Below is a list of spells from Megami Tensei and Megami Tensei II . Each Elemental spell belongs to a family, interestingly enough these families are their respective elements. Elemental spells are found in most games in the series. The first two Megami Tensei games use different spell naming systems and have slightly different effects than what's found in the Shin Megami Tensei series.
As the names of spells differ across the original Famicom versions and the remake Kyūyaku Megami Tensei , all three sets of names will be noted.
Offensive Magic
Fire Magic
MT Name
MTII Name
KMT Name
Power
Target
Botto
Agi
Light
1-2
Bottoraa
Agima
Agirama
Medium
1-3
-
Agion
Agiraon
Heavy
2-3
-
Agira
Maragi
Light
All
Boattona
Agirama
Maragima
Medium
All
-
Agiraon
Maragion
Heavy
All
Gaboatto
Agidyne
Maragidyne
Massive
All
Ice Magic
MT Name
MTII Name
KMT Name
Power
Target
Breeze
Bufu
Light
1-2
Breezer
Bufurama
Medium
2-3
-
Bufuraon
Heavy
2-3
Blizzardon
Bufudyne
Massive
2-3
Electric Magic
MT Name
MTII Name
KMT Name
Power
Target
Cande
Zio
Light
1-3
-
Zioma
Medium
2-3
-
Zioron
Zioraon
Heavy
2-3
-
Ziora
Mazio
Light
All
-
Ziorama
Mazioma
Medium
All
Candeon
Zioraon
Mazioraon
Heavy
All
-
Ziodyne
Maziodyne
Massive
All
Force Magic
MT Name
MTII Name
KMT Name
Power
Target
Psy
Zan
Light
1-2
Psycho
Zanma
Medium
1-2
Psychic
Zanmaon
Heavy
1-2
Cyclon
Zandyne
Massive
1-2
Expel Magic
MT Name
MTII Name
KMT Name
Power
Target
Hama
Hanma
Light
1
Hakke
Hanmahan
Medium
2
Hakyou
Hanmadyne
Heavy
2-3
-
Mudohanma
Mudodyne
Instant Death
1
Status Magic
MT Name
MTII Name
KMT Name
Effect
Target
-
Tentarafoo
Medium damage and Panic status
1-8
Gussurito
Doriminar
Inflicts Sleep
All
Noppu
Shibabu
Inflicts Bind
1-2
Pulinpa
Inflicts Panic
2
Marin Karin
Inflicts Happy/Panic
2-3
Etna
Makajama
Inflicts Close
All
Kyuma
Makaranda
Steals MP
1
Support Magic
Healing Magic
MT Name
MTII Name
KMT Name
Effect
Target
Medi
Dia
Light HP recovery
1
-
Diarama
Medium HP recovery
1
Medical
Diarahan
Full HP recovery
1
-
Media
Light HP recovery
All
Medic
Mediama
Medium HP recovery
All
-
Mediarahan
Full HP recovery
All
Patch
Patra
Heals Sleep, Bind, Happy, Panic, Close
1
Clink
Penpatra
Heals Sleep, Bind, Happy, Panic, Close
All
Poisumdi
Heals Poison
1
Paraladi
Heals Paralyze
1
Petradi
Heals Stone
1
-
Amrita
Heals all ailments except down or death
All
Recarm
Revives ally with 1/2 HP (may fail)
1
Samarecarm
Revives ally with Full HP
1
Assist Magic
MT Name
MTII Name
KMT Name
Effect
Target
Hyper
Tarukaja
Increases attack power
1
-
Matarukaja
Increases attack power
All
-
Sukukaja
Increases agility and evasion
1
-
Masukukaja
Increases agility and evasion
All
-
Rakukaja
Increases defence
1
-
Marakukaja
Increases defence
All
-
Tetraja
Nullifies Energy Drain
All
-
Red Wall
Adds resistance against fire magic
1
-
Green Wall
Adds resistance against force magic
1
-
White Wall
Adds resistance against ice magic
1
-
Tetrakarn
Repels physical for one turn
1
Unique Magic
MT Name
MTII Name
KMT Name
Effect
Mapper
Mapparaa
Shows Map of surrounding area until the New Moon
Start
Trastart
Return to last save point
-
Liftoma
Levitates entire party until next New Moon
-
Lightoma
Lights up dark areas until next New Moon
-
Estoma
Lowers enemy encounter rate until next New Moon
-
Riberama
Raises enemy encounter rate until next New Moon
Sabat
Sabatoma
Summon an ally without using Makka