Guardian Machine

Guardian Machine is a rare shadow exclusive to the Q series.



Persona Q: Shadow of the Labyrinth

The Guardian Machine is an optional boss that can be fought in the Final Night of Inaba Pride Exhibit replacing Best Friend for the request "Investigate the Inaba Pride Exhibit," in order to obtain the Red Orb, the Sphere of the Altar, from the void behind it. The reward for completing the request is the Almighty Badge, an accessory which increases HP and SP by 100 and all stats by 10. The Machine Gold it drops allows Theodore to create the Curse Blade for the P3 hero and the Setsugetsuka for the P4 hero and Junpei, the Hammer of Repose for Shinjiro and the Moth Fan for Yukiko, which grant a 15% chance to inflict curse, a 15% chance to inflict sleep and a 15% chance to inflict poison, respectively.

After the request is completed, it will continue to respawn whenever the party revisits the labyrinth.

Persona Q2: New Cinema Labyrinth

The Guardian Machine replaces the Mother Computer at the Central Server of A.I.G.I.S. If a request to hunt Generic Conformist is active, it will replace Guardian Machine until it is defeated.


For most of the fight, Guardian Machine would be using physical attacks to hit the party. However, when "its eyes start shining," the party should defend; it will proceed to use Mind Charge and Megidolaon. Inflicting Magic Bind or Panic, while difficult, will block out this troublesome phase and allow the party to spend fewer turns on the defensive.


Persona Q: Shadow of the Labyrinth

Level HP Attack Defense
Strength 90
Magic 85
Endurance 70
Agility 55
Luck 40
65 14000 270 210
Exp Drop 1 Drop 2 Drop 3
146940 Machine Gold - -
Cut Stab Bash Fire Ice Elec Wind Light Dark Alm
- - - - Weak - - Null Null -
Sleep Panic Poison Curse Paralysis S-Bind M-Bind A-Bind Down KO
Null Resist Resist - Resist Resist Resist Resist Null Null
List of Skills
Skill Effect
Charge Shot A severe Stab attack that pierces to the back row. (1 enemy)
Spin Slash A heavy Cut attack. (All enemies)
Megidolaon A severe Almighty attack, with medium chance of knockdown. (All enemies)
Tarukaja Raise attack for 3 turns. (1 ally)
Rakukaja Raise defense for 3 turns. (1 ally)
Mind Charge Nearly triple the user's magic attack for next hit. Lasts 3 turns.
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