Megami Tensei Wiki
This article is about the affinity of skills. For for the major branch of skill types, see Light Skills (Branch).

Angel casting Hama in Shin Megami Tensei V

Expel Icon IS.png Light, formerly known as Expel (破魔, Hama)?, is a spell type in the series. In other cases, the skills are also known as Light (光, Hikari)?, Holy (神聖, Shinsei)?, and Bless in Persona 5 (祝福, Shukufuku)?.

In most cases, as Expel spells, the skills are a sub-branch of Light Skills. Like its dark counterpart, Dark, Light skills tend to focus on inflicting instant death, though exceptions do exist.

Expel spells still count as defeating enemies in most respects; unlike comparable spells in some other games, one will earn full experience and money for opponents defeated using these spells.

General spells[]

Hama is the general spell for the Light element in the series, though its power, number of targets and accuracy change depending on the game:

  • In Shin Megami Tensei, Shin Megami Tensei II and Shin Megami Tensei: if..., the spells differ in the number of targets.
  • In the Devil Children series, they inflict damage like normal spells.
  • In the Digital Devil Saga series, the spells reduce the enemy's current HP by a specific percentage. Humans (both party members and enemies) are immune to Expel (even under Berserk Mode).
  • In Megami Ibunroku Persona, Hama spells deal damage equal to a certain amount of the enemy's maximum HP and inflict the same amount of damage at the end of every turn, with the amount being determined by the target's resistance to it (100% for Grave Demons, 50% for weakness and 12.5% for neutral damage). Kouha spells deal normal damage and reduce the enemy's current HP by a certain percentage at the end of every turn, using the same percentages as Hama spells. The Expel "ailment" cannot be cured and affects the character until the end of the battle or the character dies and is revived.
  • In Shin Megami Tensei: Strange Journey, the protagonist is immune to Expel by default, unless he equips an armor that makes him weak to it.
  • In Shin Megami Tensei IV Apocalypse, Light skills do regular damage, but will instantly kill enemies during Smirk. If a boss is targeted by a Expel skill from a character with Smirk, it will do critical damage instead of instantly killing it.
  • In Shin Megami Tensei V, Light skills do regular damage, but will instantly kill enemies upon hitting a Weakness. If a boss is targeted by an Expel skill, they cannot be instantly killed even if they are weak to it.
  • In the other games, Light spells deal instant-kill and differ in both accuracy and number of targets.
  • Light skills are always in some way or other automatically blocked by bosses, in order to prevent them from being used to instantly kill the bosses.
    • In games where the only Light damaging skills are Expel skills such as in Shin Megami Tensei: Strange Journey and Persona 3, all bosses will have an innate void against Light.
    • In games where Light damaging skills (Bless) and Expel skills are separate (such as Persona 5 or Persona Q2: New Cinema Labyrinth), All bosses will block Expel as if it were a status condition. Bless skills will still affect them unless dictated otherwise.
    • In games where Light damaging skills can inflict Expel, the Expel effect will only activate under certain circumstances, and is either replaced with another or completely nullified if the skills were used against bosses (See above).

The following table is relevant to Shin Megami Tensei: Nocturne and all games released afterwards except for the Digital Devil Saga series.

Name Japanese/Romaji Power Target
Hama ハマ/ハンマ
Low odds fatal 1 enemy
Mahama マハンマ
All enemies
Hamaon ハマオン
High odds fatal 1 enemy
Mahamaon マハンマオン
All enemies

Specific spells[]

Name Power Target
Judgement Light
Very high odds of Fatal All enemies
Violet Flash Medium 1 enemy
Radiance Heavy All enemies

Game Specific[]

Shin Megami Tensei III: Nocturne Exclusive[]

  • Holy Wrath deals almighty damage to enemies of the opposite alignment as the caster.
  • The skill "Godly Light" is only available to Amaterasu.
  • The skill "Starlight" is only available to Kurama Tengu.
  • The skill "God's Bow" is only available to White Rider.
Name Power Target
Thunderclap Halves HP 1 enemy
Holy Wrath All enemies
Godly Light 80% HP damage All enemies
Starlight Medium
God's Bow 100% Fatal 1 enemy

Megami Ibunroku Persona specific[]

  • "Kouha" (コウハ*)? is Japanese for "Light Wave" (光波, Kouha)?, in contrast to Eiha (Shadow Wave).
  • In Megami Ibunroku Persona, Makouha dealt heavy Death damage each turn, in Persona 5 this was changed to light damage each turn, its old role being replaced by Makougaon.
Name Japanese/Romaji Power Target
Kouha コウハ
Light 1 enemy
Baikouha バイコウハ
Medium Area
Makouha マハコウハ
Heavy All enemies

Persona 2 series Exclusive[]

  • Hieroglyphein is the Egyptian holy glyph, which originally appeared in Megami Ibunroku Persona as a nonelemental spell.
Name Power Target
Light Medium All enemies
Bright Judgement Heavy + fatal
Alpha Blaster Special, persistent damage
Hieroglyphein Special
Nova Kaiser Extremely Heavy One enemy
Bloody Honeymoon Extremely Heavy+Confuse All enemies
Cross Fortune Extremely Heavy+Ailments
Foamy Lover Extremely Heavy+Charm
Crescent Mirror Extremely Heavy+Freeze

Persona 5 specific[]

  • All Light skills in Persona 5 are instead classified as "Bless" type, not to be confused with the curative skills classified as Bless type in Megami Ibunroku Persona.
Skill Japanese/Romaji Effect Target
Kouha コウハ
Light Bless damage each turn One enemy
Kouga コウガ
Medium Bless damage each turn One enemy
Kougaon コウガオン
Heavy Bless damage each turn One enemy
Makouha マハコウハ
Light Bless damage each turn All enemies
Makouga マハコウガ
Medium Bless damage each turn All enemies
Makougaon マハコウガオン
Heavy Bless damage each turn All enemies

Digital Devil Saga series Exclusive[]

  • Seraphic Lore is a reference to the celestial beings of that order.
Name Power Target
Damnation Reduces HP by 80% (high odds). * All enemies
Punishment Reduces HP by 80% (high odds). *
Xanadu Heavy damage.
Seraph Lore Reduces HP by 80% with 100% accuracy.

Giten Megami Tensei Exclusive[]

Name Subtype Power Target
Harihara Hama Weak All enemies, wide
Holy Lights COMP ??? Up to 6 enemies, wide
Expel Arrow Arrow One enemy, focused


Game Icons


  • Generally the effect animations of most Hama spells use paper charms with "破魔" written on them spread on the target, and then the charms emit strong light. This is a reference to oriental exorcism in which such paper charm is stuck on the face of the evil spirit or zombie to immobilize or exorcise them.

Weapon Strike (Axe - Fist - Whip) - Slash (Sword - Two Handed) - Pierce (Gun - Spear - Bow - Thrown)
Other Havoc (Rush - Tech - Special) - Hunt Skill - Extra Skills - RTS - Passive Skills - Auto Skill - Racial Skill - All-Out Attack
Elemental Fire - Ice - (Wind/Force) - Electric - Earth - Water - Psychokinesis - Gravity - Nuclear - Bless - Curse
Light Light (Expel) - Healing (Miracle/Bless) - Support (Prayer)
Dark Dark (Death) - Curse/Mystic - Occult - Nerve
Other Almighty - Mind - Ailment - Fusion - Miscellaneous - Force (Spell Type)
Skill Lists
Megami Tensei Megami Tensei - II - Kyūyaku
Shin Megami Tensei Shin Megami Tensei - II - if... - NINE (Combos) - III: Nocturne - 20XX - IMAGINE - Strange Journey - IV / Apocalypse - V
Last Bible Last Bible - II - Another - III
Majin Tensei Majin Tensei - II: Spiral Nemesis - Ronde
Devil Summoner Devil Summoner - Soul Hackers - Raidou vs. The Soulless Army - Raidou vs. King Abaddon
Persona Megami Ibunroku Persona - 2: Innocent Sin (Fusion Spells) - 2: Eternal Punishment (Fusion Spells) - 3 (Fusion Spells) - 4 / Arena Ultimax - Q - 5 (Royal) - Strikers - Q2
Devil Children Red/Black/White Book - DemiKids - Fire/Ice Book - Messiah Riser
Digital Devil Saga Avatar Tuner (Mantra / Combos) - Avatar Tuner 2 (Mantra / Combos)
Devil Survivor Devil Survivor (Overclocked) - Devil Survivor 2 (Record Breaker)
Other Giten Megami Tensei - Card Summoner - Tokyo Mirage Sessions ♯FE