(Deleted the Sword and Gun Skills sections. Turns out I was wrong about Megami Tensei II having these) |
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Below is a list of Spells and Skills from ''[[Megami Tensei II]]''. All Spells have an MP cost, but Extra Skills, which are randomly used in place of a demon's normal attack, do not. |
Below is a list of Spells and Skills from ''[[Megami Tensei II]]''. All Spells have an MP cost, but Extra Skills, which are randomly used in place of a demon's normal attack, do not. |
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As the names of spells differ across the original Famicom version and the remake ''[[Kyūyaku Megami Tensei]]'', both sets of names will be noted. |
As the names of spells differ across the original Famicom version and the remake ''[[Kyūyaku Megami Tensei]]'', both sets of names will be noted. |
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− | === Sword Skills === |
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− | * All Sword Skills use the same names between versions, are Extra, deal damage, and hit 1-2 times. |
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− | {| class="customtable" style="width:80%; text-align:center;" align="center" |
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− | ! style="background-color:#C0B37C; color:black" |Name |
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− | ! style="background-color:#C0B37C; color:black" |Power |
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− | |- |
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− | !Feral Claw |
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− | |Weak |
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− | |- |
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− | !Feral Claw (2) |
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− | |Medium |
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− | |- |
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− | !Feral Claw (3) |
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− | |Heavy |
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− | |- |
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− | !Feral Claw (4) |
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− | |Severe |
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− | |} |
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− | |||
− | === Gun Skills === |
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− | * All Gun Skills use the same names between versions, are Extra, deal damage, have a chance of inflicting an Ailment, and hit once. |
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− | * Gun-type variants of Energy Drain only appear in the Famicom version and decrease a human target's Level by 1 if already afflicted with Paralyze. |
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− | {| class="customtable" style="width:80%; text-align:center;" align="center" |
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− | ! style="background-color:#C0B37C; color:black" |Name |
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− | ! style="background-color:#C0B37C; color:black" |Power |
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− | ! style="background-color:#C0B37C; color:black" |Ailment/Effect |
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− | ! style="background-color:#C0B37C; color:black" |Other Notes |
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− | |- |
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− | !Toxic Sting |
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− | |Weak |
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− | | rowspan="7" |Poison |
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− | | rowspan="11" |N/A |
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− | |- |
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− | !Toxic Sting (2) |
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− | |Medium |
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− | |- |
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− | !Toxic Sting (3) |
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− | |Heavy |
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− | |- |
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− | !Venom Bite |
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− | |Weak |
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− | |- |
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− | !Venom Bite (2) |
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− | |Medium |
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− | |- |
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− | !Venom Bite (3) |
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− | |Heavy |
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− | |- |
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− | !Venom Bite (4) |
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− | |Severe |
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− | |- |
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− | !Stun Bite |
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− | |Weak |
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− | | rowspan="4" |Paralyze |
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− | |- |
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− | !Stun Bite (2) |
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− | |Medium |
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− | |- |
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− | !Stun Bite (3) |
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− | |Heavy |
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− | |- |
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− | !Stun Bite (4) |
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− | |Severe |
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− | |- |
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− | !Energy Drain |
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− | |Weak |
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− | | rowspan="4" |Paralyze/Level decrease by 1 |
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− | | rowspan="4" |Enemy-only |
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− | |- |
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− | !Energy Drain (2) |
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− | |Medium |
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− | |- |
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− | !Energy Drain (3) |
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− | |Heavy |
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− | |- |
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− | !Energy Drain (4) |
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− | |Severe |
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− | |- |
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− | !Stone Bite |
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− | |Weak |
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− | | rowspan="4" |Stone |
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− | | rowspan="4" |N/A |
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− | |- |
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− | !Stone Bite (2) |
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− | |Medium |
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− | |- |
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− | !Stone Bite (3) |
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− | |Heavy |
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− | |- |
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− | !Stone Bite (4) |
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− | |Severe |
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− | |} |
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=== Fire Spells and Skills === |
=== Fire Spells and Skills === |
Revision as of 19:10, 19 May 2018
Below is a list of Spells and Skills from Megami Tensei II. All Spells have an MP cost, but Extra Skills, which are randomly used in place of a demon's normal attack, do not.
As the names of spells differ across the original Famicom version and the remake Kyūyaku Megami Tensei, both sets of names will be noted.
Fire Spells and Skills
- All Fire Spells and Skills deal damage.
MTII Name | KMT Name | Cost | Power | Target |
---|---|---|---|---|
Agi | 2 MP | 3 | 1-2 | |
Agima | Agirama | 4 MP | 10 | |
Agion | Agilaon | 6 MP | 24 | 2-3 |
Agila | Maragi | 2 MP | 2 | All |
Agirama | Maragima | 4 MP | 6 | |
Agilaon | Maragion | 6 MP | 16 | |
Agidyne | Maragidyne | 10 MP | 32 | |
Blaze (1) | Extra | 2 | ||
Blaze (2) | 6 | |||
Blaze (3) | 18 | |||
Blaze (4) | 54 |
Ice Spells and Skills
- All Ice Spells and Skills use the same names between versions, deal damage, and have a chance of inflicting the Freeze Ailment.
Name | Cost | Power | Target |
---|---|---|---|
Bufu | 3 MP | 3 | 1-2 |
Bufurama | 6 MP | 8 | |
Bufuraon | 9 MP | 16 | 2-3 |
Bufudyne | 15 MP | 32 | 2-4 |
Freeze (1) | Extra | 4 | 1-4 |
Freeze (2) | 8 | ||
Freeze (3) | 16 | ||
Freeze (4) | 32 |
Elec Spells
- All Elec Spells deal damage.
MTII Name | KMT Name | Cost | Power | Target |
---|---|---|---|---|
Zio | 3 MP | 4 | 1-3 | |
Zioma | 6 MP | 12 | ||
Zioron | Zioraon | 9 MP | 26 | |
Ziora | Mazio | 3 MP | 3 | All |
Ziorama | Mazioma | 6 MP | 10 | |
Zioraon | Mazioraon | 9 MP | 24 | |
Ziodyne | Maziodyne | 15 MP | 48 |
Force Spells and Skills
- All Force Spells and Skills use the same names between versions and deal damage.
Name | Cost | Power | Effect | Target |
---|---|---|---|---|
Zan | 2 MP | 8 | N/A | 0-2 |
Zanma | 4 MP | 18 | ||
Zanmaon | 6 MP | 38 | ||
Zandyne | 10 MP | 78 | ||
Tentarafoo | 6 MP | 12 | Chance of Panic | 1-8 |
Roar (1) | Extra | 2 | Chance of Bind | All |
Roar (2) | 4 | |||
Roar (3) | 8 | |||
Roar (4) | 16 |
Expel Spells
- All Expel Spells use the same names between versions and deal damage.
Name | Cost | Power | Target |
---|---|---|---|
Hama | 3 MP | 10 | 1 |
Hamaon | 6 MP | 15 | 1-2 |
Hamahan | 9 MP | 30 | 2 |
Hamadyne | 15 MP | 50 | 2-3 |
Curse Spells and Skills
MTII Name | KMT Name | Cost | Power | Effect | Target | Other Notes |
---|---|---|---|---|---|---|
Makaranda | 2 MP | ? (MTII)/1 MP (KMT) | MP drain | 1 (MTII)/All (KMT) | Non-elemental in KMT | |
Mudo | 3 MP | N/A | Chance of instant death | 1 | N/A | |
Mudoon | 6 MP | 1-2 | ||||
Mudohanma | Mudodyne | 9 MP | 1-3 | |||
Makajam | 3 MP | Chance of Mute | All | |||
Deathtouch | Extra | 4 | HP drain | 1 | Enemy-only, non-elemental in MTII. | |
Deathtouch (2) | 8 | |||||
Deathtouch (3) | 16 | |||||
Deathtouch (4) | 32 |
Nerve Spells and Skills
- All Nerve Spells and Skills use the same names between versions, have a chance of inflicting an Ailment, and do not deal damage.
Name | Cost | Ailment | Target |
---|---|---|---|
Dormin | 2 MP | Sleep | 1-3 |
Dorminar | 5 MP | All | |
Hapirma | 3 MP | Happy | 1-3 |
Pulinpa | Panic | 2 | |
Dance | Extra | Happy | All |
Dance (2) | |||
Dance (3) |
Mind Spells and Skills
- All Mind Spells use the same name between versions.
Name | Cost | Power | Effect | Target |
---|---|---|---|---|
Marin Karin | 6 MP | N/A | Chance of Happy and/or Panic | 2-3 |
Toxic Sting (2) | Extra | 9 | Damage, chance of Poison | 1 |
Bind Spells
- All Bind Spells use the same names between versions, have a chance of inflicting the Bind Ailment, and do not deal damage.
Name | Cost | Target |
---|---|---|
Shibaboo | 2 MP | 1-2 |
Mashibaboola | 5 MP | 3-5 |
Non-elemental Skills
- All non-elemental Skills are Extra and use the same names between versions.
- Several non-elemental Skills are unique to either version; all of these are enemy-only.
- Energy Drain appears in both versions, but functions in a completely different manner between them.
Common
Name | Power | Effect | Target | Other Notes |
---|---|---|---|---|
Feral Claw (1) | 6 | Damage | 1 | N/A |
Feral Claw (2) | 10 | |||
Feral Claw (3) | 18 | |||
Feral Claw (4) | 30 | |||
Poison Bite (1) | 2 | Damage, chance of Poison | ||
Poison Bite (2) | 4 | |||
Poison Bite (3) | 6 | |||
Poison Bite (4) | 8 | |||
Toxic Sting (1) | 3 | |||
Toxic Sting (3) | 27 | |||
Stun Bite (1) | 2 | Damage, chance of Paralyze | ||
Stun Bite (2) | 6 | |||
Stun Bite (3) | 18 | |||
Stun Bite (4) | 48 | |||
Stone Bite (1) | 4 | Damage, chance of Stone | ||
Stone Bite (2) | 8 | |||
Stone Bite (3) | 16 | |||
Stone Bite (4) | 32 | |||
Paral Eyes (1) | 4 | Damage, chance of Paralyze | Enemy-only. | |
Paral Eyes (2) | 10 | |||
Petra Eyes (1) | 8 | Damage, chance of Stone | ||
Petra Eyes (2) | 32 | |||
Poison Gas (1) | 2 | Damage, chance of Poison | 1-3 (MTII)/All (KMT) | |
Poison Gas (2) | 6 | |||
Poison Gas (3) | 16 | |||
Poison Gas (4) | 32 | |||
Last Resort (1) | 16 | Instant death to user, damage to enemies | All | |
Sing (1) | N/A | Chance of Sleep | ||
Sing (2) | 8 | Damage, chance of Panic |
Exclusive to Famicom version
- The Pig and Death Aliments are displayed as "Cursed" in-game.
Name | Power | Ailment/Effect | Target |
---|---|---|---|
Last Resort (2) | 32 | Instant death to user, damage to human enemies | All |
Energy Drain (1) | 8 | Damage, chance of Paralyze, Level decrease by 1 if target is human and is already Paralyzed | 1 |
Energy Drain (2) | 16 | ||
Energy Drain (3) | 32 | ||
Energy Drain (4) | 64 | ||
Energy Drain (5) | N/A | Chance of Paralyze, Level decrease by 1 if target is human and is already Paralyzed | |
Energy Drain (6) | |||
Boo Curse (1) | Chance of Cursed (Pig) | 2-3 | |
Boo Curse (2) | |||
Death Curse (1) | Chance of Cursed (Death) | 1-2 | |
Death Curse (2) |
Exclusive to Kyūyaku Megami Tensei
- All Special Skills exclusive to Kyūyaku Megami Tensei do not deal damage, are chance-based, and hit once.
Name | Effect |
---|---|
Curse | Instant death |
Curse (2) | |
Curse (3) | |
Curse (4) | |
Energy Drain | Level decrease by 1 |
Energy Drain (2) | |
Energy Drain (3) | |
Energy Drain (4) | |
Energy Drain (5) |
Heal Spells
- All Heal Spells use the same name between versions.
MTII Name | Cost | Power | Effect | Target | Other Notes |
---|---|---|---|---|---|
Dia | 2 MP | Low | HP recovery | One ally | N/A |
Diama | 4 MP | Medium | |||
Diahan | 6 MP | High | |||
Diarahan | 10 MP | Full | |||
Media | 4 MP | Low | All allies | ||
Mediama | 6 MP | Medium | |||
Mediahan | 10 MP | High | |||
Patra | 2 MP | N/A | Happy/Panic/Sleep/Close/Bind removal | One ally | |
Penpatra | 4 MP | All allies | |||
Posumudi | Poison removal | One ally | |||
Paraladi | 6 MP | Paralyze removal | |||
Petradi | 10 MP | Stone removal | |||
Recarm | 8 MP | Revival from death with full HP and MP | May fail | ||
Samarecarm | 16 MP | N/A |
Support Spells and Skills
- All Support Spells and Skills use the same name between versions.
Name | Cost | Effect | Target | Other Notes |
---|---|---|---|---|
Tarukaja | 4 MP | Attack power increase | All allies | N/A |
Tarunda | 2 MP | Attack power decrease | All enemies | |
Rakukaja | 4 MP | Defense power increase | All allies | |
Rakunda | 2 MP | Defense power decrease | All enemies | |
Tetraja | 6 MP | Protection from Level decrease for one battle | All human allies | |
Guard | Extra | Reduction of damage taken for one turn | Self | Enemy-only |
Other Spells and Skills
- All Other Spells and Skills use the same name between versions.
- Traesto transports the party within the dungeon to the exit in the original Famicom version, but transports it directly outside the dungeon in Kyūyaku Megami Tensei.
MTII Name | Cost | Effect | Target | Other Notes |
---|---|---|---|---|
Sabbatma | 10 MP | Summons one ally | One demon ally inside COMP | N/A |
Mappara | 2 MP | Creates a mini-map of the current dungeon until the next New Moon | N/A | |
Traesto | 6 MP | Transports to dungeon exit | Party | |
Trastart | Transports to last Checkman/Terminal at which progress was saved | |||
Tranpa | Transports to last Checkman/Terminal used | |||
Call Ally | Extra | Summons one ally reinforcement | N/A | Enemy-only |
Escape | Guaranteed escape from battle | Self |