Below is an incomplete listing of skills present in Tokyo Mirage Sessions ♯FE. More skills and their costs are being added as they become known.
Physical
Sword
Skill | Effect | Cost |
---|---|---|
Cleave | (Phys/Sword) A light attack. | 5 EP |
Fang Breaker | (Phys/Sword) Light attack that lowers target's Offense. | 9 EP |
Fatal Sword | (Phys/Sword) Medium attack. | 9 EP |
Focused Blade | (Phys/Sword) Heavy attack. | 14 EP |
Wallbreaker | (Phys/Sword) Heavy attack that deals damage and removes Null and Repel resistances. | 25 EP |
Heat Wave | (Phys/Sword) Medium attack on all enemies. | 20 EP |
Wyrmslayer | (Phys/Sword) Light attack. Effective vs. Dragon Mirages. Session attacks ignore Null and Repel resistances. | 8 EP |
Armorslayer | (Phys/Sword) Light attack. Effective vs. Armored Mirages. Session attacks ignore Null and Repel resistances. | 8 EP |
Horseslayer | (Phys/Sword) Light attack. Effective vs. Horseback Mirages. Session attacks ignore Null and Repel resistances. | 8 EP |
Dual Dispatch | (Phys/Sword) Light attack. Effective vs. Armor & Horseback Mirages. Session attacks ignore Null and Repel resistances. | 10 EP |
Espada | (Phys/Sword) Medium attack. Effective vs. Horseback Mirages. Session attacks ignore Null and Repel resistances. | 12 EP |
Wyrmicide | (Phys/Sword) Medium attack. Effective vs. Dragon Mirages. Session attacks ignore Null and Repel resistances. | 12 EP |
Diamondsplitter | (Phys/Sword) Medium attack. Effective vs. Armored Mirages. Session attacks ignore Null and Repel resistances. | 12 EP |
Counter | (Phys/Sword) Dodges a melee attack against you and delivers a heavy counterattack. Draws enemy aggression. | 35 EP |
Lance
Skill | Effect | Cost |
---|---|---|
Skewer | (Phys/Lance) Light attack. | 5 EP |
Assault Dive | (Phys/Lance) Medium attack. | 9 EP |
Piercing Void | (Phys/Lance) Heavy attack. | 14 EP |
Javelin Rain | (Phys/Lance) Medium attack on all enemies. | 20 EP |
Poison Skewer | (Phys/Lance) Light attack that may cause Poison. | 7 EP |
Hamstring | (Phys/Lance) Light attack that lowers target's Hit & Evade. | 9 EP |
Horseslayer | (Phys/Lance) Light attack. Effective vs. Horseback Mirages. Session attacks ignore Null and Repel resistances. | 8 EP |
Espada | (Phys/Lance) Medium attack. Effective vs. Horseback Mirages. Session attacks ignore Null and Repel resistances. | 12 EP |
Axe
Skill |
Effect |
Cost |
---|---|---|
Mighty Chop |
(Phys/Axe) Medium attack. |
9 EP |
Shellsplitter | (Phys/Axe) Medium attack that lowers target's Defense. | 16 EP |
Mindbreaker | (Phys/Axe) Medium attack that causes Confuse. | 12 EP |
Gigantomachia | (Phys/Axe) Heavy attack. | 14 EP |
Diamondsplitter | (Phys/Axe) Medium attack. Effective vs. Armored Mirages. Session attacks ignore Null and Repel resistances. | 12 EP |
Bow
Skill |
Effect |
Cost |
---|---|---|
Weak Shot |
(Phys/Bow) Medium attack. |
9 EP |
Venom Shot | (Phys/Bow) Medium attack that may cause Poison. | 11 EP |
Dazing Shot | (Phys/Bow) Medium attack that may cause Confuse. | 12 EP |
Luring Shot | (Phys/Bow) Medium attack that may cause Charm. | 12 EP |
Arrow Rain | (Phys/Bow) Medium attack on all enemies. | 20 EP |
Grand Tack | (Phys/Bow) Heavy attack. | 14 EP |
Myriad Arrows | (Phys/Bow) Heavy attack on all enemies. | 32 EP |
Magic
Fire
Skill | Effect | Cost |
---|---|---|
Agi | (Mag/Fire) Light attack. | 6 EP |
Maragi | (Mag/Fire) Light attack all enemies. | 14 EP |
Agilao | (Mag/Fire) Medium attack. | 10 EP |
Agidyne | (Mag/Fire) Heavy attack. | 17 EP |
Maragidyne | (Mag/Fire) Heavy attack all enemies. | 36 EP |
Fire Strike | (Phys/Fire) Light attack. | 5 EP |
Flame Strike | (Phys/Fire) Medium attack. | 9 EP |
Inferno Strike | (Phys/Fire) Heavy attack. | 14 EP |
Thunder
Skill | Effect | Cost |
---|---|---|
Zio | (Mag/Elec) Light attack. | 6 EP |
Mazio | (Mag/Elec) Light attack on all enemies. | 14 EP |
Zionga | (Mag/Elec) Medium attack. | 10 EP |
Ziodyne | (Mag/Elec) Heavy attack. | 17 EP |
Maziodyne | (Mag/Elec) Heavy attack on all enemies. | 36 EP |
Elec Strike | (Phys/Elec) Light attack. | 5 EP |
Bolt Strike | (Phys/Elec) Medium attack. | 9 EP |
Thunder Strike | (Phys/Elec) Heavy attack. | 14 EP |
Ice
Skill | Effect | Cost |
---|---|---|
Bufu | (Mag/Ice) Light attack. | 6 EP |
Mabufu | (Mag/Ice) Light attack all enemies. | 14 EP |
Bufula | (Mag/Ice) Medium attack. | 10 EP |
Bufudyne | (Mag/Ice) Heavy attack. | 17 EP |
Mabufudyne | (Mag/Ice) Heavy attack all enemies. | 36 EP |
Fimbulvetr | (Mag/Ice) Severe attack. | 28 EP |
Frost Strike | (Phys/Ice) Medium attack. | 9 EP |
Freezing Strike | (Phys/Ice) Heavy attack. | 14 EP |
Force
Skill | Effect | Cost |
---|---|---|
Zan | (Mag/Force) Light attack. | 6 EP |
Mazan | (Mag/Force) Light attack on all enemies. | 14 EP |
Zanma | (Mag/Force) Medium attack. | 10 EP |
Zandyne | (Mag/Force) Heavy attack. | 17 EP |
Mazandyne | (Mag/Force) Heavy attack all enemies. | 36 EP |
Gust Strike | (Phys/Force) Medium attack. | 9 EP |
Gale Strike | (Phys/Force) Heavy attack. | 14 EP |
Body
Skill | Effect | Cost |
---|---|---|
Flux | (Mag/Body) Light attack. | 5 EP |
Life Drain | Steals HP from an enemy. | 6 EP |
Life Leech | Steals a lot of HP from an enemy. | 17 EP |
Lullaby Song | Cause Sleep on all enemies. | 16 EP |
Poison Breath | Causes Poison on all enemies. | 12 EP |
Mind
Skill | Effect | Cost |
---|---|---|
Spirit Drain | Steals EP from an enemy. | 6 EP |
Spirit Leech | Steals a lot of EP from an enemy. | 17 EP |
Nosferatu | (Mag/Mind) Medium attack. Heals you for half the HP inflicted. | 10 EP |
Naga | (Mag/Mind) Heavy attack. Effective vs. Dragon Mirages. | 16 EP |
Tentarafoo | Cause Confuse on all enemies. | 18 EP |
Makajamaon | Causes Seal on all enemies. | 20 EP |
Sexy Dance | Causes Charm on all enemies. | 18 EP |
Almighty
Skill | Effect | Cost |
---|---|---|
Megido | (Mag/Almighty) Medium attack on all enemies. | 30 EP |
Megidolaon | (Mag/Almighty) Heavy attack on all enemies. | 52 EP |
Overload | (Mag/Almighty) Heavy attack that delays target's turn by 2. | 25 EP |
Support
Recovery
Skill | Effect | Cost |
---|---|---|
Dia | Restore HP. | 10 EP |
Diarama | Greatly restores HP. | 18 EP |
Diarahan | Fully restores HP. | 32 HP |
Media | Restores the party's HP. | 22 EP |
Mediarama | Greatly restore the party's HP. | 40 EP |
Mediarahan | Fully restores the party's HP. | 74 EP |
Prayer | Fully restores the party's HP and cures all status ailments (except Unconscious) | 90 EP |
Recarm | Revives one ally. | 25 EP |
Samarecarm | Revives one ally and fully restores their HP. | 50 EP |
Recarmdra | Revives all allies and fully restores HP. Reduces your HP to 0 after. | 1 EP |
Posumudi | Cures Poison. | 5 EP |
Patra | Cures Confuse & Sleep. | 10 EP |
Charmdi | Cures Charm. | 5 EP |
Mutudi | Cures Seal. | 5 EP |
Amrita | Cures all status ailments from the party (except Unconscious). | 30 EP |
Buff/Debuff
Skill | Effect | Cost |
---|---|---|
Rakukaja | Increases the party's Defense for three rounds. | 10 EP |
Tarukaja | Increases the party's Offense for three rounds. | 10 EP |
Sukukaja | Increases the party's Hit & Evade for three rounds. | 10 EP |
Dekaja | Removes all enemies' buffs. | 10 EP |
Sakunda | Lowers all enemies' Hit & Evade for three rounds. | 10 EP |
Tarunda | Lowers all enemies' Offense for three rounds. | 10 EP |
Rakunda | Lowers all enemies' Defense for three rounds. | 10 EP |
Dekunda | Removes all debuffs on party members. | 10 EP |
War Cry | Lowers all enemies' Offense & Defense for three rounds. | 24 EP |
Fog Breath | Lowers all enemies' Offense, Hit, & Evade for three rounds. | 24 EP |
Debilitate | Lowers all enemies' Offense, Defense, Hit, & Evade for three rounds. | 40 EP |
Charge | Increases Physical damage for the next attack and its Session by more than double. | 15 EP |
Concentrate | Increases Magical damage for the next attack and its Session by more than double. | 15 EP |
Tetraguard | Nullifies a single non-Almighty Physical attack against the party for one round. | 50 EP |
Tetrakarn | Repels a single non-Almighty Physical attack against the party for one round. | 80 EP |
Makaraguard | Nullifies a single non-Almighty Magical attack against the party for one round. | 50 EP |
Makarakarn | Repels a single non-Almighty Magical attack against the party for one round. | 80 EP |
Stealth | Lowers chance of being targeted for three rounds. | 15 EP |
Marking | Raises chance of being targeted for three rounds. | 15 EP |
Session Skills
Skill | Effect |
---|---|
Sword-Slash | (Phys/Sword) Light attack. *Sessions from Sword skills. |
Sword-Slash EX | (Phys/Sword) Medium attack. *Sessions from Sword skills. |
Lance-Slash | (Phys/Sword) Light attack. *Sessions from Lance skills. |
Lance-Slash EX | (Phys/Sword) Medium attack. *Sessions from Lance skills. |
Bow-Slash | (Phys/Sword) Light attack. *Sessions from Bow skills. |
Fire-Slash | (Phys/Sword) Light attack. *Sessions from Fire skills. |
Fire-Slash EX | (Phys/Sword) Medium attack. *Sessions from Fire skills. |
Ice-Slash | (Phys/Sword) Light attack. *Sessions from Ice skills. |
Ice-Slash EX | (Phys/Sword) Medium attack. *Sessions from Ice skills. |
Elec-Slash | (Phys/Sword) Light attack. *Sessions from Elec skills. |
Elec-Slash EX | (Phys/Sword) Medium attack. *Sessions from Elec skills. |
Wind-Slash | (Phys/Sword) Light attack. *Sessions from Force skills. |
Lance-Thunder | (Mag/Elec) Light attack. *Sessions from Lance skills. |
Axe-Thunder | (Mag/Elec) Light attack. *Sessions from Axe skills. |
Axe-Elthunder | (Mag/Elec) Medium attack. *Sessions from Axe skills. |
Bow-Thunder | (Mag/Elec) Light attack. *Sessions from Bow skills. |
Bow-Elthunder | (Mag/Elec) Medium attack. *Sessions from Bow skills. |
Wind-Thunder | (Mag/Elec) Light attack. *Sessions from Force skills. |
Wind-Elthunder | (Mag/Elec) Medium attack. *Sessions from Force skills. |
Sword-Lunge | (Phys/Lance) Light attack. *Sessions from Sword skills. |
Sword-Lunge EX | (Phys/Lance) Medium attack. *Sessions from Sword skills. |
Lance-Lunge | (Phys/Lance) Light attack. *Sessions from Lance skills. |
Axe-Lunge | (Phys/Lance) Light attack. *Sessions from Axe skills. |
Fire-Lunge | (Phys/Lance) Light attack. *Sessions from Fire skills. |
Fire-Lunge EX | (Phys/Lance) Medium attack. *Sessions from Fire skills. |
Ice-Lunge | (Phys/Lance) Light attack. *Sessions from Ice skills. |
Ice-Lunge EX | (Phys/Lance) Medium attack. *Sessions from Ice skills. |
Elec-Lunge | (Phys/Lance) Light attack. *Sessions from Elec skills. |
Elec-Lunge EX | (Phys/Lance) Medium attack. *Sessions from Elec skills. |
Sword-Wind | (Mag/Force) Light attack. *Sessions from Sword skills. |
Sword-Elwind | (Mag/Force) Medium attack. *Sessions from Sword skills. |
Fire-Wind | (Mag/Force) Light attack. *Sessions from Fire skills. |
Fire-Elwind | (Mag/Force) Medium attack. *Sessions from Fire skills. |
Elec-Wind | (Mag/Force) Light attack. *Sessions from Elec skills. |
Elec-Elwind | (Mag/Force) Medium attack. *Sessions from Elec skills. |
Wind-Wind | (Mag/Force) Light attack. *Sessions from Force skills. |
Wind-Elwind | (Mag/Force) Medium attack. *Sessions from Force skills. |
Sword-Blaze | (Phys/Fire) Light attack. *Sessions from Sword skills. |
Sword-Blaze EX | (Phys/Fire) Medium attack. *Sessions from Sword skills. |
Lance-Blaze | (Phys/Fire) Light attack. *Sessions from Lance skills. |
Lance-Blaze EX | (Phys/Fire) Medium attack. *Sessions from Lance skills. |
Axe-Blaze | (Phys/Fire) Light attack. *Sessions from Axe skills. |
Ice-Blaze | (Phys/Fire) Light attack. *Sessions from Ice skills. |
Ice-Blaze EX | (Phys/Fire) Medium attack. *Sessions from Ice skills. |
Elec-Blaze | (Phys/Fire) Light attack. *Sessions from Elec skills. |
Elec-Blaze EX | (Phys/Fire) Medium attack. *Sessions from Elec skills. |
Sword-Blizzard | (Mag/Ice) Light attack. *Sessions from Sword skills. |
Fire-Blizzard | (Mag/Ice) Light attack. *Sessions from Fire skills. |
Fire-Elblizzard | (Mag/Ice) Medium attack. *Sessions from Fire skills. |
Elec-Blizzard | (Mag/Ice) Light attack. *Sessions from Elec skills. |
Elec-Elblizzard | (Mag/Ice) Medium attack. *Sessions from Elec skills. |
Wind-Blizzard | (Mag/Ice) Light attack. *Sessions from Wind skills. |
Wind-Elblizzard | (Mag/Ice) Medium attack. *Sessions from Wind skills. |
Sword-Snipe | (Phys/Bow) Light attack. *Sessions from Sword skills. |
Sword-Snipe EX | (Phys/Bow) Medium attack. *Sessions from Sword skills. |
Lance-Snipe | (Phys/Bow) Light attack. *Sessions from Lance skills. |
Lance-Snipe EX | (Phys/Bow) Medium attack. *Sessions from Lance skills. |
Elec-Snipe | (Phys/Bow) Light attack. *Sessions from Elec skills. |
Elec-Snipe EX | (Phys/Bow) Medium attack. *Sessions from Elec skills. |
Wind-Snipe | (Phys/Bow) Light attack. *Sessions from Wind skills. |
Sword-Plasma | (Phys/Elec) Light attack. *Sessions from Sword skills. |
Sword-Plasma EX | (Phys/Elec) Medium attack. *Sessions from Sword skills. |
Lance-Plasma | (Phys/Elec) Light attack. *Sessions from Lance skills. |
Lance-Plasma EX | (Phys/Elec) Medium attack. *Sessions from Lance skills. |
Fire-Plasma | (Phys/Elec) Light attack. *Sessions from Fire skills. |
Elec-Plasma | (Phys/Elec) Light attack. *Sessions from Elec skills. |
Elec-Plasma EX | (Phys/Elec) Medium attack. *Sessions from Elec skills. |
Sword-Split | (Phys/Axe) Light attack. *Sessions from Sword skills. |
Sword-Split EX | (Phys/Axe) Medium attack. *Sessions from Sword skills. |
Bow-Split | (Phys/Axe) Light attack. *Sessions from Bow skills. |
Wind-Split | (Phys/Axe) Light attack. *Sessions from Wind skills. |
Wind-Split EX | (Phys/Axe) Medium attack. *Sessions from Wind skills. |
Sword-Glacier | (Phys/Ice) Light attack. *Sessions from Sword skills. |
Sword-Glacier EX | (Phys/Ice) Medium attack. *Sessions from Sword skills. |
Bow-Glacier | (Phys/Ice) Light attack. *Sessions from Bow skills. |
Bow-Glacier EX | (Phys/Ice) Medium attack. *Sessions from Bow skills. |
Ice-Glacier | (Phys/Ice) Light attack. *Sessions from Ice skills. |
Elec-Glacier | (Phys/Ice) Light attack. *Sessions from Elec skills. |
Elec-Glacier EX | (Phys/Ice) Medium attack. *Sessions from Elec skills. |
Wind-Glacier | (Phys/Ice) Light attack. *Sessions from Wind skills. |
Wind-Glacier EX | (Phys/Ice) Medium attack. *Sessions from Wind skills. |
Passive Skills
Skill | Effect |
---|---|
Str Boost | Increases Str by 2. |
Str Amplify | Increases Str by 5. |
Mag Boost | Increases Mag by 2. |
Mag Amplify | Increases Mag by 5. |
Skl Boost | Increases Skl by 2. |
Skl Amplify | Increases Skl by 5. |
Spd Boost | Increases Spd by 2. |
Spd Amplify | Increases Spd by 5. |
Def Boost | Increases Def by 2. |
Def Amplify | Increases Def by 5. |
Res Boost | Increases Res by 2. |
Res Amplify | Increases Res by 5. |
Life Gain | Greatly increases Max HP. |
Mana Gain | Greatly increases Max EP. |
Sword Expertise | Raises the power of Sword attacks. |
Sword Expertise EX | Greatly raises the power of Sword attacks. |
Lance Expertise | Raises the power of Lance attacks. |
Lance Expertise EX | Greatly raises the power of Lance attacks. |
Axe Expertise | Raises the power of Axe attacks. |
Axe Expertise EX | Greatly raises the power of Axe attacks. |
Bow Expertise | Raises the power of Bow attacks. |
Bow Expertise EX | Greatly raises the power of Bow attacks. |
Fire Expertise | Raises the power of Fire attacks. |
Fire Expertise EX | Greatly raises the power of Fire attacks. |
Ice Expertise | Raises the power of Ice attacks. |
Elec Expertise | Raises the power of Elec attacks. |
Wind Expertise | Raises the power of Force attacks. |
Martyr Expertise | Raises the power of Bane Skills. |
True Casting | Greatly raises the power of Magic attacks. |
Healing Expertise | Increases the potency of your healing skills. |
Healing Expertise EX | Greatly increases the potency of your healing skills. |
Quick Step | Raises Evade versus attacks. |
Feather Step | Greatly raises Evade versus attacks. |
Surefire | Raises Hit rate with attacks. |
Dragonseye | Raises Hit & Evade. |
Yasha Soul | Raises Critical rate with Physical attacks. |
Shura Soul | Greatly raises Critical rate with Physical attacks. |
Vital Shot | Raises damage on Critical hits. |
Sneak Peek | Increases chance to act sooner at the start of a round. |
Early Bird | Increases chance to act much sooner at the start of a round. |
Null Sleep | Prevents Sleep. |
Null Confuse | Prevents Confuse. |
Null Seal | Prevents Seal. |
Null Poison | Prevents Poison. |
Null Charm | Prevents Charm. |
Hygieia's Protection | Reduces the chance of being afflicted with ailments. |
Life Aid | Very slightly restores HP after winning in combat. |
Mana Aid | Very slightly restores EP after winning in combat. |
Blessed Wind | Slightly restores HP during your turn. (Does not work in Sub Cast) |
Meditate | Very slightly restores EP during your turn. (Does not work in Sub Cast) |
Victory Cry | Fully restores HP after winning in combat. |
Tarukaja Bootup | Start combat in "Tarukaja" state. |
Rakukaja Bootup | Start combat in "Rakukaja" state. |
Sukukaja Bootup | Start combat in "Sukukaja" state. |
Pierce | Your Physical attacks ignore the Resist damage modifier. |
Penetrate | Your Physical attacks ignore the Resist, Nullify, and Drain damage modifiers. |
Blades of Restraint | Your Physical attacks have a chance to cause target to act last. |
Blades of Domination | Your Physical attacks have a moderate chance to cause target to act last. |
Shadow | Lowers chance of you being targeted by enemies. |
Taunt | Raises chance of you being targeted by enemies. |
Resist Fire | Changes Fire affinity to Resist. |
Null Fire | Changes Fire affinity to Nullify. |
Absorb Fire | Changes Fire affinity to Drain. |
Resist Ice | Changes Ice affinity to Resist. |
Null Ice | Changes Ice affinity to Nullify. |
Absorb Ice | Changes Ice affinity to Drain. |
Resist Elec | Changes Elec affinity to Resist. |
Null Elec | Changes Elec affinity to Nullify. |
Absorb Elec | Changes Elec affinity to Drain. |
Resist Wind | Changes Force affinity to Resist. |
Null Wind | Changes Force affinity to Null. |
Absorb Wind | Changes Force affinity to Drain. |
Dodge Sword | Greatly raises Evade versus Sword attacks. |
Sword Parry | Slightly reduces damage from Sword skills. |
Dodge Lance | Greatly raises Evade versus Lance attacks. |
Lance Parry | Slightly reduces damage from Lance skills. |
Dodge Axe | Greatly raises Evade versus Axe attacks. |
Axe Parry | Slightly reduces damage from Axe skills. |
Dodge Arrow | Greatly raises Evade versus Bow attacks. |
Arrow Parry | Slightly reduces damage from Bow skills. |
Iron Wall | Chance to guard when hit. |
Shield of Devotion | Grants moderate chance to take an attack aimed at an ally. |
Luna | Chance of lower target's Defense by 50% when attacking. |
Sol | Chances of recovering 50% of the damage you inflict when attacking. |
Aether | Chance when attacking of lowering target's Defense by 50% and healing you for 50% of the HP damage you inflicted. |
Practice | Increases Mastery earned in combat. |
Watchfulness | Increases Exp gained while in Sub Cast. |
Fighting Spirit | Boosts your attack, giving you more power the closer you are to maximum HP. |
Radiant Skills
Itsuki
Skill | Effect | Cost | Material/Requirements |
---|---|---|---|
Director Itsuki | When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities. | - | Leader's Gaze x1, 1-Star Prestige x1 (Requirements: Stagerank 1) |
HP Fitness | Max HP increases by 10%. | - | Determined Energy x1, 1-Star Prestige x2 (Requirements: Stagerank 2) |
Smash Hit | After at least a combo of 2 hits in Session, increases the filling of the SP gauge | - | (Requirements: Stagerank 3) |
Unyielding Lord | Increases Evasion from Lance attacks | - | (Requirements: Stagerank 4) |
Safety Leader | At the start of a fight, reduces the chance of the foes having the initiative | - | (Requirements: Stagerank 5+ Treasure chest item in Dungeon 3) |
Great Director Itsuki | Adds 1 more switch after Overkill | - | (Requirements: Stagerank 6) |
Endless Act | Once per fight, if a Physical attack kills you, it instead leaves you at 1 HP | - | (Requirements: Stagerank 7) |
Prize Winner | Increases the bonus earned while performing Session combo, Performa as well as money | - | (Requirements: Stagerank 8+ Treasure chest item in Dungeon 4) |
Carnage Trainer | 20% of the skill progression that Itsuki earns is distributed to Sub Cast members | - | (Requirements: Stagerank 9) |
EP Fitness | Raises maximum EP by 10% | - | (Requirements: Stagerank 10) |
Victory Lord | After a successful battle, Itsuki is automatically revived at 1 HP if he died | - | (Requirements: Stagerank 11) |
Command Repertory | Adds 1 Command skill slot | - | (Requirements: Stagerank 12) |
Renowned Coach Aoi Itsuki - Part 3 | Adds 1 more switch after Overkill | - | (Requirements: Stagerank 13) |
Thor Hammer | Stuns nearby enemies Mirages | 20 EP | (Requirements: Stagerank 14 + Treasure chest item in Dungeon 7) |
Passive Repertory | Adds 1 Passive skill slot | - | (Requirements: Stagerank 15) |
Endless Song | Once per fight, if a Magical attack kills you, it instead leaves you at 1 HP | - | (Requirements: Stagerank 16) |
Star Aura | 30 EP | For a certain number of steps, releases an aura repelling enemies Mirages, however entering in contact with them will start a battle | (Requirements: Stagerank 17 + Superior rank Arena reward) |
Gigawatt Body | Reduces EP cost of Electricity skills by 10% | - | (Requirements: Stagerank 18) |
Unresting Right Arm | Prevents Sealed ailment | - | (Requirements: Stagerank 19) |
Session Repertory | Adds 1 Session skill slot | - | (Requirements: Stagerank 20) |
Open | Allows to open Sealed treasure chests / Increases items drop rate after a successful battle | - | (Requirements: Clear the request "Path of the Strong") |
Flash of Light | Allows to open sealed paths in dungeons | - | (Requirements:During Chapter 5) |
Touma
Skill | Effect | Cost | Material |
---|---|---|---|
Estoma | For a certain numbers of steps, prevents the apparition of mirages with a lower level than Itsuki | 6 EP | Clear the Way x1, 1-Star Prestige x1 (Requirements: Stagerank 1) |
Get a Freebie! | While Touma is in battle, there is a chance that using an item will not consume it. | - | Waste Not x1, 1-Star Prestige x1 (Requirements: Stagerank 2) |
Sunrise Gambit | The first Weapon attack in battle will be a critical hit | - | (Requirements: Stagerank 10) |
Tsubasa
Skill | Effect | Cost | Material |
---|---|---|---|
Feel My Voice | Grants Tsubasa the singing voice to express her true feelings. Allies will recover from aliments faster in battle. | - | Wings of Song x1, Sonorous Bantone x1, Distant Dream x1 (Requirements:During Chapter 1) |
Traport | Teleports you back to the Fortuna Entertainment office | 5 EP | Comforts of Home x1, 1-Star Prestige x1 (Requirements: Stagerank 1) |
Gentle Embrace | When the cast member performs a healing action,the amount healed is increased. | - | Contagious Smile x1, 1-Star Prestige x1 (Requirements: Stagerank 2) |
Kiria
Skill | Effect | Cost | Material |
---|---|---|---|
Rainbow Vocals | Cast member can flawlessly sing "Dia Sweet Witch" Also heal's a small amount of EP upon winning a battle. | To Iroha from Me x1, Moonlight Morph x1 | |
Lightoma | Detects hidden traps in dungeons for a fixed number of steps | 10 EP | Lightseeker x1, 1-Star Prestige x1 |
EP Fitness | Raises maximum EP by 10% | - | Destroyer's Aura x1, 1-Star Prestige x2 |
Bewitching Desire | During battle, when using a skill or an item to restore EP, increases the amount of EP restored | - | Thirst for Meaning x1, 1-Star Prestige x2 |
Endless Song | Once per fight, if a Magical attack kills you, it instead leaves you at 1 HP | - | Destroyer's Gift x1, 1-Star Prestige x5 |
Door of Wandering | "What is this mysterious feeling...?" A Radiant Skill that reveals new possibilities in Kiria Kurono. | - | Hidden Strength x1 |
Elusive Distance | Increases Evade against Physical attacks. | - | Eyes on Me x1, 2-star Prestige x2 |
Wicked Lips | Slightly decreases the EP cost of offensive magic skills. | - | Magic Incantation x1, 2-star Prestige x2 |
Door of Fluffiness | "Because I love cute things." A Radiant Skill that reveals new possibilities in Kiria Kurono | - | Cuteness Within x1 |
Open Audition | This cast member can join in a Session even if they are in the Sub Cast. | - | Desire Pursued x1, 3-star Prestige x2 |
Door of Reincarnation | "This is the new Kiria!" A Radiant Skill that reveals new possibilities in Kiria Kurono. | - | The New Me x1 |
Extra Skills
Ad-Lib Performances
Skill | Effect | Artist | Side Quest |
---|---|---|---|
Tsubasa's Kiss | Can happen instead of Lance attacks - Deals damage to all foes, also the target's next turn will be delayed to last | Tsubasa Oribe | Tsubasa Side Story 2 |
The Labyrinth | Can happen instead of Ice attacks - Deals damage to all foes, also confuses target | Kiria Kurono | Kiria Side Story 1: Poker Face |
Duel Arts
Skill | Effect | Artist |
Side Quest |
---|---|---|---|
Give me! | Attack all enemies; fully heal allies HP | Tsubasa/Kiria | |
Exhibition | A powerful strike to all and then to one enemy. | Kiria/Yashiro |
Special Performances
Skill | Effect | Cost | Artist |
---|---|---|---|
Empty Wave | (Phys/Sword) Heavy attacks that lowers weapon resistance for one round. (Special Performance) | 1 SP | Itsuki Aoi |
Strike a Pose | Grants each party member one turn. (Special Performance) | 2 SP | Itsuki Aoi |
Raging Blast | (Phys/Elec) Heavy attack on all enemies. Lowers all resistances for one round. (Special Performance) | 2 SP | Itsuki Aoi |
Aerial Dance | Deals heavy Lance damage to all foes, for the 3 next actions, all allies automatically recovers HP | 2 SP | Tsubasa Oribe |
Debut Smile | Restores party's HP and increases the party Defense and Hit/Evasion rates for 3 turns | 1 SP | Tsubasa Oribe |
Seducing Pose | Seduce all enemies with cuteness. | 1 SP | Tsubasa Oribe and Kiria Kurono |
Full Throttle | Deals heavy Physical Fire damage to 1 foe, all following Physical Session combo become critical hits | 1 SP | Touma Akagi |
Deep Chill | (Mag/Ice) Delivers 2-8 light hits to random enemies. Number of hits is determined by Skl. (Special Performance) | 1 SP | Kiria Kurono |