|Saki Mitama||Ara Mitama|
|Nigi Mitama||Kusi Mitama|
The Mitama (御魂 or 御霊, mitama, lit "Honorable Soul") are of one of the four aspects of the human soul in Shinto teachings. They all resemble the Magatama but in 4 different directions, colors and expressions. Literally, Ara Mitama (荒御魂) represents "fluster/bravery" (hence the angry expression), Saki Mitama (幸御魂) "happiness/love," Kusi Mitama (奇御魂) "wonder/wisdom" and Nigi Mitama (和御魂) "peace."
Mitama is always created from 2 Element demons. In gameplay, each Mitama has one high stat and the other low, usually at the same number, however the Mitamas' special abilities are not for battling but rather for fusing. Mitamas act like an add-on to the other demon which fuses with it. The "recipient" demon will have one stat boosted a few points depending on the Mitama used and getting some additional skills from that Mitama. They belong to the Elementals family and are Light-Neutral, except on Shin Megami Tensei IMAGINE where they are Neutral-Neutral.
- Shin Megami Tensei III: Nocturne
- Shin Megami Tensei: Strange Journey
- Shin Megami Tensei IMAGINE
- Shin Megami Tensei IV - DLC Mission Enemy Only
- Shin Megami Tensei IV Apocalypse - DLC Mission Enemy Only
- Shin Megami Tensei V
- Shin Megami Tensei: Devil Summoner
- Devil Summoner: Soul Hackers
- Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon as Spirit Order
- Shin Megami Tensei Trading Card: Card Summoner: as Spirit (御霊).
- Digital Devil Saga: Avatar Tuner - Enemy Only
- Digital Devil Saga: Avatar Tuner 2 - Enemy Only
- Devil Survivor / Overclocked
- Devil Survivor 2 / Record Breaker
List of demons
Unlike most races in the series, Mitamas have always been constant; there has never been a change on which demons belong to the Mitama race. The only things that change are the Mitamas' levels and stats.
Shin Megami Tensei III: Nocturne
Mitamas can be formed through regular fusion but can also be purchased from Rag's Jewelry. Mitamas can only pass on their skills if the recipient demon has vacant skill slots to fill. Depending on Mitama being used, the demon will receive a 20% boost (rounded down) to two stats, with a minimum of +1 to a stat. There is a limit on how much Mitamas can increase a demon’s stats. A demon’s stats can be approximately doubled before hitting a plateau, at which point the demon will need to be leveled up again to increase its base stats before another Mitama can be used.
Shin Megami Tensei IMAGINE
Mitama are used in a special fusion process with highly rebirthed demons. After being fused with a mitama, a demon will have its resistances and features changed.
Shin Megami Tensei: Strange Journey
Shin Megami Tensei: Devil Summoner
Devil Summoner: Soul Hackers
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
Devil Survivor 2
In this game, Mitamas cannot be fused in the first playthrough; they must be unlocked by purchasing the ability to fuse them via the Titles and Rewards system.
Shin Megami Tensei IV
In this game, Mitamas only appear as enemies in DLC quests, and cannot be used by Flynn; in place of their typical role as fusion fodder, Incense can be used on demons to increase their stats. Here, Mitamas take incredibly reduced damage from attacks while they themselves have very low HP, but defeating them grants special items, like drops that sell for high amounts of macca, Grimoires that grant free experience, App point cards or incenses.
Like the previous game, Mitamas only appear as enemies in the DLC farming quests, "A Godslayer Needs Levels/Macca/Apps/Items/Jewels," dropping and trading Grimoires, high-selling items, AP cards, incense and jewels. The number of Mitamas appearing in the Mitama mobs scale with the Nanashi's level, beginning with one when Nanashi is below level 30, increasing to groups of 3 of the Mitama specific to the mission and groups of 2 for the others at levels 31-60, and maxes out at groups of 5 mission-specific Mitamas and groups of 3 for the rest, with the exception of the Jewel quest which maxes out at groups of 3, but each Mitama type only drops and trades jewels instead of its usual item, making all of them the "quest-specific" type for that quest.
Shin Megami Tensei V
The Mitama can be found roaming Da'at, where they fulfill the role similar to what they do in the DLC for the Shin Megami Tensei IV duology, in that defeating them will give players highly coveted rewards, these being high-priced regional Relics to sell to Gustave, EXP-boosting items for either the protagonist or his demons, and varying sizes of Glory Crystals to purchase Miracles from the World of Shadows. They have a very high change to run away if it is their turn in combat, though they can also use Debilitate, the only skill in their movepool. Their levels are dictated in which region of Da'at they are found.
To complicate matters, their resistances are randomly chosen - even in a group, each individual Mitama in the fight is weak to one specific element and negate the rest of them, and Mitama will always negate all ailments, aside from the insta-kill-inducing Chaotic Will. Normally, Spyglasses are needed to pinpoint their weaknesses without losing Press Turns trying to find it, but to balance this out, they take nine times the amount of damage from their struck weaknesses compared to typical demons. They are additionally resistant to Almighty Skills, except on Safety Difficulty. Otherwise, one has to make a demon built specifically to Pierce the defenses of the Mitama, such as Cleopatra if she inherits Impaler's Animus from Titania if the Fairy Queen is created by fusing with Melchizedek, among the first demons to learn the Piercing support skill.
Their spawn rate can be increased by purchasing the Mitama Dance DLC packs, which can then be toggled in the Options tab between Standard and Increased. While it isn't known exactly how much the spawn rate is boosted, the effects of the boost are rather drastic.
|Ara Mitama||Grimoires (Demon EXP)|
|Kushi Mitama||Gospels (Protagonist EXP)|
|Saki Mitama||Relics (Macca)|
|Nigi Mitama||Glory Crystals|
Digital Devil Saga series
In the first game, they will only appear when the party has destroyed all weak demons in an area and successfully struck the Mitama at the end within the time limit. Each Mitama type has a different weakness and gives different amounts of Atma Points. They respawn after a few Solar Noise cycles, though the more Atma points they give, the more cycles they take to respawn.
In the second game only, the likeliness of their retreat roughly depends on the party's performance during the field hunt. The more weak demons the party has hunted, the longer the Mitamas will remain in the subsequent battle.
- Like Elements, in Devil Survivor, the Mitamas fusion quotes are mostly the same with some small changes, except with Saki Mitama, which has unique quotes.
In Other Languages