Documentation for this module may be created at Module:Skills/P5/doc
local skills = {
['Lunge'] = {
cost = '6% HP',
effect = 'Light Physical damage to 1 foe.',
},
['Cleave'] = {
cost = '6% HP',
effect = 'Light Physical damage to 1 foe.',
},
['Giant Slice'] = {
cost = '9% HP',
effect = 'Medium Physical damage to 1 foe.',
},
['Assault Dive'] = {
cost = '13% HP',
effect = 'Heavy Physical damage to 1 foe.',
},
['Megaton Raid'] = {
cost = '16% HP',
effect = 'Severe Physical damage to 1 foe.',
},
['Sword Dance'] = {
cost = '21% HP',
effect = 'Colossal Physical damage to 1 foe.',
},
['Brave Blade'] = {
cost = '24% HP',
effect = 'Colossal Physical damage to 1 foe.',
},
["God's Hand"] = {
cost = '25% HP',
effect = 'Colossal Physical damage to 1 foe.',
},
['Double Fangs'] = {
cost = '10% HP',
effect = 'Minuscule Physical damage to 1 foe 2x.',
},
['Ayamur'] = {--Baal
cost = '25% HP',
effect = 'Minuscule Physical damage to 1 foe 3x.',
},
['Myriad Slashes'] = {
cost = '20% HP',
effect = 'Minuscule Physical damage to 1 foe 2x to 3x.',
},
['Tempest Slash'] = {
cost = '17% HP',
effect = 'Minuscule Physical damage to 1 foe 3x to 5x.',
},
['Dream Needle'] = {
cost = '8% HP',
effect = 'Light Physical damage to 1 foe. Medium chance of Sleep.',
},
['Terror Claw'] = {
cost = '8% HP',
effect = 'Light Physical damage to 1 foe. Medium chance of Fear.',
},
['Headbutt'] = {
cost = '9% HP',
effect = 'Medium Physical damage to 1 foe. Medium chance of Forget.',
},
['Hysterical Slap'] = {
cost = '9% HP',
effect = 'Medium Physical damage to 1 foe. Medium chance of Rage.',
},
['Brain Shake'] = {
cost = '9% HP',
effect = 'Medium Physical damage to 1 foe. Medium chance of Brainwash.',
},
['Sledgehammer'] = {
cost = '10% HP',
effect = 'Medium Physical damage to 1 foe. Medium chance of Dizzy.',
},
['Skull Cracker'] = {
cost = '10% HP',
effect = 'Medium Physical damage to 1 foe. Medium chance of Confuse.',
},
['Negative Pile'] = {
cost = '12% HP',
effect = 'Heavy Physical damage to 1 foe. Medium chance of Despair.',
},
['Rising Slash'] = {
cost = '14% HP',
effect = 'Heavy Physical damage to 1 foe. Stronger under Baton Pass.',
},
['Deadly Fury'] = {
cost = '18% HP',
effect = 'Severe Physical damage to 1 foe. Stronger under Baton Pass.',
},
['Rat Fang'] = {
cost = '18% HP',
effect = 'Medium Physical damage to 1 foe. Stronger when being ambushed.',
},
['Lucky Punch'] = {
cost = '3% HP',
effect = 'Minuscule Physical damage to 1 foe, high critical rate.',
},
['Miracle Punch'] = {
cost = '8% HP',
effect = 'Medium Physical damage to 1 foe, high critical rate.',
},
['Cross Slash'] = {--Izanagi
cost = '8% HP',
effect = 'Heavy Physical damage to 1 foe 2x, high accuracy.',
},
['Beast Weaver'] = {--Ariadne
cost = '20% HP',
effect = 'Colossal Physical damage to 1 foe, user is debuffed with Tarunda.',
},
--Multi-target physical
['Vajra Blast'] = {
cost = '14% HP',
effect = 'Medium Physical damage to all foes.',
},
['Vicious Strike'] = {
cost = '18% HP',
effect = 'Medium Physical damage to all foes.',
},
['Heat Wave'] = {
cost = '20% HP',
effect = 'Heavy Physical damage to all foes.',
},
['Vorpal Blade'] = {
cost = '23% HP',
effect = 'Severe Physical damage to all foes.',
},
['Gigantomachia'] = {
cost = '25% HP',
effect = 'Colossal Physical damage to all foes.',
},
['Deathbound'] = {
cost = '22% HP',
effect = 'Medium Physical damage to all foes 1x to 2x.',
},
['Rampage'] = {
cost = '13% HP',
effect = 'Light Physical damage to all foes 1x to 3x.',
},
['Agneyastra'] = {
cost = '24% HP',
effect = 'Medium Physical damage to all foes 1x to 3x.',
},
['Swift Strike'] = {
cost = '17% HP',
effect = 'Light Physical damage to all foes 3x to 4x.',
},
['Hassou Tobi'] = {
cost = '25% HP',
effect = 'Light Physical damage to all foes 8x.',
},
['Memory Blow'] = {
cost = '15% HP',
effect = 'Medium Physical damage to all foes. Low chance of Forget.',
},
['Dormin Rush'] = {
cost = '16% HP',
effect = 'Medium Physical damage to all foes. Low chance of Sleep.',
},
['Oni Kagura'] = {
cost = '16% HP',
effect = 'Medium Physical damage to all foes. Low chance of Rage.',
},
['Mind Slice'] = {
cost = '16% HP',
effect = 'Medium Physical damage to all foes. Low chance of Confuse.',
},
['Flash Bomb'] = {
cost = '19% HP',
effect = 'Medium Physical damage to all foes. Low chance of Dizzy.',
},
['Bloodbath'] = {
cost = '19% HP',
effect = 'Medium Physical damage to all foes. Low chance of Fear.',
},
['Bad Beat'] = {
cost = '21% HP',
effect = 'Medium Physical damage to all foes. Low chance of Despair.',
},
['Brain Buster'] = {
cost = '21% HP',
effect = 'Medium Physical damage to all foes. Low chance of Brainwash.',
},
--Gun
['Snap'] = {
cost = '9% HP',
effect = 'Medium Gun damage to 1 foe.',
},
['One-shot Kill'] = {
cost = '17% HP',
effect = 'Severe Gun damage to 1 foe. High Critical Rate.',
},
['Triple Down'] = {
cost = '16% HP',
effect = 'Light Gun damage to all foes 3x.',
},
['Riot Gun'] = {
cost = '24% HP',
effect = 'Severe Gun damage to all foes.',
},
--Fire
['Agi'] = {
cost = '4 SP',
effect = 'Light Fire damage to 1 foe. Rare chance of Burn.',
},
['Agilao'] = {
cost = '8 SP',
effect = 'Medium Fire damage to 1 foe. Rare chance of Burn.',
},
['Agidyne'] = {
cost = '12 SP',
effect = 'Heavy Fire damage to 1 foe. Rare chance of Burn.',
},
['Inferno'] = {
cost = '48 SP',
effect = 'Severe Fire damage to 1 foe. Rare chance of Burn.',
},
['Maragi'] = {
cost = '10 SP',
effect = 'Light Fire damage to all foes. Rare chance of Burn.',
},
['Maragion'] = {
cost = '16 SP',
effect = 'Medium Fire damage to all foes. Rare chance of Burn.',
},
['Maragidyne'] = {
cost = '22 SP',
effect = 'Heavy Fire damage to all foes. Rare chance of Burn.',
},
['Blazing Hell'] = {
cost = '54 SP',
effect = 'Severe Fire damage to all foes. Rare chance of Burn.',
},
['Titanomachia'] = {
cost = '54 SP',
effect = 'Severe Fire damage to all foes. High chance of Fear.',
},
--Ice
['Bufu'] = {
cost = '4 SP',
effect = 'Light Ice damage to 1 foe. Rare chance of Freeze.',
},
['Bufula'] = {
cost = '8 SP',
effect = 'Medium Ice damage to 1 foe. Rare chance of Freeze.',
},
['Bufudyne'] = {
cost = '12 SP',
effect = 'Heavy Ice damage to 1 foe. Rare chance of Freeze.',
},
['Diamond Dust'] = {
cost = '48 SP',
effect = 'Severe Ice damage to 1 foe. Rare chance of Freeze.',
},
['Mabufu'] = {
cost = '10 SP',
effect = 'Light Ice damage to all foes. Rare chance of Freeze.',
},
['Mabufula'] = {
cost = '16 SP',
effect = 'Medium Ice damage to all foes. Rare chance of Freeze.',
},
['Mabufudyne'] = {
cost = '22 SP',
effect = 'Heavy Ice damage to all foes. Rare chance of Freeze.',
},
['Ice Age'] = {
cost = '54 SP',
effect = 'Severe Ice damage to all foes. Rare chance of Freeze.',
},
--Electric
['Zio'] = {
cost = '4 SP',
effect = 'Light Electric damage to 1 foe. Rare chance of Shock.',
},
['Zionga'] = {
cost = '8 SP',
effect = 'Medium Electric damage to 1 foe. Rare chance of Shock.',
},
['Ziodyne'] = {
cost = '12 SP',
effect = 'Heavy Electric damage to 1 foe. Rare chance of Shock.',
},
['Thunder Reign'] = {
cost = '48 SP',
effect = 'Severe Electric damage to 1 foe. Rare chance of Shock.',
},
['Mazio'] = {
cost = '10 SP',
effect = 'Light Electric damage to all foes. Rare chance of Shock.',
},
['Mazionga'] = {
cost = '16 SP',
effect = 'Medium Electric damage to all foes. Rare chance of Shock.',
},
['Maziodyne'] = {
cost = '22 SP',
effect = 'Heavy Electric damage to all foes. Rare chance of Shock.',
},
['Wild Thunder'] = {
cost = '54 SP',
effect = 'Severe Electric damage to all foes. Rare chance of Shock.',
},
--Wind
['Garu'] = {
cost = '3 SP',
effect = 'Light Wind damage to 1 foe. Technical dmg: Burn.',
},
['Garula'] = {
cost = '6 SP',
effect = 'Medium Wind damage to 1 foe. Technical dmg: Burn.',
},
['Garudyne'] = {
cost = '10 SP',
effect = 'Heavy Wind damage to 1 foe. Technical dmg: Burn.',
},
['Panta Rhei'] = {
cost = '10 SP',
effect = 'Severe Wind damage to 1 foe. Technical dmg: Burn.',
},
['Magaru'] = {
cost = '8 SP',
effect = 'Light Wind damage to all foes. Technical dmg: Burn.',
},
['Magarula'] = {
cost = '14 SP',
effect = 'Medium Wind damage to all foes. Technical dmg: Burn.',
},
['Magarudyne'] = {
cost = '20 SP',
effect = 'Heavy Wind damage to all foes. Technical dmg: Burn.',
},
['Vacuum Wave'] = {
cost = '20 SP',
effect = 'Severe Wind damage to all foes. Technical dmg: Burn.',
},
--Psy
['Psi'] = {
cost = '4 SP',
effect = 'Light Psy damage to 1 foe. Technical dmg: Mental ailment.',
},
['Psio'] = {
cost = '8 SP',
effect = 'Medium Psy damage to 1 foe. Technical dmg: Mental ailment.',
},
['Psiodyne'] = {
cost = '12 SP',
effect = 'Heavy Psy damage to 1 foe. Technical dmg: Mental ailment.',
},
['Psycho Force'] = {
cost = '48 SP',
effect = 'Severe Psy damage to 1 foe. Technical dmg: Mental ailment.',
},
['Mapsi'] = {
cost = '10 SP',
effect = 'Light Psy damage to all foes. Technical dmg: Mental ailment.',
},
['Mapsio'] = {
cost = '16 SP',
effect = 'Medium Psy damage to all foes. Technical dmg: Mental ailment.',
},
['Mapsiodyne'] = {
cost = '22 SP',
effect = 'Heavy Psy damage to all foes. Technical dmg: Mental ailment.',
},
['Psycho Blast'] = {
cost = '54 SP',
effect = 'Severe Psy damage to all foes. Technical dmg: Mental ailment.',
},
--Nuclear
['Frei'] = {
cost = '4 SP',
effect = 'Light Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
},
['Freila'] = {
cost = '8 SP',
effect = 'Medium Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
},
['Freidyne'] = {
cost = '12 SP',
effect = 'Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
},
['Atomic Flare'] = {
cost = '48 SP',
effect = 'Severe Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
},
['Mafrei'] = {
cost = '10 SP',
effect = 'Light Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
},
['Mafreila'] = {
cost = '16 SP',
effect = 'Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
},
['Mafreidyne'] = {
cost = '22 SP',
effect = 'Heavy Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
},
['Cosmic Flare'] = {
cost = '54 SP',
effect = 'Severe Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
},
--Bless
['Kouha'] = {
cost = '4 SP',
effect = 'Light Bless damage to 1 foe.',
},
['Kouga'] = {
cost = '8 SP',
effect = 'Medium Bless damage to 1 foe.',
},
['Kougaon'] = {
cost = '12 SP',
effect = 'Heavy Bless damage to 1 foe.',
},
['Makouha'] = {
cost = '10 SP',
effect = 'Light Bless damage to all foes.',
},
['Makouga'] = {
cost = '16 SP',
effect = 'Medium Bless damage to all foes.',
},
['Makougaon'] = {
cost = '22 SP',
effect = 'Heavy Bless damage to all foes.',
},
['Divine Judgment'] = {
cost = '48 SP',
effect = 'Half remaining HP of 1 foe. Bless-type.',
},
['Hama'] = {
cost = '8 SP',
effect = 'Small chance of instantly killing 1 foe. Bless-type.',
},
['Hamaon'] = {
cost = '15 SP',
effect = 'Medium chance of instantly killing 1 foe. Bless-type.',
},
['Mahama'] = {
cost = '18 SP',
effect = 'Small chance of instantly killing all foes. Bless-type.',
},
['Mahamaon'] = {
cost = '34 SP',
effect = 'Medium chance of instantly killing all foes. Bless-type.',
},
['Samsara'] = {--Daisoujou
cost = '44 SP',
effect = 'High chance of instantly killing all foes. Bless-type.',
},
['Shining Arrows'] = {--Kaguya
cost = '22 SP',
effect = 'Light Bless damage to all foes 4x to 8x.',
},
--Curse
['Eiha'] = {
cost = '4 SP',
effect = 'Light Curse damage to 1 foe.',
},
['Eiga'] = {
cost = '8 SP',
effect = 'Medium Curse damage to 1 foe.',
},
['Eigaon'] = {
cost = '12 SP',
effect = 'Heavy Curse damage to 1 foe.',
},
['Maeiha'] = {
cost = '10 SP',
effect = 'Light Curse damage to all foes.',
},
['Maeiga'] = {
cost = '16 SP',
effect = 'Medium Curse damage to all foes.',
},
['Maeigaon'] = {
cost = '22 SP',
effect = 'Heavy Curse damage to all foes.',
},
['Demonic Decree'] = {
cost = '48 SP',
effect = 'Half remaining HP of 1 foe. Curse-type.',
},
['Mudo'] = {
cost = '8 SP',
effect = 'Small chance of instantly killing 1 foe. Curse-type.',
},
['Mudoon'] = {
cost = '15 SP',
effect = 'Medium chance of instantly killing 1 foe. Curse-type.',
},
['Mamudo'] = {
cost = '18 SP',
effect = 'Small chance of instantly killing all foes. Curse-type.',
},
['Mamudoon'] = {
cost = '34 SP',
effect = 'Medium chance of instantly killing all foes. Curse-type.',
},
['Die For Me!'] = {--Alice
cost = '44 SP',
effect = 'High chance of instantly killing all foes. Curse-type.',
},
['Magatsu Mandala'] = {--Magatsu-Izanagi
cost = '30 SP',
effect = 'Heavy Curse damage to all foes. Medium chance of Confuse/Fear/Despair.',
},
['Abyssal Wings'] = {--Tsukiyomi
cost = '30 SP',
effect = 'Severe Curse damage to all foes.',
},
--Almighty
['Megido'] = {
cost = '15 SP',
effect = 'Medium Almighty damage to all foes.',
},
['Megidola'] = {
cost = '24 SP',
effect = 'Heavy Almighty damage to all foes.',
},
['Megidolaon'] = {
cost = '38 SP',
effect = 'Severe Almighty damage to all foes.',
},
['Life Drain'] = {
cost = '3 SP',
effect = 'Drain HP from 1 foe. Almighty-type.',
},
['Spirit Drain'] = {
cost = '3 SP',
effect = 'Drain SP from 1 foe. Almighty-type.',
},
['Bloodsuck'] = {
cost = '3 SP',
effect = 'Drains HP and SP from 1 foe. Almighty-type.',
},
['Foul Breath'] = {
cost = '8 SP',
effect = 'Increase susceptibility to all ailments of 1 foe for 3 turns.',
},
['Stagnant Air'] = {
cost = '5 SP',
effect = 'Increase susceptibility to all ailments universally for 3 turns.',
},
['Ghastly Wail'] = {
cost = '28 SP',
effect = 'Instantly kill all foes under Fear.',
},
['Black Viper'] = {--Satan
cost = '48 SP',
effect = 'Colossal Almighty damage to 1 foes.',
},
['Morning Star'] = {--Lucifer
cost = '52 SP',
effect = 'Colossal Almighty damage to all foes.',
},
['Door of Hades'] = {--Thanatos
cost = '32 SP',
effect = 'Heavy Almighty damage to all foes. Medium chance of insta-death.',
},
--Ailment magic
--Physiological ailments
['Dazzler'] = {
cost = '5 SP',
effect = 'High chance of inflicting Dizzy to 1 foe.',
},
['Nocturnal Flash'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Dizzy to all foes.',
},
['Makajama'] = {
cost = '5 SP',
effect = 'High Chance of inflicting Forget to 1 foe.',
},
['Makajamon'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Forget to all foes.',
},
['Dormina'] = {
cost = '5 SP',
effect = 'High chance of inflicting Sleep to 1 foe.',
},
['Lullaby'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Sleep to all foes.',
},
--Mental ailments
['Pulinpa'] = {
cost = '5 SP',
effect = 'High chance of inflicting Confuse to 1 foe.',
},
['Tentarafoo'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Confuse to all foes.',
},
['Evil Touch'] = {
cost = '5 SP',
effect = 'High chance of inflicting Fear to 1 foe.',
},
['Evil Smile'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Fear to all foes.',
},
['Ominous Words'] = {
cost = '5 SP',
effect = 'High chance of inflicting Despair to 1 foe.',
},
['Abysmal Surge'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Despair to all foes.',
},
['Taunt'] = {
cost = '5 SP',
effect = 'High chance of inflicting Rage to 1 foe.',
},
['Wage War'] = {
cost = '12 SP',
effect = 'Medium chance of inflicting Rage to all foes',
},
['Marin Karin'] = {
cost = '5 SP',
effect = 'High chance of inflicting Brainwash to 1 foe.',
},
['Brain Jack'] = {
cost = '12 SP',
effect = 'Medium Chance of inflicting Brainwash to all foes',
},
--Healing
['Dia'] = {
cost = '3 SP',
effect = 'Restore slight amount of HP of 1 ally.',
},
['Diarama'] = {
cost = '6 SP',
effect = 'Restore Medium amount of HP of 1 ally.',
},
['Diarahan'] = {
cost = '18 SP',
effect = 'Fully restore HP of 1 ally.',
},
['Media'] = {
cost = '7 SP',
effect = 'Restore slight amount of HP of party.',
},
['Mediarama'] = {
cost = '12 SP',
effect = 'Restore Medium amount of HP of party.',
},
['Mediarahan'] = {
cost = '30 SP',
effect = 'Fully restore HP of party.',
},
['Salvation'] = {
cost = '48 SP',
effect = 'Fully restore HP of party and cure all non-special ailments.',
},
['Recarm'] = {
cost = '8 SP',
effect = 'Revive 1 ally with 50% HP.',
},
['Samarecarm'] = {
cost = '18 SP',
effect = 'Revive 1 ally with maximum HP.',
},
['Recarmdra'] = {
cost = 'none',
effect = "Fully recover other active allies but drop user's HP to 1.",
},
['Baisudi'] = {
cost = '4 SP',
effect = 'Cure Burn/Freeze/Shock of 1 ally.',
},
['Mabaisudi'] = {
cost = '8 SP',
effect = 'Cure Burn/Freeze/Shock of party.',
},
['Patra'] = {
cost = '4 SP',
effect = 'Cure Dizzy/Forget/Sleep/Hunger of 1 ally.',
},
['Me Patra'] = {
cost = '8 SP',
effect = 'Cure Dizzy/Forget/Sleep/Hunger of party.',
},
['Energy Drop'] = {
cost = '4 SP',
effect = 'Cure Confuse/Fear/Despair/Brainwash/Rage of 1 ally.',
},
['Energy Shower'] = {
cost = '8 SP',
effect = 'Cure Confuse/Fear/Despair/Rage/Brainwash of party.',
},
['Amrita Drop'] = {
cost = '6 SP',
effect = 'Cure 1 ally of all non-special ailments.',
},
['Amrita Shower'] = {
cost = '12 SP',
effect = 'Cure all allies of all non-special ailments.',
},
['Cadenza'] = {--Orpheus
cost = '24 SP',
effect = 'Restore 50% HP of party and increase evasion rate.',
},
['Oratorio'] = {--Messiah
cost = '38 SP',
effect = "Fully restore party's HP and negate all -nda debuffs.",
},
--Stat modifiers 1
['Tarukaja'] = {
cost = '8 SP',
effect = 'Buff attack power of 1 ally for 3 turns.',
},
['Matarukaja'] = {
cost = '24 SP',
effect = 'Buff party attack power for 3 turns.',
},
['Tarunda'] = {
cost = '8 SP',
effect = 'Debuff attack power of 1 foe for 3 turns.',
},
['Matarunda'] = {
cost = '24 SP',
effect = 'Debuff attack power of all foes for 3 turns.',
},
['Rakukaja'] = {
cost = '8 SP',
effect = 'Buff defense of 1 ally for 3 turns.',
},
['Marakukaja'] = {
cost = '24 SP',
effect = 'Buff party defense for 3 turns.',
},
['Rakunda'] = {
cost = '8 SP',
effect = 'Debuff defense of 1 foe for 3 turns.',
},
['Marakunda'] = {
cost = '24 SP',
effect = 'Debuff defense of all foes for 3 turns.',
},
['Sukukaja'] = {
cost = '8 SP',
effect = 'Buff agility of 1 ally for 3 turns.',
},
['Masukukaja'] = {
cost = '24 SP',
effect = 'Buff party agility for 3 turns.',
},
['Sukunda'] = {
cost = '8 SP',
effect = 'Debuff agility of 1 foe for 3 turns.',
},
['Masukunda'] = {
cost = '24 SP',
effect = 'Debuff agility of all foes for 3 turns.',
},
['Heat Riser'] = {
cost = '30 SP',
effect = 'Buff attack, defense and agility of 1 ally for 3 turns.',
},
['Thermopylae'] = {
cost = '30 SP',
effect = 'Buff attack, defense and agility of party for 3 turns. <br/>Only usable if the party is being ambushed.',
},
['Debilitate'] = {
cost = '30 SP',
effect = 'Debuff attack, defense and agility of 1 foe for 3 turns.',
},
--Stat modifiers 2
['Rebellion'] = {
cost = '5 SP',
effect = "Increase 1 ally's critical rate for 3 turns.",
},
['Revolution'] = {
cost = '5 SP',
effect = "Increase 1 ally's critical rate for 3 turns.",
},
['Charge'] = {
cost = '15 SP',
effect = 'Next physical attack inflict 2.5x damage.'
},
['Concentrate'] = {
cost = '15 SP',
effect = 'Next magic attack inflict 2.5x damage.',
},
--Shields
['Fire Wall'] = {
cost = '18 SP',
effect = 'Reduce Fire damage and shield <br/>Fire weakness of 1 ally for 3 turns.',
},
['Ice Wall'] = {
cost = '18 SP',
effect = 'Reduce Ice damage and shield <br/>Ice weakness of 1 ally for 3 turns.',
},
['Elec Wall'] = {
cost = '18 SP',
effect = 'Reduce Electric damage and shield <br/>Electric weakness of 1 ally for 3 turns.',
},
['Wind Wall'] = {
cost = '18 SP',
effect = 'Reduce Wind damage and shield <br/>Wind weakness of 1 ally for 3 turns.',
},
['Psy Wall'] = {
cost = '18 SP',
effect = 'Reduce Psy damage and shield <br/>Psy weakness of 1 ally for 3 turns.',
},
['Nuke Wall'] = {
cost = '18 SP',
effect = 'Reduce Nuclear damage and shield <br/>Nuclear weakness of 1 ally for 3 turns.',
},
['Tetraja'] = {
cost = '24 SP',
effect = 'Erect shields on party to nullify one <br/>insta-death attack of Light or Curse types.',
},
['Tetrakarn'] = {
cost = '36 SP',
effect = 'Erect shield on 1 ally to repel 1 Physical/Gun attack.',
},
['Makarakarn'] = {
cost = '36 SP',
effect = 'Erect shield on 1 ally to repel 1 magical attack.',
},
--Negation
['Dekaja'] = {
cost = '10 SP',
effect = 'Negate all buff effects of all foes.',
},
['Dekunda'] = {
cost = '10 SP',
effect = 'Negate all debuff effects of party.',
},
['Fire Break'] = {
cost = '15 SP',
effect = 'Suppress innate Fire resistance of 1 foe for 3 turns.',
},
['Ice Break'] = {
cost = '15 SP',
effect = 'Suppress innate Ice resistance of 1 foe for 3 turns.',
},
['Elec Break'] = {
cost = '15 SP',
effect = 'Suppress innate Electric resistance of 1 foe for 3 turns.',
},
['Wind Break'] = {
cost = '15 SP',
effect = 'Suppress innate Wind resistance of 1 foe for 3 turns.',
},
['Psy Break'] = {
cost = '15 SP',
effect = 'Suppress innate Psy resistance of 1 foe for 3 turns.',
},
['Nuke Break'] = {
cost = '15 SP',
effect = 'Suppress innate Nuclear resistance of 1 foe for 3 turns.',
},
['Tetra Break'] = {
cost = '? SP',
effect = 'Remove physical-repellant shield from all foes.',
},
['Makara Break'] = {
cost = '? SP',
effect = 'Remove magic-repellant shield from all foes.',
},
--Auto
--Counter
['Counter'] = {
cost = 'Auto',
effect = '10% chance of reflecting a physical attack.',
},
['Counterstrike'] = {
cost = 'Auto',
effect = '15% chance of reflecting a physical attack.',
},
['High Counter'] = {
cost = 'Auto',
effect = '20% chance of reflecting a physical attack.',
},
--Offensive
['Fire Boost'] = {
cost = 'Auto',
effect = 'Strengthen Fire attacks by 25%.',
},
['Ice Boost'] = {
cost = 'Auto',
effect = 'Strengthen Ice attacks by 25%.',
},
['Elec Boost'] = {
cost = 'Auto',
effect = 'Strengthen Electric attacks by 25%.',
},
['Wind Boost'] = {
cost = 'Auto',
effect = 'Strengthen Wind attacks by 25%.',
},
['Psy Boost'] = {
cost = 'Auto',
effect = 'Strengthen Psy attacks by 25%.',
},
['Nuke Boost'] = {
cost = 'Auto',
effect = 'Strengthen Nuclear attacks by 25%.',
},
['Bless Boost'] = {
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
},
['Curse Boost'] = {
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
},
['Almighty Boost'] = {
cost = 'Auto',
effect = 'Strengthen Almighty attacks by 25%.',
},
['Fire Amp'] = {
cost = 'Auto',
effect = 'Strengthen Fire attacks by 50%.',
},
['Ice Amp'] = {
cost = 'Auto',
effect = 'Strengthen Ice attacks by 50%.',
},
['Elec Amp'] = {
cost = 'Auto',
effect = 'Strengthen Electric attacks by 50%.',
},
['Wind Amp'] = {
cost = 'Auto',
effect = 'Strengthen Wind attacks by 50%.',
},
['Psy Amp'] = {
cost = 'Auto',
effect = 'Strengthen Psy attacks by 50%.',
},
['Nuke Amp'] = {
cost = 'Auto',
effect = 'Strengthen Nuclear attacks by 50%.',
},
['Bless Amp'] = {
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
},
['Curse Amp'] = {
cost = 'Auto',
effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
},
['Almighty Amp'] = {
cost = 'Auto',
effect = 'Strengthen Almighty attacks by 50%.',
},
['Hama Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of Bless insta-death.',
},
['Mudo Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of Curse insta-death.',
},
['Burn Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Burn status.',
},
['Freeze Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Freeze status.',
},
['Shock Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Shock status.',
},
['Dizzy Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Dizzy.',
},
['Forget Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Forget.',
},
['Sleep Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Sleep.',
},
['Confuse Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Confuse.',
},
['Fear Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Fear.',
},
['Despair Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Despair.',
},
['Rage Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Rage.',
},
['Brainwash Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting Brainwash.',
},
['Ailment Boost'] = {
cost = 'Auto',
effect = 'Enhance chance of inflicting all ailments.',
},
['Ambient Aid'] = {
cost = 'Auto',
effect = 'Greatly increase chance of inflicting ailments <br/>in rain or special weather warning.',
},
["Mage's Gift"] = {
cost = 'Auto',
effect = 'Strengthen all magical attacks by 25%.',
},
['Adverse Resolve'] = {
cost = 'Auto',
effect = 'Increase critical rate when being ambushed.',
},
["Touch n' Go"] = {
cost = 'Auto',
effect = 'Automatic Sukukaja when after a Baton Pass.',
},
['Apt Pupil'] = {
cost = 'Auto',
effect = 'Increase critical rate.',
},
['Arms Master'] = {
cost = 'Auto',
effect = 'Half HP cost for physical skills.',
},
['Spell Master'] = {
cost = 'Auto',
effect = 'Half SP cost for physical skills.',
},
['Snipe'] = {
cost = 'Auto',
effect = 'Strengthen Gun attacks by 25%.',
},
['Cripple'] = {
cost = 'Auto',
effect = 'Strengthen Gun attacks by 50%.',
},
['Trigger Happy'] = {
cost = 'Auto',
effect = 'Increase critical rate of Gun attacks.',
},
['Fortified Moxy'] = {
cost = 'Auto',
effect = 'Increase critical rate on successful ambush.',
},
--Defensive
['Resist Phys'] = {
cost = 'Auto',
effect = 'Impart Physical resistance.',
},
['Resist Fire'] = {
cost = 'Auto',
effect = 'Impart Fire resistance.',
},
['Resist Ice'] = {
cost = 'Auto',
effect = 'Impart Ice resistance.',
},
['Resist Elec'] = {
cost = 'Auto',
effect = 'Impart Electric resistance.',
},
['Resist Wind'] = {
cost = 'Auto',
effect = 'Impart Wind resistance.',
},
['Resist Psy'] = {
cost = 'Auto',
effect = 'Impart Psy resistance.',
},
['Resist Nuclear'] = {
cost = 'Auto',
effect = 'Impart Nuclear resistance.',
},
['Resist Bless'] = {
cost = 'Auto',
effect = 'Impart Bless resistance.',
},
['Resist Curse'] = {
cost = 'Auto',
effect = 'Impart Curse resistance.',
},
['Resist Confuse'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Confuse.',
},
['Resist Dizzy'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Dizzy.',
},
['Resist Forget'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Forget.',
},
['Resist Sleep'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Sleep.',
},
['Resist Confuse'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Confuse.',
},
['Resist Fear'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Fear.',
},
['Resist Despair'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Despair.',
},
['Resist Rage'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Rage.',
},
['Resist Brainwash'] = {
cost = 'Auto',
effect = 'Lower susceptibility to Brainwash.',
},
['Fortify Spirit'] = {
cost = 'Auto',
effect = 'Lower susceptibilities to all ailments.',
},
['Null Phys'] = {
cost = 'Auto',
effect = 'Impart immunity against Physical attacks.',
},
['Null Fire'] = {
cost = 'Auto',
effect = 'Impart immunity against Fire attacks.',
},
['Null Ice'] = {
cost = 'Auto',
effect = 'Impart immunity against Ice attacks.',
},
['Null Elec'] = {
cost = 'Auto',
effect = 'Impart immunity against Electric attacks.',
},
['Null Wind'] = {
cost = 'Auto',
effect = 'Impart immunity against Wind attacks.',
},
['Null Psy'] = {
cost = 'Auto',
effect = 'Impart immunity against Psy attacks.',
},
['Null Nuclear'] = {
cost = 'Auto',
effect = 'Impart immunity against Nuclear attacks.',
},
['Null Bless'] = {
cost = 'Auto',
effect = 'Impart immunity against Bless attacks.',
},
['Null Curse'] = {
cost = 'Auto',
effect = 'Impart immunity against Curse attacks.',
},
['Null Confuse'] = {
cost = 'Auto',
effect = 'Impart immunity against Confuse.',
},
['Null Dizzy'] = {
cost = 'Auto',
effect = 'Impart immunity against Dizzy.',
},
['Null Forget'] = {
cost = 'Auto',
effect = 'Impart immunity against Forget.',
},
['Null Sleep'] = {
cost = 'Auto',
effect = 'Impart immunity against Sleep.',
},
['Null Confuse'] = {
cost = 'Auto',
effect = 'Impart immunity against Confuse.',
},
['Null Fear'] = {
cost = 'Auto',
effect = 'Impart immunity against Fear.',
},
['Null Despair'] = {
cost = 'Auto',
effect = 'Impart immunity against Despair.',
},
['Null Rage'] = {
cost = 'Auto',
effect = 'Impart immunity against Rage.',
},
['Null Brainwash'] = {
cost = 'Auto',
effect = 'Impart immunity against Brainwash.',
},
['Unshaken Will'] = {
cost = 'Auto',
effect = 'Immunity against all Mental ailments.',
},
['Repel Phys'] = {
cost = 'Auto',
effect = 'Repel Physical attacks.',
},
['Repel Fire'] = {
cost = 'Auto',
effect = 'Repel Fire attacks.',
},
['Repel Ice'] = {
cost = 'Auto',
effect = 'Repel Ice attacks.',
},
['Repel Elec'] = {
cost = 'Auto',
effect = 'Repel Electric attacks.',
},
['Repel Wind'] = {
cost = 'Auto',
effect = 'Repel Wind attacks.',
},
['Repel Psy'] = {
cost = 'Auto',
effect = 'Repel Psy attacks.',
},
['Repel Nuclear'] = {
cost = 'Auto',
effect = 'Repel Nuclear attacks.',
},
['Repel Bless'] = {
cost = 'Auto',
effect = 'Repel Bless attacks.',
},
['Repel Curse'] = {
cost = 'Auto',
effect = 'Repel Curse attacks.',
},
['Absorb Phys'] = {
cost = 'Auto',
effect = 'Absorb Physical attacks.',
},
['Absorb Fire'] = {
cost = 'Auto',
effect = 'Absorb Fire attacks.',
},
['Absorb Ice'] = {
cost = 'Auto',
effect = 'Absorb Ice attacks.',
},
['Absorb Elec'] = {
cost = 'Auto',
effect = 'Absorb Electric attacks.',
},
['Absorb Wind'] = {
cost = 'Auto',
effect = 'Absorb Wind attacks.',
},
['Absorb Psy'] = {
cost = 'Auto',
effect = 'Absorb Psy attacks.',
},
['Absorb Nuclear'] = {
cost = 'Auto',
effect = 'Absorb Nuclear attacks.',
},
['Absorb Bless'] = {
cost = 'Auto',
effect = 'Absorb Bless attacks.',
},
['Drain Curse'] = {
cost = 'Auto',
effect = 'Absorb Curse attacks.',
},
['Sharp Student'] = {
cost = 'Auto',
effect = 'Lower odds of being hit by a critical attack.',
},
['Firm Stance'] = {
cost = 'Auto',
effect = 'Half damage taken by sacrificing evasion.',
},
--Evasion
['Dodge Phys'] = {
cost = 'Auto',
effect = 'Double evasion chance against Physical attacks.',
},
['Dodge Fire'] = {
cost = 'Auto',
effect = 'Double evasion chance against Fire attacks.',
},
['Dodge Ice'] = {
cost = 'Auto',
effect = 'Double evasion chance against Ice attacks.',
},
['Dodge Elec'] = {
cost = 'Auto',
effect = 'Double evasion chance against Electric attacks.',
},
['Dodge Wind'] = {
cost = 'Auto',
effect = 'Double evasion chance against Wind attacks.',
},
['Dodge Psy'] = {
cost = 'Auto',
effect = 'Double evasion chance against Psy attacks.',
},
['Dodge Nuke'] = {
cost = 'Auto',
effect = 'Double evasion chance against Nuclear attacks.',
},
['Dodge Bless'] = {
cost = 'Auto',
effect = 'Double evasion chance against (non-insta-death) Bless attacks.',
},
['Dodge Curse'] = {
cost = 'Auto',
effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
},
['Evade Phys'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Physical attacks.',
},
['Evade Fire'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Fire attacks.',
},
['Evade Ice'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Ice attacks.',
},
['Evade Elec'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Electric attacks.',
},
['Evade Wind'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Wind attacks.',
},
['Evade Psy'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Psy attacks.',
},
['Evade Nuke'] = {
cost = 'Auto',
effect = 'Triple evasion chance against Nuclear attacks.',
},
['Evade Bless'] = {
cost = 'Auto',
effect = 'Triple evasion chance against (non-insta-death) Bless attacks.',
},
['Evade Curse'] = {
cost = 'Auto',
effect = 'Triple evasion chance against (non-insta-death) Curse attacks.',
},
['Angelic Grace'] = {
cost = 'Auto',
effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
},
['Rainy Play'] = {
cost = 'Auto',
effect = 'Greatly increase evasion in rain or special weather warning.',
},
['Ali Dance'] = {
cost = 'Auto',
effect = 'Double evasion against all incoming attacks.',
},
['Pressing Stance'] = {
cost = 'Auto',
effect = 'Reduce hit rate by 2/3 of all incoming attack when being ambushed.',
},
--Recovery
['Regenerate 1'] = {
cost = 'Auto',
effect = 'Restore 2% of max HP each turn in battle.',
},
['Regenerate 2'] = {
cost = 'Auto',
effect = 'Restore 4% of max HP each turn in battle.',
},
['Regenerate 3'] = {
cost = 'Auto',
effect = 'Restore 6% of max HP each turn in battle.',
},
['Invigorate 1'] = {
cost = 'Auto',
effect = 'Restore 2% of max SP each turn in battle.',
},
['Invigorate 2'] = {
cost = 'Auto',
effect = 'Restore 4% of max SP each turn in battle.',
},
['Invigorate 3'] = {
cost = 'Auto',
effect = 'Restore 6% of max SP each turn in battle.',
},
['Fast Heal'] = {
cost = 'Auto',
effect = 'Half the time needed to recover from ailment.',
},
['Insta-Heal'] = {
cost = 'Auto',
effect = 'Recover from an ailment in 1 turn.',
},
['Divine Grace'] = {
cost = 'Auto',
effect = 'Effects of healing magic are increased by 50%.',
},
['Soul Chain'] = {
cost = 'Auto',
effect = 'Recover 20 SP when performing Baton Pass.',
},
--One-off effect per battle
['Attack Master'] = {
cost = 'Auto',
effect = 'Automatic Tarukaja on user at start of battle.',
},
['Defense Master'] = {
cost = 'Auto',
effect = 'Automatic Rakukaja on user at start of battle.',
},
['Speed Master'] = {
cost = 'Auto',
effect = 'Automatic Sukukaja on user at start of battle.',
},
['Auto-Mataru'] = {
cost = 'Auto',
effect = 'Automatic Matarukaja on party at start of battle.',
},
['Auto-Maraku'] = {
cost = 'Auto',
effect = 'Automatic Marakukaja on party at start of battle.',
},
['Auto-Masuku'] = {
cost = 'Auto',
effect = 'Automatic Masukukaja on party at start of battle.',
},
['Heat Up'] = {
cost = 'Auto',
effect = 'Recover 5% HP and 10 SP at the start of preemptive turn.',
},
['Endure'] = {
cost = 'Auto',
effect = 'Survive one fatal blow with 1 HP remaining.',
},
['Survival Trick'] = {
cost = 'Auto',
effect = 'Survive one insta-death attack with 1 HP remaining.',
},
['Enduring Soul'] = {
cost = 'Auto',
effect = 'Survive one fatal blow with HP fully recovered.',
},
--Post-battle effect
['Growth 1'] = {
cost = 'Auto',
effect = 'Persona gains 1/4 EXP while inactive.',
},
['Growth 2'] = {
cost = 'Auto',
effect = 'Persona gains 1/2 EXP while inactive.',
},
['Growth 3'] = {
cost = 'Auto',
effect = 'Persona gains full EXP while inactive.',
},
['Cool Breeze'] = {
cost = 'Auto',
effect = 'Recover 8% HP and SP after victory.',
},
['Victory Cry'] = {
cost = 'Auto',
effect = 'Fully recover HP and SP after victory.',
},
--Futaba:
['Analyze'] = {
cost = '-',
effect = 'Analyze 1 foe.',
},
['Sub Recover HP'] = {
cost = 'Auto',
effect = 'After battle 10% HP recovery.',
},
['Sub Recover SP'] = {
cost = 'Auto',
effect = 'After battle 1% SP recovery.',
},
['Improved Recover HP'] = {
cost = 'Auto',
effect = 'After battle 20% HP recovery.',
},
['Improved Recover SP'] = {
cost = 'Auto',
effect = 'After battle 3% SP recovery.',
},
['Treasure Spotting'] = {
cost = 'Auto',
effect = 'Identify whether the enemy has rare items.',
},
-- Satanael
["Sinful Shell"] = {
cost = ' - ',
effect = 'A bullet made from the Seven Deadly Sins that can pierce even a god.',
},
-- Suguru Kamoshida
["Lick"] = {
cost = ' - ',
effect = 'Heavy Physical damage to Ann after staring at her in the previous turn.',
},
["Volleyball Assault"] = {
cost = ' - ',
effect = 'Light Physical damage to 1 foe 1x to 3x.',
},
["Libido Boost"] = {
cost = ' - ',
effect = "Fully restore Kamoshida's health when Trophy of Obsession is present.",
},
["Tongue Whip"] = {
cost = ' - ',
effect = 'Medium Physical damage to all foes.',
},
["Lustful Slurp"] = {
cost = ' - ',
effect = "Buff Kamoshida's attack power (same as Tarukaja).",
},
["Golden Knife"] = {
cost = ' - ',
effect = 'Medium Physical damage to 1 foe.',
},
["Gold Medal Spike"] = {
cost = ' - ',
effect = 'Heavy Physical damage to all foes after preparing in the previous turn.',
},
-- Ichiryusai Madarame
["Bite"] = {
cost = ' - ',
effect = 'Medium Physical damage to 1 foe.',
},
["Flame Dance"] = {
cost = ' - ',
effect = 'Medium Fire damage to 1 foe.',
},
["Silent Snowscape"] = {
cost = ' - ',
effect = 'Medium Ice damage to 1 foe.',
},
["Thunderclap"] = {
cost = ' - ',
effect = 'Medium Electric damage to 1 foe.',
},
["Maelstrom"] = {
cost = ' - ',
effect = 'Medium Wind damage to 1 foe.',
},
["Dust Flurry"] = {
cost = ' - ',
effect = 'Medium Wind damage to all foes.',
},
["Madara-Megido"] = {
cost = ' - ',
effect = 'Light Almighty damage to all foes.',
},
["Restore"] = {
cost = ' - ',
effect = 'Revive one part with 1/4 HP recovered.',
},
["The Artist's Grace"] = {
cost = ' - ',
effect = 'Inflict weaknesses to all affinities to 1 foe for 1 turn.',
},
-- Junya Kaneshiro/Piggytron
["Ocular Vulcan"] = {
cost = ' - ',
effect = 'Heavy Physical damage to 1 foe.',
},
["Metabolic Wave"] = {
cost = ' - ',
effect = 'Medium Physical damage to all foes.',
},
["Missile Party"] = {
cost = ' - ',
effect = 'Medium Fire damage to all foes.',
},
["Fear Gas"] = {
cost = ' - ',
effect = 'Medium chance of inflicting Fear to all foes.',
},
["Super VIP Form"] = {
cost = ' - ',
effect = 'Transform Piggytron into a spinning ball.',
},
["March of the Piggy"] = {
cost = ' - ',
effect = 'Severe Physical damage to all foes after increasing spinning speed for 1 turn.',
},
-- Wakaba Isshiki
["Slam"] = {
cost = ' - ',
effect = 'Heavy Physical damage to 1 foe.',
},
["Sphinx Swipe"] = {
cost = ' - ',
effect = 'Medium Physical damage to all foes.',
},
["Wing Blast"] = {
cost = ' - ',
effect = 'Medium Wind damage to random foes. Low chance of Dizzy.',
},
["Dreadful Scream"] = {
cost = ' - ',
effect = 'Medium chance of inflicting Despair to all foes.',
},
["Rapid Ascent"] = {
cost = ' - ',
effect = 'Render unapproachable for 1 to 3 turns.',
},
["Sphinx Dive"] = {
cost = ' - ',
effect = 'Severe Physical damage to all foes after ascending for 1 to 3 turns.',
},
-- Kunikazu Okumura
["Work Order"] = {
cost = ' - ',
effect = 'Summon reinforcements when there are less than 4 robots until Executive Director. <br/>Instant interruption by this skill when all robots are defeated.',
},
["Sacrifice Order"] = {
cost = ' - ',
effect = 'Order 1 robot to self-destruct in its upcoming turn.',
},
["Big Bang Order"] = {
cost = ' - ',
effect = 'Preparation for Big Bang Challenge.',
},
["Big Bang Challenge"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to the all foes and inflict Hunger. <br/>If the target is under Hunger, the attack is drained and Hunger wears off.',
},
-- Sae Niijima
["Roulette Time 1"] = {
name = 'Roulette Time',
cost = ' - ',
effect = 'Start a roulette game which forces the player to bet HP, SP or money.',
},
["Roulette Time 2"] = {
name = 'Roulette Time',
cost = ' - ',
effect = 'Start a roulette game which forces the player to bet SP, attack or agility.',
},
["Penalty"] = {
cost = ' - ',
effect = "Drop one's HP to 1 during Roulette Time for <br/>any offensive or debuff command. Almighty and undodgeable.",
},
["Severing Slash"] = {
cost = ' - ',
effect = 'Heavy Physical damage to 1 foe.',
},
["Gatling Gun"] = {
cost = ' - ',
effect = 'Light Gun damage to all foes 1x to 5x.',
},
["Hundred Slaps"] = {
cost = ' - ',
effect = 'Heavy Physical damage to 1 foe. Medium chance of Dizzy.',
},
["Berserker Dance"] = {
cost = ' - ',
effect = 'Severe Almighty damage to all foes.',
},
-- Goro Akechi
["Laevatein"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to the protagonist after staring at him in the previous turn.',
},
-- Masayoshi Shido
--Beast
["Beast King's Wrath"] = {
cost = ' - ',
effect = 'Heavy Physical damage to all foes.',
},
["Arms of Destruction"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to all foes after charging in the previous turn.',
},
--Wings
["Royal Wing Beam"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to all foes. Low chance of Dizzy.',
},
--Tomb
["Cannon Fire"] = {
cost = ' - ',
effect = 'Severe Almighty damage to 1 foe.',
},
["Unholy Convergence"] = {
cost = ' - ',
effect = 'Charge for Pyramid Blast.',
},
["Pyramid Blast"] = {
cost = ' - ',
effect = 'Colossal Almighty damage to all foes after charging for 2 turns.',
},
--Samael
["Tyrant's Fist"] = {
cost = ' - ',
effect = 'Heavy Physical damage to 1 foe. Medium chance of Fear.',
},
--True Samael
["Tyrant's Glare"] = {
cost = ' - ',
effect = 'Grant 3 consecutive action counts.',
},
["Tyrant's Wave"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to all foes.',
},
-- Holy Grail
["Arrow of Light"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to 1 foe.',
},
["Diffraction Arrow"] = {
cost = ' - ',
effect = 'Medium Almighty damage to random foes. Chance of Forget.',
},
["Will of the People"] = {
cost = ' - ',
effect = 'Fully recover the Holy Grail when supply lines are present.',
},
["Light Edge"] = {
cost = ' - ',
effect = 'Heavy Almighty damage to all foes.',
},
["Gathering Light"] = {
cost = ' - ',
effect = 'Charge for Eternal Light.',
},
["Eternal Light"] = {
cost = ' - ',
effect = 'Colossal Almighty damage to all foes after preparing with Gathering Light.',
},
-- Yaldabaoth
["Manifest Gun"] = {
cost = ' - ',
effect = 'Summon Gun of Execution. Summonable begins with 50% HP on revival.',
},
["Manifest Bell"] = {
cost = ' - ',
effect = 'Summon Bell of Declaration. Summonable begins with 50% HP on revival.',
},
["Manifest Sword"] = {
cost = ' - ',
effect = 'Summon Sword of Conviction. Summonable begins with 50% HP on revival.',
},
["Manifest Book"] = {
cost = ' - ',
effect = 'Summon Book of Commandments. Summonable begins with 50% HP on revival.',
},
["Divine Apex"] = {
cost = ' - ',
effect = 'Charge for Rays of Control.',
},
["Rays of Control"] = {
cost = ' - ',
effect = 'Colossal Almighty damage to all foes after <br/>preparing with Divine Apex and charging for 2 turns.',
},
--Gun of Execution
["Distorted Lust"] = {
cost = ' - ',
effect = 'Inflict Lust to 1 foe for 1 turn. Lust unit may lose a turn.',
},
["Distorted Avarice"] = {
cost = ' - ',
effect = 'Damage and inflict Hunger to one target for one turn.',
},
["Capital Punishment"] = {
cost = ' - ',
effect = 'Damage to 1 foe.',
},
["Shoot Up"] = {
cost = ' - ',
effect = 'Triple-target ranged attack.',
},
--Bell of Declaration
["Distorted Vanity"] = {
cost = ' - ',
effect = 'Inflict weakness to all affinities to 1 foe for 1 turn.',
},
["Distorted Envy"] = {
cost = ' - ',
effect = 'Inflict Jealousy to 1 foe for 1 turn. <br/>Jealous unit attacks ally for assisting another ally.',
},
["Gospel"] = {
cost = ' - ',
effect = 'Damage to 1 foe.',
},
["Frail Law"] = {
cost = ' - ',
effect = ' Defense down for your whole party. ',
},
["Tough Law"] = {
cost = ' - ',
effect = ' Defense up for Yaldabaoth and his summonings. ',
},
--Sword of Conviction
["Distorted Gluttony"] = {
cost = ' - ',
effect = 'Doubles the cost of using skills.',
},
["Sword of Judgment"] = {
cost = ' - ',
effect = 'Damage to all foes.',
},
["Wind Cutter"] = {
cost = ' - ',
effect = 'Damage to 1 foe.',
},
--Book of Commandments
["Distorted Wrath"] = {
cost = ' - ',
effect = 'Inflict Wrath to foe for 1 turn. Boost attack power but reduce defense.',
},
["Wrath of God"] = {
cost = ' - ',
effect = 'Damage to 1 foe.',
},
["Distorted Pride"] = {
cost = ' - ',
effect = 'Enter counter mode for 1 turn.',
},
["Divine Punishment"] = {
cost = ' - ',
effect = ' Counterattack with SP damage if attacked after preparing with Distorted Pride.',
},
-- Enemies-exclusive
["Stomach Blow"] = {
cost = ' - ',
effect = 'Medium Physical damage to 1 foe and inflict Hunger.',
},
["Famine's Breath"] = {
cost = ' - ',
effect = 'Inflict Hunger (high odds) to 1 foe.',
},
["Famine's Scream"] = {
cost = ' - ',
effect = 'Inflict Hunger (medium odds) to all foes.',
},
["Desperation"] = {
cost = ' - ',
effect = "Boost self's attack but drop defense for 3 turns. <br/>Independent from -kaja and -nda and cannot be negated.",
},
-- placeholder for unknown skills
["unknown"] = {
name = ' ? ',
cost = ' ? ',
effect = ' ? ',
},
}
local aliases = {
-- Alternative name = Name used as key in data table.
["Bash"] = "Lunge",
["Slash"] = "Cleave",
["Great Slash"] = "Giant Slice",
["Rainy Death"] = "Myriad Slashes",
["Herculean Strike"] = "Vajra Blast",
["God Hand"] = "God's Hand",
["Supreme Devil"] = "Riot Gun",
["Incineration"] = "Blazing Hell",
["Psy"] = "Psi",
["Psyo"] = "Psio",
["Psydyne"] = "Psiodyne",
["Psidyne"] = "Psiodyne",
["Mapsy"] = "Mapsi",
["Mapsyo"] = "Mapsio",
["Mapsydyne"] = "Mapsiodyne",
["Mapsidyne"] = "Mapsiodyne",
["War Declaration"] = "Wage War",
["Vicedi"] = "Baisudi",
["Mavicedi"] = "Mabaisudi",
["Power Charge"] = "Charge",
["Mind Charge"] = "Concentrate",
["Focus"] = "Concentrate",
["Makajam"] = "Makajama",
["Devil Smile"] = "Evil Smile",
["Electric Break"] = "Elec Break",
["Electric Wall"] = "Elec Wall",
["Electric Boost"] = "Elec Boost",
["Electric Amp"] = "Elec Amp",
["Resist Electricity"] = "Resist Elec",
["Dodge Electricity"] = "Dodge Elec",
["Dodge Electric"] = "Dodge Elec",
["Nuclear Wall"] = "Nuke Wall",
["Nuclear Break"] = "Nuke Break",
["Resist Nuclear"] = "Resist Nuke",
["Null Nuclear"] = "Null Nuke",
["Repel Nuclear"] = "Repel Nuke",
["Absorb Nuclear"] = "Absorb Nuke",
["Dodge Nuclear"] = "Dodge Nuke",
["Evade Nuclear"] = "Evade Nuke",
["Resist Mind"] = "Resist Ailment",
["Resist Dark"] = "Resist Curse",
["Dodge Dark"] = "Dodge Curse",
["Combustion Boost"] = "Burn Boost",
["Crisis Resolve"] = "Adverse Resolve",
["Resist Ailment"] = "Fortify Spirit",
["?"] = "unknown",
["Unknown"] = "unknown",
}
return {
skills = skills,
aliases = aliases,
}
--[[Category:Skills modules|P]]
--[[Category:Persona 5|~]]