(updated Trivia and Jose's backstory) |
(Actually I've heard reports of him appearing WITHOUT 160 stamps.) |
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Jose is a mysterious being taking the form of a boy, who only appears in [[Mementos]]. He is trying to understand humans under the promise of a certain person, and is converting the flowers found in it into juice that he believes helps his understanding by drinking it, trading items and accesories with the party for any they find. He appears to have a great understanding of Mementos, having learned how to use a hammer to hit "pressure points" that change the structure of the Palace. He will use it in return for stamps found around Mementos. During the first time meeting the party, Jose grants the protagonist a wishing star which becomes the source of all [[Showtime]] unisons. |
Jose is a mysterious being taking the form of a boy, who only appears in [[Mementos]]. He is trying to understand humans under the promise of a certain person, and is converting the flowers found in it into juice that he believes helps his understanding by drinking it, trading items and accesories with the party for any they find. He appears to have a great understanding of Mementos, having learned how to use a hammer to hit "pressure points" that change the structure of the Palace. He will use it in return for stamps found around Mementos. During the first time meeting the party, Jose grants the protagonist a wishing star which becomes the source of all [[Showtime]] unisons. |
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− | Once approximately |
+ | Once approximately 120 stamps are collected including those in the Path of Da'at, he will be awaiting in the cognition control room. If the party talks to him there, he will reveal that he's stuck in his progress to learn the nature of humans and request the party to fight him in order to give him an experience of "venting". In the fight, he will use magic grenades, try to run over the party with his car and launch almighty fireworks. When he is defeated, he will state that he still does not understand humans although he recognizes that humanity never gives up and thanks the party for the experience. Satisfied, he believes he can now go back to "that person" whenever he wants. When the Phantom Thieves inquire on the individual Jose speaks of, he remarks that there are more people observing humanity than they might realize. |
It was later revealed that the wishing star given by Jose is drained of all of its power by giving Morgana his helicopter form, allowing the party and Maruki to escape [[Maruki's Palace]]. Due to the star being drained of all its power and thus losing its luster, the unison [[Showtime]]s can no longer be performed. |
It was later revealed that the wishing star given by Jose is drained of all of its power by giving Morgana his helicopter form, allowing the party and Maruki to escape [[Maruki's Palace]]. Due to the star being drained of all its power and thus losing its luster, the unison [[Showtime]]s can no longer be performed. |
Revision as of 13:06, 1 July 2020
Jose is a non-playable character from Persona 5 Royal. He helps the Phantom Thieves of Hearts by selling items in exchange for special flowers found only in Mementos.
Appearances
- Persona 5 Royal: Supporting Character
Design
Jose resembles a small young boy around a head taller than Morgana. He has gray hair in a shape of a half egg shell, yellow eyes, and ears that are very round and unusually undefined in shape. He wears an oversized white-grayish raincoat and boots with stars and moon motifs, black leggings and gloves. Jose also wears his goggles around his neck.
Profile
Persona 5 Royal
Jose is a mysterious being taking the form of a boy, who only appears in Mementos. He is trying to understand humans under the promise of a certain person, and is converting the flowers found in it into juice that he believes helps his understanding by drinking it, trading items and accesories with the party for any they find. He appears to have a great understanding of Mementos, having learned how to use a hammer to hit "pressure points" that change the structure of the Palace. He will use it in return for stamps found around Mementos. During the first time meeting the party, Jose grants the protagonist a wishing star which becomes the source of all Showtime unisons.
Once approximately 120 stamps are collected including those in the Path of Da'at, he will be awaiting in the cognition control room. If the party talks to him there, he will reveal that he's stuck in his progress to learn the nature of humans and request the party to fight him in order to give him an experience of "venting". In the fight, he will use magic grenades, try to run over the party with his car and launch almighty fireworks. When he is defeated, he will state that he still does not understand humans although he recognizes that humanity never gives up and thanks the party for the experience. Satisfied, he believes he can now go back to "that person" whenever he wants. When the Phantom Thieves inquire on the individual Jose speaks of, he remarks that there are more people observing humanity than they might realize.
It was later revealed that the wishing star given by Jose is drained of all of its power by giving Morgana his helicopter form, allowing the party and Maruki to escape Maruki's Palace. Due to the star being drained of all its power and thus losing its luster, the unison Showtimes can no longer be performed.
Jose also acts as the tutorial and FAQ character of Thieves Den.
Shop
- Main article: Jose's Shop
During their exploration in Mementos, the Phantom Thieves are able to collect flowers and stamps, and trade them with Jose for items and bonuses from battle.
Strategy
Jose is a straightforward boss who doesn't possess any gimmicks other than a wide variety of elemental magic and some status attacks, alongside having two actions. His bulk also isn't particularly remarkable. The party may fight him in any strategy they prefer, although Physical oriented party members or Personas should be avoided as he possesses physical resistance, and at least the protagonist should null Confuse in order to avoid property loss. When his HP reaches below one-third, he may also spend an extra turn to use Launch. Remember to have every party member guard once he does this, since he will use the next turn to use Special Fireworks, an attack that does around 1000 damage unguarded, usually enough to wipe out the entire party without fail.
Gallery
Persona 5 Royal |
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Portraits |
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Stats
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Trivia
- He thinks that the juice made from the flowers of Path of Da'at tastes bad and "staticy" due to the influences on humans by the Final Palace.
- He mistakes Morgana as a Tanuki, much like Sophia after him.
References
- ↑ @goodoliviahack, Twitter