Guarding is a recurring mechanic in the Persona series.
Appearances[edit | edit source]
- Shin Megami Tensei
- Shin Megami Tensei II
- Shin Megami Tensei: if...
- Megami Ibunroku Persona
- Persona 2: Innocent Sin
- Persona 2: Eternal Punishment
- Persona 3 Portable
- Persona 4 / Golden
- Persona 5 / Royal
- Devil Survivor / Overclocked
- Devil Survivor 2 / Record Breaker
Overview[edit | edit source]
Guarding is an option available in the battle menu. If used, the user will not do anything, but during that turn they will have their defense increased against other attacks. In modern Persona games, defending characters will be protected from being Downed against elemental weaknesses.
Megami Ibunroku Persona[edit | edit source]
Both party members and enemies can guard. While there are enemies in later games capable of doing this, such as Shadow Yosuke from Persona 4, they are exceptions rather than the norm, and as such the first Persona remains the only entry in the series where all enemies and bosses are capable of guarding.
Persona 2: Eternal Punishment[edit | edit source]
The enemy-exclusive skill Guard Punish deals high Almighty damage to all party members and will ignore damage reduction from defending targets. Instead, it will do double damage to guarding targets.
Persona 3 Portable[edit | edit source]
Persona 5 / Royal[edit | edit source]
If the user guards, the damage they'll take will be subtracted by x0.4.