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===Magic Fusion Spells=== |
===Magic Fusion Spells=== |
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====Fire Fusion Spells==== |
====Fire Fusion Spells==== |
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+ | {|style="border:1px solid #000000; text-align:center;" width="90%" align="center" cellpadding="0" cellspacing="0" |
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+ | |style="background-color:#8DB6CD;"|'''Skill''' |
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+ | |style="background-color:#5D92B1;"|'''Effect''' |
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+ | |style="background-color:#8DB6CD;"|'''Setup''' |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Scorching Hell Blaze''' |
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+ | |The damage inflicted by this combo is partially determined by the strength of its component spells |
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+ | |Any 'fire' spell<br> Any 'fire' spell |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Tower Inferno''' |
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+ | |The damage inflicted by this combo is partially determined by the strength of the 'fire' spell used |
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+ | |Any 'wind' spell<br> Any 'earth' spell<br> Any 'Fire' Spell |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Bird of Fire''' |
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+ | |Inflicts a large amount of 'fire' damage on all enemies. |
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+ | |Any 'Fire' spell<br> Any 'earth' spell<br> Maharagi |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Megablaze''' |
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+ | |Inflicts a large amount of 'fire' damage on all enemies. |
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+ | |Any 'Fire' spell<br> Any 'earth' spell<br> Maharagion |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Meltdown''' |
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+ | |Inflicts an extremely large amount of 'fire' damage on all enemies. |
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+ | |Any 'fire' spell<br> Any 'earth' spell<br> Maharagidhain |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Megalofire''' |
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+ | |Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against 'fire'. |
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+ | |Any 'fire' spell<br> Any 'almighty' attack spell<br> Deadly Burn |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Salamander''' |
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+ | |The damage inflicted is determined by the levels of the casters. |
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+ | |Dynamic Agirao<br>Spirit Summon |
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+ | |} |
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====Water Fusion Spells==== |
====Water Fusion Spells==== |
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+ | {|style="border:1px solid #000000; text-align:center;" width="90%" align="center" cellpadding="0" cellspacing="0" |
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+ | |style="background-color:#8DB6CD;"|'''Skill''' |
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+ | |style="background-color:#5D92B1;"|'''Effect''' |
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+ | |style="background-color:#8DB6CD;"|'''Setup''' |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Water Drop''' |
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+ | |The damage inflicted by this combo is partially determined by the strength of its component spells |
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+ | |Any 'water' spell<br> Any 'water' spell |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Hydro Boost''' |
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+ | |The damage inflicted by this combo is partially determined by the strength of the 'water' spell used |
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+ | |Any 'earth' spell <br> Any 'wind' spell<br> Any 'water' spell |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Rapid Water Claw''' |
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+ | |Inflicts a large amount of 'water' damage against all enemies. |
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+ | |Any 'water' spell<br> Any 'wind' spell<br> Maha-Aqua |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Tidal Wave''' |
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+ | |Inflicts a large amount of 'water' damage against all enemies. |
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+ | |Any 'water' spell<br> Any 'wind' spell<br> Maha-Aques |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Bane Splash''' |
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+ | |Inflicts an extremely large amount of 'water' damage against all enemies. |
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+ | |Any 'water' spell<br> Any 'wind' spell<br> Maha-Aqudhain |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Maelstrom''' |
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+ | |Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against water. |
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+ | |Any 'water' spell<br> Any 'almighty' attack spell<br> Aquaritide |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Undine''' |
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+ | |Damage is determined by the levels of the casters. |
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+ | |Wonderful Aques <br> Spirit Summon |
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+ | |} |
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====Wind Fusion Spells==== |
====Wind Fusion Spells==== |
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+ | {|style="border:1px solid #000000; text-align:center;" width="90%" align="center" cellpadding="0" cellspacing="0" |
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+ | |style="background-color:#8DB6CD;"|'''Skill''' |
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+ | |style="background-color:#5D92B1;"|'''Effect''' |
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+ | |style="background-color:#8DB6CD;"|'''Setup''' |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Flying Dragon''' |
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+ | |Damage is partially determined by the strength of its component spells |
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+ | |Any 'wind' spell<br> Any 'wind' spell |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Kamaitachi''' |
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+ | |The damage is partially determined by the strength of the 'wind' spell used |
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+ | |Any 'fire' spell<br> Any 'water' spell<br> Any 'wind' spell |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Vacuum Wave''' |
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+ | |Inflicts a large amount of 'wind' damage on all enemies. |
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+ | |Any 'wind' spell<br> Any 'water' spell<br> Mahagaru |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Maxi-tempest''' |
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+ | |Inflicts a large amount of 'wind' damage on all enemies. |
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+ | |Any 'wind' spell<br> Any 'water' spell<br> Mahagarura |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Giga-cyclone''' |
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+ | |Inflicts an extremely large amount of 'wind' damage on all enemies. |
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+ | |Any 'wind' spell<br> Any 'water' spell<br> Mahagarudhain |
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+ | |-style="background-color:#DFDFDF;" |
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+ | |'''Storm Nightmare''' |
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+ | |Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against wind. |
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+ | |Any 'wind' spell<br> Any 'all-purpose' spell<br> Twinkle Nebula |
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+ | |-style="background-color:#EFEFEF;" |
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+ | |'''Sylph''' |
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+ | |Damage is determined by the levels of the casters. |
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+ | |Dangerous Garura<br> Spirit Summon |
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+ | |} |
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====Earth Fusion Spells==== |
====Earth Fusion Spells==== |
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====Ice Fusion Spells==== |
====Ice Fusion Spells==== |
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====Recovery and Assist Fusion Spells==== |
====Recovery and Assist Fusion Spells==== |
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====Status Changing Fusion Spells==== |
====Status Changing Fusion Spells==== |
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+ | |||
===Physical Fusion Spells=== |
===Physical Fusion Spells=== |
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====Sword Fusion Spells==== |
====Sword Fusion Spells==== |
Revision as of 21:00, 6 October 2008
Magic
Fire Spells
Skill | Effect |
Agi | Inflicts a small amount of fire damage on one enemy. |
Agirao | Inflicts a moderate amount of fire damage on one enemy. |
Agidhain | Inflicts a large amount of fire damage on one enemy. |
Maharagi | Inflicts a small amount of fire damage on a group of enemies. |
Maharagion | Inflicts a moderate amount of fire damage on a group of enemies. |
Maharagidhain | Inflicts a large amount of fire damage on a group of enemies. |
Fire Storm | Inflicts a moderate amount of fire damage on all enemies. |
Hellfire | Inflicts a large amount of fire damage on all enemies. |
Deadly Burn | Inflicts a large amount of fire damage on all enemies. Stronger than the Hellfire spell. |
Fire Breath | Affects all enemies. Damage is determined by the caster's level. |
Water Spells
Skill | Effect |
Aqua | Inflicts a small amount of water damage on one enemy. |
Aques | Inflicts a moderate amount of water damage on one enemy. |
Aquadhain | Inflicts a large amount of water damage on one enemy. |
Maha-Aqua | Inflicts a small amount of water damage on a group of enemies. |
Maha-Aques | Inflicts a moderate amount of water damage on a group of enemies. |
Maha-Aqudhain | Inflicts a large amount of water damage on a group of enemies. |
Acid Rain | Inflicts a moderate amount of water damage on all enemies. |
Fear Torrent | Inflicts a large amount of water damage on all enemies. |
Aquary Tide | Inflicts a large amount of water damage on all enemies. Stronger than the 'Fear Torrent' spell. |
Wind Spells
Skill | Effect |
Garu | Inflicts a small amount of wind damage on one enemy. |
Garura | Inflicts a moderate amount of wind damage on one enemy. |
Garudhain | Inflicts a large amount of wind damage on one enemy. |
Mahagaru | Inflicts a small amount of wind damage on a group of enemies. |
Mahagarura | Inflicts a moderate amount of wind damage on a group of enemies. |
Mahagarudhain | Inflicts a large amount of wind damage on a group of enemies. |
Killer Wind | Inflicts a moderate amount of wind damage on all enemies. |
Whirlwind | Inflicts a large amount of wind damage on all enemies. |
Twinkle Nebula | Inflicts a large amount of wind damage on all enemies. Stronger than the 'Whirlwind' spell. |
Earth Spells
Skill | Effect |
Maguna | Inflicts a small amount of earth damage on one enemy. |
Magunasu | Inflicts a moderate amount of earth damage on one enemy. |
Magudhain | Inflicts a large amount of earth damage on one enemy. |
Mahamaguna | Inflicts a small amount of earth damage on a group of enemies. |
Mahamagunasu | Inflicts a moderate amount of earth damage on a group of enemies. |
Mahamagudhain | Inflicts a large amount of earth damage on a group of enemies. |
Rock Fall | Inflicts a moderate amount of earth damage on all enemies. |
Magma Drop | Inflicts a large amount of earth damage on all enemies. |
Anger of the Earth | Inflicts a large amount of earth damage on all enemies. Stronger than the 'Magma Drop' spell. |
Ice Spells
Skill | Effect |
Bufu | Inflicts a small amount of ice damage on one enemy. Has a chance of causing the 'freeze' status. |
Bufura | Inflicts a moderate amount of ice damage on one enemy. Has a chance of causing the 'freeze' status. |
Bufudhain | Inflicts a large amount of ice damage on one enemy. Has a chance of causing the 'freeze' status. |
Absolute Zero | Inflicts a moderate amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status. |
Diamond Dust | Inflicts a large amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status. |
Lily's Jail | Inflicts a large amount of ice damage on a group of enemies. Has a chance of causing the 'freeze' status. |
Blizzard Breath | Affects all enemies and has a chance of causing the 'freeze' status. Damage is determined by the caster's level. |
Electric Spells
Skill | Effect |
Jio | Inflicts a small amount of lightning damage on one enemy. Also has a chance of causing "shock" status. |
Jionga | Inflicts a moderate amount of lightning damage on one enemy. Also has a chance of causing "shock" status. |
Jiodhain | Inflicts a large amount of lightning damage on one enemy. Also has a chance of causing "shock" status. |
Hakai Lightning | Inflicts a moderate amount of lightning damage on a group of enemies. Also has a chance of causing "shock" status. |
Thunder Baptism | Inflicts a large amount of lightning damage on a group of enemies. Also has a chance of causing "shock" status. |
Guardian Hammer | Inflicts a large amount of lightning damage on a group of enemies, and has a chance of causing "shock" status. More powerful than the "Thunder Baptism" spell. |
Heat Spells
Skill | Effect |
Flai | Inflicts a small amount of heat damage on a group of enemies. |
Flaila | Inflicts a moderate amount of heat damage on a group of enemies. |
Flaidhain | Inflicts a large amount of heat damage on a group of enemies. |
Novasizer | Inflicts an extremely large amount of heat damage on one enemy. |
Heat Kaiser | Inflicts an extremely large amount of heat damage on a group of enemies. |
Nuclear Missile | Inflicts an extremely large amount of heat damage on all enemies. |
Almighty Spells
Skill | Effect |
Zan | Inflicts a small amount of damage against one enemy. |
Zanma | Inflicts a moderate amount of damage against one enemy. |
Zandhain | Inflicts a large amount of damage against one enemy. |
Gurai | Inflicts a small amount of damage against a group of enemies. |
Guraiba | Inflicts a moderate amount of damage against a group of enemies. |
Guradhain | Inflicts a large amount of damage against a group of enemies. |
Megido | Inflicts a small amount of damage against all enemies. |
Megidora | Inflicts a moderate amount of damage against all enemies. |
Megidoraon | Inflicts a large amount of damage against all enemies. |
High Pressure | Inflicts a large amount of damage against all enemies. |
Crescent Mirror | Inflicts an extremely large amount of damage against all enemies. |
Asteroid Bomb | Inflicts an extremely large amount of damage against all enemies. |
Light Spells
Skill | Effect |
Hama | Kills one enemy, with a 36% efficiency. Ineffective against bosses and opponents that are strong against light. |
Mahanma | Kills a group of enemies, with a 42% efficiency. Ineffective against bosses and opponents that are strong against light. |
Hamaon | Kills all enemies, with a 48% efficiency. Ineffective against bosses and opponents that are strong against light. |
Holy Light | Inflicts a small amount of light damage against all enemies. |
Nirvana | Inflicts a moderate amount of light damage against all enemies. |
Judgement of Light | Inflicts a large amount of light damage against all enemies. Also has a 50% chance of instantly killing its targets. |
Alpha Blaster | Affects all enemies. Cuts targets' HP in half each turn. |
Hieros Gluphaine | Affects all enemies. Does an amount of damage equal to the Persona's Level X it's rank. |
Darkness Spells
Skill | Effect |
Mudo | Kills one enemy, with a 36% efficiency. Ineffective against bosses and opponents that are strong against darkness. |
Mahamudo | Kills a group of enemies, with a 42% efficiency. Ineffective against bosses and opponents that are strong against darkness. |
Mudo-on | Kills all enemies, with a 48% efficiency. Ineffective against bosses and opponents that are strong against darkness. |
Stagnant Air | Inflicts a small amount of darkness based damage on all enemies. |
Curse of Words | Inflicts a moderate amount of darkness based damage on all enemies. |
Judgement of Darkness | Inflicts a large amount amount of darkness based damage on all enemies. Also has a 50% chance of killing its targets. |
Omega Cluster | Affects all enemies. For each turn after this spell is cast, the lowest level enemy will die. |
Chaos Element | Affects all enemies. Inflicts an amount of damage equal to the Persona's level X a random number between 1 and 8. |
Recovery Spells
Skill | Effect |
Dia | Recovers a small amount of HP. Works on one ally. Can be used both on the map and during battles. |
Diarama | Recovers a moderate amount of HP. Works on one ally. Can be used both on the map and during battles. |
Diarahan | Recovers all HP. Works on one ally. Can be used both on the map and during battles. |
Media | Recovers a small amount of HP. Works on all allies. Can be used both on the map and during battles. |
Medirama | Recovers a moderate amount of HP. Works on all allies. Can be used both on the map and during battles. |
Mediarahan | Recovers all HP. Works on all allies. Can be used both on the map and during battles. |
Healing Song | Recovers a small amount of HP to all allies. Cannot be used outside of battle. |
Love Prayer | Recovers a moderate amount of HP to all allies. Cannot be used outside of battle. |
Shouchikubai | Randomly recovers HP and all bad status, except for berserk and dying. Works on all allies. Cannot be used outside of battle. |
Stiti | Recovers all HP and bad status, except for berserk and dying. Works on all allies. Cannot be used outside of battle. |
Sristi | Restores all dying party members, and completely recovers HP. |
Refresh Ring | Works on one ally. Recovers all bad status, except for dying and wild. |
Pozumdi | Cures 'poison' status. Works on one ally. Can be used both on the map and during battles. |
Cotoldi | Cures 'possession' status. Works on one ally. Can be used both on the map and during battles. |
Patra | Cures 'sleep' and 'illusion' status. Works on one ally. |
Mepatra | Cures 'sleep' and 'illusion' status. Works on all allies. |
Re-Come | Restores one character's life and recovers 1/4 of max HP. |
Sama-Re-Come | Restores one character's life and recovers all HP. |
Re-Come-Dora | Restores life to all characters and recovers 1/4 max HP. However, the caster dies. |
Assist Spells
Skill | Effect |
Taru-Kaja | Doubles the physical attack power of one ally. The effect lasts until the battle is over. |
Raku-Kaja | Doubles the physical defense power of one ally. The effect lasts until the battle is over. |
Maka-Kaja | Doubles the magic attack power of one ally. The effect lasts until the battle is over. |
Sama-Kaja | Doubles the magic defense power of one ally. The effect lasts until the battle is over. |
Suku-Kaja | Increases the AGI parameter of one ally. The effect lasts until the battle is over. |
De-Kaja | Nullifies the effects of all 'Kaja' type spells on one enemy. |
Tetraja | Works on all allies. Renders all 'light' and 'darkness' spells cast on your party ineffective. |
Tetra-Karn | Works on one ally. The recipient will be able to reflect all physical attacks. |
Makara-Karn | Works on one ally. The recipient will be able to reflect all magic attacks. |
Bravery Dance | Doubles both the physical attack and magic attack power of one ally. The effect lasts until the battle is over. |
Divine Protection Dance | Doubles both the physical defense and magic defense power of one ally. The effect lasts until the battle is over. |
Fire Wall | Works on all allies. All 'fire' type spells cast at the party are rendered ineffective. |
Water Wall | Works on all allies. All 'water' type spells cast at the party are rendered ineffective. |
Atmospheric Wall | Works on all allies. All 'wind' type spells cast at the party are rendered ineffective. |
Earth Wall | Works on all allies. All 'earth' type spells cast at the party are rendered ineffective. |
Trafuri | Allows you to escape from battles. Ineffective against bosses. |
Estoma | Can only be cast in field mode. Allows you to avoid random attacks from demons of a lower level than Maya's. |
Nerve Spells
Skill | Effect |
Dorminer | Causes the 'sleep' status on one enemy. Works with a 52% efficiency. |
Sleep Invitation | Causes the 'sleep' status on a group of enemies. Works with a 52% efficiency. |
Saimin Nami, Sleep Wave | Causes the 'sleep' status on all enemies. Works with a 44% efficiency. |
Mind Spells
Skill | Effect |
Purinpa | Causes the 'confuse' status on one enemy. Works with a 52% efficiency. |
Marvelous Dance | Causes the 'confuse' status on a group of enemies. Works with a 52% efficiency. |
Rotating Sermon | Causes the 'confuse' status on all enemies. Works with a 44% efficiency. |
Marin Karin | Causes the 'charm' status on one enemy. Works with a 52% efficiency. |
Kiss Throw | Causes the 'charm' status on a group of enemies. Works with a 52% efficiency. |
Tempting Mazurka | Causes the 'charm' status on all enemies. Works with a 44% efficiency. |
Almighty Status Spells
Skill | Effect |
Poizuma | Causes the 'poison' status on one enemy. |
Turbid Miasma | Causes the 'poison' status on a group of enemies. |
Poison Breath | Causes the 'poison' status on all enemies. |
Mafui | Causes the 'magic-sealing' status on one enemy. |
Magic Seal | Causes the 'magic-sealing' status on a group of enemies. |
Spirit Summon | Causes the 'magic-sealing' status on all enemies. |
Berserk | Causes the 'berserk' status on one enemy. |
Demon's Smile | Causes the 'berserk' status on a group of enemies. |
Osakebi, War Cry | Causes the 'berserk' status on all enemies. |
Ill Zone | Causes the 'illusion' status on one enemy. |
Shinkirou, Mirage | Causes the 'illusion' status on a group of enemies. |
Mirage Breath | Causes the 'illusion' status on all enemies. |
Almighty Instant Death Spells
Skill | Effect |
Multi-Dimension | Causes the 'near-death' status on one enemy. |
Petrifying Glare | Causes the 'near-death' status on a group of enemies. |
Another Dimension | Causes the 'near-death' status on all enemies. |
Rumor Magic
The following spells can only be obtained by spreading rumors in various locations of the game. You can obtain these rumors by negotiating with demons.
After you learn these spells, you could continue to spread rumors to determine the spell's strength. You could make a spell strong, weak, or usable in fusion magic.
Skill | Effect | Used By |
Atomic Bufura | Appears to be the 'Bufura' spell, but different... | LOVERS Jack Frost |
Wonderful Aques | Appears to be the 'Aques' spell, but different... | TOWER Kanaloa |
Dynamic Agirao | Appears to be the 'Agirao' spell, but different... | LOVERS Jack Lantern |
Ultra Flaila | Appears to be the 'Flaila' spell, but different... | WORLD Demeter |
Dangerous Garura | Appears to be the 'Garura' spell, but different... | TEMPERANCE Stymphalides |
Great Magunasu | Appears to be the 'Magunasu' spell, but different... | HANGEDMAN Barbatos |
Hyper Jionga | Appears to be the 'Jionga' spell, but different... | DEATH Ankou |
Super Megido | Appears to be the 'Megido' spell, but different... | MOON Succubus |
Physical Skills
Sword Skills
Skill | Effect |
Straight Slash | Inflicts a small amount of sword damage against one enemy. |
Strong Cut | Inflicts a moderate amount of sword damage against one enemy. |
2-hit thrust | Inflicts a large amount of sword damage against one enemy. |
Twin Slash | Inflicts a very large amount of sword damage against one enemy. |
Sword Dance | Inflicts a small amount of sword damage on a group of enemies. |
Heat Wave | Inflicts a small amount of sword damage on a group of enemies. |
Death Bound | Inflicts a small amount of sword damage on all enemies. |
Guillotine Fake | Inflicts an extremely large amount of sword damage on all enemies. |
Pralaya | Random kills 1-3 enemies in battle. |
Gun Skills
Skill | Effect |
Single Shot | Inflicts a small amount of gun damage on one enemy. |
Flare Shot | Inflicts a small amount of gun damage on one enemy. Also has a 68% chance of causing the 'illusion' status. |
Triple Down | Inflicts an extremely large amount of gun damage on one enemy. |
Aimed Attack | Has a 20% chance of killing one enemy. |
Instant Summer Rain Attack | Inflicts a large amount of gun damage against all enemies. |
Justice Shot | Drops one enemy's HP down to 1. Works with a 48% efficiency. |
Fist Skills
Skill | Effect |
Scratch | Inflicts a small amount of fist damage against one enemy. |
Poison Scratch | Inflicts a small amount of fist damage against one enemy, and also has a 58% chance of causing the poison status. |
Tranquilizing Scratch | Inflicts a small amount of fist damage against one enemy, and also has a 42% chance of causing the sleep status. |
Sonic Punch | Inflicts a moderate amount of fist damage on one enemy. |
Gigan Fist | Inflicts a large amount of fist damage on one enemy. |
Brain Shake | Inflicts a moderate amount of fist damage on one enemy, and also has a 32% chance of causing the 'confuse' status. |
Viper Smash | Inflicts an extremely large amount of fist damage on one enemy. |
Secret Hole Thrust | Has a 20% chance of killing one enemy. |
Throwing Skills
Skill | Effect |
99 Needles | Inflicts a small amount of 'throwing weapon' type damage on one enemy. |
Poison Needle | Inflicts a small amount of 'throwing weapon' type damage on one enemy, also has a 58% chance of causing the 'poison' status. |
Dream Needle | Inflicts a small amount of 'throwing weapon' type damage on one enemy. Also has a 42% chance of causing the 'sleep' status. |
Secret Hole Needle | Has a 20% chance of killing one enemy. |
Quick Rotation of Bullets | Inflicts a small amount of 'throw' type damage on all enemies. |
Heaven's Gale Shot | Inflicts a moderate amount of 'throwing weapon' type damage on all enemies. |
Magic Seal Tag | Inflicts a small amount of 'throwing weapon' damage on one enemy. Also has a 32% chance of causing the 'magic-sealing' status. |
Wise Man Snap | Inflicts an extremely large amount of 'throw' type damage on one enemy. |
Battle Arts
Skill | Effect |
Digesting Liquid | Inflicts a small amount of damage on one enemy. Also has a 28% chance of causing the 'poison' status. |
Bite | Inflicts a small amount of damage on one enemy. |
Poison Bite | Inflicts a small amount of damage on one enemy. Also has a 58% chance of causing the 'poison' status. |
Tranquilizing Bite | Inflicts a small amount of damage on one enemy. Also has a 42% chance of causing the 'sleep' status. |
Body Blow | Inflicts a moderate amount of damage on one enemy. |
Assault Dive | Inflicts a moderate amount of damage on one enemy. |
Skewer | Inflicts a small amount of damage on one enemy. Also has a 20% chance of killing its target. |
Wing Flap | Inflicts a small amount of damage on all enemies. |
Denkousekka, Lightning Speed | Inflicts a small amount of damage on all enemies. Also has a 32% chance of causing the 'shock' status. |
Great Rage | Inflicts a moderate amount of damage against all enemies. |
Photon Cannon | Inflicts a large amount of damage against all enemies. |
Megaton Press | Inflicts an extremely large amount of damage against all enemies. |
Fusion Spells
Magic Fusion Spells
Fire Fusion Spells
Skill | Effect | Setup |
Scorching Hell Blaze | The damage inflicted by this combo is partially determined by the strength of its component spells | Any 'fire' spell Any 'fire' spell |
Tower Inferno | The damage inflicted by this combo is partially determined by the strength of the 'fire' spell used | Any 'wind' spell Any 'earth' spell Any 'Fire' Spell |
Bird of Fire | Inflicts a large amount of 'fire' damage on all enemies. | Any 'Fire' spell Any 'earth' spell Maharagi |
Megablaze | Inflicts a large amount of 'fire' damage on all enemies. | Any 'Fire' spell Any 'earth' spell Maharagion |
Meltdown | Inflicts an extremely large amount of 'fire' damage on all enemies. | Any 'fire' spell Any 'earth' spell Maharagidhain |
Megalofire | Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against 'fire'. | Any 'fire' spell Any 'almighty' attack spell Deadly Burn |
Salamander | The damage inflicted is determined by the levels of the casters. | Dynamic Agirao Spirit Summon |
Water Fusion Spells
Skill | Effect | Setup |
Water Drop | The damage inflicted by this combo is partially determined by the strength of its component spells | Any 'water' spell Any 'water' spell |
Hydro Boost | The damage inflicted by this combo is partially determined by the strength of the 'water' spell used | Any 'earth' spell Any 'wind' spell Any 'water' spell |
Rapid Water Claw | Inflicts a large amount of 'water' damage against all enemies. | Any 'water' spell Any 'wind' spell Maha-Aqua |
Tidal Wave | Inflicts a large amount of 'water' damage against all enemies. | Any 'water' spell Any 'wind' spell Maha-Aques |
Bane Splash | Inflicts an extremely large amount of 'water' damage against all enemies. | Any 'water' spell Any 'wind' spell Maha-Aqudhain |
Maelstrom | Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against water. | Any 'water' spell Any 'almighty' attack spell Aquaritide |
Undine | Damage is determined by the levels of the casters. | Wonderful Aques Spirit Summon |
Wind Fusion Spells
Skill | Effect | Setup |
Flying Dragon | Damage is partially determined by the strength of its component spells | Any 'wind' spell Any 'wind' spell |
Kamaitachi | The damage is partially determined by the strength of the 'wind' spell used | Any 'fire' spell Any 'water' spell Any 'wind' spell |
Vacuum Wave | Inflicts a large amount of 'wind' damage on all enemies. | Any 'wind' spell Any 'water' spell Mahagaru |
Maxi-tempest | Inflicts a large amount of 'wind' damage on all enemies. | Any 'wind' spell Any 'water' spell Mahagarura |
Giga-cyclone | Inflicts an extremely large amount of 'wind' damage on all enemies. | Any 'wind' spell Any 'water' spell Mahagarudhain |
Storm Nightmare | Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against wind. | Any 'wind' spell Any 'all-purpose' spell Twinkle Nebula |
Sylph | Damage is determined by the levels of the casters. | Dangerous Garura Spirit Summon |
Earth Fusion Spells
Ice Fusion Spells
Electric Fusion Spells
Heat Fusion Spells
Almighty Fusion Spells
Recovery and Assist Fusion Spells
Status Changing Fusion Spells
Physical Fusion Spells
Sword Fusion Spells
Gun Fusion Spells
Fist Fusion Spells
Throwing Fusion Spells
Battle Arts Fusion Spells
Persona Specific Fusion Spells
Resource
Persona 2 Eternal Punishment Spell List (Japanese Version) by Archaeopteryx