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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Desperation<br>火事場撃 |
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|User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Knight Soul<br>騎士の精神 |
+ | !style="background:#0078e8; -moz-border-radius:3.5px;"|Knight Soul<br />騎士の精神 |
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− | !style="background:#0078e8; -moz-border-radius:3.5px;"|Paladin Soul<br>聖騎士の精神 |
+ | !style="background:#0078e8; -moz-border-radius:3.5px;"|Paladin Soul<br /><span style="font-weight:bold;">Paladin </span>聖騎士の精神 |
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Revision as of 20:07, 31 January 2013
A list of skills in Shin Megami Tensei: Devil Survivor 2. The element of each skill determines which skills can be set for each "Set" Add-On. On occasion, picking up memory cards in Free Battles will give the player a skill they have yet to crack - this is the only way in which the Grace Auto Skill can be acquired, during the 8th Day.
Command Skills
These Skills serve as attacks or support spells.
Skill | Element | Cost | Stats | Effect |
---|---|---|---|---|
Dia ディア |
Recovery | 8 MP | -- | Restores a small amount of HP to one team member. |
Diarama ディアラマ |
Recovery | 12 MP | Ma8 | Restores a moderate amount of HP to one team member. |
Diarahan ディアラハン |
Recovery | 20 MP | Ma15 | Restores all HP to one team member. |
Media メディア |
Recovery | 20 MP | Ma12 | Restores some HP to all team members. |
Mediarahan メディアラハン |
Recovery | 45 MP | Ma18 | Restores all HP to all team members. |
Amrita アムリタ |
Recovery | 9 MP | Ma5 | Cures all ailments on all team members. |
Prayer 常世の祈り |
Recovery | 55 MP | Ma22 | Restores all HP and cures all ailments on all team members. |
Recarm リカーム |
Recovery | 20 MP | Ma13 | Revives one fallen ally with about 170 HP. |
Samarecarm サマリカーム |
Recovery | 35 MP | Ma21 | Revives one fallen ally with full HP. |
Recarmloss リカームロス |
Recovery | 30 MP | Ma16 | Revives fallen team members, fully restores team's HP, and cures all ailments, but reduces caster's HP to 1. |
Agi アギ |
Fire | 4 MP | -- | Inflicts light Fire damage on one enemy. |
Agidyne アギダイン |
Fire | 13 MP | Ma14 | Inflicts heavy Fire damage on one enemy. |
Fire Dance 炎の乱舞 |
Fire | 23 MP | Ma8 | Inflicts moderate Fire damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Maragi マハラギ |
Fire | 20 MP | Ma10 | Inflicts light Fire damage on all enemies. |
Maragidyne マハラギダイン |
Fire | 40 MP | Ma17 | Inflicts heavy Fire damage on all enemies. |
Inferno 焦熱の狂宴 |
Fire | 20 MP | Ma20 | Inflicts heavy Fire damage on self, allies and enemies. |
Bufu ブフ |
Ice | 4 MP | -- | Inflicts light Ice damage on one enemy. |
Bufudyne ブフダイン |
Ice | 13 MP | Ma14 | Inflicts heavy Ice damage on one enemy. |
Ice Dance 氷の乱舞 |
Ice | 23 MP | Ma8 | Inflicts moderate Ice damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mabufu マハブフ |
Ice | 20 MP | Ma10 | Inflicts light Ice damage on all enemies. |
Mabufudyne マハブフダイン |
Ice | 40 MP | Ma17 | Inflicts heavy Ice damage on all enemies. |
Zio ジオ |
Elec | 4 MP | -- | Inflicts light Electric damage on one enemy. |
Ziodyne ジオダイン |
Elec | 13 MP | Ma14 | Inflicts heavy Electric damage on one enemy. |
Elec Dance 雷の乱舞 |
Elec | 23 MP | Ma8 | Inflicts moderate Electric damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazio マハジオ |
Elec | 20 MP | Ma10 | Inflicts light Electric damage on all enemies. |
Maziodyne マハジオダイン |
Elec | 40 MP | Ma17 | Inflicts heavy Electric damage on all enemies. |
Zan ザン |
Force | 4 MP | -- | Inflicts light Force damage on one enemy. |
Zandyne ザンダイン |
Force | 13 MP | Ma14 | Inflicts heavy Force damage on one enemy. |
Force Dance 嵐の乱舞 |
Force | 23 MP | Ma8 | Inflicts moderate Force damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Mazan マハザン |
Force | 20 MP | Ma10 | Inflicts light Force damage on all enemies. |
Mazandyne マハザンダイン |
Force | 40 MP | Ma17 | Inflicts heavy Force damage on all enemies. |
Holy Dance 万魔の乱舞 |
Almighty | 45 MP | Ma13 | Inflicts moderate Almighty damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Megido メギド |
Almighty | 50 MP | Ma18 | Inflicts moderate Almighty damage on all enemies. |
Megidolaon メギドラオン |
Almighty | 75 MP | Ma24 | Inflicts heavy Almighty damage on all enemies. |
Drain 吸魔 |
Almighty | 2 MP | Ma11 | Steals HP and MP from one enemy. |
Judgement 裁きの雷火 |
Curse | 35 MP | Ma12 | Inflicts Curse damage on all enemies equal to about half their current HP. |
Life Drain 火事場吸血 |
Almighty | 12 MP | Vi13 | Steals HP from one enemy. Power increases at lower HP. |
Extra Cancel エクスムーブ |
Enhance | 8% HP | Ag4 | Inflicts light Physical damage on one enemy and removes its Extra Turn. |
Snipe ねらい撃ち |
Phys | 3% HP | Ag5 | Inflicts light unavoidable Physical damage on one enemy. |
Fatal Strike 必中みね打ち |
Phys | 8% HP | Ag6 | Inflicts heavy unavoidable Physical damage on one enemy, but cannot kill it unless it has 1 HP. |
Anger Hit 怒りの一撃 |
Phys | 5% HP | St5 | Guaranteed critical hit on one enemy, but 50% accuracy. |
Power Hit 捨身の一撃 |
Phys | 8% HP | St12 | Inflicts heavy Physical damage on one enemy. |
Mighty Hit 渾身の一撃 |
Phys | 15% HP | Ag11 | Guaranteed critical hit on one enemy. |
Piercing Hit 貫通の一撃 |
Phys | 10% HP | St18 | Inflicts moderate Physical damage on one enemy. Cannot be resisted, nulled, or absorbed. |
Holy Strike 万魔の一撃 |
Almighty | 25% HP | St22 | Inflicts moderate Almighty damage on one enemy. Damage is dependent on Strength rather than Magic. |
Mow Down なぎ払い |
Phys | 13% HP | St9 | Inflicts moderate Physical damage on all enemies. |
Berserk 暴れまくり |
Strike | 13% HP | St10 | Inflicts HP-dependant Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Brutal Hit 絶妙打 |
Strike | 10% HP | Vi9 | Inflicts HP-dependant Physical damage on one enemy. |
Hassohappa 八相発破 |
Strike | 15% HP | Vi11 | Inflicts HP-dependant Physical damage on all enemies. |
Deathbound デスバウンド |
Strike | 20% HP | St18 | Inflicts HP/Level/Vitality-dependant Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy. |
Multi-Hit 百烈突き |
Strike | 13% HP | Ag9 | Inflicts light Physical damage to one enemy 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Multi-Strike 千烈突き |
Strike | 13% HP | Ag13 | Inflicts light Physical damage to all enemies 2-7 times. Number of hits depends on how much more Agility the user has than the target. |
Weak Kill 弱者必滅拳 |
Strike | 10% HP | St19 | Inflicts moderate Physical damage to one enemy with increased power if the target is suffering from an ailment. |
Death Call 死神の点呼 |
Curse | 26 MP | Ag12 | Instantly kills all enemies suffering from Poison, Paralyze or Charm ailment. |
Assassinate 暗殺拳 |
Strike | 8% HP | Ag9 | Inflicts heavy Physical damage on enemy team leader and ignores defense modifiers from presence of team members. |
Nigamoyogi ニガモヨギ |
Curse | 15 MP | Ag7 | Moderate chance of inflicting Poison ailment to all enemies. |
Paral Eyes パララレイ |
Curse | 15 MP | Ag7 | Moderate chance of inflicting Paralyze ailment to all enemies. |
Sexy Gaze セクシーレイ |
Curse | 22 MP | Ma9 | Moderate chance of inflicting Charm ailment to all enemies. |
Marin Karin マリンカリン |
Curse | 22 MP | Ma12 | High chance of inflicting Charm ailment to one enemy. |
Petra Eyes ペトラレイ |
Curse | 22 MP | Ag10 | Moderate chance of inflicting Petrify ailment to all enemies. |
Gigajama ギガジャマ |
Almighty | 20 MP | Ma10 | High chance of inflicting Forget ailment to one enemy. |
Power Charge パワーチャージ |
Enhance | 8 MP | Vi11 | Increases the damage done by the user's next attack. Wears off once skirmish ends. |
Might Call 会心の予言 |
Enhance | 8 MP | Ag11 | Guarantees a critical hit for the next Physical attack done by each team member. |
Shield All 護りの盾 |
Enhance | 25 MP | Ma10 | Blocks one non-Almighty attack for each team member. |
Taunt 覚悟の挑発 |
Enhance | 10 MP | Vi7 | Enemies will target user, but user will receive less damage. |
Tetrakarn テトラカーン |
Enhance | 23 MP | Ma13 | Reflects one Physical attack for each team member. |
Makarakarn マカラカーン |
Enhance | 23 MP | Ma13 | Reflects one non-Almighty magic attack for each team member. |
Passive Skills
These skills passively change a character's defensive or offensive capabilities.
Skill | Element | Stats | Effect |
---|---|---|---|
Leader Soul | -- | -- | If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead. Cannot be set onto demons. |
+Poison 毒追加 |
Curse | Ag6 | Physical attacks may inflict the Poison ailment. |
+Paralyze マヒ追加 |
Curse | Ag9 | Physical attacks may inflict the Paralyze ailment. |
+Stone 石化追加 |
Curse | Ag12 | Physical attacks may inflict the Petrify ailment. |
+Forget 封技追加 |
Almighty | Ma9 | Physical attacks may inflict the Forget ailment. |
Drain Hit 吸収追加 |
Curse | Vi12 | Physical hits restore HP equal to 25% of damage done. |
Life Bonus 一分の活泉 |
Recovery | Vi4 | Max HP +10%. |
Life Surge 三分の活泉 |
Recovery | Vi7 | Max HP +30%. |
Life Stream 五分の活泉 |
Recovery | Vi10 | Max HP +50%. |
Mana Bonus 一分の魔脈 |
Recovery | Ma4 | Max MP +10%. |
Mana Surge 三分の魔脈 |
Recovery | Ma7 | Max MP +30%. |
Mana Stream 五分の魔脈 |
Recovery | Ma10 | Max MP +50%. |
Hero Aid 英霊の加護 |
Strike | Ag5 | Critical rate +25%. |
Ares Aid 戦神の加護 |
Strike | Ag10 | Critical rate +50%. |
Crit Up 会心激化 |
Strike | St5 | Increases damage dealt by critical hits. |
Quick Move 迅速の寄せ |
Enhance | Ag8 | Increases speed during a skirmish. |
Swift Step 神速の寄せ |
Enhance | Ag11 | Greatly increases speed during a skirmish. |
Attack All 攻撃全体化 |
Strike | Vi14 | Regular attack hits all enemies. |
Double Strike 双手 |
Strike | St10 | Regular attack hits twice at reduced power per hit |
Extra Bonus エクスティール |
Enhance | Ag5 | Increases chance of removing Extra Turns. May randomly remove Extra Turns without needing criticals or hitting weaknesses. |
Preserve Extra エクスガード |
Enhance | Ag7 | Reduces chance of character's Extra Turns being removed. |
Pierce 貫通 |
Phys | St15 | Physical attacks cannot be resisted, nullified, or absorbed. |
Counter 反撃 |
Phys | Vi7 | Low chance of retaliating when struck with a physical attack. |
Retaliate 猛反撃 |
Phys | Vi9 | Moderate chance of retaliating when struck with a physical attack. |
Avenge 超反撃 |
Phys | Vi13 | High chance of retaliating when struck with a physical attack. |
Dual Shadow 二身の残影 |
Enhance | Ag15 | 25% chance of the character repeating the attack they just performed. |
Extra One エクストラワン |
Enhance | Ag13 | The character always has an Extra Turn in battle. |
Phys Up 物理鋭化 |
Phys | St5 | Physical damage +10%. |
Phys Boost 物理強化 |
Phys | St8 | Physical damage +20%. |
Phys Amp 物理激化 |
Phys | St15 | Physical damage +50%. |
Fire Boost 火炎強化 |
Fire | St9 | Fire damage +20%. |
Fire Amp 火炎激化 |
Fire | St12 | Fire damage +50%. |
Ice Boost 氷結強化 |
Ice | Ma9 | Ice damage +20%. |
Ice Amp 氷結激化 |
Ice | Ma12 | Ice damage +50%. |
Elec Boost 電撃強化 |
Elec | Ma9 | Elec damage +20%. |
Elec Amp 電撃激化 |
Elec | Ma12 | Elec damage +50%. |
Force Boost 衝撃強化 |
Force | Vi9 | Force damage +20%. |
Force Amp 衝撃激化 |
Force | Vi12 | Force damage +50%. |
Grimoire グリモア |
Curse | Ag11 | Greatly increases chance of inflicting status ailments. |
Race-O 同族の心得・攻 |
Strike | St6 | Damage done to an opponent of the same race as the character +50%. |
Race-D 同族の心得・防 |
Strike | Vi6 | Damage taken from an opponent of the same race as the character -50%. |
Ultimate Hit 至高の魔銃 |
Almighty | St22 | Normal attack becomes Almighty element. |
Anti-Phys 耐物理 |
Phys | Vi5 | Resists damage from Physical attacks. |
Anti-Fire 耐火炎 |
Fire | Vi5 | Resists damage from Fire attacks. |
Anti-Ice 耐氷結 |
Ice | Ma5 | Resists damage from Ice attacks. |
Anti-Elec 耐電撃 |
Elec | Ag5 | Resists damage from Electric attacks. |
Anti-Force 耐衝撃 |
Force | Ag5 | Resists damage from Force attacks. |
Anti-Curse 耐魔力 |
Curse | Ma5 | Resists damage from Curse attacks, reduces chance of suffering from Curse-based ailments. |
Anti-Most 全門耐性 |
Almighty | Ma12 | Resists damage from all attacks and Curse-based ailments except for Physical and Almighty attacks. |
Anti-All 真・全門耐性 |
Almighty | Ma18 | Resists damage from all attacks and Curse-based ailments except Almighty attacks. |
Null Phys 物理無効 |
Phys | Vi10 | Provides immunity to Physical attacks. |
Null Fire 火炎無効 |
Fire | Vi10 | Provides immunity to Fire attacks. |
Null Ice 氷結無効 |
Ice | Ma10 | Provides immunity to Ice attacks. |
Null Elec 電撃無効 |
Elec | Ag10 | Provides immunity to Electric attacks. |
Null Force 衝撃無効 |
Force | Ag10 | Provides immunity to Force attacks. |
Null Curse 魔力無効 |
Curse | Ma8 | Provides immunity to Curse attacks and Curse-based ailments. |
Phys Drain 物理吸収 |
Phys | Vi15 | Absorbs Physical attacks. |
Fire Drain 火炎吸収 |
Fire | Vi15 | Absorbs Fire attacks. |
Ice Drain 氷結吸収 |
Ice | Ma15 | Absorbs Ice attacks. |
Elec Drain 電撃吸収 |
Elec | Ag15 | Absorbs Electric attacks. |
Force Drain 衝撃吸収 |
Force | Ag15 | Absorbs Force attacks. |
Phys Repel 物理反射 |
Phys | Vi12 | Reflects Physical attacks. |
Fire Repel 火炎反射 |
Fire | Vi12 | Reflects Fire attacks. |
Ice Repel 氷結反射 |
Ice | Ma12 | Reflects Ice attacks. |
Elec Repel 電撃反射 |
Elec | Ag12 | Reflects Electric attacks. |
Force Repel 衝撃反射 |
Force | Ag12 | Reflects Force attacks. |
Anti-Ailment 耐状態異常 |
Curse | Vi7 | Reduces chances of suffering from any ailment. |
Anti-Almighty 耐万能 |
Almighty | Vi19 | Reduces damage taken from Almighty attacks. |
Endure 食いしばり |
Recovery | Vi9 | Withstand one mortal blow once per skirmish with 1 HP remaining. |
Dodge みかわし |
Enhance | Ag6 | Increases evasion against Physical attacks. |
Watchful 見覚えの成長 |
Almighty | -- | Character gains a small additional portion of EXP earned by the main character while not assigned to a team. |
Vigilant 見覚えの急成長 |
Almighty | -- | Character gains a great additional portion of EXP earned by the main character while not assigned to a team. |
Moneybags もうかりマッカ |
Almighty | -- | Team gains 20% more Macca after each skirmish. |
Life Aid 勝利の息吹 |
Recovery | Vi12 | 10% max HP is restored at the end of every skirmish. |
Life Lift 勝利の美酒 |
Recovery | Vi16 | 20% max HP is restored at the end of every skirmish. |
Mana Aid 勝利のチャクラ |
Recovery | Ma18 | 10% max MP is restored at the end of every skirmish. |
Victory Cry 勝利の雄叫び |
Almighty | Ma20 | 25% max HP and 13% max MP is restored at the end of every skirmish. |
Demon-Unique Skills
These skills cannot be cracked nor set onto team leaders. See Racial Skill for race-based skills.
Skill | Element | Type | Cost | Effect |
---|---|---|---|---|
Desperation 火事場撃 |
Phys | Command | Current HP | User sacrifices itself to deal damage to all enemies. Damage increases at lower life. |
Knight Soul 騎士の精神 |
-- | Passive | -- | User takes a lethal hit for the leader. |
Paladin Soul Paladin 聖騎士の精神 |
-- | Passive | -- | User takes a lethal hit for the leader while also suffering half damage. |
Hero Soul
|
-- | Passive | -- | User takes a lethal hit for the leader if they have better resistance to that attack. |
Auto Skills
These skills can only be equipped to human leaders and are cast at the start of the battle.
Skill | Cost | Stats | Effect |
---|---|---|---|
Blitzkrieg | 4 MP | St8 | Offense +25%. |
Weaken | 5 MP | Ag12 | Enemy defense -25%. |
Debilitate | 12MP | Ag14 | Enemy hit rate, evasion, and defense -25%. |
Hustle | 3 MP | Ag8 | Hit rate and evasion +25%. |
Fortify | 5 MP | Vi7 | Defense +25%. |
Tailwind | -- | Ag6 | Agility +5. |
Wall | 15 MP | Ma15 | Casts Tetrakarn at the start of the skirmish. |
Barrier | 16 MP | Ma16 | Casts Makarakarn at the start of the skirmish. |
Strengthen | 10 MP | Vi10 | Neutralizes all elemental weaknesses within the team. |
Ban Phys | 15 MP | St10 | Cancels the first Physical attack during the skirmish. |
Ban Fire | 8 MP | St10 | Cancels the first Fire attack during the skirmish. |
Ban Ice | 8 MP | Ma10 | Cancels the first Ice attack during the skirmish. |
Ban Elec | 8 MP | Ma10 | Cancels the first Elec attack during the skirmish. |
Ban Force | 8 MP | Vi10 | Cancels the first Force attack during the skirmish. |
Ban Curse | 6 MP | Ma10 | Cancels the first Curse attack during the skirmish. |
Rage Soul | 6 MP | St17 | Doubles damage output, but normal attack can only be selected. |
Pierce + | 6 MP | St21 | Team members gain Pierce. |
Full Might | 10 MP | Ag15 | Casts Might Call at the start of the skirmish. |
Marksman | -- | Ag7 | Physical attacks cannot miss. |
Grimoire + | -- | Ag11 | Team members gain Grimoire. |
Desperation | -- | Ag11 | Team gains speed bonus in battle, but loses all initial Extra Turns. |
Null Auto | -- | Ag15 | Prevents enemy Auto Skills from activating. |
Battle Aura | 10 MP | Vi12 | Blocks all attacks that do 50 damage or less per hit. |
Endure + | 10 MP | Vi20 | Team members gain Endure. |
Magic Yang | -- | Ma14 | MP costs for both teams halved. |
Magic Yin | 16 MP | Ma20 | Magic damage by team +50%, but MP costs are doubled and Physical attacks cannot be made. |
Health Save | -- | Ag11 | HP costs for both teams reduced by 75%. |
Alter Pain | -- | Vi10 | Team members regenerate MP according to how much damage they have taken. |
Revive | 25 MP | Ma18 | Casts Recarm on any fallen team members at the start of the skirmish. |
Healing | 20 MP | Ma12 | Casts Media at the start of the skirmish if any team members are injured. |
Rejuvenate | 12 MP | Ma13 | Casts Diarahan on an injured team member at the start of the skirmish. |
Grace | 40 MP | Ma20 | Casts Prayer at the start of the skirmish if any team members are injured. |
Record Breaker - The Animation - Thursday 23:54 | |
---|---|
Characters | |
Playable | Protagonist - Daichi Shijima - Io Nitta - Yuzuru Akie - Hinako Kujou - Keita Wakui - Airi Ban - Jungo Torii - Fumi Kanno - Makoto Sako - Otome Yanagiya - Yamato Hotsuin - Ronaldo Kuriki - Anguished One - Miyako Hotsuin |
Non-Playable | Tico (Male / Female) - Dera-Deka - Koharu - Jungo's Cat - Polaris - Canopus |
Locations | |
Tokyo | Tokyo Tower - Sunset Blvd - Diet Building - Akasaka Palace - Cine City Plaza - Sky Tower - Karamachi - Terminal - Bugeikan Arena - Central Gate - Sengakuji - Eikokuji |
Osaka | Tsuutenkaku - Main Branch (JP's) - Festival Gate - Bickman - Ebisu Bridge - Sankyu Line |
Nagoya | TV Tower - Planetarium - Gold Clock - Centering Park - Nagoya Branch (JP's) - Parking Garage |
Other | Fukuoka Tenjin - Sapporo - Akasha Stratum - Stake Terminal - Providence |
Archives | |
Terminology | Extra Turn Battle - Demon Tamers - Devil Auction - Fate System - JP's - Nicaea β ver. - Septentriones - Dance Skills - Racial Skill - Auto Skill - Skill Crack - Demon Summoning App - Add-On - Dragon Stream - Terminal - Administrator - Akashic Record - Void - Triangulum - Astrolabe |
Lists | Demons - Skills - Ailments - Titles (RB)- Translations |
Other Media | |
Songs | "Mugen no Sekai" - "Take Your Way" - "Be" |
Publications | -Show Your Free Will- - The Animation Manga - Cetus's Prequel |
Mobile Games | The Extra World |
Misc | Merchandise |