Below are a list of skills present in Persona 3, Persona 3 FES, and Persona 3 Portable, all sorted by their elemental affinities. Physical skills without a P3 cost were added in FES.
Slash Skills
Skill | Effect | Power | Accuracy | Critical | Cost (P3) | Cost (FES) |
---|---|---|---|---|---|---|
Cleave | Deals light Slash damage to one foe. | 30 | 90% | 5% | 10% HP | 7% HP |
Power Slash | Deals light Slash damage to one foe. | 88 | 92% | 5% | - | 10% HP |
Zan-ei | Deals medium Slash damage to one foe. ("New Moon" bonus) | 120 | 90% | 10% | 14% HP | 10% HP |
Getsu-ei | Deals medium Slash damage to one foe. ("Full Moon" bonus) | 120 | 90% | 10% | 14% HP | 10% HP |
Gale Slash | Deals medium Slash damage to all foes. | 100 | 95% | 3% | - | 14% HP |
Mighty Swing | Deals medium Slash damage to one foe. | 220 | 95% | 5% | 14% HP | 10% HP |
Fatal End | Deals medium Slash damage to one foe. | 230 | 92% | 10% | 18% HP | 13% HP |
Blade of Fury | Deals medium Slash damage to all foes. (1-3 hits) | 100 | 82% | 3% | 22% HP | 16% HP |
Deathbound | Deals heavy Slash damage to all foes. | 370 | 90% | 25% | 26% HP | 19% HP |
Tempest Slash | Deals heavy Slash damage to one foe. (1-2 hits) | 350 | 95% | 10% | 18% HP | 13% HP |
Heaven's Blade* | Deals severe Slash damage to one foe. | 500 | 95% | 30% | 18% HP | 13% HP |
Brave Blade | Deals severe Slash damage to one foe. | 550 | 95% | 5% | - | 20% HP |
Vorpal Blade | Deals severe Slash damage to all foes. (1.5 times damage when in "Great" condition) | 550 | 99% | 5% | 36 % HP | 21% HP |
Strike Skills
Skill | Effect | Power | Accuracy | Critical | Cost (P3) | Cost (FES) |
---|---|---|---|---|---|---|
Bash | Deals light Strike damage to one foe. | 30 | 90% | 5% | 10% HP | 7% HP |
Sonic Punch | Deals light Strike damage to one foe. | 70 | 95% | 12% | 12% HP | 9% HP |
Assault Dive | Deals light Strike damage to one foe. | 90 | 88% | 5% | 12% HP | 9% HP |
Kill Rush | Deals light Strike damage to one foe. (1-2 hits) | 110 | 85% | 3% | 14% HP | 10% HP |
Swift Strike | Deals light Strike damage to all foes. (1-3 hits) | 95 | 80% | 3% | 21% HP | 15% HP |
Herculean Strike | Deals medium Strike damage to all foes. | 210 | 85% | 3% | - | 18% HP |
Gigantic Fist | Deals heavy Strike damage to one foe. | 315 | 85% | 15% | 16% HP | 12% HP |
Heat Wave | Deals medium Strike damage to all foes. | 280 | 90% | 10% | 22% HP | 16% HP |
Vicious Strike | Deals heavy Strike damage to all foes. | 340 | 92% | 1% | - | 19% HP |
Weary Thrust | Deals heavy Strike damage to one foe. (1.5 times damage when in "Tired" condition) | 405 | 99% | 5% | 18% HP | 13% HP |
Akasha Arts | Deals heavy Strike damage 1x to 2x to all foes. | 350 | 85% | 10% | 40% HP | 19% HP |
God's Hand | Deals severe Strike damage to one foe. | 600 | 90% | 10% | 18% HP | 14% HP |
Pierce Skills
Skill | Effect | Power | Accuracy | Critical | Cost (P3) | Cost (FES) |
---|---|---|---|---|---|---|
Single Shot | Deals light Pierce damage to one foe. | 28 | 95% | 5% | - | 8% HP |
Double Fangs | Deals light Pierce damage to one foe. (2 hits) | 20 | 85% | 1% | 12% HP | 9% HP |
Holy Arrow | Deals light Pierce damage to one foe. Inflicts Charm (25% chance). | 60 | 92% | 3% | 12% HP | 9% HP |
Twin Shot | Deals medium Pierce damage to one foe. (2 hits) | 100 | 85% | 5% | 12% HP | 10% HP |
Torrent Shot | Deals light Pierce damage to one foe. (2-3 hits) | 50 | 82% | 5% | 14% HP | 10% HP |
Cruel Attack | Deals medium Pierce damage to one foe. (1.5 times damage to knocked down foes) | 225 | 99% | 3% | 14% HP | 10% HP |
Poison Arrow | Deals heavy Pierce damage to one foe. Inflicts Poison (25% chance). | 300 | 95% | 3% | - | 13% HP |
Vile Assault | Deals heavy Pierce damage to one foe. (1.5 times damage to knocked down foes) | 311 | 99% | 3% | 16% HP | 12% HP |
Arrow Rain | Deals medium Pierce damage to all foes. (1-2 hits) | 130 | 90% | 5% | 32% HP | 19% HP |
Myriad Arrows | Deals medium Pierce damage to all foes. (1-2 hits) | 140 | 87% | 3% | 40% HP | 19% HP |
Primal Force | Deals severe Pierce damage to one foe. | 600 | 95% | 5% | 30% HP | 21% HP |
Pralaya* | Deals severe Pierce damage to all foes. Inflicts Fear (25% chance). | 600 | 95% | 25% | 25% HP | 18% HP |
Fire Skills
Skill | Effect | Power | Accuracy | Cost (FES) |
---|---|---|---|---|
Agi | Deals light Fire damage to one foe. | 50 | 95% | 3 SP |
Maragi | Deals light Fire damage to all foes. | 50 | 90% | 6 SP |
Agilao | Deals medium Fire damage to one foe. | 100 | 95% | 6 SP |
Maragion | Deals medium Fire damage to all foes. | 100 | 90% | 12 SP |
Agidyne | Deals heavy Fire damage to one foe. | 320 | 95% | 12 SP |
Maragidyne | Deals heavy Fire damage to all foes. | 320 | 90% | 24 SP |
Ragnarok* | Deals severe Fire damage to one foe. | 650 | 99% | 30 SP |
Maralagidyne* | Deals severe Fire damage to all foes. | 650 | 95% | 32 SP |
Ice Skills
Skill | Effect | Power | Accuracy | Cost (FES) |
---|---|---|---|---|
Bufu | Deals light Ice damage to one foe. Inflicts Freeze (10% chance). | 50 | 95% | 4 SP |
Mabufu | Deals light Ice damage to all foes. Inflicts Freeze (8% chance). | 50 | 90% | 8 SP* |
Bufula | Deals medium Ice damage to one foe. Inflicts Freeze (10% chance). | 100 | 95% | 8 SP* |
Mabufula | Deals medium Ice damage to all foes. Inflicts Freeze (8% chance). | 100 | 90% | 16 SP |
Bufudyne | Deals heavy Ice damage to one foe. Inflicts Freeze (10% chance). | 320 | 95% | 16 SP |
Mabufudyne | Deals heavy Ice damage to all foes. Inflicts Freeze (8% chance). | 320 | 90% | 32 SP |
Niflheim* | Deals severe Ice damage to one foe. Inflicts Freeze (100% chance). | 650 | 99% | 32 SP |
Electricity Skills
Skill | Effect | Power | Accuracy | Cost (FES) |
---|---|---|---|---|
Zio | Deals light Electricity damage to one foe. Inflicts Shock (10% chance). | 50 | 95% | 4 SP |
Mazio | Deals light Electricity damage to all foes. Inflicts Shock (8% chance). | 50 | 90% | 8 SP* |
Zionga | Deals medium Electricity damage to one foe. Inflicts Shock (10% chance). | 100 | 95% | 8 SP* |
Mazionga | Deals medium Electricity damage to all foes. Inflicts Shock (8% chance). | 100 | 90% | 16 SP |
Ziodyne | Deals heavy Electricity damage to one foe. Inflicts Shock (10% chance). | 320 | 95% | 16 SP |
Maziodyne | Deals heavy Electricity damage to all foes. Inflicts Shock (8% chance). | 320 | 90% | 32 SP |
Thunder Reign* | Deals severe Electricity damage to one foe. Inflicts Shock (100% chance). | 650 | 99% | 32 SP |
Wind Skills
Skill | Effect | Power | Accuracy | Cost (FES) |
---|---|---|---|---|
Garu | Deals light Wind damage to one foe. | 50 | 95% | 3 SP |
Magaru | Deals light Wind damage to all foes. | 50 | 90% | 6 SP |
Garula | Deals medium Wind damage to one foe. | 100 | 95% | 6 SP |
Magarula | Deals medium Wind damage to all foes. | 100 | 90% | 12 SP |
Garudyne | Deals heavy Wind damage to one foe. | 320 | 95% | 12 SP |
Magarudyne | Deals heavy Wind damage to all foes. | 320 | 90% | 24 SP |
Panta Rhei* | Deals severe Wind damage to one foe. | 650 | 99% | 30 SP |
Light Skills
Skill | Effect | Cost |
---|---|---|
Hama | Light: instant kill, 1 foe. 25% chance | 6 SP |
Mahama | Light: instant kill, all foes. 20% chance | 12 SP |
Hamaon | Light: instant kill, 1 foe (high odds). 50% chance | 12 SP |
Mahamaon | Light: instant kill, all foes (high odds). 40% chance | 24 SP |
Samsara* | Light: instant kill, all foes (very high). 80% chance | 35 SP |
Dark Skills
Skill | Effect | Cost |
---|---|---|
Mudo | Darkness: instant kill, 1 foe. 25% chance | 6 SP |
Mamudo | Darkness: instant kill, all foes. 20% chance | 12 SP |
Mudoon | Darkness: instant kill, 1 foe (high odds). 50% chance | 12 SP |
Mamudoon | Darkness: instant kill, all foes (high odds). 40% chance | 24 SP |
Die for Me!* | Darkness: instant kill, all foes (very high). 80% chance | 35 SP |
Recovery Skills
Skill | Effect | Cost |
---|---|---|
Dia | Slightly restores 1 ally's HP. Can be used outside of battle. | 4 SP |
Media | Slightly restores party's HP. Can be used outside of battle. | 8 SP |
Diarama | Moderately restores 1 ally's HP. Can be used outside of battle. | 8 SP |
Mediarama | Moderately restores party's HP. Can be used outside of battle. | 16 SP |
Diarahan | Fully restores 1 ally's HP. Can be used outside of battle. | 20 SP |
Mediarahan | Fully restores party's HP. Can be used outside of battle. | 40 SP |
Salvation | Fully restores party's HP. Cures ailments. | 60 SP |
Recarm | Revives an ally, restoring 50% of HP. Can be used outside of battle. | 20 SP |
Samarecarm | Revives an ally, fully restoring HP. Can be used outside of battle. | 40 SP |
Patra | Dispels Panic, Fear, and Distress (1 ally). | 3 SP |
Re Patra | Assists 1 ally who's been Knocked Down. | 3 SP |
Posumudi | Neutralizes Poison (1 ally). Can be used outside of battle. | 5 SP |
Charmdi | Dispels Charm (1 ally). | 5 SP |
Enradi | Dispels Rage (1 ally). | 5 SP |
Me Patra | Dispels Panic, Fear, and Distress (party). | 6 SP |
Amrita | Cures all ailments (party). Can be used outside of battle. | 25 SP |
Enhance Skills
Skill | Effect | Cost |
---|---|---|
Tarukaja | Increases 1 ally's Attack. Lasts 3 turns | 6 SP |
Tarunda | Decreases 1 foe's Attack. Lasts 3 turns | 6 SP |
Matarukaja | Increases party's Attack. Lasts 3 turns | 12 SP |
Matarunda | Decreases all foe's Attack. Lasts 3 turns | 12 SP |
Rakukaja | Increases 1 ally's Defense. Lasts 3 turns | 6 SP |
Rakunda | Decreases 1 foe's Defense. Lasts 3 turns | 6 SP |
Marakukaja | Increases party's Defense. Lasts 3 turns | 12 SP |
Marakunda | Decreases all foe's Defense. Lasts 3 turns | 12 SP |
Sukukaja | Increases 1 ally's Hit/Evasion rate. Lasts 3 turns | 6 SP |
Sukunda | Decreases 1 foe's Hit/Evasion rate. Lasts 3 turns | 6 SP |
Masukukaja | Increases party's Hit/Evasion rate. Lasts 3 turns | 12 SP |
Masukunda | Decreases all foe's Hit/Evasion rate. Lasts 3 turns | 12 SP |
Dekunda | Nullifies stat penalties on party. | 15 SP |
Dekaja | Nullifies stat bonuses on all foes. | 15 SP |
Rebellion | Increases Critical Rate (all). Lasts 3 turns | 5 SP |
Revolution | Greatly increases Critical Rate (all). Lasts 3 turns | 5 SP |
Power Charge | Deals 2.5x dmg on next Strike, Slash, Pierce, Almighty physical attack. Self | 15 SP |
Mind Charge | Deals 2.5x dmg on next Fire, Ice, Elec, Wind, Almighty magic attack. Self | 15 SP |
Fire Break | Reduces 1 foe's Fire resistance to average. Lasts 3 turns | 40 SP* |
Ice Break | Reduces 1 foe's Ice resistance to average. Lasts 3 turns | 40 SP* |
Elec Break | Reduces 1 foe's Electricity resistance to average. Lasts 3 turns | 40 SP* |
Wind Break | Reduces 1 foe's Wind resistance to average. Lasts 3 turns | 40 SP* |
Tetrakarn | Barrier that reflects physical damage 1x per ally. Applies to your entire party | 55 SP |
Makarakarn | Barrier that reflects magic damage 1x per ally. Applies to your entire party | 55 SP |
It is worth noting something about the usage of the Power Charge and Mind Charge skills. In game, the skill description states these skills double physical or magical damage once, respectively. Since they actually multiply physical/magical damage by 2.5x, your damage will be higher overall if you use a charge skill and an attacking skill, as opposed to using an attack skill twice in a row. The skill Mind Charge may also be useful for conserving SP; A Mind Charge and Megidolaon, for example, is more SP-efficient and more effective than two Megidolaons.
Ailment Skills
Skill | Effect | Cost |
---|---|---|
Evil Touch | Instills Fear in 1 foe. 25% chance | 5 SP |
Evil Smile | Instills Fear in all foes. 25% chance | 10 SP |
Ghastly Wail | Instantly kills all foes who are fearful. Unavoidable | 15 SP |
Pulinpa | Makes 1 foe Panic. 25% chance | 5 SP |
Tentarafoo | Makes all foes Panic. 25% chance | 10 SP |
Bewilder | Distresses 1 foe. 25% chance | 5 SP |
Eerie Sound | Distresses all foes. 25% chance | 10 SP |
Poisma | Poisons 1 foe. 25% chance | 5 SP |
Poison Mist | Poisons all foes. 25% chance | 10 SP |
Virus Breath | Deals damage (25% of HP) / Poisons all foes. 25% chance | 40 SP |
Marin Karin | Charms 1 foe. 25% chance | 5 SP |
Sexy Dance | Charms all foes. 25% chance | 10 SP |
Provoke | Enrages 1 foe. 25% chance | 5 SP |
Infuriate | Enrages all foes. 25% chance | 10 SP |
Special Skills
Skill | Effect | Cost |
---|---|---|
Recarmdra | User's HP becomes 1. Allies HP restored. | 1 SP |
Trafuri | Enables escape from most battles. | 25 SP |
Almighty Skills
Skill | Effect | Power | Accuracy | Cost (FES) |
---|---|---|---|---|
Life Drain | Drains 35 HP from one foe. | - | 100% | 5 SP |
Spirit Drain | Drains 20 SP from one foe. | - | 100% | 5 SP |
Foul Breath | Double ailment susceptibility to one foe for three turns. | - | - | 15 SP |
Stagnant Air | Double ailment susceptibility to all for three turns. | - | - | 15 SP |
Megido | Deals medium Almighty damage to all foes. | 180 | 95% | 45 SP |
Megidola | Deals heavy Almighty damage to all foes. | 320 | 95% | 65 SP |
Megidolaon | Deals severe Almighty damage to all foes. | 650 | 95% | 85 SP |
Black Viper* | Deals massive Almighty damage to one foe. | 950 | 100% | 60 SP |
Morning Star* | Deals massive Almighty damage to all foes. | 800 | 100% | 80 SP |
Passive Skills
Skill | Effect |
---|---|
Dodge Slash | Evasion rate doubled vs Slash attacks. |
Evade Slash | Evasion rate tripled vs Slash attacks. |
Resist Slash | Reduces damage from Slash attacks by 50%. Voids Slash weakness |
Null Slash | Nullifies damage from Slash attacks. Overrides Resist Slash |
Repel Slash | Reflects damage from Slash attacks. Overrides Resist, Null Slash |
Absorb Slash | Drains damage from Slash attacks. Overrides Resist, Null, Repel Slash |
Dodge Strike | Evasion rate doubled vs Strike attacks. |
Evade Strike | Evasion rate tripled vs Strike attacks. |
Resist Strike | Reduces damage from Strike attacks by 50%. Voids Strike weakness |
Null Strike | Nullifies damage from Strike attacks. Overrides Resist Strike |
Repel Strike | Reflects damage from Strike attacks. Overrides Resist, Null Strike |
Absorb Strike | Drains damage from Strike attacks. Overrides Resist, Null, Repel Strike |
Dodge Pierce | Evasion rate doubled vs Pierce attacks. |
Evade Pierce | Evasion rate tripled vs Pierce attacks. |
Resist Pierce | Reduces damage from Pierce attacks by 50%. Voids Pierce weakness |
Null Pierce | Nullifies damage from Pierce attacks. Overrides Resist Pierce |
Repel Pierce | Reflects damage from Pierce attacks. Overrides Resist, Null Pierce |
Absorb Pierce | Drains damage from Pierce attacks. Overrides Resist, Null, Repel Pierce |
Dodge Fire | Evasion rate doubled vs Fire attacks. |
Evade Fire | Evasion rate tripled vs Fire attacks. |
Resist Fire | Reduces damage from Fire attacks by 50%. Voids Fire weakness |
Null Fire | Nullifies damage from Fire attacks. Overrides Resist Fire |
Repel Fire | Reflects damage from Fire attacks. Overrides Resist, Null Fire |
Absorb Fire | Drains damage from Fire attacks. Overrides Resist, Null, Repel Fire |
Dodge Ice | Evasion rate doubled vs Ice attacks. |
Evade Ice | Evasion rate tripled vs Ice attacks. |
Resist Ice | Reduces damage from Ice attacks by 50%. Voids Ice weakness |
Null Ice | Nullifies damage from Ice attacks. Overrides Resist Ice |
Repel Ice | Reflects damage from Ice attacks. Overrides Resist, Null Ice |
Absorb Ice | Drains damage from Ice attacks. Overrides Resist, Null, Repel Ice |
Dodge Elec | Evasion rate doubled vs Electricity attacks. |
Evade Elec | Evasion rate tripled vs Electricity attacks. |
Resist Elec | Reduces damage from Electricity attacks by 50%. Voids Elec weakness |
Null Elec | Nullifies damage from Electricity attacks. Overrides Resist Elec |
Repel Elec | Reflects damage from Electricity attacks. Overrides Resist, Null Elec |
Absorb Elec | Drains damage from Electricity attacks. Overrides Resist, Null, Repel Elec |
Dodge Wind | Evasion rate doubled vs Wind attacks. |
Evade Wind | Evasion rate tripled vs Wind attacks. |
Resist Wind | Reduces damage from Wind attacks by 50%. Voids Wind weakness |
Null Wind | Nullifies damage from Wind attacks. Overrides Resist Wind |
Repel Wind | Reflects damage from Wind attacks. Overrides Resist, Null Wind |
Absorb Wind | Drains damage from Wind attacks. Overrides Resist, Null, Repel Wind |
Survive Light | Low odds of revival vs Light magic. Revive with 1 HP (50% chance) |
Endure Light | Automatic revival vs Light magic. Revive with 1 HP |
Resist Light | Halves chance of death via a Light attack. Voids Light weakness |
Null Light | Nullifies Light attacks. Overrides Resist Light |
Repel Light | Reflects Light attacks. Overrides Resist, Null Light |
Survive Dark | Low odds of revival vs Darkness magic. Revive with 1 HP (50% chance) |
Endure Dark | Automatic revival vs Darkness magic. Revive with 1 HP |
Resist Dark | Halves chance of death via a Darkness attack. Voids Dark weakness |
Null Dark | Nullifies Darkness attacks. Overrides Resist Darkness |
Repel Dark | Reflects Darkness attacks. Overrides Resist, Null Darkness |
Fire Boost | Strengthens Fire attacks by 25%. |
Fire Amp | Greatly strengthens Fire attacks by 50%. Stacks with Fire Boost. |
Ice Boost | Strengthens Ice attacks by 25%. |
Ice Amp | Greatly strengthens Ice attacks by 50%. Stacks with Ice Boost. |
Elec Boost | Strengthens Electricity attacks by 25%. |
Elec Amp | Greatly strengthens Elec attacks by 50%. Stacks with Elec Boost. |
Wind Boost | Strengthens Wind attacks by 25%. |
Wind Amp | Greatly strengthens Wind attacks by 50%. Stacks with Wind Boost. |
Hama Boost | Increases success rate of Light magic by 50%. |
Mudo Boost | Increases success rate of Darkness magic by 50%. |
Fear Boost | Increases odds of instilling Fear by 50%. |
Panic Boost | Increases odds of instilling Panic by 50%. |
Distress Boost | Increases odds of Distressing a foe by 50% |
Poison Boost | Increases odds of Poisoning a foe by 50%. |
Charm Boost | Increases odds of Charming a foe by 50%. |
Rage Boost | Increases odds of Enraging a foe by 50%. |
Ailment Boost | Increases odds of inflicting ailments by 50%. |
Null Fear | Protects user from Fear. |
Null Panic | Protects user from Panic. |
Null Distress | Protects user from Distress. |
Null Poison | Protects user from Poison. |
Null Charm | Protects user from being Charmed. |
Null Rage | Protects user from becoming Enraged. |
Null Shock | Protects user from being Shocked. |
Null Freeze | Protects user from being Frozen. |
Auto-Tarukaja | Automatic Tarukaja on self at the start of battle. |
Auto-Rakukaja | Automatic Rakukaja on self at the start of battle. |
Auto-Sukukaja | Automatic Sukukaja on self at the start of battle. |
Auto-Mataru | Automatic Matarukaja on party at the start of battle. Overrides Auto-Tarukaja |
Auto-Maraku | Automatic Marakukaja on party at the start of battle. Overrides Auto-Rakukaja |
Auto-Masuku | Automatic Masukukaja on party at the start of battle. Overrides Auto-Sukukaja |
Divine Grace | Greatly strengthens restorative magic. Doubles HP restored |
Regenerate 1 | Restores HP slightly once each turn in battle. 2% HP excluding "1 More" |
Regenerate 2 | Restores a little HP once each turn in battle. 4% HP excluding "1 More" |
Regenerate 3 | Restores some HP once each turn in battle. 6% HP excluding "1 More" |
Invigorate 1 | Restores SP slightly once each turn in battle. 3 SP excluding "1 More" |
Invigorate 2 | Restores a little SP once each turn in battle. 5 SP excluding "1 More" |
Invigorate 3 | Restores some SP once each turn in battle. 7 SP excluding "1 More" |
Growth 1 | Persona gains 1/4 EXP while inactive. |
Growth 2 | Persona gains 1/2 EXP while inactive. Overrides Growth 1 |
Growth 3 | Persona gains full EXP while inactive. Overrides Growth 1 and 2 |
Spring of Life | Restores 8% HP each turn in battle. Obtainable only by Junpei Iori. |
Cool Breeze | Restores 8% HP and SP after battle. |
Victory Cry | Fully restores HP and SP after battle. |
Endure | Restores 1 HP upon death 1 time per battle. |
Enduring Soul | Restores all HP upon death 1 time per battle. |
Counter | Counter physical attacks (low odds). 15% chance when not "Knocked Down" |
Counterstrike | Counter physical attacks (med odds). 30% chance when not "Knocked Down" |
High Counter | Counter physical attacks (high odds). 50% chance when not "Knocked Down" |
Alertness | Lowers odds of being taken by surprise. Reduces chance of Enemy Advantage occuring |
Fast Retreat | Increases chance of escape. |
Apt Pupil | Increases user's Critical Rate. |
Sharp Student | Lowers odds of sustaining critical damage. |
Raging Tiger | Doubles attack power while Enraged. |
1hSwd Master* | Doubles damage dealt by a 1-handed sword. |
2hSwd Master* | Doubles damage dealt by a 2-handed sword. |
Fist Master* | Doubles damage dealt by a fist weapon. |
Heavy Master* | Doubles damage dealt by a bludgeon. |
Spear Master* | Doubles damage dealt by a spear. |
Bow Master* | Doubles damage dealt by a bow. |
Weapons Master | Doubles damage dealt with weapons. (Portable only) |
Arms Master | Halves HP cost for physical skills. |
Spell Master | Halves SP cost for magic skills. |
Unshaken Will* | Protects user from mental ailments. |
Magic Skill Up* | Strengthens all magical attacks, including Almighty, by 50%. (Portable only. Can't be inherited) |
- Note: All individual Weapon Master skills were replaced with a single "Weapons Master" skill in Persona 3 Portable.
Tactical Support
Skill | Effect |
---|---|
Analysis | Used to detect an enemy's stats and weak points. |
Full Analysis | Used to detect an enemy's stats, weak points, and any attacks or skills it may use. |
Support Scan | When you select a target, a display will show if any -kaja or -nda skills are in effect. |
Third Eye | When you select a target, there will be a warning on the target icon if the attack will be Blocked, Repelled, or Absorbed. |
Healing Wave | All team members will recover 15% of their HP in Tartarus when they ascend to the next floor. |
Oracle | After choosing this skill from the Tactics menu, a period of time will elapse before one of the following occurs for all allies: 1. HP restored. 2. SP restored. 3. Both effects 1 and 2. 4. All status ailments cured. |
Escape Route | Automatically return to the entrance of Tartarus no matter where you are inside the tower. Same effect as a Traesto Gem. |
Fusion Spells
- Fusion Spells are Items in Portable, obtained by trading gems at Shinshoudo Antiques.
Skill | Effect | Power | Accuracy | Critical | Cost (FES) | Personas |
---|---|---|---|---|---|---|
Cadenza | Restores 50% of the party's HP and casts Masukukaja. | - | - | - | 25% max SP | Orpheus +<br\/>Apsaras |
Justice | Halves all foes' HP by the power of Light. | - | 50% | - | 30% max SP | Archangel +<br\/>Angel |
Jack Brothers | Inflicts knocked "Down" on all foes. (Moderate chance) | - | - | - | 15% max SP | Jack Frost +<br\/>Pyro Jack |
Frolic | Fully restores the party's HP. Inflicts Charm (low chance). | - | - | - | 10% max SP | Narcissus +<br\/>Pixie |
King and I | Deals medium Ice damage to all enemies. Inflicts Freeze (moderate chance). | 149 | 99% | - | 15% max SP | Black Frost +<br\/>King Frost |
Dreamfest | Inflicts Charm on all. (High chance) | - | - | - | 10% max SP | Incubus +<br\/>Succubus |
Summer Dream | One of the following happens at random:
|
- | - | - | 15% max SP | Titania +<br\/>Oberon |
Best Friends | Casts Tarukaja, Rakukaja, and Sukukaja. | - | - | - | 15% max SP | Forneus +<br\/>Decarabia |
Thunder Call | Deals heavy Electricity damage to all foes. Inflicts Shock (high chance). | 320 | 99 | - | 15% max SP | Thor +<br\/>Take-Mikazuchi |
Valhalla | Sets all of one ally's property resistances, including Almighty, to "Block" for one turn, but their HP and SP are reduced to 1 afterwards. | - | - | - | 40% max SP | Valkyrie +<br\/>Odin |
Scarlet Havoc | Deals heavy Slash damage to all foes. | 320 | 99 | 5 | 15% max SP | Siegfried +<br\/>Ares |
Shadow Hound | Deals heavy Strike damage to all foes. | 300 | 99 | 5 | 20% max SP | Scathach +<br\/>Cu Chulainn |
Raktapaksha | Casts Dekaja. Inflicts knocked "Down" (high chance). | - | - | - | 15% max SP | Garuda +<br\/>Gurr |
Trickster | Inflicts a random status ailment on all foes (high chance). OR Inflicts a random status ailment on the party (low chance). | - | - | - | 15% max SP | Susano-o +<br\/>Loki |
Infinity | Sets all of the party's property resistances, including Almighty, to "Block" for one turn. | - | - | - | 30% max SP | Vishnu +<br\/>Ananta |
Ardhanari | Deals massive Fire damage to all foes. | 900 | 99 | - | 30% max SP | Shiva +<br\/>Parvati |
Last Judge | Deals massive Almighty damage to all foes. | 800 | 99 | - | 30% max SP | Metatron +<br\/>Mithra |
Armageddon | Inflicts 9999 Almighty damage to all foes. | - | 100% | - | 100% max SP | Helel +<br\/>Satan |
The Male Protagonist has two styles of executing a Fusion Spell: stretching his arms wide in a raging motion when executing offensive Fusion Spells and raising his left hand in calling when executing defensive/supportive Fusion Spells (with the exception of Justice; as Justice didn't really do damage, instead halving HP). However, the Female Protagonist only has one style: hovering with her arms stretched out and her eyes closed. It is also noted that the Male Protagonist nearly falls down each time using a Fusion Spell (most likely the burden of invoking two Personas at once), while the Female Protagonist stays steady. Then again, the Female Protagonist only has one style animation possibly because of the PlayStation Portable's limited capacity.
Resources
- @wiki's Skills page (Japanese)
- @wiki's Fusion Spells page (Japanese)
- Arthelinus Skill List
- Enterbrain's Official Perfect Guide (Japanese)