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Below is an incomplete listing of skills present in ''[[Persona Q: Shadow of the Labyrinth]]''. More skills and their costs are being added as they become known. |
Below is an incomplete listing of skills present in ''[[Persona Q: Shadow of the Labyrinth]]''. More skills and their costs are being added as they become known. |
||
+ | |||
+ | Lighter-colored skills cannot be inherited. |
||
==Physical== |
==Physical== |
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Line 169: | Line 171: | ||
|92 HP |
|92 HP |
||
|- |
|- |
||
− | |Calamity Seed |
+ | |style="background:#111"|Calamity Seed |
|Multiple heavy Cut attacks per turn, for 3 turns. (All Enemies)<br\>[[Magatsu-Izanagi]] exclusive. |
|Multiple heavy Cut attacks per turn, for 3 turns. (All Enemies)<br\>[[Magatsu-Izanagi]] exclusive. |
||
|RN |
|RN |
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Line 187: | Line 189: | ||
|18 HP |
|18 HP |
||
|- |
|- |
||
− | |God's Hand |
+ | |style="background:#111"|God's Hand |
|A severe Bash attack. (1 enemy) |
|A severe Bash attack. (1 enemy) |
||
|ML |
|ML |
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Line 387: | Line 389: | ||
|RN |
|RN |
||
|82 HP |
|82 HP |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
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|Resseiha |
|Resseiha |
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Line 397: | Line 394: | ||
|RN |
|RN |
||
|62 HP |
|62 HP |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
|Shadow Run |
|Shadow Run |
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Line 403: | Line 405: | ||
|147 HP |
|147 HP |
||
|- |
|- |
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− | | |
+ | |style="background:#111"|Door of Hades |
|3 heavy Almighty attacks, 1 per turn. High chance of instant kill. (All Enemies) [[Thanatos]] exclusive. |
|3 heavy Almighty attacks, 1 per turn. High chance of instant kill. (All Enemies) [[Thanatos]] exclusive. |
||
|RN |
|RN |
||
Line 611: | Line 613: | ||
|32 SP |
|32 SP |
||
|- |
|- |
||
− | |Die for Me! |
+ | |style="background:#111"|Die for Me! |
|High chance of instant kill. (All enemies)<br\>[[Alice]] exclusive. |
|High chance of instant kill. (All enemies)<br\>[[Alice]] exclusive. |
||
|74 SP |
|74 SP |
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Line 622: | Line 624: | ||
!Cost |
!Cost |
||
|- |
|- |
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− | |Black Viper |
+ | |style="background:#111"|Black Viper |
|A severe Almighty attack, with medium chance of knockdown. (1 enemy) |
|A severe Almighty attack, with medium chance of knockdown. (1 enemy) |
||
|99 SP |
|99 SP |
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Line 634: | Line 636: | ||
|68 SP |
|68 SP |
||
|- |
|- |
||
− | |Megidolaon |
+ | |style="background:#111"|Megidolaon |
|A severe Almighty attack, with medium chance of knockdown. (All enemies) |
|A severe Almighty attack, with medium chance of knockdown. (All enemies) |
||
|82 SP |
|82 SP |
||
|- |
|- |
||
− | |Morning Star |
+ | |style="background:#111"|Morning Star |
|A severe Almighty attack, with medium chance of knockdown. (All enemies) |
|A severe Almighty attack, with medium chance of knockdown. (All enemies) |
||
|99 SP |
|99 SP |
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Line 718: | Line 720: | ||
|? |
|? |
||
|- |
|- |
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− | |Salome's Kiss |
+ | |style="background:#111"|Salome's Kiss |
|High chance of Magic Bind, Strength Bind, and Agility Bind. (1 enemy) |
|High chance of Magic Bind, Strength Bind, and Agility Bind. (1 enemy) |
||
|? |
|? |
||
Line 800: | Line 802: | ||
|32 SP |
|32 SP |
||
|- |
|- |
||
− | |Healing Harp |
+ | |style="background:#111"|Healing Harp |
|Restore HP and remove ailments/Binds each turn for 3 turns. (Party)<br\>[[Orpheus Telos]] exclusive. |
|Restore HP and remove ailments/Binds each turn for 3 turns. (Party)<br\>[[Orpheus Telos]] exclusive. |
||
|? |
|? |
||
Line 846: | Line 848: | ||
!Cost |
!Cost |
||
|- |
|- |
||
− | |Death Chaser |
+ | |style="background:#111"|Death Chaser |
|User may follow-up user's row's attacks, for 3 turns. |
|User may follow-up user's row's attacks, for 3 turns. |
||
|124 HP |
|124 HP |
||
Line 918: | Line 920: | ||
|28 SP |
|28 SP |
||
|- |
|- |
||
− | |Shura Tensei |
+ | |style="background:#111"|Shura Tensei |
|Greatly lowers HP each turn but greatly raises attack while active. |
|Greatly lowers HP each turn but greatly raises attack while active. |
||
|24 SP |
|24 SP |
||
Line 926: | Line 928: | ||
|? |
|? |
||
|- |
|- |
||
− | |Power Charge |
+ | |style="background:#111"|Power Charge |
|Nearly triple the user's physical attack for next hit. Lasts 3 turns. |
|Nearly triple the user's physical attack for next hit. Lasts 3 turns. |
||
|40 SP |
|40 SP |
||
|- |
|- |
||
− | |Mind Charge |
+ | |style="background:#111"|Mind Charge |
|Nearly triple the user's magic attack for next hit. Lasts 3 turns. |
|Nearly triple the user's magic attack for next hit. Lasts 3 turns. |
||
|40 SP |
|40 SP |
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Line 986: | Line 988: | ||
|16 SP |
|16 SP |
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|- |
|- |
||
− | |Lunar Blessing |
+ | |style="background:#111"|Lunar Blessing |
|Nullifies 1 attack per turn, for 3 turns. (Party)<br\>[[Kaguya]] exclusive. |
|Nullifies 1 attack per turn, for 3 turns. (Party)<br\>[[Kaguya]] exclusive. |
||
|87 SP |
|87 SP |
||
Line 999: | Line 1,001: | ||
|Slightly raise Cut attack strength. |
|Slightly raise Cut attack strength. |
||
|- |
|- |
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− | |God's Cut |
+ | |style="background:#111"|God's Cut |
|Raise Cut attack strength. |
|Raise Cut attack strength. |
||
|- |
|- |
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Line 1,005: | Line 1,007: | ||
|Slightly raise Bash attack strength. |
|Slightly raise Bash attack strength. |
||
|- |
|- |
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− | |God's Bash |
+ | |style="background:#111"|God's Bash |
|Raise Bash attack strength. |
|Raise Bash attack strength. |
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|- |
|- |
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Line 1,011: | Line 1,013: | ||
|Slightly raise Stab attack strength. |
|Slightly raise Stab attack strength. |
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|- |
|- |
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− | |God's Stab |
+ | |style="background:#111"|God's Stab |
|Raise Stab attack strength. |
|Raise Stab attack strength. |
||
|- |
|- |
||
|Fire Boost |
|Fire Boost |
||
|Slightly raise Fire attack strength. |
|Slightly raise Fire attack strength. |
||
+ | |- |
||
+ | |style="background:#111"|Fire Amp |
||
+ | |Raise Fire attack strength. |
||
|- |
|- |
||
|Ice Boost |
|Ice Boost |
||
|Slightly raise Ice attack strength. |
|Slightly raise Ice attack strength. |
||
+ | |- |
||
+ | |style="background:#111"|Ice Amp |
||
+ | |Raise Ice attack strength. |
||
|- |
|- |
||
|Elec Boost |
|Elec Boost |
||
|Slightly raise Elec attack strength. |
|Slightly raise Elec attack strength. |
||
+ | |- |
||
+ | |style="background:#111"|Elec Amp |
||
+ | |Raise Elec attack strength. |
||
|- |
|- |
||
|Wind Boost |
|Wind Boost |
||
|Slightly raise Wind attack strength. |
|Slightly raise Wind attack strength. |
||
+ | |- |
||
+ | |style="background:#111"|Wind Amp |
||
+ | |Raise Wind attack strength. |
||
|- |
|- |
||
|Impure Reach |
|Impure Reach |
||
Line 1,032: | Line 1,046: | ||
|Raise chance of causing Binds. |
|Raise chance of causing Binds. |
||
|- |
|- |
||
− | |Golden Link |
+ | |style="background:#111"|Golden Link |
|Link damage raises with Link number. [No effect if only 1 Link] |
|Link damage raises with Link number. [No effect if only 1 Link] |
||
|- |
|- |
||
Line 1,044: | Line 1,058: | ||
|Raise damage dealt with first hit and number of Links. |
|Raise damage dealt with first hit and number of Links. |
||
|- |
|- |
||
− | |Raging Fists |
+ | |style="background:#111"|Raging Fists |
|Raise critical hit damage. |
|Raise critical hit damage. |
||
|- |
|- |
||
Line 1,050: | Line 1,064: | ||
|Medium chance of another attack after regular attack. |
|Medium chance of another attack after regular attack. |
||
|- |
|- |
||
− | |Heroic Gemini |
+ | |style="background:#111"|Heroic Gemini |
|Low chance of attack skills executing twice. |
|Low chance of attack skills executing twice. |
||
|- |
|- |
||
Line 1,059: | Line 1,073: | ||
|When user attacks, allies deal more damage to that enemy that turn. |
|When user attacks, allies deal more damage to that enemy that turn. |
||
|- |
|- |
||
− | |Rebel Spirit |
+ | |style="background:#111"|Rebel Spirit |
|Slightly raise attack against enemies with higher HP. |
|Slightly raise attack against enemies with higher HP. |
||
|- |
|- |
||
− | |Death's Scythe |
+ | |style="background:#111"|Death's Scythe |
|Greatly raise damage against enemies with status ailments. |
|Greatly raise damage against enemies with status ailments. |
||
|- |
|- |
||
− | |Judgement Sword |
+ | |style="background:#111"|Judgement Sword |
|Perform a regular attack whenever a Bind is inflicted on an enemy. |
|Perform a regular attack whenever a Bind is inflicted on an enemy. |
||
|- |
|- |
||
− | |Shura Instincts |
+ | |style="background:#111"|Shura Instincts |
|High chance of Shura Tensei when battle starts. [Attack up, HP down each turn] |
|High chance of Shura Tensei when battle starts. [Attack up, HP down each turn] |
||
|- |
|- |
||
Line 1,074: | Line 1,088: | ||
|Reduce damage from Fire attacks. |
|Reduce damage from Fire attacks. |
||
|- |
|- |
||
− | |Absorb Fire |
+ | |style="background:#111"|Absorb Fire |
|Absorb damage from Fire attacks. |
|Absorb damage from Fire attacks. |
||
|- |
|- |
||
Line 1,080: | Line 1,094: | ||
|Reduce damage from Ice attacks. |
|Reduce damage from Ice attacks. |
||
|- |
|- |
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− | |Absorb Ice |
+ | |style="background:#111"|Absorb Ice |
|Absorb damage from Ice attacks. |
|Absorb damage from Ice attacks. |
||
|- |
|- |
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Line 1,086: | Line 1,100: | ||
|Reduce damage from Elec attacks. |
|Reduce damage from Elec attacks. |
||
|- |
|- |
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− | |Absorb Elec |
+ | |style="background:#111"|Absorb Elec |
|Absorb damage from Elec attacks. |
|Absorb damage from Elec attacks. |
||
|- |
|- |
||
Line 1,092: | Line 1,106: | ||
|Reduce damage from Wind attacks. |
|Reduce damage from Wind attacks. |
||
|- |
|- |
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− | |Absorb Wind |
+ | |style="background:#111"|Absorb Wind |
|Absorb damage from Wind attacks. |
|Absorb damage from Wind attacks. |
||
|- |
|- |
||
Line 1,128: | Line 1,142: | ||
|Prevent Agility Bind |
|Prevent Agility Bind |
||
|- |
|- |
||
− | |Immunity Buffer |
+ | |style="background:#111"|Immunity Buffer |
|High chance of nullifying physical attacks against the user. |
|High chance of nullifying physical attacks against the user. |
||
|- |
|- |
||
− | |Trick Step |
+ | |style="background:#111"|Trick Step |
|Raise evasion rate against all attacks. |
|Raise evasion rate against all attacks. |
||
|- |
|- |
||
− | |Endure |
+ | |style="background:#111"|Endure |
|Withstand damage that brings HP down to 0 with 1 HP |
|Withstand damage that brings HP down to 0 with 1 HP |
||
|- |
|- |
||
− | |Swordbreaker |
+ | |style="background:#111"|Swordbreaker |
|Medium chance of halving physical damage versus the user's row. |
|Medium chance of halving physical damage versus the user's row. |
||
|- |
|- |
||
− | |Runic Shield |
+ | |style="background:#111"|Runic Shield |
|Medium chance to nullify Fire, Wind, Ice, and Elec versus the user's row. |
|Medium chance to nullify Fire, Wind, Ice, and Elec versus the user's row. |
||
|- |
|- |
||
Line 1,178: | Line 1,192: | ||
|2 Gauges |
|2 Gauges |
||
|- |
|- |
||
− | |Yomi Return |
+ | |style="background:#111"|Yomi Return |
|Revive, with half HP restore. (1 ally) |
|Revive, with half HP restore. (1 ally) |
||
|? |
|? |
||
Line 1,240: | Line 1,254: | ||
!Effect |
!Effect |
||
|- |
|- |
||
− | |Alleys of Light |
+ | |style="background:#111"|Alleys of Light |
|Slight HP restore for each step taken in a labyrinth. (Party) |
|Slight HP restore for each step taken in a labyrinth. (Party) |
||
|- |
|- |
||
− | |Paths of Light |
+ | |style="background:#111"|Paths of Light |
|HP restore for each step taken in a labyrinth. (Party) |
|HP restore for each step taken in a labyrinth. (Party) |
||
|- |
|- |
Revision as of 16:46, 4 December 2014
Below is an incomplete listing of skills present in Persona Q: Shadow of the Labyrinth. More skills and their costs are being added as they become known.
Lighter-colored skills cannot be inherited.
Physical
Cut
Skill | Effect | Range | Cost |
---|---|---|---|
Twin Slash | 2 light Cut attacks. (1 enemy) | ML | 18 HP |
Cleave | A light Cut attack. (1 enemy) | ML | 28 HP |
Tempest Slash | 3 light Cut attacks. (1 enemy) | ML | 48 HP |
Vorpal Blade | A heavy Cut attack. (1 enemy) | ML | 94 HP |
Brutal Slash | A heavy Cut attack. (1 enemy) | ML | 134 HP |
Mighty Swing | A light Cut attack that splashes to either side. (1 enemy) | ML | ? |
Fatal End | A heavy Cut attack which takes longer to execute. (1 enemy) | ML | 76 HP |
Zanshinken | Medium Cut attack. Hits again if user takes no damage that turn. (1 enemy) | ML | 98 HP |
Guillotine | A heavy Cut attack, higher damage if target has ailment. (1 enemy) | ML | 87 HP |
Mow Down | A light Cut attack. (1 row) | ML | ? |
Blade of Fury | A heavy Cut attack. (1 row) | ML | 126 HP |
Gurentou | A light Cut + Fire attack. (1 enemy) | ML | 24 HP |
Gokuentou | A medium Cut + Fire attack. (1 enemy) | ML | 92 HP |
Hientou | A heavy Cut + Fire attack. (1 enemy) | ML | 135 HP |
Frost Edge | A light Cut + Ice attack. (1 enemy) | ML | 16 HP |
Glacial Edge | A light Cut + Ice attack. (1 enemy) | ML | 24 HP |
Tousatsujin | A heavy Cut + Ice attack. (1 enemy) | ML | 135 HP |
Raikouzan | A light Cut + Elec attack. (1 enemy) | ML | 24 HP |
Raimeizan | A medium Cut + Elec attack. (1 enemy) | ML | 92 HP |
Raijinzan | A heavy Cut + Elec attack. (1 enemy) | ML | 135 HP |
Jinpugeki | A light Cut + Wind attack. (1 enemy) | ML | 24 HP |
Reppu Strike | A medium Cut + Wind attack. (1 enemy) | ML | 92 HP |
Kamikaze Strike | A heavy Cut + Wind attack. (1 enemy) | ML | 135 HP |
Flame Link | A light Cut + Fire attack. (1 enemy) [Link damage with allies' attacks] | ML | 48 HP |
Frost Link | A light Cut + Ice attack. (1 enemy) [Link damage with allies' attacks] | ML | 48 HP |
Bolt Link | A light Cut + Elec attack. (1 enemy) [Link damage with allies' attacks] | ML | 48 HP |
Gale Link | A light Cut + Wind attack. (1 enemy) [Link damage with allies' attacks] | ML | 48 HP |
Stunning Slice | A light Cut attack, with medium chance of Paralysis. (1 enemy) | ML | 10 HP |
Toxic Slice | A light Cut attack, with medium chance of Poison. (1 enemy) | ML | 10 HP |
Deathbound | A heavy Cut attack. (All enemies) | RN | 145 HP |
Bane Slice | A light Cut attack, with medium chance of Curse. (1 enemy)<br\>Zen exclusive. | RN | 10 HP |
Hex Slice | A medium Cut attack, with medium chance of Curse. (1 enemy)<br\>Zen exclusive. | RN | 92 HP |
Calamity Seed | Multiple heavy Cut attacks per turn, for 3 turns. (All Enemies)<br\>Magatsu-Izanagi exclusive. | RN | ? |
Bash
Skill | Effect | Range | Cost |
---|---|---|---|
Buchikamashi | A light Bash attack. (1 enemy) | ML | 18 HP |
God's Hand | A severe Bash attack. (1 enemy) | ML | 162 HP |
Heat Wave | A medium Bash attack that splashes to either side. (1 enemy) | ML | 92 HP |
Revenge Blow | A Bash attack delayed to next turn, stronger for each hit taken. (1 enemy) | ML | 100 HP |
Teardrop | A light Bash attack, lowers target's defense for that turn. (1 enemy) | ML | 16 HP |
Moondrop | A medium Bash attack, lowers target's defense for that turn. (1 enemy) | ML | 92 HP |
Stardrop | A heavy Bash attack, lowers target's defense for that turn. (1 enemy) | ML | 124 HP |
Fang Smash | A medium Bash attack, lowers target's attack for 3 turns. (1 enemy) | ML | 62 HP |
Kidney Smash | A medium Bash attack, lowers elemental attack for 3 turns. (1 enemy) | ML | 62 HP |
Assault Dive | A medium Bash attack, with medium chance of knockdown. (1 enemy) | ML | 48 HP |
Sleeper Punch | A light Bash attack, with medium chance of Sleep. (1 enemy) | ML | 16 HP |
Sonic Punch | A medium Bash attack, with medium chance of Sleep. (1 enemy) | ML | 82 HP |
Brain Shake | A heavy Bash attack, with medium chance of Sleep. (1 enemy) | ML | 112 HP |
Skull Cracker | A light Bash attack, with medium chance of Magic Bind. (1 enemy) | ML | 42 HP |
Holy Touch | A heavy Bash attack. (1 enemy) | RN | 88 HP |
Fusion Blast | A light Bash + Fire attack. (1 enemy) | RN | 12 HP |
Scorching Blast | A medium Bash + Fire attack. (1 enemy) | RN | 54 HP |
Nuclear Blast | A heavy Bash + Fire attack. (1 enemy) | RN | 102 HP |
Bolt Strike | A light Bash + Elec attack. (1 enemy) | RN | 12 HP |
Lightning Smash | A medium Bash + Elec attack. (1 enemy) | RN | 54 HP |
Thunder Smash | A heavy Bash + Elec attack. (1 enemy) | RN | 102 HP |
Stab
Skill | Effect | Range | Cost |
---|---|---|---|
Double Shot | 2 light Stab attacks. (1 enemy) | ML | 12 HP |
Broadshot | A light Stab attack. (1 row) | ML | 24 HP |
End Shot | A heavy Stab attack which takes longer to execute. | ML | ? |
Primal Force | A heavy Stab attack, ignoring target's resistances and buffs. (1 enemy) | ML | 56 HP |
Single Shot | A light Stab attack that pierces to the back row. (1 enemy) | RN | 14 HP |
Assault Shot | A medium Stab attack that pierces to the back row. (1 enemy) | RN | 56 HP |
Heavy Shot | A heavy Stab attack that pierces to the back row. (1 enemy) | RN | 98 HP |
Silent Thrust | A heavy Stab attack that pierces to the back row. (1 enemy) | RN | 164 HP |
Swift Strike | 3 quick, medium Stab attacks against random targets. (1 row) | RN | 58 HP |
Arrow Rain | A light Stab attack. (All enemies) | RN | 64 HP |
Hailstorm | A medium Stab attack. (All enemies) | RN | 84 HP |
Aeon Rain | A medium Stab attack. (All enemies) | RN | 124 HP |
Myriad Arrows | 6-8 light Stab attacks at random, with low accuracy. (All enemies) | RN | 130 HP |
Thorn Chains | A light Stab attack, with medium chance of Magic Bind. (1 enemy) | RN | ? |
Thorn Cuffs | A light Stab attack, with medium chance of Strength Bind. (1 enemy) | RN | ? |
Almighty
Skill | Effect | Range | Cost |
---|---|---|---|
Photon Edge | A heavy Almighty attack. | ML | 154 HP |
Shinkuuha | 2 medium Almighty attacks. (1 enemy) | RN | 82 HP |
Resseiha | 1-5 medium Almighty attacks against random targets. (All enemies) | RN | 62 HP |
Summon Ghost | A medium Almighty attack. (All enemies) [Requires Circles] | RN | 24 HP |
Shadow Run | A heavy Almighty attack. (All enemies) | RN | 147 HP |
Door of Hades | 3 heavy Almighty attacks, 1 per turn. High chance of instant kill. (All Enemies) Thanatos exclusive. | RN | ? |
Magic
Fire
Skill | Effect | Cost |
---|---|---|
Agi | A light Fire attack. (1 enemy) | 8 SP |
Agilao | A medium Fire attack. (1 enemy) | 28 SP |
Agidyne | A heavy Fire attack. (1 enemy) | 46 SP |
Maragi | A light Fire attack. (All enemies) | 14 SP |
Maragion | A medium Fire attack. (All enemies) | 36 SP |
Maragidyne | A heavy Fire attack. (All enemies) | 64 SP |
Fire Dance | A light Fire attack that splashes to either side. (1 enemy) | ? |
Fire Spray | A light Fire attack that splashes to either side. (1 enemy)<br\>Zen exclusive. | 16 SP |
Ice
Skill | Effect | Cost |
---|---|---|
Bufu | A light Ice attack. (1 enemy) | 8 SP |
Bufula | A medium Ice attack. (1 enemy) | 28 SP |
Bufudyne | A heavy Ice attack. (1 enemy) | 46 SP |
Mabufu | A light Ice attack. (All enemies) | 14 SP |
Mabufula | A medium Ice attack. (All enemies) | 36 SP |
Mabufudyne | A heavy Ice attack. (All enemies) | 64 SP |
Ice Dance | An Ice attack that pierces to the back row. (1 Enemy) | ? |
Frozen Spear | A light Ice attack that pierces to the back row. (1 enemy)<br\>Zen exclusive. | 12 SP |
Elec
Skill | Effect | Cost |
---|---|---|
Zio | A light Elec attack. (1 enemy) | 8 SP |
Zionga | A medium Elec attack. (1 enemy) | 28 SP |
Ziodyne | A heavy Elec attack. (1 enemy) | 46 SP |
Mazio | A light Elec attack. (All enemies) | 14 SP |
Mazionga | A medium Elec attack. (All enemies) | 36 SP |
Maziodyne | A heavy Elec attack. (All enemies) | 64 SP |
Elec Dance | A light Elec attack. (1 Row) | ? |
Thunder Clap | A light Elec attack. (1 row)<br\>Zen exclusive. | 16 SP |
Wind
Skill | Effect | Cost |
---|---|---|
Garu | A light Wind attack. (1 enemy) | 8 SP |
Garula | A medium Wind attack. (1 enemy) | 28 SP |
Garudyne | A heavy Wind attack. (1 enemy) | 46 SP |
Magaru | A light Wind attack. (All enemies) | 14 SP |
Magarula | A medium Wind attack. (All enemies) | 36 SP |
Magarudyne | A heavy Wind attack. (All enemies) | 64 SP |
Wind Dance | 2-4 light Wind attacks against random targets. (1 row) | ? |
Cyclone | 2-3 light Wind attacks against random targets. (1 row)<br\>Zen exclusive. | 18 SP |
Light
Skill | Effect | Cost |
---|---|---|
Hama | Slight chance of instant kill. (1 enemy) | 12 SP |
Hamaon | Medium chance of instant kill. (1 enemy) | 24 SP |
Mahama | Slight chance of instant kill. (All enemies) | 18 SP |
Mahamaon | Medium chance of instant kill. (All enemies) | 32 SP |
Dark
Skill | Effect | Cost |
---|---|---|
Mudo | Slight chance of instant kill. (1 enemy) | 12 SP |
Mudoon | Medium chance of instant kill. (1 enemy) | 24 SP |
Mamudo | Slight chance of instant kill. (All enemies) | 18 SP |
Mamudoon | Medium chance of instant kill. (All enemies) | 32 SP |
Die for Me! | High chance of instant kill. (All enemies)<br\>Alice exclusive. | 74 SP |
Almighty
Skill | Effect | Cost |
---|---|---|
Black Viper | A severe Almighty attack, with medium chance of knockdown. (1 enemy) | 99 SP |
Megido | A medium Almighty attack, with medium chance of knockdown. (All enemies) | 54 SP |
Megidola | A heavy Almighty attack, with medium chance of knockdown. (All enemies) | 68 SP |
Megidolaon | A severe Almighty attack, with medium chance of knockdown. (All enemies) | 82 SP |
Morning Star | A severe Almighty attack, with medium chance of knockdown. (All enemies) | 99 SP |
Support
Ailment
Nerve/Mind
Skill | Effect | Cost |
---|---|---|
Pulinpa | Medium chance of Panic. (1 enemy) | 6 SP |
Dormina | Medium chance of Sleep. (1 enemy) | 8 SP |
Poisma | Medium chance of Poison. (1 enemy) | 8 SP |
Evil Touch | Medium chance of Curse. (1 enemy) | 8 SP |
Stona | Medium chance of Petrification. (1 enemy) | 8 SP |
Tentarafoo | Medium chance of Panic. (All enemies) | 12 SP |
Lullaby Song | Medium chance of Sleep. (All enemies) | 12 SP |
Binding Cry | Medium chance of Paralysis. (All enemies) | 12 SP |
Poison Breath | Medium chance of Poison. (All enemies) | 12 SP |
Evil Smile | Medium chance of Curse. (All enemies) | 12 SP |
Bind
Skill | Effect | Cost |
---|---|---|
Makajam | Medium chance of Magic Bind. (1 enemy) | 8 SP |
Disarm | Medium chance of Strength Bind. (1 enemy) | 8 SP |
Scarecrow | Medium chance of Agility Bind. (1 enemy) | 8 SP |
Silent Song | Medium chance of Magic Bind. (All enemies) | ? |
Spiderweb | Medium chance of Agility Bind. (All enemies) | ? |
Salome's Kiss | High chance of Magic Bind, Strength Bind, and Agility Bind. (1 enemy) | ? |
Curse
Skill | Effect | Cost |
---|---|---|
Panic Circle | Medium chance of Panic each turn, for 3 turns. (All enemies) | 18 SP |
Sleep Circle | Medium chance of Sleep each turn, for 3 turns. (All enemies) | 18 SP |
Stun Circle | Medium chance of Paralysis each turn, for 3 turns. (All enemies) | 18 SP |
Poison Circle | Medium chance of Poison each turn, for 3 turns. (All enemies) | 18 SP |
Silence Circle | Medium chance of Magic Bind each turn, for 3 turns. (All enemies) | 24 SP |
Decay Circle | Medium chance of Strength Bind each turn, for 3 turns. (All enemies) | 24 SP |
Lethargy Circle | Medium chance of Agility Bind each turn, for 3 turns. (All enemies) | 24 SP |
Healing
Skill | Effect | Cost |
---|---|---|
Dia | Slight HP restore. (1 ally) | 6 SP |
Diarama | Moderate HP restore. (1 ally) | 18 SP |
Diarahan | Full HP restore. (1 ally) | 48 SP |
Media | Slight HP restore. (Party) | 12 SP |
Mediarama | Moderate HP restore. (Party) | 24 SP |
Mediarahan | Full HP restore. (Party) | 48 SP |
Recarm | Revive, with half HP restore. (1 ally) | 16 SP |
Recovery | Slight HP restore. (1 row) [Only usable in battle]<br\>Rei exclusive. | 16 SP |
Life Goblet | Moderate HP restore. (1 row) [Only usable in battle]<br\>Rei exclusive. | 32 SP |
Healing Harp | Restore HP and remove ailments/Binds each turn for 3 turns. (Party)<br\>Orpheus Telos exclusive. | ? |
Recovery
Skill | Effect | Cost |
---|---|---|
Patra | Remove status ailments. (1 ally) | 6 SP |
Mutudi | Remove all Binds. (1 ally) | 6 SP |
Me Patra | Remove status ailments. (Party) | 12 SP |
Pure Memento | Remove status ailments at end of each turn, for 3 turns. (User's row) | 18 SP |
Free Memento | Remove all Binds at end of each turn, for 3 turns. (User's row) | 18 SP |
Refresh | Remove status ailments. (1 row) [Only usable in battle]<br\>Rei exclusive. | 18 SP |
Becalm | Remove all Binds. (1 row) [Only usable in battle]<br\>Rei exclusive. | 18 SP |
Buff/Debuff
Skill | Effect | Cost |
---|---|---|
Death Chaser | User may follow-up user's row's attacks, for 3 turns. | 124 HP |
Death Counter | Counter-attack whenever user's row is attacked, for 3 turns. | 54 HP |
Tarukaja | Raise attack for 3 turns. (1 ally) | 8 SP |
Rakukaja | Raise defense for 3 turns. (1 ally) | 8 SP |
Sukukaja | Raise hit rate and evasion for 3 turns. (1 ally) | 8 SP |
Matarukaja | Raise attack for 3 turns. (Party) | 18 SP |
Marakukaja | Raise defense for 3 turns. (Party) | 18 SP |
Masukukaja | Raise hit rate and evasion for 3 turns. (Party) | 18 SP |
Tarunda | Lower attack for 3 turns. (1 enemy) | 8 SP |
Rakunda | Lower defense for 3 turns. (1 enemy) | 8 SP |
Sukunda | Lower hit rate and evasion for 3 turns. (1 enemy) | 8 SP |
Matarunda | Lower attack for 3 turns. (All enemies) | 18 SP |
Marakunda | Lower physical defense for 3 turns. (All enemies) | 18 SP |
Masukunda | Lower hit rate and evasion for 3 turns. (All enemies) | 18 SP |
Dekaja | Remove stat buffs. (All enemies) | 24 SP |
Dekunda | Remove stat penalties. (Party) | 24 SP |
Bestial Roar | Raise physical attack and act first for 3 turns. | 16 SP |
Dragon Cry | Act first and greatly raise physical attack for 3 turns. | 28 SP |
Shura Tensei | Greatly lowers HP each turn but greatly raises attack while active. | 24 SP |
Critical Eye | Raise critical hit rate for 3 turns. | ? |
Power Charge | Nearly triple the user's physical attack for next hit. Lasts 3 turns. | 40 SP |
Mind Charge | Nearly triple the user's magic attack for next hit. Lasts 3 turns. | 40 SP |
Pain-Eater | Raise defense and chance to be targeted for 3 turns. | 6 SP |
Safeguard | Take attacks in place of an ally, with reduced damage. (1 ally) | 12 SP |
Body Shield | Take attacks in place of allies, with reduced damage. (1 row) | 18 SP |
Fire Wall | Raise Fire resistance for 3 turns. (Party) | 16 SP |
Ice Wall | Raise Ice resistance for 3 turns. (Party) | 16 SP |
Elec Wall | Raise Elec resistance for 3 turns. (Party) | 16 SP |
Wind Wall | Raise Wind resistance for 3 turns. (Party) | 16 SP |
Light Wall | Raises Light resistance for 3 turns. (Party) | 16 SP |
Dark Wall | Raises Darkness resistance for 3 turns. (Party) | 16 SP |
Holy Blessing | Nullifies all Binds and status ailments 1 time for 3 turns. (Party) | 28 SP |
Guiding Sword | Raise attack for 3 turns. (1 row)<br\>Zen exclusive. | 16 SP |
Guarding Staff | Raise defense for 3 turns. (1 row)<br\>Zen exclusive. | 16 SP |
Renewal | Remove stat penalties. (1 row) [Only usable in battle]<br\>Rei exclusive. | 16 SP |
Lunar Blessing | Nullifies 1 attack per turn, for 3 turns. (Party)<br\>Kaguya exclusive. | 87 SP |
Passive Skills
Skill | Effect |
---|---|
Demon's Cut | Slightly raise Cut attack strength. |
God's Cut | Raise Cut attack strength. |
Demon's Bash | Slightly raise Bash attack strength. |
God's Bash | Raise Bash attack strength. |
Demon's Stab | Slightly raise Stab attack strength. |
God's Stab | Raise Stab attack strength. |
Fire Boost | Slightly raise Fire attack strength. |
Fire Amp | Raise Fire attack strength. |
Ice Boost | Slightly raise Ice attack strength. |
Ice Amp | Raise Ice attack strength. |
Elec Boost | Slightly raise Elec attack strength. |
Elec Amp | Raise Elec attack strength. |
Wind Boost | Slightly raise Wind attack strength. |
Wind Amp | Raise Wind attack strength. |
Impure Reach | Raise chance of inflicting ailments. |
Binding Hands | Raise chance of causing Binds. |
Golden Link | Link damage raises with Link number. [No effect if only 1 Link] |
Double Link | Raise damage dealt with first hit and number of Links. |
Triple Link | Raise damage dealt with first hit and number of Links. |
Quadruple Link | Raise damage dealt with first hit and number of Links. |
Raging Fists | Raise critical hit damage. |
Forked Spear | Medium chance of another attack after regular attack. |
Heroic Gemini | Low chance of attack skills executing twice. |
First Star | Raise damage when attacking before all enemies act. |
Bloody Vanguard | When user attacks, allies deal more damage to that enemy that turn. |
Rebel Spirit | Slightly raise attack against enemies with higher HP. |
Death's Scythe | Greatly raise damage against enemies with status ailments. |
Judgement Sword | Perform a regular attack whenever a Bind is inflicted on an enemy. |
Shura Instincts | High chance of Shura Tensei when battle starts. [Attack up, HP down each turn] |
Resist Fire | Reduce damage from Fire attacks. |
Absorb Fire | Absorb damage from Fire attacks. |
Resist Ice | Reduce damage from Ice attacks. |
Absorb Ice | Absorb damage from Ice attacks. |
Resist Elec | Reduce damage from Elec attacks. |
Absorb Elec | Absorb damage from Elec attacks. |
Resist Wind | Reduce damage from Wind attacks. |
Absorb Wind | Absorb damage from Wind attacks. |
Resist Light | Reduce chance of instant kill from Light. |
Resist Dark | Reduce chance of instant kill from Darkness. |
Null Panic | Prevent Panic |
Null Sleep | Prevent Sleep |
Null Paralysis | Prevent Paralysis |
Null Poison | Prevent Poison |
Null Curse | Prevent Curse |
Null Petrify | Prevent Petrification |
Null M-Bind | Prevent Magic Bind |
Null S-Bind | Prevent Strength Bind |
Null A-Bind | Prevent Agility Bind |
Immunity Buffer | High chance of nullifying physical attacks against the user. |
Trick Step | Raise evasion rate against all attacks. |
Endure | Withstand damage that brings HP down to 0 with 1 HP |
Swordbreaker | Medium chance of halving physical damage versus the user's row. |
Runic Shield | Medium chance to nullify Fire, Wind, Ice, and Elec versus the user's row. |
Circle Recovery | Slight HP restore each turn. (Party) [Requires Circles] |
Restoring Touch | Greatly raise natural recovery speed from status ailments and Binds. |
Squire Card | Slightly raise Fire, Ice, Wind, and Elec attack strength.<br\>Zen exclusive. |
Serene Journey | Slight SP restore for each step taken in a labyrinth.<br\>Rei exclusive. |
Platinum Coin | Medium chance to prevent all Binds and ailments against the user's row.<br\>Rei exclusive. |
Battle
Skill | Effect | Cost |
---|---|---|
Renewal Ray | Slight HP restore. (Party) [Only usable in combat] | 2 Gauges |
Renewal Aura | Moderate HP restore. (Party) [Only usable in battle] | 3 Guages |
Purifying Rain | Remove all Binds and ailments. (Party) | 2 Gauges |
Yomi Return | Revive, with half HP restore. (1 ally) | ? |
Orb of Power | Raise physical and elemental attack for 3 turns. (Party) | 2 Gauges |
Orb of Resolve | Raise physical and elemental defense for 3 turns. (Party) | 2 Gauges |
Orb of Haste | Raise hit rate and evasion rate for 3 turns. (Party) | 2 Gauges |
Eternal Melody | Extend stat buffs by 3 additional turns. (Party) | 3 Guages |
Sutakora Foot | Attempt to escape from the battle and teleport to the entrance of the floor. | 1 Gauge |
Heroic Wind | Restore 5% of HP each turn. (Party) | Passive |
Life Aid | 20% HP restore at the end of battle. (Party) | Passive |
Hunting Prayer | Slightly higher rate of material drops from enemies. | Passive |
Snake Glare | High chance of preventing preemptive attacks. | Passive |
Healing Breeze | Slight HP restore at end of turn, for 3 turns. (Party)<br\>Lucia exclusive. | 1 Gauge |
Prayer | Full HP restore and remove all Binds and ailments. (Party)<br\>Lucia exclusive. | 4 Guages |
Spotlight | Targeted ally takes their action first.<br\>Himiko exclusive. | 1 Gauge |
Zero Set | Skill costs are reduced to 0 for 1 turn. (Party)<br\>Himiko exclusive. | 4 Guages |
Labyrinth
Skill | Effect |
---|---|
Alleys of Light | Slight HP restore for each step taken in a labyrinth. (Party) |
Paths of Light | HP restore for each step taken in a labyrinth. (Party) |
Faerie's Vigil | Reveal nearby shortcuts. |
Tengu's Vigil | Reveal shortcuts in a wide area. |
Treasure Hunter | Reveal nearby treasure boxes. |
Fortune Hunter | Reveal treasure boxes in a wide area. |
Clairvoyance | Reveal nearby treasure boxes, FOEs, and shortcuts. |
Farsight | Reveal treasure boxes, FOEs, and shortcuts in a wide area. |
Spotter | Slightly higher rate of rare materials from Power Spots. |
Harvest Prayer | Higher rate of rare materials. Rare chance to gather multiple times. |
Cornucopia | Higher rate of rare materials. Low chance to gather multiple times. |
Safety Prayer | Gather somewhat safely from Power Spots. |