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===Earth Fusion Spells=== |
===Earth Fusion Spells=== |
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+ | {|style="-moz-border-radius:7px; background: #222222; text-align:center;" width="100%" align="center" cellpadding="0" cellspacing="2" |
!style="background-color:black; -moz-border-radius:3.5px;"|Fusion Spell |
!style="background-color:black; -moz-border-radius:3.5px;"|Fusion Spell |
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!style="background-color:black; -moz-border-radius:4.5px;"|Effect |
!style="background-color:black; -moz-border-radius:4.5px;"|Effect |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Sharp Boulder''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Sharp Boulder''' |
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|The damage inflicted by this combo is partially determined by the strength of its component spells |
|The damage inflicted by this combo is partially determined by the strength of its component spells |
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+ | | |
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− | |Any 'earth' spell <br> Any 'earth' spell |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Stone Rise''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Stone Rise''' |
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|The damage inflicted by this combo is partially determined by the strength of the earth spell used |
|The damage inflicted by this combo is partially determined by the strength of the earth spell used |
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+ | | |
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− | |Any 'water' spell<br> Any 'Fire' spell<br> Any 'earth' spell |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Water_Spells|Any water spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Fire_Spells|Any fire spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Land Spark''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Land Spark''' |
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|Inflicts a large amount of 'earth' damage on all enemies. |
|Inflicts a large amount of 'earth' damage on all enemies. |
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+ | | |
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− | |Any 'earth' spell <br> Any 'fire' spell <br> Maha Magna |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Fire_Spells|Any fire spell]] |
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+ | Maha Magna |
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|- |
|- |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Crag Fang''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Crag Fang''' |
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|Inflicts a large amount of 'earth' damage on all enemies. |
|Inflicts a large amount of 'earth' damage on all enemies. |
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+ | | |
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− | |Any 'earth' spell <br> Any 'fire' spell <br> Maha Magnus |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Fire_Spells|Any fire spell]] |
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+ | Maha Magnus |
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|- |
|- |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Last Quake''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Last Quake''' |
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|Inflicts an extremely large amount of 'earth' damage on all enemies. |
|Inflicts an extremely large amount of 'earth' damage on all enemies. |
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+ | | |
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− | |Any 'earth' spell <br> Any 'fire' spell <br> Maha Magdyne |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Fire_Spells|Any fire spell]] |
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+ | Maha Magdyne |
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|- |
|- |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Hell Desert''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Hell Desert''' |
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|Kills all enemies with a near 100% efficiency. Ineffective against enemies that are strong against 'earth' attacks. |
|Kills all enemies with a near 100% efficiency. Ineffective against enemies that are strong against 'earth' attacks. |
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+ | | |
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− | |Any 'earth' spell <br> Any 'all-purpose' spell <br> Anger of the Earth |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Earth_Spells|Any earth spell]] |
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+ | [[List_of_Persona_2:_Eternal_Punishment_Skills#Almighty_Spells|Any almighty spell]] |
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+ | Anger of the Earth |
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|- |
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!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Gnome''' |
!style="background-color:#4B0082; -moz-border-radius:3.5px; color:white;"|'''Gnome''' |
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|Earth damage relative to Casters' Level. |
|Earth damage relative to Casters' Level. |
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+ | | |
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⚫ | |||
+ | Great Magnus |
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⚫ | |||
|} |
|} |
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Revision as of 02:58, 24 June 2009
Magic Fusion Spells
Fire Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Blazing Hell | The damage inflicted by this combo is partially determined by the strength of its component spells |
Any fire spell Any fire spell |
Tower Inferno | The damage inflicted by this combo is partially determined by the strength of the fire spell used |
Any wind spell Any earth spell Any fire Spell |
L'Oiseau Du Feu | Inflicts a large amount of fire damage on all enemies. |
Any fire spell Any earth spell Maha Agi |
Megablaze | Inflicts a large amount of fire damage on all enemies. |
Any fire spell Any earth spell Maha Agionn |
Meltdown | Inflicts an extremely large amount of fire damage on all enemies. |
Any fire spell Any earth spell Maha Agidyne |
Megalo-Fire | Kills all enemies with an almost 100% efficiency; Ineffective against enemies that are strong against fire. |
Any fire spell Any almighty attack spell Deadly Burn |
Salamander | Fire damage relative to Casters' Magic. |
Dynamic Agilao Spirit Summon |
Water Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Ominous Waterfall | The damage inflicted by this combo is partially determined by the strength of its component spells |
Any water spell Any water spell |
Hydro-Boost | The damage inflicted by this combo is partially determined by the strength of the 'water' spell used |
Any earth spell Any wind spell Any water spell |
Rapid Water Claw | Inflicts a large amount of 'water' damage against all enemies. |
Any water spell Any 'wind' spell Maha Aqua |
Tidal Wave | Inflicts a large amount of 'water' damage against all enemies. |
Any water spell Any wind spell Maha Aques |
Vain Splash | Inflicts an extremely large amount of 'water' damage against all enemies. |
Any water spell Any wind spell Maha Aquadyne |
Maelstrom | Kills all enemies with an almost 100% efficiency; Ineffective against enemies that are strong against water. |
Any water spell Any almighty attack spell Aquary Tide |
Undine | Water damage relative to casters' Level. |
Wonderful Aques Spirit Summon |
Wind Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Ryouhi Tenshou | Damage is partially determined by the strength of its component spells |
Any wind spell Any wind spell |
Wind Cutter | The damage is partially determined by the strength of the 'wind' spell used |
Any fire spell Any water spell Any wind spell |
Cyclone Slash | Inflicts a large amount of 'wind' damage on all enemies. |
Any wind spell Any water spell Maha Garu |
Maximum Tempest | Inflicts a large amount of 'wind' damage on all enemies. |
Any wind spell Any water spell Maha Garula |
Giga Cyclone | Inflicts an extremely large amount of 'wind' damage on all enemies. |
Any wind spell Any water spell Maha Garudyne |
Storm Nightmare | Kills all enemies with an almost 100% efficiency. Ineffective against enemies that are strong against wind. |
Any wind spell Any almighty spell Twinkle Nebula |
Sylph | Wind damage relative to casters' Level. |
Dangerous Garula Spirit Summon |
Earth Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Sharp Boulder | The damage inflicted by this combo is partially determined by the strength of its component spells |
Any earth spell Any earth spell |
Stone Rise | The damage inflicted by this combo is partially determined by the strength of the earth spell used |
Any water spell Any fire spell Any earth spell |
Land Spark | Inflicts a large amount of 'earth' damage on all enemies. |
Any earth spell Any fire spell Maha Magna |
Crag Fang | Inflicts a large amount of 'earth' damage on all enemies. |
Any earth spell Any fire spell Maha Magnus |
Last Quake | Inflicts an extremely large amount of 'earth' damage on all enemies. |
Any earth spell Any fire spell Maha Magdyne |
Hell Desert | Kills all enemies with a near 100% efficiency. Ineffective against enemies that are strong against 'earth' attacks. |
Any earth spell Any almighty spell Anger of the Earth |
Gnome | Earth damage relative to Casters' Level. |
Great Magnus Spirit Summon |
Ice Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Ice Blast | Damage is partially determined by the strength of its component spells. Has a 40% chance of causing freeze status. |
Any ice Spell Any ice Spell |
Ice Crush | Inflicts a large amount of 'ice' damage on all enemies. Has a 40% chance of causing the freeze status. |
Any 'ice' spell Any 'almighty' attack spell Diamond Dust |
Ice Jihad | Inflicts an extremely large amount of 'ice' damage on all enemies. Hhas a 40% chance of causing the freeze status. |
Any 'ice' spell Any 'almighty' attack spell Lily's Jail |
King Frost | Ice damage relative to Casters' Level. |
Atomic Bufula Spirit Summon |
Lightning Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Lightning Blast | Inflicts a large amount of 'lightning' damage on all enemies. Also has a 40% chance of causing the 'shock' status. | Any 'lightning' spell Any 'lightning' spell |
Lightning Crush | Inflicts a large amount of 'lightning' damage on all enemies. Also has a 40% chance of causing the 'shock' status. | Any 'lightning' spell Any 'almighty' attack spell Baptism by Thunder |
Lightning Jihad | Inflicts an extremely large amount of 'lightning' damage on all enemies. Also has a 40% chance of causing the 'shock' status. | Any 'lightning' spell Any 'all-purpose' attack spell Guardian Hammer |
Takemikazuchi | Electricity damage relative to Casters' Level. | Hyper Zionga Spirit Summmon |
Nuclear Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Nuclear Blast | Inflicts large amounts of 'heat' damage on all enemies. | Any 'nuclear' spell Any 'nuclear' spell |
Nucleat Crush | Inflicts large amounts of 'heat' damage on all enemies. | Any 'nuclear' spell Any 'all-purpose' attack spell Heat Kaiser |
Nuclear Jihad | Inflicts extremely large amounts of 'heat' damage on all enemies. | Any 'nuclear' spell Any 'almighty' attack spell Nuclear Missile |
Hinokagutsuchi | Heat damage relative to Casters' Level. | Ultra Freila Spirit Summon |
Almighty Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
God Hand | Inflicts large amounts of damage against all enemies. | Any 'almighty' attack spell High Pressure |
Meteor Clash | Inflicts extremely large amounts of damage against all enemies. | Any 'fire' spell Any 'earth' spell Asteroid Bomb |
Pantheon | Inflicts large amounts of damage against all enemies. | Any 'light' spell Any 'almighty' attack spell Hieros Glupaine |
Pandemonium | Inflicts large amounts of damage against all enemies. | Any 'darkness' spell Any 'almighty' attack spell Chaos Element |
Hachiman | Damage is determined by the levels of the casters. | Super Megido Spirit Summon |
Atomic Destruction | Kills one enemy with a 50% efficiency. | Any 'fire' spell Any 'water' spell Any 'Almighty' attack spell |
Black Hole | Kills all enemies with a 50% efficiency. | Any 'wind' spell Any 'darkness' spell Guradyne |
Ginnunga-gap | Kills all enemies and allies, except for the party members participating in this combo. | Any 'fire' spell Any 'ice' spell Anger of the Earth |
Demon's Slots | It can deal a maximum of 1999 damage to all enemies; or the entire party can take a maximum of 222 of damage. | Judgement of Darkness Judgement of Light Demon's Smile |
God of Death Roulette | Randomly kills one enemy or ally. | Any 'holy' spell Any 'darkness' spell |
All 1 | Drops everyone's HP down to 1. | Mudoon Hamaonn |
Low End Breaker | Kills all enemies of lower level. | Zanma Any 'holy' spell |
High End Crush | Drops the HP of all higher-leveled enemies to 1. | Zanma Any 'darkness' spell |
Wonder Story | Forces all enemies to escape, but you'll still collect money | Trafuri Any 'darkness' spell |
Recovery and Assist Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Diamai | Affects one ally. The recipient will automatically recover a small amount of HP each turn. | Dia Affectionate Prayer |
Mediamai | Like the 'Diamai' combo, but it affects all allies. | Media Affectionate Prayer |
Panacea Blessing | Cures all status ailments except 'near death'. Affects all allies. | Patra Dia Recarm |
First Aid | Works on one character. When that character dies, he/she will automatically recover with 1/4 max HP. | Refresh Ring Recarm Dora |
Maha Taru Kaja | Has the same effect as the 'Taru Kaja' spell (doubles recipient'sphysical attack power) but it affects all allies. | Taru Kaja Affectionate Prayer |
Maha Raku Kaja | Has the same effect as the 'Raku Kaja' spell (doubles recipient's physical defense power) but it affects all allies. | Raku Kaja Affectionate Prayer |
Maha Maka Kaja | Has the same effect as the 'Maka Kaja' spell (doubles recipient'smagic attack power) but it affects all allies. | Maka Kaja Affectionate Prayer |
Maha Sama Kaja | Has the same effect as the 'Sama Kaja' spell (doubles recipient's magic defense) but it affects all allies. | Sama Kaja Affectionate Prayer |
Maha Suku Kaja | Has the same effect as the 'Suku Kaja' spell (increases recipent's agility) but it affects all allies. | Suku-Kaja Affectionate Prayer |
Status Changing Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Classic Melody | Causes the 'sleep' status on all enemies. Works with an almost 100% efficiency. | Dorminer Healing Song |
Charming Melody | Causes the 'charm' status on all enemies. Works with an almost 100% efficiency. | Marin Karin Healing Song |
Violent Melody | Causes the 'berserk' status on all enemies. Works with analmost 100% efficiency. | Berserk Healing Song |
Physical Fusion Spells
Sword Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Flame Attack | Attacks twice (one part sword damage, one part fire damage). | Any 'fire' spell Straight Slash |
Hurricane Strike | Attacks twice (one part sword damage, one part wind damage) | Any 'wind' spell Straight Slash |
Freezing Sword | Attacks twice (one part sword damage, one part ice damage). Also has a chance of causing 'freeze' status. | Any 'ice' spell Strong Cut |
Landmine Cut | Attacks twice (one part sword damage, one part lightning damage). Also has a chance of causing 'shock' (??) status. | Any 'lightning' spell Strong Cut |
Conflagrant Wrath | Attacks twice (All enemies) (one part sword damage, one part fire damage). | Any 'fire' spell Blade of Fury |
Typhonic Wrath | Attacks twice (All enemies) (one part sword damage, one part wind damage). | Any 'wind' spell Blade of Fury |
Frigid Wrath | Attacks twice (All enemies) (one part sword damage, one part ice damage). Also has a chance of causing 'freeze' (??) status. | Any 'ice' spell Heat Wave |
Thunder Dance | Attacks twice (All enemies) (one part sword damage, one part lightning damage). Also has a chance of causing 'shock' (??) status. | Any 'lightning' spell Heat Wave |
Light Smasher | Inflicts a large amount of damage against one enemy. Also has a chance of causing the 'near death' status. | Any 'holy' spell Any 'sword' attack |
Dark Saber | Inflicts a large amount of damage against one enemy. Also has a chance of causing the 'near death' status. | Any 'darkness' spell Any 'sword' attack |
Gun Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Muzzle Shoot | Inflicts a large amount of damage against one enemy. Also has a chance of causing the 'magic-sealing' status. | Mafui Any 'gun' attack |
Honey Comb | Inflicts huge amounts of damage against all enemies. | Any 'gun' attack Any 'gun' attack Any 'gun' attack |
Fist Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Poison Scratch Upgrade | Inflicts a moderate amount of fist-type damage against one enemy. Also has a chance of causing the 'poison' status. | Poizuma Hikkaki |
Tranquilizing Scratch Upgrade | Inflicts a moderate amount of fist-type damage against one enemy. Also has a chance of causing the 'sleep' status. | Dorminer Hikkaki |
Pegasus Meteor Violent Fist | Inflicts a large amount of fist-type damage against one enemy. | Any 'wind' spell Sonic Punch |
Octopus Fist | Inflicts an extremely large amount of fist-type damage against one enemy. | Any 'fist' attack Any 'fist' attack Any 'fist' attack |
Throwing Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Poison Needle Upgrade | Inflicts a moderate amount of 'throwing weapon' type damage on one enemy. Also has a chance of causing the 'poison' status. | Poizuma 99 Needles |
Dream Needle Upgrade | Inflicts a moderate amount of 'throwing weapon' type damage on one enemy. Also has a chance of causing the 'sleep' status. | Dorminer 99 Needles |
Battle Arts Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Triple Charge | Inflicts large amounts of damage against one enemy. | Body Blow Body Blow Body Blow |
Persona Specific Fusion Spells
Fusion Spell | Effect | Setup |
---|---|---|
Wink of the Norns | Inflicts 'magic seal' status on all enemies. Recovers all allie's SP Kills all enemies Makes all enemies run away |
Hierosuguryupein, Skuld Judgement of Light, Verdandi Judgement of Darkness, Urd |
God of War Summon | Increases everyone magic defense, and randomly changes the enemies'elemental compatabilities. | Any 'fire' spell, Suzaku Any 'wind' spell, Seiryuu Any 'earth' spell, Genbu Any 'water' spell, Byakko Spirit Summon, Abe no Seimei |
28 Mansions Protection | Affects all allies, protects the party from all four elements (earth,fire, wind, water). | Atmospheric Wall, Seiryuu Flame Wall, Suzaku Earth Wall, Genbu Water Wall, Byakko |
Sindhu Mystery | The party will be unable to move for three turns, but they can't take any damage from enemies. | Holy Light, Genjo Sama-Kaja, Seiten Taisei Raku-Kaja, Tenhou Gensui Tetraja, Kenren Taishou Mirage Breath, Ryume |
Trimurti | kills all enemies and restores the HP of all allies, but the characters participating in this combo have their SP reduced to 0. | Nuclear Missile, Shiva Megidoraon, Vishnu Alpha Blaster, Brahma |
AUM | Causes 999 points of damage on all enemies. | Pralaya, Shiva Stiti, Vishnu Sristi, Brahma |
Ragnarok | Kills all enemies. However, either the characters using the Odin and Heimdal Personas,or the characters using the Loki and Fenrir Personas, will die aswell. | Maha Garula, Heimdal Agidyne, Surt Tempting Mazurka, Loki Great Rage, Fenrir Baptism by Thunder, Odin |
War in Hell | A powerful combo that randomly attacks all enemies 16 times. | Gurai, Poltergeist Agidyne, Surt Chaos Element, Beelzebub Another Dimension, Lucifer |
Armageddon | Annihilates all enemies. Also works against some bosses. | Omega Cluster, Lucifer Alpha Blaster, Satan |
Dragon Cross | A very powerful combo that requires the five 'ultimate' Personas to use. Inflicts extremely large amounts of damage on all enemies. | Wiseman Snap, Prometheus Twinkle Nebula, Astria Crescent Mirror, Artemis Justice Shot, Hyperion Nova Cyther, Apollo |
Four Heavenly Guardians Sword Dance | Inflicts huge amounts of sword damage against all enemies. | Sword Dance, Indra Quick Rotation of Bullets, Varuna Sword Dance, Bishamonten Sword Dance, Yama |
Heaven's Punishment Kill | Inflicts an extremely large amount of sword damage against one enemy. | Secret Hole Needle, Junnosuke Kuroda Divine Protection Dance, Maihime Amano Strong Cut, Tatsunoshin Suou |
See Also
Resource
Persona 2 Eternal Punishment Spell List (Japanese Version) by Archaeopteryx