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Line 1: Line 1:
 
local skills = {
 
local skills = {
 
['Lunge'] = {
 
['Lunge'] = {
  +
name = '[[Lunge]]',
 
cost = '5% HP',
 
cost = '5% HP',
 
effect = 'Light Physical damage to 1 foe.',
 
effect = 'Light Physical damage to 1 foe.',
 
},
 
},
 
['Cleave'] = {
 
['Cleave'] = {
  +
name = '[[Cleave]]',
 
cost = '6% HP',
 
cost = '6% HP',
 
effect = 'Light Physical damage to 1 foe.',
 
effect = 'Light Physical damage to 1 foe.',
 
},
 
},
 
['Giant Slice'] = {
 
['Giant Slice'] = {
  +
name = '[[Giant Slice]]',
 
cost = '9% HP',
 
cost = '9% HP',
 
effect = 'Medium Physical damage to 1 foe.',
 
effect = 'Medium Physical damage to 1 foe.',
 
},
 
},
 
['Assault Dive'] = {
 
['Assault Dive'] = {
  +
name = '[[Assault Dive]]',
 
cost = '13% HP',
 
cost = '13% HP',
 
effect = 'Heavy Physical damage to 1 foe.',
 
effect = 'Heavy Physical damage to 1 foe.',
 
},
 
},
 
['Megaton Raid'] = {
 
['Megaton Raid'] = {
  +
name = '[[Megaton Raid]]',
 
cost = '16% HP',
 
cost = '16% HP',
 
effect = 'Severe Physical damage to 1 foe.',
 
effect = 'Severe Physical damage to 1 foe.',
 
},
 
},
 
['Sword Dance'] = {
 
['Sword Dance'] = {
  +
name = '[[Sword Dance]]',
 
cost = '21% HP',
 
cost = '21% HP',
 
effect = 'Colossal Physical damage to 1 foe.',
 
effect = 'Colossal Physical damage to 1 foe.',
 
},
 
},
 
['Brave Blade'] = {
 
['Brave Blade'] = {
  +
name = '[[Brave Blade]]',
 
cost = '24% HP',
 
cost = '24% HP',
 
effect = 'Colossal Physical damage to 1 foe.',
 
effect = 'Colossal Physical damage to 1 foe.',
 
},
 
},
 
["God's Hand"] = {
 
["God's Hand"] = {
  +
name = "[[God's Hand]]",
 
cost = '25% HP',
 
cost = '25% HP',
 
effect = 'Colossal Physical damage to 1 foe.',
 
effect = 'Colossal Physical damage to 1 foe.',
},
 
["Laevatein Playable"] = {--Loki
 
name = 'Laevateinn',
 
cost = '25% HP',
 
effect = 'Colossal Physical damage to 1 foe.',
 
 
},
 
},
 
['Double Fangs'] = {
 
['Double Fangs'] = {
  +
name = '[[Double Fangs]]',
 
cost = '10% HP',
 
cost = '10% HP',
 
effect = 'Light Physical damage to 1 foe 2x.',
 
effect = 'Light Physical damage to 1 foe 2x.',
 
},
 
},
 
['Ayamur'] = {--Baal
 
['Ayamur'] = {--Baal
  +
name = '[[Ayamur]]',
 
cost = '25% HP',
 
cost = '25% HP',
 
effect = 'Medium Physical dmg to one foe 3 times, high critical rate.',
 
effect = 'Medium Physical dmg to one foe 3 times, high critical rate.',
 
},
 
},
 
['Myriad Slashes'] = {
 
['Myriad Slashes'] = {
  +
name = '[[Myriad Slashes]]',
 
cost = '20% HP',
 
cost = '20% HP',
 
effect = 'Medium Physical damage to 1 foe 2x to 3x.',
 
effect = 'Medium Physical damage to 1 foe 2x to 3x.',
 
},
 
},
 
['Tempest Slash'] = {
 
['Tempest Slash'] = {
  +
name = '[[Tempest Slash]]',
 
cost = '17% HP',
 
cost = '17% HP',
 
effect = 'Miniscule Physical damage to 1 foe 3x to 5x.',
 
effect = 'Miniscule Physical damage to 1 foe 3x to 5x.',
 
},
 
},
 
['Dream Needle'] = {
 
['Dream Needle'] = {
  +
name = '[[Dream Needle]]',
 
cost = '8% HP',
 
cost = '8% HP',
 
effect = 'Light Physical damage to 1 foe. Medium chance of Sleep.',
 
effect = 'Light Physical damage to 1 foe. Medium chance of Sleep.',
 
},
 
},
 
['Terror Claw'] = {
 
['Terror Claw'] = {
  +
name = '[[Terror Claw]]',
 
cost = '8% HP',
 
cost = '8% HP',
 
effect = 'Light Physical damage to 1 foe. Medium chance of Fear.',
 
effect = 'Light Physical damage to 1 foe. Medium chance of Fear.',
 
},
 
},
 
['Headbutt'] = {
 
['Headbutt'] = {
  +
name = '[[Headbutt]]',
 
cost = '9% HP',
 
cost = '9% HP',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Forget.',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Forget.',
 
},
 
},
 
['Hysterical Slap'] = {
 
['Hysterical Slap'] = {
  +
name = '[[Hysterical Slap]]',
 
cost = '9% HP',
 
cost = '9% HP',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Rage.',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Rage.',
 
},
 
},
 
['Brain Shake'] = {
 
['Brain Shake'] = {
  +
name = '[[Brain Shake]]',
 
cost = '9% HP',
 
cost = '9% HP',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Brainwash.',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Brainwash.',
 
},
 
},
 
['Sledgehammer'] = {
 
['Sledgehammer'] = {
  +
name = '[[Sledgehammer]]',
 
cost = '10% HP',
 
cost = '10% HP',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Dizzy.',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Dizzy.',
 
},
 
},
 
['Skull Cracker'] = {
 
['Skull Cracker'] = {
  +
name = '[[Skull Cracker]]',
 
cost = '10% HP',
 
cost = '10% HP',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Confuse.',
 
effect = 'Medium Physical damage to 1 foe. Medium chance of Confuse.',
 
},
 
},
 
['Negative Pile'] = {
 
['Negative Pile'] = {
  +
name = '[[Negative Pile]]',
 
cost = '12% HP',
 
cost = '12% HP',
 
effect = 'Heavy Physical damage to 1 foe. Medium chance of Despair.',
 
effect = 'Heavy Physical damage to 1 foe. Medium chance of Despair.',
 
},
 
},
 
['Rising Slash'] = {
 
['Rising Slash'] = {
  +
name = '[[Rising Slash]]',
 
cost = '14% HP',
 
cost = '14% HP',
 
effect = 'Heavy Physical damage to 1 foe. Stronger under Baton Pass.',
 
effect = 'Heavy Physical damage to 1 foe. Stronger under Baton Pass.',
 
},
 
},
 
['Deadly Fury'] = {
 
['Deadly Fury'] = {
  +
name = '[[Deadly Fury]]',
 
cost = '18% HP',
 
cost = '18% HP',
 
effect = 'Severe Physical damage to 1 foe. Stronger under Baton Pass.',
 
effect = 'Severe Physical damage to 1 foe. Stronger under Baton Pass.',
 
},
 
},
 
['Cornered Fang'] = {
 
['Cornered Fang'] = {
  +
name = '[[Cornered Fang]]',
 
cost = '18% HP',
 
cost = '18% HP',
 
effect = 'Medium Physical damage to 1 foe. Stronger when surrounded.',
 
effect = 'Medium Physical damage to 1 foe. Stronger when surrounded.',
 
},
 
},
 
['Lucky Punch'] = {
 
['Lucky Punch'] = {
  +
name = '[[Lucky Punch]]',
 
cost = '3% HP',
 
cost = '3% HP',
 
effect = 'Miniscule Physical damage to 1 foe, high critical rate.',
 
effect = 'Miniscule Physical damage to 1 foe, high critical rate.',
 
},
 
},
 
['Miracle Punch'] = {
 
['Miracle Punch'] = {
  +
name = '[[Miracle Punch]]',
 
cost = '8% HP',
 
cost = '8% HP',
 
effect = 'Medium Physical damage to 1 foe, high critical rate.',
 
effect = 'Medium Physical damage to 1 foe, high critical rate.',
 
},
 
},
 
['Cross Slash'] = {--Izanagi
 
['Cross Slash'] = {--Izanagi
  +
name = '[[Cross Slash]]',
 
cost = '8% HP',
 
cost = '8% HP',
 
effect = 'Heavy Physical damage to 1 foe 2x, high accuracy.',
 
effect = 'Heavy Physical damage to 1 foe 2x, high accuracy.',
 
},
 
},
 
['Beast Weaver'] = {--Ariadne
 
['Beast Weaver'] = {--Ariadne
  +
name = '[[Beast Weaver]]',
 
cost = '20% HP',
 
cost = '20% HP',
 
effect = 'Colossal Physical damage to 1 foe, user is debuffed with Tarunda.',
 
effect = 'Colossal Physical damage to 1 foe, user is debuffed with Tarunda.',
Line 115: Line 137:
 
--Multi-target physical
 
--Multi-target physical
 
['Vajra Blast'] = {
 
['Vajra Blast'] = {
  +
name = '[[Vajra Blast]]',
 
cost = '14% HP',
 
cost = '14% HP',
 
effect = 'Medium Physical damage to all foes.',
 
effect = 'Medium Physical damage to all foes.',
 
},
 
},
 
['Vicious Strike'] = {
 
['Vicious Strike'] = {
  +
name = '[[Vicious Strike]]',
 
cost = '18% HP',
 
cost = '18% HP',
 
effect = 'Medium Physical damage to all foes.',
 
effect = 'Medium Physical damage to all foes.',
 
},
 
},
 
['Heat Wave'] = {
 
['Heat Wave'] = {
  +
name = '[[Heat Wave]]',
 
cost = '20% HP',
 
cost = '20% HP',
 
effect = 'Heavy Physical damage to all foes.',
 
effect = 'Heavy Physical damage to all foes.',
 
},
 
},
 
['Vorpal Blade'] = {
 
['Vorpal Blade'] = {
  +
name = '[[Vorpal Blade]]',
 
cost = '23% HP',
 
cost = '23% HP',
 
effect = 'Severe Physical damage to all foes.',
 
effect = 'Severe Physical damage to all foes.',
 
},
 
},
 
['Gigantomachia'] = {
 
['Gigantomachia'] = {
  +
name = '[[Gigantomachia]]',
 
cost = '25% HP',
 
cost = '25% HP',
 
effect = 'Colossal Physical damage to all foes.',
 
effect = 'Colossal Physical damage to all foes.',
 
},
 
},
 
['Deathbound'] = {
 
['Deathbound'] = {
  +
name = '[[Deathbound]]',
 
cost = '22% HP',
 
cost = '22% HP',
 
effect = 'Medium Physical damage to all foes 1x to 2x.',
 
effect = 'Medium Physical damage to all foes 1x to 2x.',
 
},
 
},
 
['Rampage'] = {
 
['Rampage'] = {
  +
name = '[[Rampage]]',
 
cost = '13% HP',
 
cost = '13% HP',
 
effect = 'Light Physical damage to all foes 1x to 3x.',
 
effect = 'Light Physical damage to all foes 1x to 3x.',
 
},
 
},
 
['Agneyastra'] = {
 
['Agneyastra'] = {
  +
name = '[[Agneyastra]]',
 
cost = '24% HP',
 
cost = '24% HP',
 
effect = 'Medium Physical damage to all foes 1x to 3x.',
 
effect = 'Medium Physical damage to all foes 1x to 3x.',
 
},
 
},
 
['Swift Strike'] = {
 
['Swift Strike'] = {
  +
name = '[[Swift Strike]]',
 
cost = '17% HP',
 
cost = '17% HP',
 
effect = 'Light Physical damage to all foes 3x to 4x.',
 
effect = 'Light Physical damage to all foes 3x to 4x.',
 
},
 
},
 
['Hassou Tobi'] = {
 
['Hassou Tobi'] = {
  +
name = '[[Hassou Tobi]]',
 
cost = '25% HP',
 
cost = '25% HP',
 
effect = 'Light Physical damage to all foes 8x.',
 
effect = 'Light Physical damage to all foes 8x.',
 
},
 
},
 
['Memory Blow'] = {
 
['Memory Blow'] = {
  +
name = '[[Memory Blow]]',
 
cost = '15% HP',
 
cost = '15% HP',
 
effect = 'Light Physical damage to all foes. Low chance of Forget.',
 
effect = 'Light Physical damage to all foes. Low chance of Forget.',
 
},
 
},
 
['Dormin Rush'] = {
 
['Dormin Rush'] = {
  +
name = '[[Dormin Rush]]',
 
cost = '16% HP',
 
cost = '16% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Sleep.',
 
effect = 'Medium Physical damage to all foes. Low chance of Sleep.',
 
},
 
},
 
['Oni-Kagura'] = {
 
['Oni-Kagura'] = {
  +
name = '[[Oni-Kagura]]',
 
cost = '16% HP',
 
cost = '16% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Rage.',
 
effect = 'Medium Physical damage to all foes. Low chance of Rage.',
 
},
 
},
 
['Mind Slice'] = {
 
['Mind Slice'] = {
  +
name = '[[Mind Slice]]',
 
cost = '16% HP',
 
cost = '16% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Confuse.',
 
effect = 'Medium Physical damage to all foes. Low chance of Confuse.',
 
},
 
},
 
['Flash Bomb'] = {
 
['Flash Bomb'] = {
  +
name = '[[Flash Bomb]]',
 
cost = '19% HP',
 
cost = '19% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Dizzy.',
 
effect = 'Medium Physical damage to all foes. Low chance of Dizzy.',
 
},
 
},
 
['Bloodbath'] = {
 
['Bloodbath'] = {
  +
name = '[[Bloodbath]]',
 
cost = '19% HP',
 
cost = '19% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Fear.',
 
effect = 'Medium Physical damage to all foes. Low chance of Fear.',
 
},
 
},
 
['Bad Beat'] = {
 
['Bad Beat'] = {
  +
name = '[[Bad Beat]]',
 
cost = '21% HP',
 
cost = '21% HP',
 
effect = 'Medium Physical damage to all foes. Low chance of Despair.',
 
effect = 'Medium Physical damage to all foes. Low chance of Despair.',
 
},
 
},
 
['Brain Buster'] = {
 
['Brain Buster'] = {
  +
name = '[[Brain Buster]]',
 
cost = '21% HP',
 
cost = '21% HP',
 
effect = 'Heavy Physical damage to all foes. Low chance of Brainwash.',
 
effect = 'Heavy Physical damage to all foes. Low chance of Brainwash.',
Line 188: Line 228:
 
--Gun
 
--Gun
 
['Snap'] = {
 
['Snap'] = {
  +
name = '[[Snap]]',
 
cost = '9% HP',
 
cost = '9% HP',
 
effect = 'Medium Gun damage to 1 foe.',
 
effect = 'Medium Gun damage to 1 foe.',
 
},
 
},
 
['One-shot Kill'] = {
 
['One-shot Kill'] = {
  +
name = '[[One-shot Kill]]',
 
cost = '17% HP',
 
cost = '17% HP',
 
effect = 'Severe Gun damage to 1 foe. High Critical Rate.',
 
effect = 'Severe Gun damage to 1 foe. High Critical Rate.',
 
},
 
},
 
['Triple Down'] = {
 
['Triple Down'] = {
  +
name = '[[Triple Down]]',
 
cost = '16% HP',
 
cost = '16% HP',
 
effect = 'Light Gun damage to all foes 3x.',
 
effect = 'Light Gun damage to all foes 3x.',
 
},
 
},
 
['Riot Gun'] = {
 
['Riot Gun'] = {
  +
name = '[[Riot Gun]]',
 
cost = '24% HP',
 
cost = '24% HP',
 
effect = 'Severe Gun damage to all foes.',
 
effect = 'Severe Gun damage to all foes.',
Line 205: Line 249:
 
--Fire
 
--Fire
 
['Agi'] = {
 
['Agi'] = {
  +
name = '[[Agi]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Fire damage to 1 foe. Rare chance of Burn.',
 
effect = 'Light Fire damage to 1 foe. Rare chance of Burn.',
 
},
 
},
 
['Agilao'] = {
 
['Agilao'] = {
  +
name = '[[Agilao]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Fire damage to 1 foe. Rare chance of Burn.',
 
effect = 'Medium Fire damage to 1 foe. Rare chance of Burn.',
 
},
 
},
 
['Agidyne'] = {
 
['Agidyne'] = {
  +
name = '[[Agidyne]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Fire damage to 1 foe. Rare chance of Burn.',
 
effect = 'Heavy Fire damage to 1 foe. Rare chance of Burn.',
 
},
 
},
 
['Inferno'] = {
 
['Inferno'] = {
  +
name = '[[Inferno (skill)|Inferno]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Fire damage to 1 foe. Rare chance of Burn.',
 
effect = 'Severe Fire damage to 1 foe. Rare chance of Burn.',
 
},
 
},
 
['Maragi'] = {
 
['Maragi'] = {
  +
name = '[[Maragi]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Fire damage to all foes. Rare chance of Burn.',
 
effect = 'Light Fire damage to all foes. Rare chance of Burn.',
 
},
 
},
 
['Maragion'] = {
 
['Maragion'] = {
  +
name = '[[Maragion]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Fire damage to all foes. Rare chance of Burn.',
 
effect = 'Medium Fire damage to all foes. Rare chance of Burn.',
 
},
 
},
 
['Maragidyne'] = {
 
['Maragidyne'] = {
  +
name = '[[Maragidyne]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Fire damage to all foes. Rare chance of Burn.',
 
effect = 'Heavy Fire damage to all foes. Rare chance of Burn.',
 
},
 
},
 
['Blazing Hell'] = {
 
['Blazing Hell'] = {
  +
name = '[[Blazing Hell]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Fire damage to all foes. Rare chance of Burn.',
 
effect = 'Severe Fire damage to all foes. Rare chance of Burn.',
 
},
 
},
 
['Titanomachia'] = {
 
['Titanomachia'] = {
  +
name = '[[Titanomachia]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Fire damage to all foes. High chance of Fear.',
 
effect = 'Severe Fire damage to all foes. High chance of Fear.',
Line 242: Line 295:
 
--Ice
 
--Ice
 
['Bufu'] = {
 
['Bufu'] = {
  +
name = '[[Bufu]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Ice damage to 1 foe. Rare chance of Freeze.',
 
effect = 'Light Ice damage to 1 foe. Rare chance of Freeze.',
 
},
 
},
 
['Bufula'] = {
 
['Bufula'] = {
  +
name = '[[Bufula]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Ice damage to 1 foe. Rare chance of Freeze.',
 
effect = 'Medium Ice damage to 1 foe. Rare chance of Freeze.',
 
},
 
},
 
['Bufudyne'] = {
 
['Bufudyne'] = {
  +
name = '[[Bufudyne]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Ice damage to 1 foe. Rare chance of Freeze.',
 
effect = 'Heavy Ice damage to 1 foe. Rare chance of Freeze.',
 
},
 
},
 
['Diamond Dust'] = {
 
['Diamond Dust'] = {
  +
name = '[[Diamond Dust]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Ice damage to 1 foe. Rare chance of Freeze.',
 
effect = 'Severe Ice damage to 1 foe. Rare chance of Freeze.',
 
},
 
},
 
['Mabufu'] = {
 
['Mabufu'] = {
  +
name = '[[Mabufu]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Ice damage to all foes. Rare chance of Freeze.',
 
effect = 'Light Ice damage to all foes. Rare chance of Freeze.',
 
},
 
},
 
['Mabufula'] = {
 
['Mabufula'] = {
  +
name = '[[Mabufula]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Ice damage to all foes. Rare chance of Freeze.',
 
effect = 'Medium Ice damage to all foes. Rare chance of Freeze.',
 
},
 
},
 
['Mabufudyne'] = {
 
['Mabufudyne'] = {
  +
name = '[[Mabufudyne]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Ice damage to all foes. Rare chance of Freeze.',
 
effect = 'Heavy Ice damage to all foes. Rare chance of Freeze.',
 
},
 
},
 
['Ice Age'] = {
 
['Ice Age'] = {
  +
name = '[[Ice Age]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Ice damage to all foes. Rare chance of Freeze.',
 
effect = 'Severe Ice damage to all foes. Rare chance of Freeze.',
Line 275: Line 336:
 
--Electric
 
--Electric
 
['Zio'] = {
 
['Zio'] = {
  +
name = '[[Zio]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Electric damage to 1 foe. Rare chance of Shock.',
 
effect = 'Light Electric damage to 1 foe. Rare chance of Shock.',
 
},
 
},
 
['Zionga'] = {
 
['Zionga'] = {
  +
name = '[[Zionga]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Electric damage to 1 foe. Rare chance of Shock.',
 
effect = 'Medium Electric damage to 1 foe. Rare chance of Shock.',
 
},
 
},
 
['Ziodyne'] = {
 
['Ziodyne'] = {
  +
name = '[[Ziodyne]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Electric damage to 1 foe. Rare chance of Shock.',
 
effect = 'Heavy Electric damage to 1 foe. Rare chance of Shock.',
 
},
 
},
 
['Thunder Reign'] = {
 
['Thunder Reign'] = {
  +
name = '[[Thunder Reign]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Electric damage to 1 foe. Rare chance of Shock.',
 
effect = 'Severe Electric damage to 1 foe. Rare chance of Shock.',
 
},
 
},
 
['Mazio'] = {
 
['Mazio'] = {
  +
name = '[[Mazio]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Electric damage to all foes. Rare chance of Shock.',
 
effect = 'Light Electric damage to all foes. Rare chance of Shock.',
 
},
 
},
 
['Mazionga'] = {
 
['Mazionga'] = {
  +
name = '[[Mazionga]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Electric damage to all foes. Rare chance of Shock.',
 
effect = 'Medium Electric damage to all foes. Rare chance of Shock.',
 
},
 
},
 
['Maziodyne'] = {
 
['Maziodyne'] = {
  +
name = '[[Maziodyne]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Electric damage to all foes. Rare chance of Shock.',
 
effect = 'Heavy Electric damage to all foes. Rare chance of Shock.',
 
},
 
},
 
['Wild Thunder'] = {
 
['Wild Thunder'] = {
  +
name = '[[Wild Thunder]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Electric damage to all foes. Rare chance of Shock.',
 
effect = 'Severe Electric damage to all foes. Rare chance of Shock.',
Line 308: Line 377:
 
--Wind
 
--Wind
 
['Garu'] = {
 
['Garu'] = {
  +
name = '[[Garu]]',
 
cost = '3 SP',
 
cost = '3 SP',
 
effect = 'Light Wind damage to 1 foe. Technical dmg: Burn.',
 
effect = 'Light Wind damage to 1 foe. Technical dmg: Burn.',
 
},
 
},
 
['Garula'] = {
 
['Garula'] = {
  +
name = '[[Garula]]',
 
cost = '6 SP',
 
cost = '6 SP',
 
effect = 'Medium Wind damage to 1 foe. Technical dmg: Burn.',
 
effect = 'Medium Wind damage to 1 foe. Technical dmg: Burn.',
 
},
 
},
 
['Garudyne'] = {
 
['Garudyne'] = {
  +
name = '[[Garudyne]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Heavy Wind damage to 1 foe. Technical dmg: Burn.',
 
effect = 'Heavy Wind damage to 1 foe. Technical dmg: Burn.',
 
},
 
},
 
['Panta Rhei'] = {
 
['Panta Rhei'] = {
  +
name = '[[Panta Rhei]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Severe Wind damage to 1 foe. Technical dmg: Burn.',
 
effect = 'Severe Wind damage to 1 foe. Technical dmg: Burn.',
 
},
 
},
 
['Magaru'] = {
 
['Magaru'] = {
  +
name = '[[Magaru]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Light Wind damage to all foes. Technical dmg: Burn.',
 
effect = 'Light Wind damage to all foes. Technical dmg: Burn.',
 
},
 
},
 
['Magarula'] = {
 
['Magarula'] = {
  +
name = '[[Magarula]]',
 
cost = '14 SP',
 
cost = '14 SP',
 
effect = 'Medium Wind damage to all foes. Technical dmg: Burn.',
 
effect = 'Medium Wind damage to all foes. Technical dmg: Burn.',
 
},
 
},
 
['Magarudyne'] = {
 
['Magarudyne'] = {
  +
name = '[[Magarudyne]]',
 
cost = '20 SP',
 
cost = '20 SP',
 
effect = 'Heavy Wind damage to all foes. Technical dmg: Burn.',
 
effect = 'Heavy Wind damage to all foes. Technical dmg: Burn.',
 
},
 
},
 
['Vacuum Wave'] = {
 
['Vacuum Wave'] = {
  +
name = '[[Vacuum Wave]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Wind damage to all foes. Technical dmg: Burn.',
 
effect = 'Severe Wind damage to all foes. Technical dmg: Burn.',
Line 341: Line 418:
 
--Psy
 
--Psy
 
['Psi'] = {
 
['Psi'] = {
  +
name = '[[Psi]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
effect = 'Light Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
},
 
},
 
['Psio'] = {
 
['Psio'] = {
  +
name = '[[Psio]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
effect = 'Medium Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
},
 
},
 
['Psiodyne'] = {
 
['Psiodyne'] = {
  +
name = '[[Psiodyne]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
effect = 'Heavy Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
},
 
},
 
['Psycho Force'] = {
 
['Psycho Force'] = {
  +
name = '[[Psycho Force]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
effect = 'Severe Psy damage to 1 foe. Technical dmg: Mental ailment.',
 
},
 
},
 
['Mapsi'] = {
 
['Mapsi'] = {
  +
name = '[[Mapsi]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Psy damage to all foes. Technical dmg: Mental ailment.',
 
effect = 'Light Psy damage to all foes. Technical dmg: Mental ailment.',
 
},
 
},
 
['Mapsio'] = {
 
['Mapsio'] = {
  +
name = '[[Mapsio]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Psy damage to all foes. Technical dmg: Mental ailment.',
 
effect = 'Medium Psy damage to all foes. Technical dmg: Mental ailment.',
 
},
 
},
 
['Mapsiodyne'] = {
 
['Mapsiodyne'] = {
  +
name = '[[Mapsiodyne]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Psy damage to all foes. Technical dmg: Mental ailment.',
 
effect = 'Heavy Psy damage to all foes. Technical dmg: Mental ailment.',
 
},
 
},
 
['Psycho Blast'] = {
 
['Psycho Blast'] = {
  +
name = '[[Psycho Blast]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Psy damage to all foes. Technical dmg: Mental ailment.',
 
effect = 'Severe Psy damage to all foes. Technical dmg: Mental ailment.',
Line 374: Line 459:
 
--Nuclear
 
--Nuclear
 
['Frei'] = {
 
['Frei'] = {
  +
name = '[[Frei]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Light Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Freila'] = {
 
['Freila'] = {
  +
name = '[[Freila]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Medium Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Freidyne'] = {
 
['Freidyne'] = {
  +
name = '[[Freidyne]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Atomic Flare'] = {
 
['Atomic Flare'] = {
  +
name = '[[Atomic Flare]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Severe Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Severe Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Mafrei'] = {
 
['Mafrei'] = {
  +
name = '[[Mafrei]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Light Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Mafreila'] = {
 
['Mafreila'] = {
  +
name = '[[Mafreila]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Mafreidyne'] = {
 
['Mafreidyne'] = {
  +
name = '[[Mafreidyne]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Heavy Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
},
 
},
 
['Cosmic Flare'] = {
 
['Cosmic Flare'] = {
  +
name = '[[Cosmic Flare]]',
 
cost = '54 SP',
 
cost = '54 SP',
 
effect = 'Severe Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
 
effect = 'Severe Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
Line 407: Line 500:
 
--Bless
 
--Bless
 
['Kouha'] = {
 
['Kouha'] = {
  +
name = '[[Kouha]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Bless damage to 1 foe.',
 
effect = 'Light Bless damage to 1 foe.',
 
},
 
},
 
['Kouga'] = {
 
['Kouga'] = {
  +
name = '[[Kouga]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Bless damage to 1 foe.',
 
effect = 'Medium Bless damage to 1 foe.',
 
},
 
},
 
['Kougaon'] = {
 
['Kougaon'] = {
  +
name = '[[Kougaon]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Bless damage to 1 foe.',
 
effect = 'Heavy Bless damage to 1 foe.',
 
},
 
},
 
['Makouha'] = {
 
['Makouha'] = {
  +
name = '[[Makouha]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Bless damage to all foes.',
 
effect = 'Light Bless damage to all foes.',
 
},
 
},
 
['Makouga'] = {
 
['Makouga'] = {
  +
name = '[[Makouga]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Bless damage to all foes.',
 
effect = 'Medium Bless damage to all foes.',
 
},
 
},
 
['Makougaon'] = {
 
['Makougaon'] = {
  +
name = '[[Makougaon]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Bless damage to all foes.',
 
effect = 'Heavy Bless damage to all foes.',
 
},
 
},
 
['Divine Judgment'] = {
 
['Divine Judgment'] = {
  +
name = "[[God's Judgment|Divine Judgement]]",
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Half remaining HP of 1 foe. Bless-type.',
 
effect = 'Half remaining HP of 1 foe. Bless-type.',
 
},
 
},
 
['Hama'] = {
 
['Hama'] = {
  +
name = '[[Hama]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Small chance of instantly killing 1 foe. Bless-type.',
 
effect = 'Small chance of instantly killing 1 foe. Bless-type.',
 
},
 
},
 
['Hamaon'] = {
 
['Hamaon'] = {
  +
name = '[[Hamaon]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Medium chance of instantly killing 1 foe. Bless-type.',
 
effect = 'Medium chance of instantly killing 1 foe. Bless-type.',
 
},
 
},
 
['Mahama'] = {
 
['Mahama'] = {
  +
name = '[[Mahama]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Small chance of instantly killing all foes. Bless-type.',
 
effect = 'Small chance of instantly killing all foes. Bless-type.',
 
},
 
},
 
['Mahamaon'] = {
 
['Mahamaon'] = {
  +
name = '[[Mahamaon]]',
 
cost = '34 SP',
 
cost = '34 SP',
 
effect = 'Medium chance of instantly killing all foes. Bless-type.',
 
effect = 'Medium chance of instantly killing all foes. Bless-type.',
 
},
 
},
 
['Samsara'] = {--Daisoujou
 
['Samsara'] = {--Daisoujou
  +
name = '[[Samsara]]',
 
cost = '44 SP',
 
cost = '44 SP',
 
effect = 'High chance of instantly killing all foes. Bless-type.',
 
effect = 'High chance of instantly killing all foes. Bless-type.',
 
},
 
},
 
['Shining Arrows'] = {--Kaguya
 
['Shining Arrows'] = {--Kaguya
  +
name = '[[Shining Arrows]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Light Bless damage to all foes 4x to 8x.',
 
effect = 'Light Bless damage to all foes 4x to 8x.',
Line 460: Line 566:
 
--Curse
 
--Curse
 
['Eiha'] = {
 
['Eiha'] = {
  +
name = '[[Eiha]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Light Curse damage to 1 foe.',
 
effect = 'Light Curse damage to 1 foe.',
 
},
 
},
 
['Eiga'] = {
 
['Eiga'] = {
  +
name = '[[Eiga]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Medium Curse damage to 1 foe.',
 
effect = 'Medium Curse damage to 1 foe.',
 
},
 
},
 
['Eigaon'] = {
 
['Eigaon'] = {
  +
name = '[[Eigaon]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Heavy Curse damage to 1 foe.',
 
effect = 'Heavy Curse damage to 1 foe.',
 
},
 
},
 
['Maeiha'] = {
 
['Maeiha'] = {
  +
name = '[[Maeiha]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Light Curse damage to all foes.',
 
effect = 'Light Curse damage to all foes.',
 
},
 
},
 
['Maeiga'] = {
 
['Maeiga'] = {
  +
name = '[[Maeiga]]',
 
cost = '16 SP',
 
cost = '16 SP',
 
effect = 'Medium Curse damage to all foes.',
 
effect = 'Medium Curse damage to all foes.',
 
},
 
},
 
['Maeigaon'] = {
 
['Maeigaon'] = {
  +
name = '[[Maeigaon]]',
 
cost = '22 SP',
 
cost = '22 SP',
 
effect = 'Heavy Curse damage to all foes.',
 
effect = 'Heavy Curse damage to all foes.',
 
},
 
},
 
['Demonic Decree'] = {
 
['Demonic Decree'] = {
  +
name = "[[Hell's Judgment|Demonic Decree]]",
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Half remaining HP of 1 foe. Curse-type.',
 
effect = 'Half remaining HP of 1 foe. Curse-type.',
 
},
 
},
 
['Mudo'] = {
 
['Mudo'] = {
  +
name = '[[Mudo]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Small chance of instantly killing 1 foe. Curse-type.',
 
effect = 'Small chance of instantly killing 1 foe. Curse-type.',
 
},
 
},
 
['Mudoon'] = {
 
['Mudoon'] = {
  +
name = '[[Mudoon]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Medium chance of instantly killing 1 foe. Curse-type.',
 
effect = 'Medium chance of instantly killing 1 foe. Curse-type.',
 
},
 
},
 
['Mamudo'] = {
 
['Mamudo'] = {
  +
name = '[[Mamudo]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Small chance of instantly killing all foes. Curse-type.',
 
effect = 'Small chance of instantly killing all foes. Curse-type.',
 
},
 
},
 
['Mamudoon'] = {
 
['Mamudoon'] = {
  +
name = '[[Mamudoon]]',
 
cost = '34 SP',
 
cost = '34 SP',
 
effect = 'Medium chance of instantly killing all foes. Curse-type.',
 
effect = 'Medium chance of instantly killing all foes. Curse-type.',
 
},
 
},
 
['Die For Me!'] = {--Alice
 
['Die For Me!'] = {--Alice
  +
name = '[[Die For Me!]]',
 
cost = '44 SP',
 
cost = '44 SP',
 
effect = 'High chance of instantly killing all foes. Curse-type.',
 
effect = 'High chance of instantly killing all foes. Curse-type.',
 
},
 
},
 
['Magatsu Mandala'] = {--Magatsu-Izanagi
 
['Magatsu Mandala'] = {--Magatsu-Izanagi
  +
name = '[[Magatsu Mandala (skill)|Magatsu Mandala]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Heavy Curse damage to all foes. Medium chance of Confuse/Fear/Despair.',
 
effect = 'Heavy Curse damage to all foes. Medium chance of Confuse/Fear/Despair.',
 
},
 
},
 
['Abyssal Wings'] = {--Tsukiyomi
 
['Abyssal Wings'] = {--Tsukiyomi
  +
name = '[[Abyssal Wings]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Severe Curse damage to all foes.',
 
effect = 'Severe Curse damage to all foes.',
Line 517: Line 637:
 
--Almighty
 
--Almighty
 
['Megido'] = {
 
['Megido'] = {
  +
name = '[[Megido]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Medium Almighty damage to all foes.',
 
effect = 'Medium Almighty damage to all foes.',
 
},
 
},
 
['Megidola'] = {
 
['Megidola'] = {
  +
name = '[[Megidola]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Heavy Almighty damage to all foes.',
 
effect = 'Heavy Almighty damage to all foes.',
 
},
 
},
 
['Megidolaon'] = {
 
['Megidolaon'] = {
  +
name = '[[Megidolaon]]',
 
cost = '38 SP',
 
cost = '38 SP',
 
effect = 'Severe Almighty damage to all foes.',
 
effect = 'Severe Almighty damage to all foes.',
 
},
 
},
 
['Life Drain'] = {
 
['Life Drain'] = {
  +
name = '[[Life Drain]]',
 
cost = '3 SP',
 
cost = '3 SP',
 
effect = 'Drain HP from 1 foe. Almighty-type.',
 
effect = 'Drain HP from 1 foe. Almighty-type.',
 
},
 
},
 
['Life Leech'] = {--Reaper
 
['Life Leech'] = {--Reaper
  +
name = '[[Life Leech]]',
 
cost = '? SP',
 
cost = '? SP',
 
effect = 'Drain 150 HP from 1 foe. Almighty-type.',
 
effect = 'Drain 150 HP from 1 foe. Almighty-type.',
 
},
 
},
 
['Spirit Drain'] = {
 
['Spirit Drain'] = {
  +
name = '[[Spirit Drain]]',
 
cost = '3 SP',
 
cost = '3 SP',
 
effect = 'Drain SP from 1 foe. Almighty-type.',
 
effect = 'Drain SP from 1 foe. Almighty-type.',
 
},
 
},
 
['Spirit Leech'] = {--Reaper
 
['Spirit Leech'] = {--Reaper
  +
name = '[[Spirit Leech]]',
 
cost = '? SP',
 
cost = '? SP',
 
effect = 'Drain 100 SP from 1 foe. Almighty-type.',
 
effect = 'Drain 100 SP from 1 foe. Almighty-type.',
 
},
 
},
 
['Bloodsuck'] = {
 
['Bloodsuck'] = {
  +
name = '[[Bloodsuck]]',
 
cost = '3 SP',
 
cost = '3 SP',
 
effect = 'Drains HP and SP from 1 foe. Almighty-type.',
 
effect = 'Drains HP and SP from 1 foe. Almighty-type.',
 
},
 
},
 
['Foul Breath'] = {
 
['Foul Breath'] = {
  +
name = '[[Foul Breath]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Increase susceptibility to all ailments of 1 foe for 3 turns.',
 
effect = 'Increase susceptibility to all ailments of 1 foe for 3 turns.',
 
},
 
},
 
['Stagnant Air'] = {
 
['Stagnant Air'] = {
  +
name = '[[Stagnant Air]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'Increase susceptibility to all ailments universally for 3 turns.',
 
effect = 'Increase susceptibility to all ailments universally for 3 turns.',
 
},
 
},
 
['Ghastly Wail'] = {
 
['Ghastly Wail'] = {
  +
name = '[[Ghastly Wail]]',
 
cost = '28 SP',
 
cost = '28 SP',
 
effect = 'Instantly kill all foes under Fear.',
 
effect = 'Instantly kill all foes under Fear.',
 
},
 
},
 
['Black Viper'] = {--Satan
 
['Black Viper'] = {--Satan
  +
name = '[[Black Viper]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Colossal Almighty damage to 1 foes.',
 
effect = 'Colossal Almighty damage to 1 foes.',
 
},
 
},
 
['Morning Star'] = {--Lucifer
 
['Morning Star'] = {--Lucifer
  +
name = '[[Morning Star]]',
 
cost = '52 SP',
 
cost = '52 SP',
 
effect = 'Colossal Almighty damage to all foes.',
 
effect = 'Colossal Almighty damage to all foes.',
 
},
 
},
 
['Door of Hades'] = {--Thanatos
 
['Door of Hades'] = {--Thanatos
  +
name = '[[Door of Hades]]',
 
cost = '32 SP',
 
cost = '32 SP',
 
effect = 'Heavy Almighty damage to all foes. Medium chance of insta-death.',
 
effect = 'Heavy Almighty damage to all foes. Medium chance of insta-death.',
Line 575: Line 709:
 
--Physiological ailments
 
--Physiological ailments
 
['Dazzler'] = {
 
['Dazzler'] = {
  +
name = '[[Dazzler]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Dizzy to 1 foe.',
 
effect = 'High chance of inflicting Dizzy to 1 foe.',
 
},
 
},
 
['Nocturnal Flash'] = {
 
['Nocturnal Flash'] = {
  +
name = '[[Nocturnal Flash]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Dizzy to all foes.',
 
effect = 'Medium chance of inflicting Dizzy to all foes.',
 
},
 
},
 
['Makajama'] = {
 
['Makajama'] = {
  +
name = '[[Makajam|Makajama]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High Chance of inflicting Forget to 1 foe.',
 
effect = 'High Chance of inflicting Forget to 1 foe.',
 
},
 
},
 
['Makajamaon'] = {
 
['Makajamaon'] = {
  +
name = '[[Makajamaon]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Forget to all foes.',
 
effect = 'Medium chance of inflicting Forget to all foes.',
 
},
 
},
 
['Dormina'] = {
 
['Dormina'] = {
  +
name = '[[Dormina]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Sleep to 1 foe.',
 
effect = 'High chance of inflicting Sleep to 1 foe.',
 
},
 
},
 
['Lullaby'] = {
 
['Lullaby'] = {
  +
name = '[[Lullaby]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Sleep to all foes.',
 
effect = 'Medium chance of inflicting Sleep to all foes.',
Line 600: Line 740:
 
--Mental ailments
 
--Mental ailments
 
['Pulinpa'] = {
 
['Pulinpa'] = {
  +
name = '[[Pulinpa]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Confuse to 1 foe.',
 
effect = 'High chance of inflicting Confuse to 1 foe.',
 
},
 
},
 
['Tentarafoo'] = {
 
['Tentarafoo'] = {
  +
name = '[[Tentarafoo]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Confuse to all foes.',
 
effect = 'Medium chance of inflicting Confuse to all foes.',
 
},
 
},
 
['Evil Touch'] = {
 
['Evil Touch'] = {
  +
name = '[[Evil Touch]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Fear to 1 foe.',
 
effect = 'High chance of inflicting Fear to 1 foe.',
 
},
 
},
 
['Evil Smile'] = {
 
['Evil Smile'] = {
  +
name = '[[Evil Smile]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Fear to all foes.',
 
effect = 'Medium chance of inflicting Fear to all foes.',
 
},
 
},
 
['Ominous Words'] = {
 
['Ominous Words'] = {
  +
name = '[[Ominous Words]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Despair to 1 foe.',
 
effect = 'High chance of inflicting Despair to 1 foe.',
 
},
 
},
 
['Abysmal Surge'] = {
 
['Abysmal Surge'] = {
  +
name = '[[Abysmal Surge]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Despair to all foes.',
 
effect = 'Medium chance of inflicting Despair to all foes.',
 
},
 
},
 
['Taunt'] = {
 
['Taunt'] = {
  +
name = '[[Taunt]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Rage to 1 foe.',
 
effect = 'High chance of inflicting Rage to 1 foe.',
 
},
 
},
 
['Wage War'] = {
 
['Wage War'] = {
  +
name = '[[Wage War]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium chance of inflicting Rage to all foes',
 
effect = 'Medium chance of inflicting Rage to all foes',
 
},
 
},
 
['Marin Karin'] = {
 
['Marin Karin'] = {
  +
name = '[[Marin Karin]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = 'High chance of inflicting Brainwash to 1 foe.',
 
effect = 'High chance of inflicting Brainwash to 1 foe.',
 
},
 
},
 
['Brain Jack'] = {
 
['Brain Jack'] = {
  +
name = '[[Brain Jack]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Medium Chance of inflicting Brainwash to all foes',
 
effect = 'Medium Chance of inflicting Brainwash to all foes',
Line 641: Line 791:
 
--Healing
 
--Healing
 
['Dia'] = {
 
['Dia'] = {
  +
name = '[[Dia]]',
 
cost = '3 SP',
 
cost = '3 SP',
 
effect = 'Restore slight amount of HP of 1 ally.',
 
effect = 'Restore slight amount of HP of 1 ally.',
 
},
 
},
 
['Diarama'] = {
 
['Diarama'] = {
  +
name = '[[Diarama]]',
 
cost = '6 SP',
 
cost = '6 SP',
 
effect = 'Restore Medium amount of HP of 1 ally.',
 
effect = 'Restore Medium amount of HP of 1 ally.',
 
},
 
},
 
['Diarahan'] = {
 
['Diarahan'] = {
  +
name = '[[Diarahan]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Fully restore HP of 1 ally.',
 
effect = 'Fully restore HP of 1 ally.',
 
},
 
},
 
['Media'] = {
 
['Media'] = {
  +
name = '[[Media]]',
 
cost = '7 SP',
 
cost = '7 SP',
 
effect = 'Restore slight amount of HP of party.',
 
effect = 'Restore slight amount of HP of party.',
 
},
 
},
 
['Mediarama'] = {
 
['Mediarama'] = {
  +
name = '[[Mediarama]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Restore Medium amount of HP of party.',
 
effect = 'Restore Medium amount of HP of party.',
 
},
 
},
 
['Mediarahan'] = {
 
['Mediarahan'] = {
  +
name = '[[Mediarahan]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Fully restore HP of party.',
 
effect = 'Fully restore HP of party.',
 
},
 
},
 
['Salvation'] = {
 
['Salvation'] = {
  +
name = '[[Salvation]]',
 
cost = '48 SP',
 
cost = '48 SP',
 
effect = 'Fully restore HP of party and cure all non-special ailments.',
 
effect = 'Fully restore HP of party and cure all non-special ailments.',
 
},
 
},
 
['Recarm'] = {
 
['Recarm'] = {
  +
name = '[[Recarm]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Revive 1 ally with 50% HP.',
 
effect = 'Revive 1 ally with 50% HP.',
 
},
 
},
 
['Samarecarm'] = {
 
['Samarecarm'] = {
  +
name = '[[Samarecarm]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Revive 1 ally with maximum HP.',
 
effect = 'Revive 1 ally with maximum HP.',
 
},
 
},
 
['Recarmdra'] = {
 
['Recarmdra'] = {
  +
name = '[[Recarmdra]]',
 
cost = 'none',
 
cost = 'none',
 
effect = "Fully recover other active allies but drop user's HP to 1.",
 
effect = "Fully recover other active allies but drop user's HP to 1.",
 
},
 
},
 
['Baisudi'] = {
 
['Baisudi'] = {
  +
name = '[[Baisudi]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Cure Burn/Freeze/Shock of 1 ally.',
 
effect = 'Cure Burn/Freeze/Shock of 1 ally.',
 
},
 
},
 
['Mabaisudi'] = {
 
['Mabaisudi'] = {
  +
name = '[[Mabaisudi]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Cure Burn/Freeze/Shock of party.',
 
effect = 'Cure Burn/Freeze/Shock of party.',
 
},
 
},
 
['Patra'] = {
 
['Patra'] = {
  +
name = '[[Patra]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Cure Dizzy/Forget/Sleep/Hunger of 1 ally.',
 
effect = 'Cure Dizzy/Forget/Sleep/Hunger of 1 ally.',
 
},
 
},
 
['Me Patra'] = {
 
['Me Patra'] = {
  +
name = '[[Me Patra]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Cure Dizzy/Forget/Sleep/Hunger of party.',
 
effect = 'Cure Dizzy/Forget/Sleep/Hunger of party.',
 
},
 
},
 
['Energy Drop'] = {
 
['Energy Drop'] = {
  +
name = '[[Energy Drop]]',
 
cost = '4 SP',
 
cost = '4 SP',
 
effect = 'Cure Confuse/Fear/Despair/Brainwash/Rage of 1 ally.',
 
effect = 'Cure Confuse/Fear/Despair/Brainwash/Rage of 1 ally.',
 
},
 
},
 
['Energy Shower'] = {
 
['Energy Shower'] = {
  +
name = '[[Energy Shower]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Cure Confuse/Fear/Despair/Rage/Brainwash of party.',
 
effect = 'Cure Confuse/Fear/Despair/Rage/Brainwash of party.',
 
},
 
},
 
['Amrita Drop'] = {
 
['Amrita Drop'] = {
  +
name = '[[Amrita Drop]]',
 
cost = '6 SP',
 
cost = '6 SP',
 
effect = 'Cure 1 ally of all non-special ailments.',
 
effect = 'Cure 1 ally of all non-special ailments.',
 
},
 
},
 
['Amrita Shower'] = {
 
['Amrita Shower'] = {
  +
name = '[[Amrita Shower]]',
 
cost = '12 SP',
 
cost = '12 SP',
 
effect = 'Cure all allies of all non-special ailments.',
 
effect = 'Cure all allies of all non-special ailments.',
 
},
 
},
 
['Cadenza'] = {--Orpheus
 
['Cadenza'] = {--Orpheus
  +
name = '[[Cadenza]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Restore 50% HP of party and increase evasion rate.',
 
effect = 'Restore 50% HP of party and increase evasion rate.',
 
},
 
},
 
['Oratorio'] = {--Messiah
 
['Oratorio'] = {--Messiah
  +
name = '[[Oratorio]]',
 
cost = '38 SP',
 
cost = '38 SP',
 
effect = "Fully restore party's HP and negate all -nda debuffs.",
 
effect = "Fully restore party's HP and negate all -nda debuffs.",
Line 722: Line 892:
 
--Stat modifiers 1
 
--Stat modifiers 1
 
['Tarukaja'] = {
 
['Tarukaja'] = {
  +
name = '[[Tarukaja]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Buff attack power of 1 ally for 3 turns.',
 
effect = 'Buff attack power of 1 ally for 3 turns.',
 
},
 
},
 
['Matarukaja'] = {
 
['Matarukaja'] = {
  +
name = '[[Matarukaja]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Buff party attack power for 3 turns.',
 
effect = 'Buff party attack power for 3 turns.',
 
},
 
},
 
['Tarunda'] = {
 
['Tarunda'] = {
  +
name = '[[Tarunda]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Debuff attack power of 1 foe for 3 turns.',
 
effect = 'Debuff attack power of 1 foe for 3 turns.',
 
},
 
},
 
['Matarunda'] = {
 
['Matarunda'] = {
  +
name = '[[Matarunda]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Debuff attack power of all foes for 3 turns.',
 
effect = 'Debuff attack power of all foes for 3 turns.',
 
},
 
},
 
['Rakukaja'] = {
 
['Rakukaja'] = {
  +
name = '[[Rakukaja]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Buff defense of 1 ally for 3 turns.',
 
effect = 'Buff defense of 1 ally for 3 turns.',
 
},
 
},
 
['Marakukaja'] = {
 
['Marakukaja'] = {
  +
name = '[[Marakukaja]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Buff party defense for 3 turns.',
 
effect = 'Buff party defense for 3 turns.',
 
},
 
},
 
['Rakunda'] = {
 
['Rakunda'] = {
  +
name = '[[Rakunda]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Debuff defense of 1 foe for 3 turns.',
 
effect = 'Debuff defense of 1 foe for 3 turns.',
 
},
 
},
 
['Marakunda'] = {
 
['Marakunda'] = {
  +
name = '[[Marakunda]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Debuff defense of all foes for 3 turns.',
 
effect = 'Debuff defense of all foes for 3 turns.',
 
},
 
},
 
['Sukukaja'] = {
 
['Sukukaja'] = {
  +
name = '[[Sukukaja]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Buff agility of 1 ally for 3 turns.',
 
effect = 'Buff agility of 1 ally for 3 turns.',
 
},
 
},
 
['Masukukaja'] = {
 
['Masukukaja'] = {
  +
name = '[[Masukukaja]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Buff party agility for 3 turns.',
 
effect = 'Buff party agility for 3 turns.',
 
},
 
},
 
['Sukunda'] = {
 
['Sukunda'] = {
  +
name = '[[Sukunda]]',
 
cost = '8 SP',
 
cost = '8 SP',
 
effect = 'Debuff agility of 1 foe for 3 turns.',
 
effect = 'Debuff agility of 1 foe for 3 turns.',
 
},
 
},
 
['Masukunda'] = {
 
['Masukunda'] = {
  +
name = '[[Masukunda]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Debuff agility of all foes for 3 turns.',
 
effect = 'Debuff agility of all foes for 3 turns.',
 
},
 
},
 
['Heat Riser'] = {
 
['Heat Riser'] = {
  +
name = '[[Heat Riser]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Buff attack, defense and agility of 1 ally for 3 turns.',
 
effect = 'Buff attack, defense and agility of 1 ally for 3 turns.',
 
},
 
},
 
['Thermopylae'] = {
 
['Thermopylae'] = {
  +
name = '[[Thermopylae]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Buff attack, defense and agility of party for 3 turns. <br/>Only usable if the party is being ambushed.',
 
effect = 'Buff attack, defense and agility of party for 3 turns. <br/>Only usable if the party is being ambushed.',
 
},
 
},
 
['Debilitate'] = {
 
['Debilitate'] = {
  +
name = '[[Debilitate]]',
 
cost = '30 SP',
 
cost = '30 SP',
 
effect = 'Debuff attack, defense and agility of 1 foe for 3 turns.',
 
effect = 'Debuff attack, defense and agility of 1 foe for 3 turns.',
Line 783: Line 968:
 
--Stat modifiers 2
 
--Stat modifiers 2
 
['Rebellion'] = {
 
['Rebellion'] = {
  +
name = '[[Rebellion]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = "Increase 1 ally's critical rate for 3 turns.",
 
effect = "Increase 1 ally's critical rate for 3 turns.",
 
},
 
},
 
['Revolution'] = {
 
['Revolution'] = {
  +
name = '[[Revolution]]',
 
cost = '5 SP',
 
cost = '5 SP',
 
effect = "Increase critical rate universally for 3 turns.",
 
effect = "Increase critical rate universally for 3 turns.",
 
},
 
},
 
['Charge'] = {
 
['Charge'] = {
  +
name = '[[Charge]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Next physical attack inflicts 2.5x damage.'
 
effect = 'Next physical attack inflicts 2.5x damage.'
 
},
 
},
 
['Concentrate'] = {
 
['Concentrate'] = {
  +
name = '[[Concentrate]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Next magic attack inflicts 2.5x damage.',
 
effect = 'Next magic attack inflicts 2.5x damage.',
Line 800: Line 989:
 
--Shields
 
--Shields
 
['Fire Wall'] = {
 
['Fire Wall'] = {
  +
name = '[[Fire Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Fire damage and shield Fire weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Fire damage and shield Fire weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Ice Wall'] = {
 
['Ice Wall'] = {
  +
name = '[[Ice Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Ice damage and shield Ice weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Ice damage and shield Ice weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Elec Wall'] = {
 
['Elec Wall'] = {
  +
name = '[[Elec Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Electric damage and shield Electric weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Electric damage and shield Electric weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Wind Wall'] = {
 
['Wind Wall'] = {
  +
name = '[[Wind Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Wind damage and shield Wind weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Wind damage and shield Wind weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Psy Wall'] = {
 
['Psy Wall'] = {
  +
name = '[[Psy Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Psy damage and shield Psy weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Psy damage and shield Psy weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Nuke Wall'] = {
 
['Nuke Wall'] = {
  +
name = '[[Nuke Wall]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Reduce Nuclear damage and shield Nuclear weakness of 1 ally for 3 turns.',
 
effect = 'Reduce Nuclear damage and shield Nuclear weakness of 1 ally for 3 turns.',
 
},
 
},
 
['Tetraja'] = {
 
['Tetraja'] = {
  +
name = '[[Tetraja]]',
 
cost = '24 SP',
 
cost = '24 SP',
 
effect = 'Erect shields on party to nullify one insta-death attack of Light or Curse types.',
 
effect = 'Erect shields on party to nullify one insta-death attack of Light or Curse types.',
 
},
 
},
 
['Tetrakarn'] = {
 
['Tetrakarn'] = {
  +
name = '[[Tetrakarn]]',
 
cost = '36 SP',
 
cost = '36 SP',
 
effect = 'Erect shield on 1 ally to repel 1 Physical/Gun attack.',
 
effect = 'Erect shield on 1 ally to repel 1 Physical/Gun attack.',
 
},
 
},
 
['Makarakarn'] = {
 
['Makarakarn'] = {
  +
name = '[[Makarakarn]]',
 
cost = '36 SP',
 
cost = '36 SP',
 
effect = 'Erect shield on 1 ally to repel 1 magical attack.',
 
effect = 'Erect shield on 1 ally to repel 1 magical attack.',
Line 837: Line 1,035:
 
--Negation
 
--Negation
 
['Dekaja'] = {
 
['Dekaja'] = {
  +
name = '[[Dekaja]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Negate all buff effects of all foes.',
 
effect = 'Negate all buff effects of all foes.',
 
},
 
},
 
['Dekunda'] = {
 
['Dekunda'] = {
  +
name = '[[Dekunda]]',
 
cost = '10 SP',
 
cost = '10 SP',
 
effect = 'Negate all debuff effects of party.',
 
effect = 'Negate all debuff effects of party.',
 
},
 
},
 
['Fire Break'] = {
 
['Fire Break'] = {
  +
name = '[[Fire Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Fire resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Fire resistance of all foes for 3 turns.',
 
},
 
},
 
['Ice Break'] = {
 
['Ice Break'] = {
  +
name = '[[Ice Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Ice resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Ice resistance of all foes for 3 turns.',
 
},
 
},
 
['Elec Break'] = {
 
['Elec Break'] = {
  +
name = '[[Elec Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Electric resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Electric resistance of all foes for 3 turns.',
 
},
 
},
 
['Wind Break'] = {
 
['Wind Break'] = {
  +
name = '[[Wind Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Wind resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Wind resistance of all foes for 3 turns.',
 
},
 
},
 
['Psy Break'] = {
 
['Psy Break'] = {
  +
name = '[[Psy Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Psy resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Psy resistance of all foes for 3 turns.',
 
},
 
},
 
['Nuke Break'] = {
 
['Nuke Break'] = {
  +
name = '[[Nuke Break]]',
 
cost = '15 SP',
 
cost = '15 SP',
 
effect = 'Suppress innate Nuclear resistance of all foes for 3 turns.',
 
effect = 'Suppress innate Nuclear resistance of all foes for 3 turns.',
 
},
 
},
 
['Tetra Break'] = {
 
['Tetra Break'] = {
  +
name = '[[Tetra Break]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Remove physical-repellant shield from all foes.',
 
effect = 'Remove physical-repellant shield from all foes.',
 
},
 
},
 
['Makara Break'] = {
 
['Makara Break'] = {
  +
name = '[[Makara Break]]',
 
cost = '18 SP',
 
cost = '18 SP',
 
effect = 'Remove magic-repellant shield from all foes.',
 
effect = 'Remove magic-repellant shield from all foes.',
Line 879: Line 1,087:
 
--Counter
 
--Counter
 
['Counter'] = {
 
['Counter'] = {
  +
name = '[[Counter]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = '10% chance of reflecting a physical attack.',
 
effect = '10% chance of reflecting a physical attack.',
 
},
 
},
 
['Counterstrike'] = {
 
['Counterstrike'] = {
  +
name = '[[Counterstrike (skill)|Counterstrike]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = '15% chance of reflecting a physical attack.',
 
effect = '15% chance of reflecting a physical attack.',
 
},
 
},
 
['High Counter'] = {
 
['High Counter'] = {
  +
name = '[[High Counter]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = '20% chance of reflecting a physical attack.',
 
effect = '20% chance of reflecting a physical attack.',
Line 892: Line 1,103:
 
--Offensive
 
--Offensive
 
['Fire Boost'] = {
 
['Fire Boost'] = {
  +
name = '[[Fire Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Fire attacks by 25%.',
 
effect = 'Strengthen Fire attacks by 25%.',
 
},
 
},
 
['Ice Boost'] = {
 
['Ice Boost'] = {
  +
name = '[[Ice Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Ice attacks by 25%.',
 
effect = 'Strengthen Ice attacks by 25%.',
 
},
 
},
 
['Elec Boost'] = {
 
['Elec Boost'] = {
  +
name = '[[Elec Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Electric attacks by 25%.',
 
effect = 'Strengthen Electric attacks by 25%.',
 
},
 
},
 
['Wind Boost'] = {
 
['Wind Boost'] = {
  +
name = '[[Wind Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Wind attacks by 25%.',
 
effect = 'Strengthen Wind attacks by 25%.',
 
},
 
},
 
['Psy Boost'] = {
 
['Psy Boost'] = {
  +
name = '[[Psy Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Psy attacks by 25%.',
 
effect = 'Strengthen Psy attacks by 25%.',
 
},
 
},
 
['Nuke Boost'] = {
 
['Nuke Boost'] = {
  +
name = '[[Nuke Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Nuclear attacks by 25%.',
 
effect = 'Strengthen Nuclear attacks by 25%.',
 
},
 
},
 
['Bless Boost'] = {
 
['Bless Boost'] = {
  +
name = '[[Bless Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
 
effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
 
},
 
},
 
['Curse Boost'] = {
 
['Curse Boost'] = {
  +
name = '[[Curse Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
 
effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
 
},
 
},
 
['Almighty Boost'] = {
 
['Almighty Boost'] = {
  +
name = '[[Almighty Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Almighty attacks by 25%.',
 
effect = 'Strengthen Almighty attacks by 25%.',
 
},
 
},
 
['Fire Amp'] = {
 
['Fire Amp'] = {
  +
name = '[[Fire Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Fire attacks by 50%.',
 
effect = 'Strengthen Fire attacks by 50%.',
 
},
 
},
 
['Ice Amp'] = {
 
['Ice Amp'] = {
  +
name = '[[Ice Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Ice attacks by 50%.',
 
effect = 'Strengthen Ice attacks by 50%.',
 
},
 
},
 
['Elec Amp'] = {
 
['Elec Amp'] = {
  +
name = '[[Elec Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Electric attacks by 50%.',
 
effect = 'Strengthen Electric attacks by 50%.',
 
},
 
},
 
['Wind Amp'] = {
 
['Wind Amp'] = {
  +
name = '[[Wind Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Wind attacks by 50%.',
 
effect = 'Strengthen Wind attacks by 50%.',
 
},
 
},
 
['Psy Amp'] = {
 
['Psy Amp'] = {
  +
name = '[[Psy Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Psy attacks by 50%.',
 
effect = 'Strengthen Psy attacks by 50%.',
 
},
 
},
 
['Nuke Amp'] = {
 
['Nuke Amp'] = {
  +
name = '[[Nuke Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Nuclear attacks by 50%.',
 
effect = 'Strengthen Nuclear attacks by 50%.',
 
},
 
},
 
['Bless Amp'] = {
 
['Bless Amp'] = {
  +
name = '[[Bless Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
 
effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
 
},
 
},
 
['Curse Amp'] = {
 
['Curse Amp'] = {
  +
name = '[[Curse Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
 
effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
 
},
 
},
 
['Almighty Amp'] = {
 
['Almighty Amp'] = {
  +
name = '[[Almighty Amp]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Almighty attacks by 50%.',
 
effect = 'Strengthen Almighty attacks by 50%.',
 
},
 
},
 
['Hama Boost'] = {
 
['Hama Boost'] = {
  +
name = '[[Hama Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of Bless insta-death.',
 
effect = 'Enhance chance of Bless insta-death.',
 
},
 
},
 
['Mudo Boost'] = {
 
['Mudo Boost'] = {
  +
name = '[[Mudo Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of Curse insta-death.',
 
effect = 'Enhance chance of Curse insta-death.',
 
},
 
},
 
['Burn Boost'] = {
 
['Burn Boost'] = {
  +
name = '[[Burn Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Burn status.',
 
effect = 'Enhance chance of inflicting Burn status.',
 
},
 
},
 
['Freeze Boost'] = {
 
['Freeze Boost'] = {
  +
name = '[[Freeze Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Freeze status.',
 
effect = 'Enhance chance of inflicting Freeze status.',
 
},
 
},
 
['Shock Boost'] = {
 
['Shock Boost'] = {
  +
name = '[[Shock Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Shock status.',
 
effect = 'Enhance chance of inflicting Shock status.',
 
},
 
},
 
['Dizzy Boost'] = {
 
['Dizzy Boost'] = {
  +
name = '[[Dizzy Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Dizzy.',
 
effect = 'Enhance chance of inflicting Dizzy.',
 
},
 
},
 
['Forget Boost'] = {
 
['Forget Boost'] = {
  +
name = '[[Forget Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Forget.',
 
effect = 'Enhance chance of inflicting Forget.',
 
},
 
},
 
['Sleep Boost'] = {
 
['Sleep Boost'] = {
  +
name = '[[Sleep Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Sleep.',
 
effect = 'Enhance chance of inflicting Sleep.',
 
},
 
},
 
['Confuse Boost'] = {
 
['Confuse Boost'] = {
  +
name = '[[Confuse Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Confuse.',
 
effect = 'Enhance chance of inflicting Confuse.',
 
},
 
},
 
['Fear Boost'] = {
 
['Fear Boost'] = {
  +
name = '[[Fear Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Fear.',
 
effect = 'Enhance chance of inflicting Fear.',
 
},
 
},
 
['Despair Boost'] = {
 
['Despair Boost'] = {
  +
name = '[[Despair Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Despair.',
 
effect = 'Enhance chance of inflicting Despair.',
 
},
 
},
 
['Rage Boost'] = {
 
['Rage Boost'] = {
  +
name = '[[Rage Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Rage.',
 
effect = 'Enhance chance of inflicting Rage.',
 
},
 
},
 
['Brainwash Boost'] = {
 
['Brainwash Boost'] = {
  +
name = '[[Brainwash Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting Brainwash.',
 
effect = 'Enhance chance of inflicting Brainwash.',
 
},
 
},
 
['Ailment Boost'] = {
 
['Ailment Boost'] = {
  +
name = '[[Ailment Boost]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Enhance chance of inflicting all ailments.',
 
effect = 'Enhance chance of inflicting all ailments.',
 
},
 
},
 
['Ambient Aid'] = {
 
['Ambient Aid'] = {
  +
name = '[[Ambient Aid]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Greatly increase chance of inflicting ailments in rain or special weather warning.',
 
effect = 'Greatly increase chance of inflicting ailments in rain or special weather warning.',
 
},
 
},
 
["Mage's Gift"] = {
 
["Mage's Gift"] = {
  +
name = "[[Mage's Gift]]",
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen all magical attacks by 25%.',
 
effect = 'Strengthen all magical attacks by 25%.',
 
},
 
},
 
['Adverse Resolve'] = {
 
['Adverse Resolve'] = {
  +
name = '[[Adverse Resolve]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Increase critical rate when being ambushed.',
 
effect = 'Increase critical rate when being ambushed.',
 
},
 
},
 
["Touch n' Go"] = {
 
["Touch n' Go"] = {
  +
name = "[[Touch n' Go]]",
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Sukukaja after a Baton Pass.',
 
effect = 'Automatic Sukukaja after a Baton Pass.',
 
},
 
},
 
['Apt Pupil'] = {
 
['Apt Pupil'] = {
  +
name = '[[Apt Pupil]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Increase critical rate.',
 
effect = 'Increase critical rate.',
 
},
 
},
 
['Arms Master'] = {
 
['Arms Master'] = {
  +
name = '[[Arms Master]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Half HP cost for physical skills.',
 
effect = 'Half HP cost for physical skills.',
 
},
 
},
 
['Spell Master'] = {
 
['Spell Master'] = {
  +
name = '[[Spell Master]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Half SP cost for magic skills.',
 
effect = 'Half SP cost for magic skills.',
 
},
 
},
 
['Snipe'] = {
 
['Snipe'] = {
  +
name = '[[Snipe]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Gun attacks by 25%.',
 
effect = 'Strengthen Gun attacks by 25%.',
 
},
 
},
 
['Cripple'] = {
 
['Cripple'] = {
  +
name = '[[Cripple]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen Gun attacks by 50%.',
 
effect = 'Strengthen Gun attacks by 50%.',
 
},
 
},
 
['Trigger Happy'] = {
 
['Trigger Happy'] = {
  +
name = '[[Trigger Happy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Increase critical rate of Gun attacks.',
 
effect = 'Increase critical rate of Gun attacks.',
 
},
 
},
 
['Fortified Moxy'] = {
 
['Fortified Moxy'] = {
  +
name = '[[Fortified Moxy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Increase critical rate on successful ambush.',
 
effect = 'Increase critical rate on successful ambush.',
 
},
 
},
 
['Magic Ability'] = {
 
['Magic Ability'] = {
  +
name = '[[Magic Ability]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Strengthen all magical attacks by 25%.',
 
effect = 'Strengthen all magical attacks by 25%.',
Line 1,069: Line 1,324:
 
--Defensive
 
--Defensive
 
['Resist Phys'] = {
 
['Resist Phys'] = {
  +
name = '[[Resist Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Physical resistance.',
 
effect = 'Impart Physical resistance.',
 
},
 
},
 
['Resist Fire'] = {
 
['Resist Fire'] = {
  +
name = '[[Resist Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Fire resistance.',
 
effect = 'Impart Fire resistance.',
 
},
 
},
 
['Resist Ice'] = {
 
['Resist Ice'] = {
  +
name = '[[Resist Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Ice resistance.',
 
effect = 'Impart Ice resistance.',
 
},
 
},
 
['Resist Elec'] = {
 
['Resist Elec'] = {
  +
name = '[[Resist Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Electric resistance.',
 
effect = 'Impart Electric resistance.',
 
},
 
},
 
['Resist Wind'] = {
 
['Resist Wind'] = {
  +
name = '[[Resist Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Wind resistance.',
 
effect = 'Impart Wind resistance.',
 
},
 
},
 
['Resist Psy'] = {
 
['Resist Psy'] = {
  +
name = '[[Resist Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Psy resistance.',
 
effect = 'Impart Psy resistance.',
 
},
 
},
 
['Resist Nuclear'] = {
 
['Resist Nuclear'] = {
  +
name = '[[Resist Nuclear]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Nuclear resistance.',
 
effect = 'Impart Nuclear resistance.',
 
},
 
},
 
['Resist Bless'] = {
 
['Resist Bless'] = {
  +
name = '[[Resist Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Bless resistance.',
 
effect = 'Impart Bless resistance.',
 
},
 
},
 
['Resist Curse'] = {
 
['Resist Curse'] = {
  +
name = '[[Resist Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart Curse resistance.',
 
effect = 'Impart Curse resistance.',
 
},
 
},
 
['Resist Confuse'] = {
 
['Resist Confuse'] = {
  +
name = '[[Resist Confuse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Confuse.',
 
effect = 'Lower susceptibility to Confuse.',
 
},
 
},
 
['Resist Dizzy'] = {
 
['Resist Dizzy'] = {
  +
name = '[[Resist Dizzy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Dizzy.',
 
effect = 'Lower susceptibility to Dizzy.',
 
},
 
},
 
['Resist Forget'] = {
 
['Resist Forget'] = {
  +
name = '[[Resist Forget]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Forget.',
 
effect = 'Lower susceptibility to Forget.',
 
},
 
},
 
['Resist Sleep'] = {
 
['Resist Sleep'] = {
  +
name = '[[Resist Sleep]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Sleep.',
 
effect = 'Lower susceptibility to Sleep.',
 
},
 
},
 
['Resist Confuse'] = {
 
['Resist Confuse'] = {
  +
name = '[[Resist Confuse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Confuse.',
 
effect = 'Lower susceptibility to Confuse.',
 
},
 
},
 
['Resist Fear'] = {
 
['Resist Fear'] = {
  +
name = '[[Resist Fear]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Fear.',
 
effect = 'Lower susceptibility to Fear.',
 
},
 
},
 
['Resist Despair'] = {
 
['Resist Despair'] = {
  +
name = '[[Resist Despair]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Despair.',
 
effect = 'Lower susceptibility to Despair.',
 
},
 
},
 
['Resist Rage'] = {
 
['Resist Rage'] = {
  +
name = '[[Resist Rage]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Rage.',
 
effect = 'Lower susceptibility to Rage.',
 
},
 
},
 
['Resist Brainwash'] = {
 
['Resist Brainwash'] = {
  +
name = '[[Resist Brainwash]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibility to Brainwash.',
 
effect = 'Lower susceptibility to Brainwash.',
 
},
 
},
 
['Fortify Spirit'] = {
 
['Fortify Spirit'] = {
  +
name = '[[Fortify Spirit]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower susceptibilities to all ailments.',
 
effect = 'Lower susceptibilities to all ailments.',
 
},
 
},
 
['Null Phys'] = {
 
['Null Phys'] = {
  +
name = '[[Null Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Physical attacks.',
 
effect = 'Impart immunity against Physical attacks.',
 
},
 
},
 
['Null Fire'] = {
 
['Null Fire'] = {
  +
name = '[[Null Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Fire attacks.',
 
effect = 'Impart immunity against Fire attacks.',
 
},
 
},
 
['Null Ice'] = {
 
['Null Ice'] = {
  +
name = '[[Null Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Ice attacks.',
 
effect = 'Impart immunity against Ice attacks.',
 
},
 
},
 
['Null Elec'] = {
 
['Null Elec'] = {
  +
name = '[[Null Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Electric attacks.',
 
effect = 'Impart immunity against Electric attacks.',
 
},
 
},
 
['Null Wind'] = {
 
['Null Wind'] = {
  +
name = '[[Null Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Wind attacks.',
 
effect = 'Impart immunity against Wind attacks.',
 
},
 
},
 
['Null Psy'] = {
 
['Null Psy'] = {
  +
name = '[[Null Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Psy attacks.',
 
effect = 'Impart immunity against Psy attacks.',
 
},
 
},
 
['Null Nuke'] = {
 
['Null Nuke'] = {
  +
name = '[[Null Nuke]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Nuclear attacks.',
 
effect = 'Impart immunity against Nuclear attacks.',
 
},
 
},
 
['Null Bless'] = {
 
['Null Bless'] = {
  +
name = '[[Null Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Bless attacks.',
 
effect = 'Impart immunity against Bless attacks.',
 
},
 
},
 
['Null Curse'] = {
 
['Null Curse'] = {
  +
name = '[[Null Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Curse attacks.',
 
effect = 'Impart immunity against Curse attacks.',
 
},
 
},
 
['Null Confuse'] = {
 
['Null Confuse'] = {
  +
name = '[[Null Confuse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Confuse.',
 
effect = 'Impart immunity against Confuse.',
 
},
 
},
 
['Null Dizzy'] = {
 
['Null Dizzy'] = {
  +
name = '[[Null Dizzy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Dizzy.',
 
effect = 'Impart immunity against Dizzy.',
 
},
 
},
 
['Null Forget'] = {
 
['Null Forget'] = {
  +
name = '[[Null Forget]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Forget.',
 
effect = 'Impart immunity against Forget.',
 
},
 
},
 
['Null Sleep'] = {
 
['Null Sleep'] = {
  +
name = '[[Null Sleep]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Sleep.',
 
effect = 'Impart immunity against Sleep.',
 
},
 
},
 
['Null Confuse'] = {
 
['Null Confuse'] = {
  +
name = '[[Null Confuse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Confuse.',
 
effect = 'Impart immunity against Confuse.',
 
},
 
},
 
['Null Fear'] = {
 
['Null Fear'] = {
  +
name = '[[Null Fear]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Fear.',
 
effect = 'Impart immunity against Fear.',
 
},
 
},
 
['Null Despair'] = {
 
['Null Despair'] = {
  +
name = '[[Null Despair]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Despair.',
 
effect = 'Impart immunity against Despair.',
 
},
 
},
 
['Null Rage'] = {
 
['Null Rage'] = {
  +
name = '[[Null Rage]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Rage.',
 
effect = 'Impart immunity against Rage.',
 
},
 
},
 
['Null Brainwash'] = {
 
['Null Brainwash'] = {
  +
name = '[[Null Brainwash]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Impart immunity against Brainwash.',
 
effect = 'Impart immunity against Brainwash.',
 
},
 
},
 
['Unshaken Will'] = {
 
['Unshaken Will'] = {
  +
name = '[[Unshaken Will]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Immunity against all Mental ailments.',
 
effect = 'Immunity against all Mental ailments.',
 
},
 
},
 
['Repel Phys'] = {
 
['Repel Phys'] = {
  +
name = '[[Repel Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Physical attacks.',
 
effect = 'Repel Physical attacks.',
 
},
 
},
 
['Repel Fire'] = {
 
['Repel Fire'] = {
  +
name = '[[Repel Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Fire attacks.',
 
effect = 'Repel Fire attacks.',
 
},
 
},
 
['Repel Ice'] = {
 
['Repel Ice'] = {
  +
name = '[[Repel Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Ice attacks.',
 
effect = 'Repel Ice attacks.',
 
},
 
},
 
['Repel Elec'] = {
 
['Repel Elec'] = {
  +
name = '[[Repel Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Electric attacks.',
 
effect = 'Repel Electric attacks.',
 
},
 
},
 
['Repel Wind'] = {
 
['Repel Wind'] = {
  +
name = '[[Repel Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Wind attacks.',
 
effect = 'Repel Wind attacks.',
 
},
 
},
 
['Repel Psy'] = {
 
['Repel Psy'] = {
  +
name = '[[Repel Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Psy attacks.',
 
effect = 'Repel Psy attacks.',
 
},
 
},
 
['Repel Nuke'] = {
 
['Repel Nuke'] = {
  +
name = '[[Repel Nuke]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Nuclear attacks.',
 
effect = 'Repel Nuclear attacks.',
 
},
 
},
 
['Repel Bless'] = {
 
['Repel Bless'] = {
  +
name = '[[Repel Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Bless attacks.',
 
effect = 'Repel Bless attacks.',
 
},
 
},
 
['Repel Curse'] = {
 
['Repel Curse'] = {
  +
name = '[[Repel Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Repel Curse attacks.',
 
effect = 'Repel Curse attacks.',
 
},
 
},
 
['Drain Phys'] = {
 
['Drain Phys'] = {
  +
name = '[[Drain Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Physical attacks.',
 
effect = 'Absorb Physical attacks.',
 
},
 
},
 
['Drain Fire'] = {
 
['Drain Fire'] = {
  +
name = '[[Drain Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Fire attacks.',
 
effect = 'Absorb Fire attacks.',
 
},
 
},
 
['Drain Ice'] = {
 
['Drain Ice'] = {
  +
name = '[[Drain Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Ice attacks.',
 
effect = 'Absorb Ice attacks.',
 
},
 
},
 
['Drain Elec'] = {
 
['Drain Elec'] = {
  +
name = '[[Drain Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Electric attacks.',
 
effect = 'Absorb Electric attacks.',
 
},
 
},
 
['Drain Wind'] = {
 
['Drain Wind'] = {
  +
name = '[[Drain Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Wind attacks.',
 
effect = 'Absorb Wind attacks.',
 
},
 
},
 
['Drain Psy'] = {
 
['Drain Psy'] = {
  +
name = '[[Drain Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Psy attacks.',
 
effect = 'Absorb Psy attacks.',
 
},
 
},
 
['Drain Nuke'] = {
 
['Drain Nuke'] = {
  +
name = '[[Drain Nuke]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Nuclear attacks.',
 
effect = 'Absorb Nuclear attacks.',
 
},
 
},
 
['Drain Bless'] = {
 
['Drain Bless'] = {
  +
name = '[[Drain Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Bless attacks.',
 
effect = 'Absorb Bless attacks.',
 
},
 
},
 
['Drain Curse'] = {
 
['Drain Curse'] = {
  +
name = '[[Drain Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Absorb Curse attacks.',
 
effect = 'Absorb Curse attacks.',
 
},
 
},
 
['Sharp Student'] = {
 
['Sharp Student'] = {
  +
name = '[[Sharp Student]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Lower odds of being hit by a critical attack.',
 
effect = 'Lower odds of being hit by a critical attack.',
 
},
 
},
 
['Firm Stance'] = {
 
['Firm Stance'] = {
  +
name = '[[Firm Stance]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Half damage taken by sacrificing evasion.',
 
effect = 'Half damage taken by sacrificing evasion.',
Line 1,302: Line 1,615:
 
--Evasion
 
--Evasion
 
['Dodge Phys'] = {
 
['Dodge Phys'] = {
  +
name = '[[Dodge Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Physical attacks.',
 
effect = 'Double evasion chance against Physical attacks.',
 
},
 
},
 
['Dodge Fire'] = {
 
['Dodge Fire'] = {
  +
name = '[[Dodge Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Fire attacks.',
 
effect = 'Double evasion chance against Fire attacks.',
 
},
 
},
 
['Dodge Ice'] = {
 
['Dodge Ice'] = {
  +
name = '[[Dodge Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Ice attacks.',
 
effect = 'Double evasion chance against Ice attacks.',
 
},
 
},
 
['Dodge Elec'] = {
 
['Dodge Elec'] = {
  +
name = '[[Dodge Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Electric attacks.',
 
effect = 'Double evasion chance against Electric attacks.',
 
},
 
},
 
['Dodge Wind'] = {
 
['Dodge Wind'] = {
  +
name = '[[Dodge Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Wind attacks.',
 
effect = 'Double evasion chance against Wind attacks.',
 
},
 
},
 
['Dodge Psy'] = {
 
['Dodge Psy'] = {
  +
name = '[[Dodge Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Psy attacks.',
 
effect = 'Double evasion chance against Psy attacks.',
 
},
 
},
 
['Dodge Nuke'] = {
 
['Dodge Nuke'] = {
  +
name = '[[Dodge Nuke]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against Nuclear attacks.',
 
effect = 'Double evasion chance against Nuclear attacks.',
 
},
 
},
 
['Dodge Bless'] = {
 
['Dodge Bless'] = {
  +
name = '[[Dodge Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against (non-insta-death) Bless attacks.',
 
effect = 'Double evasion chance against (non-insta-death) Bless attacks.',
 
},
 
},
 
['Dodge Curse'] = {
 
['Dodge Curse'] = {
  +
name = '[[Dodge Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
 
effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
 
},
 
},
 
['Evade Phys'] = {
 
['Evade Phys'] = {
  +
name = '[[Evade Phys]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Physical attacks.',
 
effect = 'Triple evasion chance against Physical attacks.',
 
},
 
},
 
['Evade Fire'] = {
 
['Evade Fire'] = {
  +
name = '[[Evade Fire]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Fire attacks.',
 
effect = 'Triple evasion chance against Fire attacks.',
 
},
 
},
 
['Evade Ice'] = {
 
['Evade Ice'] = {
  +
name = '[[Evade Ice]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Ice attacks.',
 
effect = 'Triple evasion chance against Ice attacks.',
 
},
 
},
 
['Evade Elec'] = {
 
['Evade Elec'] = {
  +
name = '[[Evade Elec]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Electric attacks.',
 
effect = 'Triple evasion chance against Electric attacks.',
 
},
 
},
 
['Evade Wind'] = {
 
['Evade Wind'] = {
  +
name = '[[Evade Wind]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Wind attacks.',
 
effect = 'Triple evasion chance against Wind attacks.',
 
},
 
},
 
['Evade Psy'] = {
 
['Evade Psy'] = {
  +
name = '[[Evade Psy]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Psy attacks.',
 
effect = 'Triple evasion chance against Psy attacks.',
 
},
 
},
 
['Evade Nuke'] = {
 
['Evade Nuke'] = {
  +
name = '[[Evade Nuke]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against Nuclear attacks.',
 
effect = 'Triple evasion chance against Nuclear attacks.',
 
},
 
},
 
['Evade Bless'] = {
 
['Evade Bless'] = {
  +
name = '[[Evade Bless]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against (non-insta-death) Bless attacks.',
 
effect = 'Triple evasion chance against (non-insta-death) Bless attacks.',
 
},
 
},
 
['Evade Curse'] = {
 
['Evade Curse'] = {
  +
name = '[[Evade Curse]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Triple evasion chance against (non-insta-death) Curse attacks.',
 
effect = 'Triple evasion chance against (non-insta-death) Curse attacks.',
 
},
 
},
 
['Angelic Grace'] = {
 
['Angelic Grace'] = {
  +
name = '[[Angelic Grace]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
 
effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
 
},
 
},
 
['Climate Decorum'] = {
 
['Climate Decorum'] = {
  +
name = '[[Climate Decorum]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion against all attacks in rain or special weather warning.',
 
effect = 'Double evasion against all attacks in rain or special weather warning.',
 
},
 
},
 
['Ali Dance'] = {
 
['Ali Dance'] = {
  +
name = '[[Ali Dance]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Double evasion against all incoming attacks.',
 
effect = 'Double evasion against all incoming attacks.',
 
},
 
},
 
['Last Stand'] = {
 
['Last Stand'] = {
  +
name = '[[Last Stand]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Reduce hit rate of all incoming attacks by 1/3 when being ambushed.',
 
effect = 'Reduce hit rate of all incoming attacks by 1/3 when being ambushed.',
Line 1,391: Line 1,726:
 
--Recovery
 
--Recovery
 
['Regenerate 1'] = {
 
['Regenerate 1'] = {
  +
name = '[[Regenerate 1]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 2% of max HP each turn in battle.',
 
effect = 'Restore 2% of max HP each turn in battle.',
 
},
 
},
 
['Regenerate 2'] = {
 
['Regenerate 2'] = {
  +
name = '[[Regenerate 2]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 4% of max HP each turn in battle.',
 
effect = 'Restore 4% of max HP each turn in battle.',
 
},
 
},
 
['Regenerate 3'] = {
 
['Regenerate 3'] = {
  +
name = '[[Regenerate 3]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 6% of max HP each turn in battle.',
 
effect = 'Restore 6% of max HP each turn in battle.',
 
},
 
},
 
['Invigorate 1'] = {
 
['Invigorate 1'] = {
  +
name = '[[Invigorate 1]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 3 SP each turn in battle.',
 
effect = 'Restore 3 SP each turn in battle.',
 
},
 
},
 
['Invigorate 2'] = {
 
['Invigorate 2'] = {
  +
name = '[[Invigorate 2]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 5 SP each turn in battle.',
 
effect = 'Restore 5 SP each turn in battle.',
 
},
 
},
 
['Invigorate 3'] = {
 
['Invigorate 3'] = {
  +
name = '[[Invigorate 3]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Restore 7 SP each turn in battle.',
 
effect = 'Restore 7 SP each turn in battle.',
 
},
 
},
 
['Fast Heal'] = {
 
['Fast Heal'] = {
  +
name = '[[Fast Heal]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Half the time needed to recover from an ailment.',
 
effect = 'Half the time needed to recover from an ailment.',
 
},
 
},
 
['Insta-Heal'] = {
 
['Insta-Heal'] = {
  +
name = '[[Insta-Heal]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Recover from an ailment in 1 turn.',
 
effect = 'Recover from an ailment in 1 turn.',
 
},
 
},
 
['Divine Grace'] = {
 
['Divine Grace'] = {
  +
name = '[[Divine Grace]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Effects of healing magic are increased by 50%.',
 
effect = 'Effects of healing magic are increased by 50%.',
 
},
 
},
 
['Soul Chain'] = {
 
['Soul Chain'] = {
  +
name = '[[Soul Chain]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Recover 20 SP when performing Baton Pass.',
 
effect = 'Recover 20 SP when performing Baton Pass.',
Line 1,432: Line 1,777:
 
--One-off effect per battle
 
--One-off effect per battle
 
['Attack Master'] = {
 
['Attack Master'] = {
  +
name = '[[Attack Master]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Tarukaja on user at start of battle.',
 
effect = 'Automatic Tarukaja on user at start of battle.',
 
},
 
},
 
['Defense Master'] = {
 
['Defense Master'] = {
  +
name = '[[Defense Master]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Rakukaja on user at start of battle.',
 
effect = 'Automatic Rakukaja on user at start of battle.',
 
},
 
},
 
['Speed Master'] = {
 
['Speed Master'] = {
  +
name = '[[Speed Master]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Sukukaja on user at start of battle.',
 
effect = 'Automatic Sukukaja on user at start of battle.',
 
},
 
},
 
['Auto-Mataru'] = {
 
['Auto-Mataru'] = {
  +
name = '[[Auto-Mataru]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Matarukaja on party at start of battle.',
 
effect = 'Automatic Matarukaja on party at start of battle.',
 
},
 
},
 
['Auto-Maraku'] = {
 
['Auto-Maraku'] = {
  +
name = '[[Auto-Maraku]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Marakukaja on party at start of battle.',
 
effect = 'Automatic Marakukaja on party at start of battle.',
 
},
 
},
 
['Auto-Masuku'] = {
 
['Auto-Masuku'] = {
  +
name = '[[Auto-Masuku]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Automatic Masukukaja on party at start of battle.',
 
effect = 'Automatic Masukukaja on party at start of battle.',
 
},
 
},
['Heat Up'] = {
+
['Auto-Masuku'] = {
  +
name = '[[Auto-Masuku]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Recover 5% HP and 10 SP at the start of preemptive turn.',
 
effect = 'Recover 5% HP and 10 SP at the start of preemptive turn.',
 
},
 
},
 
['Endure'] = {
 
['Endure'] = {
  +
name = '[[Endure (skill)|Endure]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Survive one fatal blow with 1 HP remaining.',
 
effect = 'Survive one fatal blow with 1 HP remaining.',
 
},
 
},
 
['Survival Trick'] = {
 
['Survival Trick'] = {
  +
name = '[[Survival Trick]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Survive one insta-death attack with 1 HP remaining.',
 
effect = 'Survive one insta-death attack with 1 HP remaining.',
 
},
 
},
 
['Enduring Soul'] = {
 
['Enduring Soul'] = {
  +
name = '[[Enduring Soul]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Survive one fatal blow with HP fully recovered.',
 
effect = 'Survive one fatal blow with HP fully recovered.',
Line 1,473: Line 1,828:
 
--Post-battle effect
 
--Post-battle effect
 
['Growth 1'] = {
 
['Growth 1'] = {
  +
name = '[[Growth 1]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Persona gains 1/4 EXP while inactive.',
 
effect = 'Persona gains 1/4 EXP while inactive.',
 
},
 
},
 
['Growth 2'] = {
 
['Growth 2'] = {
  +
name = '[[Growth 2]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Persona gains 1/2 EXP while inactive.',
 
effect = 'Persona gains 1/2 EXP while inactive.',
 
},
 
},
 
['Growth 3'] = {
 
['Growth 3'] = {
  +
name = '[[Growth 3]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Persona gains full EXP while inactive.',
 
effect = 'Persona gains full EXP while inactive.',
 
},
 
},
 
['Life Aid'] = {
 
['Life Aid'] = {
  +
name = '[[Life Aid]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Recover 8% HP and SP after victory.',
 
effect = 'Recover 8% HP and SP after victory.',
 
},
 
},
 
['Victory Cry'] = {
 
['Victory Cry'] = {
  +
name = '[[Victory Cry]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Fully recover HP and SP after victory.',
 
effect = 'Fully recover HP and SP after victory.',
Line 1,494: Line 1,854:
 
--Futaba:
 
--Futaba:
 
['Analysis'] = {
 
['Analysis'] = {
  +
name = '[[Analysis]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Confirm affinities you have previously attacked.',
 
effect = 'Confirm affinities you have previously attacked.',
 
},
 
},
 
['Subrecover HP'] = {
 
['Subrecover HP'] = {
  +
name = '[[Subrecover HP]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'After battle, 10% HP recovery for backup allies.',
 
effect = 'After battle, 10% HP recovery for backup allies.',
 
},
 
},
 
['Subrecover SP'] = {
 
['Subrecover SP'] = {
  +
name = '[[Subrecover SP]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'After battle, 1% SP recovery for backup allies.',
 
effect = 'After battle, 1% SP recovery for backup allies.',
 
},
 
},
 
['Subrecover HP EX'] = {
 
['Subrecover HP EX'] = {
  +
name = '[[Subrecover HP EX]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'After battle, 20% HP recovery for backup allies.',
 
effect = 'After battle, 20% HP recovery for backup allies.',
 
},
 
},
 
['Subrecover SP EX'] = {
 
['Subrecover SP EX'] = {
  +
name = '[[Subrecover SP EX]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'After battle, 3% SP recovery for backup allies.',
 
effect = 'After battle, 3% SP recovery for backup allies.',
 
},
 
},
 
['Treasure Skimmer'] = {
 
['Treasure Skimmer'] = {
  +
name = '[[Treasure Skimmer]]',
 
cost = 'Auto',
 
cost = 'Auto',
 
effect = 'Find out if a foe is carrying a rare item ahead of time.',
 
effect = 'Find out if a foe is carrying a rare item ahead of time.',
Line 1,519: Line 1,885:
 
-- Satanael
 
-- Satanael
 
["Sinful Shell"] = {
 
["Sinful Shell"] = {
  +
name = '[[Sinful Shell]]',
 
cost = ' - ',
 
cost = ' - ',
 
effect = 'A bullet made from the Seven Deadly Sins that can pierce even a god. <abbr title="In game effect: 1 Almighty damage against 1 foe">*</abbr>',
 
effect = 'A bullet made from the Seven Deadly Sins that can pierce even a god. <abbr title="In game effect: 1 Almighty damage against 1 foe">*</abbr>',
Line 1,660: Line 2,027:
 
},
 
},
 
["Big Bang Order"] = {
 
["Big Bang Order"] = {
  +
name = '[[Big Bang Order]]',
 
cost = ' - ',
 
cost = ' - ',
 
effect = 'Preparation for Big Bang Challenge, next Magical Attack does 2.5x damage.',
 
effect = 'Preparation for Big Bang Challenge, next Magical Attack does 2.5x damage.',
 
},
 
},
 
["Big Bang Challenge"] = {
 
["Big Bang Challenge"] = {
  +
name = '[[Big Bang Challenge]]',
 
cost = ' - ',
 
cost = ' - ',
 
effect = 'Heavy Almighty damage to all foes and inflict Hunger. <br/>If the target is under Hunger, the attack is drained and Hunger wears off.',
 
effect = 'Heavy Almighty damage to all foes and inflict Hunger. <br/>If the target is under Hunger, the attack is drained and Hunger wears off.',

Revision as of 19:08, 5 December 2020

Documentation for this module may be created at Module:Skills/P5/doc

local skills = {
	['Lunge'] = {
		name = '[[Lunge]]',
		cost = '5% HP',
		effect = 'Light Physical damage to 1 foe.',
	},
	['Cleave'] = {
		name = '[[Cleave]]',
		cost = '6% HP',
		effect = 'Light Physical damage to 1 foe.',
	},
	['Giant Slice'] = {
		name = '[[Giant Slice]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to 1 foe.',
	},
	['Assault Dive'] = {
		name = '[[Assault Dive]]',
		cost = '13% HP',
		effect = 'Heavy Physical damage to 1 foe.',
	},
	['Megaton Raid'] = {
		name = '[[Megaton Raid]]',
		cost = '16% HP',
		effect = 'Severe Physical damage to 1 foe.',
	},
	['Sword Dance'] = {
		name = '[[Sword Dance]]',
		cost = '21% HP',
		effect = 'Colossal Physical damage to 1 foe.',
	},
	['Brave Blade'] = {
		name = '[[Brave Blade]]',
		cost = '24% HP',
		effect = 'Colossal Physical damage to 1 foe.',
	},
	["God's Hand"] = {
		name = "[[God's Hand]]",
		cost = '25% HP',
		effect = 'Colossal Physical damage to 1 foe.',
	},
	['Double Fangs'] = {
		name = '[[Double Fangs]]',
		cost = '10% HP',
		effect = 'Light Physical damage to 1 foe 2x.',
	},
	['Ayamur'] = {--Baal
		name = '[[Ayamur]]',
		cost = '25% HP',
		effect = 'Medium Physical dmg to one foe 3 times, high critical rate.',
	},
	['Myriad Slashes'] = {
		name = '[[Myriad Slashes]]',
		cost = '20% HP',
		effect = 'Medium Physical damage to 1 foe 2x to 3x.',
	},
	['Tempest Slash'] = {
		name = '[[Tempest Slash]]',
		cost = '17% HP',
		effect = 'Miniscule Physical damage to 1 foe 3x to 5x.',
	},
	['Dream Needle'] = {
		name = '[[Dream Needle]]',
		cost = '8% HP',
		effect = 'Light Physical damage to 1 foe. Medium chance of Sleep.',
	},
	['Terror Claw'] = {
		name = '[[Terror Claw]]',
		cost = '8% HP',
		effect = 'Light Physical damage to 1 foe. Medium chance of Fear.',
	},
	['Headbutt'] = {
		name = '[[Headbutt]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to 1 foe. Medium chance of Forget.',
	},
	['Hysterical Slap'] = {
		name = '[[Hysterical Slap]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to 1 foe. Medium chance of Rage.',
	},
	['Brain Shake'] = {
		name = '[[Brain Shake]]',
		cost = '9% HP',
		effect = 'Medium Physical damage to 1 foe. Medium chance of Brainwash.',
	},
	['Sledgehammer'] = {
		name = '[[Sledgehammer]]',
		cost = '10% HP',
		effect = 'Medium Physical damage to 1 foe. Medium chance of Dizzy.',
	},
	['Skull Cracker'] = {
		name = '[[Skull Cracker]]',
		cost = '10% HP',
		effect = 'Medium Physical damage to 1 foe. Medium chance of Confuse.',
	},
	['Negative Pile'] = {
		name = '[[Negative Pile]]',
		cost = '12% HP',
		effect = 'Heavy Physical damage to 1 foe. Medium chance of Despair.',
	},
	['Rising Slash'] = {
		name = '[[Rising Slash]]',
		cost = '14% HP',
		effect = 'Heavy Physical damage to 1 foe. Stronger under Baton Pass.',
	},
	['Deadly Fury'] = {
		name = '[[Deadly Fury]]',
		cost = '18% HP',
		effect = 'Severe Physical damage to 1 foe. Stronger under Baton Pass.',
	},
	['Cornered Fang'] = {
		name = '[[Cornered Fang]]',
		cost = '18% HP',
		effect = 'Medium Physical damage to 1 foe. Stronger when surrounded.',
	},
	['Lucky Punch'] = {
		name = '[[Lucky Punch]]',
		cost = '3% HP',
		effect = 'Miniscule Physical damage to 1 foe, high critical rate.',
	},
	['Miracle Punch'] = {
		name = '[[Miracle Punch]]',
		cost = '8% HP',
		effect = 'Medium Physical damage to 1 foe, high critical rate.',
	},
	['Cross Slash'] = {--Izanagi
		name = '[[Cross Slash]]',
		cost = '8% HP',
		effect = 'Heavy Physical damage to 1 foe 2x, high accuracy.',
	},
	['Beast Weaver'] = {--Ariadne
		name = '[[Beast Weaver]]',
	    cost = '20% HP',
	    effect = 'Colossal Physical damage to 1 foe, user is debuffed with Tarunda.',
	},
--Multi-target physical
	['Vajra Blast'] = {
		name = '[[Vajra Blast]]',
		cost = '14% HP',
		effect = 'Medium Physical damage to all foes.',
	},
	['Vicious Strike'] = {
		name = '[[Vicious Strike]]',
		cost = '18% HP',
		effect = 'Medium Physical damage to all foes.',
	},
	['Heat Wave'] = {
		name = '[[Heat Wave]]',
		cost = '20% HP',
		effect = 'Heavy Physical damage to all foes.',
	},
	['Vorpal Blade'] = {
		name = '[[Vorpal Blade]]',
		cost = '23% HP',
		effect = 'Severe Physical damage to all foes.',
	},
	['Gigantomachia'] = {
		name = '[[Gigantomachia]]',
		cost = '25% HP',
		effect = 'Colossal Physical damage to all foes.',
	},
	['Deathbound'] = {
		name = '[[Deathbound]]',
		cost = '22% HP',
		effect = 'Medium Physical damage to all foes 1x to 2x.',
	},
	['Rampage'] = {
		name = '[[Rampage]]',
		cost = '13% HP',
		effect = 'Light Physical damage to all foes 1x to 3x.',
	},
	['Agneyastra'] = {
		name = '[[Agneyastra]]',
		cost = '24% HP',
		effect = 'Medium Physical damage to all foes 1x to 3x.',
	},
	['Swift Strike'] = {
		name = '[[Swift Strike]]',
		cost = '17% HP',
		effect = 'Light Physical damage to all foes 3x to 4x.',
	},
	['Hassou Tobi'] = {
		name = '[[Hassou Tobi]]',
		cost = '25% HP',
		effect = 'Light Physical damage to all foes 8x.',
	},
	['Memory Blow'] = {
		name = '[[Memory Blow]]',
		cost = '15% HP',
		effect = 'Light Physical damage to all foes. Low chance of Forget.',
	},
	['Dormin Rush'] = {
		name = '[[Dormin Rush]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Sleep.',
	},
	['Oni-Kagura'] = {
		name = '[[Oni-Kagura]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Rage.',
	},
	['Mind Slice'] = {
		name = '[[Mind Slice]]',
		cost = '16% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Confuse.',
	},
	['Flash Bomb'] = {
		name = '[[Flash Bomb]]',
		cost = '19% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Dizzy.',
	},
	['Bloodbath'] = {
		name = '[[Bloodbath]]',
		cost = '19% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Fear.',
	},
	['Bad Beat'] = {
		name = '[[Bad Beat]]',
		cost = '21% HP',
		effect = 'Medium Physical damage to all foes. Low chance of Despair.',
	},
	['Brain Buster'] = {
		name = '[[Brain Buster]]',
		cost = '21% HP',
		effect = 'Heavy Physical damage to all foes. Low chance of Brainwash.',
	},
--Gun
	['Snap'] = {
		name = '[[Snap]]',
		cost = '9% HP',
		effect = 'Medium Gun damage to 1 foe.',
	},
	['One-shot Kill'] = {
		name = '[[One-shot Kill]]',
		cost = '17% HP',
		effect = 'Severe Gun damage to 1 foe. High Critical Rate.',
	},
	['Triple Down'] = {
		name = '[[Triple Down]]',
		cost = '16% HP',
		effect = 'Light Gun damage to all foes 3x.',
	},
	['Riot Gun'] = {
		name = '[[Riot Gun]]',
		cost = '24% HP',
		effect = 'Severe Gun damage to all foes.',
	},
--Fire
	['Agi'] = {
		name = '[[Agi]]',
		cost = '4 SP',
		effect = 'Light Fire damage to 1 foe. Rare chance of Burn.',
	},
	['Agilao'] = {
		name = '[[Agilao]]',
		cost = '8 SP',
		effect = 'Medium Fire damage to 1 foe. Rare chance of Burn.',
	},
	['Agidyne'] = {
		name = '[[Agidyne]]',
		cost = '12 SP',
		effect = 'Heavy Fire damage to 1 foe. Rare chance of Burn.',
	},
	['Inferno'] = {
		name = '[[Inferno (skill)|Inferno]]',
		cost = '48 SP',
		effect = 'Severe Fire damage to 1 foe. Rare chance of Burn.',
	},
	['Maragi'] = {
		name = '[[Maragi]]',
		cost = '10 SP',
		effect = 'Light Fire damage to all foes. Rare chance of Burn.',
	},
	['Maragion'] = {
		name = '[[Maragion]]',
		cost = '16 SP',
		effect = 'Medium Fire damage to all foes. Rare chance of Burn.',
	},
	['Maragidyne'] = {
		name = '[[Maragidyne]]',
		cost = '22 SP',
		effect = 'Heavy Fire damage to all foes. Rare chance of Burn.',
	},
	['Blazing Hell'] = {
		name = '[[Blazing Hell]]',
		cost = '54 SP',
		effect = 'Severe Fire damage to all foes. Rare chance of Burn.',	
	},
	['Titanomachia'] = {
		name = '[[Titanomachia]]',
		cost = '54 SP',
		effect = 'Severe Fire damage to all foes. High chance of Fear.',	
	},
--Ice
	['Bufu'] = {
		name = '[[Bufu]]',
		cost = '4 SP',
		effect = 'Light Ice damage to 1 foe. Rare chance of Freeze.',
	},
	['Bufula'] = {
		name = '[[Bufula]]',
		cost = '8 SP',
		effect = 'Medium Ice damage to 1 foe. Rare chance of Freeze.',
	},
	['Bufudyne'] = {
		name = '[[Bufudyne]]',
		cost = '12 SP',
		effect = 'Heavy Ice damage to 1 foe. Rare chance of Freeze.',
	},
	['Diamond Dust'] = {
		name = '[[Diamond Dust]]',
		cost = '48 SP',
		effect = 'Severe Ice damage to 1 foe. Rare chance of Freeze.',
	},
	['Mabufu'] = {
		name = '[[Mabufu]]',
		cost = '10 SP',
		effect = 'Light Ice damage to all foes. Rare chance of Freeze.',
	},
	['Mabufula'] = {
		name = '[[Mabufula]]',
		cost = '16 SP',
		effect = 'Medium Ice damage to all foes. Rare chance of Freeze.',
	},
	['Mabufudyne'] = {
		name = '[[Mabufudyne]]',
		cost = '22 SP',
		effect = 'Heavy Ice damage to all foes. Rare chance of Freeze.',
	},
	['Ice Age'] = {
		name = '[[Ice Age]]',
		cost = '54 SP',
		effect = 'Severe Ice damage to all foes. Rare chance of Freeze.',
	},
--Electric
	['Zio'] = {
		name = '[[Zio]]',
		cost = '4 SP',
		effect = 'Light Electric damage to 1 foe. Rare chance of Shock.',
	},
	['Zionga'] = {
		name = '[[Zionga]]',
		cost = '8 SP',
		effect = 'Medium Electric damage to 1 foe. Rare chance of Shock.',
	},
	['Ziodyne'] = {
		name = '[[Ziodyne]]',
		cost = '12 SP',
		effect = 'Heavy Electric damage to 1 foe. Rare chance of Shock.',
	},
	['Thunder Reign'] = {
		name = '[[Thunder Reign]]',
		cost = '48 SP',
		effect = 'Severe Electric damage to 1 foe. Rare chance of Shock.',
	},
	['Mazio'] = {
		name = '[[Mazio]]',
		cost = '10 SP',
		effect = 'Light Electric damage to all foes. Rare chance of Shock.',
	},
	['Mazionga'] = {
		name = '[[Mazionga]]',
		cost = '16 SP',
		effect = 'Medium Electric damage to all foes. Rare chance of Shock.',
	},
	['Maziodyne'] = {
		name = '[[Maziodyne]]',
		cost = '22 SP',
		effect = 'Heavy Electric damage to all foes. Rare chance of Shock.',
	},
	['Wild Thunder'] = {
		name = '[[Wild Thunder]]',
		cost = '54 SP',
		effect = 'Severe Electric damage to all foes. Rare chance of Shock.',
	},
--Wind
	['Garu'] = {
		name = '[[Garu]]',
		cost = '3 SP',
		effect = 'Light Wind damage to 1 foe. Technical dmg: Burn.',
	},
	['Garula'] = {
		name = '[[Garula]]',
		cost = '6 SP',
		effect = 'Medium Wind damage to 1 foe. Technical dmg: Burn.',
	},
	['Garudyne'] = {
		name = '[[Garudyne]]',
		cost = '10 SP',
		effect = 'Heavy Wind damage to 1 foe. Technical dmg: Burn.',
	},
	['Panta Rhei'] = {
		name = '[[Panta Rhei]]',
		cost = '10 SP',
		effect = 'Severe Wind damage to 1 foe. Technical dmg: Burn.',
	},
	['Magaru'] = {
		name = '[[Magaru]]',
		cost = '8 SP',
		effect = 'Light Wind damage to all foes. Technical dmg: Burn.',
	},
	['Magarula'] = {
		name = '[[Magarula]]',
		cost = '14 SP',
		effect = 'Medium Wind damage to all foes. Technical dmg: Burn.',
	},
	['Magarudyne'] = {
		name = '[[Magarudyne]]',
		cost = '20 SP',
		effect = 'Heavy Wind damage to all foes. Technical dmg: Burn.',
	},
	['Vacuum Wave'] = {
		name = '[[Vacuum Wave]]',
		cost = '48 SP',
		effect = 'Severe Wind damage to all foes. Technical dmg: Burn.',
	},
--Psy
	['Psi'] = {
		name = '[[Psi]]',
		cost = '4 SP',
		effect = 'Light Psy damage to 1 foe. Technical dmg: Mental ailment.',
	},
	['Psio'] = {
		name = '[[Psio]]',
		cost = '8 SP',
		effect = 'Medium Psy damage to 1 foe. Technical dmg: Mental ailment.',
	},
	['Psiodyne'] = {
		name = '[[Psiodyne]]',
		cost = '12 SP',
		effect = 'Heavy Psy damage to 1 foe. Technical dmg: Mental ailment.',
	},
	['Psycho Force'] = {
		name = '[[Psycho Force]]',
		cost = '48 SP',
		effect = 'Severe Psy damage to 1 foe. Technical dmg: Mental ailment.',
	},
	['Mapsi'] = {
		name = '[[Mapsi]]',
		cost = '10 SP',
		effect = 'Light Psy damage to all foes. Technical dmg: Mental ailment.',
	},
	['Mapsio'] = {
		name = '[[Mapsio]]',
		cost = '16 SP',
		effect = 'Medium Psy damage to all foes. Technical dmg: Mental ailment.',
	},
	['Mapsiodyne'] = {
		name = '[[Mapsiodyne]]',
		cost = '22 SP',
		effect = 'Heavy Psy damage to all foes. Technical dmg: Mental ailment.',
	},
	['Psycho Blast'] = {
		name = '[[Psycho Blast]]',
		cost = '54 SP',
		effect = 'Severe Psy damage to all foes. Technical dmg: Mental ailment.',
	},
--Nuclear
	['Frei'] = {
		name = '[[Frei]]',
		cost = '4 SP',
		effect = 'Light Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
	},
	['Freila'] = {
		name = '[[Freila]]',
		cost = '8 SP',
		effect = 'Medium Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
	},
	['Freidyne'] = {
		name = '[[Freidyne]]',
		cost = '12 SP',
		effect = 'Heavy Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
	},
	['Atomic Flare'] = {
		name = '[[Atomic Flare]]',
		cost = '48 SP',
		effect = 'Severe Nuclear damage to 1 foe. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafrei'] = {
		name = '[[Mafrei]]',
		cost = '10 SP',
		effect = 'Light Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafreila'] = {
		name = '[[Mafreila]]',
		cost = '16 SP',
		effect = 'Medium Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
	},
	['Mafreidyne'] = {
		name = '[[Mafreidyne]]',
		cost = '22 SP',
		effect = 'Heavy Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
	},
	['Cosmic Flare'] = {
		name = '[[Cosmic Flare]]',
		cost = '54 SP',
		effect = 'Severe Nuclear damage to all foes. Technical dmg: Burn/Freeze/Shock.',
	},
--Bless
	['Kouha'] = {
		name = '[[Kouha]]',
		cost = '4 SP',
		effect = 'Light Bless damage to 1 foe.',
	},
	['Kouga'] = {
		name = '[[Kouga]]',
		cost = '8 SP',
		effect = 'Medium Bless damage to 1 foe.',
	},
	['Kougaon'] = {
		name = '[[Kougaon]]',
		cost = '12 SP',
		effect = 'Heavy Bless damage to 1 foe.',
	},
	['Makouha'] = {
		name = '[[Makouha]]',
		cost = '10 SP',
		effect = 'Light Bless damage to all foes.',
	},
	['Makouga'] = {
		name = '[[Makouga]]',
		cost = '16 SP',
		effect = 'Medium Bless damage to all foes.',
	},
	['Makougaon'] = {
		name = '[[Makougaon]]',
		cost = '22 SP',
		effect = 'Heavy Bless damage to all foes.',
	},
	['Divine Judgment'] = {
		name = "[[God's Judgment|Divine Judgement]]",
		cost = '48 SP',
		effect = 'Half remaining HP of 1 foe. Bless-type.',
	},
	['Hama'] = {
		name = '[[Hama]]',
		cost = '8 SP',
		effect = 'Small chance of instantly killing 1 foe. Bless-type.',
	},
	['Hamaon'] = {
		name = '[[Hamaon]]',
		cost = '15 SP',
		effect = 'Medium chance of instantly killing 1 foe. Bless-type.',
	},
	['Mahama'] = {
		name = '[[Mahama]]',
		cost = '18 SP',
		effect = 'Small chance of instantly killing all foes. Bless-type.',
	},
	['Mahamaon'] = {
		name = '[[Mahamaon]]',
		cost = '34 SP',
		effect = 'Medium chance of instantly killing all foes. Bless-type.',
	},
	['Samsara'] = {--Daisoujou
		name = '[[Samsara]]',
		cost = '44 SP',
		effect = 'High chance of instantly killing all foes. Bless-type.',
	},
	['Shining Arrows'] = {--Kaguya
		name = '[[Shining Arrows]]',
		cost = '22 SP',
		effect = 'Light Bless damage to all foes 4x to 8x.',
	},
--Curse
	['Eiha'] = {
		name = '[[Eiha]]',
		cost = '4 SP',
		effect = 'Light Curse damage to 1 foe.',
	},
	['Eiga'] = {
		name = '[[Eiga]]',
		cost = '8 SP',
		effect = 'Medium Curse damage to 1 foe.',
	},
	['Eigaon'] = {
		name = '[[Eigaon]]',
		cost = '12 SP',
		effect = 'Heavy Curse damage to 1 foe.',
	},
	['Maeiha'] = {
		name = '[[Maeiha]]',
		cost = '10 SP',
		effect = 'Light Curse damage to all foes.',
	},
	['Maeiga'] = {
		name = '[[Maeiga]]',
		cost = '16 SP',
		effect = 'Medium Curse damage to all foes.',
	},
	['Maeigaon'] = {
		name = '[[Maeigaon]]',
		cost = '22 SP',
		effect = 'Heavy Curse damage to all foes.',
	},
	['Demonic Decree'] = {
		name = "[[Hell's Judgment|Demonic Decree]]",
		cost = '48 SP',
		effect = 'Half remaining HP of 1 foe. Curse-type.',
	},
	['Mudo'] = {
		name = '[[Mudo]]',
		cost = '8 SP',
		effect = 'Small chance of instantly killing 1 foe. Curse-type.',
	},
	['Mudoon'] = {
		name = '[[Mudoon]]',
		cost = '15 SP',
		effect = 'Medium chance of instantly killing 1 foe. Curse-type.',
	},
	['Mamudo'] = {
		name = '[[Mamudo]]',
		cost = '18 SP',
		effect = 'Small chance of instantly killing all foes. Curse-type.',
	},
	['Mamudoon'] = {
		name = '[[Mamudoon]]',
		cost = '34 SP',
		effect = 'Medium chance of instantly killing all foes. Curse-type.',
	},
	['Die For Me!'] = {--Alice
		name = '[[Die For Me!]]',
		cost = '44 SP',
		effect = 'High chance of instantly killing all foes. Curse-type.',
	},
	['Magatsu Mandala'] = {--Magatsu-Izanagi
		name = '[[Magatsu Mandala (skill)|Magatsu Mandala]]',
		cost = '30 SP',
		effect = 'Heavy Curse damage to all foes. Medium chance of Confuse/Fear/Despair.',
	},
	['Abyssal Wings'] = {--Tsukiyomi
		name = '[[Abyssal Wings]]',
		cost = '30 SP',
		effect = 'Severe Curse damage to all foes.',
	},
--Almighty
	['Megido'] = {
		name = '[[Megido]]',
		cost = '15 SP',
		effect = 'Medium Almighty damage to all foes.',
	},
	['Megidola'] = {
		name = '[[Megidola]]',
		cost = '24 SP',
		effect = 'Heavy Almighty damage to all foes.',
	},
	['Megidolaon'] = {
		name = '[[Megidolaon]]',
		cost = '38 SP',
		effect = 'Severe Almighty damage to all foes.',
	},
	['Life Drain'] = {
		name = '[[Life Drain]]',
		cost = '3 SP',
		effect = 'Drain HP from 1 foe. Almighty-type.',
	},
	['Life Leech'] = {--Reaper
		name = '[[Life Leech]]',
		cost = '? SP',
		effect = 'Drain 150 HP from 1 foe. Almighty-type.',
	},
	['Spirit Drain'] = {
		name = '[[Spirit Drain]]',
		cost = '3 SP',
		effect = 'Drain SP from 1 foe. Almighty-type.',
	},
	['Spirit Leech'] = {--Reaper
		name = '[[Spirit Leech]]',
		cost = '? SP',
		effect = 'Drain 100 SP from 1 foe. Almighty-type.',
	},
	['Bloodsuck'] = {
		name = '[[Bloodsuck]]',
		cost = '3 SP',
		effect = 'Drains HP and SP from 1 foe. Almighty-type.',
	},
	['Foul Breath'] = {
		name = '[[Foul Breath]]',
		cost = '8 SP',
		effect = 'Increase susceptibility to all ailments of 1 foe for 3 turns.',
	},
	['Stagnant Air'] = {
		name = '[[Stagnant Air]]',
		cost = '5 SP',
		effect = 'Increase susceptibility to all ailments universally for 3 turns.',
	},
	['Ghastly Wail'] = {
		name = '[[Ghastly Wail]]',
		cost = '28 SP',
		effect = 'Instantly kill all foes under Fear.',
	},
	['Black Viper'] = {--Satan
		name = '[[Black Viper]]',
		cost = '48 SP',
		effect = 'Colossal Almighty damage to 1 foes.',
	},
	['Morning Star'] = {--Lucifer
		name = '[[Morning Star]]',
		cost = '52 SP',
		effect = 'Colossal Almighty damage to all foes.',
	},
	['Door of Hades'] = {--Thanatos
		name = '[[Door of Hades]]',
		cost = '32 SP',
		effect = 'Heavy Almighty damage to all foes. Medium chance of insta-death.',
	},
--Ailment magic
--Physiological ailments
	['Dazzler'] = {
		name = '[[Dazzler]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Dizzy to 1 foe.',
	},
	['Nocturnal Flash'] = {
		name = '[[Nocturnal Flash]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Dizzy to all foes.',
	},
	['Makajama'] = {
		name = '[[Makajam|Makajama]]',
		cost = '5 SP',
		effect = 'High Chance of inflicting Forget to 1 foe.',
	},
	['Makajamaon'] = {
		name = '[[Makajamaon]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Forget to all foes.',
	},
	['Dormina'] = {
		name = '[[Dormina]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Sleep to 1 foe.',
	},
	['Lullaby'] = {
		name = '[[Lullaby]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Sleep to all foes.',
	},
--Mental ailments
	['Pulinpa'] = {
		name = '[[Pulinpa]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Confuse to 1 foe.',
	},
	['Tentarafoo'] = {
		name = '[[Tentarafoo]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Confuse to all foes.',
	},
	['Evil Touch'] = {
		name = '[[Evil Touch]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Fear to 1 foe.',
	},
	['Evil Smile'] = {
		name = '[[Evil Smile]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Fear to all foes.',
	},
	['Ominous Words'] = {
		name = '[[Ominous Words]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Despair to 1 foe.',
	},
	['Abysmal Surge'] = {
		name = '[[Abysmal Surge]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Despair to all foes.',
	},
	['Taunt'] = {
		name = '[[Taunt]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Rage to 1 foe.',
	},
	['Wage War'] = {
		name = '[[Wage War]]',
		cost = '12 SP',
		effect = 'Medium chance of inflicting Rage to all foes',
	},
	['Marin Karin'] = {
		name = '[[Marin Karin]]',
		cost = '5 SP',
		effect = 'High chance of inflicting Brainwash to 1 foe.',
	},
	['Brain Jack'] = {
		name = '[[Brain Jack]]',
		cost = '12 SP',
		effect = 'Medium Chance of inflicting Brainwash to all foes',
	},
--Healing
	['Dia'] = {
		name = '[[Dia]]',
		cost = '3 SP',
		effect = 'Restore slight amount of HP of 1 ally.',
	},
	['Diarama'] = {
		name = '[[Diarama]]',
		cost = '6 SP',
		effect = 'Restore Medium amount of HP of 1 ally.',
	},
	['Diarahan'] = {
		name = '[[Diarahan]]',
		cost = '18 SP',
		effect = 'Fully restore HP of 1 ally.',
	},
	['Media'] = {
		name = '[[Media]]',
		cost = '7 SP',
		effect = 'Restore slight amount of HP of party.',
	},
	['Mediarama'] = {
		name = '[[Mediarama]]',
		cost = '12 SP',
		effect = 'Restore Medium amount of HP of party.',
	},
	['Mediarahan'] = {
		name = '[[Mediarahan]]',
		cost = '30 SP',
		effect = 'Fully restore HP of party.',
	},
	['Salvation'] = {
		name = '[[Salvation]]',
		cost = '48 SP',
		effect = 'Fully restore HP of party and cure all non-special ailments.',
	},
	['Recarm'] = {
		name = '[[Recarm]]',
		cost = '8 SP',
		effect = 'Revive 1 ally with 50% HP.',
	},
	['Samarecarm'] = {
		name = '[[Samarecarm]]',
		cost = '18 SP',
		effect = 'Revive 1 ally with maximum HP.',
	},
	['Recarmdra'] = {
		name = '[[Recarmdra]]',
		cost = 'none',
		effect = "Fully recover other active allies but drop user's HP to 1.",
	},
	['Baisudi'] = {
		name = '[[Baisudi]]',
		cost = '4 SP',
		effect = 'Cure Burn/Freeze/Shock of 1 ally.',
	},
	['Mabaisudi'] = {
		name = '[[Mabaisudi]]',
		cost = '8 SP',
		effect = 'Cure Burn/Freeze/Shock of party.',
	},
	['Patra'] = {
		name = '[[Patra]]',
		cost = '4 SP',
		effect = 'Cure Dizzy/Forget/Sleep/Hunger of 1 ally.',
	},
	['Me Patra'] = {
		name = '[[Me Patra]]',
		cost = '8 SP',
		effect = 'Cure Dizzy/Forget/Sleep/Hunger of party.',
	},
	['Energy Drop'] = {
		name = '[[Energy Drop]]',
		cost = '4 SP',
		effect = 'Cure Confuse/Fear/Despair/Brainwash/Rage of 1 ally.',
	},
	['Energy Shower'] = {
		name = '[[Energy Shower]]',
		cost = '8 SP',
		effect = 'Cure Confuse/Fear/Despair/Rage/Brainwash of party.',
	},
	['Amrita Drop'] = {
		name = '[[Amrita Drop]]',
		cost = '6 SP',
		effect = 'Cure 1 ally of all non-special ailments.',
	},
	['Amrita Shower'] = {
		name = '[[Amrita Shower]]',
		cost = '12 SP',
		effect = 'Cure all allies of all non-special ailments.',
	},
	['Cadenza'] = {--Orpheus
		name = '[[Cadenza]]',
		cost = '24 SP',
		effect = 'Restore 50% HP of party and increase evasion rate.',
	},
	['Oratorio'] = {--Messiah
		name = '[[Oratorio]]',
		cost = '38 SP',
		effect = "Fully restore party's HP and negate all -nda debuffs.",
	},
--Stat modifiers 1
	['Tarukaja'] = {
		name = '[[Tarukaja]]',
		cost = '8 SP',
		effect = 'Buff attack power of 1 ally for 3 turns.',
	},
	['Matarukaja'] = {
		name = '[[Matarukaja]]',
		cost = '24 SP',
		effect = 'Buff party attack power for 3 turns.',
	},
	['Tarunda'] = {
		name = '[[Tarunda]]',
		cost = '8 SP',
		effect = 'Debuff attack power of 1 foe for 3 turns.',
	},
	['Matarunda'] = {
		name = '[[Matarunda]]',
		cost = '24 SP',
		effect = 'Debuff attack power of all foes for 3 turns.',
	},
	['Rakukaja'] = {
		name = '[[Rakukaja]]',
		cost = '8 SP',
		effect = 'Buff defense of 1 ally for 3 turns.',
	},
	['Marakukaja'] = {
		name = '[[Marakukaja]]',
		cost = '24 SP',
		effect = 'Buff party defense for 3 turns.',
	},
	['Rakunda'] = {
		name = '[[Rakunda]]',
		cost = '8 SP',
		effect = 'Debuff defense of 1 foe for 3 turns.',
	},
	['Marakunda'] = {
		name = '[[Marakunda]]',
		cost = '24 SP',
		effect = 'Debuff defense of all foes for 3 turns.',
	},
	['Sukukaja'] = {
		name = '[[Sukukaja]]',
		cost = '8 SP',
		effect = 'Buff agility of 1 ally for 3 turns.',
	},
	['Masukukaja'] = {
		name = '[[Masukukaja]]',
		cost = '24 SP',
		effect = 'Buff party agility for 3 turns.',
	},
	['Sukunda'] = {
		name = '[[Sukunda]]',
		cost = '8 SP',
		effect = 'Debuff agility of 1 foe for 3 turns.',
	},
	['Masukunda'] = {
		name = '[[Masukunda]]',
		cost = '24 SP',
		effect = 'Debuff agility of all foes for 3 turns.',
	},
	['Heat Riser'] = {
		name = '[[Heat Riser]]',
		cost = '30 SP',
		effect = 'Buff attack, defense and agility of 1 ally for 3 turns.',
	},
	['Thermopylae'] = {
		name = '[[Thermopylae]]',
		cost = '30 SP',
		effect = 'Buff attack, defense and agility of party for 3 turns. <br/>Only usable if the party is being ambushed.',
	},
	['Debilitate'] = {
		name = '[[Debilitate]]',
		cost = '30 SP',
		effect = 'Debuff attack, defense and agility of 1 foe for 3 turns.',
	},
--Stat modifiers 2
	['Rebellion'] = {
		name = '[[Rebellion]]',
		cost = '5 SP',
		effect = "Increase 1 ally's critical rate for 3 turns.",
	},
	['Revolution'] = {
		name = '[[Revolution]]',
		cost = '5 SP',
		effect = "Increase critical rate universally for 3 turns.",
	},
	['Charge'] = {
		name = '[[Charge]]',
		cost = '15 SP',
		effect = 'Next physical attack inflicts 2.5x damage.'
	},
	['Concentrate'] = {
		name = '[[Concentrate]]',
		cost = '15 SP',
		effect = 'Next magic attack inflicts 2.5x damage.',
	},
--Shields
	['Fire Wall'] = {
		name = '[[Fire Wall]]',
		cost = '18 SP',
		effect = 'Reduce Fire damage and shield Fire weakness of 1 ally for 3 turns.',
	},
	['Ice Wall'] = {
		name = '[[Ice Wall]]',
		cost = '18 SP',
		effect = 'Reduce Ice damage and shield Ice weakness of 1 ally for 3 turns.',
	},
	['Elec Wall'] = {
		name = '[[Elec Wall]]',
		cost = '18 SP',
		effect = 'Reduce Electric damage and shield Electric weakness of 1 ally for 3 turns.',
	},
	['Wind Wall'] = {
		name = '[[Wind Wall]]',
		cost = '18 SP',
		effect = 'Reduce Wind damage and shield Wind weakness of 1 ally for 3 turns.',
	},
	['Psy Wall'] = {
		name = '[[Psy Wall]]',
		cost = '18 SP',
		effect = 'Reduce Psy damage and shield Psy weakness of 1 ally for 3 turns.',
	},
	['Nuke Wall'] = {
		name = '[[Nuke Wall]]',
		cost = '18 SP',
		effect = 'Reduce Nuclear damage and shield Nuclear weakness of 1 ally for 3 turns.',
	},
	['Tetraja'] = {
		name = '[[Tetraja]]',
		cost = '24 SP',
		effect = 'Erect shields on party to nullify one insta-death attack of Light or Curse types.',
	},
	['Tetrakarn'] = {
		name = '[[Tetrakarn]]',
		cost = '36 SP',
		effect = 'Erect shield on 1 ally to repel 1 Physical/Gun attack.',
	},
	['Makarakarn'] = {
		name = '[[Makarakarn]]',
		cost = '36 SP',
		effect = 'Erect shield on 1 ally to repel 1 magical attack.',
	},
--Negation
	['Dekaja'] = {
		name = '[[Dekaja]]',
		cost = '10 SP',
		effect = 'Negate all buff effects of all foes.',
	},
	['Dekunda'] = {
		name = '[[Dekunda]]',
		cost = '10 SP',
		effect = 'Negate all debuff effects of party.',
	},
	['Fire Break'] = {
		name = '[[Fire Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Fire resistance of all foes for 3 turns.',
	},
	['Ice Break'] = {
		name = '[[Ice Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Ice resistance of all foes for 3 turns.',
	},
	['Elec Break'] = {
		name = '[[Elec Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Electric resistance of all foes for 3 turns.',
	},
	['Wind Break'] = {
		name = '[[Wind Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Wind resistance of all foes for 3 turns.',
	},
	['Psy Break'] = {
		name = '[[Psy Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Psy resistance of all foes for 3 turns.',
	},
	['Nuke Break'] = {
		name = '[[Nuke Break]]',
		cost = '15 SP',
		effect = 'Suppress innate Nuclear resistance of all foes for 3 turns.',
	},
	['Tetra Break'] = {
		name = '[[Tetra Break]]',
		cost = '18 SP',
		effect = 'Remove physical-repellant shield from all foes.',
	},
	['Makara Break'] = {
		name = '[[Makara Break]]',
		cost = '18 SP',
		effect = 'Remove magic-repellant shield from all foes.',
	},
--Auto
--Counter
	['Counter'] = {
		name = '[[Counter]]',
		cost = 'Auto',
		effect = '10% chance of reflecting a physical attack.',
	},
	['Counterstrike'] = {
		name = '[[Counterstrike (skill)|Counterstrike]]',
		cost = 'Auto',
		effect = '15% chance of reflecting a physical attack.',
	},
	['High Counter'] = {
		name = '[[High Counter]]',
		cost = 'Auto',
		effect = '20% chance of reflecting a physical attack.',
	},
--Offensive
	['Fire Boost'] = {
		name = '[[Fire Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Fire attacks by 25%.',
	},
	['Ice Boost'] = {
		name = '[[Ice Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Ice attacks by 25%.',
	},
	['Elec Boost'] = {
		name = '[[Elec Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Electric attacks by 25%.',
	},
	['Wind Boost'] = {
		name = '[[Wind Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Wind attacks by 25%.',
	},
	['Psy Boost'] = {
		name = '[[Psy Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Psy attacks by 25%.',
	},
	['Nuke Boost'] = {
		name = '[[Nuke Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Nuclear attacks by 25%.',
	},
	['Bless Boost'] = {
		name = '[[Bless Boost]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Bless attacks by 25%.',
	},
	['Curse Boost'] = {
		name = '[[Curse Boost]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Curse attacks by 25%.',
	},
	['Almighty Boost'] = {
		name = '[[Almighty Boost]]',
		cost = 'Auto',
		effect = 'Strengthen Almighty attacks by 25%.',
	},
	['Fire Amp'] = {
		name = '[[Fire Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Fire attacks by 50%.',
	},
	['Ice Amp'] = {
		name = '[[Ice Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Ice attacks by 50%.',
	},
	['Elec Amp'] = {
		name = '[[Elec Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Electric attacks by 50%.',
	},
	['Wind Amp'] = {
		name = '[[Wind Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Wind attacks by 50%.',
	},
	['Psy Amp'] = {
		name = '[[Psy Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Psy attacks by 50%.',
	},
	['Nuke Amp'] = {
		name = '[[Nuke Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Nuclear attacks by 50%.',
	},
	['Bless Amp'] = {
		name = '[[Bless Amp]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Bless attacks by 50%.',
	},
	['Curse Amp'] = {
		name = '[[Curse Amp]]',
		cost = 'Auto',
		effect = 'Strengthen (non-insta-death) Curse attacks by 50%.',
	},
	['Almighty Amp'] = {
		name = '[[Almighty Amp]]',
		cost = 'Auto',
		effect = 'Strengthen Almighty attacks by 50%.',
	},
	['Hama Boost'] = {
		name = '[[Hama Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of Bless insta-death.',
	},
	['Mudo Boost'] = {
		name = '[[Mudo Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of Curse insta-death.',
	},
	['Burn Boost'] = {
		name = '[[Burn Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Burn status.',
	},
	['Freeze Boost'] = {
		name = '[[Freeze Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Freeze status.',
	},
	['Shock Boost'] = {
		name = '[[Shock Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Shock status.',
	},
	['Dizzy Boost'] = {
		name = '[[Dizzy Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Dizzy.',
	},
	['Forget Boost'] = {
		name = '[[Forget Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Forget.',
	},
	['Sleep Boost'] = {
		name = '[[Sleep Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Sleep.',
	},
	['Confuse Boost'] = {
		name = '[[Confuse Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Confuse.',
	},
	['Fear Boost'] = {
		name = '[[Fear Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Fear.',
	},
	['Despair Boost'] = {
		name = '[[Despair Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Despair.',
	},
	['Rage Boost'] = {
		name = '[[Rage Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Rage.',
	},
	['Brainwash Boost'] = {
		name = '[[Brainwash Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting Brainwash.',
	},
	['Ailment Boost'] = {
		name = '[[Ailment Boost]]',
		cost = 'Auto',
		effect = 'Enhance chance of inflicting all ailments.',
	},
	['Ambient Aid'] = {
		name = '[[Ambient Aid]]',
		cost = 'Auto',
		effect = 'Greatly increase chance of inflicting ailments in rain or special weather warning.',
	},
	["Mage's Gift"] = {
		name = "[[Mage's Gift]]",
		cost = 'Auto',
		effect = 'Strengthen all magical attacks by 25%.',
	},
	['Adverse Resolve'] = {
		name = '[[Adverse Resolve]]',
		cost = 'Auto',
		effect = 'Increase critical rate when being ambushed.',
	},
	["Touch n' Go"] = {
		name = "[[Touch n' Go]]",
		cost = 'Auto',
		effect = 'Automatic Sukukaja after a Baton Pass.',
	},
	['Apt Pupil'] = {
		name = '[[Apt Pupil]]',
		cost = 'Auto',
		effect = 'Increase critical rate.',
	},
	['Arms Master'] = {
		name = '[[Arms Master]]',
		cost = 'Auto',
		effect = 'Half HP cost for physical skills.',
	},
	['Spell Master'] = {
		name = '[[Spell Master]]',
		cost = 'Auto',
		effect = 'Half SP cost for magic skills.',
	},
	['Snipe'] = {
		name = '[[Snipe]]',
		cost = 'Auto',
		effect = 'Strengthen Gun attacks by 25%.',
	},
	['Cripple'] = {
		name = '[[Cripple]]',
		cost = 'Auto',
		effect = 'Strengthen Gun attacks by 50%.',
	},
	['Trigger Happy'] = {
		name = '[[Trigger Happy]]',
		cost = 'Auto',
		effect = 'Increase critical rate of Gun attacks.',
	},
	['Fortified Moxy'] = {
		name = '[[Fortified Moxy]]',
		cost = 'Auto',
		effect = 'Increase critical rate on successful ambush.',
	},
	['Magic Ability'] = {
		name = '[[Magic Ability]]',
		cost = 'Auto',
		effect = 'Strengthen all magical attacks by 25%.',
	},
--Defensive
	['Resist Phys'] = {
		name = '[[Resist Phys]]',
		cost = 'Auto',
		effect = 'Impart Physical resistance.',
	},
	['Resist Fire'] = {
		name = '[[Resist Fire]]',
		cost = 'Auto',
		effect = 'Impart Fire resistance.',
	},
	['Resist Ice'] = {
		name = '[[Resist Ice]]',
		cost = 'Auto',
		effect = 'Impart Ice resistance.',
	},
	['Resist Elec'] = {
		name = '[[Resist Elec]]',
		cost = 'Auto',
		effect = 'Impart Electric resistance.',
	},
	['Resist Wind'] = {
		name = '[[Resist Wind]]',
		cost = 'Auto',
		effect = 'Impart Wind resistance.',
	},
	['Resist Psy'] = {
		name = '[[Resist Psy]]',
		cost = 'Auto',
		effect = 'Impart Psy resistance.',
	},
	['Resist Nuclear'] = {
		name = '[[Resist Nuclear]]',
		cost = 'Auto',
		effect = 'Impart Nuclear resistance.',
	},
	['Resist Bless'] = {
		name = '[[Resist Bless]]',
		cost = 'Auto',
		effect = 'Impart Bless resistance.',
	},
	['Resist Curse'] = {
		name = '[[Resist Curse]]',
		cost = 'Auto',
		effect = 'Impart Curse resistance.',
	},
	['Resist Confuse'] = {
		name = '[[Resist Confuse]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Confuse.',
	},
	['Resist Dizzy'] = {
		name = '[[Resist Dizzy]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Dizzy.',
	},
	['Resist Forget'] = {
		name = '[[Resist Forget]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Forget.',
	},
	['Resist Sleep'] = {
		name = '[[Resist Sleep]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Sleep.',
	},
	['Resist Confuse'] = {
		name = '[[Resist Confuse]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Confuse.',
	},
	['Resist Fear'] = {
		name = '[[Resist Fear]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Fear.',
	},
	['Resist Despair'] = {
		name = '[[Resist Despair]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Despair.',
	},
	['Resist Rage'] = {
		name = '[[Resist Rage]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Rage.',
	},
	['Resist Brainwash'] = {
		name = '[[Resist Brainwash]]',
		cost = 'Auto',
		effect = 'Lower susceptibility to Brainwash.',
	},
	['Fortify Spirit'] = {
		name = '[[Fortify Spirit]]',
		cost = 'Auto',
		effect = 'Lower susceptibilities to all ailments.',
	},
	['Null Phys'] = {
		name = '[[Null Phys]]',
		cost = 'Auto',
		effect = 'Impart immunity against Physical attacks.',
	},
	['Null Fire'] = {
		name = '[[Null Fire]]',
		cost = 'Auto',
		effect = 'Impart immunity against Fire attacks.',
	},
	['Null Ice'] = {
		name = '[[Null Ice]]',
		cost = 'Auto',
		effect = 'Impart immunity against Ice attacks.',
	},
	['Null Elec'] = {
		name = '[[Null Elec]]',
		cost = 'Auto',
		effect = 'Impart immunity against Electric attacks.',
	},
	['Null Wind'] = {
		name = '[[Null Wind]]',
		cost = 'Auto',
		effect = 'Impart immunity against Wind attacks.',
	},
	['Null Psy'] = {
		name = '[[Null Psy]]',
		cost = 'Auto',
		effect = 'Impart immunity against Psy attacks.',
	},
	['Null Nuke'] = {
		name = '[[Null Nuke]]',
		cost = 'Auto',
		effect = 'Impart immunity against Nuclear attacks.',
	},
	['Null Bless'] = {
		name = '[[Null Bless]]',
		cost = 'Auto',
		effect = 'Impart immunity against Bless attacks.',
	},
	['Null Curse'] = {
		name = '[[Null Curse]]',
		cost = 'Auto',
		effect = 'Impart immunity against Curse attacks.',
	},
	['Null Confuse'] = {
		name = '[[Null Confuse]]',
		cost = 'Auto',
		effect = 'Impart immunity against Confuse.',
	},
	['Null Dizzy'] = {
		name = '[[Null Dizzy]]',
		cost = 'Auto',
		effect = 'Impart immunity against Dizzy.',
	},
	['Null Forget'] = {
		name = '[[Null Forget]]',
		cost = 'Auto',
		effect = 'Impart immunity against Forget.',
	},
	['Null Sleep'] = {
		name = '[[Null Sleep]]',
		cost = 'Auto',
		effect = 'Impart immunity against Sleep.',
	},
	['Null Confuse'] = {
		name = '[[Null Confuse]]',
		cost = 'Auto',
		effect = 'Impart immunity against Confuse.',
	},
	['Null Fear'] = {
		name = '[[Null Fear]]',
		cost = 'Auto',
		effect = 'Impart immunity against Fear.',
	},
	['Null Despair'] = {
		name = '[[Null Despair]]',
		cost = 'Auto',
		effect = 'Impart immunity against Despair.',
	},
	['Null Rage'] = {
		name = '[[Null Rage]]',
		cost = 'Auto',
		effect = 'Impart immunity against Rage.',
	},
	['Null Brainwash'] = {
		name = '[[Null Brainwash]]',
		cost = 'Auto',
		effect = 'Impart immunity against Brainwash.',
	},
	['Unshaken Will'] = {
		name = '[[Unshaken Will]]',
		cost = 'Auto',
		effect = 'Immunity against all Mental ailments.',
	},
	['Repel Phys'] = {
		name = '[[Repel Phys]]',
		cost = 'Auto',
		effect = 'Repel Physical attacks.',
	},
	['Repel Fire'] = {
		name = '[[Repel Fire]]',
		cost = 'Auto',
		effect = 'Repel Fire attacks.',
	},
	['Repel Ice'] = {
		name = '[[Repel Ice]]',
		cost = 'Auto',
		effect = 'Repel Ice attacks.',
	},
	['Repel Elec'] = {
		name = '[[Repel Elec]]',
		cost = 'Auto',
		effect = 'Repel Electric attacks.',
	},
	['Repel Wind'] = {
		name = '[[Repel Wind]]',
		cost = 'Auto',
		effect = 'Repel Wind attacks.',
	},
	['Repel Psy'] = {
		name = '[[Repel Psy]]',
		cost = 'Auto',
		effect = 'Repel Psy attacks.',
	},
	['Repel Nuke'] = {
		name = '[[Repel Nuke]]',
		cost = 'Auto',
		effect = 'Repel Nuclear attacks.',
	},
	['Repel Bless'] = {
		name = '[[Repel Bless]]',
		cost = 'Auto',
		effect = 'Repel Bless attacks.',
	},
	['Repel Curse'] = {
		name = '[[Repel Curse]]',
		cost = 'Auto',
		effect = 'Repel Curse attacks.',
	},
	['Drain Phys'] = {
		name = '[[Drain Phys]]',
		cost = 'Auto',
		effect = 'Absorb Physical attacks.',
	},
	['Drain Fire'] = {
		name = '[[Drain Fire]]',
		cost = 'Auto',
		effect = 'Absorb Fire attacks.',
	},
	['Drain Ice'] = {
		name = '[[Drain Ice]]',
		cost = 'Auto',
		effect = 'Absorb Ice attacks.',
	},
	['Drain Elec'] = {
		name = '[[Drain Elec]]',
		cost = 'Auto',
		effect = 'Absorb Electric attacks.',
	},
	['Drain Wind'] = {
		name = '[[Drain Wind]]',
		cost = 'Auto',
		effect = 'Absorb Wind attacks.',
	},
	['Drain Psy'] = {
		name = '[[Drain Psy]]',
		cost = 'Auto',
		effect = 'Absorb Psy attacks.',
	},
	['Drain Nuke'] = {
		name = '[[Drain Nuke]]',
		cost = 'Auto',
		effect = 'Absorb Nuclear attacks.',
	},
	['Drain Bless'] = {
		name = '[[Drain Bless]]',
		cost = 'Auto',
		effect = 'Absorb Bless attacks.',
	},
	['Drain Curse'] = {
		name = '[[Drain Curse]]',
		cost = 'Auto',
		effect = 'Absorb Curse attacks.',
	},
	['Sharp Student'] = {
		name = '[[Sharp Student]]',
		cost = 'Auto',
		effect = 'Lower odds of being hit by a critical attack.',
	},
	['Firm Stance'] = {
		name = '[[Firm Stance]]',
		cost = 'Auto',
		effect = 'Half damage taken by sacrificing evasion.',
	},
--Evasion
	['Dodge Phys'] = {
		name = '[[Dodge Phys]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Physical attacks.',
	},
	['Dodge Fire'] = {
		name = '[[Dodge Fire]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Fire attacks.',
	},
	['Dodge Ice'] = {
		name = '[[Dodge Ice]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Ice attacks.',
	},
	['Dodge Elec'] = {
		name = '[[Dodge Elec]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Electric attacks.',
	},
	['Dodge Wind'] = {
		name = '[[Dodge Wind]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Wind attacks.',
	},
	['Dodge Psy'] = {
		name = '[[Dodge Psy]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Psy attacks.',
	},
	['Dodge Nuke'] = {
		name = '[[Dodge Nuke]]',
		cost = 'Auto',
		effect = 'Double evasion chance against Nuclear attacks.',
	},
	['Dodge Bless'] = {
		name = '[[Dodge Bless]]',
		cost = 'Auto',
		effect = 'Double evasion chance against (non-insta-death) Bless attacks.',
	},
	['Dodge Curse'] = {
		name = '[[Dodge Curse]]',
		cost = 'Auto',
		effect = 'Double evasion chance against (non-insta-death) Curse attacks.',
	},
	['Evade Phys'] = {
		name = '[[Evade Phys]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Physical attacks.',
	},
	['Evade Fire'] = {
		name = '[[Evade Fire]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Fire attacks.',
	},
	['Evade Ice'] = {
		name = '[[Evade Ice]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Ice attacks.',
	},
	['Evade Elec'] = {
		name = '[[Evade Elec]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Electric attacks.',
	},
	['Evade Wind'] = {
		name = '[[Evade Wind]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Wind attacks.',
	},
	['Evade Psy'] = {
		name = '[[Evade Psy]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Psy attacks.',
	},
	['Evade Nuke'] = {
		name = '[[Evade Nuke]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against Nuclear attacks.',
	},
	['Evade Bless'] = {
		name = '[[Evade Bless]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against (non-insta-death) Bless attacks.',
	},
	['Evade Curse'] = {
		name = '[[Evade Curse]]',
		cost = 'Auto',
		effect = 'Triple evasion chance against (non-insta-death) Curse attacks.',
	},
	['Angelic Grace'] = {
		name = '[[Angelic Grace]]',
		cost = 'Auto',
		effect = 'Double evasion against all magical damage except Hama/Mudo/Almighty.',
	},
	['Climate Decorum'] = {
		name = '[[Climate Decorum]]',
		cost = 'Auto',
		effect = 'Double evasion against all attacks in rain or special weather warning.',
	},
	['Ali Dance'] = {
		name = '[[Ali Dance]]',
		cost = 'Auto',
		effect = 'Double evasion against all incoming attacks.',
	},
	['Last Stand'] = {
		name = '[[Last Stand]]',
		cost = 'Auto',
		effect = 'Reduce hit rate of all incoming attacks by 1/3 when being ambushed.',
	},
--Recovery
	['Regenerate 1'] = {
		name = '[[Regenerate 1]]',
		cost = 'Auto',
		effect = 'Restore 2% of max HP each turn in battle.',
	},
	['Regenerate 2'] = {
		name = '[[Regenerate 2]]',
		cost = 'Auto',
		effect = 'Restore 4% of max HP each turn in battle.',
	},
	['Regenerate 3'] = {
		name = '[[Regenerate 3]]',
		cost = 'Auto',
		effect = 'Restore 6% of max HP each turn in battle.',
	},
	['Invigorate 1'] = {
		name = '[[Invigorate 1]]',
		cost = 'Auto',
		effect = 'Restore 3 SP each turn in battle.',
	},
	['Invigorate 2'] = {
		name = '[[Invigorate 2]]',
		cost = 'Auto',
		effect = 'Restore 5 SP each turn in battle.',
	},
	['Invigorate 3'] = {
		name = '[[Invigorate 3]]',
		cost = 'Auto',
		effect = 'Restore 7 SP each turn in battle.',
	},
	['Fast Heal'] = {
		name = '[[Fast Heal]]',
		cost = 'Auto',
		effect = 'Half the time needed to recover from an ailment.',
	},
	['Insta-Heal'] = {
		name = '[[Insta-Heal]]',
		cost = 'Auto',
		effect = 'Recover from an ailment in 1 turn.',
	},
	['Divine Grace'] = {
		name = '[[Divine Grace]]',
		cost = 'Auto',
		effect = 'Effects of healing magic are increased by 50%.',
	},
	['Soul Chain'] = {
		name = '[[Soul Chain]]',
		cost = 'Auto',
		effect = 'Recover 20 SP when performing Baton Pass.',
	},
--One-off effect per battle
	['Attack Master'] = {
		name = '[[Attack Master]]',
		cost = 'Auto',
		effect = 'Automatic Tarukaja on user at start of battle.',
	},
	['Defense Master'] = {
		name = '[[Defense Master]]',
		cost = 'Auto',
		effect = 'Automatic Rakukaja on user at start of battle.',
	},
	['Speed Master'] = {
		name = '[[Speed Master]]',
		cost = 'Auto',
		effect = 'Automatic Sukukaja on user at start of battle.',
	},
	['Auto-Mataru'] = {
		name = '[[Auto-Mataru]]',
		cost = 'Auto',
		effect = 'Automatic Matarukaja on party at start of battle.',
	},
	['Auto-Maraku'] = {
		name = '[[Auto-Maraku]]',
		cost = 'Auto',
		effect = 'Automatic Marakukaja on party at start of battle.',
	},
	['Auto-Masuku'] = {
		name = '[[Auto-Masuku]]',
		cost = 'Auto',
		effect = 'Automatic Masukukaja on party at start of battle.',
	},
	['Auto-Masuku'] = {
		name = '[[Auto-Masuku]]',
		cost = 'Auto',
		effect = 'Recover 5% HP and 10 SP at the start of preemptive turn.',
	},
	['Endure'] = {
		name = '[[Endure (skill)|Endure]]',
		cost = 'Auto',
		effect = 'Survive one fatal blow with 1 HP remaining.',
	},
	['Survival Trick'] = {
		name = '[[Survival Trick]]',
		cost = 'Auto',
		effect = 'Survive one insta-death attack with 1 HP remaining.',
	},
	['Enduring Soul'] = {
		name = '[[Enduring Soul]]',
		cost = 'Auto',
		effect = 'Survive one fatal blow with HP fully recovered.',
	},
--Post-battle effect
	['Growth 1'] = {
		name = '[[Growth 1]]',
		cost = 'Auto',
		effect = 'Persona gains 1/4 EXP while inactive.',
	},
	['Growth 2'] = {
		name = '[[Growth 2]]',
		cost = 'Auto',
		effect = 'Persona gains 1/2 EXP while inactive.',
	},
	['Growth 3'] = {
		name = '[[Growth 3]]',
		cost = 'Auto',
		effect = 'Persona gains full EXP while inactive.',
	},
	['Life Aid'] = {
		name = '[[Life Aid]]',
		cost = 'Auto',
		effect = 'Recover 8% HP and SP after victory.',
	},
	['Victory Cry'] = {
		name = '[[Victory Cry]]',
		cost = 'Auto',
		effect = 'Fully recover HP and SP after victory.',
	},
--Futaba:
	['Analysis'] = {
		name = '[[Analysis]]',
		cost = 'Auto',
		effect = 'Confirm affinities you have previously attacked.',
	},
	['Subrecover HP'] = {
		name = '[[Subrecover HP]]',
		cost = 'Auto',
		effect = 'After battle, 10% HP recovery for backup allies.',
	},
	['Subrecover SP'] = {
		name = '[[Subrecover SP]]',
		cost = 'Auto',
		effect = 'After battle, 1% SP recovery for backup allies.',
	},
	['Subrecover HP EX'] = {
		name = '[[Subrecover HP EX]]',
		cost = 'Auto',
		effect = 'After battle, 20% HP recovery for backup allies.',
	},
	['Subrecover SP EX'] = {
		name = '[[Subrecover SP EX]]',
		cost = 'Auto',
		effect = 'After battle, 3% SP recovery for backup allies.',
	},
	['Treasure Skimmer'] = {
		name = '[[Treasure Skimmer]]',
		cost = 'Auto',
		effect = 'Find out if a foe is carrying a rare item ahead of time.',
	},
-- Satanael
	["Sinful Shell"] = {
		name = '[[Sinful Shell]]',
		cost = ' - ',
		effect = 'A bullet made from the Seven Deadly Sins that can pierce even a god. <abbr title="In game effect: 1 Almighty damage against 1 foe">*</abbr>',
	},
-- Suguru Kamoshida
	["Lick"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to Ann after staring at her in the previous turn.',
	},
	["Volleyball Assault"] = {
		cost = ' - ',
		effect = 'Light Physical damage to 1 foe 1x to 3x.',
	},
	["Libido Boost"] = {
		cost = ' - ',
		effect = "Fully restore Kamoshida's health when Trophy of Obsession is present.",
	},
	["Tongue Whip"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to all foes.',
	},
	["Lustful Slurp"] = {
		cost = ' - ',
		effect = "Buff Kamoshida's attack power (same as Tarukaja).",
	},
	["Golden Knife"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to 1 foe.',
	},
	["Gold Medal Spike"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes after preparing in the previous turn.',
	},
	["Killshot of Love"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes after preparing in the previous turn with Cognitive Shiho Suzui.',
	},
-- Ichiryusai Madarame
	["Bite"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to 1 foe.',
	},
	["Flame Dance"] = {
		cost = ' - ',
		effect = 'Medium Fire damage to 1 foe.',
	},
	["Silent Snowscape"] = {
		cost = ' - ',
		effect = 'Medium Ice damage to 1 foe.',
	},
	["Thunderclap"] = {
		cost = ' - ',
		effect = 'Medium Electric damage to 1 foe.',
	},
	["Maelstrom"] = {
		cost = ' - ',
		effect = 'Medium Wind damage to 1 foe.',
	},
	["Dust Flurry"] = {
		cost = ' - ',
		effect = 'Medium Wind damage to all foes.',
	},
	["Madara-Megido"] = {
		cost = ' - ',
		effect = 'Light Almighty damage to all foes.',
	},
	["Restore"] = {
		cost = ' - ',
		effect = 'Revive one part with 1/4 HP recovered.',
	},
	["The Artist's Grace"] = {
		cost = ' - ',
		effect = 'Inflict weaknesses to all affinities to 1 foe for 1 turn.',
	},
-- Junya Kaneshiro/Piggytron
	["Ocular Vulcan"] = {
		cost = ' - ',
		effect = 'Heavy Gun damage to 1 foe.',
	},
	["Metabolic Wave"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to all foes.',
	},
	["Missile Party"] = {
		cost = ' - ',
		effect = 'Medium Fire damage to all foes. Chance of Burn.',
	},
	["Fear Gas"] = {
		cost = ' - ',
		effect = 'Medium chance of inflicting Fear to all foes.',
	},
	["Super VIP Form"] = {
		cost = ' - ',
		effect = 'Transform Piggytron into a spinning ball. <br/>Bael is targetable during this state for preventing March of the Piggy.',
	},
	["March of the Piggy"] = {
		cost = ' - ',
		effect = 'Severe Almighty damage to all foes after increasing spinning speed for 1 turn.',
	},
-- Wakaba Isshiki
	["Slam"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to 1 foe.',
	},
	["Sphinx Swipe"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to all foes.',
	},
	["Wing Blast"] = {
		cost = ' - ',
		effect = 'Medium Wind damage to all foes. Low chance of Dizzy.',
	},
	["Dreadful Scream"] = {
		cost = ' - ',
		effect = 'Medium chance of inflicting Despair to all foes.',
	},
	["Rapid Ascent"] = {
		cost = ' - ',
		effect = 'Render unapproachable for 1 to 3 turns.',
	},
	["Sphinx Dive"] = {
		cost = ' - ',
		effect = 'Severe Physical damage to all foes after ascending for 1 to 3 turns.',
	},
-- Kunikazu Okumura
	["Work Order"] = {
		cost = ' - ',
		effect = 'Summon reinforcements when there are less than 4 robots until Executive Director. <br/>Instant interruption by this skill when all robots are defeated.',
	},
	["Sacrifice Order"] = {
		cost = ' - ',
		effect = 'Order 1 robot to use Selfless Devotion in its upcoming turn. <abbr title="no effect, merely serves to telegraph Selfless Devotion">*</abbr>',
	},
	["Selfless Devotion"] = {
		cost = ' - ',
		effect = 'Sacrifices self to inflict heavy Almighty damage to all foes.',
	},
	["Executive Punch"] = {
	    cost = ' - ',
	    effect = 'Heavy Physical damage to one foe. High chance of targeting Haru.',
	},
	["Big Bang Order"] = {
		name = '[[Big Bang Order]]',
		cost = ' - ',
		effect = 'Preparation for Big Bang Challenge, next Magical Attack does 2.5x damage.',
	},
	["Big Bang Challenge"] = {
		name = '[[Big Bang Challenge]]',
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes and inflict Hunger. <br/>If the target is under Hunger, the attack is drained and Hunger wears off.',
	},
-- Sae Niijima
	["Roulette Time 1"] = {
		name = 'Roulette Time',
		cost = ' - ',
		effect = 'Start a roulette game which forces the player to bet HP, SP or money.',
	},
	["Roulette Time 2"] = {
		name = 'Roulette Time',
		cost = ' - ',
		effect = 'Start a roulette game which forces the player to bet SP, attack or agility.',
	},
	["Penalty"] = {
		cost = ' - ',
		effect = "Drop one's HP to 1 during Roulette Time for <br/>any offensive or debuff command. Almighty and undodgeable.",
	},
	["Severing Slash"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to 1 foe.',
	},
	["Gatling Gun"] = {
		cost = ' - ',
		effect = 'Light Gun damage to all foes 1x to 5x.',
	},
	["Hundred Slaps"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to 1 foe. Medium chance of Dizzy.',
	},
	["Berserker Dance"] = {
		cost = ' - ',
		effect = 'Severe Almighty damage to all foes.',
	},
-- Goro Akechi
	["Laevateinn"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to the protagonist after staring at him in the previous turn.',
	},
-- Masayoshi Shido
	--Beast
	["Beast King's Wrath"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to all foes.',
	},
	["Arm of Destruction"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes after charging in the previous turn. Low chance of Rage.',
	},
	--Wings
	["Royal Wing Beam"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes. Low chance of Dizzy.',
	},
	--Tomb
	["Cannon Fire"] = {
		cost = ' - ',
		effect = 'Severe Almighty damage to 1 foe.',
	},
	["Unholy Convergence"] = {
		cost = ' - ',
		effect = 'Charge for Pyramid Blast.',
	},
	["Pyramid Blast"] = {
		cost = ' - ',
		effect = 'Colossal Almighty damage to all foes after charging for 2 turns.',
	},
	--Samael
	["Tyrant's Fist"] = {
		cost = ' - ',
		effect = 'Heavy Physical damage to 1 foe. Medium chance of Fear.',
	},
	--True Samael
["Tyrant's Purge"] = {
		cost = ' - ',
		effect = 'Heavy Physical Damage to 1 foe. High chance of instant death.',
	},
["Tyrant's Cleanse"] = {
		cost = ' - ',
		effect = 'Heavy Bless Damage to 1 foe.',
	},
	["Tyrant's Glare"] = {
		cost = ' - ',
		effect = 'Grant 3 consecutive action counts. <abbr title="Does nothing but telegraphs Tyrants Wave">*</abbr>',
	},
	["Tyrant's Wave"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes.',
	},
-- Tam Lin (Shadow Arihara)
	["Womanizing"] = {
		cost = ' - ',
		effect = 'Brainwashes all female foes. <abbr title="Affected targets include Ann, Makoto, Haru and Sumire">*</abbr>',
	},
-- Holy Grail
	["Arrow of Light"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to 1 foe.',
	},
	["Diffraction Arrow"] = {
		cost = ' - ',
		effect = 'Medium Almighty damage to random foes. Chance of Forget.',
	},
	["Will of the People"] = {
		cost = ' - ',
		effect = 'Fully recover the Holy Grail when supply lines are present.',
	},
	["Light Edge"] = {
		cost = ' - ',
		effect = 'Heavy Almighty damage to all foes.',
	},
	["Gathering Light"] = {
		cost = ' - ',
		effect = 'Charge for Eternal Light.',
	},
	["Eternal Light"] = {
		cost = ' - ',
		effect = 'Colossal Almighty damage to all foes after preparing with Gathering Light.',
	},
-- Yaldabaoth
	["Manifest Gun"] = {
		cost = ' - ',
		effect = 'Summon Gun of Execution. Summonable begins with 50% HP on revival.',
	},
	["Manifest Bell"] = {
		cost = ' - ',
		effect = 'Summon Bell of Declaration. Summonable begins with 50% HP on revival.',
	},
	["Manifest Sword"] = {
		cost = ' - ',
		effect = 'Summon Sword of Conviction. Summonable begins with 50% HP on revival.',
	},
	["Manifest Book"] = {
		cost = ' - ',
		effect = 'Summon Book of Commandments. Summonable begins with 50% HP on revival.',
	},
	["Divine Apex"] = {
		cost = ' - ',
		effect = 'Charge for Rays of Control.',
	},
	["Rays of Control"] = {
		cost = ' - ',
		effect = 'Colossal Almighty damage to all foes after <br/>preparing with Divine Apex and charging for 2 turns.',
	},
 	--Gun of Execution
 	["Distorted Lust"] = {
		cost = ' - ',
		effect = 'Inflict Lust to 1 foe for 1 turn. Lust unit may lose a turn.',
	},
	["Distorted Avarice"] = {
		cost = ' - ',
		effect = 'Damage and inflict Hunger to one target for one turn.',
	},
	["Capital Punishment"] = {
		cost = ' - ',
		effect = 'Damage to 1 foe.',
	},
	["Shoot Up"] = {
		cost = ' - ',
		effect = 'Triple-target ranged attack.',
	},
	--Bell of Declaration
	["Distorted Vanity"] = {
		cost = ' - ',
		effect = 'Inflict weakness to all affinities to 1 foe for 1 turn.',
	},
	["Distorted Envy"] = {
		cost = ' - ',
		effect = 'Inflict Jealousy to 1 foe for 1 turn. <br/>Jealous unit attacks ally for assisting another ally.',
	},
	["Gospel"] = {
		cost = ' - ',
		effect = 'Damage to 1 foe.',
	},
	["Frail Law"] = {
		cost = ' - ',
		effect = ' Defense down for your whole party. ',
	},
	["Tough Law"] = {
		cost = ' - ',
		effect = ' Defense up for Yaldabaoth and his summonings. ',
	},
	--Sword of Conviction
	["Distorted Gluttony"] = {
		cost = ' - ',
		effect = 'Doubles the cost of using skills for 1 turn.',
	},
	["Sword of Judgment"] = {
		cost = ' - ',
		effect = 'Damage to all foes.',
	},
	["Wind Cutter"] = {
		cost = ' - ',
		effect = 'Damage to 1 foe.',
	},
	--Book of Commandments
	["Distorted Wrath"] = {
		cost = ' - ',
		effect = 'Inflict Wrath to 1 foe for 1 turn. Boost attack power but reduce defense.',
	},
	["Wrath of God"] = {
		cost = ' - ',
		effect = 'Damage to 1 foe.',
	},
	["Distorted Pride"] = {
		cost = ' - ',
		effect = 'Enter counter mode for 1 turn.',
	},
	["Divine Punishment"] = {
		cost = ' - ',
		effect = ' Counterattack with SP damage if attacked after preparing with Distorted Pride.',
	},
-- Enemies-exclusive
	["Reverse Rub"] = {
		cost = ' - ',
		effect = 'Inflict Rage (100%) to 1 ally.',
	},
	["Stomach Blow"] = {
		cost = ' - ',
		effect = 'Medium Physical damage to 1 foe and inflict Hunger.',
	},
	["Famine's Breath"] = {
		cost = ' - ',
		effect = 'Inflict Hunger (high odds) to 1 foe.',
	},
	["Famine's Scream"] = {
		cost = ' - ',
		effect = 'Inflict Hunger (medium odds) to all foes.',
	},
 	["Trapped Rat"] = {
		cost = ' - ',
		effect = 'Inflict Mouse to 1 foe.',
	},
	["Desperation"] = {
		cost = ' - ',
		effect = "Boost self's attack but drop defense for 3 turns. <br/>Independent from -kaja and -nda and cannot be negated.",
	},
	["Self-destruct"] = {
		cost = ' - ',
		effect = "Sacrifices self to inflict damage to all foes.",
	},
	["Summon (Andras)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Menacing Owlman (Andras) into battle.",
	},
	["Summon (Kelpie)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Mad Marsh Horse (Kelpie) into battle.",
	},
	["Summon (Oni)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Chivalrous Fiend (Oni) into battle.",
	},
	["Summon (Onmoraki)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Corpse Bird (Onmoraki) into battle.",
	},
	["Summon (Angel)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Zealous Messenger (Angel) into battle.",
	},
	["Summon (Lamia)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Slithering Snakewoman (Lamia) into battle.",
	},
	["Summon (Black Ooze)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Pulsing Mud (Black Ooze) into battle.",
	},
	["Summon (Titania)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Scandalous Queen (Titania) into battle.",
	},
	["Summon (Byakhee)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Evil Synthetic Organism (Byakhee) into battle.",
	},
	["Summon (Legion)"] = {
		name = ' Summon ',
		cost = ' - ',
		effect = "Summons Fused Ghost (Legion) into battle.",
	},
-- placeholder for unknown skills
	["unknown"] = {
		name = ' ? ',
		cost = ' ? ',
		effect = ' ? ',
	},
}

local aliases = {
	[""] = "",
	-- Alternative name = Name used as key in data table.
	["Bash"] = "Lunge",
	["Slash"] = "Cleave",
	["Great Slash"] = "Giant Slice",
	["Rainy Death"] = "Myriad Slashes",
	["Herculean Strike"] = "Vajra Blast",
	["Oni Kagura"] = "Oni-Kagura",
	["God Hand"] = "God's Hand",
	["Incineration"] = "Blazing Hell",
	["Psy"] = "Psi",
	["Psyo"] = "Psio",
	["Psydyne"] = "Psiodyne",
	["Mapsy"] = "Mapsi",
	["Mapsyo"] = "Mapsio",
	["Mapsydyne"] = "Mapsiodyne",
	["Mapsidyne"] = "Mapsiodyne",
	["Divine Judgement"] = "Divine Judgment",
	["War Declaration"] = "Wage War",
	["Vicedi"] = "Baisudi",
	["Mavicedi"] = "Mabaisudi",
	["Power Charge"] = "Charge",
	["Mind Charge"] = "Concentrate",
	["Focus"] = "Concentrate",
	["Makajam"] = "Makajama",
	["Provoke"] = "Taunt",
	["Dodge Physical"] = "Dodge Phys",
	["Absorb Phys"] = "Drain Phys",
	["Electric Break"] = "Elec Break",
	["Electric Wall"] = "Elec Wall",
	["Electric Boost"] = "Elec Boost",
	["Electric Amp"] = "Elec Amp",
	["Resist Electricity"] = "Resist Elec",
	["Dodge Electricity"] = "Dodge Elec",
	["Dodge Electric"] = "Dodge Elec",
	["Nuclear Wall"] = "Nuke Wall",
	["Nuclear Break"] = "Nuke Break",
	["Resist Nuclear"] = "Resist Nuke",
	["Null Nuclear"] = "Null Nuke",
	["Repel Nuclear"] = "Repel Nuke",
	["Absorb Nuclear"] = "Drain Nuke",
	["Dodge Nuclear"] = "Dodge Nuke",
	["Evade Nuclear"] = "Evade Nuke",
	["Resist Mind"] = "Resist Ailment",
	["Resist Dark"] = "Resist Curse",
	["Dodge Dark"] = "Dodge Curse",
	["Absorb Curse"] = "Drain Curse",
	["Combustion Boost"] = "Burn Boost",
	["Crisis Resolve"] = "Adverse Resolve",
	["Resist Ailment"] = "Fortify Spirit",
	["Cool Breeze"] = "Life Aid",
	["?"] = "unknown",
	["Unknown"] = "unknown",
}
return {
	skills = skills,
	aliases = aliases,
}

--[[Category:Skills modules|P]]
--[[Category:Persona 5|~]]