(→Passive Skills: I was wrong when I changed this before, My bad,) |
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(46 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
− | A list of skills in ''[[ |
+ | A list of skills in ''[[Devil Survivor 2]]''. The element of each skill determines which skills can be set for each "Set" Add-On. On occasion, picking up memory cards in Free Battles will give the player a skill they have yet to crack - this is the only way in which the Grace Auto Skill can be acquired, during the 8th Day. |
+ | |||
+ | Skills unique to ''[[Devil Survivor 2 Record Breaker]]'' are indicated in dark blue. |
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==Command Skills== |
==Command Skills== |
||
These Skills serve as attacks or support spells. |
These Skills serve as attacks or support spells. |
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− | {|class=" |
+ | {|class="table desu2" style="margin:auto; text-align:center;" |
− | ! |
+ | !width="15%"|Skill |
− | ! |
+ | !width="10%"|Element |
− | ! |
+ | !width="8%"|Cost |
− | ! |
+ | !width="10%"|Stats |
− | ! |
+ | !width="57%"|Effect |
|- |
|- |
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+ | |Dia |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Dia<br>ディア |
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|Recovery |
|Recovery |
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|8 MP |
|8 MP |
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Line 16: | Line 18: | ||
|Restores a small amount of HP to one team member. |
|Restores a small amount of HP to one team member. |
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|- |
|- |
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+ | |Diarama |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Diarama<br>ディアラマ |
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|Recovery |
|Recovery |
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|12 MP |
|12 MP |
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Line 22: | Line 24: | ||
|Restores a moderate amount of HP to one team member. |
|Restores a moderate amount of HP to one team member. |
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|- |
|- |
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+ | |Diarahan |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Diarahan<br>ディアラハン |
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|Recovery |
|Recovery |
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|20 MP |
|20 MP |
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Line 28: | Line 30: | ||
|Restores all HP to one team member. |
|Restores all HP to one team member. |
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|- |
|- |
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+ | |Media |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Media<br>メディア |
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|Recovery |
|Recovery |
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|20 MP |
|20 MP |
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Line 34: | Line 36: | ||
|Restores some HP to all team members. |
|Restores some HP to all team members. |
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|- |
|- |
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+ | |Mediarahan |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mediarahan<br>メディアラハン |
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|Recovery |
|Recovery |
||
|45 MP |
|45 MP |
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Line 40: | Line 42: | ||
|Restores all HP to all team members. |
|Restores all HP to all team members. |
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|- |
|- |
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+ | |Amrita |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Amrita<br>アムリタ |
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|Recovery |
|Recovery |
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|9 MP |
|9 MP |
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Line 46: | Line 48: | ||
|Cures all ailments on all team members. |
|Cures all ailments on all team members. |
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|- |
|- |
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+ | |Prayer |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Prayer<br>常世の祈り |
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|Recovery |
|Recovery |
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|55 MP |
|55 MP |
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Line 52: | Line 54: | ||
|Restores all HP and cures all ailments on all team members. |
|Restores all HP and cures all ailments on all team members. |
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|- |
|- |
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+ | |Recarm |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Recarm<br>リカーム |
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|Recovery |
|Recovery |
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|20 MP |
|20 MP |
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Line 58: | Line 60: | ||
|Revives one fallen ally with about 170 HP. |
|Revives one fallen ally with about 170 HP. |
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|- |
|- |
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+ | |Samarecarm |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Samarecarm<br>サマリカーム |
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|Recovery |
|Recovery |
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|35 MP |
|35 MP |
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Line 64: | Line 66: | ||
|Revives one fallen ally with full HP. |
|Revives one fallen ally with full HP. |
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|- |
|- |
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+ | |Recarmloss |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Recarmloss<br>リカームロス |
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|Recovery |
|Recovery |
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|30 MP |
|30 MP |
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Line 70: | Line 72: | ||
|Revives fallen team members, fully restores team's HP, and cures all ailments, but reduces caster's HP to 1. |
|Revives fallen team members, fully restores team's HP, and cures all ailments, but reduces caster's HP to 1. |
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|- |
|- |
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+ | |Agi |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Agi<br>アギ |
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|Fire |
|Fire |
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|4 MP |
|4 MP |
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Line 76: | Line 78: | ||
|Inflicts light Fire damage on one enemy. |
|Inflicts light Fire damage on one enemy. |
||
|- |
|- |
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+ | |Agidyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Agidyne<br>アギダイン |
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|Fire |
|Fire |
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|13 MP |
|13 MP |
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Line 82: | Line 84: | ||
|Inflicts heavy Fire damage on one enemy. |
|Inflicts heavy Fire damage on one enemy. |
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|- |
|- |
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+ | |Fire Dance |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fire Dance<br>炎の乱舞 |
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|Fire |
|Fire |
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|23 MP |
|23 MP |
||
|Ma8 |
|Ma8 |
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− | |Inflicts |
+ | |Inflicts Magic-relative Fire damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
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+ | |Maragi |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Maragi<br>マハラギ |
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|Fire |
|Fire |
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|20 MP |
|20 MP |
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Line 94: | Line 96: | ||
|Inflicts light Fire damage on all enemies. |
|Inflicts light Fire damage on all enemies. |
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|- |
|- |
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+ | |Maragidyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Maragidyne<br>マハラギダイン |
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|Fire |
|Fire |
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|40 MP |
|40 MP |
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Line 100: | Line 102: | ||
|Inflicts heavy Fire damage on all enemies. |
|Inflicts heavy Fire damage on all enemies. |
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|- |
|- |
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+ | |Inferno |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Inferno<br>焦熱の狂宴 |
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|Fire |
|Fire |
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|20 MP |
|20 MP |
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Line 106: | Line 108: | ||
|Inflicts heavy Fire damage on self, allies and enemies. |
|Inflicts heavy Fire damage on self, allies and enemies. |
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|- |
|- |
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+ | |Bufu |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Bufu<br>ブフ |
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|Ice |
|Ice |
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|4 MP |
|4 MP |
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Line 112: | Line 114: | ||
|Inflicts light Ice damage on one enemy. |
|Inflicts light Ice damage on one enemy. |
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|- |
|- |
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+ | |Bufudyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Bufudyne<br>ブフダイン |
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|Ice |
|Ice |
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|13 MP |
|13 MP |
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Line 118: | Line 120: | ||
|Inflicts heavy Ice damage on one enemy. |
|Inflicts heavy Ice damage on one enemy. |
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|- |
|- |
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+ | |Ice Dance |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ice Dance<br>氷の乱舞 |
||
|Ice |
|Ice |
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|23 MP |
|23 MP |
||
|Ma8 |
|Ma8 |
||
− | |Inflicts |
+ | |Inflicts Magic-relative Ice damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
||
+ | |Mabufu |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mabufu<br>マハブフ |
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|Ice |
|Ice |
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|20 MP |
|20 MP |
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Line 130: | Line 132: | ||
|Inflicts light Ice damage on all enemies. |
|Inflicts light Ice damage on all enemies. |
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|- |
|- |
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+ | |Mabufudyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mabufudyne<br>マハブフダイン |
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|Ice |
|Ice |
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|40 MP |
|40 MP |
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Line 136: | Line 138: | ||
|Inflicts heavy Ice damage on all enemies. |
|Inflicts heavy Ice damage on all enemies. |
||
|- |
|- |
||
+ | |Zio |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Zio<br>ジオ |
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|Elec |
|Elec |
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|4 MP |
|4 MP |
||
Line 142: | Line 144: | ||
|Inflicts light Electric damage on one enemy. |
|Inflicts light Electric damage on one enemy. |
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|- |
|- |
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+ | |Ziodyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ziodyne<br>ジオダイン |
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|Elec |
|Elec |
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|13 MP |
|13 MP |
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Line 148: | Line 150: | ||
|Inflicts heavy Electric damage on one enemy. |
|Inflicts heavy Electric damage on one enemy. |
||
|- |
|- |
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+ | |Elec Dance |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Elec Dance<br>雷の乱舞 |
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|Elec |
|Elec |
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|23 MP |
|23 MP |
||
|Ma8 |
|Ma8 |
||
− | |Inflicts |
+ | |Inflicts Magic-relative Electric damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
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+ | |Mazio |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mazio<br>マハジオ |
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|Elec |
|Elec |
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|20 MP |
|20 MP |
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Line 160: | Line 162: | ||
|Inflicts light Electric damage on all enemies. |
|Inflicts light Electric damage on all enemies. |
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|- |
|- |
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+ | |Maziodyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Maziodyne<br>マハジオダイン |
||
|Elec |
|Elec |
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|40 MP |
|40 MP |
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Line 166: | Line 168: | ||
|Inflicts heavy Electric damage on all enemies. |
|Inflicts heavy Electric damage on all enemies. |
||
|- |
|- |
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+ | |Zan |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Zan<br>ザン |
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|Force |
|Force |
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|4 MP |
|4 MP |
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Line 172: | Line 174: | ||
|Inflicts light Force damage on one enemy. |
|Inflicts light Force damage on one enemy. |
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|- |
|- |
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+ | |Zandyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Zandyne<br>ザンダイン |
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|Force |
|Force |
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|13 MP |
|13 MP |
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Line 178: | Line 180: | ||
|Inflicts heavy Force damage on one enemy. |
|Inflicts heavy Force damage on one enemy. |
||
|- |
|- |
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+ | |Force Dance |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Force Dance<br>嵐の乱舞 |
||
|Force |
|Force |
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|23 MP |
|23 MP |
||
|Ma8 |
|Ma8 |
||
− | |Inflicts |
+ | |Inflicts Magic-relative Force damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
||
+ | |Mazan |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mazan<br>マハザン |
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|Force |
|Force |
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|20 MP |
|20 MP |
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Line 190: | Line 192: | ||
|Inflicts light Force damage on all enemies. |
|Inflicts light Force damage on all enemies. |
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|- |
|- |
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+ | |Mazandyne |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mazandyne<br>マハザンダイン |
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|Force |
|Force |
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|40 MP |
|40 MP |
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Line 196: | Line 198: | ||
|Inflicts heavy Force damage on all enemies. |
|Inflicts heavy Force damage on all enemies. |
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|- |
|- |
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− | !style="background:# |
+ | !style="background:#000088;"|Demon Dance |
+ | |Curse |
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+ | |21 MP |
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+ | |Ma9 |
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+ | |Inflicts Curse damage to random targets equal to about 25% of the target's current HP. Hits 2-5 times, max 3 times on one enemy. |
||
+ | |- |
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+ | |Holy Dance |
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|Almighty |
|Almighty |
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|45 MP |
|45 MP |
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|Ma13 |
|Ma13 |
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− | |Inflicts |
+ | |Inflicts Magic-relative Almighty damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
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+ | |Megido |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Megido<br>メギド |
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|Almighty |
|Almighty |
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|50 MP |
|50 MP |
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Line 208: | Line 216: | ||
|Inflicts moderate Almighty damage on all enemies. |
|Inflicts moderate Almighty damage on all enemies. |
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|- |
|- |
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+ | |Megidolaon |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Megidolaon<br>メギドラオン |
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|Almighty |
|Almighty |
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|75 MP |
|75 MP |
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Line 214: | Line 222: | ||
|Inflicts heavy Almighty damage on all enemies. |
|Inflicts heavy Almighty damage on all enemies. |
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|- |
|- |
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+ | |Drain |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Drain<br>吸魔 |
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|Almighty |
|Almighty |
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|2 MP |
|2 MP |
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Line 220: | Line 228: | ||
|Steals HP and MP from one enemy. |
|Steals HP and MP from one enemy. |
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|- |
|- |
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+ | |Judgement |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Judgement<br>裁きの雷火 |
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|Curse |
|Curse |
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|35 MP |
|35 MP |
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Line 226: | Line 234: | ||
|Inflicts Curse damage on all enemies equal to about half their current HP. |
|Inflicts Curse damage on all enemies equal to about half their current HP. |
||
|- |
|- |
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+ | |Life Drain |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Drain<br>火事場吸血 |
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|Almighty |
|Almighty |
||
|12 MP |
|12 MP |
||
Line 232: | Line 240: | ||
|Steals HP from one enemy. Power increases at lower HP. |
|Steals HP from one enemy. Power increases at lower HP. |
||
|- |
|- |
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− | !style="background:# |
+ | !style="background:#000088;"|Dream Eater |
+ | |Almighty |
||
+ | |3 MP |
||
+ | |Ma13 |
||
+ | |Steals a large amount of MP from one enemy. |
||
+ | |- |
||
+ | |Extra Cancel |
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|Enhance |
|Enhance |
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|8% HP |
|8% HP |
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|Ag4 |
|Ag4 |
||
− | |Inflicts light Physical damage on one enemy |
+ | |Inflicts light Physical damage on one enemy, removes its Extra Turn, and bestows an Extra Turn to the user if the target had an Extra Turn. |
|- |
|- |
||
+ | |Snipe |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Snipe<br>ねらい撃ち |
||
|Phys |
|Phys |
||
|3% HP |
|3% HP |
||
Line 244: | Line 258: | ||
|Inflicts light unavoidable Physical damage on one enemy. |
|Inflicts light unavoidable Physical damage on one enemy. |
||
|- |
|- |
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+ | |Fatal Strike |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fatal Strike<br>必中みね打ち |
||
|Phys |
|Phys |
||
|8% HP |
|8% HP |
||
Line 250: | Line 264: | ||
|Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
|Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
||
|- |
|- |
||
+ | |Anger Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anger Hit<br>怒りの一撃 |
||
|Phys |
|Phys |
||
|5% HP |
|5% HP |
||
|St5 |
|St5 |
||
− | |Guaranteed critical hit on one enemy, |
+ | |Guaranteed critical hit on one enemy, with 50% accuracy. Deals reduced damage. |
|- |
|- |
||
+ | |Power Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Power Hit<br>捨身の一撃 |
||
|Phys |
|Phys |
||
|8% HP |
|8% HP |
||
Line 262: | Line 276: | ||
|Inflicts heavy Physical damage on one enemy. |
|Inflicts heavy Physical damage on one enemy. |
||
|- |
|- |
||
+ | |Mighty Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mighty Hit<br>渾身の一撃 |
||
|Phys |
|Phys |
||
|15% HP |
|15% HP |
||
Line 268: | Line 282: | ||
|Guaranteed critical hit on one enemy. |
|Guaranteed critical hit on one enemy. |
||
|- |
|- |
||
− | !style="background:# |
+ | !style="background:#000088;"|Final Hit |
+ | |Almighty |
||
+ | |99% HP |
||
+ | |Vi12 |
||
+ | |Reduces user's HP to 1, then inflicts that much Almighty damage on one enemy. |
||
+ | |- |
||
+ | |Piercing Hit |
||
|Phys |
|Phys |
||
|10% HP |
|10% HP |
||
Line 274: | Line 294: | ||
|Inflicts moderate Physical damage on one enemy. Cannot be resisted, nulled, or absorbed. |
|Inflicts moderate Physical damage on one enemy. Cannot be resisted, nulled, or absorbed. |
||
|- |
|- |
||
+ | |Holy Strike |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Holy Strike<br>万魔の一撃 |
||
|Almighty |
|Almighty |
||
|25% HP |
|25% HP |
||
|St22 |
|St22 |
||
− | |Inflicts |
+ | |Inflicts Strength-relative Almighty damage on one enemy. |
|- |
|- |
||
+ | |Mow Down |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mow Down<br>なぎ払い |
||
|Phys |
|Phys |
||
|13% HP |
|13% HP |
||
Line 286: | Line 306: | ||
|Inflicts moderate Physical damage on all enemies. |
|Inflicts moderate Physical damage on all enemies. |
||
|- |
|- |
||
+ | |Berserk |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Berserk<br>暴れまくり |
||
|Strike |
|Strike |
||
|13% HP |
|13% HP |
||
|St10 |
|St10 |
||
− | |Inflicts HP- |
+ | |Inflicts HP-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
||
+ | |Brutal Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Brutal Hit<br>絶妙打 |
||
|Strike |
|Strike |
||
|10% HP |
|10% HP |
||
|Vi9 |
|Vi9 |
||
− | |Inflicts HP- |
+ | |Inflicts HP-dependent Physical damage on one enemy. |
|- |
|- |
||
+ | |Hassohappa |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Hassohappa<br>八相発破 |
||
|Strike |
|Strike |
||
|15% HP |
|15% HP |
||
|Vi11 |
|Vi11 |
||
− | |Inflicts HP- |
+ | |Inflicts HP-dependent Physical damage on all enemies. |
|- |
|- |
||
+ | |Deathbound |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Deathbound<br>デスバウンド |
||
|Strike |
|Strike |
||
|20% HP |
|20% HP |
||
|St18 |
|St18 |
||
− | |Inflicts HP/Level/Vitality- |
+ | |Inflicts HP/Level/Vitality-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
|- |
|- |
||
+ | |Multi-Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Multi-Hit<br>百烈突き |
||
|Strike |
|Strike |
||
|13% HP |
|13% HP |
||
Line 316: | Line 336: | ||
|Inflicts light Physical damage to one enemy 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
|Inflicts light Physical damage to one enemy 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
||
|- |
|- |
||
+ | |Multi-Strike |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Multi-Strike<br>千烈突き |
||
|Strike |
|Strike |
||
|13% HP |
|13% HP |
||
Line 322: | Line 342: | ||
|Inflicts light Physical damage to all enemies 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
|Inflicts light Physical damage to all enemies 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
||
|- |
|- |
||
+ | |Weak Kill |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Weak Kill<br>弱者必滅拳 |
||
|Strike |
|Strike |
||
|10% HP |
|10% HP |
||
+ | |St9 |
||
− | |St19 |
||
− | |Inflicts moderate Physical damage |
+ | |Inflicts moderate Physical damage on one enemy with increased power if the target is suffering from an ailment. |
|- |
|- |
||
+ | |Death Call |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Death Call<br>死神の点呼 |
||
|Curse |
|Curse |
||
|26 MP |
|26 MP |
||
|Ag12 |
|Ag12 |
||
− | |Instantly kills all enemies suffering from Poison, Paralyze or Charm ailment. |
+ | |Instantly kills all enemies suffering from Poison, Paralyze, Stone, or Charm ailment. |
|- |
|- |
||
+ | |Assassinate |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Assassinate<br>暗殺拳 |
||
|Strike |
|Strike |
||
|8% HP |
|8% HP |
||
|Ag9 |
|Ag9 |
||
− | |Inflicts heavy Physical damage on enemy |
+ | |Inflicts heavy Physical damage on one enemy. Ignores ally defense bonus and deals increased damage when used against enemy team leaders. |
|- |
|- |
||
+ | |Nigayomogi |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Nigamoyogi<br>ニガモヨギ |
||
|Curse |
|Curse |
||
|15 MP |
|15 MP |
||
Line 346: | Line 366: | ||
|Moderate chance of inflicting Poison ailment to all enemies. |
|Moderate chance of inflicting Poison ailment to all enemies. |
||
|- |
|- |
||
+ | |Paral Eyes |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Paral Eyes<br>パララレイ |
||
|Curse |
|Curse |
||
|15 MP |
|15 MP |
||
Line 352: | Line 372: | ||
|Moderate chance of inflicting Paralyze ailment to all enemies. |
|Moderate chance of inflicting Paralyze ailment to all enemies. |
||
|- |
|- |
||
+ | |Sexy Gaze |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Sexy Gaze<br>セクシーレイ |
||
|Curse |
|Curse |
||
|22 MP |
|22 MP |
||
Line 358: | Line 378: | ||
|Moderate chance of inflicting Charm ailment to all enemies. |
|Moderate chance of inflicting Charm ailment to all enemies. |
||
|- |
|- |
||
+ | |Marin Karin |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Marin Karin<br>マリンカリン |
||
|Curse |
|Curse |
||
|22 MP |
|22 MP |
||
Line 364: | Line 384: | ||
|High chance of inflicting Charm ailment to one enemy. |
|High chance of inflicting Charm ailment to one enemy. |
||
|- |
|- |
||
+ | |Petra Eyes |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Petra Eyes<br>ペトラレイ |
||
|Curse |
|Curse |
||
|22 MP |
|22 MP |
||
Line 370: | Line 390: | ||
|Moderate chance of inflicting Petrify ailment to all enemies. |
|Moderate chance of inflicting Petrify ailment to all enemies. |
||
|- |
|- |
||
+ | |Gigajama |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Gigajama<br>ギガジャマ |
||
|Almighty |
|Almighty |
||
|20 MP |
|20 MP |
||
Line 376: | Line 396: | ||
|High chance of inflicting Forget ailment to one enemy. |
|High chance of inflicting Forget ailment to one enemy. |
||
|- |
|- |
||
+ | |Power Charge |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Power Charge<br>パワーチャージ |
||
|Enhance |
|Enhance |
||
|8 MP |
|8 MP |
||
|Vi11 |
|Vi11 |
||
− | | |
+ | |More than doubles the damage done by the user's next attack. Wears off once skirmish ends. |
|- |
|- |
||
+ | |Might Call |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Might Call<br>会心の予言 |
||
|Enhance |
|Enhance |
||
|8 MP |
|8 MP |
||
Line 388: | Line 408: | ||
|Guarantees a critical hit for the next Physical attack done by each team member. |
|Guarantees a critical hit for the next Physical attack done by each team member. |
||
|- |
|- |
||
+ | |Shield All |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Shield All<br>護りの盾 |
||
|Enhance |
|Enhance |
||
|25 MP |
|25 MP |
||
|Ma10 |
|Ma10 |
||
− | |Blocks one non-Almighty attack for each team member. |
+ | |Blocks one non-Almighty attack for each team member, including Pierce-enhanced attacks. |
|- |
|- |
||
+ | |Taunt |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Taunt<br>覚悟の挑発 |
||
|Enhance |
|Enhance |
||
|10 MP |
|10 MP |
||
Line 400: | Line 420: | ||
|Enemies will target user, but user will receive less damage. |
|Enemies will target user, but user will receive less damage. |
||
|- |
|- |
||
+ | |Tetrakarn |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Tetrakarn<br>テトラカーン |
||
|Enhance |
|Enhance |
||
|23 MP |
|23 MP |
||
Line 406: | Line 426: | ||
|Reflects one Physical attack for each team member. |
|Reflects one Physical attack for each team member. |
||
|- |
|- |
||
+ | |Makarakarn |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Makarakarn<br>マカラカーン |
||
|Enhance |
|Enhance |
||
|23 MP |
|23 MP |
||
|Ma13 |
|Ma13 |
||
|Reflects one non-Almighty magic attack for each team member. |
|Reflects one non-Almighty magic attack for each team member. |
||
− | |||
|} |
|} |
||
Line 417: | Line 436: | ||
These skills passively change a character's defensive or offensive capabilities. |
These skills passively change a character's defensive or offensive capabilities. |
||
− | {|class=" |
+ | {|class="table desu2" style="margin:auto; text-align:center;" |
− | ! |
+ | !width="15%"|Skill |
− | ! |
+ | !width="10%"|Element |
− | ! |
+ | !width="10%"|Stats |
− | ! |
+ | !width="65%"|Effect |
|- |
|- |
||
+ | |Leader Soul |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Leader Soul |
||
| -- |
| -- |
||
| -- |
| -- |
||
|If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead. Cannot be set onto demons. |
|If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead. Cannot be set onto demons. |
||
|- |
|- |
||
+ | | +Poison |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"| +Poison<br>毒追加 |
||
|Curse |
|Curse |
||
|Ag6 |
|Ag6 |
||
|Physical attacks may inflict the Poison ailment. |
|Physical attacks may inflict the Poison ailment. |
||
|- |
|- |
||
+ | | +Paralyze |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"| +Paralyze<br>マヒ追加 |
||
|Curse |
|Curse |
||
|Ag9 |
|Ag9 |
||
|Physical attacks may inflict the Paralyze ailment. |
|Physical attacks may inflict the Paralyze ailment. |
||
|- |
|- |
||
+ | | +Stone |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"| +Stone<br>石化追加 |
||
|Curse |
|Curse |
||
|Ag12 |
|Ag12 |
||
|Physical attacks may inflict the Petrify ailment. |
|Physical attacks may inflict the Petrify ailment. |
||
|- |
|- |
||
+ | | +Forget |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"| +Forget<br>封技追加 |
||
|Almighty |
|Almighty |
||
|Ma9 |
|Ma9 |
||
|Physical attacks may inflict the Forget ailment. |
|Physical attacks may inflict the Forget ailment. |
||
|- |
|- |
||
+ | |Drain Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Drain Hit<br>吸収追加 |
||
|Curse |
|Curse |
||
|Vi12 |
|Vi12 |
||
|Physical hits restore HP equal to 25% of damage done. |
|Physical hits restore HP equal to 25% of damage done. |
||
|- |
|- |
||
+ | |Life Bonus |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Bonus<br>一分の活泉 |
||
|Recovery |
|Recovery |
||
|Vi4 |
|Vi4 |
||
|Max HP +10%. |
|Max HP +10%. |
||
|- |
|- |
||
+ | |Life Surge |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Surge<br>三分の活泉 |
||
|Recovery |
|Recovery |
||
|Vi7 |
|Vi7 |
||
|Max HP +30%. |
|Max HP +30%. |
||
|- |
|- |
||
+ | |Life Stream |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Stream<br>五分の活泉 |
||
|Recovery |
|Recovery |
||
|Vi10 |
|Vi10 |
||
|Max HP +50%. |
|Max HP +50%. |
||
|- |
|- |
||
+ | |Mana Bonus |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mana Bonus<br>一分の魔脈 |
||
|Recovery |
|Recovery |
||
|Ma4 |
|Ma4 |
||
|Max MP +10%. |
|Max MP +10%. |
||
|- |
|- |
||
+ | |Mana Surge |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mana Surge<br>三分の魔脈 |
||
|Recovery |
|Recovery |
||
|Ma7 |
|Ma7 |
||
|Max MP +30%. |
|Max MP +30%. |
||
|- |
|- |
||
+ | |Mana Stream |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mana Stream<br>五分の魔脈 |
||
|Recovery |
|Recovery |
||
|Ma10 |
|Ma10 |
||
|Max MP +50%. |
|Max MP +50%. |
||
|- |
|- |
||
− | !style="background:# |
+ | !style="background:#000088;"|Spirit Gain |
+ | | ? |
||
+ | |Vi6 |
||
+ | |Max HP and MP +20%. |
||
+ | |- |
||
+ | |Hero Aid |
||
|Strike |
|Strike |
||
|Ag5 |
|Ag5 |
||
|Critical rate +25%. |
|Critical rate +25%. |
||
|- |
|- |
||
+ | |Ares Aid |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ares Aid<br>戦神の加護 |
||
|Strike |
|Strike |
||
|Ag10 |
|Ag10 |
||
|Critical rate +50%. |
|Critical rate +50%. |
||
|- |
|- |
||
+ | |Crit Up |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Crit Up<br>会心激化 |
||
|Strike |
|Strike |
||
|St5 |
|St5 |
||
− | |Increases damage dealt by critical hits. |
+ | |Increases damage dealt by critical hits by 50%, making the critical multiplier x2 instead of x1.5. |
+ | |- |
||
+ | !style="background:#000088;"|Holy Blessing |
||
+ | | ? |
||
+ | |Vi8 |
||
+ | |Restores 20% of maximum HP upon landing a critical hit. |
||
|- |
|- |
||
+ | |Quick Move |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Quick Move<br>迅速の寄せ |
||
|Enhance |
|Enhance |
||
|Ag8 |
|Ag8 |
||
|Increases speed during a skirmish. |
|Increases speed during a skirmish. |
||
|- |
|- |
||
+ | |Swift Step |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Swift Step<br>神速の寄せ |
||
|Enhance |
|Enhance |
||
|Ag11 |
|Ag11 |
||
|Greatly increases speed during a skirmish. |
|Greatly increases speed during a skirmish. |
||
|- |
|- |
||
+ | |Attack All |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Attack All<br>攻撃全体化 |
||
|Strike |
|Strike |
||
|Vi14 |
|Vi14 |
||
− | |Regular attack hits all enemies. |
+ | |Regular attack hits all enemies. Compatible with Double Strike and Ultimate Hit. |
|- |
|- |
||
+ | |Double Strike |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Double Strike<br>双手 |
||
|Strike |
|Strike |
||
|St10 |
|St10 |
||
+ | |Converts regular attack into Double Strike, which adds a small attack (25% damage) in addition to the regular attack. If combined with Ultimate Hit, the attack becomes Twin Ultimate. Compatible with Attack All and Ultimate Hit. |
||
− | |Regular attack hits twice at reduced power per hit |
||
|- |
|- |
||
+ | |Extra Bonus |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Extra Bonus<br>エクスティール |
||
|Enhance |
|Enhance |
||
|Ag5 |
|Ag5 |
||
− | |Increases chance of removing Extra Turns. |
+ | |Increases chance of removing Extra Turns. Neutral-hitting attacks by the user may randomly gain or remove Extra Turns. |
|- |
|- |
||
+ | |Preserve Extra |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Preserve Extra<br>エクスガード |
||
|Enhance |
|Enhance |
||
|Ag7 |
|Ag7 |
||
− | |Reduces chance of character's Extra Turns being removed. |
+ | |Reduces chance of character's Extra Turns being removed. Neutral-hitting attacks by the user may randomly gain or remove Extra Turns. |
+ | |- |
||
+ | !style="background:#000088;"|Excharge |
||
+ | | ? |
||
+ | |Ag11 |
||
+ | |Offense +50% during Extra Turn or Double Extra. |
||
|- |
|- |
||
+ | |Pierce |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Pierce<br>貫通 |
||
|Phys |
|Phys |
||
|St15 |
|St15 |
||
|Physical attacks cannot be resisted, nullified, or absorbed. |
|Physical attacks cannot be resisted, nullified, or absorbed. |
||
|- |
|- |
||
+ | |Counter |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Counter<br>反撃 |
||
|Phys |
|Phys |
||
|Vi7 |
|Vi7 |
||
|Low chance of retaliating when struck with a physical attack. |
|Low chance of retaliating when struck with a physical attack. |
||
|- |
|- |
||
+ | |Retaliate |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Retaliate<br>猛反撃 |
||
|Phys |
|Phys |
||
|Vi9 |
|Vi9 |
||
|Moderate chance of retaliating when struck with a physical attack. |
|Moderate chance of retaliating when struck with a physical attack. |
||
|- |
|- |
||
+ | |Avenge |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Avenge<br>超反撃 |
||
|Phys |
|Phys |
||
|Vi13 |
|Vi13 |
||
|High chance of retaliating when struck with a physical attack. |
|High chance of retaliating when struck with a physical attack. |
||
|- |
|- |
||
+ | |Dual Shadow |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Dual Shadow<br>二身の残影 |
||
|Enhance |
|Enhance |
||
|Ag15 |
|Ag15 |
||
|25% chance of the character repeating the attack they just performed. |
|25% chance of the character repeating the attack they just performed. |
||
|- |
|- |
||
− | !style="background:# |
+ | !style="background:#000088;"|Extra Zero |
+ | | ? |
||
+ | |Ag10 |
||
+ | |All skills are free during Extra Turn or Double Extra. |
||
+ | |- |
||
+ | |Extra One |
||
|Enhance |
|Enhance |
||
|Ag13 |
|Ag13 |
||
|The character always has an Extra Turn in battle. |
|The character always has an Extra Turn in battle. |
||
|- |
|- |
||
+ | |Phys Up |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Phys Up<br>物理鋭化 |
||
|Phys |
|Phys |
||
|St5 |
|St5 |
||
|Physical damage +10%. |
|Physical damage +10%. |
||
|- |
|- |
||
+ | |Phys Boost |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Phys Boost<br>物理強化 |
||
|Phys |
|Phys |
||
|St8 |
|St8 |
||
|Physical damage +20%. |
|Physical damage +20%. |
||
|- |
|- |
||
+ | |Phys Amp |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Phys Amp<br>物理激化 |
||
|Phys |
|Phys |
||
|St15 |
|St15 |
||
|Physical damage +50%. |
|Physical damage +50%. |
||
|- |
|- |
||
+ | |Fire Boost |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fire Boost<br>火炎強化 |
||
|Fire |
|Fire |
||
|St9 |
|St9 |
||
|Fire damage +20%. |
|Fire damage +20%. |
||
|- |
|- |
||
+ | |Fire Amp |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fire Amp<br>火炎激化 |
||
|Fire |
|Fire |
||
|St12 |
|St12 |
||
|Fire damage +50%. |
|Fire damage +50%. |
||
|- |
|- |
||
+ | |Ice Boost |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ice Boost<br>氷結強化 |
||
|Ice |
|Ice |
||
|Ma9 |
|Ma9 |
||
|Ice damage +20%. |
|Ice damage +20%. |
||
|- |
|- |
||
+ | |Ice Amp |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ice Amp<br>氷結激化 |
||
|Ice |
|Ice |
||
|Ma12 |
|Ma12 |
||
|Ice damage +50%. |
|Ice damage +50%. |
||
|- |
|- |
||
+ | |Elec Boost |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Elec Boost<br>電撃強化 |
||
|Elec |
|Elec |
||
|Ma9 |
|Ma9 |
||
|Elec damage +20%. |
|Elec damage +20%. |
||
|- |
|- |
||
+ | |Elec Amp |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Elec Amp<br>電撃激化 |
||
|Elec |
|Elec |
||
|Ma12 |
|Ma12 |
||
|Elec damage +50%. |
|Elec damage +50%. |
||
|- |
|- |
||
+ | |Force Boost |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Force Boost<br>衝撃強化 |
||
|Force |
|Force |
||
|Vi9 |
|Vi9 |
||
|Force damage +20%. |
|Force damage +20%. |
||
|- |
|- |
||
+ | |Force Amp |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Force Amp<br>衝撃激化 |
||
|Force |
|Force |
||
|Vi12 |
|Vi12 |
||
|Force damage +50%. |
|Force damage +50%. |
||
|- |
|- |
||
+ | |Grimoire |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Grimoire<br>グリモア |
||
|Curse |
|Curse |
||
|Ag11 |
|Ag11 |
||
|Greatly increases chance of inflicting status ailments. |
|Greatly increases chance of inflicting status ailments. |
||
|- |
|- |
||
+ | |Race-O |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Race-O<br>同族の心得・攻 |
||
|Strike |
|Strike |
||
|St6 |
|St6 |
||
|Damage done to an opponent of the same race as the character +50%. |
|Damage done to an opponent of the same race as the character +50%. |
||
|- |
|- |
||
+ | |Race-D |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Race-D<br>同族の心得・防 |
||
|Strike |
|Strike |
||
|Vi6 |
|Vi6 |
||
|Damage taken from an opponent of the same race as the character -50%. |
|Damage taken from an opponent of the same race as the character -50%. |
||
|- |
|- |
||
+ | |Ultimate Hit |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ultimate Hit<br>至高の魔銃 |
||
|Almighty |
|Almighty |
||
|St22 |
|St22 |
||
+ | |Converts regular attack to Ultimate Hit, which has the Almighty attribute. If combined with Double Strike, the attack becomes Twin Ultimate. Compatible with Double Strike and Attack All. |
||
− | |Normal attack becomes Almighty element. |
||
|- |
|- |
||
+ | |Anti-Phys |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Phys<br>耐物理 |
||
|Phys |
|Phys |
||
|Vi5 |
|Vi5 |
||
|Resists damage from Physical attacks. |
|Resists damage from Physical attacks. |
||
|- |
|- |
||
+ | |Anti-Fire |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Fire<br>耐火炎 |
||
|Fire |
|Fire |
||
|Vi5 |
|Vi5 |
||
|Resists damage from Fire attacks. |
|Resists damage from Fire attacks. |
||
|- |
|- |
||
+ | |Anti-Ice |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Ice<br>耐氷結 |
||
|Ice |
|Ice |
||
|Ma5 |
|Ma5 |
||
|Resists damage from Ice attacks. |
|Resists damage from Ice attacks. |
||
|- |
|- |
||
+ | |Anti-Elec |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Elec<br>耐電撃 |
||
|Elec |
|Elec |
||
|Ag5 |
|Ag5 |
||
|Resists damage from Electric attacks. |
|Resists damage from Electric attacks. |
||
|- |
|- |
||
+ | |Anti-Force |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Force<br>耐衝撃 |
||
|Force |
|Force |
||
|Ag5 |
|Ag5 |
||
|Resists damage from Force attacks. |
|Resists damage from Force attacks. |
||
|- |
|- |
||
+ | |Anti-Curse |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Curse<br>耐魔力 |
||
|Curse |
|Curse |
||
|Ma5 |
|Ma5 |
||
|Resists damage from Curse attacks, reduces chance of suffering from Curse-based ailments. |
|Resists damage from Curse attacks, reduces chance of suffering from Curse-based ailments. |
||
|- |
|- |
||
+ | |Anti-Most |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Most<br>全門耐性 |
||
|Almighty |
|Almighty |
||
|Ma12 |
|Ma12 |
||
|Resists damage from all attacks and Curse-based ailments except for Physical and Almighty attacks. |
|Resists damage from all attacks and Curse-based ailments except for Physical and Almighty attacks. |
||
|- |
|- |
||
+ | |Anti-All |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-All<br>真・全門耐性 |
||
|Almighty |
|Almighty |
||
|Ma18 |
|Ma18 |
||
|Resists damage from all attacks and Curse-based ailments except Almighty attacks. |
|Resists damage from all attacks and Curse-based ailments except Almighty attacks. |
||
|- |
|- |
||
+ | |Null Phys |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Phys<br>物理無効 |
||
|Phys |
|Phys |
||
|Vi10 |
|Vi10 |
||
|Provides immunity to Physical attacks. |
|Provides immunity to Physical attacks. |
||
|- |
|- |
||
+ | |Null Fire |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Fire<br>火炎無効 |
||
|Fire |
|Fire |
||
|Vi10 |
|Vi10 |
||
|Provides immunity to Fire attacks. |
|Provides immunity to Fire attacks. |
||
|- |
|- |
||
+ | |Null Ice |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Ice<br>氷結無効 |
||
|Ice |
|Ice |
||
|Ma10 |
|Ma10 |
||
|Provides immunity to Ice attacks. |
|Provides immunity to Ice attacks. |
||
|- |
|- |
||
+ | |Null Elec |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Elec<br>電撃無効 |
||
|Elec |
|Elec |
||
|Ag10 |
|Ag10 |
||
|Provides immunity to Electric attacks. |
|Provides immunity to Electric attacks. |
||
|- |
|- |
||
+ | |Null Force |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Force<br>衝撃無効 |
||
|Force |
|Force |
||
|Ag10 |
|Ag10 |
||
|Provides immunity to Force attacks. |
|Provides immunity to Force attacks. |
||
|- |
|- |
||
+ | |Null Curse |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Curse<br>魔力無効 |
||
|Curse |
|Curse |
||
|Ma8 |
|Ma8 |
||
|Provides immunity to Curse attacks and Curse-based ailments. |
|Provides immunity to Curse attacks and Curse-based ailments. |
||
|- |
|- |
||
+ | |Phys Drain |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Phys Drain<br>物理吸収 |
||
|Phys |
|Phys |
||
|Vi15 |
|Vi15 |
||
|Absorbs Physical attacks. |
|Absorbs Physical attacks. |
||
|- |
|- |
||
+ | |Fire Drain |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fire Drain<br>火炎吸収 |
||
|Fire |
|Fire |
||
|Vi15 |
|Vi15 |
||
|Absorbs Fire attacks. |
|Absorbs Fire attacks. |
||
|- |
|- |
||
+ | |Ice Drain |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ice Drain<br>氷結吸収 |
||
|Ice |
|Ice |
||
|Ma15 |
|Ma15 |
||
|Absorbs Ice attacks. |
|Absorbs Ice attacks. |
||
|- |
|- |
||
+ | |Elec Drain |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Elec Drain<br>電撃吸収 |
||
|Elec |
|Elec |
||
|Ag15 |
|Ag15 |
||
|Absorbs Electric attacks. |
|Absorbs Electric attacks. |
||
|- |
|- |
||
+ | |Force Drain |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Force Drain<br>衝撃吸収 |
||
|Force |
|Force |
||
|Ag15 |
|Ag15 |
||
|Absorbs Force attacks. |
|Absorbs Force attacks. |
||
|- |
|- |
||
+ | |Phys Repel |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Phys Repel<br>物理反射 |
||
|Phys |
|Phys |
||
|Vi12 |
|Vi12 |
||
|Reflects Physical attacks. |
|Reflects Physical attacks. |
||
|- |
|- |
||
+ | |Fire Repel |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fire Repel<br>火炎反射 |
||
|Fire |
|Fire |
||
|Vi12 |
|Vi12 |
||
|Reflects Fire attacks. |
|Reflects Fire attacks. |
||
|- |
|- |
||
+ | |Ice Repel |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ice Repel<br>氷結反射 |
||
|Ice |
|Ice |
||
|Ma12 |
|Ma12 |
||
|Reflects Ice attacks. |
|Reflects Ice attacks. |
||
|- |
|- |
||
+ | |Elec Repel |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Elec Repel<br>電撃反射 |
||
|Elec |
|Elec |
||
|Ag12 |
|Ag12 |
||
|Reflects Electric attacks. |
|Reflects Electric attacks. |
||
|- |
|- |
||
+ | |Force Repel |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Force Repel<br>衝撃反射 |
||
|Force |
|Force |
||
|Ag12 |
|Ag12 |
||
|Reflects Force attacks. |
|Reflects Force attacks. |
||
|- |
|- |
||
+ | |Anti-Ailment |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Ailment<br>耐状態異常 |
||
|Curse |
|Curse |
||
|Vi7 |
|Vi7 |
||
|Reduces chances of suffering from any ailment. |
|Reduces chances of suffering from any ailment. |
||
|- |
|- |
||
+ | |Anti-Almighty |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Anti-Almighty<br>耐万能 |
||
|Almighty |
|Almighty |
||
|Vi19 |
|Vi19 |
||
|Reduces damage taken from Almighty attacks. |
|Reduces damage taken from Almighty attacks. |
||
|- |
|- |
||
+ | |Endure |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Endure<br>食いしばり |
||
|Recovery |
|Recovery |
||
|Vi9 |
|Vi9 |
||
− | |Withstand one |
+ | |Withstand one fatal blow once per skirmish with 1 HP remaining. |
|- |
|- |
||
+ | |Dodge |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Dodge<br>みかわし |
||
|Enhance |
|Enhance |
||
|Ag6 |
|Ag6 |
||
|Increases evasion against Physical attacks. |
|Increases evasion against Physical attacks. |
||
|- |
|- |
||
− | !style="background:# |
+ | !style="background:#000088;"|Hidden Strength |
+ | | ? |
||
+ | |Vi10 |
||
+ | |When user is low on HP, physical offense +50%. |
||
+ | |- |
||
+ | |Watchful |
||
|Almighty |
|Almighty |
||
| -- |
| -- |
||
|Character gains a small additional portion of EXP earned by the [[Protagonist (Devil Survivor 2)|main character]] while not assigned to a team. |
|Character gains a small additional portion of EXP earned by the [[Protagonist (Devil Survivor 2)|main character]] while not assigned to a team. |
||
|- |
|- |
||
+ | |Vigilant |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Vigilant<br>見覚えの急成長 |
||
|Almighty |
|Almighty |
||
| -- |
| -- |
||
− | |Character gains |
+ | |Character gains 96% (Demons gain 80%) of EXP earned by the [[Protagonist (Devil Survivor 2)|main character]] when not assigned to a team; Character gains 120% EXP when deployed in combat. |
|- |
|- |
||
+ | |Moneybags |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Moneybags<br>もうかりマッカ |
||
|Almighty |
|Almighty |
||
| -- |
| -- |
||
|Team gains 20% more Macca after each skirmish. |
|Team gains 20% more Macca after each skirmish. |
||
|- |
|- |
||
+ | |Life Aid |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Aid<br>勝利の息吹 |
||
|Recovery |
|Recovery |
||
|Vi12 |
|Vi12 |
||
|10% max HP is restored at the end of every skirmish. |
|10% max HP is restored at the end of every skirmish. |
||
|- |
|- |
||
+ | |Life Lift |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Life Lift<br>勝利の美酒 |
||
|Recovery |
|Recovery |
||
|Vi16 |
|Vi16 |
||
|20% max HP is restored at the end of every skirmish. |
|20% max HP is restored at the end of every skirmish. |
||
|- |
|- |
||
+ | |Mana Aid |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Mana Aid<br>勝利のチャクラ |
||
|Recovery |
|Recovery |
||
|Ma18 |
|Ma18 |
||
|10% max MP is restored at the end of every skirmish. |
|10% max MP is restored at the end of every skirmish. |
||
|- |
|- |
||
+ | |Victory Cry |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Victory Cry<br>勝利の雄叫び |
||
|Almighty |
|Almighty |
||
|Ma20 |
|Ma20 |
||
Line 812: | Line 856: | ||
These skills cannot be cracked nor set onto team leaders. See [[Racial Skill]] for race-based skills. |
These skills cannot be cracked nor set onto team leaders. See [[Racial Skill]] for race-based skills. |
||
+ | Many of the unique skills in Record Breaker are exclusive to the ''Durarara!!'' characters. |
||
− | {|class="customtable" style="-moz-border-radius:7px; background: #222222; text-align:center;" align="center" width="90%" |
||
+ | |||
− | !style="background-color:black; -moz-border-radius:3.5px;" width="15%"|Skill |
||
+ | {|class="table desu2" style="margin:auto; text-align:center;" |
||
− | !style="background-color:black; -moz-border-radius:3.5px;" width="10%"|Element |
||
+ | !width="15%"|Skill |
||
− | !style="background-color:black; -moz-border-radius:3.5px;" width="10%"|Type |
||
+ | !width="10%"|Element |
||
− | !style="background-color:black; -moz-border-radius:3.5px;" width="8%"|Cost |
||
+ | !width="10%"|Type |
||
− | !style="background-color:black; -moz-border-radius:3.5px;" width="57%"|Effect |
||
+ | !width="8%"|Cost |
||
+ | !width="57%"|Effect |
||
|- |
|- |
||
+ | |Desperation |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Desperation<br />火事場撃 |
||
+ | |Almighty |
||
− | |Phys |
||
|Command |
|Command |
||
|Current HP |
|Current HP |
||
|User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
|User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
||
|- |
|- |
||
+ | |Knight Soul |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Knight Soul<br />騎士の精神 |
||
− | | |
+ | | - |
|Passive |
|Passive |
||
− | | |
+ | | - |
|User takes a lethal hit for the leader. |
|User takes a lethal hit for the leader. |
||
|- |
|- |
||
+ | |Paladin Soul |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Paladin Soul<br /><span style="font-weight:bold;">Paladin </span>聖騎士の精神 |
||
− | | |
+ | | - |
|Passive |
|Passive |
||
− | | |
+ | | - |
− | |User takes a |
+ | |User takes a hit for the leader while also suffering half damage. |
|- |
|- |
||
+ | |Hero Soul |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"| |
||
+ | | - |
||
− | Hero Soul |
||
− | |||
− | |||
− | 勇者の精神 |
||
− | | -- |
||
|Passive |
|Passive |
||
− | | |
+ | | - |
− | |User takes a |
+ | |User takes a hit for the leader if they have better resistance to that attack. |
+ | |- |
||
+ | !style="background:#000088;"|Attack from Blind Spot |
||
+ | | - |
||
+ | |Command |
||
+ | |8% HP |
||
+ | |Inflicts damage to one enemy of any physical or magic element, whichever is more effective. Inflicts Shock. |
||
+ | |- |
||
+ | !style="background:#000088;"|Self-defense Knife |
||
+ | |Almighty |
||
+ | |Command |
||
+ | |25% HP |
||
+ | |Inflicts damage to one enemy. |
||
+ | |- |
||
+ | !style="background:#000088;"|Sweet Talk |
||
+ | |Curse |
||
+ | |Command |
||
+ | |23 MP |
||
+ | |Moderate chance of inflicting Charm ailment to all enemies. |
||
+ | |- |
||
+ | !style="background:#000088;"|Then just die |
||
+ | | - |
||
+ | |Command |
||
+ | |10% HP |
||
+ | |Inflicts damage of a random element. |
||
+ | |- |
||
+ | !style="background:#000088;"|I hate violence! |
||
+ | |Physical |
||
+ | |Command |
||
+ | |15% HP |
||
+ | |Guaranteed critical hit on one enemy. |
||
+ | |- |
||
+ | !style="background:#000088;"|Do you wanna be crushed? |
||
+ | | - |
||
+ | |Command |
||
+ | |8 MP |
||
+ | |Increases the damage done by the user's next attack. Wears off once skirmish ends. |
||
+ | |- |
||
+ | !style="background:#000088;"|Shadow Scythe |
||
+ | |Physical |
||
+ | |Command |
||
+ | |12% HP |
||
+ | |Inflicts damage to all enemies, ignoring all resistances except for Repel. |
||
+ | |- |
||
+ | !style="background:#000088;"|This is not murder |
||
+ | |Physical |
||
+ | |Command |
||
+ | |12% HP |
||
+ | |Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
||
+ | |- |
||
+ | !style="background:#000088;"|Shadow Shield |
||
+ | | - |
||
+ | |Command |
||
+ | |30 MP |
||
+ | |Blocks non-Almighty attacks for all allies, including Pierce-enhanced attacks. |
||
+ | |- |
||
+ | !style="background:#000088;"|Informant |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Reduces chance of character's Extra Turns being removed. |
||
+ | |- |
||
+ | !style="background:#000088;"|Parkour |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Increases evasion against Physical attacks. |
||
+ | |- |
||
+ | !style="background:#000088;"|Anti-social Steel Defense |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Critical rate +50%. |
||
+ | |- |
||
+ | !style="background:#000088;"|Ikebukuro's Finest |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Physical damage +50%. |
||
+ | |- |
||
+ | !style="background:#000088;"|Invincible Bartender |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Withstand one mortal blow once per skirmish with 1 HP remaining. |
||
+ | |- |
||
+ | !style="background:#000088;"|Ignore Defense |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Physical attacks cannot be resisted, nullified, or absorbed. |
||
+ | |- |
||
+ | !style="background:#000088;"|Coiste-Bohhar |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Greatly increases speed during a skirmish. |
||
+ | |- |
||
+ | !style="background:#000088;"|Black Courier |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |User takes a hit for an ally if they have better resistance to that attack. |
||
+ | |- |
||
+ | !style="background:#000088;"|That Substantial Shadow |
||
+ | | - |
||
+ | |Passive |
||
+ | | - |
||
+ | |Reduces chances of suffering from any ailment. |
||
|} |
|} |
||
− | ==Auto |
+ | ==[[Auto Skill]]s== |
These skills can only be equipped to human leaders and are cast at the start of the battle. |
These skills can only be equipped to human leaders and are cast at the start of the battle. |
||
− | {|class=" |
+ | {|class="table desu2" style="margin:auto; text-align:center;" |
− | ! |
+ | !width="15%"|Skill |
− | ! |
+ | !width="8%"|Cost |
− | ! |
+ | !width="10%"|Stats |
− | ! |
+ | !width="67%"|Effect |
|- |
|- |
||
+ | |Blitzkrieg |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Blitzkrieg |
||
|4 MP |
|4 MP |
||
|St8 |
|St8 |
||
|Offense +25%. |
|Offense +25%. |
||
|- |
|- |
||
+ | |Weaken |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Weaken |
||
|5 MP |
|5 MP |
||
|Ag12 |
|Ag12 |
||
|Enemy defense -25%. |
|Enemy defense -25%. |
||
|- |
|- |
||
+ | |Debilitate |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Debilitate |
||
|12MP |
|12MP |
||
|Ag14 |
|Ag14 |
||
|Enemy hit rate, evasion, and defense -25%. |
|Enemy hit rate, evasion, and defense -25%. |
||
|- |
|- |
||
+ | |Hustle |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Hustle |
||
|3 MP |
|3 MP |
||
|Ag8 |
|Ag8 |
||
|Hit rate and evasion +25%. |
|Hit rate and evasion +25%. |
||
|- |
|- |
||
+ | |Fortify |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Fortify |
||
|5 MP |
|5 MP |
||
|Vi7 |
|Vi7 |
||
|Defense +25%. |
|Defense +25%. |
||
|- |
|- |
||
+ | |Tailwind |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Tailwind |
||
| -- |
| -- |
||
|Ag6 |
|Ag6 |
||
|Agility +5. |
|Agility +5. |
||
|- |
|- |
||
+ | |Wall |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Wall |
||
|15 MP |
|15 MP |
||
|Ma15 |
|Ma15 |
||
|Casts Tetrakarn at the start of the skirmish. |
|Casts Tetrakarn at the start of the skirmish. |
||
|- |
|- |
||
+ | |Barrier |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Barrier |
||
|16 MP |
|16 MP |
||
|Ma16 |
|Ma16 |
||
|Casts Makarakarn at the start of the skirmish. |
|Casts Makarakarn at the start of the skirmish. |
||
|- |
|- |
||
+ | |Strengthen |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Strengthen |
||
|10 MP |
|10 MP |
||
|Vi10 |
|Vi10 |
||
|Neutralizes all elemental weaknesses within the team. |
|Neutralizes all elemental weaknesses within the team. |
||
|- |
|- |
||
+ | |Ban Phys |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Phys |
||
|15 MP |
|15 MP |
||
|St10 |
|St10 |
||
|Cancels the first Physical attack during the skirmish. |
|Cancels the first Physical attack during the skirmish. |
||
|- |
|- |
||
+ | |Ban Fire |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Fire |
||
|8 MP |
|8 MP |
||
|St10 |
|St10 |
||
|Cancels the first Fire attack during the skirmish. |
|Cancels the first Fire attack during the skirmish. |
||
|- |
|- |
||
+ | |Ban Ice |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Ice |
||
|8 MP |
|8 MP |
||
|Ma10 |
|Ma10 |
||
|Cancels the first Ice attack during the skirmish. |
|Cancels the first Ice attack during the skirmish. |
||
|- |
|- |
||
+ | |Ban Elec |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Elec |
||
|8 MP |
|8 MP |
||
|Ma10 |
|Ma10 |
||
|Cancels the first Elec attack during the skirmish. |
|Cancels the first Elec attack during the skirmish. |
||
|- |
|- |
||
+ | |Ban Force |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Force |
||
|8 MP |
|8 MP |
||
|Vi10 |
|Vi10 |
||
|Cancels the first Force attack during the skirmish. |
|Cancels the first Force attack during the skirmish. |
||
|- |
|- |
||
+ | |Ban Curse |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Ban Curse |
||
|6 MP |
|6 MP |
||
|Ma10 |
|Ma10 |
||
|Cancels the first Curse attack during the skirmish. |
|Cancels the first Curse attack during the skirmish. |
||
|- |
|- |
||
+ | |Rage Soul |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Rage Soul |
||
|6 MP |
|6 MP |
||
|St17 |
|St17 |
||
|Doubles damage output, but normal attack can only be selected. |
|Doubles damage output, but normal attack can only be selected. |
||
|- |
|- |
||
+ | |Pierce + |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Pierce + |
||
|6 MP |
|6 MP |
||
|St21 |
|St21 |
||
|Team members gain Pierce. |
|Team members gain Pierce. |
||
|- |
|- |
||
+ | |Full Might |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Full Might |
||
|10 MP |
|10 MP |
||
|Ag15 |
|Ag15 |
||
|Casts Might Call at the start of the skirmish. |
|Casts Might Call at the start of the skirmish. |
||
|- |
|- |
||
+ | |Marksman |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Marksman |
||
| -- |
| -- |
||
|Ag7 |
|Ag7 |
||
|Physical attacks cannot miss. |
|Physical attacks cannot miss. |
||
|- |
|- |
||
+ | |Grimoire + |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Grimoire + |
||
| -- |
| -- |
||
|Ag11 |
|Ag11 |
||
|Team members gain Grimoire. |
|Team members gain Grimoire. |
||
|- |
|- |
||
+ | |Desperation |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Desperation |
||
| -- |
| -- |
||
|Ag11 |
|Ag11 |
||
|Team gains speed bonus in battle, but loses all initial Extra Turns. |
|Team gains speed bonus in battle, but loses all initial Extra Turns. |
||
|- |
|- |
||
+ | |Null Auto |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Null Auto |
||
| -- |
| -- |
||
|Ag15 |
|Ag15 |
||
|Prevents enemy Auto Skills from activating. |
|Prevents enemy Auto Skills from activating. |
||
|- |
|- |
||
+ | |Battle Aura |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Battle Aura |
||
|10 MP |
|10 MP |
||
|Vi12 |
|Vi12 |
||
|Blocks all attacks that do 50 damage or less per hit. |
|Blocks all attacks that do 50 damage or less per hit. |
||
|- |
|- |
||
+ | |Endure + |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Endure + |
||
|10 MP |
|10 MP |
||
|Vi20 |
|Vi20 |
||
|Team members gain Endure. |
|Team members gain Endure. |
||
|- |
|- |
||
+ | |Magic Yang |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Magic Yang |
||
| -- |
| -- |
||
|Ma14 |
|Ma14 |
||
|MP costs for both teams halved. |
|MP costs for both teams halved. |
||
|- |
|- |
||
+ | |Magic Yin |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Magic Yin |
||
|16 MP |
|16 MP |
||
|Ma20 |
|Ma20 |
||
|Magic damage by team +50%, but MP costs are doubled and Physical attacks cannot be made. |
|Magic damage by team +50%, but MP costs are doubled and Physical attacks cannot be made. |
||
|- |
|- |
||
+ | |Health Save |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Health Save |
||
| -- |
| -- |
||
|Ag11 |
|Ag11 |
||
|HP costs for both teams reduced by 75%. |
|HP costs for both teams reduced by 75%. |
||
|- |
|- |
||
− | !style="background:# |
+ | !style="background:#000088;"|Shield All EX |
+ | |18 MP |
||
+ | |Ma11 |
||
+ | |Casts Shield All at the start of the skirmish. |
||
+ | |- |
||
+ | !style="background:#000088;"|Kinetic Vision |
||
+ | | -- |
||
+ | |Ag11 |
||
+ | |When a team member dodges an attack, all team members have a 50% bonus to all stats for the rest of the skirmish. |
||
+ | |- |
||
+ | !style="background:#000088;"|Dual Shadow EX |
||
+ | |22MP |
||
+ | |Ag15 |
||
+ | |Team members gain Dual Shadow. |
||
+ | |- |
||
+ | |Alter Pain |
||
| -- |
| -- |
||
|Vi10 |
|Vi10 |
||
− | |Team members regenerate MP |
+ | |Team members regenerate a small amount of MP relative to the damage they have taken. |
|- |
|- |
||
+ | |Revive |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Revive |
||
|25 MP |
|25 MP |
||
|Ma18 |
|Ma18 |
||
|Casts Recarm on any fallen team members at the start of the skirmish. |
|Casts Recarm on any fallen team members at the start of the skirmish. |
||
|- |
|- |
||
+ | |Healing |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Healing |
||
|20 MP |
|20 MP |
||
|Ma12 |
|Ma12 |
||
|Casts Media at the start of the skirmish if any team members are injured. |
|Casts Media at the start of the skirmish if any team members are injured. |
||
|- |
|- |
||
+ | |Rejuvenate |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Rejuvenate |
||
|12 MP |
|12 MP |
||
|Ma13 |
|Ma13 |
||
− | |Casts Diarahan on |
+ | |Casts Diarahan on a heavily injured team member at the start of the skirmish. |
|- |
|- |
||
+ | |Grace |
||
− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Grace |
||
|40 MP |
|40 MP |
||
|Ma20 |
|Ma20 |
||
− | |Casts Prayer at the start of the skirmish if any team members are injured. |
+ | |Casts Prayer at the start of the skirmish if any team members are heavily injured or suffering from an ailment. |
|} |
|} |
||
+ | |||
{{DSV2}} |
{{DSV2}} |
||
+ | {{Skills}} |
||
[[Category:Devil Survivor 2]] |
[[Category:Devil Survivor 2]] |
||
+ | [[Category:Lists of Spells and Skills]] |
Revision as of 01:52, 18 October 2019
A list of skills in Devil Survivor 2. The element of each skill determines which skills can be set for each "Set" Add-On. On occasion, picking up memory cards in Free Battles will give the player a skill they have yet to crack - this is the only way in which the Grace Auto Skill can be acquired, during the 8th Day.
Skills unique to Devil Survivor 2 Record Breaker are indicated in dark blue.
Command Skills
These Skills serve as attacks or support spells.
Skill | Element | Cost | Stats | Effect |
---|---|---|---|---|
Dia | Recovery | 8 MP | -- | Restores a small amount of HP to one team member. |
Diarama | Recovery | 12 MP | Ma8 | Restores a moderate amount of HP to one team member. |
Diarahan | Recovery | 20 MP | Ma15 | Restores all HP to one team member. |
Media | Recovery | 20 MP | Ma12 | Restores some HP to all team members. |
Mediarahan | Recovery | 45 MP | Ma18 | Restores all HP to all team members. |
Amrita | Recovery | 9 MP | Ma5 | Cures all ailments on all team members. |
Prayer | Recovery | 55 MP | Ma22 | Restores all HP and cures all ailments on all team members. |
Recarm | Recovery | 20 MP | Ma13 | Revives one fallen ally with about 170 HP. |
Samarecarm | Recovery | 35 MP | Ma21 | Revives one fallen ally with full HP. |
Recarmloss | Recovery | 30 MP | Ma16 | Revives fallen team members, fully restores team's HP, and cures all ailments, but reduces caster's HP to 1. |
Agi | Fire | 4 MP | -- | Inflicts light Fire damage on one enemy. |
Agidyne | Fire | 13 MP | Ma14 | Inflicts heavy Fire damage on one enemy. |
Fire Dance | Fire | 23 MP | Ma8 | Inflicts Magic-relative Fire damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Maragi | Fire | 20 MP | Ma10 | Inflicts light Fire damage on all enemies. |
Maragidyne | Fire | 40 MP | Ma17 | Inflicts heavy Fire damage on all enemies. |
Inferno | Fire | 20 MP | Ma20 | Inflicts heavy Fire damage on self, allies and enemies. |
Bufu | Ice | 4 MP | -- | Inflicts light Ice damage on one enemy. |
Bufudyne | Ice | 13 MP | Ma14 | Inflicts heavy Ice damage on one enemy. |
Ice Dance | Ice | 23 MP | Ma8 | Inflicts Magic-relative Ice damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mabufu | Ice | 20 MP | Ma10 | Inflicts light Ice damage on all enemies. |
Mabufudyne | Ice | 40 MP | Ma17 | Inflicts heavy Ice damage on all enemies. |
Zio | Elec | 4 MP | -- | Inflicts light Electric damage on one enemy. |
Ziodyne | Elec | 13 MP | Ma14 | Inflicts heavy Electric damage on one enemy. |
Elec Dance | Elec | 23 MP | Ma8 | Inflicts Magic-relative Electric damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazio | Elec | 20 MP | Ma10 | Inflicts light Electric damage on all enemies. |
Maziodyne | Elec | 40 MP | Ma17 | Inflicts heavy Electric damage on all enemies. |
Zan | Force | 4 MP | -- | Inflicts light Force damage on one enemy. |
Zandyne | Force | 13 MP | Ma14 | Inflicts heavy Force damage on one enemy. |
Force Dance | Force | 23 MP | Ma8 | Inflicts Magic-relative Force damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazan | Force | 20 MP | Ma10 | Inflicts light Force damage on all enemies. |
Mazandyne | Force | 40 MP | Ma17 | Inflicts heavy Force damage on all enemies. |
Demon Dance | Curse | 21 MP | Ma9 | Inflicts Curse damage to random targets equal to about 25% of the target's current HP. Hits 2-5 times, max 3 times on one enemy. |
Holy Dance | Almighty | 45 MP | Ma13 | Inflicts Magic-relative Almighty damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Megido | Almighty | 50 MP | Ma18 | Inflicts moderate Almighty damage on all enemies. |
Megidolaon | Almighty | 75 MP | Ma24 | Inflicts heavy Almighty damage on all enemies. |
Drain | Almighty | 2 MP | Ma11 | Steals HP and MP from one enemy. |
Judgement | Curse | 35 MP | Ma12 | Inflicts Curse damage on all enemies equal to about half their current HP. |
Life Drain | Almighty | 12 MP | Vi13 | Steals HP from one enemy. Power increases at lower HP. |
Dream Eater | Almighty | 3 MP | Ma13 | Steals a large amount of MP from one enemy. |
Extra Cancel | Enhance | 8% HP | Ag4 | Inflicts light Physical damage on one enemy, removes its Extra Turn, and bestows an Extra Turn to the user if the target had an Extra Turn. |
Snipe | Phys | 3% HP | Ag5 | Inflicts light unavoidable Physical damage on one enemy. |
Fatal Strike | Phys | 8% HP | Ag6 | Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
Anger Hit | Phys | 5% HP | St5 | Guaranteed critical hit on one enemy, with 50% accuracy. Deals reduced damage. |
Power Hit | Phys | 8% HP | St12 | Inflicts heavy Physical damage on one enemy. |
Mighty Hit | Phys | 15% HP | Ag11 | Guaranteed critical hit on one enemy. |
Final Hit | Almighty | 99% HP | Vi12 | Reduces user's HP to 1, then inflicts that much Almighty damage on one enemy. |
Piercing Hit | Phys | 10% HP | St18 | Inflicts moderate Physical damage on one enemy. Cannot be resisted, nulled, or absorbed. |
Holy Strike | Almighty | 25% HP | St22 | Inflicts Strength-relative Almighty damage on one enemy. |
Mow Down | Phys | 13% HP | St9 | Inflicts moderate Physical damage on all enemies. |
Berserk | Strike | 13% HP | St10 | Inflicts HP-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Brutal Hit | Strike | 10% HP | Vi9 | Inflicts HP-dependent Physical damage on one enemy. |
Hassohappa | Strike | 15% HP | Vi11 | Inflicts HP-dependent Physical damage on all enemies. |
Deathbound | Strike | 20% HP | St18 | Inflicts HP/Level/Vitality-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Multi-Hit | Strike | 13% HP | Ag9 | Inflicts light Physical damage to one enemy 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Multi-Strike | Strike | 13% HP | Ag13 | Inflicts light Physical damage to all enemies 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Weak Kill | Strike | 10% HP | St9 | Inflicts moderate Physical damage on one enemy with increased power if the target is suffering from an ailment. |
Death Call | Curse | 26 MP | Ag12 | Instantly kills all enemies suffering from Poison, Paralyze, Stone, or Charm ailment. |
Assassinate | Strike | 8% HP | Ag9 | Inflicts heavy Physical damage on one enemy. Ignores ally defense bonus and deals increased damage when used against enemy team leaders. |
Nigayomogi | Curse | 15 MP | Ag7 | Moderate chance of inflicting Poison ailment to all enemies. |
Paral Eyes | Curse | 15 MP | Ag7 | Moderate chance of inflicting Paralyze ailment to all enemies. |
Sexy Gaze | Curse | 22 MP | Ma9 | Moderate chance of inflicting Charm ailment to all enemies. |
Marin Karin | Curse | 22 MP | Ma12 | High chance of inflicting Charm ailment to one enemy. |
Petra Eyes | Curse | 22 MP | Ag10 | Moderate chance of inflicting Petrify ailment to all enemies. |
Gigajama | Almighty | 20 MP | Ma10 | High chance of inflicting Forget ailment to one enemy. |
Power Charge | Enhance | 8 MP | Vi11 | More than doubles the damage done by the user's next attack. Wears off once skirmish ends. |
Might Call | Enhance | 8 MP | Ag11 | Guarantees a critical hit for the next Physical attack done by each team member. |
Shield All | Enhance | 25 MP | Ma10 | Blocks one non-Almighty attack for each team member, including Pierce-enhanced attacks. |
Taunt | Enhance | 10 MP | Vi7 | Enemies will target user, but user will receive less damage. |
Tetrakarn | Enhance | 23 MP | Ma13 | Reflects one Physical attack for each team member. |
Makarakarn | Enhance | 23 MP | Ma13 | Reflects one non-Almighty magic attack for each team member. |
Passive Skills
These skills passively change a character's defensive or offensive capabilities.
Skill | Element | Stats | Effect |
---|---|---|---|
Leader Soul | -- | -- | If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead. Cannot be set onto demons. |
+Poison | Curse | Ag6 | Physical attacks may inflict the Poison ailment. |
+Paralyze | Curse | Ag9 | Physical attacks may inflict the Paralyze ailment. |
+Stone | Curse | Ag12 | Physical attacks may inflict the Petrify ailment. |
+Forget | Almighty | Ma9 | Physical attacks may inflict the Forget ailment. |
Drain Hit | Curse | Vi12 | Physical hits restore HP equal to 25% of damage done. |
Life Bonus | Recovery | Vi4 | Max HP +10%. |
Life Surge | Recovery | Vi7 | Max HP +30%. |
Life Stream | Recovery | Vi10 | Max HP +50%. |
Mana Bonus | Recovery | Ma4 | Max MP +10%. |
Mana Surge | Recovery | Ma7 | Max MP +30%. |
Mana Stream | Recovery | Ma10 | Max MP +50%. |
Spirit Gain | ? | Vi6 | Max HP and MP +20%. |
Hero Aid | Strike | Ag5 | Critical rate +25%. |
Ares Aid | Strike | Ag10 | Critical rate +50%. |
Crit Up | Strike | St5 | Increases damage dealt by critical hits by 50%, making the critical multiplier x2 instead of x1.5. |
Holy Blessing | ? | Vi8 | Restores 20% of maximum HP upon landing a critical hit. |
Quick Move | Enhance | Ag8 | Increases speed during a skirmish. |
Swift Step | Enhance | Ag11 | Greatly increases speed during a skirmish. |
Attack All | Strike | Vi14 | Regular attack hits all enemies. Compatible with Double Strike and Ultimate Hit. |
Double Strike | Strike | St10 | Converts regular attack into Double Strike, which adds a small attack (25% damage) in addition to the regular attack. If combined with Ultimate Hit, the attack becomes Twin Ultimate. Compatible with Attack All and Ultimate Hit. |
Extra Bonus | Enhance | Ag5 | Increases chance of removing Extra Turns. Neutral-hitting attacks by the user may randomly gain or remove Extra Turns. |
Preserve Extra | Enhance | Ag7 | Reduces chance of character's Extra Turns being removed. Neutral-hitting attacks by the user may randomly gain or remove Extra Turns. |
Excharge | ? | Ag11 | Offense +50% during Extra Turn or Double Extra. |
Pierce | Phys | St15 | Physical attacks cannot be resisted, nullified, or absorbed. |
Counter | Phys | Vi7 | Low chance of retaliating when struck with a physical attack. |
Retaliate | Phys | Vi9 | Moderate chance of retaliating when struck with a physical attack. |
Avenge | Phys | Vi13 | High chance of retaliating when struck with a physical attack. |
Dual Shadow | Enhance | Ag15 | 25% chance of the character repeating the attack they just performed. |
Extra Zero | ? | Ag10 | All skills are free during Extra Turn or Double Extra. |
Extra One | Enhance | Ag13 | The character always has an Extra Turn in battle. |
Phys Up | Phys | St5 | Physical damage +10%. |
Phys Boost | Phys | St8 | Physical damage +20%. |
Phys Amp | Phys | St15 | Physical damage +50%. |
Fire Boost | Fire | St9 | Fire damage +20%. |
Fire Amp | Fire | St12 | Fire damage +50%. |
Ice Boost | Ice | Ma9 | Ice damage +20%. |
Ice Amp | Ice | Ma12 | Ice damage +50%. |
Elec Boost | Elec | Ma9 | Elec damage +20%. |
Elec Amp | Elec | Ma12 | Elec damage +50%. |
Force Boost | Force | Vi9 | Force damage +20%. |
Force Amp | Force | Vi12 | Force damage +50%. |
Grimoire | Curse | Ag11 | Greatly increases chance of inflicting status ailments. |
Race-O | Strike | St6 | Damage done to an opponent of the same race as the character +50%. |
Race-D | Strike | Vi6 | Damage taken from an opponent of the same race as the character -50%. |
Ultimate Hit | Almighty | St22 | Converts regular attack to Ultimate Hit, which has the Almighty attribute. If combined with Double Strike, the attack becomes Twin Ultimate. Compatible with Double Strike and Attack All. |
Anti-Phys | Phys | Vi5 | Resists damage from Physical attacks. |
Anti-Fire | Fire | Vi5 | Resists damage from Fire attacks. |
Anti-Ice | Ice | Ma5 | Resists damage from Ice attacks. |
Anti-Elec | Elec | Ag5 | Resists damage from Electric attacks. |
Anti-Force | Force | Ag5 | Resists damage from Force attacks. |
Anti-Curse | Curse | Ma5 | Resists damage from Curse attacks, reduces chance of suffering from Curse-based ailments. |
Anti-Most | Almighty | Ma12 | Resists damage from all attacks and Curse-based ailments except for Physical and Almighty attacks. |
Anti-All | Almighty | Ma18 | Resists damage from all attacks and Curse-based ailments except Almighty attacks. |
Null Phys | Phys | Vi10 | Provides immunity to Physical attacks. |
Null Fire | Fire | Vi10 | Provides immunity to Fire attacks. |
Null Ice | Ice | Ma10 | Provides immunity to Ice attacks. |
Null Elec | Elec | Ag10 | Provides immunity to Electric attacks. |
Null Force | Force | Ag10 | Provides immunity to Force attacks. |
Null Curse | Curse | Ma8 | Provides immunity to Curse attacks and Curse-based ailments. |
Phys Drain | Phys | Vi15 | Absorbs Physical attacks. |
Fire Drain | Fire | Vi15 | Absorbs Fire attacks. |
Ice Drain | Ice | Ma15 | Absorbs Ice attacks. |
Elec Drain | Elec | Ag15 | Absorbs Electric attacks. |
Force Drain | Force | Ag15 | Absorbs Force attacks. |
Phys Repel | Phys | Vi12 | Reflects Physical attacks. |
Fire Repel | Fire | Vi12 | Reflects Fire attacks. |
Ice Repel | Ice | Ma12 | Reflects Ice attacks. |
Elec Repel | Elec | Ag12 | Reflects Electric attacks. |
Force Repel | Force | Ag12 | Reflects Force attacks. |
Anti-Ailment | Curse | Vi7 | Reduces chances of suffering from any ailment. |
Anti-Almighty | Almighty | Vi19 | Reduces damage taken from Almighty attacks. |
Endure | Recovery | Vi9 | Withstand one fatal blow once per skirmish with 1 HP remaining. |
Dodge | Enhance | Ag6 | Increases evasion against Physical attacks. |
Hidden Strength | ? | Vi10 | When user is low on HP, physical offense +50%. |
Watchful | Almighty | -- | Character gains a small additional portion of EXP earned by the main character while not assigned to a team. |
Vigilant | Almighty | -- | Character gains 96% (Demons gain 80%) of EXP earned by the main character when not assigned to a team; Character gains 120% EXP when deployed in combat. |
Moneybags | Almighty | -- | Team gains 20% more Macca after each skirmish. |
Life Aid | Recovery | Vi12 | 10% max HP is restored at the end of every skirmish. |
Life Lift | Recovery | Vi16 | 20% max HP is restored at the end of every skirmish. |
Mana Aid | Recovery | Ma18 | 10% max MP is restored at the end of every skirmish. |
Victory Cry | Almighty | Ma20 | 25% max HP and 13% max MP is restored at the end of every skirmish. |
Demon-Unique Skills
These skills cannot be cracked nor set onto team leaders. See Racial Skill for race-based skills.
Many of the unique skills in Record Breaker are exclusive to the Durarara!! characters.
Skill | Element | Type | Cost | Effect |
---|---|---|---|---|
Desperation | Almighty | Command | Current HP | User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
Knight Soul | - | Passive | - | User takes a lethal hit for the leader. |
Paladin Soul | - | Passive | - | User takes a hit for the leader while also suffering half damage. |
Hero Soul | - | Passive | - | User takes a hit for the leader if they have better resistance to that attack. |
Attack from Blind Spot | - | Command | 8% HP | Inflicts damage to one enemy of any physical or magic element, whichever is more effective. Inflicts Shock. |
Self-defense Knife | Almighty | Command | 25% HP | Inflicts damage to one enemy. |
Sweet Talk | Curse | Command | 23 MP | Moderate chance of inflicting Charm ailment to all enemies. |
Then just die | - | Command | 10% HP | Inflicts damage of a random element. |
I hate violence! | Physical | Command | 15% HP | Guaranteed critical hit on one enemy. |
Do you wanna be crushed? | - | Command | 8 MP | Increases the damage done by the user's next attack. Wears off once skirmish ends. |
Shadow Scythe | Physical | Command | 12% HP | Inflicts damage to all enemies, ignoring all resistances except for Repel. |
This is not murder | Physical | Command | 12% HP | Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
Shadow Shield | - | Command | 30 MP | Blocks non-Almighty attacks for all allies, including Pierce-enhanced attacks. |
Informant | - | Passive | - | Reduces chance of character's Extra Turns being removed. |
Parkour | - | Passive | - | Increases evasion against Physical attacks. |
Anti-social Steel Defense | - | Passive | - | Critical rate +50%. |
Ikebukuro's Finest | - | Passive | - | Physical damage +50%. |
Invincible Bartender | - | Passive | - | Withstand one mortal blow once per skirmish with 1 HP remaining. |
Ignore Defense | - | Passive | - | Physical attacks cannot be resisted, nullified, or absorbed. |
Coiste-Bohhar | - | Passive | - | Greatly increases speed during a skirmish. |
Black Courier | - | Passive | - | User takes a hit for an ally if they have better resistance to that attack. |
That Substantial Shadow | - | Passive | - | Reduces chances of suffering from any ailment. |
Auto Skills
These skills can only be equipped to human leaders and are cast at the start of the battle.
Skill | Cost | Stats | Effect |
---|---|---|---|
Blitzkrieg | 4 MP | St8 | Offense +25%. |
Weaken | 5 MP | Ag12 | Enemy defense -25%. |
Debilitate | 12MP | Ag14 | Enemy hit rate, evasion, and defense -25%. |
Hustle | 3 MP | Ag8 | Hit rate and evasion +25%. |
Fortify | 5 MP | Vi7 | Defense +25%. |
Tailwind | -- | Ag6 | Agility +5. |
Wall | 15 MP | Ma15 | Casts Tetrakarn at the start of the skirmish. |
Barrier | 16 MP | Ma16 | Casts Makarakarn at the start of the skirmish. |
Strengthen | 10 MP | Vi10 | Neutralizes all elemental weaknesses within the team. |
Ban Phys | 15 MP | St10 | Cancels the first Physical attack during the skirmish. |
Ban Fire | 8 MP | St10 | Cancels the first Fire attack during the skirmish. |
Ban Ice | 8 MP | Ma10 | Cancels the first Ice attack during the skirmish. |
Ban Elec | 8 MP | Ma10 | Cancels the first Elec attack during the skirmish. |
Ban Force | 8 MP | Vi10 | Cancels the first Force attack during the skirmish. |
Ban Curse | 6 MP | Ma10 | Cancels the first Curse attack during the skirmish. |
Rage Soul | 6 MP | St17 | Doubles damage output, but normal attack can only be selected. |
Pierce + | 6 MP | St21 | Team members gain Pierce. |
Full Might | 10 MP | Ag15 | Casts Might Call at the start of the skirmish. |
Marksman | -- | Ag7 | Physical attacks cannot miss. |
Grimoire + | -- | Ag11 | Team members gain Grimoire. |
Desperation | -- | Ag11 | Team gains speed bonus in battle, but loses all initial Extra Turns. |
Null Auto | -- | Ag15 | Prevents enemy Auto Skills from activating. |
Battle Aura | 10 MP | Vi12 | Blocks all attacks that do 50 damage or less per hit. |
Endure + | 10 MP | Vi20 | Team members gain Endure. |
Magic Yang | -- | Ma14 | MP costs for both teams halved. |
Magic Yin | 16 MP | Ma20 | Magic damage by team +50%, but MP costs are doubled and Physical attacks cannot be made. |
Health Save | -- | Ag11 | HP costs for both teams reduced by 75%. |
Shield All EX | 18 MP | Ma11 | Casts Shield All at the start of the skirmish. |
Kinetic Vision | -- | Ag11 | When a team member dodges an attack, all team members have a 50% bonus to all stats for the rest of the skirmish. |
Dual Shadow EX | 22MP | Ag15 | Team members gain Dual Shadow. |
Alter Pain | -- | Vi10 | Team members regenerate a small amount of MP relative to the damage they have taken. |
Revive | 25 MP | Ma18 | Casts Recarm on any fallen team members at the start of the skirmish. |
Healing | 20 MP | Ma12 | Casts Media at the start of the skirmish if any team members are injured. |
Rejuvenate | 12 MP | Ma13 | Casts Diarahan on a heavily injured team member at the start of the skirmish. |
Grace | 40 MP | Ma20 | Casts Prayer at the start of the skirmish if any team members are heavily injured or suffering from an ailment. |
Record Breaker - The Animation - Thursday 23:54 | |
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Characters | |
Playable | Protagonist - Daichi Shijima - Io Nitta - Yuzuru Akie - Hinako Kujou - Keita Wakui - Airi Ban - Jungo Torii - Fumi Kanno - Makoto Sako - Otome Yanagiya - Yamato Hotsuin - Ronaldo Kuriki - Anguished One - Miyako Hotsuin |
Non-Playable | Tico (Male / Female) - Dera-Deka - Koharu - Jungo's Cat - Polaris - Canopus |
Locations | |
Tokyo | Tokyo Tower - Sunset Blvd - Diet Building - Akasaka Palace - Cine City Plaza - Sky Tower - Karamachi - Terminal - Bugeikan Arena - Central Gate - Sengakuji - Eikokuji |
Osaka | Tsuutenkaku - Main Branch (JP's) - Festival Gate - Bickman - Ebisu Bridge - Sankyu Line |
Nagoya | TV Tower - Planetarium - Gold Clock - Centering Park - Nagoya Branch (JP's) - Parking Garage |
Other | Fukuoka Tenjin - Sapporo - Akasha Stratum - Stake Terminal - Providence |
Archives | |
Terminology | Extra Turn Battle - Demon Tamers - Devil Auction - Fate System - JP's - Nicaea β ver. - Septentriones - Dance Skills - Racial Skill - Auto Skill - Skill Crack - Demon Summoning App - Add-On - Dragon Stream - Terminal - Administrator - Akashic Record - Void - Triangulum - Astrolabe |
Lists | Demons - Skills - Ailments - Titles (RB)- Translations |
Other Media | |
Songs | "Mugen no Sekai" - "Take Your Way" - "Be" |
Publications | -Show Your Free Will- - The Animation Manga - Cetus's Prequel |
Mobile Games | The Extra World |
Misc | Merchandise |