Tag: sourceedit |
m (→Auto Skills) Tag: sourceedit |
||
Line 1,141: | Line 1,141: | ||
|Ag11 |
|Ag11 |
||
|HP costs for both teams reduced by 75%. |
|HP costs for both teams reduced by 75%. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
|Alter Pain |
|Alter Pain |
||
Line 1,166: | Line 1,176: | ||
|Ma20 |
|Ma20 |
||
|Casts Prayer at the start of the skirmish if any team members are heavily injured or suffering from an ailment. |
|Casts Prayer at the start of the skirmish if any team members are heavily injured or suffering from an ailment. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
!style="background:#000088;"|Dual Shadow + |
!style="background:#000088;"|Dual Shadow + |
Revision as of 07:32, 20 July 2015
A list of skills in Devil Survivor 2. The element of each skill determines which skills can be set for each "Set" Add-On. On occasion, picking up memory cards in Free Battles will give the player a skill they have yet to crack - this is the only way in which the Grace Auto Skill can be acquired, during the 8th Day.
Skills unique to Devil Survivor 2 Record Breaker are indicated in dark blue.
Command Skills
These Skills serve as attacks or support spells.
Skill | Element | Cost | Stats | Effect |
---|---|---|---|---|
Dia | Recovery | 8 MP | -- | Restores a small amount of HP to one team member. |
Diarama | Recovery | 12 MP | Ma8 | Restores a moderate amount of HP to one team member. |
Diarahan | Recovery | 20 MP | Ma15 | Restores all HP to one team member. |
Media | Recovery | 20 MP | Ma12 | Restores some HP to all team members. |
Mediarahan | Recovery | 45 MP | Ma18 | Restores all HP to all team members. |
Amrita | Recovery | 9 MP | Ma5 | Cures all ailments on all team members. |
Prayer | Recovery | 55 MP | Ma22 | Restores all HP and cures all ailments on all team members. |
Recarm | Recovery | 20 MP | Ma13 | Revives one fallen ally with about 170 HP. |
Samarecarm | Recovery | 35 MP | Ma21 | Revives one fallen ally with full HP. |
Recarmloss | Recovery | 30 MP | Ma16 | Revives fallen team members, fully restores team's HP, and cures all ailments, but reduces caster's HP to 1. |
Agi | Fire | 4 MP | -- | Inflicts light Fire damage on one enemy. |
Agidyne | Fire | 13 MP | Ma14 | Inflicts heavy Fire damage on one enemy. |
Fire Dance | Fire | 23 MP | Ma8 | Inflicts Magic-relative Fire damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Maragi | Fire | 20 MP | Ma10 | Inflicts light Fire damage on all enemies. |
Maragidyne | Fire | 40 MP | Ma17 | Inflicts heavy Fire damage on all enemies. |
Inferno | Fire | 20 MP | Ma20 | Inflicts heavy Fire damage on self, allies and enemies. |
Bufu | Ice | 4 MP | -- | Inflicts light Ice damage on one enemy. |
Bufudyne | Ice | 13 MP | Ma14 | Inflicts heavy Ice damage on one enemy. |
Ice Dance | Ice | 23 MP | Ma8 | Inflicts Magic-relative Ice damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mabufu | Ice | 20 MP | Ma10 | Inflicts light Ice damage on all enemies. |
Mabufudyne | Ice | 40 MP | Ma17 | Inflicts heavy Ice damage on all enemies. |
Zio | Elec | 4 MP | -- | Inflicts light Electric damage on one enemy. |
Ziodyne | Elec | 13 MP | Ma14 | Inflicts heavy Electric damage on one enemy. |
Elec Dance | Elec | 23 MP | Ma8 | Inflicts Magic-relative Electric damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazio | Elec | 20 MP | Ma10 | Inflicts light Electric damage on all enemies. |
Maziodyne | Elec | 40 MP | Ma17 | Inflicts heavy Electric damage on all enemies. |
Zan | Force | 4 MP | -- | Inflicts light Force damage on one enemy. |
Zandyne | Force | 13 MP | Ma14 | Inflicts heavy Force damage on one enemy. |
Force Dance | Force | 23 MP | Ma8 | Inflicts Magic-relative Force damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazan | Force | 20 MP | Ma10 | Inflicts light Force damage on all enemies. |
Mazandyne | Force | 40 MP | Ma17 | Inflicts heavy Force damage on all enemies. |
Demon Dance | Curse | 21 MP | Ma9 | Inflicts Curse damage to random targets equal to about 25% of the target's current HP. Hits 2-5 times, max 3 times on one enemy. |
Holy Dance | Almighty | 45 MP | Ma13 | Inflicts Magic-relative Almighty damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Megido | Almighty | 50 MP | Ma18 | Inflicts moderate Almighty damage on all enemies. |
Megidolaon | Almighty | 75 MP | Ma24 | Inflicts heavy Almighty damage on all enemies. |
Drain | Almighty | 2 MP | Ma11 | Steals HP and MP from one enemy. |
Judgement | Curse | 35 MP | Ma12 | Inflicts Curse damage on all enemies equal to about half their current HP. |
Life Drain | Almighty | 12 MP | Vi13 | Steals HP from one enemy. Power increases at lower HP. |
Dream Eater | Almighty | 3 MP | Ma13 | Steals a large amount of MP from one enemy. |
Extra Cancel | Enhance | 8% HP | Ag4 | Inflicts light Physical damage on one enemy, removes its Extra Turn, and bestows an Extra Turn to the user if the target had an Extra Turn. |
Snipe | Phys | 3% HP | Ag5 | Inflicts light unavoidable Physical damage on one enemy. |
Fatal Strike | Phys | 8% HP | Ag6 | Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
Anger Hit | Phys | 5% HP | St5 | Guaranteed critical hit on one enemy, but 50% accuracy. |
Power Hit | Phys | 8% HP | St12 | Inflicts heavy Physical damage on one enemy. |
Mighty Hit | Phys | 15% HP | Ag11 | Guaranteed critical hit on one enemy. |
Final Strike | Almighty | 99% HP | Vi12 | Reduces user's HP to 1, then inflicts that much Almighty damage on one enemy. |
Piercing Hit | Phys | 10% HP | St18 | Inflicts moderate Physical damage on one enemy. Cannot be resisted, nulled, or absorbed. |
Holy Strike | Almighty | 25% HP | St22 | Inflicts Strength-relative Almighty damage on one enemy. |
Mow Down | Phys | 13% HP | St9 | Inflicts moderate Physical damage on all enemies. |
Berserk | Strike | 13% HP | St10 | Inflicts HP-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Brutal Hit | Strike | 10% HP | Vi9 | Inflicts HP-dependent Physical damage on one enemy. |
Hassohappa | Strike | 15% HP | Vi11 | Inflicts HP-dependent Physical damage on all enemies. |
Deathbound | Strike | 20% HP | St18 | Inflicts HP/Level/Vitality-dependent Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Multi-Hit | Strike | 13% HP | Ag9 | Inflicts light Physical damage to one enemy 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Multi-Strike | Strike | 13% HP | Ag13 | Inflicts light Physical damage to all enemies 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Weak Kill | Strike | 10% HP | St9 | Inflicts moderate Physical damage on one enemy with increased power if the target is suffering from an ailment. |
Death Call | Curse | 26 MP | Ag12 | Instantly kills all enemies suffering from Poison, Paralyze or Charm ailment. |
Assassinate | Strike | 8% HP | Ag9 | Inflicts heavy Physical damage on enemy team leader and ignores defense modifiers from presence of team members. |
Nigayomogi | Curse | 15 MP | Ag7 | Moderate chance of inflicting Poison ailment to all enemies. |
Paral Eyes | Curse | 15 MP | Ag7 | Moderate chance of inflicting Paralyze ailment to all enemies. |
Sexy Gaze | Curse | 22 MP | Ma9 | Moderate chance of inflicting Charm ailment to all enemies. |
Marin Karin | Curse | 22 MP | Ma12 | High chance of inflicting Charm ailment to one enemy. |
Petra Eyes | Curse | 22 MP | Ag10 | Moderate chance of inflicting Petrify ailment to all enemies. |
Gigajama | Almighty | 20 MP | Ma10 | High chance of inflicting Forget ailment to one enemy. |
Power Charge | Enhance | 8 MP | Vi11 | Increases the damage done by the user's next attack. Wears off once skirmish ends. |
Might Call | Enhance | 8 MP | Ag11 | Guarantees a critical hit for the next Physical attack done by each team member. |
Shield All | Enhance | 25 MP | Ma10 | Blocks one non-Almighty attack for each team member, including Pierce-enhanced attacks. |
Taunt | Enhance | 10 MP | Vi7 | Enemies will target user, but user will receive less damage. |
Tetrakarn | Enhance | 23 MP | Ma13 | Reflects one Physical attack for each team member. |
Makarakarn | Enhance | 23 MP | Ma13 | Reflects one non-Almighty magic attack for each team member. |
Passive Skills
These skills passively change a character's defensive or offensive capabilities.
Skill | Element | Stats | Effect |
---|---|---|---|
Leader Soul | -- | -- | If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead. Cannot be set onto demons. |
+Poison | Curse | Ag6 | Physical attacks may inflict the Poison ailment. |
+Paralyze | Curse | Ag9 | Physical attacks may inflict the Paralyze ailment. |
+Stone | Curse | Ag12 | Physical attacks may inflict the Petrify ailment. |
+Forget | Almighty | Ma9 | Physical attacks may inflict the Forget ailment. |
Drain Hit | Curse | Vi12 | Physical hits restore HP equal to 25% of damage done. |
Life Bonus | Recovery | Vi4 | Max HP +10%. |
Life Surge | Recovery | Vi7 | Max HP +30%. |
Life Stream | Recovery | Vi10 | Max HP +50%. |
Mana Bonus | Recovery | Ma4 | Max MP +10%. |
Mana Surge | Recovery | Ma7 | Max MP +30%. |
Mana Stream | Recovery | Ma10 | Max MP +50%. |
Spirit Gain | ? | Vi6 | Max HP and MP +20%. |
Hero Aid | Strike | Ag5 | Critical rate +25%. |
Ares Aid | Strike | Ag10 | Critical rate +50%. |
Crit Up | Strike | St5 | Increases damage dealt by critical hits. |
Holy Blessing | ? | Vi8 | Restores HP upon landing a critical hit. |
Quick Move | Enhance | Ag8 | Increases speed during a skirmish. |
Swift Step | Enhance | Ag11 | Greatly increases speed during a skirmish. |
Attack All | Strike | Vi14 | Regular attack hits all enemies. Compatible with Double Strike and Ultimate Hit. |
Double Strike | Strike | St10 | Converts regular attack into Double Strike, which hits its target(s) twice, though with reduced power. If combined with Ultimate Hit, the attack becomes Twin Ultimate. Compatible with Attack All and Ultimate Hit. |
Extra Bonus | Enhance | Ag5 | Increases chance of removing Extra Turns. May randomly remove Extra Turns without needing criticals or hitting weaknesses. |
Preserve Extra | Enhance | Ag7 | Reduces chance of character's Extra Turns being removed. |
Pierce | Phys | St15 | Physical attacks cannot be resisted, nullified, or absorbed. |
Counter | Phys | Vi7 | Low chance of retaliating when struck with a physical attack. |
Retaliate | Phys | Vi9 | Moderate chance of retaliating when struck with a physical attack. |
Avenge | Phys | Vi13 | High chance of retaliating when struck with a physical attack. |
Dual Shadow | Enhance | Ag15 | 25% chance of the character repeating the attack they just performed. |
Extra Zero | ? | Ag10 | All skills are free during Extra Turn or Double Extra. |
Extra One | Enhance | Ag13 | The character always has an Extra Turn in battle. |
Phys Up | Phys | St5 | Physical damage +10%. |
Phys Boost | Phys | St8 | Physical damage +20%. |
Phys Amp | Phys | St15 | Physical damage +50%. |
Fire Boost | Fire | St9 | Fire damage +20%. |
Fire Amp | Fire | St12 | Fire damage +50%. |
Ice Boost | Ice | Ma9 | Ice damage +20%. |
Ice Amp | Ice | Ma12 | Ice damage +50%. |
Elec Boost | Elec | Ma9 | Elec damage +20%. |
Elec Amp | Elec | Ma12 | Elec damage +50%. |
Force Boost | Force | Vi9 | Force damage +20%. |
Force Amp | Force | Vi12 | Force damage +50%. |
Grimoire | Curse | Ag11 | Greatly increases chance of inflicting status ailments. |
Race-O | Strike | St6 | Damage done to an opponent of the same race as the character +50%. |
Race-D | Strike | Vi6 | Damage taken from an opponent of the same race as the character -50%. |
Ultimate Hit | Almighty | St22 | Converts regular attack to Ultimate Hit, which is Almighty-attributed. If combined with Double Strike, the attack becomes Twin Ultimate. Compatible with Double Strike and Attack All. |
Anti-Phys | Phys | Vi5 | Resists damage from Physical attacks. |
Anti-Fire | Fire | Vi5 | Resists damage from Fire attacks. |
Anti-Ice | Ice | Ma5 | Resists damage from Ice attacks. |
Anti-Elec | Elec | Ag5 | Resists damage from Electric attacks. |
Anti-Force | Force | Ag5 | Resists damage from Force attacks. |
Anti-Curse | Curse | Ma5 | Resists damage from Curse attacks, reduces chance of suffering from Curse-based ailments. |
Anti-Most | Almighty | Ma12 | Resists damage from all attacks and Curse-based ailments except for Physical and Almighty attacks. |
Anti-All | Almighty | Ma18 | Resists damage from all attacks and Curse-based ailments except Almighty attacks. |
Null Phys | Phys | Vi10 | Provides immunity to Physical attacks. |
Null Fire | Fire | Vi10 | Provides immunity to Fire attacks. |
Null Ice | Ice | Ma10 | Provides immunity to Ice attacks. |
Null Elec | Elec | Ag10 | Provides immunity to Electric attacks. |
Null Force | Force | Ag10 | Provides immunity to Force attacks. |
Null Curse | Curse | Ma8 | Provides immunity to Curse attacks and Curse-based ailments. |
Phys Drain | Phys | Vi15 | Absorbs Physical attacks. |
Fire Drain | Fire | Vi15 | Absorbs Fire attacks. |
Ice Drain | Ice | Ma15 | Absorbs Ice attacks. |
Elec Drain | Elec | Ag15 | Absorbs Electric attacks. |
Force Drain | Force | Ag15 | Absorbs Force attacks. |
Phys Repel | Phys | Vi12 | Reflects Physical attacks. |
Fire Repel | Fire | Vi12 | Reflects Fire attacks. |
Ice Repel | Ice | Ma12 | Reflects Ice attacks. |
Elec Repel | Elec | Ag12 | Reflects Electric attacks. |
Force Repel | Force | Ag12 | Reflects Force attacks. |
Anti-Ailment | Curse | Vi7 | Reduces chances of suffering from any ailment. |
Anti-Almighty | Almighty | Vi19 | Reduces damage taken from Almighty attacks. |
Endure | Recovery | Vi9 | Withstand one mortal blow once per skirmish with 1 HP remaining. |
Dodge | Enhance | Ag6 | Increases evasion against Physical attacks. |
Watchful | Almighty | -- | Character gains a small additional portion of EXP earned by the main character while not assigned to a team. |
Vigilant | Almighty | -- | Character gains 96% (Demons gain 80%) of EXP earned by the main character when not assigned to a team; Character gains 120% EXP when deployed in combat. |
Moneybags | Almighty | -- | Team gains 20% more Macca after each skirmish. |
Life Aid | Recovery | Vi12 | 10% max HP is restored at the end of every skirmish. |
Life Lift | Recovery | Vi16 | 20% max HP is restored at the end of every skirmish. |
Mana Aid | Recovery | Ma18 | 10% max MP is restored at the end of every skirmish. |
Victory Cry | Almighty | Ma20 | 25% max HP and 13% max MP is restored at the end of every skirmish. |
EX Charge | ? | Ag11 | Offense +50% during Extra Turn or Double Extra. |
Hidden Strength | ? | Vi10 | When user is low on HP, physical offense +50%. |
Demon-Unique Skills
These skills cannot be cracked nor set onto team leaders. See Racial Skill for race-based skills.
Many of the unique skills in Record Breaker are exclusive to the Durarara! characters.
Skill | Element | Type | Cost | Effect |
---|---|---|---|---|
Desperation | Almighty | Command | Current HP | User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
Knight Soul | - | Passive | - | User takes a lethal hit for the leader. |
Paladin Soul | - | Passive | - | User takes a hit for the leader while also suffering half damage. |
Hero Soul | - | Passive | - | User takes a hit for the leader if they have better resistance to that attack. |
Attack from Blind Spot | - | Command | 8% HP | Inflicts damage to one enemy of any physical or magic element, whichever is more effective. Inflicts Shock. |
Self-defense Knife | Almighty | Command | 25% HP | Inflicts damage to one enemy. |
Sweet Talk | Curse | Command | 23 MP | Moderate chance of inflicting Charm ailment to all enemies. |
Then just die | - | Command | 10% HP | Inflicts damage of a random element. |
I hate violence! | Physical | Command | 15% HP | Guaranteed critical hit on one enemy. |
Do you wanna be crushed? | - | Command | 8 MP | Increases the damage done by the user's next attack. Wears off once skirmish ends. |
Shadow Scythe | Physical | Command | 12% HP | Inflicts damage to all enemies, ignoring all resistances except for Repel. |
This is not murder | Physical | Command | 12% HP | Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
Shadow Shield | - | Command | 30 MP | Blocks non-Almighty attacks for all allies, including Pierce-enhanced attacks. |
Informant | - | Passive | - | Reduces chance of character's Extra Turns being removed. |
Parkour | - | Passive | - | Increases evasion against Physical attacks. |
Anti-social Steel Defense | - | Passive | - | Critical rate +50%. |
Ikebukuro's Finest | - | Passive | - | Physical damage +50%. |
Invincible Bartender | - | Passive | - | Withstand one mortal blow once per skirmish with 1 HP remaining. |
Ignore Defense | - | Passive | - | Physical attacks cannot be resisted, nullified, or absorbed. |
Coiste-Bohhar | - | Passive | - | Greatly increases speed during a skirmish. |
Black Courier | - | Passive | - | User takes a hit for an ally if they have better resistance to that attack. |
That Substantial Shadow | - | Passive | - | Reduces chances of suffering from any ailment. |
Auto Skills
These skills can only be equipped to human leaders and are cast at the start of the battle.
Skill | Cost | Stats | Effect |
---|---|---|---|
Blitzkrieg | 4 MP | St8 | Offense +25%. |
Weaken | 5 MP | Ag12 | Enemy defense -25%. |
Debilitate | 12MP | Ag14 | Enemy hit rate, evasion, and defense -25%. |
Hustle | 3 MP | Ag8 | Hit rate and evasion +25%. |
Fortify | 5 MP | Vi7 | Defense +25%. |
Tailwind | -- | Ag6 | Agility +5. |
Wall | 15 MP | Ma15 | Casts Tetrakarn at the start of the skirmish. |
Barrier | 16 MP | Ma16 | Casts Makarakarn at the start of the skirmish. |
Strengthen | 10 MP | Vi10 | Neutralizes all elemental weaknesses within the team. |
Ban Phys | 15 MP | St10 | Cancels the first Physical attack during the skirmish. |
Ban Fire | 8 MP | St10 | Cancels the first Fire attack during the skirmish. |
Ban Ice | 8 MP | Ma10 | Cancels the first Ice attack during the skirmish. |
Ban Elec | 8 MP | Ma10 | Cancels the first Elec attack during the skirmish. |
Ban Force | 8 MP | Vi10 | Cancels the first Force attack during the skirmish. |
Ban Curse | 6 MP | Ma10 | Cancels the first Curse attack during the skirmish. |
Rage Soul | 6 MP | St17 | Doubles damage output, but normal attack can only be selected. |
Pierce + | 6 MP | St21 | Team members gain Pierce. |
Full Might | 10 MP | Ag15 | Casts Might Call at the start of the skirmish. |
Marksman | -- | Ag7 | Physical attacks cannot miss. |
Grimoire + | -- | Ag11 | Team members gain Grimoire. |
Desperation | -- | Ag11 | Team gains speed bonus in battle, but loses all initial Extra Turns. |
Null Auto | -- | Ag15 | Prevents enemy Auto Skills from activating. |
Battle Aura | 10 MP | Vi12 | Blocks all attacks that do 50 damage or less per hit. |
Endure + | 10 MP | Vi20 | Team members gain Endure. |
Magic Yang | -- | Ma14 | MP costs for both teams halved. |
Magic Yin | 16 MP | Ma20 | Magic damage by team +50%, but MP costs are doubled and Physical attacks cannot be made. |
Health Save | -- | Ag11 | HP costs for both teams reduced by 75%. |
Shield All EX | 18 MP | Ma11 | Casts Shield All at the start of the skirmish. |
Kinetic Vision | -- | Ag11 | When a team member dodges an attack, all team members have a 50% bonus to all stats for the rest of the skirmish. |
Alter Pain | -- | Vi10 | Team members regenerate a small amount of MP relative to the damage they have taken. |
Revive | 25 MP | Ma18 | Casts Recarm on any fallen team members at the start of the skirmish. |
Healing | 20 MP | Ma12 | Casts Media at the start of the skirmish if any team members are injured. |
Rejuvenate | 12 MP | Ma13 | Casts Diarahan on a heavily injured team member at the start of the skirmish. |
Grace | 40 MP | Ma20 | Casts Prayer at the start of the skirmish if any team members are heavily injured or suffering from an ailment. |
Dual Shadow + | 22MP | Ag15 | Team members gain Dual Shadow. |
Record Breaker - The Animation - Thursday 23:54 | |
---|---|
Characters | |
Playable | Protagonist - Daichi Shijima - Io Nitta - Yuzuru Akie - Hinako Kujou - Keita Wakui - Airi Ban - Jungo Torii - Fumi Kanno - Makoto Sako - Otome Yanagiya - Yamato Hotsuin - Ronaldo Kuriki - Anguished One - Miyako Hotsuin |
Non-Playable | Tico (Male / Female) - Dera-Deka - Koharu - Jungo's Cat - Polaris - Canopus |
Locations | |
Tokyo | Tokyo Tower - Sunset Blvd - Diet Building - Akasaka Palace - Cine City Plaza - Sky Tower - Karamachi - Terminal - Bugeikan Arena - Central Gate - Sengakuji - Eikokuji |
Osaka | Tsuutenkaku - Main Branch (JP's) - Festival Gate - Bickman - Ebisu Bridge - Sankyu Line |
Nagoya | TV Tower - Planetarium - Gold Clock - Centering Park - Nagoya Branch (JP's) - Parking Garage |
Other | Fukuoka Tenjin - Sapporo - Akasha Stratum - Stake Terminal - Providence |
Archives | |
Terminology | Extra Turn Battle - Demon Tamers - Devil Auction - Fate System - JP's - Nicaea β ver. - Septentriones - Dance Skills - Racial Skill - Auto Skill - Skill Crack - Demon Summoning App - Add-On - Dragon Stream - Terminal - Administrator - Akashic Record - Void - Triangulum - Astrolabe |
Lists | Demons - Skills - Ailments - Titles (RB)- Translations |
Other Media | |
Songs | "Mugen no Sekai" - "Take Your Way" - "Be" |
Publications | -Show Your Free Will- - The Animation Manga - Cetus's Prequel |
Mobile Games | The Extra World |
Misc | Merchandise |