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SMT5 MiraclesScreen

The Miracles menu in Shin Megami Tensei V.

"In addition, by collecting Glory scattered across Da'at, you can learn special skills called Miracles. Strengthen yourself and your allies to confront enemies."
Aogami, Shin Megami Tensei V promo

Miracles (神意, Kamui)? are a gameplay mechanic in Shin Megami Tensei V / V: Vengeance. They are said to be powerful abilities that alter the laws of nature.

Profile[]

General[]

Miracles grant the protagonist and the party various automatic abilities separate from regular skills, whether in the overworld or in battle. They function similarly to Apps in Shin Megami Tensei: Strange Journey and Shin Megami Tensei IV / IV: Apocalypse.

Individual Miracles can be obtained by paying a certain amount of Glory to Sophia while in the World of Shadows. They are generally unlocked for purchase by destroying Abscesses, outside of instances of the otherwise.

Miracles are divided into four categories:

  • Supremacy (覇道, Hadou)?: affects battle and negotiation;
  • Doctrine (福音, Fukuin)?: affects fusion and purchases in the World of Shadows & Cadaver's Hollow, as well as other outside forces;
  • Awakening (覚醒, Kakusei)?: affects stats and growth, as well as the size of one's demon stock;
  • Cosmos (万象, Banshou)?: affects the protagonist's skill potentials.

In New Game Plus, if Reborn mode is chosen only the protagonist's learned Miracles will be carried over, and the ones that he hasn't learned will need to be unlocked via Abscesses again. Newborn mode only carries over the Demon Proficiency set of Miracles should they have been learned previously, without the need to buy them again.

New Game+ also automatically unlocks Divine Persuasion and Divine Eminence upon starting the file.

Version Differences[]

In the original Shin Megami Tensei V, Rank Violation and Inheritance Violation are unlocked upon entry into the Empyrean, and are given if the player's alignment matches which ending they chose: if the player's decisions through the game were mostly Law-aligned, choosing to Uphold God's Order will unlock Rank Violation; if the player's decisions were mostly Chaos-aligned, choosing to start an age of Myriad Gods will unlock Inheritance Violation.

In V: Vengeance, new Miracles have been added. Certain Miracles (both old and new) can be disabled from the Status Menu if the player finds them inconvenient, but only if they have the red "(Togglable)" text in the description of that Miracle. Some Miracle prices have been changed compared to SMT5. In the Canon of Vengeance, Rank Violation and Inheritance Violation are unlocked upon reaching the new alignment lock, which is taking the hand of the Panagia that matches the player's alignment. If the player's decisions through the game were mostly Law-aligned, they will automatically take Tao's hand; if the player's decisions were mostly Chaos-aligned, they will automatically take Yoko's hand. If the player has ended up Neutral, they are forced to choose whose hand to take, automatically changing their alignment.

Also in V: Vengeance is a Miracle that is unlocked after defeating the superboss exclusive to the Canon of Vengeance, Primal Satan. Satan can be fought if the player has beaten Matter Lucifer at least once and has a game clear save file, as well as having completed the subquest "The Serpent King", which tasks the Nahobino into slaying Samael. Once those two conditions are met, a projection of Mastema will absorb Lucifer and Samael's remains to summon Satan, and upon defeating Satan and completing the subquest "The Great Adversary", not only does it reward the player Godborn Mode when making a new save file, but also the Miracle "Moral Transcendence," which when purchased, raises the level cap for all playable characters to 150, the default level of Godborn Mode. This Miracle is also the most expensive Miracle in the game, worth 999 Glory.

Table of Miracles[]

This topic is in need of research for the following reason:
* What are the exact recovery amounts for Invigorating Defense, Magatsuhi Wellspring, and Old World's Blessing?

This can be discussed on the article's talk page.

This topic is in need of research for the following reason:
* What is the "certain level" past which Prayer miracles stop working?

This can be discussed on the article's talk page.

Name Glory Effect
Knowledge of Tools 85 / 150 Allows your demons to use items during battle.
Unyielding Will 35 When a guarding ally is attacked, the Magatsuhi Gauge increases a little.
Invigorating Defense 90 An ally's MP will recover when guarding.
Magatsuhi Wellspring 150 All allies will slightly recover HP and MP if the Magatsuhi Gauge is full at the start of a turn. (Toggleable)
Vengeful Opportunist 30 The Magatsuhi Gauge will slightly increase when guarding.
Fell Swoop 30 The Magatsuhi Gauge will very slightly increase when inflicting WEAK or CRITICAL.
Counter Incentive: Resist 30 The Magatsuhi Gauge will slightly increase when an ally's affinity resistance reduces damage from an enemy attack.
Counter Incentive: Null 50 The Magatsuhi Gauge will increase when an ally Nulls, Drains, or Repels an enemy attack.
Race Transcendence 100 The Nabohino will become able to use race-specific Magatsuhi Skills held by other party members.
Magatsuhi Dispersion 80 The enemy Omagatoki: Critical effect will end when an ally guards, evades, Nulls, Repels or Drains an enemy attack.
Skillful Conservation 150 Very slightly decreases the amount of Magatsuhi consumed when using Magatsuhi skills.
Vengeance 40 The Magatsuhi Gauge greatly increases anytime an ally is incapacitated.
Forestall 5 Slashing an enemy in the field without being noticed will greatly increase the Magatsuhi Gauge at the start of a battle.
Constant Vigilance 100 The Magatsuhi Gauge increases a little at the start of a battle.
Embolden 150 Raises the amount added to the Magatsuhi Gauge each turn.
Enhanced Summon 80 Demon allies summoned in battle will have a random stat raised by 1 rank. (Toggleable)
Dread 100 All enemies will have a random stat lowered by 1 rank at the start of a battle. (Toggleable)
Portent of Peril 30 If auto-battle is active when an ally reaches low HP or is incapacitated, auto-battle will stop. (Toggleable)
Vengeance exclusive.
Kindred Favor 35 Talking with a demon while having that same demon in your party will prompt them to occasionally heal you in battle.
Articulate Discourse 65 Talking with a demon uses 1/2 of a Press Turn Icon.
Pacification 90 If a demon's mood sours mid-negotiation, they may forgive you.
Inspiring Covenant (I) 150 Recruiting demons in battle will cause them to immediately level up. (Toggleable)
Inspiring Covenant II 100 Demons that level up via Inspiring Covenant I will gain a level-based stat bonus.
Vengeance exclusive.
Art of Intervention 100 Use a demon ally's action to speak with a demon.
Divine Persuasion 10 Demons will sometimes join you unconditionally.
New Game+ only.
Divine Eminence 10 Demons above the Nahobino's level can be recruited through negotiation.
New Game+ only.
Deathly Aura I 30 Cornered demons may beg for their lives.
Deathly Aura II 50 Demand Macca from cornered demons.
Deathly Aura III 70 Demand Essence from cornered demons.
Deathly Aura IV 100 Demand Incense from cornered demons.
Vengeance exclusive.
Frugal Soul I 40 Reduce the amount of Macca demons demand in negotiation.
Vengeance exclusive.
Frugal Soul II Greatly reduces the amount of Macca demons demand in negotiation.
Vengeance exclusive.
Timeless Alliance 120 If the demon is registered in the Demon Compendium, reduces Macca demanded in negotiation and forgives 1 negotiation failure.
Vengeance exclusive.
Panoptes 40 Greatly increases chance of gaining initiative when an enemy makes contact from behind in the field.
Vengeance exclusive.
Majestic Aura Makes escape easier when spotted by enemies in the field. (Toggleable)
Vengeance exclusive.
Estoma Field I 30 Enables the use of a barrier that will prevent enemy encounters.
Vengeance exclusive.
Estoma Field II Reduces the amount of the Magatsuhi Gauge consumed by Estoma Field.
Vengeance exclusive.

Name Glory Effect
Hand of God 5 Rare chance to acquire one extra relic.
Old World's Blessing Slightly replenishes party's HP, MP, and Magatsuhi Gauge when acquiring relics.
Vengeance exclusive.
Gathering Mastery 80 Rare chance to acquire extra Macca or an extra item from indicated environmental gathering points.
Vengeance exclusive.
Warrior's Conception 50 Newly-fused demons will gain a stat bonus based on the stats of the demons fused. (Toggleable)
Unforgotten Memories 65 Newly fused demons will gain EXP based on the stats of the demons fused. (Toggleable)
Mutative Element 100 Raises the chances of triggering a Fusion Accident. (Toggleable)
Vengeance exclusive.
Recalled Divinity 10 If a newly-born demon is lower in level than the average of the demons fused, the level will be raised to that average. (Toggleable)
Vengeance Godborn Mode exclusive.
Divine Amalgamation 20 Allows the Nahobino to acquire affinity resistances from essences during Essence Fusion.
Inheritance Violation 10 A demon's starting skills can be overwritten during skill inheritance.
Reach the Empyrean while doing a Chaotic-centric route. (SMTV)/Reach the alignment lock at the Empyrean. (Canon of Vengeance)
Rank Violation 10 Level limitation for demon fusion is lifted.
Reach the Empyrean while doing a Order-centric route. (SMTV)/Reach the alignment lock at the Empyrean. (Canon of Vengeance)
Art of Essences I 30 Allows an additional skill to be selected from essences.
Art of Essences II 80 Allows up to two additional skills to be selected from essences.
Art of Essences III 150 Unlocks all essence skills.
Healer's Hospitality I 40 The healing cost at leyline founts is reduced by 25%.
Healer's Hospitality II 100 The healing cost at leyline founts is reduced by 50%.
Merchant's Hospitality I 60 Item prices at the Cadaver's Hollow are reduced by 25%.
Merchant's Hospitality II 150 Item prices at the Cadaver's Hollow are reduced by 50%.
Summoner's Hospitality I 50 The cost of summoning demons from the Demon Compendium is reduced by 10%.
Summoner's Hospitality II 150 The cost of summoning demons from the Demon Compendium is reduced by 30%.
Summoner's Hospitality III 300 The cost of summoning demons from the Demon Compendium is reduced by 50%.

Name Glory Effect
Skill Manifestation 50 A demon ally may awaken to a new skill when leveling up.
(Guest Characters in V: Vengeance are exempted from this Miracle.)
Demonic Discipline 150 Increases the amount of EXP earned by demons in your stock after a battle.
Prayer of Strength 200 Additional +1 increase to a demon ally's Strength when the demon levels up (Only applies for the first 20 levels).
Prayer of Vitality 130 Additional +1 increase to a demon ally's Vitality when the demon levels up (Only applies for the first 20 levels).
Prayer of Magic 200 Additional +1 increase to a demon ally's Magic when the demon levels up (Only applies for the first 20 levels).
Prayer of Agility 70 Additional +1 increase to demon ally's Agility when the demon levels up (Only applies for the first 20 levels).
Prayer of Luck 70 Additional +1 increase to demon ally's Luck when the demon levels up (Only applies for the first 20 levels).
Empowering Cheer I 5 Half of MAX HP and MP are recovered when leveling up.
Empowering Cheer II 50 HP and MP are fully recovered when leveling up.
Demon Proficiency I 50 Increases demon ally's skill slots by 1.
Demon Proficiency II 100 Increases demon ally's skill slots by 1.
Demon Proficiency III 150 Increases demon ally's skill slots by 1.
Demon Proficiency IV 300 Increases demon ally's skill slots by 1.
Divine Proficiency I 30 Increases the Nahobino's skill slots by 1.
Divine Proficiency II 60 Increases the Nahobino's skill slots by 1.
Divine Proficiency III 100 Increases the Nahobino's skill slots by 1.
Divine Proficiency IV 150 Increases the Nahobino's skill slots by 1.
Divine Garrison I 10 Increases demon stock by 1.
Divine Garrison II 20 Increases demon stock by 1.
Divine Garrison III 50 Increases demon stock by 2.
Divine Garrison IV 65 Increases demon stock by 2.
Divine Garrison V 80 Increases demon stock by 2.
Divine Garrison VI 90 Increases demon stock by 2.
Divine Garrison VII 100 Increases demon stock by 2.
Divine Garrison VIII 165 Increases demon stock by 3.
Divine Garrison IX 200 Increases demon stock by 3.
Moral Transcendence 999 Extends the level cap for the Nahobino and his allies to 150.
Defeat Satan to unlock. Vengeance exclusive.

Name Glory Effect
SMT5 SMT5V
Physical Mastery I 120 150 Increases the Nahobino's Physical skill potential by 1.
Physical Mastery II 160 200 Increases the Nahobino's Physical skill potential by 2.
Physical Mastery III 200 300 Increases the Nahobino's Physical skill potential by 2.
Physical Mastery IV 300 400 Increases the Nahobino's Physical skill potential by 2.
Physical Mastery V 400 600 Increases the Nahobino's Physical skill potential by 2.
Fire Mastery I 50 35 Increases the Nahobino's Fire skill potential by 1.
Fire Mastery II 80 60 Increases the Nahobino's Fire skill potential by 2.
Fire Mastery III 100 80 Increases the Nahobino's Fire skill potential by 2.
Fire Mastery IV 130 100 Increases the Nahobino's Fire skill potential by 2.
Fire Mastery V 160 130 Increases the Nahobino's Fire skill potential by 2.
Ice Mastery I 50 35 Increases the Nahobino's Ice skill potential by 1.
Ice Mastery II 80 60 Increases the Nahobino's Ice skill potential by 2.
Ice Mastery III 100 80 Increases the Nahobino's Ice skill potential by 2.
Ice Mastery IV 130 100 Increases the Nahobino's Ice skill potential by 2.
Ice Mastery V 160 130 Increases the Nahobino's Ice skill potential by 2.
Electric Mastery I 50 35 Increases the Nahobino's Electric skill potential by 1.
Electric Mastery II 80 60 Increases the Nahobino's Electric skill potential by 2.
Electric Mastery III 100 80 Increases the Nahobino's Electric skill potential by 2.
Electric Mastery IV 130 100 Increases the Nahobino's Electric skill potential by 2.
Electric Mastery V 160 130 Increases the Nahobino's Electric skill potential by 2.
Force Mastery I 50 35 Increases the Nahobino's Force skill potential by 1.
Force Mastery II 80 60 Increases the Nahobino's Force skill potential by 2.
Force Mastery III 100 80 Increases the Nahobino's Force skill potential by 2.
Force Mastery IV 130 100 Increases the Nahobino's Force skill potential by 2.
Force Mastery V 160 130 Increases the Nahobino's Force skill potential by 2.
Light Mastery I 50 35 Increases the Nahobino's Light skill potential by 1.
Light Mastery II 80 60 Increases the Nahobino's Light skill potential by 2.
Light Mastery III 100 80 Increases the Nahobino's Light skill potential by 2.
Light Mastery IV 130 100 Increases the Nahobino's Light skill potential by 2.
Light Mastery V 160 130 Increases the Nahobino's Light skill potential by 2.
Dark Mastery I 50 35 Increases the Nahobino's Dark skill potential by 1.
Dark Mastery II 80 60 Increases the Nahobino's Dark skill potential by 2.
Dark Mastery III 100 80 Increases the Nahobino's Dark skill potential by 2.
Dark Mastery IV 130 100 Increases the Nahobino's Dark skill potential by 2.
Dark Mastery V 160 130 Increases the Nahobino's Dark skill potential by 2.
Almighty Mastery I 120 150 Increases the Nahobino's Almighty skill potential by 1.
Almighty Mastery II 160 200 Increases the Nahobino's Almighty skill potential by 2.
Almighty Mastery III 200 300 Increases the Nahobino's Almighty skill potential by 2.
Almighty Mastery IV 300 400 Increases the Nahobino's Almighty skill potential by 2.
Almighty Mastery V 400 600 Increases the Nahobino's Almighty skill potential by 2.
Ailment Mastery I 40 Increases the Nahobino's Ailment skill potential by 1.
Ailment Mastery II 55 Increases the Nahobino's Ailment skill potential by 2.
Ailment Mastery III 70 60 Increases the Nahobino's Ailment skill potential by 2.
Ailment Mastery IV 90 80 Increases the Nahobino's Ailment skill potential by 2.
Ailment Mastery V 140 100 Increases the Nahobino's Ailment skill potential by 2.
Recover Mastery I 60 Increases the Nahobino's Healing skill potential by 1.
Recover Mastery II 120 Increases the Nahobino's Healing skill potential by 2.
Recover Mastery III 200 Increases the Nahobino's Healing skill potential by 2.
Support Mastery I 60 Increases the Nahobino's Support skill potential by 1.
Support Mastery II 120 Increases the Nahobino's Support skill potential by 2.
Support Mastery III 200 Increases the Nahobino's Support skill potential by 2.

Trophies & Awards[]

Trophy Icon Description For Reward
Conductor of Divine Providence Learned 5 Miracles. SMT5V trophy
Architect of Divine Providence Learned 120 Miracles.


Shin Megami Tensei V - Shin Megami Tensei V: Vengeance
Characters
Main Characters Nahobino - Aogami - Tao Isonokami - Yuzuru Atsuta - Ichiro Dazai - Yoko Hiromine
Supporting Characters Sophia - Gustave - Goko - Amanozako - Fionn mac Cumhaill - Miyazu Atsuta - Hayao Koshimizu - Sahori Itsukishima - Shohei Yakumo - Nuwa - Mastema - Demi-fiend - Artemis - Cleopatra - Mephisto
Antagonists Bethel: Abdiel - Khonsu - Vasuki - Zeus - Odin - Shiva
Qadištu: Lilith - Naamah - Eisheth - Agrat
Others: Lahmu - Tiamat - Mastema - Tehom - Lucifer
Locations
Tokyo Jouin High School - Shinagawa Station - Takanawa Tunnel - Jozoji
Da'at Minato - Shinagawa - Chiyoda - Taito - Demon King's Castle - Temple of Eternity - Empyrean - Tree of Knowledge
Music
Albums Original Soundtrack - Premium Edition Soundtrack - Vengeance Original Soundtrack
Songs N/A
Archives
Terminology Nahobino - Bethel - Knowledge - Magatsuhi - Qadištu - Shekinah Glory - Demon Summoning Program - Conception - Armageddon
Mechanics Demon - Press Turn - Moon Phase System - Alignment‎ - Negotiation (Dialogue) - Encounters - Fusion - Race and species - Difficulty
Skill Potential - Magatsuhi Skills - Essence - Glory - Miracles - Menorah
World of Shadows - Cadaver's Hollow - Miman - Treasure Boxes - Vending Machines - Demon Statues - Abscess - Magatsuhi Crystals - Leyline Fount - Terminal - Gifts - Search Points
Lists Bosses - Skills - Items - Status Changes - Quests - Demons (Vengeance)
Other Script - Updates - Trophies - Steam Profile Items
Other Media
Promotion Daily Demon (Vengeance) - News
TGS 2021
Other Demon Colosseum - Merchandise
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