricity"] = "Dodge Elec",
["Dodge Electric"] = "Dodge Elec",
["Nuclear Wall"] = "Nuke Wall",
["Nuclear Break"] = "Nuke Break",
["Resist Nuclear"] = "Resist Nuke",
["Null Nuclear"] = "Null Nuke",
["Repel Nuclear"] = "Repel Nuke",
["Absorb Nuclear"] = "Drain Nuke",
["Dodge Nuclear"] = "Dodge Nuke",
["Evade Nuclear"] = "Evade Nuke",
["Resist Mind"] = "Resist Ailment",
["Resist Dark"] = "Resist Curse",
["Dodge Dark"] = "Dodge Curse",
["Absorb Curse"] = "Drain Curse",
["Combustion Boost"] = "Burn Boost",
["Crisis Resolve"] = "Adverse Resolve",
["Resist Ailment"] = "Fortify Spirit",
["Cool Breeze"] = "Life Aid",
["?"] = "unknown",
["Unknown"] = "unknown",
}
return {
skills = skills,
aliases = aliases,
}
--[[Category:Skills modules|P]]
--[[Category:Persona 5|~]]