Inflicts a small amount of fire damage on one enemy.
Agirao
Inflicts a moderate amount of fire damage on one enemy.
Agidhain
Inflicts a large amount of fire damage on one enemy.
Maharagi
Inflicts a small amount of fire damage on a group of enemies.
Maharagion
Inflicts a moderate amount of fire damage on a group of enemies.
Maharagidhain
Inflicts a large amount of fire damage on a group of enemies.
Fire Storm
Inflicts a moderate amount of fire damage on all enemies.
Hellfire
Inflicts a large amount of fire damage on all enemies.
Deadly Burn
Inflicts a large amount of fire damage on all enemies. Stronger than the Hellfire spell.
Fire Breath
Affects all enemies. Damage is determined by the caster's level.
Water Spells
Skill
Effect
Aqua
Inflicts a small amount of water damage on one enemy.
Aques
Inflicts a moderate amount of water damage on one enemy.
Aquadhain
Inflicts a large amount of water damage on one enemy.
Maha-Aqua
Inflicts a small amount of water damage on a group of enemies.
Maha-Aques
Inflicts a moderate amount of water damage on a group of enemies.
Maha-Aqudhain
Inflicts a large amount of water damage on a group of enemies.
Acid Rain
Inflicts a moderate amount of water damage on all enemies.
Fear Torrent
Inflicts a large amount of water damage on all enemies.
Aquary Tide
Inflicts a large amount of water damage on all enemies. Stronger than the 'Fear Torrent' spell.
Wind Spells
Skill
Effect
Garu
Inflicts a small amount of wind damage on one enemy.
Garura
Inflicts a moderate amount of wind damage on one enemy.
Garudhain
Inflicts a large amount of wind damage on one enemy.
Mahagaru
Inflicts a small amount of wind damage on a group of enemies.
Mahagarura
Inflicts a moderate amount of wind damage on a group of enemies.
Mahagarudhain
Inflicts a large amount of wind damage on a group of enemies.
Killer Wind
Inflicts a moderate amount of wind damage on all enemies.
Whirlwind
Inflicts a large amount of wind damage on all enemies.
Twinkle Nebula
Inflicts a large amount of wind damage on all enemies. Stronger than the 'Whirlwind' spell.
Earth Spells
Skill
Effect
Maguna
Inflicts a small amount of earth damage on one enemy.
Magunasu
Inflicts a moderate amount of earth damage on one enemy.
Magudhain
Inflicts a large amount of earth damage on one enemy.
Mahamaguna
Inflicts a small amount of earth damage on a group of enemies.
Mahamagunasu
Inflicts a moderate amount of earth damage on a group of enemies.
Mahamagudhain
Inflicts a large amount of earth damage on a group of enemies.
Rock Fall
Inflicts a moderate amount of earth damage on all enemies.
Magma Drop
Inflicts a large amount of earth damage on all enemies.
Anger of the Earth
Inflicts a large amount of earth damage on all enemies. Stronger than the 'Magma Drop' spell.
Ice Spells
Skill
Effect
Bufu
Inflicts a small amount of ice damage on one enemy. Has a chance of causing the 'freeze' status.
Bufura
Inflicts a moderate amount of ice damage on one enemy. Has a chance of causing the 'freeze' status.
Bufudhain
Inflicts a large amount of ice damage on one enemy. Has a chance of causing the 'freeze' status.
Absolute Zero
Inflicts a moderate amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status.
Diamond Dust
Inflicts a large amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status.
Lily's Jail
Inflicts a large amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status.
Blizzard Breath
Affects all enemies and has a chance of causing the 'freeze' status. Damage is determined by the caster's level.
Electric Spells
Skill
Effect
Jio
Inflicts a small amount of lightning damage on one enemy. Also has a chance of causing "shock" status.
Jionga
Inflicts a moderate amount of lightning damage on one enemy. Also has a chance of causing "shock" status.
Jiodhain
Inflicts a large amount of lightning damage on one enemy. Also has a chance of causing "shock" status.
Hakai Lightning
Inflicts a moderate amount of lightning damage on a group of enemies. Also has a chance of causing "shock" status.
Thunder Baptism
Inflicts a large amount of lightning damage on a group of enemies. Also has a chance of causing "shock" status.
Guardian Hammer
Inflicts a large amount of lightning damage on a group of enemies, and has a chance of causing "shock" status. More powerful than the "Thunder Baptism" spell.
Heat Spells
Skill
Effect
Flai
Inflicts a small amount of heat damage on a group of enemies.
Flaila
Inflicts a moderate amount of heat damage on a group of enemies.
Flaidhain
Inflicts a large amount of heat damage on a group of enemies.
Novasizer
Inflicts an extremely large amount of heat damage on one enemy.
Heat Kaiser
Inflicts an extremely large amount of heat damage on a group of enemies.
Nuclear Missile
Inflicts an extremely large amount of heat damage on all enemies.
Almighty Spells
Skill
Effect
Zan
Inflicts a small amount of damage against one enemy.
Zanma
Inflicts a moderate amount of damage against one enemy.
Zandhain
Inflicts a large amount of damage against one enemy.
Gurai
Inflicts a small amount of damage against a group of enemies.
Guraiba
Inflicts a moderate amount of damage against a group of enemies.
Guradhain
Inflicts a large amount of damage against a group of enemies.
Megido
Inflicts a small amount of damage against all enemies.
Megidora
Inflicts a moderate amount of damage against all enemies.
Megidoraon
Inflicts a large amount of damage against all enemies.
High Pressure
Inflicts a large amount of damage against all enemies.
Crescent Mirror
Inflicts an extremely large amount of damage against all enemies.
Asteroid Bomb
Inflicts an extremely large amount of damage against all enemies.
Light Spells
Skill
Effect
Hama
Kills one enemy, with a 36% efficiency. Ineffective against bosses and opponents that are strong against light.
Mahanma
Kills a group of enemies, with a 42% efficiency. Ineffective against bosses and opponents that are strong against light.
Hamaon
Kills all enemies, with a 48% efficiency. Ineffective against bosses and opponents that are strong against light.
Holy Light
Inflicts a small amount of light damage against all enemies.
Nirvana
Inflicts a moderate amount of light damage against all enemies.
Judgement of Light
Inflicts a large amount of light damage against all enemies. Also has a 50% chance of instantly killing its targets.
Alpha Blaster
Affects all enemies. Cuts targets' HP in half each turn.
Hieros Gluphaine
Affects all enemies. Does an amount of damage equal to the Persona's Level X it's rank.
Darkness Spells
Skill
Effect
Mudo
Kills one enemy, with a 36% efficiency. Ineffective against bosses and opponents that are strong against darkness.
Mahamudo
Kills a group of enemies, with a 42% efficiency. Ineffective against bosses and opponents that are strong against darkness.
Mudo-on
Kills all enemies, with a 48% efficiency. Ineffective against bosses and opponents that are strong against darkness.
Stagnant Air
Inflicts a small amount of darkness based damage on all enemies.
Curse of Words
Inflicts a moderate amount of darkness based damage on all enemies.
Judgement of Darkness
Inflicts a large amount amount of darkness based damage on all enemies. Also has a 50% chance of killing its targets.
Omega Cluster
Affects all enemies. For each turn after this spell is cast, the lowest level enemy will die.
Chaos Element
Affects all enemies. Inflicts an amount of damage equal to the Persona's level X a random number between 1 and 8.
Recovery Spells
Skill
Effect
Dia
Recovers a small amount of HP. Works on one ally. Can be used both on the map and during battles.
Diarama
Recovers a moderate amount of HP. Works on one ally. Can be used both on the map and during battles.
Diarahan
Recovers all HP. Works on one ally. Can be used both on the map and during battles.
Media
Recovers a small amount of HP. Works on all allies. Can be used both on the map and during battles.
Medirama
Recovers a moderate amount of HP. Works on all allies. Can be used both on the map and during battles.
Mediarahan
Recovers all HP. Works on all allies. Can be used both on the map and during battles.
Healing Song
Recovers a small amount of HP to all allies. Cannot be used outside of battle.
Love Prayer
Recovers a moderate amount of HP to all allies. Cannot be used outside of battle.
Shouchikubai
Randomly recovers HP and all bad status, except for berserk and dying. Works on all allies. Cannot be used outside of battle.
Stiti
Recovers all HP and bad status, except for berserk and dying. Works on all allies. Cannot be used outside of battle.
Sristi
Restores all dying party members, and completely recovers HP.
Refresh Ring
Works on one ally. Recovers all bad status, except for dying and wild.
Pozumdi
Cures 'poison' status. Works on one ally. Can be used both on the map and during battles.
Cotoldi
Cures 'possession' status. Works on one ally. Can be used both on the map and during battles.
Patra
Cures 'sleep' and 'illusion' status. Works on one ally.
Mepatra
Cures 'sleep' and 'illusion' status. Works on all allies.
Re-Come
Restores one character's life and recovers 1/4 of max HP.
Sama-Re-Come
Restores one character's life and recovers all HP.
Re-Come-Dora
Restores life to all characters and recovers 1/4 max HP. However, the caster dies.
Assist Spells
Skill
Effect
Taru-Kaja
Doubles the physical attack power of one ally. The effect lasts until the battle is over.
Raku-Kaja
Doubles the physical defense power of one ally. The effect lasts until the battle is over.
Maka-Kaja
Doubles the magic attack power of one ally. The effect lasts until the battle is over.
Sama-Kaja
Doubles the magic defense power of one ally. The effect lasts until the battle is over.
Suku-Kaja
Increases the AGI parameter of one ally. The effect lasts until the battle is over.
De-Kaja
Nullifies the effects of all 'Kaja' type spells on one enemy.
Tetraja
Works on all allies. Renders all 'light' and 'darkness' spells cast on your party ineffective.
Tetra-Karn
Works on one ally. The recipient will be able to reflect all physical attacks.
Makara-Karn
Works on one ally. The recipient will be able to reflect all magic attacks.
Bravery Dance
Doubles both the physical attack and magic attack power of one ally. The effect lasts until the battle is over.
Divine Protection Dance
Doubles both the physical defense and magic defense power of one ally. The effect lasts until the battle is over.
Fire Wall
Works on all allies. All 'fire' type spells cast at the party are rendered ineffective.
Water Wall
Works on all allies. All 'water' type spells cast at the party are rendered ineffective.
Atmospheric Wall
Works on all allies. All 'wind' type spells cast at the party are rendered ineffective.
Earth Wall
Works on all allies. All 'earth' type spells cast at the party are rendered ineffective.
Trafuri
Allows you to escape from battles. Ineffective against bosses.
Estoma
Can only be cast in field mode. Allows you to avoid random attacks from demons of a lower level than Maya's.