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"Is that true? His Highness... is still... (...) You mean... if that's true, then I..."
"O lodestar who wanders in solemn duty. O thou anguished traveler... Thy long-stagnant stance hath finally been broken. Now choose thy path."
"Hear now my new calling, transcending all oaths! I choose life of my own will!"
"Thank you. Thou hast chosen a noble parting. Henceforth, thy fears and insecurities become thy light. Thou art the brilliant star that shall illuminate the king's road. Now... Awaken."
"My name is Eiselin Burchelli Meijal Hulkenberg! I am knight, I am commander... and last of the honor guard! Once more, I take up arms in my liege's name! Alces... I will see you freed."
—Hulkenberg awakening to her Archetype, Metaphor: ReFantazio

Knight is an Archetype in Metaphor: ReFantazio.

History[]

"In time's of yore, there lived heroes, who swore an abiding oath of loyalty and protection. their souls together formed the power of the Knight. Among them, the Adept sentinel of both steel and magic, I dub the Magic Knight, and the Elite selfless paragon of grace, I dub the Paladin. Per its name, the Knight Archetype is an unparalleled protector. But it is said that another Elite form, the knight's shadow, is also known to exist. Yet in times of Conflict, there are battle that cannot be solved by shield alone, and those of blade and spell must bear that burden. Let no Knight forget this truth."
—Research documents, Metaphor: ReFantazio

Profile[]

"The Origin Knight Archetype. Specializing in protection, the knight increases its defense while drawing the enemy's attacks, though their true power lies in teamwork. The knight won't deal much damage on their own, but learns strategic Synthesis Skills that create defensive barriers and make enemies weak to certain affinities."
Metaphor: ReFantazio

Knight is the fifth Archetype to appear in the game, awakening within Eiselin Burchelli Meijal Hulkenberg from the news that the prince still yet lives from the party after the necromancer reanimated the slain body of Arvid "Grius" Alces to attack the party as they tried to make their way into the Regalith Grand Cathedral through the mausoleum to stop said necromancer. Progression with the Knight lineage is maintained with the protagonist's bond with Hulkenberg, with said bond also allowing his party to access the Archetype for themselves as well.

Strategically, the Knight is a stone wall, specializing almost entirely on defense, only gaining an offensive move upon mastery, forcing the user to attack with their weapons while ranking up, though between the high bonus to Endurance and an aggro-drawing skill, Knight's Proclamation, the Knight does allow teammates in more frailer Archetypes a chance to avoid damage, though a Healer is needed to prevent a Knight from getting killed from drawing too much aggro. Additionally, the Knight has the additional utility of restricting the enemy's skillpool, causing them to resort either to melee attacks, generally 1 Slash/Pierce/Strike attack, or both. This can give the Knight a tactical edge as they can resist some of the attacks with their Pierce resistance while potentially guaranteeing their weaknesses are safe.

That being said, the effects of Knight's Proclamation aren't guaranteed to work the same with every enemy, as while it can lock most of an enemy's skills, some enemy skills are unlocked specifically by casting Knight's Proclamation; the first instances that react this way are the Morneto in Regalith Grand Cathedral, who instead inflict themselves with Rage. Additionally, some enemies, generally bosses, outright ignore the effects of Knight's Proclamation by preventing a skill lock and are only drawn in by single-target attacks, debilitating the Knight's primary role.

Because of their turtling tactics, Knights rely on either the attack power of others while it draws in enemy attacks, Skill Inheritance for giving a Knight utility or making use of Synthesis Skills, requiring a competent team composition to make best use of the Knight's strengths.

In terms of unlocking other allies' Synthesis skills, the Knight lineage is categorized as a support combatant (alongisde Healer and Commander), as well as a leader (alongside Seeker and again Commander.) Generally, rotating between Knight and Commander will preserve the same set of skills for other teammates as the two Archetypes are tightly-knit in their role as supporters.

Stats[]

Lineage Rank
Strength --
Magic --
Endurance --
Agility --
Luck --
Knight ?
Slash Pierce Strike Fire Ice Elec Wind Light Dark Almi
Resist - - - - Weak - - - -
List of Skills
Skill Cost Effect Rank
Auto-Repel - [Hero Passive] Chance to reflect an enemy's attack in overworld combat. 1
Knight's Proclamation 4 MP Draws enemy attention and takes attacks for allies for 1 turn. (Certain attacks defy this effect.) 1
Noble Resolve - Halves damage taken when ambushed. 2
First Aid 2 MP Weak HP recovery for one ally. (Can only be used from the main menu.) 4
Ironclad Bond - Automatically increases wielder's Defence at the start of battle. 9
Guard Lore - [Passive] Increases Defence by 10%. Defence increases further if Archetypes of the same Lineage are present. 12
Shield Arts 12 MP Deals weak physical Strike damage to one enemy. Decreases their Hit/Evasion for 3 turns. 20
Synthesis Skills
Skill Cost Effect Skill prerequisite First ally Second ally
Jump Thrust 6 MP (✶✶) Deals medium physical Pierce damage to one enemy. Lowers their Defence for 3 turns. None Warrior, Brawler, or Berserker Lineages None
Protect Guard 10 MP (✶✶) Raises a barrier that nullifies one Slash/Pierce/Strike attack for one ally. None Knight, Healer, or Commander Lineages None
Magic Guard 28 MP (✶✶) Raises a barrier that nullifies one elemental attack for all allies in caster's row. None Seeker, Mage, or Healer Lineages None
Hammer of Justice 18 MP (✶✶) Deals heavy physical Pierce damage to one enemy. Inflicts one-time weakness to Pierce. None Brawler, Merchant, or Summoner Lineages None


Gallery[]


Characters
Main Characters Protagonist - Gallica - Leon Strohl da Haliaetus - Arvid Svendel Grius - Eiselin Burchelli Meijal Hulkenberg - Heismay Noctule - Juani Cygnus (Junah) - Euphausia Etoreika (Eupha) - Basilio Lupus Magnus
Followers More - Neueirus Corvus Corax (Neuras) - Maria Alces - Catherina Grann - Alonzo Crotalus - Elphas Maxim Bardon - Brigitta Lycaon
Other Prince - Hythlodaeus V - Sanctist Church Senate
Fabienne Lagopus Vulpes - Rella Melancoryphus Cygnus - Fidelio Aureus Magnus
Albus Procnias Batlin - Russell Albatrus - Gruidae
Louis Guiabern - Aestivum Svafriam Forden - Cercis Klinger - Cirsium Zorba - Matteuccia Morris - Joanna Tarar Calendula - Queen of Elda
Ovis Lydnad Gideaux - Idaeus Glodell - Milo Adriano Narcissus Maurizio - Loveless Muscar O'Shea - Rudolf Humulus Krause - Lina Cetula Kayden - Goddard Cattley Gunnar - Roger Arctium Ward - Jin Cerchine Dulls - Julian Ruta Castiglione - Edeni
Archetypes
Origin Archetypes Seeker - Mage - Warrior - Knight - Thief - Masked Dancer - Summoner - Berserker - Gunner - Healer - Brawler - Commander - Faker - Merchant
Adept Archetypes Magic Seeker - Wizard - Swordmaster - Magic Knight - Assassin - Sniper - Cleric - Pugilist - General
Elite Archetypes Soul Hacker - Elemental Master - Warlock - Samurai - Paladin - Dark Knight - Ninja - Persona Master - Devil Summoner - Destroyer - Dragoon - Saviour - Martial Artist - Warlord - Trickster - Tycoon
Royal Archetypes Prince - Royal Warrior - Royal Knight - Royal Thief - Royal Masked Dancer - Royal Summoner - Royal Berserker
Locations
United Kingdom of Euchronia Kingdom of Euchronia: Royal Capital Grand Trad - Martira, Old Castle Town - Tradia Desert - Northern Border Fort - Nord Mines - Mausoleum - Regalith Grand Cathedral - Belega Corridor - Scoundrel's Hold - Disgraced Ruins - Giant Sandworm's Nest - Giant Sandworm's Belly - Kriegante Castle - Abandoned Tomb - Imp's Den - Man-Eater's Grotto - Skybound Avatar - Tyrant's Star
Principality of Oceana: Port Brilehaven - Skyrunner Charadrius - Gracia Forest - Tomb of Lament - Forsaken Tower - Ancient Eldan Sanctum - Manor of the Ascendant
Principality of Montario: Altabury Heights - Montario Opera House - Everfrost Forest - Tower of Insolence - Mt. Vulkano - Abandoned Path
Malnova Archipelago: Eht Ria, Virga Island - Dragon Temple - Drakongrace Shinjuku - Orbwise Path - Spire of Blind Faith - Land of Ceremony
Other: Akademeia - Villages - Camps - Sights
Music
Albums N/A
Songs N/A
Archives
Terminology Tournament for the Throne - Gauntlet Runner - Tribes - Sanctism - Magla - Igniter - Faeries - Dragons - Humans - Fantasy Novel - Anxiety - World Before
Mechanics Archetype - Skill Inheritance
Difficulty - Party Switch - Synthesis Skills
Follower - Royal Virtues - Calendar - Weather
Travellers' Voices
Purification - Appraisal
Activities Town: Pagan - Activist - Story - Sightseeing - Podium - Coliseum - Bed
Gauntlet Runner: Cooking - Cleaning - Washing Machine - Fishing - Reading - Bathing - Pantry - Gardening
Lists Skills - Items - Status Changes - Requests - Monsters
Other Trophies - New Game Plus - List of Patches and Updates - List of Steam Profile Items
Other Media
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