The Ginza Underpass (銀座大地下道?, lit. "Ginza, Large Underpass") is a location in the series.



Megami Tensei IIEdit

The Ginza Underpass is a tunnel that leads to many of the remaining cities in Tokyo. It is also where Dr. Bhakta, a mad scientist trying to attain world domination, has made his lair. He is the only one who can make Petranons from Anamirans and will do it free of charge, using the Anamiran in the process.

Tiamat is here, blocking the exit to Ground Zero. She does not need to be fought until all Seven Pillars of Solomon and the Orb of Malice have been obtained, after clearing Bael's Castle.

Shin Megami TenseiEdit

The Ginza Underpass serves as a crossroad, with Roppongi to the south, an elevator that goes to the former police station at the north end, Ginza itself to the east, and the West exit leads to Ikebukuro. When the protagonist first reaches the bottommost floor he meets the Law Hero's spirit, who begs him to stop the robots in the police station. The Chaos Hero also warns the hero not to go to Ikebukuro.

Shin Megami Tensei III: NocturneEdit

It is known as the Great Underpass of Ginza, which can be accessed from Harumi's Warehouse located on the south-east of Ginza. The Demi-fiend must traverse this place to reach Ikebukuro and gain an audience with Gozu-Tennoh. The first and only non-optional Fiend encounter with Matador is located here in the Maniax/US/EUR and Chronicle versions of the game.


Megami Tensei IIEdit

  • Ginza-Shinjuku Passage - Lu Incense


Megami Tensei IIEdit

  • Tan boxes indicate bosses.
Demon Race Level Drop Area
Gold Slime Foul 11 Bronze Sword Main
Apsaras Fairy 13 Scorpion Whip Main
Nosferatu Haunt 13 Scorpion Whip Main
Bucca-Boo Jirae 15 Quarterstaff Main
Jabberwocky Wilder 16 - Main
Forneus Brute 17 Morning Star Main
Clay Golem Jaki 16 Luminous Sword Dr Bacta's Lab
Mutant Kyojin 19 - Dr Bacta's Lab
Tiamat Kaijuu 72 - Ground Zero exit

Shin Megami Tensei III: NocturneEdit

Level Race Demon HP MP Weak Strong Null Drain Repel Skills
3 Jirae Kodama 20 21 Fire Force - - - Zan, Dia
4 Haunt Preta 30 24 Magic - Death - - Feral Claw
6 Foul Slime 54 33 Fire/Expel Phys Death - - Sonic Wave, Gathering (Slime), Last Resort
11 Haunt Choronzon 156 45 Force/Expel Phys Death Fire - Berserk, Stone Gaze
13 Jirae Sudama 96 60 Fire Force - - - Makakaja, Mazan, Kamikaze
14 Yoma Isora 132 66 Fire Ice - - - Ice Breath, Media, Venom Bite
14 Snake Nozuchi 162 60 Elec - - Force - Toxic Cloud, Lunge, Rakukaja, Sacrifice
16 Foul Blob 156 66 Ice/Expel Phys Death - - Zanma, Toxic Sting
18 Night Fomor 200 75 Elec - Ice - - Lunge, Berserk, Mabufu, Lullaby
20 Haunt Chatterskull 156 96 Expel/Curse - Death Fire - Sukunda, Hell Thrust, Stun Gaze, Last Resort

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