This is a list of fusion spells in Persona 2: Innocent Sin. The combinations for most Fusion Spells are different from Eternal Punishment.
Magic Fusion Spells[]
Fire Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Blazing Burst 灼熱獄炎 |
Y x 8 | Deal Fire damage to one enemy, calculated by average of participating allies' Dx. |
1. Any fire spell |
Towering Inferno タワーインフェルノ |
30 | Raises a pillar of fire like a tornado to deal medium Fire damage to one enemy. |
1. Any water spell |
Mega Blaze メガブレイズ |
Y x 6 | Deal Fire damage to all enemies, calculated by average of participating allies' Dx. |
1. Any fire spell |
L'oiseau de Feu ロワゾー・ド・フー |
112 | A phoenix's wing stroke scatters flame to deal high Fire damage to all enemies. |
1. Any fire spell |
Meltdown メルトダウン |
Y x 12 | Deal Fire damage to all enemies, calculated by average of participating allies' Dx. |
1. Any fire spell |
Megalofire メガロファイア |
- | High-temperature fire jets deal instant Fire kill to all enemies. (36% chance) |
|
Salamander サラマンダー |
65 + X | Salamander deals Fire damage to all enemies. Damage determined by summoner's level. |
1. Any fire spell |
Water Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Heavy Rain 妖雲水落 |
Y x 8 | Deal Water damage to one enemy, calculated by average of participating allies' Dx. |
|
Hydro Boost ハイドロブースト |
30 | A whirlpool engulfs one enemy to deal medium Water damage. |
1. Any fire spell |
Bane Splash ベインスプラッシュ |
Y x 6 | Deal Water damage to all enemies, calculated by average of participating allies' Dx. |
|
Water Talons 疾駆水爪破 |
112 | Storm made of three sharp claws spins to slash all enemies with high Water damage. |
1. Any water spell |
Tidal Wave タイダルウエイブ |
Y x 12 | Deal Water damage to all enemies, calculated by average of participating allies' Dx. |
1. Any water spell |
Maelstrom メイルストローム |
- | Huge whirlpool swallows all enemies to deal instant Water kill. (36% chance) |
1. Any water spell |
Undine ウンディーネ |
65 + X | Undine deals Water damage to all enemies. Damage determined by summoner's level. |
Wind Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Dragon Flight 龍飛天翔 |
Y x 8 | Deal Wind damage to one enemy, calculated by average of participating allies' Dx. |
1. Any wind spell |
Kamaitachi かまいたち |
30 | Ring-shaped vacuum blade strikes one enemy to deal medium Wind damage. |
1. Any water spell |
Maxi Tempest マキシテンペスト |
Y x 6 | Deal Wind damage to all enemies, calculated by average of participating allies' Dx. |
1. Any wind spell |
Sonic Wave 真空波 |
112 | Enormous vacuum blade attacks all enemies to deal high Wind damage. |
1. Any wind spell |
Giga Cyclone ギガサイクロン |
Y x 12 | Deal Wind damage to all enemies, calculated by average of participating allies' Dx. |
1. Any wind spell |
Nightmare Storm ストームナイトメア |
- | Violent tornado engulfs all enemies to deal instant Wind kill. (36% chance) |
|
Sylph シルフ |
65 + X | Sylph deals Wind damage to all enemies. Damage determined by summoner's level. |
1. Any wind spell |
Earth Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Boulder Smash 尖鋭奇岩 |
Y x 8 | Deal Earth damage to one enemy, calculated by average of participating allies' Dx. |
|
Stone Rise ストーンライズ |
30 | Rains boulders on one enemy to deal medium Earth damage. |
1. Any fire spell |
Craggy Fang クラッグファング |
Y x 6 | Deal Earth damage to all enemies, calculated by average of participating allies' Dx. |
|
Landspark ランドスパーク |
112 | Quake traps all enemies into its cracks to deal high Earth damage. |
1. Any earth spell |
Last Quake ラストクエイク |
Y x 12 | Deal Earth damage to all enemies, calculated by average of participating allies' Dx. |
1. Any earth spell |
Hellish Desert ヘルデザート |
- | Giant ant farm swallows all enemies to deal instant Earth kill. (36% chance) |
1. Any earth spell |
Gnome ノーム |
65 + X | Gnome deals Earth damage to all enemies. Damage determined by summoner's level. |
Ice Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Ice Blast アイスブラスト |
Y x 6 | Deal Ice damage to one enemy, calculated by average of participating allies' Dx. (100% chance of causing Freeze.) |
1. Any water spell |
Ice Crush アイスクラッシュ |
Y x 4 | Deal Ice damage to all enemies, calculated by average participating allies' Dx. (100% chance of causing Freeze.) |
1. Any water spell |
King Frost キングフロスト |
84 + X | King Frost deals Ice damage to all enemies. Damage determined by summoner's level. (30% chance of causing Freeze.) |
1. Diamond Dust |
Electric Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Thunder Blast サンダーブラスト |
Y x 6 | Deal Elec damage to one enemy, calculated by average of participating alles' Dx. (100% chance of causing Shock.) |
1. Any fire spell |
Thunder Crush サンダークラッシュ |
Y x 4 | Deal Elec damage to all enemies, calculated by average of participating alles' Dx. (100% chance of causing Shock.) |
1. Any fire spell |
Take-Mikazuchi タケミカヅチ |
84 + X | Take-Mikazuchi deals Elec damage to all enemies. Damage determined by summoner's level. |
Nuclear Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Kagutsuchi ヒノカグツチ |
102 + X | Kagutsuchi deals Nuclear damage to all enemies. Damage determined by summoner's level. |
1. Freila |
Almighty Fusion Spells[]
Power | Fusion Spell | Effect | Prerequisites |
---|---|---|---|
God Hand ゴッドハンド |
168 | A giant fist slams into all enemies to deal high Almighty damage. |
|
Meteor Crush メテオクラッシュ |
200 | Meteors rain from the heavens onto all enemies to deal high Almighty damage. |
1. Any fire spell |
Hachiman ハチマン |
136 + X | Hachiman deals Almighty damage to all enemies. Damage determined by summoner's level. |
1. Megidola |
Instant Kill Fusion Spells[]
- These do not work against bosses.
Fusion Spell | Effect | Prerequisites |
---|---|---|
Atomic Destruction 原子破壊 |
Causes subatomic breakdown for a high chance of an instant kill to one enemy. (100% chance) |
1. Any fire spell |
Black Hole ブラックホール |
A black hole swallows foes for a high chance of an instant kill to all enemies. (50% chance) |
1. Any wind spell |
Death's Roulette 死神のルーレット |
Random instant kill to one enemy or ally with high Luck. [Randomly kills one combatant from the side with lowest average Lu.] |
|
All One オール1 |
Reduce all enemies' and allies' HP to 1. | |
Low End Breaker ローエンドブレイカー |
A blinking red bomb deals an instant kill to the enemy with the lowest level. |
1. Zanma |
High End Crusher ハイエンドクラッシュ |
A blinking blue bomb reduces to 1 HP the enemy with the highest level. * |
1. Zanma |
Recovery / Assist Fusion Spells[]
Fusion Spell | Effect | Prerequisites |
---|---|---|
Diamai ディアマイ |
Recover low HP (1/8 of max) each turn for one ally until the battle is over. |
1. Dia |
Mediamai メディアマイ |
Recover low HP (1/8 of max) each turn for all allies until the battle is over. |
1. Media |
Panacea Blessing パナケイアの祝福 |
Cure all status ailments other than death for all allies. | |
Matarukaja マハタルカジャ |
Increase all allies' Attack by 2 until the end of the battle. (PS1) Increase all allies' Attack by 1.5 until the end of the battle. (PSP) |
1. Tarukaja |
Marakukaja マハラクカジャ |
Increase all allies' Defense by 2 until the end of the battle. (PS1) Increase all allies' Defense by 1.5 until the end of the battle. (PSP) |
1. Rakukaja |
Mamakakaja マハマカカジャ |
Increase all allies' MAttack by 2 until the end of the battle. (PS1) Increase all allies' MAttack by 1.5 until the end of the battle. (PSP) |
1. Makakaja |
Masamakaja マハサマカジャ |
Increase all allies' MDefense by 2 until the end of the battle. (PS1) Increase all allies' MDefense by 1.5 until the end of the battle. (PSP) |
1. Samakaja |
Masukunda* マハスクカジャ |
Increase all allies' Agility by 2 until the end of the battle. (PS1) Increase all allies' Agility by 1.5 until the end of the battle. (PSP) |
1. Sukukaja |
Ailment Inflicting Fusion Spells[]
Fusion Spell | Effect | Prerequisites |
---|---|---|
Classic Melody クラシックメロディー |
Healing Nerve music has a high chance of causing sleep to all enemies. (120% chance) |
1. Dormina |
Charming Melody 魅惑のメロディー |
Seductive Mind music has a high chance of causing charm to all enemies. (120% chance) |
1. Marin Karin |
Extreme Melody カゲキなメロディー |
Racuous Almighty music has a high chance of causing fury to all enemies. (80% chance) |
1. Balzac |
Physical Fusion Spells[]
Sword Fusion Spells[]
- All elemental sword fusion skills do damage of each type separately.
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Flame Cut EX 真・火炎撃 |
35+36 | Instill a sword with fire to deal Sword + Fire damage to one enemy. |
1. Any fire spell |
Ice Blade EX 真・氷結刃 |
35+36 | Instill a sword with ice to deal Sword + Ice damage to one enemy. May inflict Freeze status. |
|
Wind Slash EX 真・疾風斬 |
35+36 | Instill a sword with wind to deal Sword + Wind damage to one enemy. |
1. Any wind spell |
Earth Slice EX 真・地雷断 |
35+36 | Instill a sword with electricity to deal Sword + Elec damage to one enemy. May inflict Shock status. |
|
Light Smasher ライトスマッシャー |
52 | Instill a sword with holiness to deal Sword + Light instant kill. (After Sword damage, attempts Light-based instant kill.) (50% chance) |
|
Dark Saber ダークセイバー |
52 | Instill a sword with darkness to deal Sword + Dark instant kill. (After Sword damage, attempts Dark-based instant kill.) (50% chance) |
|
Fiery Fury EX 狂焔乱舞・激 |
32+34 | Instill a sword with fire to deal Sword + Fire damage to all enemies. |
1. Any fire spell |
Icy Fury EX 霜剣乱舞・激 |
32+34 | Instill a sword with ice to deal Sword + Ice damage to all enemies. May inflict Freeze status. |
1. Any water spell |
Windy Fury EX 烈風乱舞・激 |
32+34 | Instill a sword with wind to deal Sword + Wind damage to all enemies. |
1. Any wind spell |
Thunderous Fury EX 雷震乱舞・激 |
32+34 | Instill a sword with electricity to deal Sword + Elec damage to all enemies. May inflict Shock status. |
1. Any earth spell |
Thrown Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Venom Needle EX 邪毒針・改 |
45 | Launch needles to deal Thrown damage to one enemy. May poison. (80% chance) |
1. Poisma |
Dream Needle EX 夢見針・改 |
45 | Launch needles to deal Thrown damage to one enemy. May sleep. (80% chance) |
1. Dormina |
Strike Fusion Spell[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Pegasus Strike 天馬流星烈拳 |
120 | A blow with the speed of a shooting star deals high Strike damage to one enemy. |
1. Any wind spell |
Havoc Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Venom Bite EX 毒かみつき・改 |
45 | Sharp teeth deal Havoc damage to one enemy. May poison. (80% chance) |
1. Poisma |
Stun Bite EX マヒかみつき・改 |
45 | Sharp teeth deal Havoc damage to one enemy. May sleep. (80% chance) |
1. Dormina |
Poison Claw EX 毒ひっかき・改 |
45 | Sharp claws deal Havoc damage to one enemy. May poison. (80% chance) |
1. Poisma |
Stun Claw EX マヒひっかき・改 |
45 | Sharp claws deal Havoc damage to one enemy. May sleep. (80% chance) |
1. Dormina |
Dashing Strike 激走・電光石火 |
33 | Rampage across the battlefield to deal high Havoc + Elec damage to all enemies. May shock. (Makes 5+ attacks to random targets. Usually hits all enemies at least once.) |
|
Triple Charge トリプルチャージ |
92 | Three Personas charge in unison to deal high Havoc damage to one enemy. |
1. Bash |
Persona-Specific Fusion Spells[]
Fusion Spell | Power | Effect | Prerequisites |
---|---|---|---|
Norn's Blink ノルンの瞬き |
- | Place yourself at the goddess of destiny's mercy. Any of the following might happen: Deal Almighty mute ailment to all, Deal Mind panic ailment to all, Instantly kill all foes, Double experience gained for the battle. |
1. Hieroglyphein - Skuld |
Death Spirit 式神召喚 |
10 | Raise all allies' MDefense and deal damage to all enemies' weaknesses. |
1. Any fire spell - Suzaku |
Trimurti トリムールティ |
- | Kills all foes instantly (ignoring elemental). (100% chance) |
1. Thunderous Fury - Shiva |
Ohm オーム |
- | 999 points of almighty damage on all foes. | |
Ragnarok ラグナロク |
240 | Blow all enemies away with the storm of the gods' struggles for high damage. [Non-elemental] |
1. Fiery Fury - Surt |
Hellish War 魔界大戦 |
84 | Randomly deals up to 16 Almighty hits to everyone with four blue fire pillars. |
1. Zan - Poltergeist |
4 Shura Slash 四天修羅誅滅剣舞 |
108 | Four Personas attack in all directions to deal high Sword damage to all enemies. |
1. Thunderous Fury - Indra |
Grand Cross グランドクロス |
252 | The planets align to deal high Almighty damage to all enemies. |
1. Nova Kaiser - Apollo |
Armageddon ハルマゲドン |
- | Annihilate all enemies with the light that destroys everything (even bosses). (100% chance) |
1. Omega Cluster - Lucifer |
Unused Fusion Spells[]
Fusion Spell | Effect | Prerequisites |
---|---|---|
Dark Grand Cross | The darkness of the planets align to deal random random ailments to all enemies.[100% chance] |
1. Any fire spell |
Hellish Flower Blossom | The flowers of hell bloom to deal medium almighty to all enemies with 50% chance effect of confusion ailment. |
1. Any fire spell |
Wheel of Fortune | Summon the wheel of fortune to deal high almighty damage to all enemies. |
1. Any fire spell |
Wheel of Time | Summon the wheel of time.[Has no effect.] |
1. Any water spell |
Happy 7 | Summon a large golden ship that restores all allies HP and cure all status ailments. |
1. Any fire spell |
28 Celestial Veils | Becomes unable to perform actions, but will not receive any damage.[Has no effect.] |
1. Any fire spell |
Sasi | Starts a one on one battle with an enemy. [Has no effect.] |
1. Any fire spell |
Notes[]
- "Almighty attack spell" excludes Almighty spells which only inflict ailments and do no direct damage.
- The unused fusion spell "Wheel of Time" gets reused in Eternal Punishment as a spell for the Nyarlathotep boss battle.
- All instant death and ailment (except freeze and shock) skills are ineffective against bosses except for the fusion spell Armageddon.
- Of all physical ailment fusion attacks, the ailment part ignores all kinds of magical resistance, thus they are effective on most enemies except bosses and targets with respective physical immunity (Thrown and/or Havoc).
See Also[]