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Below is a listing of skills present in Persona Q2: New Cinema Labyrinth.

Skills marked with a '*' deal double damage when used in Boost.

Lighter-colored skills cannot be inherited.

PhysEdit

Single TargetEdit

Skill Effect Range Cost
Lunge* Light Phys attack. ML 14 HP
Twin Slash* 2 light Phys attacks. ML 14 HP
Armor Splitter Immediate light Phys attack. Lower defense for 1 turn. ML 16 HP
Fang Smash Light Phys attack. Lower attack for 3 turns. ML 16 HP
Guillotine Light Phys attack, higher damage if target has ailment. ML 16 HP
Punishment Light Phys attack, higher damage if target is bound, but dispels Bind. ML 16 HP
Zanshinken Light Phys attack. If unhurt during turn, extra attack activates. ML 16 HP
Headbutt Light Phys attack, with medium chance of Confusion. ML 19 HP
Poison Skewer Light Phys attack, with medium chance of Poison. ML 19 HP
Silent Thrust Light Phys attack, with medium chance of Hex. ML 19 HP
Sleeper Punch Light Phys attack, with medium chance of Sleep. ML 19 HP
Single Shot* Light Phys attack that pierces to the back row. RN 16 HP
Giant Slice* Light Phys attack that splashes to either side. ML 16 HP
Lucky Punch Tiny Phys attack. High critical rate but low accuracy. ML 12 HP
Assault Dive* Medium Phys attack. ML 25 HP
Triple Down* 3 medium Phys attacks. ML 25 HP
Tempest Slash* 2-6 medium Phys attacks. ML 63 HP
Armor Breaker Immediate medium Phys attack. Lower defense for 1 turn. ML 32 HP
Kidney Smash Medium Phys attack. Lower attack for 3 turns. ML 32 HP
Guillotine Slice Medium Phys attack, higher damage if target has ailment. ML 40 HP
Punishing Bite Medium Phys attack, higher damage if target is bound, but dispels Bind. ML 40 HP
Brutal Slash Medium Phys attack. If unhurt during turn, extra attack activates. ML 42 HP
Brain Shake Medium Phys attack, with high chance of Confusion. ML 32 HP
Death Needle Medium Phys attack, with high chance of Poison. ML 32 HP
Calm Blade Medium Phys attack, with high chance of Hex. ML 32 HP
Sleep Strike Medium Phys attack, with high chance of Sleep. ML 32 HP
Arm Chopper Medium Phys attack, with medium chance of Strength Bind. ML 19 HP
Holy Touch Medium Phys attack, with medium chance of Magic Bind. ML 19 HP
Leg Reaper Medium Phys attack, with medium chance of Agility Bind. ML 19 HP
Assault Shot Medium Phys attack that pierces to the back row. RN 28 HP
Mighty Swing Medium Phys attack that splashes to either side. ML 28 HP
Miracle Punch Medium Phys attack. High critical rate but low accuracy. ML 49 HP
Black Spot* Heavy Phys attack. ML 62 HP
Primal Force* 2 heavy Phys attacks. ML 66 HP
Vorpal Blade* 4 heavy Phys attacks. ML 67 HP
Myriad Arrows 6-8 heavy Phys attacks. ML 85 HP
Armor Destroyer Immediate heavy Phys attack. Lower defense for 1 turn. ML 52 HP
Weapon Crusher Heavy Phys attack. Lower attack for 3 turns. ML 52 HP
Guillotine Blade Heavy Phys attack, higher damage if target has ailment. ML 63 HP
Punishing End Heavy Phys attack, higher damage if target is bound, but dispels Bind. ML 56 HP
Heaven's Blade Heavy Phys attack. If unhurt during turn, extra attack activates. ML 68 HP
Arm Crusher Heavy Phys attack, with medium chance of Strength Bind. ML 36 HP
Saint's Touch Heavy Phys attack, with medium chance of Magic Bind. ML 36 HP
Achilles Reaper Heavy Phys attack, with medium chance of Agility Bind. ML 36 HP
Broadshot* Heavy Phys attack that pierces to the back row. RN 68 HP
Blade of Fury* Heavy Phys attack that splashes to either side. ML 68 HP
God's Hand* Severe Phys attack. ML 85 HP
Oneshot Kill* Severe Phys attack that pierces to the back row. RN 92 HP
Brave Blade* Severe Phys attack that splashes to either side. ML 91 HP
Dream Needle

Light Phys attack, with medium chance of Sleep.

Arsene and Satanael exclusive.

ML 6 HP
Cross Slash

Medium Phys attack.

Izanagi Picaro exclusive.

ML 12 HP
Light Wave*

Severe Phys attack.

Asura exclusive.

ML 99 HP

LinksEdit

Damage of Strike Link is affected by Power Charge/Fury Order. Elemental links are affected by Boost, Amp and Turbo skills, but don't benefit from Power Charge nor Mind Charge. All links are affected by Shura Tensei. All links target 1 enemy.

Skill Effect Range Cost
Strike Link Light Phys attack. Further allied attacks gain link damage.  ML 20 HP
Firestrike Link Light Fire attack. Further allied attacks gain link damage. ML 48 HP
Icestrike Link Light Ice attack. Further allied attacks gain link damage. ML 48 HP
Elecstrike Link Light Elec attack. Further allied attacks gain link damage. ML 48 HP
Windstrike Link Light Wind attack. Further allied attacks gain link damage. ML 48 HP
Psystrike Link Light Psy attack. Further allied attacks gain link damage. ML 48 HP
Nucleostrike Link Light Nuke attack. Further allied attacks gain link damage. ML 48 HP

Multi TargetEdit

Skill Effect Cost
Heat Wave* Medium Phys attack. 24 HP
Deathbound* Heavy Phys attack. 73 HP
Agneyastra* Heavy Phys attack. 98 HP
Rampage* 2-6 light Phys attacks to random targets. 24 HP
Arrow Rain* 3-6 medium Phys attacks to random targets. 30 HP
Herculean Strike* 3-6 medium Phys attacks to random targets. 44 HP
Hailstorm* 3-8 heavy Phys attacks to random targets. 73 HP
Aeon Rain* 3-10 severe Phys attacks to random targets. 89 HP
Revenge Blow Light Phys attack to random targets. Stronger for each hit taken. 16 HP
Vengeful Smash Medium Phys attack to random targets. Stronger for each hit taken. 46 HP
Vengeful Melee Heavy Phys attack to random targets. Stronger for each hit taken. 67 HP
Calamity Seed

Heavy Phys attacks each turn for 3 turns.

Magatsu Izanagi and Magatsu Izanagi Picaro exclusive.

100 SP
Danse Macabre*

5-7 medium Phys attacks to random targets.

Dzelarhons exclusive.

40 HP
Angelic Trumpet*

3 heavy Phys attacks to random targets.

Trumpeter exclusive.

65 HP
Hassou Tobi*

8 medium Phys attacks to random targets.

Yoshitsune exclusive.

131 HP

Enemy ExclusiveEdit

Skill Effect
Buchikamashi Light physical attack. (1 foe)
Mow Down Light physical attack. (1 row)
Stab Shower Light physical damage 3 times. (Random foes)
Berserk Frenzy Light physical attack 3-6 times. (Random foes)
Hard Slash Heavy physical damage. (1 foe)
Crazed Slash Heavy physical damage. (All foes)
End Shot Medium physical damage after charging for prior turn. (1 foe)
Thorn Shackle Light damage + medium chance of agility bind. (1 foe)
Thorn Cuffs Light damage + medium chance of strength bind. (1 foe)
Sabaton Slice Heavy damage + medium chance of agility bind. (1 foe)
Drain touch Medium Damage (1 foe) + Heal damage dealt against foe. (user)
Scepter Strike Hale HP of 1 foe.
Egg Bomb Light physical attack. (Splash)
Burst Arm Light physical damage 1-8 times. (Random foes)
Supersonic Hero Severe Physical attack. (All enemies)
Kamoshida Kick Heavy Physical attack (1 enemy) + Tarunda.
Tail Whip Medium Damage. (One foe)
Wild Rush Heavy Damage 4 times. (Random foes)
Barrage Medium physical 10 times. (Random foes)
Charge Shot Medium damage. (One column)
Scarlet Laser Heavy Physical attack. (All foes)
Megaton Press Medium Damage + Medium chance of knockdown. (All foes)
Pounce Punch Heavy Physical attack 2 times. (2 foes)
Dream Slice Medium Damage + Sleep. (1 foe)
Bane Slice Medium Damage + Curse. (1 foe)
Stunning Slice Light Damage + Paralysis. (1 foe)
Crushing Strike Heavy Damage + Medium chance of Stregth/Magic/Agility bind. (1 foe)
Pierce Rapier Heavy Physical attack. (Pierce)
Saint Spear Heavy Physical attack. (Pierce)
Origin Strike Colossal Physical attack. (Splash)
All-Out Attack Colossal Almighty attack. (All foes)

MagicEdit

FireEdit

Skill Effect Range Cost
Agi Light Fire attack. (1 enemy) RN 6 SP
Agilao Medium Fire attack. (1 enemy) RN 14 SP
Agidyne Heavy Fire attack. (1 enemy) RN 32 SP
Ragnarok Severe Fire attack. (1 enemy)

Surt exclusive.

RN 64 SP
Maragi Light Fire attack. (All enemies) RN 18 SP
Maragion Medium Fire attack. (All enemies) RN 36 SP
Maragidyne Heavy Fire attack. (All enemies) RN 52 SP
Gurentou Light Fire attack that splashes to either side. (1 enemy) ML 32 HP
Gokuentou Medium Fire attack that splashes to either side. (1 enemy) ML 56 HP
Hientou Heavy Fire attack that splashes to either side. (1 enemy) ML 82 HP

IceEdit

Skill Effect Range Cost
Bufu Light Ice attack. (1 enemy) RN 6 SP
Bufula Medium Ice attack. (1 enemy) RN 14 SP
Bufudyne Heavy Ice attack. (1 enemy) RN 32 SP
Niflhelm

Severe Ice attack. (1 enemy)

Kresnik exclusive.

RN 64 SP
Mabufu Light Ice attack. (All enemies) RN 18 SP
Mabufula Medium Ice attack. (All enemies) RN 36 SP
Mabufudyne Heavy Ice attack. (All enemies) RN 52 SP
Icy Paradise

2-4 medium Ice attacks against random targets. (All enemies)

Black Frost exclusive.

RN 24 SP
Frost Edge Light Ice attack that splashes to either side. (1 enemy) ML 32 HP
Glacial Edge Medium Ice attack that splashes to either side. (1 enemy) ML 56 HP
Tousatsujin Heavy Ice attack that splashes to either side. (1 enemy) ML 82 HP

ElectricEdit

Skill Effect Range Cost
Zio Light Elec attack. (1 enemy) RN 6 SP
Zionga Medium Elec attack. (1 enemy) RN 14 SP
Ziodyne Heavy Elec attack. (1 enemy) RN 32 SP
Thunder Reign

Severe Elec attack. (1 enemy)

Odin exclusive.

RN 64 SP
Mazio Light Elec attack. (All enemies) RN 18 SP
Mazionga Medium Elec attack. (All enemies) RN 36 SP
Maziodyne Heavy Elec attack. (All enemies) RN 52 SP
Empyrean Storm

Proportional Elec attack. (All enemies)

Huang Di exclusive.

RN 65 SP
Raikouzan Light Elec attack that splashes to either side. (1 enemy) ML 32 HP
Raimeizan Medium Elec attack that splashes to either side. (1 enemy) ML 56 HP
Raijinzan Heavy Elec attack that splashes to either side. (1 enemy) ML 82 HP

WindEdit

Skill Effect Range Cost
Garu Light Wind attack. (1 enemy) RN 6 SP
Garula Medium Wind attack. (1 enemy) RN 14 SP
Garudyne Heavy Wind attack. (1 enemy) RN 32 SP
Panta Rhei

Severe Wind attack. (1 enemy)

Vishnu exclusive.

RN 64 SP
Magaru Light Wind attack. (All enemies) RN 18 SP
Magarula Medium Wind attack. (All enemies) RN 36 SP
Magarudyne Heavy Wind attack. (All enemies) RN 52 SP
Jinpugeki Light Wind attack that splashes to either side. (1 enemy) ML 32 HP
Reppu Strike Medium Wind attack that splashes to either side. (1 enemy) ML 56 HP
Kamikaze Strike Heavy Wind attack that splashes to either side. (1 enemy) ML 82 HP

PsychokinesisEdit

Skill Effect Range Cost
Psi Light Psy attack. (1 enemy) RN 6 SP
Psio Medium Psy attack. (1 enemy) RN 14 SP
Psiodyne Heavy Psy attack. (1 enemy) RN 32 SP
Psycho Force Severe Psy attack. (1 enemy) RN 48 SP
Mapsi Light Psy attack. (All enemies) RN 18 SP
Mapsio Medium Psy attack. (All enemies) RN 36 SP
Mapsiodyne Heavy Psy attack. (All enemies) RN 52 SP
Psycho Blast Severe Psy attack. (All enemies) RN 64 SP
Mind Strike Light Psy attack that splashes to either side. (1 enemy) ML 32 HP
Mental Smash Medium Psy attack that splashes to either side. (1 enemy) ML 56 HP
Psycho Smash Heavy Psy attack that splashes to either side. (1 enemy) ML 82 HP

NuclearEdit

Skill Effect Range Cost
Frei Light Nuke attack. (1 enemy) RN 6 SP
Freila Medium Nuke attack. (1 enemy) RN 14 SP
Freidyne Heavy Nuke attack. (1 enemy) RN 32 SP
Atomic Flare Severe Nuke attack. (1 enemy) RN 48 SP
Mafrei Light Nuke attack. (All enemies) RN 18 SP
Mafreila Medium Nuke attack. (All enemies) RN 36 SP
Mafreidyne Heavy Nuke attack. (All enemies) RN 52 SP
Cosmic Flare Severe Nuke attack. (All enemies) RN 64 SP
Fusion Blast Light Nuke attack that splashes to either side. (1 enemy) ML 32 HP
Scorching Blast Medium Nuke attack that splashes to either side. (1 enemy) ML 56 HP
Nuclear Blast Heavy Nuke attack that splashes to either side. (1 enemy) ML 82 HP

BlessEdit

All Bless attacks are ranged.

Skill Effect Cost
Kouha Light Bless attack. (1 enemy) 6 SP
Kouga Medium Bless attack. (1 enemy) 14 SP
Kougaon Heavy Bless attack. (1 enemy) 32 SP
Makouha Light Bless attack. (All enemies) 18 SP
Makouga Medium Bless attack. (All enemies) 36 SP
Makougaon Heavy Bless attack. (All enemies) 52 SP
Hama Low chance of instant kill. (1 enemy) [Bless-based attack] 10 SP
Hamaon Medium chance of instant kill. (1 enemy) [Bless-based attack] 20 SP
Mahama Low chance of instant kill. (All enemies) [Bless-based attack] 22 SP
Mahamaon Medium chance of instant kill. (All enemies) [Bless-based attack] 44 SP
Samsara

High chance of instant kill. (All enemies) [Bless-based attack]

Daisoujou exclusive.

50 SP

CurseEdit

All Curse attacks are ranged.

Skill Effect Cost
Eiha Light Curse attack. (1 enemy) 6 SP
Eiga Medium Curse attack. (1 enemy) 14 SP
Eigaon Heavy Curse attack. (1 enemy) 32 SP
Maeiha Light Curse attack. (All enemies) 18 SP
Maeiga Medium Curse attack. (All enemies) 36 SP
Maeigaon Heavy Curse attack. (All enemies) 52 SP
Mudo Low chance of instant kill. (1 enemy) [Curse-based attack] 10 SP
Mudoon Medium chance of instant kill. (1 enemy) [Curse-based attack] 20 SP
Mamudo Low chance of instant kill. (All enemies) [Curse-based attack] 22 SP
Mamudoon Medium chance of instant kill. (All enemies) [Curse-based attack] 44 SP
Die For Me!

High chance of instant kill. (All enemies) [Curse-based attack]

Alice exclusive.

50 SP

AlmightyEdit

Skill Effect Cost
Shinkuuha 2 medium Almighty attacks. (1 enemy) 56 HP
Photon Edge Heavy Almighty attack. (1 enemy) 63 HP
Black Viper

Extreme Almighty attack. (1 enemy)

Satan exclusive.

52 SP
Resseiha 2-5 medium Almighty attacks to random targets. (All enemies) 82 HP
Megido Medium Almighty attack. (All enemies) 14 SP
Megidola Heavy Almighty attack. (All enemies) 32 SP
Megidolaon Severe Almighty attack. (All enemies) 48 SP
Beast Summon Medium Almighty attack. (All enemies) [Requires circles] 58 SP
Spirit Summon Heavy Almighty attack. (All enemies) [Requires circles] 72 SP
Shadow Run

Heavy Almighty attack. (All enemies)

Kudlak exclusive.

64 HP
World's End

Severe Almighty attack. (All enemies)

Lucifer exclusive.

111 HP
Prana

Severe Almighty attack. (All enemies)

Ardha exclusive.

122 HP
Pralaya

Severe Almighty attack with medium chance of instant kill. (All enemies)

Shiva exclusive.

99 HP
Morning Star

Extreme Almighty attack. (All enemies)

Helel exclusive.

68 SP
Door of Hades

Heavy Almighty attack each turn for 3 turns. (All enemies)

Thanatos and Thanatos Picaro exclusive.

78 SP

Enemy ExclusiveEdit

Skill Effect
Fire Dance Light Fire Damage. (1 Foe, Splash)
Ice Dance Light Ice Damage. (1 column)
Wind Dance Light Wind Damage 2-3 times. (Random foes)
Elec Dance Medium Elec Damage. (1 row)
Flame Dance Medium Fire Damage. (1 Foe, Splash)
Frost Dance Medium Ice Damage. (1 column)
Gust Dance Medium Wind Damage 2-3 times. (Random foes)
Bolt Dance Medium Elec Damage. (1 row)
Self destruct Heavy almight damage. (all foes) User dies after use.
Swift Fang Medium Wind attack. (1 Enemy)
Synchrocity Sets all enemies' HP to the same as the enemy with the lowest HP. (Almighty)
Elimination Heavy Almighty Damage. (1 foe)
Riot Run Heavy Almighty Damage, power scales with user HP. (All foes)
Inferno Dance Heavy Fire Damage. (1 Foe, Splash)
Frigid Dance Heavy Ice Damage. (1 column)
Hurricane Dance Heavy Wind attack 2-3 times. (All foes)
Storm Dance Heavy Elec attack. (1 Row)
Tempest Dance Light Wind attack 2-10 times. (All foes)
Saint Tempest Bless attack 2-5 times. (One row)
Umbral Tempest Curse attack 2-5 times. (One row)
Flame Tempest Heavy Fire attack 2-5 times. (One row)
Frost Tempest Heavy Ice attack. 2-5 times. (One row)

SupportEdit

AilmentEdit

Skill Effect Cost
Dormina Medium chance of Sleep. (1 row) 6 SP
Evil Touch Medium chance of Hex. (1 row) 6 SP
Poisma Medium chance of Poison. (1 row) 6 SP
Pulinpa Medium chance of Confusion. (1 row) 6 SP
Lullaby Song Medium chance of Sleep. (All enemies) 12 SP
Evil Smile Medium chance of Hex. (All enemies) 12 SP
Poison Breath Medium chance of Poison. (All enemies) 12 SP
Tentarafoo Medium chance of Confusion. (All enemies) 12 SP

BindEdit

Skill Effect Cost
Makajam Medium chance of Magic Bind. (1 row) 8 SP
Disarm Medium chance of Strength Bind. (1 row) 8 SP
Scarecrow Medium chance of Agility Bind. (1 row) 8 SP
Salome's Kiss High chance of Magic/Strength/Agility Bind. (1 enemy) 42 SP
Sleuth Insight

Medium chance of Magic/Strength/Agility Bind. (1 enemy)

Robin Hood exclusive.

2 SP
Detective’s Ban

Medium chance of Magic/Strength/Agility Bind. (1 row)

Evolved Robin Hood exclusive.

2 SP

CirclesEdit

Skill Effect Cost
Sleep Circle Medium chance of Sleep each turn for 3 turns. (All enemies) 18 SP
Poison Circle Medium chance of Poison each turn for 3 turns. (All enemies) 18 SP
Confusion Circle Medium chance of Confusion each turn for 3 turns. (All enemies) 18 SP
Stun Circle Medium chance of Paralysis each turn for 3 turns. (All enemies) 18 SP
Decay Circle Medium chance of Strength Bind each turn for 3 turns. (All enemies) 24 SP
Silence Circle Medium chance of Magic Bind each turn for 3 turns. (All enemies) 24 SP
Lethargy Circle Medium Chance of Agility Bind each turn for 3 turns. (All enemies) 24 SP

HealingEdit

Skill Effect Cost
Dia Slight HP restore. (1 ally) 5 SP
Diarama Moderate HP restore. (1 ally) 10 SP
Diarahan Full HP restore. (1 ally) 28 SP
Amrita Full HP restore. Remove all Binds and ailments. (1 ally) 45 SP
Media Slight HP restore. (Party) 12 SP
Mediarama Moderate HP restore. (Party) 30 SP
Mediarahan Full HP restore. (Party) 56 SP
Recarm Revive and restore half HP. (1 ally) 12 SP
Samarecarm Revive and restore all HP. (1 ally) 36 SP
Patra Remove ailments. (1 row) 6 SP
Me Patra Remove ailments. (Party) 12 SP
Mutudi Remove all Binds. (1 row) 4 SP
Mamutudi

Remove all Binds. (Party)

Konohana Sakuya and Amaterasu exclusive.

15 SP
Pure Memento Remove ailments at end of each turn for 3 turns. (User's row) 18 SP
Free Memento Remove all Binds at end of each turn for 3 turns. (User's row) 18 SP
Refresh

Slight HP restore and remove ailments. (1 row) [Only usable in battle]

Robin Hood exclusive.

8 SP
Healing Harp

Restore HP and remove ailments/Binds each turn for 3 turns. (Party)

Orpheus Picaro exclusive.

28 SP
Oratorio

Full HP restore. Remove all ailments and Binds. (1 row)

Messiah Picaro exclusive.

24 SP

Buff/DebuffEdit

Skill Effect Cost
Tarukaja Raise attack for 3 turns. (1 ally) 8 SP
Rakukaja Raise defense for 3 turns. (1 ally) 8 SP
Sukukaja Raise accuracy and evasion for 3 turns. (1 ally) 8 SP
Heat Riser Raise attack/defense and accuracy/evasion for 3 turns. (1 ally) 35 SP
Matarukaja Raise attack for 3 turns. (Party)  18 SP
Marakukaja Raise defense for 3 turns. (Party) 18 SP
Masukukaja Raise accuracy and evasion for 3 turns. (Party) 18 SP
Dekaja Remove stat buffs. (All enemies) 18 SP
Tarunda Lower attack for 3 turns. (1 Enemy) 8 SP
Rakunda Lower defense for 3 turns. (1 Enemy) 8 SP
Sukunda Lower accuracy and evasion for 3 turns. (1 Enemy) 8 SP
Debilitate Lower attack/defense and accuracy/evasion for 3 turns. (1 Enemy) 42 SP
Matarunda Lower attack for 3 turns. (All enemies) 18 SP
Marakunda Lower defense for 3 turns. (All enemies) 18 SP
Masukunda Lower accuracy and evasion for 3 turns. (All enemies) 18 SP
Dekunda Remove stat penalties. (Party) 18 SP
Death Chaser May follow-up user's row's attacks for 3 turns. (Self) 124 HP
Death Counter Counter whenever user's row is attacked for 3 turns. 32 HP
Binding Aura Extend timers on Bind and ailments. (All enemies) [Does not stack] 18 SP
Bestial Roar Raise physical attack and act first for 3 turns. 16 SP
Dragon Cry Greatly raise physical attack and act first for 3 turns. 28 SP
Shura Tensei Greatly lowers HP each turn but greatly raises attack while active. 24 SP
Shura Revert Ends Shura Tensei, restoring moderate HP. 8 SP
Critical Eye Raise critical hit rate for 3 turns. (Self) 12 SP
True Critical Eye Raise critical hit rate for 3 turns. (Party) 26 SP
Power Charge Triple physical attack for next hit. Lasts 3 turns. (Self) 22 SP
Fury Order Triple physical attack for next hit. Lasts 3 turns. (Party) 44 SP
Mind Charge Triple magic attack for next hit. Lasts 3 turns. (Self) 22 SP
Focus Order Triple magic attack for next hit. Lasts 3 turns. (Party) 44 SP
Line Guard Raise defense and protects allies. Extra defense while protecting. (1 row) 3 SP
All Guard Raise defense and protects allies. Extra defense while protecting. (Party) 9 SP
Fire Screen Raise Fire resistance for 3 turns. (Party) 16 SP
Ice Screen Raise Ice resistance for 3 turns. (Party) 16 SP
Elec Screen Raise Elec resistance for 3 turns. (Party) 16 SP
Wind Screen Raise Wind resistance for 3 turns. (Party) 16 SP
Psy Screen Raise Psy resistance for 3 turns. (Party) 16 SP
Nuke Screen Raise Nuke resistance for 3 turns. (Party) 16 SP
Bless Screen Raise Bless resistance for 3 turns. (Party) 16 SP
Curse Screen Raise Curse resistance for 3 turns. (Party) 16 SP
Lunar Blessing

Nullifies 1 attack per turn for 3 turns. (Party)

Kaguya and Kaguya Picaro exclusive.

87 SP
Rebel Vanguard

Significantly raise critical rate for 1 turn. (1 row)

Arsene exclusive.

3 SP
Revolt Vanguard

Significantly raise critical rate for 2 turns. (1 row)

Satanael exclusive.

3 SP
Full Throttle

Raise attack and act first for 3 turns.

Johanna exclusive.

1 SP
Unlimiter

Greatly raise attack and act first for 3 turns.

Anat exclusive.

1 SP
Counter Stance

Counter whenever user's row is attacked for 3 turns.

Tomoe exclusive.

4 SP
Counter Bash

Powerful counter whenever user's row is attacked for 3 turns.

Suzuka Gongen exclusive.

4 SP
Machismo Wall

Slightly raise defense and protect allies. Extra defense while protecting. (Party)

Take-Mikazuchi exclusive.

2 SP
Machismo Barrier

Greatly raise defense and protect allies. Extra defense while protecting. (Party)

Dairoku Tenmaou exclusive.

2 SP
Cost Cutter

2/3 Skill costs for 3 turns. (Self)

Sukuna-Hikona exclusive.

2 SP
Cost Reduction

1/2 Skill costs for 3 turns. (Self)

Yamato-Takeru exclusive.

2 SP
Kunai Backup

May follow-up user's row's attacks for 3 turns. (Self)

Jiraiya exclusive.

4 SP
Kunai Dance

May powerfully follow-up user's row's attacks for 3 turns. (Self)

Susano-o exclusive.

4 SP
Deflector Shot

Medium chance of nullifying Phys attacks for 3 turns. (1 row)

Io exclusive.

3 SP
Intercept Fire

High chance of nullifying Phys attacks for 3 turns. (1 row)

Isis exclusive.

3 SP
Called Homerun

Counter whenever user's row is attacked for 3 turns.

Hermes exclusive.

4 SP
Called Shot

Powerful counter whenever user's row is attacked for 3 turns.

Trismegistus exclusive.

4 SP
Rush Stance

High chance attack skills will activate twice for 2 turns. (Self)

Polydeuces exclusive.

3 SP
Sonic Rush

Attack skills will activate twice for 2 turns. (Self)

Caesar exclusive.

3 SP
Ironfist Style

High chance to add splash to single-target attack skills for 3 turns.

Castor exclusive.

4 SP
Effortless Style

Add splash to single-target attack skills for 3 turns.

Evolved Castor exclusive.

4 SP

Enemy ExclusiveEdit

Skill Effect
Shibaboo Inflicts Paralysis. (1 foe)
Binding Cry Inflicts Paralysis. (All foes)
Muscle Down Inflicts Strength Bind. (All foes)
Silent Song Inflicts Magic Bind. (All foes)
Spiderweb Inflicts Agility Bind. (All foes)
Absolute Power Magic and Strength Bind (All foes); Cannot be cured.
If Kamoshidaman's Statue is non-existent, it does nothing.
Bunny Slumber Inflicts Sleep. (One foe)
Double Sukukaja Raises accuracy and evasion by 2 stages.
Triple Sukukaja Raises accuracy and evasion by 3 stages.
Nasty Taunt Increases attack for 3 turns. (1 Ally)
Hypercharge Charges up next physical attack for 3 turns. (Self)
Denial Randomly seals the use of a skill for 2 turns. (All foes)
Does not affect skills held by 2 or more party members.
Auto Recovery Heal 3600 HP.
Safeguard Raise defense, redirect attacks to self with reduced damage. (Self)
Stona Inflicts petrify. (1 foe)
Stone Mist Inflicts Petrify. (All foes)
Infinite Despair Magic, Physical and Speed Bind. (All foes)
Cannot be cured save for using Hikari's Cheer.
Saint Aura Changes user resistances + Sleep (All foes)
Umbral Aura Changes user resistance + Curse (All foes)
Flame Aura Changes user resistance + Panic (All foes)
Frost Aura Changes user resistances + Agility bind (All foes)
Rage Charges up next attack.
Retake Undos all actions from the current turn.
Time Accel Skip current turn and prepare for Origin Strike.

Passive SkillsEdit

Boost, Amp and Turbo skills stack multiplicatively, as do Persona 3 Protagonist and Mitsuru's unique skills.

Regenerate-type effects (Snacking Art and Regenerate) cap at 15% of max HP restored.

Healing Finger, Healing Hand and Idol Hands stack multiplicatively and affect Return from Yomi and Circle Recovery's healing values.

Circle Recovery stacks with each member carrying it.

Skill Effect
Fire Boost Slightly (1.2x) raise Fire attack strength.
Fire Amp Moderately (1.4x) raise Fire attack strength.
Inferno Boost Greatly (1.5x) raise Fire attack strength.
Ice Boost Slightly (1.2x) raise Ice attack strength.
Ice Amp Moderately (1.4x) raise Ice attack strength.
Ice Turbo Greatly (1.5x) raise Ice attack strength.
Elec Boost Slightly (1.2x) raise Elec attack strength.
Elec Amp Moderately (1.4x) raise Elec attack strength.
Elec Turbo Greatly (1.5x) raise Elec attack strength.
Wind Boost Slightly (1.2x) raise Wind attack strength.
Wind Amp Moderately (1.4x) raise Wind attack strength.
Tornado Boost Greatly (1.5x) raise Wind attack strength.
Psy Boost Slightly (1.2x) raise Psy attack strength.
Psy Amp Moderately (1.4x) raise Psy attack strength.
Psy Turbo Greatly (1.5x) raise Psy attack strength.
Nuke Boost Slightly (1.2x) raise Nuke attack strength.
Nuke Amp Moderately (1.4x) raise Nuke attack strength.
Nuke Turbo Greatly (1.5x) raise Nuke attack strength.
Bless Boost Slightly (1.2x) raise Bless attack strength.
Bless Amp Moderately (1.4x) raise Bless attack strength.
Bless Turbo Greatly (1.5x) raise Bless attack strength.
Curse Boost Slightly (1.2x) raise Curse attack strength.
Curse Amp Moderately (1.4x) raise Curse attack strength.
Curse Turbo Greatly (1.5x) raise Curse attack strength.
Healing Finger Slightly (1.5x) raise HP restored by recovery skills.
Healing Hand Moderately (2x) raise HP restored by recovery skills.
Idol Hands Greatly (2.5x) raise HP restored by recovery skills.
Ailment Arts Moderately raise chance of inflicting ailments.
Ailment Arts+ Greatly raise chance of inflicting ailments.
Bind Arts Moderately raise chance of causing Binds.
Bind Arts+ Greatly raise chance of causing Binds.
Ambush Arts Moderately raise attack against enemies with status ailments.
Ambush Arts+ Greatly raise attack against enemies with status ailments.
Bound Arts Moderately raise critical rate when target is bound.
Bound Arts+ Greatly raise critical rate when target is bound.
Challenger Arts Slightly raise attack against enemies with higher HP.
Challenger Arts+ Moderately raise attack against enemies with higher HP.
Combo Arts Medium chance of another attack after regular attack.
Combo Arts+ High chance of another attack after regular attack.
Dodge Arts Moderately raise evasion against all attacks.
Dodge Arts+ Greatly raise evasion against all attacks.
Double Link Link chains last up to 2 hits.
Triple Link Link chains last up to 3 hits.
Quadruple Link Link chains last up to 4 hits.
Infinite Link Link chains last up to 8 hits.
Golden Link Raise Link damage based on number of Links used.
Heroic Gemini Low chance of attack skills executing twice.
Colossal Swing Low chance to add splash effect on single-target attack skills.
Whirlwind Swing Medium chance to add splash effect on single-target attack skills.
First Star Raise damage dealt when attacking before all enemies act.
Shura Instincts High chance of Shura Tensei when battle starts.
Resist Fire Reduce damage from Fire attacks.
Absorb Fire Absorb damage from Fire attacks.
Resist Ice Reduce damage from Ice attacks.
Absorb Ice Absorb damage from Ice attacks.
Resist Elec Reduce damage from Elec attacks.
Absorb Elec Absorb damage from Elec attacks.
Resist Wind Reduce damage from Wind attacks.
Absorb Wind Absorb damage from Wind attacks.
Resist Psy Reduce damage from Psy attacks.
Absorb Psy Absorb damage from Psy attacks.
Resist Nuke Reduce damage from Nuke attacks.
Absorb Nuke Absorb damage from Nuke attacks.
Resist Bless Reduce damage from Bless attacks.
Resist Curse Reduce damage from Curse attacks.
Null Confusion Prevent Confusion.
Null Sleep Prevent Sleep.
Null Paralysis Prevent Paralysis.
Null Poison Prevent Poison.
Null Hex Prevent Hex.
Null Petrify Prevent Petrify
Null S-Bind Prevent Strength Bind.
Null M-Bind Prevent Magic Bind.
Null A-Bind Prevent Agility Bind.
Immunity Buffer High chance of nullifying Phys attacks.
Endure Survive one lethal attack with 1 HP instead of being KOed.
Circle Recovery Slightly restore HP (~30) each turn. (Party) [Requires circles]
Runic Shield High chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user's row.
Restoring Touch Raise natural recovery speed from ailments and Binds.
Regenerate 1 Slightly (2%) restore HP at the end of the turn.
Regenerate 2 Moderately (4%) restore HP at the end of the turn.
Regenerate 3 Greatly (6%) restore HP at the end of the turn.
Invigorate 1 Slightly (3) restore SP at the end of the turn.
Invigorate 2 Moderately (5) restore SP at the end of the turn.
Invigorate 3 Greatly (7) restore SP at the end of the turn.
Power Knack Increase St by 2.
Power Talent Increase St by 3.
Power Genius Increase St by 4.
Magic Knack Increase Ma by 2.
Magic Talent Increase Ma by 3.
Magic Genius Increase Ma by 4.
Endure Knack Increase En by 2.
Endure Talent Increase En by 3.
Endure Genius Increase En by 4.
Agility Knack Increase Ag by 2.
Agility Talent Increase Ag by 3.
Agility Genius Increase Ag by 4.
Luck Knack Increase Lu by 2.
Luck Talent Increase Lu by 3.
Luck Genius Increase Lu by 4.
Return from Yomi

Medium chance of HP restore when near KO. Affected by healing boosts.

Arsene, Satanael and Castor exclusive.

Brutal Arm

High chance to add splash effect on single-target attack skills.

Asterius and Asterius Picaro exclusive.

Infernal Wings

High chance of attack skills executing twice.

Tsukiyomi and Tsukiyomi Picaro exclusive.

Counter Style

Low chance of Death Counter when battle starts.

Captain Kidd exclusive.

Revenge Style

Medium chance of Death Counter when battle starts.

Seiten Taisei exclusive.

Masochist Lash

Additional attack when a target is bound.

Carmen exclusive.

Mistress Lash

Additional powerful attack when a target is bound.

Hecate exclusive.

Snacking Art

Slightly restore HP at the end of the turn.

Goemon exclusive.

Snack Expertise

Greatly (10%) restore HP at the end of the turn.

Kamu Susano-o exclusive.

Kitty Step

Moderately raise evasion against all attacks.

Zorro exclusive.

Trick Step

Greatly raise evasion against all attacks.

Mercurius exclusive.

Resonance

Raise Link damage based on number of Links used.

Female Orpheus exclusive.

Telepathic Bond

Greatly raise Link damage based on number of Links used.

Messiah exclusive.

Axe Guard

Low chance of nullifying Phys attacks.

Milady exclusive.

Axe Bulwark

Medium chance of nullifying Phys attacks.

Astarte exclusive.

Swordbreaker

Medium chance of decreasing Phys damage to the user's row.

Izanagi exclusive.

Protecting Sword

High chance of decreasing Phys damage to the user's row.

Izanagi-no-Okami exclusive.

Illusive Dance

Moderately raise evasion against all attacks.

Konohana Sakuya exclusive.

Mirage Dance

Greatly raise evasion against all attacks.

Amaterasu exclusive.

Immunity Bod

Low chance of nullifying Phys attacks.

Kintoki-Douji exclusive.

Invincible Bod

Medium chance of nullifying Phys attacks.

Kamui exclusive.

Queen's Pierce

Greatly raise damage when striking an enemy's weakness.

Penthesilea exclusive.

Empress Pierce

Intensely raise damage when striking an enemy's weakness.

Artemisia exclusive.

Serene Stroll

Slightly restore SP while walking in the labyrinth.

Cerberus exclusive.

Paradise Stroll

Moderately restore SP while walking in the labyrinth.

Evolved Cerberus exclusive.

Aspiring Heart

Raise Link damage based on number of Links used.

Nemesis exclusive.

Great Unity Link

Greatly raise Link damage based on number of Links used.

Kala-Nemi exclusive.

Fool Card

Moderately raise Fire/Ice/Elec/Wind/Psy/Nuke attack strength.

Male Orpheus exclusive.

Judgement Card

Greatly (1.8x) raise Fire/Ice/Elec/Wind/Psy/Nuke attack strength.

Orpheus Telos exclusive.

Aegis Shield

Medium chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user's row.

Palladion exclusive.

Aegis Shielding

High chance to null Fire/Ice/Elec/Wind/Psy/Nuke damage to user's row.

Athena exclusive.

Navigation SkillsEdit

BattleEdit

Skill Effect Cost
Baton Pass Give Boost to another ally. Usage cannot be cancelled. 2 Gauges
Renewal Ray Slightly restore HP. (Party) 2 Gauges
Purifying Rain Remove all ailments and Binds. (Party) 2 Gauges
Yomi Return Revive and restore half HP. (1 ally) 3 Gauges
Orb of Power Raise attack for 3 turns. (Party) 2 Gauges
Orb of Resolve Raise defense for 3 turns. (Party) 2 Gauges
Orb of Haste Raise accuracy and evasion for 3 turns. (Party) 2 Gauges
Eternal Melody Extend buffs by 3 additional turns. (Party) 3 Gauges
Heroic Wind Restore 5% of HP each turn. (Party) Passive
Life Aid Restore 20% of HP after battle. (Party) Passive
Victory Cry Fully restore HP after battle. (Party) Passive
Hunting Prayer Slightly raise drop rate of materials from enemies. Passive
Mini Recovery

Slightly restore HP at the end of the turn for 3 turns. (Party)

Necronomicon and Prometheus exclusive.

2 Gauges
Zero Shift

Lower skill costs to 0. (1 ally)

Necronomicon exclusive.

3 Gauges
Zero Shift

Lower skill costs to 0. (1 ally)

Prometheus exclusive.

2 Gauges
Final Guard

Nullifies all damage for 1 turn. (Party)

Necronomicon exclusive.

5 Gauges
Final Guard

Nullifies all damage for 1 turn. (Party)

Prometheus exclusive.

4 Gauges
Spotlight

Allow someone to act first for the turn. (1 ally)

Himiko and Kanzeon exclusive.

1 Gauge
Encore

Extend buffs by 3 additional turns. (Party)

Himiko exclusive.

3 Gauges
Encore

Extend buffs by 3 additional turns. (Party)

Kanzeon exclusive.

2 Gauges
True Analysis

Unlocks all affinity details. (1 enemy)

Himiko exclusive.

5 Gauges
True Analysis

Unlocks all affinity details. (1 enemy)

Kanzeon exclusive.

4 Gauges
Escape Route

Flee from battle and teleport to floor entrance. (Party)

Lucia and Juno exclusive.

1 Gauge
Healing Tide

Moderately restore HP at the end of the turn for 3 turns. (Party)

Lucia exclusive.

3 Gauges
Healing Tide

Moderately restore HP at the end of the turn for 3 turns. (Party)

Juno exclusive.

2 Gauges
Oracle

Give a random beneficial effect. (Party)

Lucia exclusive.

5 Gauges
Oracle

Give a random beneficial effect. (Party)

Juno exclusive.

4 Gauges
Hikari's Cheer

Raise attack, removes Binds, and adds Boost. (1 ally)

Hikari exclusive.

3 Gauges

LabyrinthEdit

Skill Effect
Paths of Light Moderately restore HP while walking in the labyrinth.
Roads of Light Slightly restore SP while walking in the labyrinth.
Faerie's Vigil Display nearby hidden passages on map.
Tengu's Vigil Display wide range of hidden passages on map.
Treasure Hunter Display nearby treasure chests on map.
Fortune Hunter Display wide range of hidden passages on map.
Clairvoyance Display nearby FOEs/chests/hidden passages on map.
Farsight Display wide range of FOEs/chests/hidden passages on map.
Spotter Slightly raise chance of rare items at Treasure Spots.
Magic Mallet Greatly raise chance of rare items at Treasure Spots.
Harvest Prayer Slightly increase items gathered at Treasure Spots.
Safety Prayer Slightly lower chance of ambushes at Treasure Spots.
Calming Lull Greatly lower chance of ambushes at Treasure Spots.
Snake Glare High chance of preventing enemy ambushes.
Sneak Guide

Higher chance of gaining a preemptive attack.

Necronomicon and Prometheus exclusive.

Treasure Skimmer

Raise amount of found items at Treasure Spots.

Necronomicon and Prometheus exclusive.

Cheer March

Slightly restore HP while walking in the labyrinth.

Himiko and Kanzeon exclusive.

On Stage

Greatly lower chance of ambushes at Treasure Spots.

Himiko and Kanzeon exclusive.

Risk Management

High chance of preventing enemy ambushes.

Lucia and Juno exclusive.

Third Eye

Display nearby FOEs/chests/hidden passages on map.

Lucia and Juno exclusive.

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