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Magnetite (usually abbreviated as MAG) is the living, mystical substance that demons' bodies are composed of in the physical world. Magnetite is a by-product of the physical world that is usually undetectable. Human bodies are the richest source of this mineral. In several series of games, magnetite is used to summon demons. The MAG cost to summon a demon is based on its level, as well as various other factors, such as the summoner's level and any difference in alignment between the demon and its summoner. In games where MAG is used, it is almost always rewarded after combat alongside experience, money, and whatever other spoils may have been earned.

Appearances

Profile

Digital Devil Story 2: Warrior of the Demon City

Magnetite is within the bodies of humans and can be used to boost the magnetic field needed to summon demons using the Demon Summoning Program. After Seth is summoned in the body of Loki and Ohara's child, Isma Feed speculates that the only reason a high level demon like Seth was able to enter the human world in even that makeshift body was because of the high amounts of Magnetite in Yumiko Shirasagi. Isma and Seth then used Seth's power to draw in thousands of humans from the surrounding cities to be sacrificed in a tower of human flesh, their Magnetite used to build Seth's true body and merge the Atziluth and Assiya worlds.

Seth's attempts to summon himself using the Magnetite of humans is thwarted when Seth is resummoned in a satellite in dead orbit, the magnetic field of the satellite being large enough to summon him without the assistance of Magnetite. However, since Yumiko was still within him after his summoning, Seth could detach from the satellite and use her Magnetite to survive, though he was slain by Yumiko and Nakajima before he reached the human world.

Megami Tensei and Shin Megami Tensei series

In the main Megami Tensei and Shin Megami Tensei series (Megami Tensei I, II, Shin Megami Tensei I, II, and if...), MAG is used to summon demons. Demons that are currently party members consume MAG with every step the party takes. Some demons can be bribed with MAG during negotiation.

Shin Megami Tensei IMAGINE

In Shin Megami Tensei IMAGINE, Magnetite is used when summoning demons and performing many higher level skills. It can be purchased from other players, in addition to the normal method of earning it by drops from defeated enemies. Variants like fossilized magnetite and purified magnetite also exist and can be used for specific functions such as item mixing, trading in for dungeon access, or for use in the Digitalize system.

Last Bible Series

In the Last Bible series, Magnetite is an item that is traded for special items at shrines (the equivalent of the Cathedral of Shadows).

Devil Summoner Series

In the first two Devil Summoner games, MAG functions is the same way that it does in the earlier Shin Megami Tensei games. In the Raidou Kuzunoha sub-series, demons expend MAG only when summoned, either in the field or in combat.

Devuk Children Series

In Black/Red/White Book magnetite is a rare mineral that can only be found in shards. It is used to break seals placed on demons and serves no other purpose beyond that. Both Sariel and Ishtar have had their powers sealed, and only 45-50 magnetite can free them.

Digital Devil Saga: Avatar Tuner Series

The term "Magnetite" only appears briefly in Digital Devil Saga: Avatar Tuner, in information provided by a terminal in the Karma Temple; here, it is stated to be the basis for Atma. Atma is the sustenance required by the demon-infected humans' Atma Avatars. Although all things contain magnetite, they can only obtain the Atma needed to survive by devouring other demons or normal humans. This is also the mechanism by which party members learn new Mantras.

Devil Survivor Series

In Devil Survivor, magnetite serves a completely different purpose. After a party attacks, they will be awarded a macca bonus based on how efficiently they fought. In addition, they will charge their magnetite meter, which is displayed next to the Move/Speed readout during battle movement in blue. Once this meter reaches full, the player can assign an active skill to one of the demons in that party. Whether they chose to or not, the magnetite meter will drop to 0.

In Devil Survivor 2, Fumi mentions that Magnetite is comprised of dark matter which is used to physically manifest demons via the Nicea Demon Summoning App.

Trivia

  • In the manual for Shin Megami Tensei, it describes Magnetite as being green.
  • As stated in the Devil Summoner: Soul Hackers 3DS version's manual, an alternate name for Magnetite is Biomagnetite.
  • In Soul Hackers, it is stated that Magnetite only appears as green liquid in capsules due to the preservation method, and is actually transparent and weightless like a vapor.


General
Dungeon - Combat - Turn - Action - Level - Experience - Party - Stats - Skills - Items - Equipment - Melee Attack - Ranged Attack - Damage (Fixed) - Guard - Escape - Accuracy - Critical - Multi-hit - Insta-Kill - Ailments - Drops - Encounter - Random Encounters - Symbol Encounters - Ambush - Difficulty
Franchise-wide
Demon - Magic (Fusion Spell) - Affinities - Unique skills - Extra Skills - Macca - Yen - Magnetite - Incense - Alignment - Moon Phase System - Demon Summoning Program (COMP) - Cathedral of Shadows (Fusion - Skill Inheritance - Accidents / Special / Three-demon / Sacrificial / Sword) - Demonic Compendium - Evolution - Negotiation (Special conversation) - Rag's Jewelry - Code Breaker - Press Turn - New Game Plus - Ultimate boss - Streetpass - Password - Skill Mutation - Energy Drain - Party Talks
Shin Megami Tensei series
Terminal - Guardian (if...) - Tactical Battle (NINE) - Capacity (NINE) - RTS (NINE) - Reinforcements (NINE) - Race Shift (NINE) - Modules (NINE) - Magatama (3) - Reason (3) - Demon Co-Op (SJ) - EX Missions (SJ) - Challenge Quest (4) - Skill Potential (4/A-5) - Smirk (4) - Barrier (4) - Partners (4A) - Jade Dagger (4A) - Magatsuhi Skills (5) - Essence (5) - Glory (5) - Miracles (5) - Demon Statues (5) - Abscess (5)
Devil Summoner series
Loyalty - Personality - Mystic Change - Nemechi (SH) - Case Files (RKKA)
Majin Tensei series
Rank - Affinity (2) - Arcana (Ronde)
Persona series
Shadows / Personas (Initial / Prime / Ultimate / Ancestor / Reverse / Sub) - Skill Card - Totem (1) - Type/Subtype (1+2) - Affinity (1+2) - Rank (1+2) - Mystic Change (1+2+5) - One More (3-5) - Growth Rate (1+2) - Unknown Power (1+EP) - Personality (1+2, 5) - Material Card (2) - Mutation (2) - Follow Up - All-out Attack (Cut-in) - Heart Item (3) - Shuffle Time (3+4) - Daily Life (3-5) - Activities (3-5) - Calendar (3-5) - Social Stats (3-5) - Social Link (3+4) - Tactics (3-5) - Requests (3-5; Q+Q2) - Clock (3P+3RE) - Linked Episode (3RE) - Great Clock (3RE) - Theurgy (3RE) - Arcana Chance (4) - Forecasts (Fusion / Weather) (4+5) - Boost (Q+Q2) - Power Spot (Q+Q2) - F.O.E (Q+Q2) - Confidant (5) - Technical (5+5S) - Treasure Demon (5+5S) - Party Switch (5+5S) - Baton Pass (5+5S; Q2) - Disaster Shadow (5R) - Fusion alarm (5R) - Persona Traits (5R) - Third Eye (5+5S) - Master Arts (5S) - BOND (5S) - Persona Points (5S)
Devil Children series
Trainer - Bank - BattleNet - Relic Fusion - Power Fusion - Powers
Digital Devil Saga series
Berserk Mode (2)
Devil Survivor series
Devil Auction - Extra Turn Battle - Skill Crack - Titles (DSO / DS2 / RB) - Fate System (2) - Add-On (2)
Other
Equip Type (GMT:TM) - Skill Systems (GMT:TM) - Sword Exchange (GMT:TM) - Class (TMS♯FE) - Class Change (TMS♯FE) - Topic System (TMS♯FE) - Side Quests (TMS♯FE) - Ad-lib Performance (TMS♯FE) - Session (TMS♯FE) - Dual Arts (TMS♯FE)
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