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==Profile== |
==Profile== |
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− | Jazz Jin is a club in [[Kichijoji]]. The [[Protagonist (Persona 5)|protagonist]] can enter by paying a 3,000 yen fee, and is able to bring a party member to drink cocktails together, which boosts their [[Confidant]] points and can give them useful benefits in battle. In addition, each party member is able to |
+ | Jazz Jin is a club in [[Kichijoji]]. The [[Protagonist (Persona 5)|protagonist]] can enter during the night by paying a 3,000 [[yen]] fee, and is able to bring a party member to drink cocktails together, which boosts their [[Confidant]] points and can give them useful benefits in battle. In addition, each party member is able to learn skills, which change depending on the week. |
− | Ranking [[Goro Akechi]]'s |
+ | Ranking [[Goro Akechi]]'s Confidant to Rank 3 is required to unlock this facility for regular use. It can be accessed as early as June 26. |
The club serves different cocktails depending on the day of the week. In addition, Saturday rotates between Monday and Friday's cocktails every week. |
The club serves different cocktails depending on the day of the week. In addition, Saturday rotates between Monday and Friday's cocktails every week. |
||
{| class="table p5" |
{| class="table p5" |
||
− | !Day of the Week!!Benefits |
+ | !Day of the Week!!Cocktail!!Benefits |
|- |
|- |
||
|Monday |
|Monday |
||
+ | |Mightini |
||
|Level-up (+1) & and HP-up (+20) |
|Level-up (+1) & and HP-up (+20) |
||
|- |
|- |
||
|Tuesday |
|Tuesday |
||
+ | |Power Fizz |
||
|Strength, Endurance and Luck boosted |
|Strength, Endurance and Luck boosted |
||
|- |
|- |
||
|Wednesday |
|Wednesday |
||
+ | |Soultini |
||
|Level-up (+1) & and SP-up (+10) |
|Level-up (+1) & and SP-up (+10) |
||
|- |
|- |
||
|Thursday |
|Thursday |
||
− | |Magic |
+ | |Magic Fizz |
+ | |Magic, Agility, and Luck boosted |
||
|- |
|- |
||
|Friday |
|Friday |
||
+ | |Omni Fizz |
||
|Strength, Magic, Endurance, Speed, Luck/HP +10/SP +5 |
|Strength, Magic, Endurance, Speed, Luck/HP +10/SP +5 |
||
|- |
|- |
||
|Saturday |
|Saturday |
||
− | |''Rotates between Monday through Friday Cocktails'' |
+ | |colspan="2"|''Rotates between Monday through Friday Cocktails'' |
|- |
|- |
||
|Sunday |
|Sunday |
||
+ | |Original Cocktail |
||
− | |Party member's Persona learns new skill |
+ | |Party member's Persona learns new skill, varies every day |
|} |
|} |
||
+ | ===Live Singer Schedule=== |
||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
+ | By principle, the singer always visits on the first Monday, second Tuesday, and so on until the fifth Friday of the month. |
||
{| class="table p5" |
{| class="table p5" |
||
Line 103: | Line 113: | ||
|January 26 |
|January 26 |
||
|Thursday |
|Thursday |
||
+ | |} |
||
+ | |||
+ | ===Sunday Cocktail Skills=== |
||
+ | |||
+ | When a party member drinks Sunday's cocktail, they'll gain a new battle skill depending on the week they've come to visit. However, as [[Futaba Sakura|Futaba]] is a [[Navigator]], she follows a different system: she can learn four specific skills from the club at any time, but she needs to visit multiple times in order to learn all of them. |
||
+ | |||
+ | During New Game+, any skills learned in a previous playthrough can be relearned by taking the party member to the church in [[Kanda]] for a [[confessional]]. |
||
+ | |||
+ | {| class="table p5" align="center" style="text-align:center; margin:auto;" |
||
+ | !Visit!!Skill!!Effect |
||
+ | |- |
||
+ | |colspan="3"|Futaba's Skills |
||
+ | |- |
||
+ | |1 |
||
+ | |[[Support Plus 1]] |
||
+ | |Chance to trigger [[Masukunda]]. |
||
+ | |- |
||
+ | |2 |
||
+ | |[[Support Plus 2]] |
||
+ | |Chance to trigger [[Masukunda]] and [[Marakunda]]. |
||
+ | |- |
||
+ | |3 |
||
+ | |[[Support Plus 3]] |
||
+ | |Chance to trigger [[Masukunda]], [[Marakunda]], and [[Matarunda]]. |
||
+ | |- |
||
+ | |4 |
||
+ | |[[Support Rate Up]] |
||
+ | |[[Moral Support]] is activated more frequently. |
||
+ | |} |
||
+ | |||
+ | {| class="table p5" align="center" style="text-align:center; margin:auto;" |
||
+ | !Date!!Skill!!Effect |
||
+ | |- |
||
+ | |colspan="3"|Battle Skills |
||
+ | |- |
||
+ | |June 26 |
||
+ | |[[Tetrakarn]] |
||
+ | |Create a shield on 1 ally to repel 1 Phys attack. |
||
+ | |- |
||
+ | |July 3 |
||
+ | |[[Matarukaja]] |
||
+ | |Increase party’s Attack power for 3 turns. |
||
+ | |- |
||
+ | |July 10 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |July 17 |
||
+ | |[[Marakukaja]] |
||
+ | |Increase party’s Defense for 3 turns. |
||
+ | |- |
||
+ | |July 24 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |July 31 |
||
+ | |[[Masukukaja]] |
||
+ | |Increase party’s Agility for 3 turns. |
||
+ | |- |
||
+ | |August 7 |
||
+ | |[[Matarunda]] |
||
+ | |Decrease all foes’ Attack power for 3 turns. |
||
+ | |- |
||
+ | |August 14 |
||
+ | |[[Marakunda]] |
||
+ | |Decrease all foes’ Defense for 3 turns. |
||
+ | |- |
||
+ | |August 21 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |August 28 |
||
+ | |[[Masukunda]] |
||
+ | |Decrease all foes’ Agility for 3 turns. |
||
+ | |- |
||
+ | |September 4 |
||
+ | |[[Charge]] |
||
+ | |Multiply user’s next Phys attack damage by 2.5. |
||
+ | |- |
||
+ | |September 11 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |September 18 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |September 25 |
||
+ | |[[Concentrate]] |
||
+ | |Multiply user’s next magical attack damage by 2.5. |
||
+ | |- |
||
+ | |October 2 |
||
+ | |[[Tetrakarn]] |
||
+ | |Create a shield on 1 ally to repel 1 Phys attack. |
||
+ | |- |
||
+ | |October 9 |
||
+ | |[[Matarukaja]] |
||
+ | |Increase party’s Attack power for 3 turns. |
||
+ | |- |
||
+ | |October 16 |
||
+ | |[[Marakukaja]] |
||
+ | |Increase party’s Defense for 3 turns. |
||
+ | |- |
||
+ | |October 23 |
||
+ | |[[Masukukaja]] |
||
+ | |Increase party’s Agility for 3 turns. |
||
+ | |- |
||
+ | |October 30 |
||
+ | |[[Makarakarn]] |
||
+ | |Create a shield on 1 ally to repel 1 magical attack. |
||
+ | |- |
||
+ | |November 6 |
||
+ | |[[Matarunda]] |
||
+ | |Decrease all foes’ Attack power for 3 turns. |
||
+ | |- |
||
+ | |November 13 |
||
+ | |[[Marakunda]] |
||
+ | |Decrease all foes’ Defense for 3 turns. |
||
+ | |- |
||
+ | |November 20 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |November 27 |
||
+ | |[[Masukunda]] |
||
+ | |Decrease all foes’ Agility for 3 turns. |
||
+ | |- |
||
+ | |December 4 |
||
+ | |[[Heat Riser]] |
||
+ | |Increase 1 ally’s Attack, Defense, and Agility for 3 turns. |
||
+ | |- |
||
+ | |December 11 |
||
+ | |[[Debilitate]] |
||
+ | |Decrease 1 foe’s Attack, Defense, and Agility for 3 turns. |
||
+ | |- |
||
+ | |December 18 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |December 25 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |January 1 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |January 8 |
||
+ | |colspan="2" style="font-weight:bold; background-color:#000"|'''Event Day''' |
||
+ | |- |
||
+ | |January 15 |
||
+ | |[[Ali Dance]] |
||
+ | |Halves hit rate of all incoming attacks. |
||
+ | |- |
||
+ | |January 22 |
||
+ | |[[Arms Master]] |
||
+ | |Halves HP cost when using physical skills. |
||
+ | |- |
||
+ | |January 29 |
||
+ | |[[Spell Master]] |
||
+ | |Halves SP cost when using magic skills. |
||
|} |
|} |
||
==Music== |
==Music== |
||
The vocal version of "[[No More What Ifs]]" plays in the Jazz Jin. |
The vocal version of "[[No More What Ifs]]" plays in the Jazz Jin. |
||
− | |||
− | ==References== |
||
− | <references/> |
||
{{-}} |
{{-}} |
||
{{P5}} |
{{P5}} |
||
[[Category:Persona 5 Locations]] |
[[Category:Persona 5 Locations]] |
||
+ | [[Category:Persona 5 Royal Activities]] |
Revision as of 21:01, 13 August 2020
Jazz Jin is a location and mechanic in Persona 5 Royal.
Appearances
Profile
Jazz Jin is a club in Kichijoji. The protagonist can enter during the night by paying a 3,000 yen fee, and is able to bring a party member to drink cocktails together, which boosts their Confidant points and can give them useful benefits in battle. In addition, each party member is able to learn skills, which change depending on the week.
Ranking Goro Akechi's Confidant to Rank 3 is required to unlock this facility for regular use. It can be accessed as early as June 26.
The club serves different cocktails depending on the day of the week. In addition, Saturday rotates between Monday and Friday's cocktails every week.
Day of the Week | Cocktail | Benefits |
---|---|---|
Monday | Mightini | Level-up (+1) & and HP-up (+20) |
Tuesday | Power Fizz | Strength, Endurance and Luck boosted |
Wednesday | Soultini | Level-up (+1) & and SP-up (+10) |
Thursday | Magic Fizz | Magic, Agility, and Luck boosted |
Friday | Omni Fizz | Strength, Magic, Endurance, Speed, Luck/HP +10/SP +5 |
Saturday | Rotates between Monday through Friday Cocktails | |
Sunday | Original Cocktail | Party member's Persona learns new skill, varies every day |
Live Singer Schedule
There are scheduled nights when a live singer comes to perform at Jazz Jin. If a party member comes during one of those nights, the effects of their cocktail will be doubled. The singer never visits on Saturdays or Sundays.
By principle, the singer always visits on the first Monday, second Tuesday, and so on until the fifth Friday of the month.
Date | Weekday |
---|---|
July 4 | Monday |
July 12 | Tuesday |
July 28 | Thursday |
July 29 | Friday |
August 1 | Monday |
August 9 | Tuesday |
August 17 | Wednesday |
August 25 | Thursday |
September 5 | Monday |
September 21 | Wednesday |
September 22 | Thursday |
September 30 | Friday |
October 3 | Monday |
November 7 | Monday |
November 8 | Tuesday |
November 16 | Wednesday |
December 5 | Monday |
December 13 | Tuesday |
December 22 | Thursday |
January 18 | Wednesday |
January 26 | Thursday |
Sunday Cocktail Skills
When a party member drinks Sunday's cocktail, they'll gain a new battle skill depending on the week they've come to visit. However, as Futaba is a Navigator, she follows a different system: she can learn four specific skills from the club at any time, but she needs to visit multiple times in order to learn all of them.
During New Game+, any skills learned in a previous playthrough can be relearned by taking the party member to the church in Kanda for a confessional.
Visit | Skill | Effect |
---|---|---|
Futaba's Skills | ||
1 | Support Plus 1 | Chance to trigger Masukunda. |
2 | Support Plus 2 | Chance to trigger Masukunda and Marakunda. |
3 | Support Plus 3 | Chance to trigger Masukunda, Marakunda, and Matarunda. |
4 | Support Rate Up | Moral Support is activated more frequently. |
Date | Skill | Effect |
---|---|---|
Battle Skills | ||
June 26 | Tetrakarn | Create a shield on 1 ally to repel 1 Phys attack. |
July 3 | Matarukaja | Increase party’s Attack power for 3 turns. |
July 10 | Event Day | |
July 17 | Marakukaja | Increase party’s Defense for 3 turns. |
July 24 | Event Day | |
July 31 | Masukukaja | Increase party’s Agility for 3 turns. |
August 7 | Matarunda | Decrease all foes’ Attack power for 3 turns. |
August 14 | Marakunda | Decrease all foes’ Defense for 3 turns. |
August 21 | Event Day | |
August 28 | Masukunda | Decrease all foes’ Agility for 3 turns. |
September 4 | Charge | Multiply user’s next Phys attack damage by 2.5. |
September 11 | Event Day | |
September 18 | Event Day | |
September 25 | Concentrate | Multiply user’s next magical attack damage by 2.5. |
October 2 | Tetrakarn | Create a shield on 1 ally to repel 1 Phys attack. |
October 9 | Matarukaja | Increase party’s Attack power for 3 turns. |
October 16 | Marakukaja | Increase party’s Defense for 3 turns. |
October 23 | Masukukaja | Increase party’s Agility for 3 turns. |
October 30 | Makarakarn | Create a shield on 1 ally to repel 1 magical attack. |
November 6 | Matarunda | Decrease all foes’ Attack power for 3 turns. |
November 13 | Marakunda | Decrease all foes’ Defense for 3 turns. |
November 20 | Event Day | |
November 27 | Masukunda | Decrease all foes’ Agility for 3 turns. |
December 4 | Heat Riser | Increase 1 ally’s Attack, Defense, and Agility for 3 turns. |
December 11 | Debilitate | Decrease 1 foe’s Attack, Defense, and Agility for 3 turns. |
December 18 | Event Day | |
December 25 | Event Day | |
January 1 | Event Day | |
January 8 | Event Day | |
January 15 | Ali Dance | Halves hit rate of all incoming attacks. |
January 22 | Arms Master | Halves HP cost when using physical skills. |
January 29 | Spell Master | Halves SP cost when using magic skills. |
Music
The vocal version of "No More What Ifs" plays in the Jazz Jin.