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+ | Below is a list of demon skills in ''[[Shin Megami Tensei IMAGINE]]''. |
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− | {{stub}} |
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− | Below is a list of demon spells and skills in ''[[Shin Megami Tensei IMAGINE]]''. |
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==Physical== |
==Physical== |
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Line 204: | Line 203: | ||
|20% HP, 20% MP, 200 Mag |
|20% HP, 20% MP, 200 Mag |
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|- |
|- |
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− | |Divine Punishment |
+ | |Divine Punishment (Maintenance) |
− | |Deals almighty damage to all enemies around user inflicting stone (100%). Damage |
+ | |Deals almighty damage to all enemies around user inflicting stone (100%). Damage done to Neutral enemies increases by 20% and Chaos enemies by 50%. |
|20% HP, 20% MP, 250 Mag |
|20% HP, 20% MP, 250 Mag |
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+ | |- |
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+ | |Divine Punishment (Destruction) |
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+ | |Deals almighty damage to all enemies around user inflicting stone (100%). Damage done to Neutral enemies increases by 20% and Law enemies by 50%. |
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+ | |20% HP, 20% MP, 250 Mag |
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+ | |- |
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+ | |Seraphic Lore |
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+ | |Deals almighty damage to all enemies around user. Damage is based on support stat. |
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+ | |10% MP, 250 Mag |
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+ | |- |
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+ | |Sea of Chaos |
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+ | |Deals almighty damage to all enemies around user inflicting panic (30%). Damage done to enemies outside of user's alignment is increased. |
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+ | |20% HP, 10% MP, 100 Mag |
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|} |
|} |
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Line 347: | Line 358: | ||
|- |
|- |
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|Eclipse |
|Eclipse |
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+ | |Deals almighty damage to a single target. Damage will not interrupt incantation, but knockback will. |
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+ | |30 MP, 120 Mag |
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+ | |- |
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+ | |Eclipse Hallel |
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|Deals almighty damage to a single target. Damage will not interrupt incantation, but knockback will. |
|Deals almighty damage to a single target. Damage will not interrupt incantation, but knockback will. |
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|30 MP, 120 Mag |
|30 MP, 120 Mag |
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Line 358: | Line 373: | ||
|20% HP, 20 Mag |
|20% HP, 20 Mag |
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|} |
|} |
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+ | |||
+ | ===Rapid=== |
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+ | *MP will steadily decrease while unfired rapid shots are loaded. |
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+ | {|class="table smtim" style="text-align:center" align="center" |
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+ | !Skill |
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+ | !Effect |
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+ | !Cost |
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+ | |- |
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+ | |99 Needles |
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+ | |Deals penetrate damage to a single target three times. |
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+ | |1 MP |
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+ | |- |
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+ | |Poison Needle |
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+ | |Deals penetrate damage to a single target two times, inflicting poison (70%). |
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+ | |2 MP |
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+ | |- |
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+ | |Anesthetic |
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+ | |Deals penetrate damage to a single target two times, inflicting paralysis (70%). |
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+ | |3 MP |
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+ | |- |
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+ | |Petrify Needle |
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+ | |Deals penetrate damage to a single target three times, inflicting stone (70%). |
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+ | |10 MP |
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+ | |- |
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+ | |Darkness Needle |
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+ | |Deals penetrate damage to a single target two times, inflicting blindness (100%). |
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+ | |5 MP |
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+ | |- |
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+ | |Wing Flap |
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+ | |Deals force damage to a single target two times. |
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+ | |2 MP |
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+ | |- |
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+ | |Wing Flap (Strong) |
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+ | |Deals force damage to a single target three times. |
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+ | |10 MP |
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+ | |- |
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+ | |Chain Shot |
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+ | |Deals handgun damage to a single target three times. |
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+ | |3 MP |
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+ | |- |
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+ | |Silver Arrow |
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+ | |Deals expel damage to a single target three times. |
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+ | |3 MP |
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+ | |- |
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+ | |Light Arrow |
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+ | |Deals handgun damage to a single target two times |
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+ | |2 MP |
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+ | |- |
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+ | |Myriad Arrows |
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+ | |Deals handgun damage to a single target twelve times. |
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+ | |1 MP |
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+ | |- |
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+ | |Magic Seal |
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+ | |Deals handgun damage to a single target two times. |
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+ | |6 MP |
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+ | |- |
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+ | |Heaven's Bow |
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+ | |Deals spread damage to all targets in range five times. |
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+ | |4% MP |
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+ | |- |
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+ | |Barrage of Sadness |
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+ | |Deals mind damage to a single target ten times with a chance of depression (50%). |
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+ | |1 MP |
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+ | |- |
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+ | |Gouwan no Renkan Jyuusan Kizu |
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+ | |Deals slash damage to a single target thirteen times. |
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+ | |1 HP |
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+ | |- |
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+ | |Madou no Renkan Jyuusan Kizu |
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+ | |Deals magic affinity damage to a single target thirteen times with damage based on the spell stat. |
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+ | |1 MP |
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+ | |} |
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+ | |||
==Magical== |
==Magical== |
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Line 400: | Line 488: | ||
|Blast of Envy |
|Blast of Envy |
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|Deals almighty damage to all enemies around user. |
|Deals almighty damage to all enemies around user. |
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− | | |
+ | |15% HP, 15% MP, 200 Mag |
|- |
|- |
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|Fly Funeral |
|Fly Funeral |
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Line 409: | Line 497: | ||
|Deals almighty damage to all enemies around user. Damage will not effect cast, but knockback will. |
|Deals almighty damage to all enemies around user. Damage will not effect cast, but knockback will. |
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|25% HP, 25% MP, 400 Mag |
|25% HP, 25% MP, 400 Mag |
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+ | |- |
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+ | |Desert Storm |
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+ | |Deals almighty damage to all enemies around user and inflicts blind (70%). |
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+ | |80 MP, 250 Mag |
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|} |
|} |
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|} |
|} |
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− | === |
+ | ===Destruction Magic=== |
{|class="table smtim" style="text-align:center" align="center" |
{|class="table smtim" style="text-align:center" align="center" |
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!Skill |
!Skill |
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Line 443: | Line 535: | ||
|Deals mind damage to a single target. |
|Deals mind damage to a single target. |
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| - |
| - |
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+ | |- |
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+ | |Corona Cannon |
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+ | |Fires a slow-moving shot inflicting fire damage on a single target. |
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+ | |15 MP, 5 Mag |
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+ | |- |
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+ | |Blizzard Cannon |
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+ | |Fires a slow-moving shot inflicting ice damage on a single target. |
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+ | |15 MP, 5 Mag |
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+ | |- |
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+ | |Hurricane Cannon |
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+ | |Fires a slow-moving shot inflicting force damage on a single target. |
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+ | |15 MP, 5 Mag |
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+ | |- |
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+ | |Lightning Cannon |
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+ | |Fires a slow-moving shot inflicting fire damage on a single target. |
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+ | |15 MP, 5 Mag |
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+ | |- |
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+ | |Kiss Cannon |
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+ | |Fires a slow-moving shot, inflicting mind damage on all enemies in range. |
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+ | |30 MP, 20 Mag |
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+ | |- |
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+ | |Cursed Spit |
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+ | |Fires a slow-moving shot inflicting almighty damage on a single target and the shock ailment (20%). |
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+ | |30 MP, 120 Mag |
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+ | |- |
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+ | |Agi os Nikolaos |
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+ | |Fires a slow-moving shot inflicting fire damage on a single target. |
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+ | |100 MP, 100 Mag |
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|- |
|- |
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|Gungnir |
|Gungnir |
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Line 455: | Line 575: | ||
|Deals almighty damage to all enemies in front of user. Damage will not cancel incantation. |
|Deals almighty damage to all enemies in front of user. Damage will not cancel incantation. |
||
|40 MP, 180 Mag |
|40 MP, 180 Mag |
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+ | |- |
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+ | |Agi |
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+ | |Deals fire damage to a single target and inflicts burn ailment (70%). |
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+ | |8 MP |
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+ | |- |
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+ | |Agilao |
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+ | |Deals fire damage to a single target and inflicts burn ailment (70%). |
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+ | |15 MP |
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+ | |- |
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+ | |Agidyne |
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+ | |Deals fire damage to a single target and inflicts burn ailment (70%). |
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+ | |20 MP, 10 Mag |
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+ | |- |
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+ | |Maragi |
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+ | |Deals fire damage to all enemies in range and inflicts burn ailment (70%). |
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+ | |10 MP |
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+ | |- |
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+ | |Maragion |
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+ | |Deals fire damage to all enemies in range and inflicts burn ailment (70%). |
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+ | |21 MP |
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+ | |- |
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+ | |Maragidyne |
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+ | |Deals fire damage to all enemies in range and inflicts burn ailment (70%). |
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+ | |30 MP, 20 Mag |
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+ | |- |
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+ | |Maharantandyne |
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+ | |Deals fire damage to all enemies in range and inflicts burn ailment (70%). |
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+ | |40 MP, 30 Mag |
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+ | |- |
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+ | |Mararagidyne |
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+ | |Deals fire damage to all enemies in range. |
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+ | |10% MP, 300 Mag |
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+ | |- |
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+ | |Bufu |
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+ | |Deals ice damage to a single target and inflicts freeze ailment (70%). |
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+ | |7 MP |
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+ | |- |
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+ | |Bufula |
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+ | |Deals ice damage to a single target and inflicts freeze ailment (70%). |
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+ | |15 MP |
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+ | |- |
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+ | |Bufudyne |
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+ | |Deals ice damage to a single target and inflicts freeze ailment (70%). |
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+ | |20 MP, 10 Mag |
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+ | |- |
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+ | |Mabufu |
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+ | |Deals ice damage to all enemies in range and inflicts freeze ailment (70%). |
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+ | |9 MP |
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+ | |- |
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+ | |Mabufula |
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+ | |Deals ice damage to all enemies in range and inflicts freeze ailment (70%). |
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+ | |21 MP |
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+ | |- |
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+ | |Mabufudyne |
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+ | |Deals ice damage to all enemies in range and inflicts freeze ailment (70%). |
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+ | |30 MP, 20 Mag |
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+ | |- |
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+ | |Marabufudyne |
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+ | |Deals ice damage to all enemies in range. |
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+ | |10% MP, 300 Mag |
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+ | |- |
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+ | |Zio |
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+ | |Deals electric damage to a single target and inflicts electric shock ailment (70%). |
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+ | |9 MP |
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+ | |- |
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+ | |Zionga |
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+ | |Deals electric damage to a single target and inflicts electric shock ailment (70%). |
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+ | |18 MP |
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+ | |- |
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+ | |Ziondyne |
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+ | |Deals electric damage to a single target and inflicts electric shock ailment (70%). |
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+ | |22 MP, 10 Mag |
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+ | |- |
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+ | |Mazio |
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+ | |Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). |
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+ | |11 MP |
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+ | |- |
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+ | |Mazionga |
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+ | |Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). |
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+ | |24 MP |
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+ | |- |
||
+ | |Maziodyne |
||
+ | |Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). |
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+ | |32 MP, 20 Mag |
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+ | |- |
||
+ | |Maraziodyne |
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+ | |Deals electric damage to all enemies in range. |
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+ | |10% MP, 300 Mag |
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+ | |- |
||
+ | |Zan |
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+ | |Deals force damage to a single target and inflicts stun ailment (70%). |
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+ | |10 MP |
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+ | |- |
||
+ | |Zanma |
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+ | |Deals force damage to a single target and inflicts stun ailment (70%). |
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+ | |21 MP |
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+ | |- |
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+ | |Zandyne |
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+ | |Deals force damage to a single target and inflicts stun ailment (70%). |
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+ | |28 MP, 10 Mag |
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+ | |- |
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+ | |Mazan |
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+ | |Deals force damage to all enemies in range and inflicts stun ailment (70%). |
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+ | |12 MP |
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+ | |- |
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+ | |Mazanma |
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+ | |Deals force damage to all enemies in range and inflicts stun ailment (70%). |
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+ | |27 MP |
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+ | |- |
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+ | |Mazandyne |
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+ | |Deals force damage to all enemies in range and inflicts stun ailment (70%). |
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+ | |35 MP, 20 Mag |
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+ | |- |
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+ | |Marazandyne |
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+ | |Deals force damage to all enemies in range. |
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+ | |10% MP, 300 Mag |
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+ | |- |
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+ | |Megido |
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+ | |Deals almighty damage to a single target. |
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+ | |20 MP |
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+ | |- |
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+ | |Megidora |
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+ | |Deals almighty damage to all enemies in range. |
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+ | |50 MP, 40 Mag |
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+ | |- |
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+ | |Megidoraon |
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+ | |Deals almighty damage to all enemies in range. |
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+ | |80 MP, 200 Mag |
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+ | |- |
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+ | |Gate of Hell |
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+ | |Deals almighty damage to all enemies in range and inflicts stone (30%). Damage increases in proportion to remaining HP. |
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+ | |10% MP |
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+ | |- |
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+ | |Hama |
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+ | |Deals expel damage to a single target. |
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+ | |10 MP |
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+ | |- |
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+ | |Hamaon |
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+ | |Deals expel damage to a single target with a chance of instant death (10%). |
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+ | |30 MP, 12 Mag |
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+ | |- |
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+ | |Manma |
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+ | |Deals expel damage to all enemies in range. |
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+ | |20 MP |
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+ | |- |
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+ | |Manmaon |
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+ | |Deals expel damage to all enemies in range with a chance of instant death (10%). |
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+ | |40 MP, 24 Mag |
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+ | |- |
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+ | |Hostia Sancta |
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+ | |Deals expel damage to all enemies in range. |
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+ | |50% HP, 20 MP |
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+ | |- |
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+ | |Hell's Eyes |
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+ | |Deals death damage to a single target. |
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+ | |5 MP |
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+ | |- |
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+ | |Mudo |
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+ | |Deals death damage to a single target. |
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+ | |10 MP |
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+ | |- |
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+ | |Mudoon |
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+ | |Deals death damage to a single target with a chance of instant death (10%). |
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+ | |30 MP, 12 Mag |
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+ | |- |
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+ | |Mamudo |
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+ | |Deals death damage to all enemies in range. |
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+ | |20 MP |
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+ | |- |
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+ | |Mamudoon |
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+ | |Deals death damage to all enemies in range with a chance of instant death (10%). |
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+ | |40 MP, 24 Mag |
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+ | |- |
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+ | |Shining Eye |
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+ | |Deals death damage to a single target with a chance of instant death (18%) and stone (100%). |
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+ | |18 MP, 20 MP |
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+ | |- |
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+ | |Glow of a Thousand Magics |
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+ | |Deals magic affinity damage to all enemies in front of user. |
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+ | |25 MP, 100 Mag |
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+ | |- |
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+ | |Dream Eater |
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+ | |Deals magic affinity damage to all sleeping enemies. Recovers 50% of damage done to user's HP. |
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+ | |14 MP, 10 Mag |
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+ | |- |
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+ | |Tentarafoo |
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+ | |Deals mind damage to all enemies in range and inflicts panic (80%). |
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+ | |20 MP |
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+ | |- |
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+ | |Eternal Sleep |
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+ | |Deals nerve damage to all sleeping enemies in range. |
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+ | |14 MP |
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+ | |- |
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+ | |Journey to Eternal Sleep |
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+ | |Deals nerve damage to all sleeping enemies in range. |
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+ | |40 MP |
||
|} |
|} |
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+ | ===Curse Magic=== |
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+ | {|class="table smtim" style="text-align:center" align="center" |
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+ | !Skill |
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+ | !Effect |
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+ | !Cost |
||
+ | |- |
||
+ | |Tarunda |
||
+ | |Temporarily decreases a single enemy's close range and long range by 10. Can be stacked up to four times. |
||
+ | |3 MP |
||
+ | |- |
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+ | |Makanda |
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+ | |Temporarily decreases a single enemy's spell and support by 10. Can be stacked up to four times. |
||
+ | |3 MP |
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+ | |- |
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+ | |Rakunda |
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+ | |Temporarily decreases a single enemy's physical defense by 6. Can be stacked up to four times. |
||
+ | |2 MP |
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+ | |- |
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+ | |Samanda |
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+ | |Temporarily decreases a single enemy's magical defense by 6. Can be stacked up to four times. |
||
+ | |2 MP |
||
+ | |- |
||
+ | |Sukunda |
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+ | |Temporarily decreases a single enemy's critical and critical defense by 20. Can be stacked up to four times. |
||
+ | |2 MP |
||
+ | |- |
||
+ | |Matarunda |
||
+ | |Temporarily decreases all nearby enemies' close range and long range by 10. Can be stacked up to four times. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Mamakanda |
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+ | |Temporarily decreases all nearby enemies' spell and support by 10. Can be stacked up to four times. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Marakunda |
||
+ | |Temporarily decreases all nearby enemies' physical defense by 6. Can be stacked up to four times. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Masamanda |
||
+ | |Temporarily decreases all nearby enemies' magical defense by 6. Can be stacked up to four times. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Masukunda |
||
+ | |Temporarily decreases all nearby enemies' critical and critical defense by 20. Can be stacked up to four times. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Dekaja |
||
+ | |Removes all -kaja buffs from a single enemy. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Randomizer |
||
+ | |Casts tarunda, makanda, rakunda, and samanda on a single enemy. |
||
+ | |20 MP, 20 Mag |
||
+ | |- |
||
+ | |Shibaboo |
||
+ | |A nerve skill that inflicts bind (85%) on a single target. |
||
+ | |3 MP |
||
+ | |- |
||
+ | |Makajam |
||
+ | |A magic affinity skill that inflicts mute (85%) on a single target. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Pulinpa |
||
+ | |A mind skill that inflicts panic (85%) on a single target. |
||
+ | |3 MP |
||
+ | |- |
||
+ | |Dormina |
||
+ | |A mind skill that inflicts sleep (85%) on a single target. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Marin Karin |
||
+ | |A mind skill that inflicts charm (85%) on a single target. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Liberama |
||
+ | |A support skill that invites a single target's hostility on user. |
||
+ | |4 MP |
||
+ | |- |
||
+ | |Fool's Voice |
||
+ | |A magic affinity skill that inflicts mute (85%) on all enemies in range. |
||
+ | |14 MP |
||
+ | |- |
||
+ | |Bind Voice |
||
+ | |A nerve skill that inflicts bind (85%) on all enemies in range. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Panic Voice |
||
+ | |A mind skill that inflicts panic (85%) on all enemies in range. |
||
+ | |12 MP |
||
+ | |- |
||
+ | |Lullaby |
||
+ | |A mind skill that inflicts sleep (85%) on all enemies in range. |
||
+ | |14 MP |
||
+ | |- |
||
+ | |Call of the Nine-Headed Dragon |
||
+ | |A support skill that inflicts rage (85%) on all enemies in range. |
||
+ | |9 MP |
||
+ | |- |
||
+ | |Ferocious Howl |
||
+ | |A support skill that casts matarunda and mamakanda on all enemies in range. |
||
+ | |9 MP |
||
+ | |- |
||
+ | |Sexy Dance |
||
+ | |A mind skill that inflicts charm (85%) on all enemies in range. |
||
+ | |14 MP |
||
+ | |- |
||
+ | |Silent Eyes |
||
+ | |A magic skill that inflicts mute (85%) on a single target. |
||
+ | |8 MP |
||
+ | |- |
||
+ | |Petra Eyes |
||
+ | |A magic affinity skill that inflicts stone (85%) on a single target. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Evil Eyes |
||
+ | |A nerve skill that inflicts bind (85%) on a single target. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Paral Eyes |
||
+ | |A nerve skill that inflicts paralysis (85%) on a single target. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Sexy Eyes |
||
+ | |A mind skill that inflicts charm (85%) on a single target. |
||
+ | |8 MP |
||
+ | |- |
||
+ | |Erosion Hex |
||
+ | |Deals nerve damage to all enemies in a wide range and inflicts poison (50%), muddle (45%), and stone (35%). |
||
+ | |10 MP |
||
+ | |- |
||
+ | |The Great Drunk |
||
+ | |Deals mind damage to all enemies in a wide range and inflicts panic (100%), sleep (100%), muddle (100%), and drunk (100%). |
||
+ | |15 MP, 10 Mag |
||
+ | |- |
||
+ | |Purity and Poison |
||
+ | |Deals mind damage to all enemies in front of user and inflicts curse (100%), charm (90%), sleep (85%), and silence (80%). |
||
+ | |14 MP, 10 Mag |
||
+ | |- |
||
+ | |Meditation |
||
+ | |Deals almighty damage to a single target, regenerating user's HP and MP. |
||
+ | |30 Mag |
||
+ | |- |
||
+ | |Cup of Babylon |
||
+ | |Deals almighty damage to all enemies in a wide range inflicting muddle (70%), panic (70%), and charm (100%). |
||
+ | |25 MP |
||
+ | |- |
||
+ | |God's Malice |
||
+ | |Deals almighty damage to all enemies in a wide range inflicting mute (45%), paralysis (40%), panic (50%), and charm (35%). |
||
+ | |20 MP, 24 Mag |
||
+ | |- |
||
+ | |M. Tea Party |
||
+ | |A magic affinity skill that inflicts muddle (85%) and charm (85%). |
||
+ | |14 MP |
||
+ | |} |
||
+ | |||
+ | ===Curative Magic=== |
||
+ | {|class="table smtim" style="text-align:center" align="center" |
||
+ | !Skill |
||
+ | !Effect |
||
+ | !Cost |
||
+ | |- |
||
+ | |Dia |
||
+ | |Recovers a small amount of a single ally's HP. |
||
+ | |7 MP |
||
+ | |- |
||
+ | |Diarama |
||
+ | |Recovers a medium amount of a single ally's HP. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Diarahan |
||
+ | |Recovers a large amount of a single ally's HP. |
||
+ | |18 MP |
||
+ | |- |
||
+ | |Media |
||
+ | |Recovers a small amount of surrounding allies' HP. |
||
+ | |12 MP |
||
+ | |- |
||
+ | |Mediarama |
||
+ | |Recovers a medium amount of surrounding allies' HP. |
||
+ | |17 MP |
||
+ | |- |
||
+ | |Mediarahan |
||
+ | |Recovers a large amount of surrounding allies' HP. |
||
+ | |26 MP |
||
+ | |- |
||
+ | |Recarm |
||
+ | |Revives a single ally with 25% HP. |
||
+ | |20 MP |
||
+ | |- |
||
+ | |Samerecarm |
||
+ | |Revives a single ally with 50% HP. |
||
+ | |30 MP |
||
+ | |- |
||
+ | |Recarmdora |
||
+ | |Revives all allies in range with 40% HP. Kills user. |
||
+ | |20 MP |
||
+ | |- |
||
+ | |Maiden's Prayer |
||
+ | |Revives an ally with 100% HP. |
||
+ | |30 MP |
||
+ | |- |
||
+ | |Reincarnation |
||
+ | |Revives an ally with 100% HP and no XP loss. |
||
+ | |40 MP, 200 Mag |
||
+ | |- |
||
+ | |Patrecarm |
||
+ | |Revives an ally with 100% HP and nulls all damage for 10 seconds following revival. |
||
+ | |100 MP |
||
+ | |- |
||
+ | |Patra |
||
+ | |Heals sleep, bind, and blindness ailments for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Mepatra |
||
+ | |Heals sleep, bind, and blindness ailments for surrounding allies. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Posumudi |
||
+ | |Heals poison and plague ailments for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Charmdi |
||
+ | |Heals happy, charm, panic, and rage ailments for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Petradi |
||
+ | |Heals stone ailment for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Paraladi |
||
+ | |Heals paralyze ailment for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Etnadi |
||
+ | |Heals muddle ailment for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Closedi |
||
+ | |Heals mute and seal ailments for surrounding allies. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Earth Protection |
||
+ | |Increases HP regeneration by 1 for surrounding allies. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Alp Helm |
||
+ | |Increases MP regeneration by 1 for surrounding allies. |
||
+ | |20 MP |
||
+ | |- |
||
+ | |Sanctus |
||
+ | |Increases HP and MP regeneration by 1 for surrounding allies. |
||
+ | |30 MP |
||
+ | |} |
||
+ | |||
+ | ===Support Magic=== |
||
+ | {|class="table smtim" style="text-align:center" align="center" |
||
+ | !Skill |
||
+ | !Effect |
||
+ | !Cost |
||
+ | |- |
||
+ | |Tarukaja |
||
+ | |Temporarily increases a single ally's close-range and long-range by 8. Can be stacked up to four times. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Makakaja |
||
+ | |Temporarily increases a single ally's spell and support by 8. Can be stacked up to four times. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Sukukaja |
||
+ | |Temporarily increases a single ally's critical and critical defense by 15. Can be stacked up to four times. |
||
+ | |3 MP |
||
+ | |- |
||
+ | |Rakukaja |
||
+ | |Temporarily increases a single ally's physical defense by 5. Can be stacked up to four times. |
||
+ | |3 MP |
||
+ | |- |
||
+ | |Samakaja |
||
+ | |Temporarily increases a single ally's magical defense by 5. Can be stacked up to four times. |
||
+ | |3 MP |
||
+ | |- |
||
+ | |Matarukaja |
||
+ | |Temporarily increases surrounding allies' close-range and long-range by 8. Can be stacked up to four times. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Mamakakaja |
||
+ | |Temporarily increases surrounding allies' spell and support by 8. Can be stacked up to four times. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Masukukaja |
||
+ | |Temporarily increases surrounding allies' critical and critical defense by 15. Can be stacked up to four times. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Marakukaja |
||
+ | |Temporarily increases surrounding allies' physical defense by 5. Can be stacked up to four times. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Masamakaja |
||
+ | |Temporarily increases surrounding allies' magical defense by 5. Can be stacked up to four times. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Maratarukaja |
||
+ | |Casts tarukaja four times on user and inflicts engorged status. |
||
+ | |25 MP |
||
+ | |- |
||
+ | |Maramakakaja |
||
+ | |Casts makakaja four times on user and inflicts engorged status. |
||
+ | |25 MP |
||
+ | |- |
||
+ | |Marasukukaja |
||
+ | |Casts sukukaja four times on user and inflicts engorged status. |
||
+ | |25 MP |
||
+ | |- |
||
+ | |Mararakukaja |
||
+ | |Casts rakukaja four times on user and inflicts engorged status. |
||
+ | |25 MP |
||
+ | |- |
||
+ | |Marasamakaja |
||
+ | |Casts samakaja four times on user and inflicts engorged status. |
||
+ | |25 MP |
||
+ | |- |
||
+ | |Dekunda |
||
+ | |Removes all -nda debuffs from user. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Tetrakarn |
||
+ | |Reflects the next physical attack the user receives. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Makarakarn |
||
+ | |Reflects the next magical attack the user receives. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Estoma |
||
+ | |Calms all hostile enemies within a small range. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Tetraja |
||
+ | |Nulls the next expel or death attack the user receives. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Makatora |
||
+ | |Restores 10 MP to an ally. |
||
+ | |20 MP |
||
+ | |- |
||
+ | |Dark Breath |
||
+ | |Casts makakaja and rakukaja on all surrounding allies. Can be stacked up to four times. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Eternal Night's Aurora |
||
+ | |Temporarily increases the strength of three of the four elements by 50% for all surrounding allies. |
||
+ | |40% MP, 120 Mag |
||
+ | |- |
||
+ | |Bharata Natyam |
||
+ | |Casts sukukaja on user. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Fairy Ring |
||
+ | |Casts samakaja on all nearby party members. |
||
+ | |5 MP |
||
+ | |- |
||
+ | |Angel Halo |
||
+ | |Casts rakukaja on all nearby party members. |
||
+ | |6 MP |
||
+ | |- |
||
+ | |Lemegeton |
||
+ | |Casts two stacks of makakaja on user. |
||
+ | |7 MP |
||
+ | |- |
||
+ | |D.B.B. |
||
+ | |Casts tarukaja and makakaja on user. |
||
+ | |7 MP |
||
+ | |- |
||
+ | |Silver Moon Protection |
||
+ | |Casts makakaja and increases ailment resistance of nearby party members. |
||
+ | |8 MP |
||
+ | |- |
||
+ | |The Protection of the Four Beasts |
||
+ | |Casts rakukaja and samakaja on all nearby party members. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Naga Loca |
||
+ | |Casts tarukaja and makakaja on all nearby party members. |
||
+ | |12 MP |
||
+ | |- |
||
+ | |Pentawall |
||
+ | |Casts makarakarn on self. |
||
+ | |10 MP |
||
+ | |- |
||
+ | |Beast Eyes |
||
+ | |Allows a single allied player to cast two additional stacks of any skill. Does not stack with similar skills. |
||
+ | |60% MP, 500 Mag |
||
+ | |- |
||
+ | |Beast's Discernment |
||
+ | |Allows user to cast two additional stacks of any skill. Does not stack with similar skills. |
||
+ | |30% MP, 500 Mag |
||
+ | |- |
||
+ | |Fighting Spirit |
||
+ | |Increases the power of the next physical skill used by an allied player. |
||
+ | |50 MP |
||
+ | |- |
||
+ | |Concentration |
||
+ | |Increases the power of the next magical skill used by an allied player. |
||
+ | |50 MP |
||
+ | |- |
||
+ | |Devil Break Tuner |
||
+ | |Hits an allied demon with the intensive break status up to four times. |
||
+ | |100 Mag |
||
+ | |- |
||
+ | |Anti-Melee |
||
+ | |Temporarily increases a single ally's resistance to slash, blunt, and charge affinities by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Shot |
||
+ | |Temporarily increases a single ally's resistance to handgun, penetrate, and spread affinities by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Fire |
||
+ | |Temporarily increases a single ally's resistance to fire by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Ice |
||
+ | |Temporarily increases a single ally's resistance to ice by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Force |
||
+ | |Temporarily increases a single ally's resistance to force by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Elec |
||
+ | |Temporarily increases a single ally's resistance to electric by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Expel |
||
+ | |Temporarily increases a single ally's resistance to expel by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Anti-Curse |
||
+ | |Temporarily increases a single ally's resistance to death by 50%. |
||
+ | |3 MP, 5 Mag |
||
+ | |- |
||
+ | |Null Fire |
||
+ | |Negates the next three fire attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Null Ice |
||
+ | |Negates the next three ice attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Null Force |
||
+ | |Negates the next three force attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Null Elec |
||
+ | |Negates the next three electric attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Null Expel |
||
+ | |Negates the next three expel attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Null Curse |
||
+ | |Negates the next three death attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Repel Fire |
||
+ | |Reflects the next three fire attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Repel Ice |
||
+ | |Reflects the next three ice attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Repel Force |
||
+ | |Reflects the next three force attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Repel Elec |
||
+ | |Reflects the next three fire attacks for a single ally. |
||
+ | |7 MP, 10 Mag |
||
+ | |- |
||
+ | |Circle of Fire |
||
+ | |Drains the next two fire attacks for all surrounding allies. |
||
+ | |30 MP, 30 Mag |
||
+ | |} |
||
+ | |||
+ | ==Defensive Skills== |
||
+ | *While in guard stance, user can move at a reduced speed. While in counter or dodge stance, user cannot move. MP decreases slowly while in counter stance. |
||
+ | {|class="table smtim" style="text-align:center" align="center" |
||
+ | !Skill |
||
+ | !Effect |
||
+ | !Cost |
||
+ | |- |
||
+ | |Defensive Stance |
||
+ | |User enters a guard stance, decreasing damage taken from attack and spin moves. |
||
+ | |1 MP |
||
+ | |- |
||
+ | |Anti-Demon Stance |
||
+ | |User enters a guard stance, decreasing damage taken from attack and spin moves. Slows enemy's recovery from attacks. |
||
+ | |2 MP |
||
+ | |- |
||
+ | |Counter |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack. |
||
+ | | - |
||
+ | |- |
||
+ | |Fierce Counter |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack. |
||
+ | | - |
||
+ | |- |
||
+ | |Thunderous Shout |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting the shock ailment (100%). |
||
+ | | - |
||
+ | |- |
||
+ | |Bind Counter |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting bind (100%). |
||
+ | | - |
||
+ | |- |
||
+ | |Poison Counter |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting poison (100%). |
||
+ | | - |
||
+ | |- |
||
+ | |Great Hug |
||
+ | |User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, recovering a slight amount of HP. |
||
+ | | - |
||
+ | |- |
||
+ | |Gale |
||
+ | |User enters a dodge stance, negating the next enemy shot or rapid move. |
||
+ | |1 MP |
||
+ | |- |
||
+ | |Gale Force |
||
+ | |User enters a dodge stance, negating the next enemy shot or rapid move and inflicting the stun ailment (100%). |
||
+ | |2 MP |
||
+ | |} |
||
+ | |||
+ | ==Passive Skills== |
||
+ | {|class="table smtim" style="text-align:center" align="center" |
||
+ | !Skill |
||
+ | !Effect |
||
+ | |- |
||
+ | |Satisfaction 1 |
||
+ | |Increases critical by 150. |
||
+ | |- |
||
+ | |Satisfaction 2 |
||
+ | |Increases critical by 200. |
||
+ | |- |
||
+ | |Satisfaction 3 |
||
+ | |Increases critical by 250. |
||
+ | |- |
||
+ | |Awareness 1 |
||
+ | |Decreases cooldown by 10%. |
||
+ | |- |
||
+ | |Awareness 2 |
||
+ | |Decreases cooldown by 20%. |
||
+ | |- |
||
+ | |Awareness 3 |
||
+ | |Decreases cooldown by 30%. |
||
+ | |- |
||
+ | |The Essence of Awareness |
||
+ | |Decreases cooldown by 40%. |
||
+ | |- |
||
+ | |Incantation Booster 1 |
||
+ | |Decreases incantation by 10%. |
||
+ | |- |
||
+ | |Incantation Booster 2 |
||
+ | |Decreases incantation by 20%. |
||
+ | |- |
||
+ | |Incantation Booster 3 |
||
+ | |Decreases incantation by 30%. |
||
+ | |- |
||
+ | |Incantation Booster 4 |
||
+ | |Decreases incantation by 40%. |
||
+ | |- |
||
+ | |Godspeed 1 |
||
+ | |Decreases cooldown and incantation by 10%. |
||
+ | |- |
||
+ | |Godspeed 2 |
||
+ | |Decreases cooldown and incantation by 20%. |
||
+ | |- |
||
+ | |Godspeed 3 |
||
+ | |Decreases cooldown and incantation by 30%. |
||
+ | |- |
||
+ | |Godspeed 4 |
||
+ | |Decreases cooldown and incantation by 40%. |
||
+ | |- |
||
+ | |Overkiller 1 |
||
+ | |Increases limit break chance by 10%, limit break power by 10%, and critical by 10. |
||
+ | |- |
||
+ | |Overkiller 2 |
||
+ | |Increases limit break chance by 20%, limit break power by 20%, and critical by 20. |
||
+ | |- |
||
+ | |Overkiller 3 |
||
+ | |Increases limit break chance by 30%, limit break power by 30%, and critical by 30. |
||
+ | |- |
||
+ | |Evolve 1 |
||
+ | |Increases limit break chance by 10%, limit break power by 10%, and critical by 160. |
||
+ | |- |
||
+ | |Evolve 2 |
||
+ | |Increases limit break chance by 20%, limit break power by 20%, and critical by 220. |
||
+ | |- |
||
+ | |Evolve 3 |
||
+ | |Increases limit break chance by 30%, limit break power by 30%, and critical by 280. |
||
+ | |- |
||
+ | |Evolve 4 |
||
+ | |Increases limit break chance by 40%, limit break power by 40%, and critical by 340. |
||
+ | |- |
||
+ | |Noble |
||
+ | |Increases limit break power by 20% and technical attack power by 10%. |
||
+ | |- |
||
+ | |10% Life Boost |
||
+ | |Increases max HP by 10%. |
||
+ | |- |
||
+ | |20% Life Bonus |
||
+ | |Increases max HP by 20%. |
||
+ | |- |
||
+ | |30% Life Bonus |
||
+ | |Increases max HP by 40%. |
||
+ | |- |
||
+ | |10% Demon Pulse |
||
+ | |Increases max MP by 10%. |
||
+ | |- |
||
+ | |20% Mana Bonus |
||
+ | |Increases max MP by 20%. |
||
+ | |- |
||
+ | |30% Mana Bonus |
||
+ | |Increases max MP by 40%. |
||
+ | |- |
||
+ | |Armor's Breath |
||
+ | |Increases HP regeneration by 2. |
||
+ | |- |
||
+ | |Life Spring |
||
+ | |Increases HP regeneration by 3. |
||
+ | |- |
||
+ | |Chakra Armor |
||
+ | |Increases HP regeneration by 2. |
||
+ | |- |
||
+ | |Chakra Walk |
||
+ | |Increases MP regeneration by 3. |
||
+ | |- |
||
+ | |Clench |
||
+ | |50% chance to survive at 1 HP when receiving lethal damage. |
||
+ | |- |
||
+ | |Mighty Swing of the Warrior |
||
+ | |Increases melee damage by 10%. |
||
+ | |- |
||
+ | |Mighty Swing of Destruction |
||
+ | |Increases melee damage by 20%. |
||
+ | |- |
||
+ | |Immunity 1 |
||
+ | |Increases ailment resistance by 50. |
||
+ | |- |
||
+ | |Immunity 2 |
||
+ | |Increases ailment resistance by 100. |
||
+ | |- |
||
+ | |Immunity 3 |
||
+ | |Increases ailment resistance by 150. |
||
+ | |- |
||
+ | |Immunity 4 |
||
+ | |Increases ailment resistance by 200. |
||
+ | |- |
||
+ | |Solidity 1 |
||
+ | |Increases critical defense by 15. |
||
+ | |- |
||
+ | |Solidity 2 |
||
+ | |Increases critical defense by 30. |
||
+ | |- |
||
+ | |Solidity 3 |
||
+ | |Increases critical defense by 45. |
||
+ | |- |
||
+ | |Solidity 4 |
||
+ | |Increases critical defense by 60. |
||
+ | |- |
||
+ | |Misfortune Purification 1 |
||
+ | |Increases critical defense by 15, ailment resistance by 50, and 1% chance to clench. |
||
+ | |- |
||
+ | |Misfortune Purification 2 |
||
+ | |Increases critical defense by 30, ailment resistance by 100, and 3% chance to clench. |
||
+ | |- |
||
+ | |Misfortune Purification 3 |
||
+ | |Increases critical defense by 45, ailment resistance by 150, and 5% chance to clench. |
||
+ | |- |
||
+ | |Misfortune Purification 4 |
||
+ | |Increases critical defense by 60, ailment resistance by 200, and 7% chance to clench. |
||
+ | |- |
||
+ | |Fire Booster |
||
+ | |Increases fire damage by 25%. |
||
+ | |- |
||
+ | |Fire Booster X |
||
+ | |Increases fire damage by 50%. |
||
+ | |- |
||
+ | |Ice Booster |
||
+ | |Increases ice damage by 25%. |
||
+ | |- |
||
+ | |Ice Booster X |
||
+ | |Increases ice damage by 50% |
||
+ | |- |
||
+ | |Electric Booster |
||
+ | |Increases electric damage by 25%. |
||
+ | |- |
||
+ | |Electric Booster X |
||
+ | |Increases electric damage by 50% |
||
+ | |- |
||
+ | |Force Booster |
||
+ | |Increases force damage by 25%. |
||
+ | |- |
||
+ | |Force Booster X |
||
+ | |Increases force damage by 50% |
||
+ | |- |
||
+ | |Close Range Booster |
||
+ | |Increases melee damage by 25%. |
||
+ | |- |
||
+ | |Close Range Booster X |
||
+ | |Increases melee damage by 50% |
||
+ | |- |
||
+ | |Long Range Booster |
||
+ | |Increases gun damage by 25%. |
||
+ | |- |
||
+ | |Long Range Booster X |
||
+ | |Increases gun damage by 50% |
||
+ | |- |
||
+ | |Spell Booster X |
||
+ | |Increases spell damage by 50% |
||
+ | |- |
||
+ | |Attack Booster |
||
+ | |Increases attack damage by 25%. |
||
+ | |- |
||
+ | |Attack Booster X |
||
+ | |Increases attack damage by 50% |
||
+ | |- |
||
+ | |Spin Booster |
||
+ | |Increases spin damage by 25%. |
||
+ | |- |
||
+ | |Spin Booster X |
||
+ | |Increases spin damage by 50% |
||
+ | |- |
||
+ | |Rush Booster |
||
+ | |Increases rush damage by 25%. |
||
+ | |- |
||
+ | |Rush Booster X |
||
+ | |Increases rush damage by 50% |
||
+ | |- |
||
+ | |Shot Booster |
||
+ | |Increases shot damage by 25%. |
||
+ | |- |
||
+ | |Shot Booster X |
||
+ | |Increases shot damage by 50% |
||
+ | |- |
||
+ | |Rapid Booster |
||
+ | |Increases rapid damage by 25%. |
||
+ | |- |
||
+ | |Rapid Booster X |
||
+ | |Increases rapid damage by 50% |
||
+ | |- |
||
+ | |Curative Booster |
||
+ | |Increases curative power by 25% |
||
+ | |- |
||
+ | |ARS Full Booster |
||
+ | |Increase attack, rush, and spin power by 25%. |
||
+ | |- |
||
+ | |SR Full Booster |
||
+ | |Increases shot and rapid power by 25%. |
||
+ | |- |
||
+ | |Hot Pursuit 1 |
||
+ | |Increases technical attack chance by 5% and technical attack power by 5%. |
||
+ | |- |
||
+ | |Hot Pursuit 2 |
||
+ | |Increases technical attack chance by 5% and technical attack power by 10%. |
||
+ | |- |
||
+ | |Power Save 1 |
||
+ | |Reduces HP cost by 10% |
||
+ | |- |
||
+ | |Power Save 2 |
||
+ | |Reduces HP cost by 20%. |
||
+ | |- |
||
+ | |Power Save 3 |
||
+ | |Reduces HP cost by 30%. |
||
+ | |- |
||
+ | |Power Save 4 |
||
+ | |Reduces HP cost by 40%. |
||
+ | |- |
||
+ | |Magic Save 1 |
||
+ | |Reduces MP cost by 10%. |
||
+ | |- |
||
+ | |Magic Save 2 |
||
+ | |Reduces MP cost by 20%. |
||
+ | |- |
||
+ | |Magic Save 3 |
||
+ | |Reduces MP cost by 30%. |
||
+ | |- |
||
+ | |Magic Save 4 |
||
+ | |Reduces MP cost by 40%. |
||
+ | |- |
||
+ | |Hyper Saver 1 |
||
+ | |Reduces HP and MP cost by 10%. |
||
+ | |- |
||
+ | |Hyper Saver 2 |
||
+ | |Reduces HP and MP cost by 20%. |
||
+ | |- |
||
+ | |Hyper Saver 3 |
||
+ | |Reduces HP and MP cost by 30%. |
||
+ | |- |
||
+ | |Hyper Saver 4 |
||
+ | |Reduces HP and MP cost by 40%. |
||
+ | |} |
||
Revision as of 16:23, 1 April 2015
Below is a list of demon skills in Shin Megami Tensei IMAGINE.
Physical
Attack
Skill | Effect | Cost |
---|---|---|
Slash | A basic attack dealing slash damage to a single target. | - |
Slash Combo | A basic series of attacks dealing slash damage to a single target. | - |
Beast Claw | A basic attack dealing slash damage to a single target. | - |
Tackle | A basic attack dealing charge damage to a single target. | - |
Fierce Fang | A basic attack dealing charge damage to a single target. | - |
Thrust | A basic attack dealing charge damage to a single target. | - |
Gnaw | A basic attack dealing charge damage to a single target. | - |
Punch | A basic attack dealing blunt damage to a single target. | - |
Tailwhip | A basic attack dealing blunt damage to a single target. | - |
Kick Combo | A basic attack dealing blunt damage twice to a single target. | - |
Eight End | A basic attack dealing blunt damage eight times to a single target. | - |
Romantic Hell | A basic attack dealing slash damage multiple times to a single target. | - |
Bloodsucker | An attack dealing magic affinity damage to a single target's HP and MP. Heals user for 50% of damage done. | - |
Palm Blast | An attack dealing almighty damage and a shock ailment (100%) to a single target. Damage will not affect incantation, but knockback will. | 30% HP, 30% MP |
Spin
Skill | Effect | Cost |
---|---|---|
Fire Breath | Deals fire based damage to all enemies in front of user and inflicts burn ailment (70%). | 11% HP |
Ice Breath | Deals ice based damage to all enemies in front of user and inflicts freeze ailment (70%). | 11% HP |
Boomerang Frosterius | Deals ice damage to all enemies in front of user and inflicts freeze ailment (100%). | 10% HP, 100 Mag |
Violent Wind | Deals force damage to all enemies in front of user. | 11% HP |
Poison Gas Breath | Deals magic affinity damage to all enemies in front of user and inflicts poison (70%). | 11% HP |
Fog Breath | Deals magic affinity damage to all enemies in front of user and inflicts muddle (70%). | 12% HP |
Feral Claw | Deals slash damage to all enemies in front of user. | 7% HP |
Poison Scratch | Deals slash damage to all enemies in front of user and inflicts poison (70%). | 9% HP |
Iron Claw | Deals slash damage to all enemies in front of user. | 6% HP |
Spin slash | Deals slash damage to all enemies in front of user. | 8% HP |
Darkness Claw | Deals slash damage to all enemies in front of user and inflicts blindness (100%). | 8% HP |
Sonic Boom | Deals force damage to all enemies in front of user. | 12% HP |
Dissection Wave | Deals slash damage to all enemies in front of user. | 13% HP |
Dark Night Sword | Deals slash damage to all enemies in front of user and inflicts mute (70%). | 11% HP |
Guillotine Cut | Deals slash damage to all enemies in front of user and inflicts paralysis (70%). | 11% HP |
Unleashed Power | Deals blunt damage to all enemies in front of user. | 13% HP |
Rising Upper | Deals blunt damage to all enemies in front of user. | 7% HP |
Rage | Deals charge damage to all enemies in front of user. | 11% HP |
Hasso-Happa | Deals almighty damage to all enemies in front of user. | 15 MP, 40 Mag |
Shadow-sewing Waltz | Deals slash damage to all enemies around user and inflicts stun ailment (100%). | 8% HP |
Hell Fire | Deals fire damage to all enemies around user and inflicts burn ailment (70%). | 13% HP |
Burn Storm | Deals fire damage to all enemies around user and inflicts burn ailment (95%). | 15% HP, 20 Mag |
Absolute Zero | Deals ice damage to all enemies around user and inflicts freeze ailment (70%). | 12% HP |
Electrical Discharge | Deals electric damage to all enemies around user and inflicts electric shock ailment (70%). | 13% HP |
Vacuum Blade | Deals force damage to all enemies around user and inflicts stun ailment (70%). | 14% HP |
Vamp Cyclone | Deals magic affinity damage to all enemies around user. User's HP recovers 50% of damage done. | 20 MP |
Akasha Arts | Deals blunt damage to all enemies around user. | 10% HP |
Hidden Sword | Deals slash damage to all enemies around user. | 10% HP |
Heaven Shaking Sword | Deals slash damage to all enemies around user. | 25% HP, 25 Mag |
Hades Blast | Deals charge damage to all enemies surrounding user. | 22% HP, 10 Mag |
Hassotobi | Deals slash damage eight times to enemies surrounding user. Damage increases according to remaining HP. | 20% HP |
Eight Pillars of Flame | Deals fire damage to all enemies surrounding user and inflicts burn ailment (100%). | 1% MP, 200 Mag |
Divine Blast | Deals expel damage on all enemies in around user. Damage increases according to enemy's alignment and remaining HP. | 20% HP, 20% MP, 200 Mag |
Divine Punishment (Maintenance) | Deals almighty damage to all enemies around user inflicting stone (100%). Damage done to Neutral enemies increases by 20% and Chaos enemies by 50%. | 20% HP, 20% MP, 250 Mag |
Divine Punishment (Destruction) | Deals almighty damage to all enemies around user inflicting stone (100%). Damage done to Neutral enemies increases by 20% and Law enemies by 50%. | 20% HP, 20% MP, 250 Mag |
Seraphic Lore | Deals almighty damage to all enemies around user. Damage is based on support stat. | 10% MP, 250 Mag |
Sea of Chaos | Deals almighty damage to all enemies around user inflicting panic (30%). Damage done to enemies outside of user's alignment is increased. | 20% HP, 10% MP, 100 Mag |
Rush
Skill | Effect | Cost |
---|---|---|
Twin Slash | Deals slash damage to a single target. | 4% HP |
Miracle Sword | Deals slash damage to a single target. | 8% HP |
Deathbound | Deals slash damage to enemies in a straight line. | 11% HP |
Annihilation Slash | Deals slash damage to all enemies in a straight line. | 10% HP |
Venom Zapper | Deals slash damage to all enemies in a straight line and inflicts poison (70%). | 10% HP |
Bite | Deals charge damage to a single enemy. | 3% HP |
Poison Bite | Deals charge damage to a single enemy and inflicts poison (70%). | 4% HP |
Charm Bite | Deals charge damage to a single enemy and inflicts charm (70%). | 8% HP |
Numb Bite | Deals charge damage to a single enemy and inflicts paralysis (70%). | 5% HP |
Canubis Bite | Unique beast skill. Deals charge damage to a single enemy. | 10% HP |
Body Attack | Deals charge damage to a single enemy. | 3% HP |
Buddha's Palm | Deals blunt damage to a single enemy. | 8% HP |
Assault | Deals charge damage to a single enemy. | 5% HP |
Hell Thrust | Deals charge damage to a single enemy and inflicts mute (70%). | 7% HP |
Spear | Deals penetrate damage to enemies in a straight line. | 15% HP |
Heat wave | Deals fire damage to enemies in a straight line. | 9% HP |
Lightning Thrust | Deals electric damage to a single target and inflicts electric shock ailment (70%). | 6% HP |
Mega Strike | Deals mind damage to enemies in a straight line. | 8% HP |
Suicide Assault | Deals suicide damage to enemies in a straight line. Kills user. | 1% HP |
Self-Explosion | Deals suicide damage to a single enemy. Kills user. | 1% HP |
Enma Crest | Deals suicide damage to a single enemy. Kills user. | 1% HP |
Vinyl Strike | Deals suicide damage to enemies in a wide range. Kills user. | 1% HP |
Frost Punch | Deals ice damage to a single target and inflicts freeze ailment (70%). | 5% HP |
Galactic Frost Punch | Deals ice damage to enemies in a straight line and inflicts freeze ailment (100%). | 7% HP |
Phlegethon | Deals fire damage to enemies in a straight line and inflicts burn ailment (70%). | 8% HP |
Pyriphlegethon | Deals fire damage to enemies in a straight line and inflicts burn ailment (70%). | 12% HP |
Hail Assault | Deals ice damage to enemies in a straight line. | 2% HP |
Absolute Zero Sword | Deals ice damage to enemies in a straight line and inflicts freeze ailment (100%). | 1% HP, 5 MP |
Killing Wind | Deals force damage to enemies in a straight line and inflicts stun ailment (100%). | 1% HP, 7 MP |
Shot
Skill | Effect | Cost |
---|---|---|
Woodland Thread | Deals penetrate damage to all enemies surrounding target. Damage does not interrupt incantation. | 5% HP |
Scar Plunge | Deals penetrate damage to all enemies surrounding target and inflicts stun ailment (85%). | 16 MP, 15 Mag |
Eclipse | Deals almighty damage to a single target. Damage will not interrupt incantation, but knockback will. | 30 MP, 120 Mag |
Eclipse Hallel | Deals almighty damage to a single target. Damage will not interrupt incantation, but knockback will. | 30 MP, 120 Mag |
Vacuum Wave | Deals slash damage to all enemies within range. Damage will not interrupt incantation, but knockback will. | 50 MP, 100 Mag |
Gae Bolg | Deals penetrate affinity damage to all enemies in front of user. Based on close-range stat. Damage will not interrupt incantation, but knockback will. | 20% HP, 20 Mag |
Rapid
- MP will steadily decrease while unfired rapid shots are loaded.
Skill | Effect | Cost |
---|---|---|
99 Needles | Deals penetrate damage to a single target three times. | 1 MP |
Poison Needle | Deals penetrate damage to a single target two times, inflicting poison (70%). | 2 MP |
Anesthetic | Deals penetrate damage to a single target two times, inflicting paralysis (70%). | 3 MP |
Petrify Needle | Deals penetrate damage to a single target three times, inflicting stone (70%). | 10 MP |
Darkness Needle | Deals penetrate damage to a single target two times, inflicting blindness (100%). | 5 MP |
Wing Flap | Deals force damage to a single target two times. | 2 MP |
Wing Flap (Strong) | Deals force damage to a single target three times. | 10 MP |
Chain Shot | Deals handgun damage to a single target three times. | 3 MP |
Silver Arrow | Deals expel damage to a single target three times. | 3 MP |
Light Arrow | Deals handgun damage to a single target two times | 2 MP |
Myriad Arrows | Deals handgun damage to a single target twelve times. | 1 MP |
Magic Seal | Deals handgun damage to a single target two times. | 6 MP |
Heaven's Bow | Deals spread damage to all targets in range five times. | 4% MP |
Barrage of Sadness | Deals mind damage to a single target ten times with a chance of depression (50%). | 1 MP |
Gouwan no Renkan Jyuusan Kizu | Deals slash damage to a single target thirteen times. | 1 HP |
Madou no Renkan Jyuusan Kizu | Deals magic affinity damage to a single target thirteen times with damage based on the spell stat. | 1 MP |
Magical
Spin
Skill | Effect | Cost |
---|---|---|
Prominence | Deals fire damage to all enemies around user and inflicts burn ailment (70%). | 15 MP, 15 Mag |
Cocytus Pain | Deals ice damage to all enemies around user and inflicts freeze ailment (70%). | 15 MP, 15 Mag |
Shockwave | Deals electric damage to all enemies around user and inflicts electric shock ailment (70%). | 15 MP, 15 Mag |
Tornado | Deals force damage to all enemies around user and inflicts stun ailment (70%). | 15 MP, 15 Mag |
Magical Meteor | Deals magic affinity damage to all enemies around user and inflicts paralysis (40%), cooldown extension (70%), and incantation extension (70%). | 15 MP, 15 Mag |
Nervous Edge | Deals nerve damage to all enemies around the user and inflicts bind (85%). | 15 MP, 15 Mag |
Final Nude | Deals mind damage to all enemies around user and inflicts charm (100%) and arousal (100%). Damage will not effect cast, but knockback will. | 15 MP, 15 Mag |
Final Nude (Male) | Deals mind damage to all enemies around user and inflicts charm (100%) and arousal (100%). Damage will not effect cast, but knockback will. | 15 MP, 15 Mag |
Blast of Envy | Deals almighty damage to all enemies around user. | 15% HP, 15% MP, 200 Mag |
Fly Funeral | Deals almighty damage to all enemies around user and inflicts curse (100%). | 1% MP, 6 Mag |
Morning Star's Light | Deals almighty damage to all enemies around user. Damage will not effect cast, but knockback will. | 25% HP, 25% MP, 400 Mag |
Desert Storm | Deals almighty damage to all enemies around user and inflicts blind (70%). | 80 MP, 250 Mag |
Rush
Skill | Effect | Cost |
---|---|---|
Death Touch | Deals magic affinity damage to a single target. User's HP regenerates 50% of damage done. | 3 MP |
Soul Suck | Deals magic affinity damage to an enemy's MP. User's MP regenerates 30% of damage done. | 3% HP |
Destruction Magic
Skill | Effect | Cost |
---|---|---|
Magic Shot | Deals magic affinity damage to a single target. | - |
Magic Blast | Deals magic affinity damage to all enemies in range. | 5 MP |
Kiss Throw | Deals mind damage to a single target. | - |
Corona Cannon | Fires a slow-moving shot inflicting fire damage on a single target. | 15 MP, 5 Mag |
Blizzard Cannon | Fires a slow-moving shot inflicting ice damage on a single target. | 15 MP, 5 Mag |
Hurricane Cannon | Fires a slow-moving shot inflicting force damage on a single target. | 15 MP, 5 Mag |
Lightning Cannon | Fires a slow-moving shot inflicting fire damage on a single target. | 15 MP, 5 Mag |
Kiss Cannon | Fires a slow-moving shot, inflicting mind damage on all enemies in range. | 30 MP, 20 Mag |
Cursed Spit | Fires a slow-moving shot inflicting almighty damage on a single target and the shock ailment (20%). | 30 MP, 120 Mag |
Agi os Nikolaos | Fires a slow-moving shot inflicting fire damage on a single target. | 100 MP, 100 Mag |
Gungnir | Deals almighty damage to a single target. Damage will not affect incantation, but knockback will. | 30 MP |
Megido Fire I | Deals almighty damage to all enemies in a straight line. Damage will not cancel incantation. | 40 MP, 180 Mag |
Megido Fire II | Deals almighty damage to all enemies in front of user. Damage will not cancel incantation. | 40 MP, 180 Mag |
Agi | Deals fire damage to a single target and inflicts burn ailment (70%). | 8 MP |
Agilao | Deals fire damage to a single target and inflicts burn ailment (70%). | 15 MP |
Agidyne | Deals fire damage to a single target and inflicts burn ailment (70%). | 20 MP, 10 Mag |
Maragi | Deals fire damage to all enemies in range and inflicts burn ailment (70%). | 10 MP |
Maragion | Deals fire damage to all enemies in range and inflicts burn ailment (70%). | 21 MP |
Maragidyne | Deals fire damage to all enemies in range and inflicts burn ailment (70%). | 30 MP, 20 Mag |
Maharantandyne | Deals fire damage to all enemies in range and inflicts burn ailment (70%). | 40 MP, 30 Mag |
Mararagidyne | Deals fire damage to all enemies in range. | 10% MP, 300 Mag |
Bufu | Deals ice damage to a single target and inflicts freeze ailment (70%). | 7 MP |
Bufula | Deals ice damage to a single target and inflicts freeze ailment (70%). | 15 MP |
Bufudyne | Deals ice damage to a single target and inflicts freeze ailment (70%). | 20 MP, 10 Mag |
Mabufu | Deals ice damage to all enemies in range and inflicts freeze ailment (70%). | 9 MP |
Mabufula | Deals ice damage to all enemies in range and inflicts freeze ailment (70%). | 21 MP |
Mabufudyne | Deals ice damage to all enemies in range and inflicts freeze ailment (70%). | 30 MP, 20 Mag |
Marabufudyne | Deals ice damage to all enemies in range. | 10% MP, 300 Mag |
Zio | Deals electric damage to a single target and inflicts electric shock ailment (70%). | 9 MP |
Zionga | Deals electric damage to a single target and inflicts electric shock ailment (70%). | 18 MP |
Ziondyne | Deals electric damage to a single target and inflicts electric shock ailment (70%). | 22 MP, 10 Mag |
Mazio | Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). | 11 MP |
Mazionga | Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). | 24 MP |
Maziodyne | Deals electric damage to all enemies in range and inflicts electric shock ailment (70%). | 32 MP, 20 Mag |
Maraziodyne | Deals electric damage to all enemies in range. | 10% MP, 300 Mag |
Zan | Deals force damage to a single target and inflicts stun ailment (70%). | 10 MP |
Zanma | Deals force damage to a single target and inflicts stun ailment (70%). | 21 MP |
Zandyne | Deals force damage to a single target and inflicts stun ailment (70%). | 28 MP, 10 Mag |
Mazan | Deals force damage to all enemies in range and inflicts stun ailment (70%). | 12 MP |
Mazanma | Deals force damage to all enemies in range and inflicts stun ailment (70%). | 27 MP |
Mazandyne | Deals force damage to all enemies in range and inflicts stun ailment (70%). | 35 MP, 20 Mag |
Marazandyne | Deals force damage to all enemies in range. | 10% MP, 300 Mag |
Megido | Deals almighty damage to a single target. | 20 MP |
Megidora | Deals almighty damage to all enemies in range. | 50 MP, 40 Mag |
Megidoraon | Deals almighty damage to all enemies in range. | 80 MP, 200 Mag |
Gate of Hell | Deals almighty damage to all enemies in range and inflicts stone (30%). Damage increases in proportion to remaining HP. | 10% MP |
Hama | Deals expel damage to a single target. | 10 MP |
Hamaon | Deals expel damage to a single target with a chance of instant death (10%). | 30 MP, 12 Mag |
Manma | Deals expel damage to all enemies in range. | 20 MP |
Manmaon | Deals expel damage to all enemies in range with a chance of instant death (10%). | 40 MP, 24 Mag |
Hostia Sancta | Deals expel damage to all enemies in range. | 50% HP, 20 MP |
Hell's Eyes | Deals death damage to a single target. | 5 MP |
Mudo | Deals death damage to a single target. | 10 MP |
Mudoon | Deals death damage to a single target with a chance of instant death (10%). | 30 MP, 12 Mag |
Mamudo | Deals death damage to all enemies in range. | 20 MP |
Mamudoon | Deals death damage to all enemies in range with a chance of instant death (10%). | 40 MP, 24 Mag |
Shining Eye | Deals death damage to a single target with a chance of instant death (18%) and stone (100%). | 18 MP, 20 MP |
Glow of a Thousand Magics | Deals magic affinity damage to all enemies in front of user. | 25 MP, 100 Mag |
Dream Eater | Deals magic affinity damage to all sleeping enemies. Recovers 50% of damage done to user's HP. | 14 MP, 10 Mag |
Tentarafoo | Deals mind damage to all enemies in range and inflicts panic (80%). | 20 MP |
Eternal Sleep | Deals nerve damage to all sleeping enemies in range. | 14 MP |
Journey to Eternal Sleep | Deals nerve damage to all sleeping enemies in range. | 40 MP |
Curse Magic
Skill | Effect | Cost |
---|---|---|
Tarunda | Temporarily decreases a single enemy's close range and long range by 10. Can be stacked up to four times. | 3 MP |
Makanda | Temporarily decreases a single enemy's spell and support by 10. Can be stacked up to four times. | 3 MP |
Rakunda | Temporarily decreases a single enemy's physical defense by 6. Can be stacked up to four times. | 2 MP |
Samanda | Temporarily decreases a single enemy's magical defense by 6. Can be stacked up to four times. | 2 MP |
Sukunda | Temporarily decreases a single enemy's critical and critical defense by 20. Can be stacked up to four times. | 2 MP |
Matarunda | Temporarily decreases all nearby enemies' close range and long range by 10. Can be stacked up to four times. | 6 MP |
Mamakanda | Temporarily decreases all nearby enemies' spell and support by 10. Can be stacked up to four times. | 6 MP |
Marakunda | Temporarily decreases all nearby enemies' physical defense by 6. Can be stacked up to four times. | 4 MP |
Masamanda | Temporarily decreases all nearby enemies' magical defense by 6. Can be stacked up to four times. | 4 MP |
Masukunda | Temporarily decreases all nearby enemies' critical and critical defense by 20. Can be stacked up to four times. | 4 MP |
Dekaja | Removes all -kaja buffs from a single enemy. | 10 MP |
Randomizer | Casts tarunda, makanda, rakunda, and samanda on a single enemy. | 20 MP, 20 Mag |
Shibaboo | A nerve skill that inflicts bind (85%) on a single target. | 3 MP |
Makajam | A magic affinity skill that inflicts mute (85%) on a single target. | 4 MP |
Pulinpa | A mind skill that inflicts panic (85%) on a single target. | 3 MP |
Dormina | A mind skill that inflicts sleep (85%) on a single target. | 4 MP |
Marin Karin | A mind skill that inflicts charm (85%) on a single target. | 4 MP |
Liberama | A support skill that invites a single target's hostility on user. | 4 MP |
Fool's Voice | A magic affinity skill that inflicts mute (85%) on all enemies in range. | 14 MP |
Bind Voice | A nerve skill that inflicts bind (85%) on all enemies in range. | 10 MP |
Panic Voice | A mind skill that inflicts panic (85%) on all enemies in range. | 12 MP |
Lullaby | A mind skill that inflicts sleep (85%) on all enemies in range. | 14 MP |
Call of the Nine-Headed Dragon | A support skill that inflicts rage (85%) on all enemies in range. | 9 MP |
Ferocious Howl | A support skill that casts matarunda and mamakanda on all enemies in range. | 9 MP |
Sexy Dance | A mind skill that inflicts charm (85%) on all enemies in range. | 14 MP |
Silent Eyes | A magic skill that inflicts mute (85%) on a single target. | 8 MP |
Petra Eyes | A magic affinity skill that inflicts stone (85%) on a single target. | 10 MP |
Evil Eyes | A nerve skill that inflicts bind (85%) on a single target. | 6 MP |
Paral Eyes | A nerve skill that inflicts paralysis (85%) on a single target. | 6 MP |
Sexy Eyes | A mind skill that inflicts charm (85%) on a single target. | 8 MP |
Erosion Hex | Deals nerve damage to all enemies in a wide range and inflicts poison (50%), muddle (45%), and stone (35%). | 10 MP |
The Great Drunk | Deals mind damage to all enemies in a wide range and inflicts panic (100%), sleep (100%), muddle (100%), and drunk (100%). | 15 MP, 10 Mag |
Purity and Poison | Deals mind damage to all enemies in front of user and inflicts curse (100%), charm (90%), sleep (85%), and silence (80%). | 14 MP, 10 Mag |
Meditation | Deals almighty damage to a single target, regenerating user's HP and MP. | 30 Mag |
Cup of Babylon | Deals almighty damage to all enemies in a wide range inflicting muddle (70%), panic (70%), and charm (100%). | 25 MP |
God's Malice | Deals almighty damage to all enemies in a wide range inflicting mute (45%), paralysis (40%), panic (50%), and charm (35%). | 20 MP, 24 Mag |
M. Tea Party | A magic affinity skill that inflicts muddle (85%) and charm (85%). | 14 MP |
Curative Magic
Skill | Effect | Cost |
---|---|---|
Dia | Recovers a small amount of a single ally's HP. | 7 MP |
Diarama | Recovers a medium amount of a single ally's HP. | 10 MP |
Diarahan | Recovers a large amount of a single ally's HP. | 18 MP |
Media | Recovers a small amount of surrounding allies' HP. | 12 MP |
Mediarama | Recovers a medium amount of surrounding allies' HP. | 17 MP |
Mediarahan | Recovers a large amount of surrounding allies' HP. | 26 MP |
Recarm | Revives a single ally with 25% HP. | 20 MP |
Samerecarm | Revives a single ally with 50% HP. | 30 MP |
Recarmdora | Revives all allies in range with 40% HP. Kills user. | 20 MP |
Maiden's Prayer | Revives an ally with 100% HP. | 30 MP |
Reincarnation | Revives an ally with 100% HP and no XP loss. | 40 MP, 200 Mag |
Patrecarm | Revives an ally with 100% HP and nulls all damage for 10 seconds following revival. | 100 MP |
Patra | Heals sleep, bind, and blindness ailments for surrounding allies. | 5 MP |
Mepatra | Heals sleep, bind, and blindness ailments for surrounding allies. | 10 MP |
Posumudi | Heals poison and plague ailments for surrounding allies. | 5 MP |
Charmdi | Heals happy, charm, panic, and rage ailments for surrounding allies. | 5 MP |
Petradi | Heals stone ailment for surrounding allies. | 5 MP |
Paraladi | Heals paralyze ailment for surrounding allies. | 5 MP |
Etnadi | Heals muddle ailment for surrounding allies. | 5 MP |
Closedi | Heals mute and seal ailments for surrounding allies. | 5 MP |
Earth Protection | Increases HP regeneration by 1 for surrounding allies. | 10 MP |
Alp Helm | Increases MP regeneration by 1 for surrounding allies. | 20 MP |
Sanctus | Increases HP and MP regeneration by 1 for surrounding allies. | 30 MP |
Support Magic
Skill | Effect | Cost |
---|---|---|
Tarukaja | Temporarily increases a single ally's close-range and long-range by 8. Can be stacked up to four times. | 5 MP |
Makakaja | Temporarily increases a single ally's spell and support by 8. Can be stacked up to four times. | 5 MP |
Sukukaja | Temporarily increases a single ally's critical and critical defense by 15. Can be stacked up to four times. | 3 MP |
Rakukaja | Temporarily increases a single ally's physical defense by 5. Can be stacked up to four times. | 3 MP |
Samakaja | Temporarily increases a single ally's magical defense by 5. Can be stacked up to four times. | 3 MP |
Matarukaja | Temporarily increases surrounding allies' close-range and long-range by 8. Can be stacked up to four times. | 10 MP |
Mamakakaja | Temporarily increases surrounding allies' spell and support by 8. Can be stacked up to four times. | 10 MP |
Masukukaja | Temporarily increases surrounding allies' critical and critical defense by 15. Can be stacked up to four times. | 6 MP |
Marakukaja | Temporarily increases surrounding allies' physical defense by 5. Can be stacked up to four times. | 6 MP |
Masamakaja | Temporarily increases surrounding allies' magical defense by 5. Can be stacked up to four times. | 6 MP |
Maratarukaja | Casts tarukaja four times on user and inflicts engorged status. | 25 MP |
Maramakakaja | Casts makakaja four times on user and inflicts engorged status. | 25 MP |
Marasukukaja | Casts sukukaja four times on user and inflicts engorged status. | 25 MP |
Mararakukaja | Casts rakukaja four times on user and inflicts engorged status. | 25 MP |
Marasamakaja | Casts samakaja four times on user and inflicts engorged status. | 25 MP |
Dekunda | Removes all -nda debuffs from user. | 10 MP |
Tetrakarn | Reflects the next physical attack the user receives. | 10 MP |
Makarakarn | Reflects the next magical attack the user receives. | 10 MP |
Estoma | Calms all hostile enemies within a small range. | 6 MP |
Tetraja | Nulls the next expel or death attack the user receives. | 10 MP |
Makatora | Restores 10 MP to an ally. | 20 MP |
Dark Breath | Casts makakaja and rakukaja on all surrounding allies. Can be stacked up to four times. | 10 MP |
Eternal Night's Aurora | Temporarily increases the strength of three of the four elements by 50% for all surrounding allies. | 40% MP, 120 Mag |
Bharata Natyam | Casts sukukaja on user. | 5 MP |
Fairy Ring | Casts samakaja on all nearby party members. | 5 MP |
Angel Halo | Casts rakukaja on all nearby party members. | 6 MP |
Lemegeton | Casts two stacks of makakaja on user. | 7 MP |
D.B.B. | Casts tarukaja and makakaja on user. | 7 MP |
Silver Moon Protection | Casts makakaja and increases ailment resistance of nearby party members. | 8 MP |
The Protection of the Four Beasts | Casts rakukaja and samakaja on all nearby party members. | 10 MP |
Naga Loca | Casts tarukaja and makakaja on all nearby party members. | 12 MP |
Pentawall | Casts makarakarn on self. | 10 MP |
Beast Eyes | Allows a single allied player to cast two additional stacks of any skill. Does not stack with similar skills. | 60% MP, 500 Mag |
Beast's Discernment | Allows user to cast two additional stacks of any skill. Does not stack with similar skills. | 30% MP, 500 Mag |
Fighting Spirit | Increases the power of the next physical skill used by an allied player. | 50 MP |
Concentration | Increases the power of the next magical skill used by an allied player. | 50 MP |
Devil Break Tuner | Hits an allied demon with the intensive break status up to four times. | 100 Mag |
Anti-Melee | Temporarily increases a single ally's resistance to slash, blunt, and charge affinities by 50%. | 3 MP, 5 Mag |
Anti-Shot | Temporarily increases a single ally's resistance to handgun, penetrate, and spread affinities by 50%. | 3 MP, 5 Mag |
Anti-Fire | Temporarily increases a single ally's resistance to fire by 50%. | 3 MP, 5 Mag |
Anti-Ice | Temporarily increases a single ally's resistance to ice by 50%. | 3 MP, 5 Mag |
Anti-Force | Temporarily increases a single ally's resistance to force by 50%. | 3 MP, 5 Mag |
Anti-Elec | Temporarily increases a single ally's resistance to electric by 50%. | 3 MP, 5 Mag |
Anti-Expel | Temporarily increases a single ally's resistance to expel by 50%. | 3 MP, 5 Mag |
Anti-Curse | Temporarily increases a single ally's resistance to death by 50%. | 3 MP, 5 Mag |
Null Fire | Negates the next three fire attacks for a single ally. | 7 MP, 10 Mag |
Null Ice | Negates the next three ice attacks for a single ally. | 7 MP, 10 Mag |
Null Force | Negates the next three force attacks for a single ally. | 7 MP, 10 Mag |
Null Elec | Negates the next three electric attacks for a single ally. | 7 MP, 10 Mag |
Null Expel | Negates the next three expel attacks for a single ally. | 7 MP, 10 Mag |
Null Curse | Negates the next three death attacks for a single ally. | 7 MP, 10 Mag |
Repel Fire | Reflects the next three fire attacks for a single ally. | 7 MP, 10 Mag |
Repel Ice | Reflects the next three ice attacks for a single ally. | 7 MP, 10 Mag |
Repel Force | Reflects the next three force attacks for a single ally. | 7 MP, 10 Mag |
Repel Elec | Reflects the next three fire attacks for a single ally. | 7 MP, 10 Mag |
Circle of Fire | Drains the next two fire attacks for all surrounding allies. | 30 MP, 30 Mag |
Defensive Skills
- While in guard stance, user can move at a reduced speed. While in counter or dodge stance, user cannot move. MP decreases slowly while in counter stance.
Skill | Effect | Cost |
---|---|---|
Defensive Stance | User enters a guard stance, decreasing damage taken from attack and spin moves. | 1 MP |
Anti-Demon Stance | User enters a guard stance, decreasing damage taken from attack and spin moves. Slows enemy's recovery from attacks. | 2 MP |
Counter | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack. | - |
Fierce Counter | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack. | - |
Thunderous Shout | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting the shock ailment (100%). | - |
Bind Counter | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting bind (100%). | - |
Poison Counter | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, inflicting poison (100%). | - |
Great Hug | User enters a counter stance, responding to the next enemy attack or rush move with a counterattack, recovering a slight amount of HP. | - |
Gale | User enters a dodge stance, negating the next enemy shot or rapid move. | 1 MP |
Gale Force | User enters a dodge stance, negating the next enemy shot or rapid move and inflicting the stun ailment (100%). | 2 MP |
Passive Skills
Skill | Effect |
---|---|
Satisfaction 1 | Increases critical by 150. |
Satisfaction 2 | Increases critical by 200. |
Satisfaction 3 | Increases critical by 250. |
Awareness 1 | Decreases cooldown by 10%. |
Awareness 2 | Decreases cooldown by 20%. |
Awareness 3 | Decreases cooldown by 30%. |
The Essence of Awareness | Decreases cooldown by 40%. |
Incantation Booster 1 | Decreases incantation by 10%. |
Incantation Booster 2 | Decreases incantation by 20%. |
Incantation Booster 3 | Decreases incantation by 30%. |
Incantation Booster 4 | Decreases incantation by 40%. |
Godspeed 1 | Decreases cooldown and incantation by 10%. |
Godspeed 2 | Decreases cooldown and incantation by 20%. |
Godspeed 3 | Decreases cooldown and incantation by 30%. |
Godspeed 4 | Decreases cooldown and incantation by 40%. |
Overkiller 1 | Increases limit break chance by 10%, limit break power by 10%, and critical by 10. |
Overkiller 2 | Increases limit break chance by 20%, limit break power by 20%, and critical by 20. |
Overkiller 3 | Increases limit break chance by 30%, limit break power by 30%, and critical by 30. |
Evolve 1 | Increases limit break chance by 10%, limit break power by 10%, and critical by 160. |
Evolve 2 | Increases limit break chance by 20%, limit break power by 20%, and critical by 220. |
Evolve 3 | Increases limit break chance by 30%, limit break power by 30%, and critical by 280. |
Evolve 4 | Increases limit break chance by 40%, limit break power by 40%, and critical by 340. |
Noble | Increases limit break power by 20% and technical attack power by 10%. |
10% Life Boost | Increases max HP by 10%. |
20% Life Bonus | Increases max HP by 20%. |
30% Life Bonus | Increases max HP by 40%. |
10% Demon Pulse | Increases max MP by 10%. |
20% Mana Bonus | Increases max MP by 20%. |
30% Mana Bonus | Increases max MP by 40%. |
Armor's Breath | Increases HP regeneration by 2. |
Life Spring | Increases HP regeneration by 3. |
Chakra Armor | Increases HP regeneration by 2. |
Chakra Walk | Increases MP regeneration by 3. |
Clench | 50% chance to survive at 1 HP when receiving lethal damage. |
Mighty Swing of the Warrior | Increases melee damage by 10%. |
Mighty Swing of Destruction | Increases melee damage by 20%. |
Immunity 1 | Increases ailment resistance by 50. |
Immunity 2 | Increases ailment resistance by 100. |
Immunity 3 | Increases ailment resistance by 150. |
Immunity 4 | Increases ailment resistance by 200. |
Solidity 1 | Increases critical defense by 15. |
Solidity 2 | Increases critical defense by 30. |
Solidity 3 | Increases critical defense by 45. |
Solidity 4 | Increases critical defense by 60. |
Misfortune Purification 1 | Increases critical defense by 15, ailment resistance by 50, and 1% chance to clench. |
Misfortune Purification 2 | Increases critical defense by 30, ailment resistance by 100, and 3% chance to clench. |
Misfortune Purification 3 | Increases critical defense by 45, ailment resistance by 150, and 5% chance to clench. |
Misfortune Purification 4 | Increases critical defense by 60, ailment resistance by 200, and 7% chance to clench. |
Fire Booster | Increases fire damage by 25%. |
Fire Booster X | Increases fire damage by 50%. |
Ice Booster | Increases ice damage by 25%. |
Ice Booster X | Increases ice damage by 50% |
Electric Booster | Increases electric damage by 25%. |
Electric Booster X | Increases electric damage by 50% |
Force Booster | Increases force damage by 25%. |
Force Booster X | Increases force damage by 50% |
Close Range Booster | Increases melee damage by 25%. |
Close Range Booster X | Increases melee damage by 50% |
Long Range Booster | Increases gun damage by 25%. |
Long Range Booster X | Increases gun damage by 50% |
Spell Booster X | Increases spell damage by 50% |
Attack Booster | Increases attack damage by 25%. |
Attack Booster X | Increases attack damage by 50% |
Spin Booster | Increases spin damage by 25%. |
Spin Booster X | Increases spin damage by 50% |
Rush Booster | Increases rush damage by 25%. |
Rush Booster X | Increases rush damage by 50% |
Shot Booster | Increases shot damage by 25%. |
Shot Booster X | Increases shot damage by 50% |
Rapid Booster | Increases rapid damage by 25%. |
Rapid Booster X | Increases rapid damage by 50% |
Curative Booster | Increases curative power by 25% |
ARS Full Booster | Increase attack, rush, and spin power by 25%. |
SR Full Booster | Increases shot and rapid power by 25%. |
Hot Pursuit 1 | Increases technical attack chance by 5% and technical attack power by 5%. |
Hot Pursuit 2 | Increases technical attack chance by 5% and technical attack power by 10%. |
Power Save 1 | Reduces HP cost by 10% |
Power Save 2 | Reduces HP cost by 20%. |
Power Save 3 | Reduces HP cost by 30%. |
Power Save 4 | Reduces HP cost by 40%. |
Magic Save 1 | Reduces MP cost by 10%. |
Magic Save 2 | Reduces MP cost by 20%. |
Magic Save 3 | Reduces MP cost by 30%. |
Magic Save 4 | Reduces MP cost by 40%. |
Hyper Saver 1 | Reduces HP and MP cost by 10%. |
Hyper Saver 2 | Reduces HP and MP cost by 20%. |
Hyper Saver 3 | Reduces HP and MP cost by 30%. |
Hyper Saver 4 | Reduces HP and MP cost by 40%. |
Characters | Protagonist - Azura - DB Mikanagi - DB Kano - DB Kuroe - DB Yamaguchi - Kuzaka The Wise - Lord Judah - Madam Justice - Lord Doukan - Ogami - Setsu - Snakeman - Yamamoto the Steel-Willed - Louis Cyphre |
Locations | Arcadia - Cathedral of Shadows - Ichigaya - Ikebukuro - Nakano - Protopia - Second Home - Shibuya - Shinagawa - Shinjuku - Shinjuku Babel - Souhonzan - Suginami - Third Home - Ueno |
Dungeons | Suginami Tunnels - Basilica |
Music | "Amatsuchi" - "Haru Megido" |
Terminology | Cult of Gaia - Demon Buster - Great Cataclysm - Innocent - Millennium Kingdom - Obelisk - Order of Messiah - Seven Philosophers - Yagi - Chain of Curse |
Archives | Demons - Skills (Features) |